1 #include <msp/core/hash.h>
7 #include "framebuffer.h"
8 #include "pipelinestate.h"
9 #include "pipelinestate_backend.h"
13 #include "stenciltest.h"
14 #include "structurebuilder.h"
16 #include "uniformblock.h"
17 #include "vertexsetup.h"
25 VulkanPipelineState::VulkanPipelineState():
26 device(Device::get_current())
29 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
34 void VulkanPipelineState::update() const
36 const PipelineState &self = *static_cast<const PipelineState *>(this);
38 if(changes&PipelineState::VERTEX_SETUP)
39 self.vertex_setup->refresh();
41 constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
42 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
43 if(changes&pipeline_mask)
44 handle = device.get_pipeline_cache().get_pipeline(self);
46 if(changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES))
48 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
49 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
50 if(u.changed || changed_sets==~0U)
53 u.used = self.shprog->uses_uniform_block_binding(u.binding);
55 changed_sets |= 1<<(u.binding>>20);
58 for(const PipelineState::BoundTexture &t: self.textures)
59 if(t.changed || changed_sets==~0U)
61 if(t.texture && t.sampler)
62 t.used = self.shprog->uses_texture_binding(t.binding);
63 changed_sets |= 1<<(t.binding>>20);
64 if(t.texture && t.level>=0)
65 t.texture->refresh_mip_views();
73 descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets());
74 for(unsigned i=0; i<descriptor_set_handles.size(); ++i)
75 if(changed_sets&(1<<i))
76 descriptor_set_handles[i] = device.get_pipeline_cache().get_descriptor_set(self, i);
83 uint64_t VulkanPipelineState::compute_hash() const
85 const PipelineState &self = *static_cast<const PipelineState *>(this);
86 const FrameFormat &format = self.framebuffer->get_format();
88 uint64_t result = hash<64>(self.shprog);
89 result = hash_update<64>(result, self.vertex_setup->compute_hash());
90 result = hash_round<64>(result, self.primitive_type);
92 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
94 result = hash_round<64>(result, self.front_face);
95 result = hash_round<64>(result, self.face_cull);
98 result = hash_round<64>(result, format.get_samples());
100 if(self.depth_test.enabled)
102 result = hash_round<64>(result, self.depth_test.compare);
103 result = hash_update<64>(result, self.depth_test.write);
106 if(self.stencil_test.enabled)
108 result = hash_round<64>(result, self.stencil_test.compare);
109 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
110 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
111 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
112 result = hash_update<64>(result, self.stencil_test.reference);
115 if(self.blend.enabled)
117 result = hash_round<64>(result, self.blend.equation);
118 result = hash_round<64>(result, self.blend.src_factor);
119 result = hash_round<64>(result, self.blend.dst_factor);
120 result = hash_round<64>(result, self.blend.write_mask);
123 for(FrameAttachment a: format)
124 result = hash_update<64>(result, a);
129 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
131 const PipelineState &self = *static_cast<const PipelineState *>(this);
133 const FrameFormat &format = self.framebuffer->get_format();
134 VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false);
136 unsigned n_color_attachments = 0;
137 for(FrameAttachment a: format)
139 unsigned attach_pt = get_attach_point(a);
140 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
141 ++n_color_attachments;
144 StructureBuilder sb(buffer, 10);
145 VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
146 VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
147 VkPipelineViewportStateCreateInfo *&viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
148 VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
149 VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
150 VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
151 VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
152 VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
153 VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
154 VkDynamicState *&dynamic_states = sb.add<VkDynamicState>(2);
156 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
157 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
158 input_assembly_info->primitiveRestartEnable = true;
160 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
161 viewport_info->viewportCount = 1;
162 viewport_info->pViewports = 0;
163 viewport_info->scissorCount = 1;
164 viewport_info->pScissors = 0;
166 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
167 raster_info->depthClampEnable = VK_FALSE;
168 raster_info->rasterizerDiscardEnable = VK_FALSE;
169 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
170 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
172 raster_info->cullMode = VK_CULL_MODE_NONE;
173 raster_info->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
177 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
178 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
180 raster_info->depthBiasEnable = VK_FALSE;
181 raster_info->depthBiasConstantFactor = 0.0f;
182 raster_info->depthBiasClamp = 0.0f;
183 raster_info->depthBiasSlopeFactor = 0.0f;
184 raster_info->lineWidth = 1.0f;
186 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
187 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
188 multisample_info->sampleShadingEnable = VK_FALSE;
189 multisample_info->minSampleShading = 1.0f;
190 multisample_info->pSampleMask = 0;
191 multisample_info->alphaToCoverageEnable = VK_FALSE;
192 multisample_info->alphaToOneEnable = VK_FALSE;
194 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
195 depth_stencil_info->depthTestEnable = self.depth_test.enabled;
196 depth_stencil_info->depthWriteEnable = self.depth_test.write;
197 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
198 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
200 depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
201 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
202 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
203 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
204 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
205 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
206 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
207 depth_stencil_info->front.reference = self.stencil_test.reference;
208 depth_stencil_info->back = depth_stencil_info->front;
210 for(unsigned i=0; i<n_color_attachments; ++i)
212 blend_attachments[i].blendEnable = self.blend.enabled;
213 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
214 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
