]> git.tdb.fi Git - libs/gl.git/blob - source/backends/vulkan/commands_backend.cpp
Implement textures and samplers for Vulkan
[libs/gl.git] / source / backends / vulkan / commands_backend.cpp
1 #include <msp/core/hash.h>
2 #include <msp/graphics/vulkancontext_platform.h>
3 #include "batch.h"
4 #include "commands_backend.h"
5 #include "device.h"
6 #include "error.h"
7 #include "framebuffer.h"
8 #include "frameformat.h"
9 #include "pipelinestate.h"
10 #include "rect.h"
11 #include "semaphore.h"
12 #include "swapchaintexture.h"
13 #include "vulkan.h"
14
15 using namespace std;
16
17 namespace Msp {
18 namespace GL {
19
20 VulkanCommands::VulkanCommands():
21         device(Device::get_current())
22 { }
23
24 VulkanCommands::~VulkanCommands()
25 {
26         const VulkanFunctions &vk = device.get_functions();
27
28         vk.QueueWaitIdle();
29 }
30
31 void VulkanCommands::begin_buffer()
32 {
33         if(!current_pool)
34                 throw invalid_operation("VulkanCommands::begin_buffer");
35
36         const VulkanFunctions &vk = device.get_functions();
37
38         if(!current_pool->in_use)
39         {
40                 current_pool->fence.reset();
41                 current_pool->in_use = true;
42         }
43
44         VkCommandBufferAllocateInfo alloc_info = { };
45         alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
46         alloc_info.commandPool = handle_cast<::VkCommandPool>(current_pool->pool);
47         alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
48         alloc_info.commandBufferCount = 1;
49
50         vk.AllocateCommandBuffers(alloc_info, &current_buffer);
51
52         VkCommandBufferBeginInfo begin_info = { };
53         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
54         begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
55
56         vk.BeginCommandBuffer(current_buffer, begin_info);
57 }
58
59 void VulkanCommands::begin_render_pass(bool clear, const ClearValue *clear_values)
60 {
61         framebuffer = pipeline_state->get_framebuffer();
62         if(!framebuffer)
63                 throw invalid_operation("VulkanCommands::begin_render_pass");
64
65         const VulkanFunctions &vk = device.get_functions();
66
67         if(!current_buffer)
68                 begin_buffer();
69
70         device.get_transfer_queue().dispatch_transfers(current_buffer);
71
72         Synchronizer &sync = device.get_synchronizer();
73         sync.reset();
74
75         bool to_present = false;
76         unsigned n_attachments = framebuffer->get_format().size();
77         for(unsigned i=0; i<n_attachments; ++i)
78                 if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
79                         to_present = true;
80         if(!to_present)
81                 framebuffer->synchronize(clear);
82         VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, !clear_values, to_present);
83
84         framebuffer->refresh();
85
86         sync.barrier(current_buffer);
87
88         VkRenderPassBeginInfo begin_info = { };
89         begin_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
90         begin_info.renderPass = handle_cast<::VkRenderPass>(render_pass);
91         begin_info.framebuffer = handle_cast<::VkFramebuffer>(framebuffer->handle);
92
93         viewport = pipeline_state->get_viewport();
94         if(viewport)
95         {
96                 begin_info.renderArea.offset.x = viewport->left;
97                 begin_info.renderArea.offset.y = viewport->bottom;
98                 begin_info.renderArea.extent.width = viewport->width;
99                 begin_info.renderArea.extent.height = viewport->height;
100         }
101         else
102         {
103                 begin_info.renderArea.extent.width = framebuffer->get_width();
104                 begin_info.renderArea.extent.height = framebuffer->get_height();
105         }
106
107         VkClearValue vk_clear_values[7];
108         if(clear_values)
109         {
110                 unsigned i = 0;
111                 for(FrameAttachment a: framebuffer->get_format())
112                 {
113                         if(get_attach_point(a)==get_attach_point(DEPTH_ATTACHMENT))
114                                 vk_clear_values[i].depthStencil.depth = clear_values[i].depth_stencil.depth;
115                         else if(get_attach_point(a)==get_attach_point(STENCIL_ATTACHMENT))
116                                 vk_clear_values[i].depthStencil.stencil = clear_values[i].depth_stencil.stencil;
117                         else
118                         {
119                                 vk_clear_values[i].color.float32[0] = clear_values[i].color.r;
120                                 vk_clear_values[i].color.float32[1] = clear_values[i].color.g;
121                                 vk_clear_values[i].color.float32[2] = clear_values[i].color.b;
122                                 vk_clear_values[i].color.float32[3] = clear_values[i].color.a;
123                         }
124                         ++i;
125                 }
126
127                 begin_info.clearValueCount = framebuffer->get_format().size();
128                 begin_info.pClearValues = vk_clear_values;
