]> git.tdb.fi Git - libs/gl.git/blob - source/backends/vulkan/pipelinestate_backend.cpp
Use the changes member directly in PipelineState backends
[libs/gl.git] / source / backends / vulkan / pipelinestate_backend.cpp
1 #include <msp/core/hash.h>
2 #include "batch.h"
3 #include "blend.h"
4 #include "buffer.h"
5 #include "depthtest.h"
6 #include "device.h"
7 #include "framebuffer.h"
8 #include "pipelinestate.h"
9 #include "pipelinestate_backend.h"
10 #include "program.h"
11 #include "rect.h"
12 #include "sampler.h"
13 #include "stenciltest.h"
14 #include "structurebuilder.h"
15 #include "texture.h"
16 #include "uniformblock.h"
17 #include "vertexsetup.h"
18 #include "vulkan.h"
19
20 using namespace std;
21
22 namespace Msp {
23 namespace GL {
24
25 VulkanPipelineState::VulkanPipelineState():
26         device(Device::get_current())
27 { }
28
29 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
30         device(other.device),
31         handle(other.handle)
32 { }
33
34 void VulkanPipelineState::update() const
35 {
36         const PipelineState &self = *static_cast<const PipelineState *>(this);
37
38         if(changes&PipelineState::VERTEX_SETUP)
39                 self.vertex_setup->refresh();
40
41         constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
42                 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
43         if(changes&pipeline_mask)
44                 handle = device.get_pipeline_cache().get_pipeline(self);
45
46         if(changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES))
47         {
48                 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
49                 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
50                         if(u.changed || changed_sets==~0U)
51                         {
52                                 if(u.block)
53                                         u.used = self.shprog->uses_uniform_block_binding(u.binding);
54                                 if(u.binding>=0)
55                                         changed_sets |= 1<<(u.binding>>20);
56                                 u.changed = false;
57                         }
58                 for(const PipelineState::BoundTexture &t: self.textures)
59                         if(t.changed || changed_sets==~0U)
60                         {
61                                 if(t.texture && t.sampler)
62                                         t.used = self.shprog->uses_texture_binding(t.binding);
63                                 changed_sets |= 1<<(t.binding>>20);
64                                 if(t.texture && t.level>=0)
65                                         t.texture->refresh_mip_views();
66                                 if(t.sampler)
67                                         t.sampler->refresh();
68                                 t.changed = false;
69                         }
70
71                 descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets());
72                 for(unsigned i=0; i<descriptor_set_handles.size(); ++i)
73                         if(changed_sets&(1<<i))
74                                 descriptor_set_handles[i] = device.get_pipeline_cache().get_descriptor_set(self, i);
75         }
76
77         changes = 0;
78 }
79
80 uint64_t VulkanPipelineState::compute_hash() const
81 {
82         const PipelineState &self = *static_cast<const PipelineState *>(this);
83         const FrameFormat &format = self.framebuffer->get_format();
84
85         uint64_t result = hash<64>(self.shprog);
86         result = hash_update<64>(result, self.vertex_setup->compute_hash());
87         result = hash_round<64>(result, self.primitive_type);
88
89         if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
90         {
91                 result = hash_round<64>(result, self.front_face);
92                 result = hash_round<64>(result, self.face_cull);
93         }
94
95         result = hash_round<64>(result, format.get_samples());
96
97         if(self.depth_test.enabled)
98         {
99                 result = hash_round<64>(result, self.depth_test.compare);
100                 result = hash_update<64>(result, self.depth_test.write);
101         }
102
103         if(self.stencil_test.enabled)
104         {
105                 result = hash_round<64>(result, self.stencil_test.compare);
106                 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
107                 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
108                 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
109                 result = hash_update<64>(result, self.stencil_test.reference);
110         }
111
112         if(self.blend.enabled)
113         {
114                 result = hash_round<64>(result, self.blend.equation);
115                 result = hash_round<64>(result, self.blend.src_factor);
116                 result = hash_round<64>(result, self.blend.dst_factor);
117                 result = hash_round<64>(result, self.blend.write_mask);
118         }
119
120         for(FrameAttachment a: format)
121                 result = hash_update<64>(result, a);
122
123         return result;
124 }
125
126 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
127 {
128         const PipelineState &self = *static_cast<const PipelineState *>(this);
129
130         const FrameFormat &format = self.framebuffer->get_format();
131         VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false);
132
133         unsigned n_color_attachments = 0;
134         for(FrameAttachment a: format)
135         {
136                 unsigned attach_pt = get_attach_point(a);
137                 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
138                         ++n_color_attachments;
139         }
140
141         StructureBuilder sb(buffer, 10);
142         VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
143         VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
144         VkPipelineViewportStateCreateInfo *&viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
145         VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
146         VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
147         VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
148         VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
149         VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
