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[libs/gl.git] / source / backends / vulkan / pipelinestate_backend.cpp
1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
3 #include "batch.h"
4 #include "blend.h"
5 #include "buffer.h"
6 #include "depthtest.h"
7 #include "device.h"
8 #include "framebuffer.h"
9 #include "pipelinestate.h"
10 #include "pipelinestate_backend.h"
11 #include "program.h"
12 #include "rect.h"
13 #include "renderpass.h"
14 #include "sampler.h"
15 #include "stenciltest.h"
16 #include "structurebuilder.h"
17 #include "texture.h"
18 #include "uniformblock.h"
19 #include "vertexsetup.h"
20 #include "vulkan.h"
21
22 using namespace std;
23
24 namespace Msp {
25 namespace GL {
26
27 VulkanPipelineState::VulkanPipelineState():
28         device(Device::get_current())
29 { }
30
31 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
32         device(other.device),
33         handle(other.handle)
34 { }
35
36 void VulkanPipelineState::update() const
37 {
38         const PipelineState &self = *static_cast<const PipelineState *>(this);
39
40         unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP);
41
42         if(changes&PipelineState::VERTEX_SETUP)
43                 self.vertex_setup->refresh();
44
45         if(changes&PipelineState::SHPROG)
46         {
47                 push_const_compat = hash<32>(self.shprog->stage_flags);
48                 push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size());
49         }
50
51         constexpr unsigned graphics_mask = PipelineState::FRAMEBUFFER|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
52                 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
53         unsigned pipeline_mask = PipelineState::SHPROG;
54         if(!self.shprog->is_compute())
55                 pipeline_mask |= graphics_mask;
56         if(changes&pipeline_mask)
57         {
58                 handle = device.get_pipeline_cache().get_pipeline(self);
59                 unapplied |= PipelineState::SHPROG;
60         }
61
62         if(changes&(PipelineState::SHPROG|PipelineState::RESOURCES))
63         {
64                 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
65                 for(const PipelineState::BoundResource &r: self.resources)
66                         if(r.changed || changed_sets==~0U)
67                         {
68                                 if(r.type==PipelineState::UNIFORM_BLOCK)
69                                         r.used = self.shprog->uses_uniform_block_binding(r.binding);
70                                 else if(r.type==PipelineState::SAMPLED_TEXTURE || r.type==PipelineState::STORAGE_TEXTURE)
71                                 {
72                                         r.used = self.shprog->uses_texture_binding(r.binding);
73                                         if(r.mip_level>=0)
74                                                 r.texture->refresh_mip_views();
75                                         if(r.type==PipelineState::SAMPLED_TEXTURE)
76                                                 r.sampler->refresh();
77                                 }
78                                 if(r.binding>=0)
79                                         changed_sets |= 1<<(r.binding>>20);
80                                 r.changed = false;
81                         }
82
83                 if(changed_sets)
84                 {
85                         descriptor_set_slots.resize(self.shprog->get_n_descriptor_sets());
86                         first_changed_desc_set = descriptor_set_slots.size();
87                         for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
88                                 if(changed_sets&(1<<i))
89                                 {
90                                         descriptor_set_slots[i] = device.get_descriptor_pool().get_descriptor_set_slot(self, i);
91                                         first_changed_desc_set = min(first_changed_desc_set, i);
92                                 }
93
94                         unapplied |= PipelineState::RESOURCES;
95                 }
96         }
97
98         changes = 0;
99 }
100
101 uint64_t VulkanPipelineState::compute_hash() const
102 {
103         const PipelineState &self = *static_cast<const PipelineState *>(this);
104
105         uint64_t result = hash<64>(self.shprog);
106
107         if(!self.shprog->is_compute())
108         {
109                 const FrameFormat &format = self.framebuffer->get_format();
110
111                 result = hash_update<64>(result, self.vertex_setup->compute_hash());
112                 result = hash_round<64>(result, self.primitive_type);
113
114                 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
115                 {
116                         result = hash_round<64>(result, self.front_face);
117                         result = hash_round<64>(result, self.face_cull);
118                 }
119
120                 result = hash_round<64>(result, format.get_samples());
121                 if(format.get_samples()>1)
122                         result = hash_round<64>(result, self.blend.alpha_to_coverage);
123
124                 if(self.depth_test.enabled)
125                 {
126                         result = hash_round<64>(result, self.depth_test.compare);
