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Reuse previously allocated command buffers
[libs/gl.git] / source / backends / vulkan / commands_backend.cpp
1 #include <msp/core/hash.h>
2 #include <msp/graphics/vulkancontext_platform.h>
3 #include "batch.h"
4 #include "commands_backend.h"
5 #include "device.h"
6 #include "error.h"
7 #include "framebuffer.h"
8 #include "frameformat.h"
9 #include "pipelinestate.h"
10 #include "rect.h"
11 #include "semaphore.h"
12 #include "swapchaintexture.h"
13 #include "vulkan.h"
14
15 using namespace std;
16
17 namespace Msp {
18 namespace GL {
19
20 VulkanCommands::VulkanCommands():
21         device(Device::get_current())
22 { }
23
24 VulkanCommands::~VulkanCommands()
25 {
26         const VulkanFunctions &vk = device.get_functions();
27
28         vk.QueueWaitIdle();
29 }
30
31 void VulkanCommands::begin_buffer()
32 {
33         if(!current_pool)
34                 throw invalid_operation("VulkanCommands::begin_buffer");
35
36         const VulkanFunctions &vk = device.get_functions();
37
38         if(!current_pool->in_use)
39         {
40                 current_pool->fence.reset();
41                 current_pool->in_use = true;
42         }
43
44         if(current_pool->next_buffer>=current_pool->buffers.size())
45         {
46                 VkCommandBufferAllocateInfo alloc_info = { };
47                 alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
48                 alloc_info.commandPool = handle_cast<::VkCommandPool>(current_pool->pool);
49                 alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
50                 alloc_info.commandBufferCount = 1;
51
52                 VkCommandBuffer buffer;
53                 vk.AllocateCommandBuffers(alloc_info, &buffer);
54                 current_pool->buffers.push_back(buffer);
55         }
56
57         current_buffer = current_pool->buffers[current_pool->next_buffer++];
58
59         VkCommandBufferBeginInfo begin_info = { };
60         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
61         begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
62
63         vk.BeginCommandBuffer(current_buffer, begin_info);
64 }
65
66 void VulkanCommands::begin_render_pass(bool clear, const ClearValue *clear_values)
67 {
68         framebuffer = pipeline_state->get_framebuffer();
69         if(!framebuffer)
70                 throw invalid_operation("VulkanCommands::begin_render_pass");
71
72         const VulkanFunctions &vk = device.get_functions();
73
74         if(!current_buffer)
75                 begin_buffer();
76
77         device.get_transfer_queue().dispatch_transfers(current_buffer);
78
79         Synchronizer &sync = device.get_synchronizer();
80         sync.reset();
81
82         bool to_present = false;
83         unsigned n_attachments = framebuffer->get_format().size();
84         for(unsigned i=0; i<n_attachments; ++i)
85                 if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
86                         to_present = true;
87         if(!to_present)
88                 framebuffer->synchronize(clear);
89         VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, !clear_values, to_present);
90
91         framebuffer->refresh();
92
93         sync.barrier(current_buffer);
94
95         VkRenderPassBeginInfo begin_info = { };
96         begin_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
97         begin_info.renderPass = handle_cast<::VkRenderPass>(render_pass);
98         begin_info.framebuffer = handle_cast<::VkFramebuffer>(framebuffer->handle);
99
100         viewport = pipeline_state->get_viewport();
101         if(viewport)
102         {
103                 begin_info.renderArea.offset.x = viewport->left;
104                 begin_info.renderArea.offset.y = viewport->bottom;
105                 begin_info.renderArea.extent.width = viewport->width;
106                 begin_info.renderArea.extent.height = viewport->height;
107         }
108         else
109         {
110                 begin_info.renderArea.extent.width = framebuffer->get_width();
111                 begin_info.renderArea.extent.height = framebuffer->get_height();
112         }
113
114         VkClearValue vk_clear_values[7];
115         if(clear_values)
116         {
117                 unsigned i = 0;
118                 for(FrameAttachment a: framebuffer->get_format())
119                 {
120                         if(get_attach_point(a)==get_attach_point(DEPTH_ATTACHMENT))
121                                 vk_clear_values[i].depthStencil.depth = clear_values[i].depth_stencil.depth;
122                         else if(get_attach_point(a)==get_attach_point(STENCIL_ATTACHMENT))
123                                 vk_clear_values[i].depthStencil.stencil = clear_values[i].depth_stencil.stencil;
124                         else
125                         {
126                                 vk_clear_values[i].color.float32[0] = clear_values[i].color.r;
127                                 vk_clear_values[i].color.float32[1] = clear_values[i].color.g;
128                                 vk_clear_values[i].color.float32[2] = clear_values[i].color.b;
129                                 vk_clear_values[i].color.float32[3] = clear_values[i].color.a;
130                         }
131                         ++i;
132                 }
133
