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[libs/gl.git] / source / backends / vulkan / commands_backend.cpp
1 #include <msp/core/hash.h>
2 #include <msp/graphics/vulkancontext_platform.h>
3 #include "batch.h"
4 #include "commands_backend.h"
5 #include "device.h"
6 #include "error.h"
7 #include "framebuffer.h"
8 #include "frameformat.h"
9 #include "pipelinestate.h"
10 #include "rect.h"
11 #include "semaphore.h"
12 #include "structurebuilder.h"
13 #include "swapchaintexture.h"
14 #include "vulkan.h"
15
16 using namespace std;
17
18 namespace Msp {
19 namespace GL {
20
21 VulkanCommands::VulkanCommands():
22         device(Device::get_current())
23 { }
24
25 VulkanCommands::~VulkanCommands()
26 {
27         const VulkanFunctions &vk = device.get_functions();
28
29         vk.QueueWaitIdle();
30 }
31
32 void VulkanCommands::begin_buffer(VkRenderPass render_pass)
33 {
34         if(frame_index>=command_pools.size())
35                 throw invalid_operation("VulkanCommands::begin_buffer");
36
37         const VulkanFunctions &vk = device.get_functions();
38
39         CommandPool *current_pool = &command_pools[frame_index];
40         if(!current_pool->in_use)
41         {
42                 current_pool->fence.reset();
43                 current_pool->in_use = true;
44         }
45
46         CommandBuffers &buffers = (render_pass ? current_pool->secondary : current_pool->primary);
47
48         if(buffers.next_buffer>=buffers.buffers.size())
49         {
50                 VkCommandBufferAllocateInfo alloc_info = { };
51                 alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
52                 alloc_info.commandPool = handle_cast<::VkCommandPool>(current_pool->pool);
53                 alloc_info.level = (render_pass ? VK_COMMAND_BUFFER_LEVEL_SECONDARY : VK_COMMAND_BUFFER_LEVEL_PRIMARY);
54                 alloc_info.commandBufferCount = 1;
55
56                 VkCommandBuffer buffer;
57                 vk.AllocateCommandBuffers(alloc_info, &buffer);
58                 buffers.buffers.push_back(buffer);
59         }
60
61         VkCommandBuffer buffer = buffers.buffers[buffers.next_buffer++];
62         (render_pass ? pass_buffer : primary_buffer) = buffer;
63
64         VkCommandBufferBeginInfo begin_info = { };
65         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
66         begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
67         if(render_pass)
68                 begin_info.flags |= VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
69
70         VkCommandBufferInheritanceInfo inherit_info = { };
71         if(render_pass)
72         {
73                 inherit_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
74                 inherit_info.renderPass = handle_cast<::VkRenderPass>(render_pass);
75                 inherit_info.subpass = 0;
76
77                 begin_info.pInheritanceInfo = &inherit_info;
78         }
79
80         vk.BeginCommandBuffer(buffer, begin_info);
81 }
82
83 void VulkanCommands::begin_render_pass(bool clear, const ClearValue *clear_values)
84 {
85         framebuffer = pipeline_state->get_framebuffer();
86         if(!framebuffer)
87                 throw invalid_operation("VulkanCommands::begin_render_pass");
88
89         viewport = pipeline_state->get_viewport();
90
91         if(!primary_buffer)
92                 begin_buffer(0);
93
94         fb_is_swapchain = false;
95         unsigned n_attachments = framebuffer->get_format().size();
96         for(unsigned i=0; (!fb_is_swapchain && i<n_attachments); ++i)
97                 if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
98                         fb_is_swapchain = true;
99
100         Rect fb_rect = framebuffer->get_rect();
101         Rect render_area = fb_rect.intersect(viewport);
102         bool full_viewport = render_area==fb_rect;
103         discard_fb_contents = (clear && full_viewport);
104
105         framebuffer->refresh();
106
107         VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(),