127                         result = hash_update<64>(result, self.depth_test.write);
128                 }
129
130                 if(self.stencil_test.enabled)
131                 {
132                         result = hash_round<64>(result, self.stencil_test.compare);
133                         result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
134                         result = hash_round<64>(result, self.stencil_test.depth_fail_op);
135                         result = hash_round<64>(result, self.stencil_test.depth_pass_op);
136                         result = hash_update<64>(result, self.stencil_test.reference);
137                 }
138
139                 if(self.blend.enabled)
140                 {
141                         result = hash_round<64>(result, self.blend.equation);
142                         result = hash_round<64>(result, self.blend.src_factor);
143                         result = hash_round<64>(result, self.blend.dst_factor);
144                         result = hash_round<64>(result, self.blend.write_mask);
145                 }
146
147                 for(FrameAttachment a: format)
148                         result = hash_update<64>(result, a);
149         }
150
151         return result;
152 }
153
154 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
155 {
156         if(static_cast<const PipelineState *>(this)->shprog->is_compute())
157                 fill_compute_creation_info(buffer);
158         else
159                 fill_graphics_creation_info(buffer);
160 }
161
162 void VulkanPipelineState::fill_graphics_creation_info(vector<char> &buffer) const
163 {
164         const PipelineState &self = *static_cast<const PipelineState *>(this);
165
166         const FrameFormat &format = self.framebuffer->get_format();
167         RenderPass render_pass;
168         render_pass.framebuffer = self.framebuffer;
169         render_pass.to_present = self.framebuffer->is_presentable();
170         render_pass.update(device);
171
172         unsigned n_color_attachments = 0;
173         for(FrameAttachment a: format)
174         {
175                 unsigned attach_pt = get_attach_point(a);
176                 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
177                         ++n_color_attachments;
178         }
179
180         StructureBuilder sb(buffer, 10);
181         VkGraphicsPipelineCreateInfo *const &pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
182         VkPipelineInputAssemblyStateCreateInfo *const &input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
183         VkPipelineViewportStateCreateInfo *const &viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
184         VkPipelineRasterizationStateCreateInfo *const &raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
185         VkPipelineMultisampleStateCreateInfo *const &multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
186         VkPipelineDepthStencilStateCreateInfo *const &depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
187         VkPipelineColorBlendStateCreateInfo *const &blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
188         VkPipelineColorBlendAttachmentState *const &blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
189         VkPipelineDynamicStateCreateInfo *const &dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
190         VkDynamicState *const &dynamic_states = sb.add<VkDynamicState>(2);
191
192         input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
193         input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
194         input_assembly_info->primitiveRestartEnable = true;
195
196         viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
197         viewport_info->viewportCount = 1;
198         viewport_info->pViewports = 0;
199         viewport_info->scissorCount = 1;
200         viewport_info->pScissors = 0;
201
202         raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
203         raster_info->depthClampEnable = VK_FALSE;
204         raster_info->rasterizerDiscardEnable = VK_FALSE;
205         raster_info->polygonMode = VK_POLYGON_MODE_FILL;
206         raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
207         if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
208                 raster_info->cullMode = VK_CULL_MODE_NONE;
209         else
210                 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
211         raster_info->depthBiasEnable = VK_FALSE;
212         raster_info->depthBiasConstantFactor = 0.0f;
213         raster_info->depthBiasClamp = 0.0f;
214         raster_info->depthBiasSlopeFactor = 0.0f;
215         raster_info->lineWidth = 1.0f;
216
217         multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
218         multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
219         multisample_info->sampleShadingEnable = VK_FALSE;
220         multisample_info->minSampleShading = 1.0f;
221         multisample_info->pSampleMask = 0;
222         multisample_info->alphaToCoverageEnable = (format.get_samples()>1 && self.blend.alpha_to_coverage ? VK_TRUE : VK_FALSE);
223         multisample_info->alphaToOneEnable = VK_FALSE;
224
225         depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