134                 begin_info.clearValueCount = framebuffer->get_format().size();
135                 begin_info.pClearValues = vk_clear_values;
136         }
137
138         vk.CmdBeginRenderPass(current_buffer, begin_info, VK_SUBPASS_CONTENTS_INLINE);
139 }
140
141 void VulkanCommands::end_render_pass()
142 {
143         const VulkanFunctions &vk = device.get_functions();
144
145         vk.CmdEndRenderPass(current_buffer);
146         framebuffer = 0;
147         viewport = 0;
148 }
149
150 void VulkanCommands::begin_frame(unsigned index)
151 {
152         const VulkanFunctions &vk = device.get_functions();
153
154         unsigned pool_index = index%device.get_n_frames_in_flight();
155         if(pool_index>=command_pools.size())
156         {
157                 command_pools.reserve(pool_index+1);
158                 for(unsigned i=command_pools.size(); i<pool_index+1; ++i)
159                         command_pools.emplace_back(device);
160         }
161
162         current_pool = &command_pools[pool_index];
163         if(current_pool->in_use)
164         {
165                 current_pool->fence.wait();
166                 vk.ResetCommandPool(current_pool->pool, 0);
167                 current_pool->in_use = false;
168                 current_pool->next_buffer = 0;
169         }
170 }
171
172 void VulkanCommands::submit_frame(Semaphore *wait_sem, Semaphore *signal_sem)
173 {
174         if(!current_buffer)
175                 return;
176
177         const VulkanFunctions &vk = device.get_functions();
178         ::VkSemaphore vk_wait_sem = (wait_sem ? handle_cast<::VkSemaphore>(wait_sem->handle) : 0);
179         ::VkSemaphore vk_signal_sem = (signal_sem ? handle_cast<::VkSemaphore>(signal_sem->handle) : 0);
180         VkPipelineStageFlags wait_stages = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
181
182         if(framebuffer)
183                 end_render_pass();
184
185         vk.EndCommandBuffer(current_buffer);
186
187         VkSubmitInfo submit_info = { };
188         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
189         submit_info.waitSemaphoreCount = (wait_sem ? 1 : 0);
190         submit_info.pWaitSemaphores = &vk_wait_sem;
191         submit_info.pWaitDstStageMask = &wait_stages;
192         submit_info.commandBufferCount = 1;
193         submit_info.pCommandBuffers = handle_cast<::VkCommandBuffer *>(&current_buffer);
194         submit_info.signalSemaphoreCount = (signal_sem ? 1 : 0);
195         submit_info.pSignalSemaphores = &vk_signal_sem;
196
197         vk.QueueSubmit(1, &submit_info, current_pool->fence.handle);
198
199         current_buffer = 0;
200 }
201
202 void VulkanCommands::use_pipeline(const PipelineState *ps)
203 {
204         if(!pipeline_state || !ps || ps->get_framebuffer()!=framebuffer || ps->get_viewport()!=viewport)
205                 if(framebuffer)
206                         end_render_pass();
207
208         pipeline_state = ps;
209 }
210
211 void VulkanCommands::clear(const ClearValue *values)
212 {
213         if(framebuffer)
214                 throw invalid_operation("VulkanCommands::clear");
215
216         begin_render_pass(true, values);
217 }
218
219 void VulkanCommands::draw(const Batch &batch)
220 {
221         draw_instanced(batch, 1);
222 }
223
224 void VulkanCommands::draw_instanced(const Batch &batch, unsigned count)
225 {
226         if(!pipeline_state)
227                 throw invalid_operation("VulkanCommands::draw_instanced");
228
229         const VulkanFunctions &vk = device.get_functions();
230
231         if(!framebuffer)
232                  begin_render_pass(false, 0);
233
234         pipeline_state->refresh();
235         pipeline_state->apply(current_buffer);
236         unsigned first_index = batch.get_offset()/batch.get_index_size();
237         vk.CmdDrawIndexed(current_buffer, batch.size(), count, first_index, 0, 0);
238 }
239
240 void VulkanCommands::resolve_multisample(Framebuffer &)
241 {
242         throw logic_error("VulkanCommands::resolve_multisample is unimplemented");
243 }
244
245 void VulkanCommands::begin_query(const QueryPool &, unsigned)
246 {
247         throw logic_error("VulkanCommands::begin_query is unimplemented");
248 }
249
250 void VulkanCommands::end_query(const QueryPool &, unsigned)
251 {
252         throw logic_error("VulkanCommands::end_query is unimplemented");
253 }
254
255
256 VulkanCommands::CommandPool::CommandPool(Device &d):
257         device(d),
258         fence(true)
259 {
260         const VulkanFunctions &vk = device.get_functions();
261
262         VkCommandPoolCreateInfo pool_info = { };
263         pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
264         pool_info.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
265         pool_info.queueFamilyIndex = device.get_context().get_private().graphics_queue_family;
266
267         vk.CreateCommandPool(pool_info, pool);
268 }
269
270 VulkanCommands::CommandPool::CommandPool(CommandPool &&other):
271         device(other.device),
272         pool(other.pool),
273         fence(move(other.fence)),
274         in_use(other.in_use)
275 {
276         other.pool = 0;
277 }
278
279 VulkanCommands::CommandPool::~CommandPool()
280 {
281         const VulkanFunctions &vk = device.get_functions();
282
283         if(pool)
284                 vk.DestroyCommandPool(pool);
285 }
286
287 } // namespace GL
288 } // namespace Msp