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Fix opcode for matrix inverse
[libs/gl.git] / source / glsl / compiler.cpp
1 #include <msp/core/algorithm.h>
2 #include <msp/strings/format.h>
3 #include <msp/strings/utils.h>
4 #include "builtin.h"
5 #include "compiler.h"
6 #include "debug.h"
7 #include "error.h"
8 #include "finalize.h"
9 #include "generate.h"
10 #include "glsl_error.h"
11 #include "modulecache.h"
12 #include "optimize.h"
13 #include "output.h"
14 #include "resolve.h"
15 #include "spirv.h"
16 #include "validate.h"
17
18 #undef interface
19
20 using namespace std;
21
22 namespace Msp {
23 namespace GL {
24 namespace SL {
25
26 Compiler::Compiler():
27         features(Features::from_context()),
28         module(0),
29         compiled(false),
30         specialized(false)
31 { }
32
33 Compiler::Compiler(const Features &f):
34         features(f),
35         module(0),
36         compiled(false),
37         specialized(false)
38 { }
39
40 Compiler::~Compiler()
41 {
42         delete module;
43 }
44
45 void Compiler::clear()
46 {
47         delete module;
48         module = new Module();
49         imported_names.clear();
50         module->source_map.set_name(0, "<generated>");
51 }
52
53 void Compiler::set_source(const string &source, const string &src_name)
54 {
55         clear();
56         imported_names.push_back(src_name);
57         ModuleCache mod_cache(0);
58         append_module(mod_cache.add_module(source, src_name), mod_cache);
59 }
60
61 void Compiler::load_source(IO::Base &io, DataFile::Collection *res, const string &src_name)
62 {
63         clear();
64         imported_names.push_back(src_name);
65         ModuleCache mod_cache(res);
66         append_module(mod_cache.add_module(io, src_name), mod_cache);
67 }
68
69 void Compiler::load_source(IO::Base &io, const string &src_name)
70 {
71         load_source(io, 0, src_name);
72 }
73
74 void Compiler::specialize(const map<string, int> &sv)
75 {
76         specialized = true;
77         spec_values = sv;
78 }
79
80 void Compiler::compile(Mode mode)
81 {
82         if(specialized && mode!=PROGRAM)
83                 throw invalid_operation("Compiler::compile");
84
85         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
86                 generate(*i);
87         ConstantIdAssigner().apply(*module, features);
88
89         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
90                 validate(*i);
91         GlobalInterfaceValidator().apply(*module);
92
93         bool valid = true;
94         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
95                 if(!check_errors(*i))
96                         valid = false;
97         if(!valid)
98                 throw invalid_shader_source(get_diagnostics());
99
100         if(specialized)
101         {
102                 for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
103                         ConstantSpecializer().apply(*i, spec_values);
104         }
105         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); )
106         {
107                 OptimizeResult result = optimize(*i);
108                 if(result==REDO_PREVIOUS)
109                         i = module->stages.begin();
110                 else if(result!=REDO_STAGE)
111                         ++i;
112         }
113
114         LocationAllocator().apply(*module, features);
115         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
116                 finalize(*i, mode);
117
118         compiled = true;
119 }
120
121 string Compiler::get_combined_glsl() const
122 {
123         if(!compiled)
124                 throw invalid_operation("Compiler::get_combined_glsl");
125
126         string glsl;
127
128         unsigned source_count = module->source_map.get_count();
129         for(unsigned i=1; i<source_count; ++i)
130                 glsl += format("#pragma MSP source(%d, \"%s\")\n", i, module->source_map.get_name(i));
131         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
132         {
133                 glsl += format("#pragma MSP stage(%s)\n", Stage::get_stage_name(i->type));
134                 glsl += Formatter().apply(*i);
135                 glsl += '\n';
136         }
137
138         return glsl;
139 }
140
141 vector<Stage::Type> Compiler::get_stages() const
142 {
143         vector<Stage::Type> stage_types;
144         stage_types.reserve(module->stages.size());
145         for(list<Stage>::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
146                 stage_types.push_back(i->type);
147         return stage_types;
148 }
149
150 string Compiler::get_stage_glsl(Stage::Type stage_type) const
151 {
152         if(!compiled)
153                 throw invalid_operation("Compiler::get_stage_glsl");
154         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
155                 if(i->type==stage_type)
156                         return Formatter().apply(*i);
157         throw key_error(Stage::get_stage_name(stage_type));
158 }
159
160 vector<UInt32> Compiler::get_combined_spirv() const
161 {
162         if(!compiled)
163                 throw invalid_operation("Compiler::get_combined_spirv");
164         SpirVGenerator gen;
165         gen.apply(*module);
166         return gen.get_code();