226         depth_stencil_info->depthTestEnable = self.depth_test.enabled;
227         depth_stencil_info->depthWriteEnable = self.depth_test.write;
228         depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
229         depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
230
231         depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
232         depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
233         depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
234         depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
235         depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
236         depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
237         depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
238         depth_stencil_info->front.reference = self.stencil_test.reference;
239         depth_stencil_info->back = depth_stencil_info->front;
240
241         for(unsigned i=0; i<n_color_attachments; ++i)
242         {
243                 blend_attachments[i].blendEnable = self.blend.enabled;
244                 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
245                 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
246                 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
247                 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
248                 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
249                 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
250                 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
251         }
252
253         blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
254         blend_info->attachmentCount = n_color_attachments;
255         blend_info->pAttachments = blend_attachments;
256
257         dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
258         dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
259
260         dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
261         dynamic_info->dynamicStateCount = 2;
262         dynamic_info->pDynamicStates = dynamic_states;
263
264         pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
265
266         pipeline_info->pInputAssemblyState = input_assembly_info;
267         pipeline_info->pTessellationState = 0;
268         pipeline_info->pViewportState = viewport_info;
269         pipeline_info->pRasterizationState = raster_info;
270         pipeline_info->pMultisampleState = multisample_info;
271         pipeline_info->pDepthStencilState = depth_stencil_info;
272         pipeline_info->pColorBlendState = blend_info;
273         pipeline_info->pDynamicState = dynamic_info;
274         pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass.handle);
275         pipeline_info->subpass = 0;
276
277         if(self.shprog)
278         {
279                 pipeline_info->stageCount = self.shprog->n_stages;
280                 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
281                 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
282         }
283
284         if(self.vertex_setup)
285                 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
286 }
287
288 void VulkanPipelineState::fill_compute_creation_info(vector<char> &buffer) const
289 {
290         const PipelineState &self = *static_cast<const PipelineState *>(this);
291
292         StructureBuilder sb(buffer, 1);
293         VkComputePipelineCreateInfo *const &pipeline_info = sb.add<VkComputePipelineCreateInfo>();
294
295         pipeline_info->sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
296
297         if(self.shprog)
298         {
299                 pipeline_info->stage = *reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
300                 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
301         }
302 }
303
304 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
305 {
306         const PipelineState &self = *static_cast<const PipelineState *>(this);
307
308         uint64_t result = hash<64>(0, 0);
309         bool empty = true;
310
311         auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
312         for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
313         {
314                 if(!i->used)
315                         continue;
316
317                 result = hash_update<64>(result, i->binding);
318                 result = hash_update<64>(result, i->type);
319                 if(i->type==PipelineState::UNIFORM_BLOCK)
320                 {
321                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->block));
322                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->buffer->handle));
323                 }
324                 else if(i->type==PipelineState::SAMPLED_TEXTURE)
325                 {
326                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
327                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->sampler->handle));
328                         result = hash_update<64>(result, i->mip_level);
329                 }
330                 else if(i->type==PipelineState::STORAGE_TEXTURE)
331                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
332                 empty = false;
333         }
334
335         if(!empty)
336                 result = hash_update<64>(result, self.shprog->stage_flags);