150         VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
151         VkDynamicState *&dynamic_states = sb.add<VkDynamicState>(2);
152
153         input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
154         input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
155         input_assembly_info->primitiveRestartEnable = true;
156
157         viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
158         viewport_info->viewportCount = 1;
159         viewport_info->pViewports = 0;
160         viewport_info->scissorCount = 1;
161         viewport_info->pScissors = 0;
162
163         raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
164         raster_info->depthClampEnable = VK_FALSE;
165         raster_info->rasterizerDiscardEnable = VK_FALSE;
166         raster_info->polygonMode = VK_POLYGON_MODE_FILL;
167         if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
168         {
169                 raster_info->cullMode = VK_CULL_MODE_NONE;
170                 raster_info->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
171         }
172         else
173         {
174                 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
175                 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
176         }
177         raster_info->depthBiasEnable = VK_FALSE;
178         raster_info->depthBiasConstantFactor = 0.0f;
179         raster_info->depthBiasClamp = 0.0f;
180         raster_info->depthBiasSlopeFactor = 0.0f;
181         raster_info->lineWidth = 1.0f;
182
183         multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
184         multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
185         multisample_info->sampleShadingEnable = VK_FALSE;
186         multisample_info->minSampleShading = 1.0f;
187         multisample_info->pSampleMask = 0;
188         multisample_info->alphaToCoverageEnable = VK_FALSE;
189         multisample_info->alphaToOneEnable = VK_FALSE;
190
191         depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
192         depth_stencil_info->depthTestEnable = self.depth_test.enabled;
193         depth_stencil_info->depthWriteEnable = self.depth_test.write;
194         depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
195         depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
196
197         depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
198         depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
199         depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
200         depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
201         depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
202         depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
203         depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
204         depth_stencil_info->front.reference = self.stencil_test.reference;
205         depth_stencil_info->back = depth_stencil_info->front;
206
207         for(unsigned i=0; i<n_color_attachments; ++i)
208         {
209                 blend_attachments[i].blendEnable = self.blend.enabled;
210                 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
211                 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
212                 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
213                 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
214                 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
215                 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
216                 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
217         }
218
219         blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
220         blend_info->attachmentCount = n_color_attachments;
221         blend_info->pAttachments = blend_attachments;
222
223         dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
224         dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
225
226         dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
227         dynamic_info->dynamicStateCount = 2;
228         dynamic_info->pDynamicStates = dynamic_states;
229
230         pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
231
232         pipeline_info->pInputAssemblyState = input_assembly_info;
233         pipeline_info->pTessellationState = 0;
234         pipeline_info->pViewportState = viewport_info;
235         pipeline_info->pRasterizationState = raster_info;
236         pipeline_info->pMultisampleState = multisample_info;
237         pipeline_info->pDepthStencilState = depth_stencil_info;
238         pipeline_info->pColorBlendState = blend_info;
239         pipeline_info->pDynamicState = dynamic_info;
240         pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
241         pipeline_info->subpass = 0;
242
243         if(self.shprog)
244         {
245                 pipeline_info->stageCount = self.shprog->n_stages;
246                 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
247                 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
248         }
249
250         if(self.vertex_setup)
251                 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
252 }
253
254 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
255 {
256         const PipelineState &self = *static_cast<const PipelineState *>(this);
257
258         uint64_t result = hash<64>(0, 0);
259         for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks)
260                 if(b.used && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
261                 {
262                         result = hash_update<64>(result, b.binding);
263                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
264                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.buffer->handle));
265                 }
266         for(const PipelineState::BoundTexture &t: self.textures)
267                 if(t.used && (t.binding>>20)==index)
268                 {
269                         result = hash_update<64>(result, t.binding);
270                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture->handle));
271                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler->handle));
272                         result = hash_update<64>(result, t.level);
273                 }
274
275         return result;
276 }
277
