5 #include "ext_draw_range_elements.h"
6 #include "nv_primitive_restart.h"
7 #include "vertexarray.h"
14 void append(vector<unsigned char> &data, T i)
16 data.insert(data.end(), sizeof(T), 0);
17 *(T *)(&data[data.size()-sizeof(T)]) = i;
20 template<typename T, typename U>
23 if(!static_cast<T>(~n))
29 template<typename T, typename U>
30 void expand(vector<unsigned char> &data)
32 unsigned count = data.size()/sizeof(T);
33 data.resize(count*sizeof(U));
34 for(unsigned i=count; i--;)
35 *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
38 template<typename T, typename U>
39 void shrink(vector<unsigned char> &data)
41 unsigned count = data.size()/sizeof(T);
42 for(unsigned i=0; i<count; ++i)
43 *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
44 data.resize(count*sizeof(U));
52 unsigned Batch::restart_index = 0;
54 Batch::Batch(PrimitiveType t):
56 data_type(UNSIGNED_BYTE),
61 /* XXX Should probably provide a fallback to glDrawElements since this class
62 is pretty much required to render anything. */
63 static Require _req(EXT_draw_range_elements);
70 void Batch::set_data_type(DataType t)
72 if(t!=UNSIGNED_BYTE && t!=UNSIGNED_SHORT && t!=UNSIGNED_INT)
73 throw invalid_argument("Batch::set_data_type");
74 if(t==UNSIGNED_BYTE && max_index>0xFE)
75 throw invalid_operation("Batch::set_data_type");
76 else if(t==UNSIGNED_SHORT && max_index>0xFFFE)
77 throw invalid_operation("Batch::set_data_type");
79 if(data_type==UNSIGNED_BYTE && t==UNSIGNED_SHORT)
80 expand<unsigned char, unsigned short>(data);
81 else if(data_type==UNSIGNED_BYTE && t==UNSIGNED_INT)
82 expand<unsigned char, unsigned>(data);
83 else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_INT)
84 expand<unsigned short, unsigned>(data);
85 else if(data_type==UNSIGNED_INT && t==UNSIGNED_BYTE)
86 shrink<unsigned, unsigned char>(data);
87 else if(data_type==UNSIGNED_INT && t==UNSIGNED_SHORT)
88 shrink<unsigned, unsigned short>(data);
89 else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_BYTE)
90 shrink<unsigned short, unsigned char>(data);
97 Batch &Batch::append(unsigned i)
100 min_index = max_index = i;
103 min_index = min(min_index, i);
104 max_index = max(max_index, i);
107 if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
108 set_data_type(UNSIGNED_INT);
109 else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
110 set_data_type(UNSIGNED_SHORT);
112 if(data_type==UNSIGNED_SHORT)
113 ::append<unsigned short>(data, i);
114 else if(data_type==UNSIGNED_INT)
115 ::append<unsigned>(data, i);
125 void Batch::append(const vector<unsigned> &ind)
131 min_index = max_index = ind.front();
133 for(vector<unsigned>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
135 min_index = min(min_index, *i);
136 max_index = max(max_index, *i);
139 if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
140 set_data_type(UNSIGNED_INT);
141 else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
142 set_data_type(UNSIGNED_SHORT);
144 unsigned base = data.size();
145 data.resize(data.size()+ind.size()*get_index_size());
146 if(data_type==UNSIGNED_SHORT)
148 unsigned short *ptr = reinterpret_cast<unsigned short *>(&data[base]);
149 for(unsigned i=0; i<ind.size(); ++i)
152 else if(data_type==UNSIGNED_INT)
154 unsigned *ptr = reinterpret_cast<unsigned *>(&data[base]);
155 for(unsigned i=0; i<ind.size(); ++i)
160 for(unsigned i=0; i<ind.size(); ++i)
161 data[base+i] = ind[i];
166 void Batch::append(const Batch &other)
168 if(other.prim_type!=prim_type)
169 throw invalid_argument("Batch::append");
170 if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON)
171 static Require _req(NV_primitive_restart);
173 if(other.data.empty())
176 if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS)
178 else if(NV_primitive_restart)
181 if(data_type==UNSIGNED_SHORT)
182 ::append<unsigned short>(data, 0xFFFF);
183 else if(data_type==UNSIGNED_INT)
184 ::append<unsigned>(data, 0xFFFFFFFF);
186 data.push_back(0xFF);
188 else if(prim_type==TRIANGLE_STRIP)
190 append(get_index(size()-1));
191 append(other.get_index(0));
193 append(other.get_index(0));
195 else if(prim_type==QUAD_STRIP)
197 append(get_index(size()-1));
198 append(get_index(size()-1));
199 append(other.get_index(0));
200 append(other.get_index(0));
203 unsigned count = other.size();
204 for(unsigned i=0; i<count; ++i)
205 append(other.get_index(i));
208 void Batch::upload_data() const
210 get_buffer()->sub_data(get_offset(), data.size(), &data[0]);
213 unsigned Batch::get_index_size() const
215 if(data_type==UNSIGNED_SHORT)
216 return sizeof(unsigned short);
217 else if(data_type==UNSIGNED_INT)
218 return sizeof(unsigned);
219 return sizeof(unsigned char);
222 unsigned Batch::get_index(unsigned i) const
224 if(data_type==UNSIGNED_SHORT)
225 return *(unsigned short *)&data[i*sizeof(unsigned short)];
226 else if(data_type==UNSIGNED_INT)
227 return *(unsigned *)&data[i*sizeof(unsigned )];
232 void Batch::draw() const
237 if(data_type==UNSIGNED_SHORT)
239 else if(data_type==UNSIGNED_INT)
244 if(index!=restart_index)
247 glEnableClientState(GL_PRIMITIVE_RESTART_NV);
248 glPrimitiveRestartIndexNV(index);
249 restart_index = index;
252 else if(restart_index && restart_index<max_index)
254 glDisableClientState(GL_PRIMITIVE_RESTART_NV);
263 BufferAlias<ELEMENT_ARRAY_BUFFER> alias(*get_buffer());
264 Bind bind_ibuf(alias, true);
266 glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast<void *>(get_offset()));
269 glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]);
273 Batch::Loader::Loader(Batch &b):
274 DataFile::ObjectLoader<Batch>(b)
276 add("indices", &Loader::indices);
279 void Batch::Loader::indices(const vector<unsigned> &ind)