1 #ifndef MSP_GL_ANIMATEDOBJECT_H_
2 #define MSP_GL_ANIMATEDOBJECT_H_
5 #include "objectinstance.h"
11 An object instance that can be animated. Despite the name, this can also be
12 useful for displaying objects at a static position.
14 class AnimatedObject: public ObjectInstance
21 AnimatedObject(const Object &);
23 void set_matrix(const Matrix &);
24 void set_pose_matrix(unsigned, const Matrix &);
26 virtual void setup_render(Renderer &, const Tag &) const;