108                 clear, (!clear_values && full_viewport), fb_is_swapchain);
109         begin_buffer(render_pass);
110
111         StructureBuilder sb(pass_begin_info, 2);
112         VkRenderPassBeginInfo *&begin_info = sb.add<VkRenderPassBeginInfo>(1);
113         VkClearValue *&vk_clear_values = sb.add<VkClearValue>(FrameFormat::MAX_ATTACHMENTS);
114
115         begin_info->sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
116         begin_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
117         begin_info->framebuffer = handle_cast<::VkFramebuffer>(framebuffer->handle);
118
119         begin_info->renderArea.offset.x = render_area.left;
120         begin_info->renderArea.offset.y = render_area.bottom;
121         begin_info->renderArea.extent.width = render_area.width;
122         begin_info->renderArea.extent.height = render_area.height;
123
124         if(clear_values)
125         {
126                 unsigned i = 0;
127                 for(FrameAttachment a: framebuffer->get_format())
128                 {
129                         if(get_attach_point(a)==get_attach_point(DEPTH_ATTACHMENT))
130                                 vk_clear_values[i].depthStencil.depth = clear_values[i].depth_stencil.depth;
131                         else if(get_attach_point(a)==get_attach_point(STENCIL_ATTACHMENT))
132                                 vk_clear_values[i].depthStencil.stencil = clear_values[i].depth_stencil.stencil;
133                         else
134                         {
135                                 vk_clear_values[i].color.float32[0] = clear_values[i].color.r;
136                                 vk_clear_values[i].color.float32[1] = clear_values[i].color.g;
137                                 vk_clear_values[i].color.float32[2] = clear_values[i].color.b;
138                                 vk_clear_values[i].color.float32[3] = clear_values[i].color.a;
139                         }
140                         ++i;
141                 }
142
143                 begin_info->clearValueCount = framebuffer->get_format().size();
144                 begin_info->pClearValues = vk_clear_values;
145         }
146 }
147
148 void VulkanCommands::end_render_pass()
149 {
150         const VulkanFunctions &vk = device.get_functions();
151
152         vk.EndCommandBuffer(pass_buffer);
153
154         device.get_transfer_queue().dispatch_transfers(primary_buffer);
155
156         Synchronizer &sync = device.get_synchronizer();
157         sync.reset();
158         if(!fb_is_swapchain)
159                 framebuffer->prepare_image_layouts(discard_fb_contents);
160         sync.barrier(primary_buffer);
161
162         const VkRenderPassBeginInfo &begin_info = *reinterpret_cast<const VkRenderPassBeginInfo *>(pass_begin_info.data());
163         vk.CmdBeginRenderPass(primary_buffer, begin_info, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
164         vk.CmdExecuteCommands(primary_buffer, 1, &pass_buffer);
165         vk.CmdEndRenderPass(primary_buffer);
166
167         framebuffer = 0;
168         viewport = Rect::max();
169         pass_buffer = 0;
170 }
171
172 void VulkanCommands::begin_frame(unsigned index)
173 {
174         const VulkanFunctions &vk = device.get_functions();
175
176         frame_index = index%device.get_n_frames_in_flight();
177         if(frame_index>=command_pools.size())
178         {
179                 command_pools.reserve(frame_index+1);
180                 for(unsigned i=command_pools.size(); i<frame_index+1; ++i)
181                         command_pools.emplace_back(device);
182         }
183
184         CommandPool *current_pool = &command_pools[frame_index];
185         if(current_pool->in_use)
186         {
187                 current_pool->fence.wait();
188                 vk.ResetCommandPool(current_pool->pool, 0);
189                 current_pool->in_use = false;
190                 current_pool->primary.next_buffer = 0;
191                 current_pool->secondary.next_buffer = 0;
192         }
193 }
194
195 void VulkanCommands::submit_frame(Semaphore *wait_sem, Semaphore *signal_sem)