129         }
130
131         vk.CmdBeginRenderPass(current_buffer, begin_info, VK_SUBPASS_CONTENTS_INLINE);
132 }
133
134 void VulkanCommands::end_render_pass()
135 {
136         const VulkanFunctions &vk = device.get_functions();
137
138         vk.CmdEndRenderPass(current_buffer);
139         framebuffer = 0;
140         viewport = 0;
141 }
142
143 void VulkanCommands::begin_frame(unsigned index)
144 {
145         const VulkanFunctions &vk = device.get_functions();
146
147         unsigned pool_index = index%device.get_n_frames_in_flight();
148         if(pool_index>=command_pools.size())
149         {
150                 command_pools.reserve(pool_index+1);
151                 for(unsigned i=command_pools.size(); i<pool_index+1; ++i)
152                         command_pools.emplace_back(device);
153         }
154
155         current_pool = &command_pools[pool_index];
156         if(current_pool->in_use)
157         {
158                 current_pool->fence.wait();
159                 vk.ResetCommandPool(current_pool->pool, 0);
160                 current_pool->in_use = false;
161         }
162 }
163
164 void VulkanCommands::submit_frame(Semaphore *wait_sem, Semaphore *signal_sem)
165 {
166         if(!current_buffer)
167                 return;
168
169         const VulkanFunctions &vk = device.get_functions();
170         ::VkSemaphore vk_wait_sem = (wait_sem ? handle_cast<::VkSemaphore>(wait_sem->handle) : 0);
171         ::VkSemaphore vk_signal_sem = (signal_sem ? handle_cast<::VkSemaphore>(signal_sem->handle) : 0);
172         VkPipelineStageFlags wait_stages = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
173
174         if(framebuffer)
175                 end_render_pass();
176
177         vk.EndCommandBuffer(current_buffer);
178
179         VkSubmitInfo submit_info = { };
180         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
181         submit_info.waitSemaphoreCount = (wait_sem ? 1 : 0);
182         submit_info.pWaitSemaphores = &vk_wait_sem;
183         submit_info.pWaitDstStageMask = &wait_stages;
184         submit_info.commandBufferCount = 1;
185         submit_info.pCommandBuffers = handle_cast<::VkCommandBuffer *>(&current_buffer);
186         submit_info.signalSemaphoreCount = (signal_sem ? 1 : 0);
187         submit_info.pSignalSemaphores = &vk_signal_sem;
188
189         vk.QueueSubmit(1, &submit_info, current_pool->fence.handle);
190
191         current_buffer = 0;
192 }
193
194 void VulkanCommands::use_pipeline(const PipelineState *ps)
195 {
196         if(!pipeline_state || !ps || ps->get_framebuffer()!=framebuffer || ps->get_viewport()!=viewport)
197                 if(framebuffer)
198                         end_render_pass();
199
200         pipeline_state = ps;
201 }
202
203 void VulkanCommands::clear(const ClearValue *values)
204 {
205         if(framebuffer)
206                 throw invalid_operation("VulkanCommands::clear");
207
208         begin_render_pass(true, values);
209 }
210
211 void VulkanCommands::draw(const Batch &batch)
212 {
213         draw_instanced(batch, 1);
214 }
215
216 void VulkanCommands::draw_instanced(const Batch &batch, unsigned count)
217 {
218         if(!pipeline_state)
219                 throw invalid_operation("VulkanCommands::draw_instanced");
220
221         const VulkanFunctions &vk = device.get_functions();
222
223         if(!framebuffer)
224                  begin_render_pass(false, 0);
225
226         pipeline_state->refresh();
227         pipeline_state->apply(current_buffer);
228         unsigned first_index = batch.get_offset()/batch.get_index_size();
229         vk.CmdDrawIndexed(current_buffer, batch.size(), count, first_index, 0, 0);
230 }
231
232 void VulkanCommands::resolve_multisample(Framebuffer &)
233 {
234         throw logic_error("VulkanCommands::resolve_multisample is unimplemented");
235 }
236
237 void VulkanCommands::begin_query(const QueryPool &, unsigned)
238 {
239         throw logic_error("VulkanCommands::begin_query is unimplemented");
240 }
241
242 void VulkanCommands::end_query(const QueryPool &, unsigned)
243 {
244         throw logic_error("VulkanCommands::end_query is unimplemented");
245 }
246
247
248 VulkanCommands::CommandPool::CommandPool(Device &d):
249         device(d),
250         fence(true)
251 {
252         const VulkanFunctions &vk = device.get_functions();
253
254         VkCommandPoolCreateInfo pool_info = { };
255         pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
256         pool_info.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
257         pool_info.queueFamilyIndex = device.get_context().get_private().graphics_queue_family;
258
259         vk.CreateCommandPool(pool_info, pool);
260 }
261
262 VulkanCommands::CommandPool::CommandPool(CommandPool &&other):
263         device(other.device),
264         pool(other.pool),
265         fence(move(other.fence)),
266         in_use(other.in_use)
267 {
268         other.pool = 0;
269 }
270
271 VulkanCommands::CommandPool::~CommandPool()
272 {
273         const VulkanFunctions &vk = device.get_functions();
274
275         if(pool)
276                 vk.DestroyCommandPool(pool);
277 }
278
279 } // namespace GL
280 } // namespace Msp