1 #ifndef PIPELINESTATE_H_
2 #define PIPELINESTATE_H_
5 #include <msp/core/noncopyable.h>
10 class BufferBackedUniformBlock;
11 class DefaultUniformBlock;
19 class PipelineState: public NonCopyable
26 const Texture *texture;
27 const Sampler *sampler;
29 BoundTexture(unsigned);
32 struct BoundUniformBlock
36 const UniformBlock *block;
38 BoundUniformBlock(int);
51 const Program *shprog;
52 const VertexSetup *vertex_setup;
53 const WindingTest *winding_test;
54 unsigned enabled_clip_planes;
55 std::vector<BoundTexture> textures;
56 std::vector<BoundUniformBlock> uniform_blocks;
57 mutable unsigned changes;
59 static const PipelineState *last_applied;
60 static std::vector<int> bound_tex_targets;
66 void set_shader_program(const Program *);
67 void set_vertex_setup(const VertexSetup *);
68 void set_winding_test(const WindingTest *);
69 void set_enabled_clip_planes(unsigned);
70 void set_texture(unsigned, const Texture *, const Sampler *);
71 void set_uniforms(const DefaultUniformBlock *);
72 void set_uniform_block(unsigned, const BufferBackedUniformBlock *);
74 void set_uniform_block_(int, const UniformBlock *);
77 const Program *get_shader_program() const { return shprog; }
78 const VertexSetup *get_vertex_setup() const { return vertex_setup; }
79 const WindingTest *get_winding_test() const { return winding_test; }
83 void apply(unsigned) const;