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[libs/gl.git] / source / backends / vulkan / pipelinestate_backend.cpp
1 #include <msp/core/hash.h>
2 #include "batch.h"
3 #include "blend.h"
4 #include "buffer.h"
5 #include "depthtest.h"
6 #include "device.h"
7 #include "framebuffer.h"
8 #include "pipelinestate.h"
9 #include "pipelinestate_backend.h"
10 #include "program.h"
11 #include "rect.h"
12 #include "sampler.h"
13 #include "stenciltest.h"
14 #include "structurebuilder.h"
15 #include "texture.h"
16 #include "uniformblock.h"
17 #include "vertexsetup.h"
18 #include "vulkan.h"
19
20 using namespace std;
21
22 namespace Msp {
23 namespace GL {
24
25 VulkanPipelineState::VulkanPipelineState():
26         device(Device::get_current())
27 { }
28
29 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
30         device(other.device),
31         handle(other.handle)
32 { }
33
34 void VulkanPipelineState::update() const
35 {
36         const PipelineState &self = *static_cast<const PipelineState *>(this);
37
38         if(changes&PipelineState::VERTEX_SETUP)
39                 self.vertex_setup->refresh();
40
41         constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
42                 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
43         if(changes&pipeline_mask)
44                 handle = device.get_pipeline_cache().get_pipeline(self);
45
46         if(changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES))
47         {
48                 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
49                 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
50                         if(u.changed || changed_sets==~0U)
51                         {
52                                 if(u.block)
53                                         u.used = self.shprog->uses_uniform_block_binding(u.binding);
54                                 if(u.binding>=0)
55                                         changed_sets |= 1<<(u.binding>>20);
56                                 u.changed = false;
57                         }
58                 for(const PipelineState::BoundTexture &t: self.textures)
59                         if(t.changed || changed_sets==~0U)
60                         {
61                                 if(t.texture && t.sampler)
62                                         t.used = self.shprog->uses_texture_binding(t.binding);
63                                 changed_sets |= 1<<(t.binding>>20);
64                                 if(t.texture && t.level>=0)
65                                         t.texture->refresh_mip_views();
66                                 if(t.sampler)
67                                         t.sampler->refresh();
68                                 t.changed = false;
69                         }
70
71                 if(changed_sets)
72                 {
73                         descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets());
74                         for(unsigned i=0; i<descriptor_set_handles.size(); ++i)
75                                 if(changed_sets&(1<<i))
76                                         descriptor_set_handles[i] = device.get_pipeline_cache().get_descriptor_set(self, i);
77                 }
78         }
79
80         changes = 0;
81 }
82
83 uint64_t VulkanPipelineState::compute_hash() const
84 {
85         const PipelineState &self = *static_cast<const PipelineState *>(this);
86         const FrameFormat &format = self.framebuffer->get_format();
87
88         uint64_t result = hash<64>(self.shprog);
89         result = hash_update<64>(result, self.vertex_setup->compute_hash());
90         result = hash_round<64>(result, self.primitive_type);
91
92         if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
93         {
94                 result = hash_round<64>(result, self.front_face);
95                 result = hash_round<64>(result, self.face_cull);
96         }
97
98         result = hash_round<64>(result, format.get_samples());
99
100         if(self.depth_test.enabled)
101         {
102                 result = hash_round<64>(result, self.depth_test.compare);
103                 result = hash_update<64>(result, self.depth_test.write);
104         }
105
106         if(self.stencil_test.enabled)
107         {
108                 result = hash_round<64>(result, self.stencil_test.compare);
109                 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
110                 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
111                 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
112                 result = hash_update<64>(result, self.stencil_test.reference);
113         }
114
115         if(self.blend.enabled)
116         {
117                 result = hash_round<64>(result, self.blend.equation);
118                 result = hash_round<64>(result, self.blend.src_factor);
119                 result = hash_round<64>(result, self.blend.dst_factor);
120                 result = hash_round<64>(result, self.blend.write_mask);
121         }
122
123         for(FrameAttachment a: format)
124                 result = hash_update<64>(result, a);
125
126         return result;
127 }
128
129 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
130 {
131         const PipelineState &self = *static_cast<const PipelineState *>(this);
132
133         const FrameFormat &format = self.framebuffer->get_format();
134         VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false);
135
136         unsigned n_color_attachments = 0;
137         for(FrameAttachment a: format)
138         {
139                 unsigned attach_pt = get_attach_point(a);
140                 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
141                         ++n_color_attachments;
142         }
143
144         StructureBuilder sb(buffer, 10);
145         VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
146         VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
147         VkPipelineViewportStateCreateInfo *&viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
148         VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
149         VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
150         VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
151         VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
152         VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
