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Split reflection data from Program to a separate struct
[libs/gl.git] / source / core / uniformblock.cpp
1 #include <stdexcept>
2 #include <msp/gl/extensions/arb_shader_objects.h>
3 #include <msp/gl/extensions/arb_uniform_buffer_object.h>
4 #include "buffer.h"
5 #include "color.h"
6 #include "deviceinfo.h"
7 #include "error.h"
8 #include "matrix.h"
9 #include "uniform.h"
10 #include "uniformblock.h"
11 #include "vector.h"
12
13 using namespace std;
14
15 namespace Msp {
16 namespace GL {
17
18 DefaultUniformBlock::DefaultUniformBlock()
19 {
20         static Require _req(ARB_shader_objects);
21 }
22
23 void DefaultUniformBlock::attach(const ReflectData::UniformInfo &info, const Uniform &uni)
24 {
25         if(info.block->bind_point>=0)
26                 throw invalid_argument("DefaultUniformBlock::attach");
27
28         attach(info.location, uni);
29 }
30
31 void DefaultUniformBlock::attach(int index, const Uniform &uni)
32 {
33         if(index<0)
34                 return;
35
36         if(static_cast<unsigned>(index)>=uniforms.size())
37                 uniforms.resize(index+1, 0);
38         uniforms[index] = &uni;
39 }
40
41 void DefaultUniformBlock::apply() const
42 {
43         for(unsigned i=0; i<uniforms.size(); ++i)
44                 if(uniforms[i])
45                         uniforms[i]->apply(i);
46 }
47
48
49 BufferBackedUniformBlock::BufferBackedUniformBlock(unsigned s):
50         size(s),
51         data(size)
52 {
53         static Require _req(ARB_shader_objects);
54         static Require _req2(ARB_uniform_buffer_object);
55
56         if(!size)
57                 throw invalid_argument("BufferBackedUniformBlock::BufferBackedUniformBlock");
58 }
59
60 unsigned BufferBackedUniformBlock::get_alignment() const
61 {
62         return Limits::get_global().uniform_buffer_alignment;
63 }
64
65 void BufferBackedUniformBlock::attach(const ReflectData::UniformInfo &info, const Uniform &uni)
66 {
67         if(info.block->bind_point<0)
68                 throw invalid_argument("BufferBackedUniformBlock::attach");
69
70         uni.store(info, &data[info.offset]);
71         dirty = true;
72 }
73
74 } // namespace GL
75 } // namespace Msp