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[libs/gl.git] / mesh_export.py
1 #!BPY
2 # $Id$
3
4 """
5 Name: 'MSP GL Mesh (.mesh)...'
6 Blender: 244
7 Group: 'Export'
8 """
9
10 import sys
11 import math
12 import bpy
13 import Blender
14
15 def make_edge_key(i1, i2):
16         return (min(i1, i2), max(i1, i2))
17
18
19 class Edge:
20         def __init__(self, me):
21                 if me.__class__==Edge:
22                         self._medge=me._medge
23                         self.smooth=me.smooth
24                 else:
25                         self._medge=me
26                         self.smooth=False
27                 self.faces=[]
28
29         def __getattr__(self, attr):
30                 return getattr(self._medge, attr)
31
32         def __cmp__(self, other):
33                 return self is other
34
35         def check_smooth(self, limit):
36                 if len(self.faces)!=2:
37                         return
38
39                 d=Blender.Mathutils.DotVecs(self.faces[0].no, self.faces[1].no)
40                 if (d>limit and self.faces[0].smooth and self.faces[1].smooth) or d>0.999:
41                         self.smooth=True
42
43         def other_face(self, f):
44                 if f.index==self.faces[0].index:
45                         if len(self.faces)>=2:
46                                 return self.faces[1]
47                         else:
48                                 return None
49                 else:
50                         return self.faces[0]
51
52
53 class Vertex:
54         def __init__(self, mv):
55                 if mv.__class__==Vertex:
56                         self._mvert=mv._mvert
57                         self.uv=mv.uv
58                 else:
59                         self._mvert=mv
60                         self.uv=None
61                 self.orig_index=self._mvert.index
62                 self.flag=False
63                 self.faces=[]
64
65         def __getattr__(self, attr):
66                 return getattr(self._mvert, attr)
67
68         def __cmp__(self, other):
69                 return cmp(self.index, other.index)
70
71         def __str__(self):
72                 return "<Vert %d (%.4f, %.4f, %.4f) (%.4f, %.4f, %.4f)>"%(self.index, self.co[0], self.co[1], self.co[2], self.no[0], self.no[1], self.no[2])
73         
74         __repr__=__str__
75
76
77 class Face:
78         def __init__(self, mf):
79                 self._mface=mf
80                 self.edges=[]
81                 self.verts=[v for v in mf.verts]
82                 self.flag=False
83
84         def __getattr__(self, attr):
85                 return getattr(self._mface, attr)
86
87         def __cmp__(self, other):
88                 return cmp(self.index, other.index)
89
90         def __str__(self):
91                 return "<Face %d (%s)>"%(self.index, " ".join([str(v.index) for v in self.verts]))
92         
93         __repr__=__str__
94
95         def get_vertices_from(self, reverse, *vt):
96                 verts=self.verts[:]
97                 if reverse:
98                         verts.reverse()
99                 indices=[u.index for u in vt]
100                 flags=[(v.index in indices) for v in verts]
101                 l=len(verts)
102                 for i in range(l):
103                         if flags[i] and not flags[(i+l-1)%l]:
104                                 return verts[i:]+verts[:i]
105
106         def get_edge(self, v1, v2):     
107                 key=make_edge_key(v1.index, v2.index)
108                 for e in self.edges:
109                         if e.key==key:
110                                 return e
111
112
113 class Line:
114         def __init__(self, e):
115                 self.edge=e
116                 self.verts=[e.v1, e.v2]
117                 self.flag=False
118
119         def __str__(self):
120                 return "<Line (%d %d)>"%(self.verts[0].index, self.verts[1].index)
121
122         __repr__=__str__
123
124
125 class Mesh:
126         def __init__(self, m):
127                 self._mesh=m
128                 self.verts=[Vertex(v) for v in m.verts]
129                 self.faces=[Face(f) for f in m.faces]
130
131                 for f in self.faces:
132                         for i in range(len(f.verts)):
133                                 f.verts[i]=self.verts[f.verts[i].index]
134                                 f.verts[i].faces.append(f)
135
136                 self.edges=dict([(e.key, Edge(e)) for e in m.edges])
137                 for f in self.faces:
138                         for k in f.edge_keys:
139                                 e=self.edges[k]
140                                 e.faces.append(self.faces[f.index])
141                                 f.edges.append(e)
142
143                 self.lines=[Line(e) for e in self.edges.itervalues() if not e.faces]
144
145                 smooth_limit=math.cos(m.degr*math.pi/180)
146                 for e in self.edges.itervalues():
147                         e.v1=self.verts[e.v1.index]
148                         e.v2=self.verts[e.v2.index]
149                         e.check_smooth(smooth_limit)
150
151         def __getattr__(self, attr):
152                 return getattr(self._mesh, attr)
153
154         def split_vertices(self, debug=False):
155                 groups=[]
156                 for v in self.verts:
157                         for f in v.faces:
158                                 f.flag=False
159
160                         vg=[]