153         VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
154         VkDynamicState *&dynamic_states = sb.add<VkDynamicState>(2);
155
156         input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
157         input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
158         input_assembly_info->primitiveRestartEnable = true;
159
160         viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
161         viewport_info->viewportCount = 1;
162         viewport_info->pViewports = 0;
163         viewport_info->scissorCount = 1;
164         viewport_info->pScissors = 0;
165
166         raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
167         raster_info->depthClampEnable = VK_FALSE;
168         raster_info->rasterizerDiscardEnable = VK_FALSE;
169         raster_info->polygonMode = VK_POLYGON_MODE_FILL;
170         if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
171         {
172                 raster_info->cullMode = VK_CULL_MODE_NONE;
173                 raster_info->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
174         }
175         else
176         {
177                 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
178                 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
179         }
180         raster_info->depthBiasEnable = VK_FALSE;
181         raster_info->depthBiasConstantFactor = 0.0f;
182         raster_info->depthBiasClamp = 0.0f;
183         raster_info->depthBiasSlopeFactor = 0.0f;
184         raster_info->lineWidth = 1.0f;
185
186         multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
187         multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
188         multisample_info->sampleShadingEnable = VK_FALSE;
189         multisample_info->minSampleShading = 1.0f;
190         multisample_info->pSampleMask = 0;
191         multisample_info->alphaToCoverageEnable = VK_FALSE;
192         multisample_info->alphaToOneEnable = VK_FALSE;
193
194         depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
195         depth_stencil_info->depthTestEnable = self.depth_test.enabled;
196         depth_stencil_info->depthWriteEnable = self.depth_test.write;
197         depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
198         depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
199
200         depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
201         depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
202         depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
203         depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
204         depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
205         depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
206         depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
207         depth_stencil_info->front.reference = self.stencil_test.reference;
208         depth_stencil_info->back = depth_stencil_info->front;
209
210         for(unsigned i=0; i<n_color_attachments; ++i)
211         {
212                 blend_attachments[i].blendEnable = self.blend.enabled;
213                 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
214                 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
215                 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
216                 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
217                 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
218                 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
219                 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
220         }
221
222         blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
223         blend_info->attachmentCount = n_color_attachments;
224         blend_info->pAttachments = blend_attachments;
225
226         dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
227         dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
228
229         dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
230         dynamic_info->dynamicStateCount = 2;
231         dynamic_info->pDynamicStates = dynamic_states;
232
233         pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
234
235         pipeline_info->pInputAssemblyState = input_assembly_info;
236         pipeline_info->pTessellationState = 0;
237         pipeline_info->pViewportState = viewport_info;
238         pipeline_info->pRasterizationState = raster_info;
239         pipeline_info->pMultisampleState = multisample_info;
240         pipeline_info->pDepthStencilState = depth_stencil_info;
241         pipeline_info->pColorBlendState = blend_info;
242         pipeline_info->pDynamicState = dynamic_info;
243         pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
244         pipeline_info->subpass = 0;
245
246         if(self.shprog)
247         {
248                 pipeline_info->stageCount = self.shprog->n_stages;
249                 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
250                 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
251         }
252
253         if(self.vertex_setup)
254                 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
255 }
256
257 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
258 {
259         const PipelineState &self = *static_cast<const PipelineState *>(this);
260
261         uint64_t result = hash<64>(0, 0);
262         for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks)
263                 if(b.used && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
264                 {
265                         result = hash_update<64>(result, b.binding);
266                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
267                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.buffer->handle));
268                 }
269         for(const PipelineState::BoundTexture &t: self.textures)
270                 if(t.used && (t.binding>>20)==index)
271                 {
272                         result = hash_update<64>(result, t.binding);
273                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture->handle));
274                         result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler->handle));
275                         result = hash_update<64>(result, t.level);
276                 }
277
278         return result;
279 }
280