337
338         return result;
339 }
340
341 bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const
342 {
343         const PipelineState &self = *static_cast<const PipelineState *>(this);
344
345         auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
346         for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
347                 if(i->used && i->type==PipelineState::UNIFORM_BLOCK && i->buffer->get_usage()==STREAMING)
348                         return true;
349
350         return false;
351 }
352
353 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
354 {
355         return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
356 }
357
358 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector<char> &buffer) const
359 {
360         const PipelineState &self = *static_cast<const PipelineState *>(this);
361
362         auto begin = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
363
364         unsigned n_buffers = 0;
365         unsigned n_images = 0;
366         for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
367                 if(i->used)
368                 {
369                         if(i->type==PipelineState::UNIFORM_BLOCK)
370                                 ++n_buffers;
371                         else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE)
372                                 ++n_images;
373                 }
374         unsigned n_writes = n_buffers+n_images;
375
376         StructureBuilder sb(buffer, 3);
377         VkWriteDescriptorSet *const &writes = sb.add<VkWriteDescriptorSet>(n_writes);
378         VkDescriptorBufferInfo *const &buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
379         VkDescriptorImageInfo *const &images = sb.add<VkDescriptorImageInfo>(n_images);
380
381         VkWriteDescriptorSet *write_ptr = writes;
382         VkDescriptorBufferInfo *buffer_ptr = buffers;
383         VkDescriptorImageInfo *image_ptr = images;
384
385         for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
386         {
387                 if(!i->used)
388                         continue;
389
390                 if(i->type==PipelineState::UNIFORM_BLOCK)
391                 {
392                         buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle);
393                         buffer_ptr->offset = i->block->get_offset();
394                         if(i->buffer->get_usage()==STREAMING)
395                                 buffer_ptr->offset += frame*i->buffer->get_size();
396                         buffer_ptr->range = i->block->get_data_size();
397
398                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
399                         write_ptr->dstBinding = i->binding&0xFFFFF;
400                         write_ptr->descriptorCount = 1;
401                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
402                         write_ptr->pBufferInfo = buffer_ptr;
403
404                         ++buffer_ptr;
405                 }
406                 else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE)
407                 {
408                         if(i->mip_level<0)
409                                 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle);
410                         else
411                                 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->mip_level]);
412
413                         if(i->type==PipelineState::SAMPLED_TEXTURE)
414                         {
415                                 image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle);
416                                 image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
417                                 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
418                         }
419                         else if(i->type==PipelineState::STORAGE_TEXTURE)
420                         {
421                                 image_ptr->imageLayout = VK_IMAGE_LAYOUT_GENERAL;
422                                 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
423                         }
424
425                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
426                         write_ptr->dstBinding = i->binding&0xFFFFF;
427                         write_ptr->descriptorCount = 1;
428                         write_ptr->pImageInfo = image_ptr;
429
430                         ++image_ptr;
431                 }
432
433                 ++write_ptr;
434         }
435
436         return n_writes;
437 }
438
439 void VulkanPipelineState::synchronize_resources() const
440 {
441         const PipelineState &self = *static_cast<const PipelineState *>(this);
442
443         for(const PipelineState::BoundResource &r: self.resources)
444                 if(r.type==PipelineState::STORAGE_TEXTURE)
445                         r.texture->change_layout(-1, VK_IMAGE_LAYOUT_GENERAL, false);
446 }
447
448 void VulkanPipelineState::apply(const VulkanCommandRecorder &vkCmd, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const
449 {
450         const PipelineState &self = *static_cast<const PipelineState *>(this);
451
452         if(!last)
453         {
454                 unapplied = ~0U;
455                 first_changed_desc_set = 0;
456         }