196 {
197         if(!primary_buffer)
198                 return;
199
200         const VulkanFunctions &vk = device.get_functions();
201         ::VkSemaphore vk_wait_sem = (wait_sem ? handle_cast<::VkSemaphore>(wait_sem->handle) : 0);
202         ::VkSemaphore vk_signal_sem = (signal_sem ? handle_cast<::VkSemaphore>(signal_sem->handle) : 0);
203         VkPipelineStageFlags wait_stages = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
204
205         if(framebuffer)
206                 end_render_pass();
207
208         vk.EndCommandBuffer(primary_buffer);
209
210         VkSubmitInfo submit_info = { };
211         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
212         submit_info.waitSemaphoreCount = (wait_sem ? 1 : 0);
213         submit_info.pWaitSemaphores = &vk_wait_sem;
214         submit_info.pWaitDstStageMask = &wait_stages;
215         submit_info.commandBufferCount = 1;
216         submit_info.pCommandBuffers = handle_cast<::VkCommandBuffer *>(&primary_buffer);
217         submit_info.signalSemaphoreCount = (signal_sem ? 1 : 0);
218         submit_info.pSignalSemaphores = &vk_signal_sem;
219
220         vk.QueueSubmit(1, &submit_info, command_pools[frame_index].fence.handle);
221
222         primary_buffer = 0;
223 }
224
225 void VulkanCommands::use_pipeline(const PipelineState *ps)
226 {
227         if(!pipeline_state || !ps || ps->get_framebuffer()!=framebuffer || ps->get_viewport()!=viewport)
228                 if(framebuffer)
229                         end_render_pass();
230
231         pipeline_state = ps;
232 }
233
234 void VulkanCommands::clear(const ClearValue *values)
235 {
236         if(framebuffer)
237                 throw invalid_operation("VulkanCommands::clear");
238
239         begin_render_pass(true, values);
240 }
241
242 void VulkanCommands::draw(const Batch &batch)
243 {
244         draw_instanced(batch, 1);
245 }
246
247 void VulkanCommands::draw_instanced(const Batch &batch, unsigned count)
248 {
249         if(!pipeline_state)
250                 throw invalid_operation("VulkanCommands::draw_instanced");
251
252         const VulkanFunctions &vk = device.get_functions();
253
254         if(!framebuffer)
255                  begin_render_pass(false, 0);
256
257         pipeline_state->refresh();
258         pipeline_state->apply(pass_buffer, frame_index, fb_is_swapchain);
259         unsigned first_index = batch.get_offset()/batch.get_index_size();
260         vk.CmdDrawIndexed(pass_buffer, batch.size(), count, first_index, 0, 0);
261 }
262
263 void VulkanCommands::resolve_multisample(Framebuffer &)
264 {
265         throw logic_error("VulkanCommands::resolve_multisample is unimplemented");
266 }
267
268 void VulkanCommands::begin_query(const QueryPool &, unsigned)
269 {
270         throw logic_error("VulkanCommands::begin_query is unimplemented");
271 }
272
273 void VulkanCommands::end_query(const QueryPool &, unsigned)
274 {
275         throw logic_error("VulkanCommands::end_query is unimplemented");
276 }
277
278
279 VulkanCommands::CommandPool::CommandPool(Device &d):
280         device(d),
281         fence(true)
282 {
283         const VulkanFunctions &vk = device.get_functions();
284
285         VkCommandPoolCreateInfo pool_info = { };
286         pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
287         pool_info.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
288         pool_info.queueFamilyIndex = device.get_context().get_private().graphics_queue_family;
289
290         vk.CreateCommandPool(pool_info, pool);
291 }
292
293 VulkanCommands::CommandPool::CommandPool(CommandPool &&other):
294         device(other.device),
295         pool(other.pool),
296         fence(move(other.fence)),
297         in_use(other.in_use)
298 {
299         other.pool = 0;
300 }
301
302 VulkanCommands::CommandPool::~CommandPool()
303 {
304         const VulkanFunctions &vk = device.get_functions();
305
306         if(pool)
307                 vk.DestroyCommandPool(pool);
308 }
309
310 } // namespace GL
311 } // namespace Msp