1 #include <msp/core/algorithm.h>
2 #include <msp/core/raii.h>
3 #include <msp/gl/extensions/arb_explicit_attrib_location.h>
4 #include <msp/gl/extensions/arb_gpu_shader5.h>
5 #include <msp/gl/extensions/arb_uniform_buffer_object.h>
6 #include <msp/gl/extensions/ext_gpu_shader4.h>
7 #include <msp/gl/extensions/ext_texture_array.h>
8 #include "compatibility.h"
16 DefaultPrecisionGenerator::DefaultPrecisionGenerator():
20 void DefaultPrecisionGenerator::visit(Block &block)
24 SetForScope<bool> set(toplevel, false);
25 BlockModifier::visit(block);
28 StageVisitor::visit(block);
31 void DefaultPrecisionGenerator::visit(Precision &prec)
33 have_default.insert(prec.type);
36 void DefaultPrecisionGenerator::visit(VariableDeclaration &var)
38 if(var.type_declaration)
41 string type = var.type;
42 if(!type.compare(0, 3, "vec") || !type.compare(0, 3, "mat"))
44 else if(!type.compare(0, 3, "ivec") || type=="uint")
47 if(!have_default.count(type))
49 Precision *prec = new Precision;
50 if(!type.compare(0, 7, "sampler"))
51 prec->precision = "lowp";
52 else if(stage->type==FRAGMENT)
53 prec->precision = "mediump";
55 prec->precision = "highp";
57 insert_nodes.push_back(prec);
59 have_default.insert(type);
64 void PrecisionRemover::visit(Precision &)
69 void PrecisionRemover::visit(VariableDeclaration &var)
71 var.precision.clear();
75 LegacyConverter::LegacyConverter():
76 target_api(get_gl_api()),
77 target_version(get_glsl_version()),
81 LegacyConverter::LegacyConverter(const Version &v):
82 target_api(get_gl_api()),
87 bool LegacyConverter::check_version(const Version &feature_version) const
89 if(target_version<feature_version)
91 else if(stage->required_version<feature_version)
92 stage->required_version = feature_version;
97 bool LegacyConverter::check_extension(const Extension &extension) const
102 vector<const Extension *>::iterator i = find(stage->required_extensions, &extension);
103 if(i==stage->required_extensions.end())
104 stage->required_extensions.push_back(&extension);
109 bool LegacyConverter::supports_unified_interface_syntax() const
111 if(target_api==OPENGL_ES2)
112 return check_version(Version(3, 0));
114 return check_version(Version(1, 30));
117 void LegacyConverter::visit(VariableReference &var)
119 if(var.declaration==frag_out && !supports_unified_interface_syntax())
121 var.name = "gl_FragColor";
125 else if(var.declaration)
126 type = var.declaration->type;
131 void LegacyConverter::visit(Assignment &assign)
133 TraversingVisitor::visit(assign);
134 if(assign.target_declaration==frag_out && !supports_unified_interface_syntax())
135 assign.target_declaration = 0;
138 bool LegacyConverter::supports_unified_sampling_functions() const
140 if(target_api==OPENGL_ES2)
141 return check_version(Version(3, 0));
143 return check_version(Version(1, 30));
146 void LegacyConverter::visit(FunctionCall &call)
148 if(call.name=="texture" && !call.declaration && !supports_unified_sampling_functions())
150 NodeArray<Expression>::iterator i = call.arguments.begin();
151 if(i!=call.arguments.end())
154 if(type=="sampler1D")
155 call.name = "texture1D";
156 else if(type=="sampler2D")
157 call.name = "texture2D";
158 else if(type=="sampler3D")
159 call.name = "texture3D";
160 else if(type=="samplerCube")
161 call.name = "textureCube";
162 else if(type=="sampler1DShadow")
163 call.name = "shadow1D";
164 else if(type=="sampler2DShadow")
165 call.name = "shadow2D";
166 else if(type=="sampler1DArray")
168 check_extension(EXT_texture_array);
169 call.name = "texture1DArray";
171 else if(type=="sampler2DArray")
173 check_extension(EXT_texture_array);
174 call.name = "texture2DArray";
176 else if(type=="sampler1DArrayShadow")
178 check_extension(EXT_texture_array);
179 call.name = "shadow1DArray";
181 else if(type=="sampler2DArrayShadow")
183 check_extension(EXT_texture_array);
184 call.name = "shadow2DArray";
187 for(; i!=call.arguments.end(); ++i)
192 TraversingVisitor::visit(call);
195 bool LegacyConverter::supports_interface_layouts() const
197 if(target_api==OPENGL_ES2)
198 return check_version(Version(3, 0));
199 else if(check_version(Version(3, 30)))
202 return check_extension(ARB_explicit_attrib_location);
205 bool LegacyConverter::supports_centroid_sampling() const
207 if(target_api==OPENGL_ES2)
208 return check_version(Version(3, 0));
209 else if(check_version(Version(1, 20)))
212 return check_extension(EXT_gpu_shader4);
215 bool LegacyConverter::supports_sample_sampling() const
217 if(target_api==OPENGL_ES2)
218 return check_version(Version(3, 20));
219 else if(check_version(Version(4, 0)))
222 return check_extension(ARB_gpu_shader5);
225 void LegacyConverter::visit(VariableDeclaration &var)
227 if(var.layout && !supports_interface_layouts())
229 vector<Layout::Qualifier>::iterator i;
230 for(i=var.layout->qualifiers.begin(); (i!=var.layout->qualifiers.end() && i->identifier!="location"); ++i) ;
231 if(i!=var.layout->qualifiers.end())
233 unsigned location = lexical_cast<unsigned>(i->value);
234 if(stage->type==VERTEX && var.interface=="in")
236 stage->locations[var.name] = location;
237 var.layout->qualifiers.erase(i);
239 else if(stage->type==FRAGMENT && var.interface=="out")
242 static Require _req(EXT_gpu_shader4);
243 stage->locations[var.name] = location;
244 var.layout->qualifiers.erase(i);
247 if(var.layout->qualifiers.empty())
252 if(var.sampling=="centroid")
254 if(!supports_centroid_sampling())
255 var.sampling = string();
257 else if(var.sampling=="sample")
259 if(!supports_sample_sampling())
260 var.sampling = string();
263 if((var.interface=="in" || var.interface=="out") && !supports_unified_interface_syntax())
265 if(stage->type==FRAGMENT && var.interface=="out")
272 TraversingVisitor::visit(var);
275 bool LegacyConverter::supports_interface_blocks(const string &iface) const
277 if(target_api==OPENGL_ES2)
280 return check_version(Version(3, 0));
282 return check_version(Version(3, 20));
284 else if(check_version(Version(1, 50)))
286 else if(iface=="uniform")
287 return check_extension(ARB_uniform_buffer_object);
292 void LegacyConverter::visit(InterfaceBlock &iface)
294 if(!supports_interface_blocks(iface.interface))
295 flatten_block(iface.members);