457         else if(last!=this)
458         {
459                 const PipelineState &last_ps = *static_cast<const PipelineState *>(last);
460                 if(handle!=last->handle)
461                 {
462                         unapplied |= PipelineState::SHPROG;
463                         if(self.push_const_compat!=last_ps.push_const_compat)
464                         {
465                                 unapplied |= PipelineState::RESOURCES;
466                                 first_changed_desc_set = 0;
467                         }
468                 }
469                 if(self.vertex_setup!=last_ps.vertex_setup)
470                         unapplied |= PipelineState::VERTEX_SETUP;
471                 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
472                         if(i>=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i])
473                         {
474                                 unapplied |= PipelineState::RESOURCES;
475                                 first_changed_desc_set = min(first_changed_desc_set, i);
476                                 break;
477                         }
478                 if(self.viewport!=last_ps.viewport)
479                         unapplied |= PipelineState::VIEWPORT;
480                 if(self.scissor!=last_ps.scissor)
481                         unapplied |= PipelineState::SCISSOR;
482         }
483
484         VkPipelineBindPoint bind_point = (self.shprog->is_compute() ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS);
485         if(unapplied&PipelineState::SHPROG)
486                 vkCmd.BindPipeline(bind_point, handle);
487
488         if(!self.shprog->is_compute() && (unapplied&PipelineState::VERTEX_SETUP))
489                 if(const VertexSetup *vs = self.vertex_setup)
490                 {
491                         vkCmd.BindVertexBuffers(0, vs->n_bindings, vs->buffers, vs->offsets);
492                         VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
493                         vkCmd.BindIndexBuffer(vs->get_index_buffer()->handle, 0, index_type);
494                 }
495
496         if(!self.resources.empty())
497         {
498                 const PipelineState::BoundResource &first_res = self.resources.front();
499                 if(first_res.used && first_res.type==PipelineState::UNIFORM_BLOCK && first_res.binding==ReflectData::PUSH_CONSTANT)
500                 {
501                         const UniformBlock &pc_block = *first_res.block;
502                         vkCmd.PushConstants(self.shprog->layout_handle, self.shprog->stage_flags,
503                                 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
504                 }
505         }
506
507         if((unapplied&PipelineState::RESOURCES) && !descriptor_set_slots.empty())
508         {
509                 vector<VkDescriptorSet> descriptor_set_handles;
510                 descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set);
511                 for(unsigned i=first_changed_desc_set; i<descriptor_set_slots.size(); ++i)
512                         descriptor_set_handles.push_back(device.get_descriptor_pool().get_descriptor_set(
513                                 self.descriptor_set_slots[i], self, i, frame));
514
515                 vkCmd.BindDescriptorSets(bind_point, self.shprog->layout_handle,
516                         first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
517         }
518
519         if(!self.shprog->is_compute() && (unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR)))
520         {
521                 Rect fb_rect = self.framebuffer->get_rect();
522
523                 if(unapplied&PipelineState::VIEWPORT)
524                 {
525                         Rect viewport_rect = fb_rect.intersect(self.viewport);
526                         VkViewport viewport = { };
527                         viewport.x = viewport_rect.left;
528                         viewport.y = viewport_rect.bottom;
529                         viewport.width = viewport_rect.width;
530                         viewport.height = viewport_rect.height;
531                         if(negative_viewport)
532                         {
533                                 viewport.y += viewport.height;
534                                 viewport.height = -viewport.height;
535                         }
536                         viewport.minDepth = 0.0f;
537                         viewport.maxDepth = 1.0f;
538                         vkCmd.SetViewport(0, 1, &viewport);
539                 }
540
541                 if(unapplied&PipelineState::SCISSOR)
542                 {
543                         Rect scissor_rect = fb_rect.intersect(self.scissor);
544                         VkRect2D scissor = { };
545                         scissor.offset.x = scissor_rect.left;
546                         scissor.offset.y = scissor_rect.bottom;
547                         scissor.extent.width = scissor_rect.width;
548                         scissor.extent.height = scissor_rect.height;
549                         vkCmd.SetScissor(0, 1, &scissor);
550                 }
551         }
552
553         unapplied = 0;
554         first_changed_desc_set = descriptor_set_slots.size();
555 }
556
557 } // namespace GL
558 } // namespace Msp