161                         for f in v.faces:
162                                 if not f.flag:
163                                         vg.append(self.find_group(v, f))
164
165                         groups.append(vg)
166
167                 for i in range(len(self.verts)):
168                         if len(groups[i])==1:
169                                 continue
170
171                         if debug:
172                                 print "Vertex %s has %d groups"%(self.verts[i], len(groups[i]))
173
174                         for g in groups[i][1:]:
175                                 v=Vertex(self.verts[i])
176                                 v.index=len(self.verts)
177                                 self.verts.append(v)
178
179                                 if debug:
180                                         print "  -> %d"%v.index
181
182                                 for f in g:
183                                         for j in range(len(f.edges)):
184                                                 e=f.edges[j]
185
186                                                 if e.v1!=self.verts[i] and e.v2!=self.verts[i]:
187                                                         continue
188
189                                                 if debug:
190                                                         print "  Splitting edge %s with faces %s"%(e.key, e.faces)
191
192                                                 if not e.smooth:
193                                                         if len(e.faces)>=2:
194                                                                 k=e.faces.index(f)
195                                                                 e.faces.remove(f)
196                                                                 e=Edge(e)
197                                                                 f.edges[j]=e
198                                                                 e.faces.append(f)
199                                                         else:
200                                                                 del self.edges[e.key]
201
202                                                 if e.v1==self.verts[i]:
203                                                         e.v1=v
204                                                 elif e.v2==self.verts[i]:
205                                                         e.v2=v
206
207                                                 e.key=make_edge_key(e.v1.index, e.v2.index)
208                                                 if not e.smooth:
209                                                         self.edges[e.key]=e
210
211                                         self.verts[i].faces.remove(f)
212                                         f.verts[f.verts.index(self.verts[i])]=v
213                                         v.faces.append(f)
214
215         def find_group(self, vert, face):
216                 face_indices=[f.index for f in vert.faces]
217
218                 face.flag=True
219                 queue=[face]
220
221                 for f in queue:
222                         for e in f.edges:
223                                 other=e.other_face(f)
224                                 if not other or other.index not in face_indices:
225                                         continue
226
227                                 if e.smooth:
228                                         if not other.flag:
229                                                 other.flag=True
230                                                 queue.append(other)
231
232                 return queue
233
234         def compute_normals(self):
235                 for v in self.verts:
236                         if v.faces:
237                                 v.no=Blender.Mathutils.Vector()
238                                 for f in v.faces:
239                                         v.no+=f.no
240                                 v.no.normalize()
241                         else:
242                                 # XXX Should use edges to compute normal
243                                 v.no=Blender.Mathutils.Vector(0, 0, 1)
244
245         def create_strip(self, face, reverse, debug):
246                 edge=None
247                 for e in face.edges:
248                         other=e.other_face(face)
249                         if other and not other.flag:
250                                 edge=e
251                                 break
252
253                 if not edge:
254                         return None
255
256                 if debug:
257                         print "Starting strip from %s, edge %s, reverse=%s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index), reverse)
258
259                 verts=face.get_vertices_from(reverse, edge.v1, edge.v2)
260                 if len(verts)==3:
261                         result=[verts[-1], verts[0]]
262                 else:
263                         result=[verts[-2], verts[-1]]
264
265                 while 1:
266                         verts=face.get_vertices_from(reverse, *result[-2:])
267                         k=len(result)%2
268                         if debug:
269                                 print "  Adding %s"%face
270
271                         face.flag=True
272                         if len(verts)==4 and not k:
273                                 result.append(verts[3])
274                         result.append(verts[2])
275                         if len(verts)==4 and k:
