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Use another callback for pre-transfer synchronization
[libs/gl.git] / source / backends / vulkan / buffer_backend.cpp
1 #include "buffer.h"
2 #include "buffer_backend.h"
3 #include "device.h"
4 #include "vulkan.h"
5
6 using namespace std;
7
8 namespace Msp {
9 namespace GL {
10
11 VulkanBuffer::VulkanBuffer():
12         device(Device::get_current())
13 { }
14
15 VulkanBuffer::VulkanBuffer(VulkanBuffer &&other):
16         device(other.device),
17         handle(other.handle),
18         memory_id(other.memory_id),
19         mapped_address(other.mapped_address),
20         debug_name(move(other.debug_name))
21 {
22         other.handle = 0;
23         other.memory_id = 0;
24         other.mapped_address = 0;
25 }
26
27 VulkanBuffer::~VulkanBuffer()
28 {
29         if(handle)
30                 device.get_destroy_queue().destroy(handle, memory_id);
31 }
32
33 void VulkanBuffer::allocate()
34 {
35         const Buffer &self = *static_cast<const Buffer *>(this);
36         const VulkanFunctions &vk = device.get_functions();
37
38         VkBufferCreateInfo buffer_info = { };
39         buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
40         buffer_info.size = self.size;
41         buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT|VK_BUFFER_USAGE_TRANSFER_DST_BIT|VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT|
42                 VK_BUFFER_USAGE_INDEX_BUFFER_BIT|VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
43         buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
44
45         vk.CreateBuffer(buffer_info, handle);
46
47         memory_id = device.get_allocator().allocate(handle, (self.usage==STREAMING ? STREAMING_MEMORY : DEVICE_MEMORY));
48
49         if(!debug_name.empty())
50                 set_vulkan_object_name();
51 }
52
53 void VulkanBuffer::sub_data(size_t off, size_t sz, const void *d)
54 {
55         void *staging = device.get_transfer_queue().prepare_transfer(sz,
56                 [this, off, sz](){
57                         device.get_synchronizer().write_buffer(handle, off, sz);
58                 },
59                 [this, off, sz](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){
60                         const VulkanFunctions &vk = device.get_functions();
61
62                         VkBufferCopy region = { };
63                         region.srcOffset = src_off;
64                         region.dstOffset = off;
65                         region.size = sz;
66                         vk.CmdCopyBuffer(cmd_buf, staging_buf, handle, 1, &region);
67                 });
68
69         const char *src = static_cast<const char *>(d);
70         copy(src, src+sz, static_cast<char *>(staging));
71 }
72
73 bool VulkanBuffer::can_map() const
74 {
75         return static_cast<const Buffer *>(this)->usage==STREAMING;
76 }
77
78 void *VulkanBuffer::map()
79 {
80         size_t size = static_cast<const Buffer *>(this)->size;
81         mapped_address = device.get_allocator().map(memory_id, 0, size);
82         return mapped_address;
83 }
84
85 bool VulkanBuffer::unmap()
86 {
87         device.get_allocator().unmap(mapped_address);
88         mapped_address = 0;
89         return true;
90 }
91
92 void VulkanBuffer::set_debug_name(const string &name)
93 {
94 #ifdef DEBUG
95         debug_name = name;
96         if(handle)
97                 set_vulkan_object_name();
98 #else
99         (void)name;
100 #endif
101 }
102
103 void VulkanBuffer::set_vulkan_object_name() const
104 {
105 #ifdef DEBUG
106         const VulkanFunctions &vk = device.get_functions();
107
108         VkDebugUtilsObjectNameInfoEXT name_info = { };
109         name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
110         name_info.objectType = VK_OBJECT_TYPE_BUFFER;
111         name_info.objectHandle = reinterpret_cast<uint64_t>(handle);
112         name_info.pObjectName = debug_name.c_str();
113         vk.SetDebugUtilsObjectName(name_info);
114 #endif
115 }
116
117 } // namespace GL
118 } // namespace Msp