215 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
216 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
217 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
218 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
219 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
222 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
223 blend_info->attachmentCount = n_color_attachments;
224 blend_info->pAttachments = blend_attachments;
226 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
227 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
229 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
230 dynamic_info->dynamicStateCount = 2;
231 dynamic_info->pDynamicStates = dynamic_states;
233 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
235 pipeline_info->pInputAssemblyState = input_assembly_info;
236 pipeline_info->pTessellationState = 0;
237 pipeline_info->pViewportState = viewport_info;
238 pipeline_info->pRasterizationState = raster_info;
239 pipeline_info->pMultisampleState = multisample_info;
240 pipeline_info->pDepthStencilState = depth_stencil_info;
241 pipeline_info->pColorBlendState = blend_info;
242 pipeline_info->pDynamicState = dynamic_info;
243 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
244 pipeline_info->subpass = 0;
248 pipeline_info->stageCount = self.shprog->n_stages;
249 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
250 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
253 if(self.vertex_setup)
254 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
257 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
259 const PipelineState &self = *static_cast<const PipelineState *>(this);
261 uint64_t result = hash<64>(0, 0);
262 for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks)
263 if(b.used && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
265 result = hash_update<64>(result, b.binding);
266 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
267 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.buffer->handle));
269 for(const PipelineState::BoundTexture &t: self.textures)
270 if(t.used && (t.binding>>20)==index)
272 result = hash_update<64>(result, t.binding);
273 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture->handle));
274 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler->handle));
275 result = hash_update<64>(result, t.level);
281 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
283 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
286 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char> &buffer) const
288 const PipelineState &self = *static_cast<const PipelineState *>(this);
290 unsigned n_buffers = 0;
291 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
292 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
294 unsigned n_images = 0;
295 for(const PipelineState::BoundTexture &t: self.textures)
296 if(t.used && (t.binding>>20)==index)
298 unsigned n_writes = n_buffers+n_images;
300 StructureBuilder sb(buffer, 3);
301 VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_writes);
302 VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
303 VkDescriptorImageInfo *&images = sb.add<VkDescriptorImageInfo>(n_images);
305 VkWriteDescriptorSet *write_ptr = writes;
306 VkDescriptorBufferInfo *buffer_ptr = buffers;
307 VkDescriptorImageInfo *image_ptr = images;
309 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
310 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
312 buffer_ptr->buffer = handle_cast<::VkBuffer>(u.buffer->handle);
313 buffer_ptr->offset = u.block->get_offset();
314 buffer_ptr->range = u.block->get_data_size();
316 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
317 write_ptr->dstBinding = u.binding&0xFFFFF;
318 write_ptr->descriptorCount = 1;
319 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
320 write_ptr->pBufferInfo = buffer_ptr;
326 for(const PipelineState::BoundTexture &t: self.textures)
327 if(t.used && (t.binding>>20)==index)
329 image_ptr->sampler = handle_cast<::VkSampler>(t.sampler->handle);
331 image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle);
333 image_ptr->imageView = handle_cast<::VkImageView>(t.texture->mip_view_handles[t.level]);
334 image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
336 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
337 write_ptr->dstBinding = t.binding&0xFFFFF;
338 write_ptr->descriptorCount = 1;
339 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
340 write_ptr->pImageInfo = image_ptr;
349 void VulkanPipelineState::apply(VkCommandBuffer command_buffer, unsigned frame, bool negative_viewport) const
351 const PipelineState &self = *static_cast<const PipelineState *>(this);
352 const VulkanFunctions &vk = device.get_functions();
354 vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
355 if(const VertexSetup *vs = self.vertex_setup)
357 vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets);
358 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
359 vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type);
362 if(!self.uniform_blocks.empty())
364 const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
365 if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT)
367 const UniformBlock &pc_block = *first_block.block;
368 vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags,
369 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
373 if(!descriptor_set_handles.empty())
375 vector<uint32_t> dynamic_offsets;
376 dynamic_offsets.reserve(self.uniform_blocks.size());
377 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
378 if(u.used && u.binding>=0)
380 if(u.buffer->get_usage()==STREAMING)
381 dynamic_offsets.push_back(frame*u.buffer->get_size());
383 dynamic_offsets.push_back(0);
386 vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
387 0, descriptor_set_handles.size(), descriptor_set_handles.data(), dynamic_offsets.size(), dynamic_offsets.data());
390 Rect fb_rect = self.framebuffer->get_rect();
392 Rect viewport_rect = fb_rect.intersect(self.viewport);
393 VkViewport viewport = { };
394 viewport.x = viewport_rect.left;
395 viewport.y = viewport_rect.bottom;
396 viewport.width = viewport_rect.width;
397 viewport.height = viewport_rect.height;
398 if(negative_viewport)
400 viewport.y += viewport.height;
401 viewport.height = -viewport.height;
403 viewport.minDepth = 0.0f;
404 viewport.maxDepth = 1.0f;
405 vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
407 Rect scissor_rect = fb_rect.intersect(self.scissor);
408 VkRect2D scissor = { };
409 scissor.offset.x = scissor_rect.left;
410 scissor.offset.y = scissor_rect.bottom;
411 scissor.extent.width = scissor_rect.width;
412 scissor.extent.height = scissor_rect.height;
413 vk.CmdSetScissor(command_buffer, 0, 1, &scissor);