276                                 result.append(verts[3])
277
278                         edge=face.get_edge(*result[-2:])
279
280                         if debug:
281                                 print "  Next edge is %s"%(edge.key, )
282
283                         next=edge.other_face(face)
284                         if not next or next.flag:
285                                 break
286                         face=next
287
288                 if debug:
289                         print "  %s"%[v.index for v in result]
290
291                 return result
292
293
294 class Exporter:
295         def __init__(self, fn):
296                 self.filename=fn
297                 if fn==None:
298                         self.out_file=sys.stdout
299                 else:
300                         self.out_file=file(fn, "w")
301                 self.use_strips=True
302                 self.use_degen_tris=True
303                 self.optimize_locality=True
304                 self.export_lines=True
305                 self.debug=False
306                 self.strip_debug=False
307                 self.smooth_debug=False
308
309         def get_locality(self, strip):
310                 total=0
311                 for i in range(1, len(strip)):
312                         if strip[i].index!=strip[i-1].index:
313                                 total+=1.0/(abs(strip[i].index-strip[i-1].index))
314                 return total/len(strip)
315
316         def get_followers(self, strip):
317                 result={}
318                 for i in range(len(strip)-1):
319                         v=strip[i]
320                         n=strip[i+1]
321                         if v.index!=n.index:
322                                 if v.index not in result:
323                                         result[v.index]={}
324                                 if n.index not in result[v.index]:
325                                         result[v.index][n.index]=1
326                                 else:
327                                         result[v.index][n.index]+=1
328                 return result
329
330         def export(self):
331                 scene=bpy.data.scenes.active
332
333                 obj=scene.objects.active
334                 if obj.getType()!="Mesh":
335                         raise Exception, "Can only export Mesh data"
336
337                 mesh=Mesh(obj.getData(mesh=True))
338
339                 if self.debug:
340                         ntris=sum([len(f.verts)-2 for f in mesh.faces])
341                         print "Starting with %d vertices, %d faces (%d triangles) and %d edges"%(len(mesh.verts), len(mesh.faces), ntris, len(mesh.edges))
342
343                 mesh.split_vertices(self.smooth_debug)
344
345                 if self.debug:
346                         ntris=sum([len(f.verts)-2 for f in mesh.faces])
347                         print "After splitting %d vertices, %d faces (%d triangles) and %d edges"%(len(mesh.verts), len(mesh.faces), ntris, len(mesh.edges))
348
349                 mesh.compute_normals()
350
351                 strips=[]
352                 if self.use_strips:
353                         for f in mesh.faces:
354                                 f.flag=False
355
356                         while 1:
357                                 best=5
358                                 face=None
359                                 for f in mesh.faces:
360                                         if f.flag:
361                                                 continue
362                                         score=0
363                                         for e in f.edges:
364                                                 other=e.other_face(f)
365                                                 if other and not other.flag:
366                                                         score+=1
367                                         if score>0 and score<best:
368                                                 face=f
369                                                 best=score
370
371                                 if not face:
372                                         break
373
374                                 strip=mesh.create_strip(face, self.use_degen_tris and sum([len(s) for s in strips])%2, self.strip_debug)
375                                 if strip:
376                                         strips.append(strip)
377
378                         if self.debug:
379                                 print "%d strips:"%len(strips)
380                                 for i in range(len(strips)):
381                                         print "  %d: %d indices"%(i, len(strips[i]))
382                                 print "%d loose faces"%len([f for f in mesh.faces if not f.flag])
383                                 nind=sum([len(s) for s in strips])+sum([len(f.verts) for f in mesh.faces if not f.flag])
384                                 print "%d indices total"%nind
385
386                         if self.use_degen_tris and strips:
387                                 big_strip=[]
388                                 for s in strips:
389                                         if big_strip:
390                                                 big_strip+=[big_strip[-1], s[0]]
391                                         big_strip+=s
392
393                                 for f in mesh.faces:
394                                         if not f.flag:
