1 #ifndef PIPELINESTATE_H_
2 #define PIPELINESTATE_H_
5 #include <msp/core/noncopyable.h>
11 class BufferBackedUniformBlock;
12 class DefaultUniformBlock;
20 class PipelineState: public NonCopyable
27 const Texture *texture;
28 const Sampler *sampler;
30 BoundTexture(unsigned);
33 struct BoundUniformBlock
37 const UniformBlock *block;
39 BoundUniformBlock(int);
52 const Program *shprog;
53 const VertexSetup *vertex_setup;
54 FaceWinding front_face;
56 unsigned enabled_clip_planes;
57 std::vector<BoundTexture> textures;
58 std::vector<BoundUniformBlock> uniform_blocks;
59 mutable unsigned changes;
61 static const PipelineState *last_applied;
62 static std::vector<int> bound_tex_targets;
68 void set_shader_program(const Program *);
69 void set_vertex_setup(const VertexSetup *);
70 void set_front_face(FaceWinding);
71 void set_face_cull(CullMode);
72 void set_enabled_clip_planes(unsigned);
73 void set_texture(unsigned, const Texture *, const Sampler *);
74 void set_uniforms(const DefaultUniformBlock *);
75 void set_uniform_block(unsigned, const BufferBackedUniformBlock *);
77 void set_uniform_block_(int, const UniformBlock *);
80 const Program *get_shader_program() const { return shprog; }
81 const VertexSetup *get_vertex_setup() const { return vertex_setup; }
82 FaceWinding get_front_face() const { return front_face; }
83 CullMode get_face_cull() const { return face_cull; }
87 void apply(unsigned) const;