278 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
279 {
280         return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
281 }
282
283 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char> &buffer) const
284 {
285         const PipelineState &self = *static_cast<const PipelineState *>(this);
286
287         unsigned n_buffers = 0;
288         for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
289                 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
290                         ++n_buffers;
291         unsigned n_images = 0;
292         for(const PipelineState::BoundTexture &t: self.textures)
293                 if(t.used && (t.binding>>20)==index)
294                         ++n_images;
295         unsigned n_writes = n_buffers+n_images;
296
297         StructureBuilder sb(buffer, 3);
298         VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_writes);
299         VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
300         VkDescriptorImageInfo *&images = sb.add<VkDescriptorImageInfo>(n_images);
301
302         VkWriteDescriptorSet *write_ptr = writes;
303         VkDescriptorBufferInfo *buffer_ptr = buffers;
304         VkDescriptorImageInfo *image_ptr = images;
305
306         for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
307                 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
308                 {
309                         buffer_ptr->buffer = handle_cast<::VkBuffer>(u.buffer->handle);
310                         buffer_ptr->offset = u.block->get_offset();
311                         buffer_ptr->range = u.block->get_data_size();
312
313                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
314                         write_ptr->dstBinding = u.binding&0xFFFFF;
315                         write_ptr->descriptorCount = 1;
316                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
317                         write_ptr->pBufferInfo = buffer_ptr;
318
319                         ++buffer_ptr;
320                         ++write_ptr;
321                 }
322
323         for(const PipelineState::BoundTexture &t: self.textures)
324                 if(t.used && (t.binding>>20)==index)
325                 {
326                         image_ptr->sampler = handle_cast<::VkSampler>(t.sampler->handle);
327                         if(t.level<0)
328                                 image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle);
329                         else
330                                 image_ptr->imageView = handle_cast<::VkImageView>(t.texture->mip_view_handles[t.level]);
331                         image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
332
333                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
334                         write_ptr->dstBinding = t.binding&0xFFFFF;
335                         write_ptr->descriptorCount = 1;
336                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
337                         write_ptr->pImageInfo = image_ptr;
338
339                         ++image_ptr;
340                         ++write_ptr;
341                 }
342
343         return n_writes;
344 }
345
346 void VulkanPipelineState::apply(VkCommandBuffer command_buffer, unsigned frame, bool negative_viewport) const
347 {
348         const PipelineState &self = *static_cast<const PipelineState *>(this);
349         const VulkanFunctions &vk = device.get_functions();
350
351         vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
352         if(const VertexSetup *vs = self.vertex_setup)
353         {
354                 vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets);
355                 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
356                 vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type);
357         }
358
359         if(!self.uniform_blocks.empty())
360         {
361                 const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
362                 if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT)
363                 {
364                         const UniformBlock &pc_block = *first_block.block;
365                         vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags,
366                                 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
367                 }
368         }
369
370         if(!descriptor_set_handles.empty())
371         {
372                 vector<uint32_t> dynamic_offsets;
373                 dynamic_offsets.reserve(self.uniform_blocks.size());
374                 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
375                         if(u.used && u.binding>=0)
376                         {
377                                 if(u.buffer->get_usage()==STREAMING)
378                                         dynamic_offsets.push_back(frame*u.buffer->get_size());
379                                 else
380                                         dynamic_offsets.push_back(0);
381                         }
382
383                 vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
384                         0, descriptor_set_handles.size(), descriptor_set_handles.data(), dynamic_offsets.size(), dynamic_offsets.data());
385         }
386
387         Rect fb_rect = self.framebuffer->get_rect();
388
389         Rect viewport_rect = fb_rect.intersect(self.viewport);
390         VkViewport viewport = { };
391         viewport.x = viewport_rect.left;
392         viewport.y = viewport_rect.bottom;
393         viewport.width = viewport_rect.width;
394         viewport.height = viewport_rect.height;
395         if(negative_viewport)
396         {
397                 viewport.y += viewport.height;
398                 viewport.height = -viewport.height;
399         }
400         viewport.minDepth = 0.0f;
401         viewport.maxDepth = 1.0f;
402         vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
403
404         Rect scissor_rect = fb_rect.intersect(self.scissor);
405         VkRect2D scissor = { };
406         scissor.offset.x = scissor_rect.left;
407         scissor.offset.y = scissor_rect.bottom;
408         scissor.extent.width = scissor_rect.width;
409         scissor.extent.height = scissor_rect.height;
410         vk.CmdSetScissor(command_buffer, 0, 1, &scissor);
411 }
412
413 } // namespace GL
414 } // namespace Msp