167 }
168
169 const map<string, unsigned> &Compiler::get_vertex_attributes() const
170 {
171         if(!compiled)
172                 throw invalid_operation("Compiler::get_vertex_attributes");
173         for(list<Stage>::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
174                 if(i->type==Stage::VERTEX)
175                         return i->locations;
176         throw invalid_operation("Compiler::get_vertex_attributes");
177 }
178
179 const map<string, unsigned> &Compiler::get_fragment_outputs() const
180 {
181         if(!compiled)
182                 throw invalid_operation("Compiler::get_fragment_outputs");
183         for(list<Stage>::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
184                 if(i->type==Stage::FRAGMENT)
185                         return i->locations;
186         throw invalid_operation("Compiler::get_fragment_outputs");
187 }
188
189 const map<string, unsigned> &Compiler::get_texture_bindings() const
190 {
191         if(!compiled)
192                 throw invalid_operation("Compiler::get_texture_bindings");
193         return module->shared.texture_bindings;
194 }
195
196 const map<string, unsigned> &Compiler::get_uniform_block_bindings() const
197 {
198         if(!compiled)
199                 throw invalid_operation("Compiler::get_uniform_block_bindings");
200         return module->shared.uniform_block_bindings;
201 }
202
203 const SourceMap &Compiler::get_source_map() const
204 {
205         return module->source_map;
206 }
207
208 string Compiler::get_stage_debug(Stage::Type stage_type) const
209 {
210         for(list<Stage>::iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
211                 if(i->type==stage_type)
212                         return DumpTree().apply(*i);
213         throw key_error(Stage::get_stage_name(stage_type));
214 }
215
216 string Compiler::get_diagnostics() const
217 {
218         string combined;
219         for(list<Stage>::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i)
220                 for(vector<Diagnostic>::const_iterator j=i->diagnostics.begin(); j!=i->diagnostics.end(); ++j)
221                         if(j->source!=INTERNAL_SOURCE)
222                                 append(combined, "\n", format("%s:%d: %s", module->source_map.get_name(j->source), j->line, j->message));
223         return combined;
224 }
225
226 void Compiler::append_module(const Module &mod, ModuleCache &mod_cache)
227 {
228         module->source_map.merge_from(mod.source_map);
229
230         vector<Import *> imports;
231         for(NodeList<Statement>::const_iterator i=mod.shared.content.body.begin(); i!=mod.shared.content.body.end(); ++i)
232                 if(Import *imp = dynamic_cast<Import *>(i->get()))
233                         imports.push_back(imp);
234         for(vector<Import *>::iterator i=imports.begin(); i!=imports.end(); ++i)
235                 import(mod_cache, (*i)->module);
236
237         append_stage(mod.shared);
238         for(list<Stage>::const_iterator i=mod.stages.begin(); i!=mod.stages.end(); ++i)
239                 append_stage(*i);
240 }
241
242 void Compiler::append_stage(const Stage &stage)
243 {
244         Stage *target = 0;
245         if(stage.type==Stage::SHARED)
246                 target = &module->shared;
247         else
248         {
249                 list<Stage>::iterator i;
250                 for(i=module->stages.begin(); (i!=module->stages.end() && i->type<stage.type); ++i) ;
251                 if(i==module->stages.end() || i->type>stage.type)
252                 {
253                         list<Stage>::iterator j = module->stages.insert(i, stage.type);
254                         if(i!=module->stages.end())
255                                 i->previous = &*j;
256                         i = j;
257                         if(i!=module->stages.begin())
258                                 i->previous = &*--j;
259                 }
260
261                 target = &*i;
262         }
263
264         if(stage.required_features.glsl_version>target->required_features.glsl_version)
265                 target->required_features.glsl_version = stage.required_features.glsl_version;
266         for(NodeList<Statement>::const_iterator i=stage.content.body.begin(); i!=stage.content.body.end(); ++i)
267                 if(!dynamic_cast<Import *>(i->get()))
268                         target->content.body.push_back(*i);
269 }
270
271 void Compiler::import(ModuleCache &mod_cache, const string &name)
272 {
273         if(find(imported_names, name)!=imported_names.end())
274                 return;
275         imported_names.push_back(name);
276
277         append_module(mod_cache.get_module(name), mod_cache);
278 }
279
280 void Compiler::generate(Stage &stage)
281 {
282         stage.required_features.gl_api = features.gl_api;
283         if(module->shared.required_features.glsl_version>stage.required_features.glsl_version)
284                 stage.required_features.glsl_version = module->shared.required_features.glsl_version;
285
286         inject_block(stage.content, module->shared.content);
287         if(const Stage *builtins = get_builtins(stage.type))
288                 inject_block(stage.content, builtins->content);