281 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
282 {
283         return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
284 }
285
286 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char> &buffer) const
287 {
288         const PipelineState &self = *static_cast<const PipelineState *>(this);
289
290         unsigned n_buffers = 0;
291         for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
292                 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
293                         ++n_buffers;
294         unsigned n_images = 0;
295         for(const PipelineState::BoundTexture &t: self.textures)
296                 if(t.used && (t.binding>>20)==index)
297                         ++n_images;
298         unsigned n_writes = n_buffers+n_images;
299
300         StructureBuilder sb(buffer, 3);
301         VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_writes);
302         VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
303         VkDescriptorImageInfo *&images = sb.add<VkDescriptorImageInfo>(n_images);
304
305         VkWriteDescriptorSet *write_ptr = writes;
306         VkDescriptorBufferInfo *buffer_ptr = buffers;
307         VkDescriptorImageInfo *image_ptr = images;
308
309         for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
310                 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
311                 {
312                         buffer_ptr->buffer = handle_cast<::VkBuffer>(u.buffer->handle);
313                         buffer_ptr->offset = u.block->get_offset();
314                         buffer_ptr->range = u.block->get_data_size();
315
316                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
317                         write_ptr->dstBinding = u.binding&0xFFFFF;
318                         write_ptr->descriptorCount = 1;
319                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
320                         write_ptr->pBufferInfo = buffer_ptr;
321
322                         ++buffer_ptr;
323                         ++write_ptr;
324                 }
325
326         for(const PipelineState::BoundTexture &t: self.textures)
327                 if(t.used && (t.binding>>20)==index)
328                 {
329                         image_ptr->sampler = handle_cast<::VkSampler>(t.sampler->handle);
330                         if(t.level<0)
331                                 image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle);
332                         else
333                                 image_ptr->imageView = handle_cast<::VkImageView>(t.texture->mip_view_handles[t.level]);
334                         image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
335
336                         write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
337                         write_ptr->dstBinding = t.binding&0xFFFFF;
338                         write_ptr->descriptorCount = 1;
339                         write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
340                         write_ptr->pImageInfo = image_ptr;
341
342                         ++image_ptr;
343                         ++write_ptr;
344                 }
345
346         return n_writes;
347 }
348
349 void VulkanPipelineState::apply(VkCommandBuffer command_buffer, unsigned frame, bool negative_viewport) const
350 {
351         const PipelineState &self = *static_cast<const PipelineState *>(this);
352         const VulkanFunctions &vk = device.get_functions();
353
354         vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
355         if(const VertexSetup *vs = self.vertex_setup)
356         {
357                 vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets);
358                 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
359                 vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type);
360         }
361
362         if(!self.uniform_blocks.empty())
363         {
364                 const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
365                 if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT)
366                 {
367                         const UniformBlock &pc_block = *first_block.block;
368                         vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags,
369                                 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
370                 }
371         }
372
373         if(!descriptor_set_handles.empty())
374         {
375                 vector<uint32_t> dynamic_offsets;
376                 dynamic_offsets.reserve(self.uniform_blocks.size());
377                 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
378                         if(u.used && u.binding>=0)
379                         {
380                                 if(u.buffer->get_usage()==STREAMING)
381                                         dynamic_offsets.push_back(frame*u.buffer->get_size());
382                                 else
383                                         dynamic_offsets.push_back(0);
384                         }
385
386                 vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
387                         0, descriptor_set_handles.size(), descriptor_set_handles.data(), dynamic_offsets.size(), dynamic_offsets.data());
388         }
389
390         Rect fb_rect = self.framebuffer->get_rect();
391
392         Rect viewport_rect = fb_rect.intersect(self.viewport);
393         VkViewport viewport = { };
394         viewport.x = viewport_rect.left;
395         viewport.y = viewport_rect.bottom;
396         viewport.width = viewport_rect.width;
397         viewport.height = viewport_rect.height;
398         if(negative_viewport)
399         {
400                 viewport.y += viewport.height;
401                 viewport.height = -viewport.height;
402         }
403         viewport.minDepth = 0.0f;
404         viewport.maxDepth = 1.0f;
405         vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
406
407         Rect scissor_rect = fb_rect.intersect(self.scissor);
408         VkRect2D scissor = { };
409         scissor.offset.x = scissor_rect.left;
410         scissor.offset.y = scissor_rect.bottom;
411         scissor.extent.width = scissor_rect.width;
412         scissor.extent.height = scissor_rect.height;
413         vk.CmdSetScissor(command_buffer, 0, 1, &scissor);
414 }
415
416 } // namespace GL
417 } // namespace Msp