289         if(const Stage *builtins = get_builtins(Stage::SHARED))
290                 inject_block(stage.content, builtins->content);
291
292         // Initial resolving pass
293         resolve(stage);
294
295         /* All variables local to a stage have been resolved.  Resolve non-local
296         variables through interfaces. */
297         InterfaceGenerator().apply(stage);
298         resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES);
299 }
300
301 template<typename T>
302 bool Compiler::resolve(Stage &stage, unsigned &flags, unsigned bit)
303 {
304         if(!(flags&bit))
305                 return false;
306
307         flags &= ~bit;
308         return T().apply(stage);
309 }
310
311 void Compiler::resolve(Stage &stage, unsigned flags)
312 {
313         while(flags)
314         {
315                 if(resolve<BlockHierarchyResolver>(stage, flags, RESOLVE_BLOCKS))
316                         ;
317                 else if(resolve<TypeResolver>(stage, flags, RESOLVE_TYPES))
318                         flags |= RESOLVE_BLOCKS|RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS;
319                 else if(resolve<VariableResolver>(stage, flags, RESOLVE_VARIABLES))
320                         flags |= RESOLVE_EXPRESSIONS;
321                 else if(resolve<FunctionResolver>(stage, flags, RESOLVE_FUNCTIONS))
322                         flags |= RESOLVE_EXPRESSIONS;
323                 else if(resolve<ExpressionResolver>(stage, flags, RESOLVE_EXPRESSIONS))
324                         flags |= RESOLVE_VARIABLES|RESOLVE_FUNCTIONS;
325         }
326 }
327
328 void Compiler::validate(Stage &stage)
329 {
330         DeclarationValidator().apply(stage);
331         IdentifierValidator().apply(stage);
332         ReferenceValidator().apply(stage);
333         ExpressionValidator().apply(stage);
334         FlowControlValidator().apply(stage);
335         StageInterfaceValidator().apply(stage);
336 }
337
338 bool Compiler::check_errors(Stage &stage)
339 {
340         stable_sort(stage.diagnostics, &diagnostic_line_order);
341
342         for(vector<Diagnostic>::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i)
343                 if(i->severity==Diagnostic::ERR)
344                         return false;
345
346         return true;
347 }
348
349 bool Compiler::diagnostic_line_order(const Diagnostic &diag1, const Diagnostic &diag2)
350 {
351         if(diag1.provoking_source!=diag2.provoking_source)
352         {
353                 // Sort builtins first and imported modules according to import order.
354                 if(diag1.provoking_source<=BUILTIN_SOURCE)
355                         return diag1.provoking_source<diag2.provoking_source;
356                 else if(diag2.provoking_source<=BUILTIN_SOURCE)
357                         return false;
358                 else
359                         return diag1.provoking_source>diag2.provoking_source;
360         }
361         return diag1.provoking_line<diag2.provoking_line;
362 }
363
364 Compiler::OptimizeResult Compiler::optimize(Stage &stage)
365 {
366         if(ConstantFolder().apply(stage))
367                 resolve(stage, RESOLVE_EXPRESSIONS);
368         ConstantConditionEliminator().apply(stage);
369
370         bool any_inlined = false;
371         if(FunctionInliner().apply(stage))
372         {
373                 resolve(stage, RESOLVE_TYPES|RESOLVE_VARIABLES|RESOLVE_FUNCTIONS|RESOLVE_EXPRESSIONS);
374                 any_inlined = true;
375         }
376         if(ExpressionInliner().apply(stage))
377         {
378                 resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS|RESOLVE_EXPRESSIONS);
379                 any_inlined = true;
380         }
381
382         /* Removing variables or functions may cause things from the previous stage
383         to become unused. */
384         bool any_removed = UnreachableCodeRemover().apply(stage);
385         any_removed |= UnusedVariableRemover().apply(stage);
386         any_removed |= UnusedFunctionRemover().apply(stage);
387         any_removed |= UnusedTypeRemover().apply(stage);
388
389         return any_removed ? REDO_PREVIOUS : any_inlined ? REDO_STAGE : NEXT_STAGE;
390 }
391
392 void Compiler::finalize(Stage &stage, Mode mode)
393 {
394         if(mode==PROGRAM)
395         {
396                 LegacyConverter().apply(stage, features);
397                 resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS);
398                 PrecisionConverter().apply(stage);
399         }
400         else if(mode==SPIRV)
401                 StructOrganizer().apply(stage);
402
403         // Collect bindings from all stages into the shared stage's maps
404         module->shared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end());
405         module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end());
406 }
407
408 void Compiler::inject_block(Block &target, const Block &source)
409 {
410         NodeList<Statement>::iterator insert_point = target.body.begin();
411         for(NodeList<Statement>::const_iterator i=source.body.begin(); i!=source.body.end(); ++i)
412                 target.body.insert(insert_point, (*i)->clone());
413 }
414
415 } // namespace SL
416 } // namespace GL
417 } // namespace Msp