395                                                 if len(big_strip)%2:
396                                                         order=(-1, -2, 0, 1)
397                                                 else:
398                                                         order=(0, 1, -1, -2)
399                                                 if big_strip:
400                                                         big_strip+=[big_strip[-1], f.verts[order[0]]]
401                                                 big_strip+=[f.verts[i] for i in order[:len(f.verts)]]
402                                                 f.flag=True
403
404                                 strips=[big_strip]
405                                 
406                                 if self.debug:
407                                         nind=len(big_strip)
408                                         print "Big strip has %d indices"%len(big_strip)
409
410                 if self.debug:
411                         print "%.2f indices per triangle"%(float(nind)/max(ntris, 1))
412                         print "Locality before optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
413
414                 if self.optimize_locality and self.use_strips and strips:
415                         followers={}
416                         for s in strips:
417                                 followers.update(self.get_followers(s))
418
419                         verts2=[]
420                         vert=strips[0][0]
421                         while 1:
422                                 vert.flag=True
423                                 verts2.append(vert)
424
425                                 next=None
426                                 if vert.index in followers:
427                                         flw=followers[vert.index]
428                                         best=0
429                                         for n in flw:
430                                                 if flw[n]>best and not mesh.verts[n].flag:
431                                                         next=mesh.verts[n]
432                                                         best=flw[n]+0.9/abs(vert.index-n)
433
434                                 if not next:
435                                         for v in mesh.verts:
436                                                 if not v.flag:
437                                                         next=v
438                                                         break
439                                         if not next:
440                                                 break
441
442                                 vert=next
443
444                         mesh.verts=verts2
445
446                         for i in range(len(mesh.verts)):
447                                 mesh.verts[i].index=i
448
449                         if self.debug:
450                                 print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
451
452                 self.out_file.write("vertices NORMAL3")
453                 if mesh.faceUV:
454                         self.out_file.write("_TEXCOORD2")
455                 self.out_file.write("_VERTEX3\n{\n")
456                 norm=None
457                 uv=None
458                 for v in mesh.verts:
459                         if v.no!=norm:
460                                 self.out_file.write("\tnormal3 %f %f %f;\n"%tuple(v.no))
461                                 norm=v.no
462                         if v.uv!=uv:
463                                 self.out_file.write("\ttexcoord2 %f %f;\n"%tuple(v.uv))
464                                 uv=v.uv
465                         self.out_file.write("\tvertex3 %f %f %f;\n"%tuple(v.co))
466                 self.out_file.write("};\n")
467                 for s in strips:
468                         self.out_file.write("batch TRIANGLE_STRIP\n{\n\tindices")
469                         n=0
470                         for v in s:
471                                 self.out_file.write(" %u"%v.index)
472                                 n+=1;
473                                 if n%32==0:
474                                         self.out_file.write(";\n\tindices")
475                         self.out_file.write(";\n};\n")
476
477                 first=True
478                 for f in mesh.faces:
479                         if not f.flag:
480                                 if first:
481                                         self.out_file.write("batch TRIANGLES\n{\n")
482                                         first=False
483                                 for i in range(2, len(f.verts)):
484                                         self.out_file.write("\tindices %u %u %u;\n"%(f.verts[0].index, f.verts[i-1].index, f.verts[i].index))
485                 if not first:
486                         self.out_file.write("};\n")
487
488                 if self.export_lines and mesh.lines:
489                         self.out_file.write("batch LINES\n{\n")
490                         for l in mesh.lines:
491                                 self.out_file.write("\tindices %u %u;\n"%(l.verts[0].index, l.verts[1].index))
492                         self.out_file.write("};\n")
493
494
495 class FrontEnd:
496         def __init__(self):
497                 self.config=Blender.Registry.GetKey('mspgl_export', True) or {}
498                 self.temp_config=Blender.Registry.GetKey('mspgl_export_temp') or {}
499
500         def run(self):
501                 self.use_strips=Blender.Draw.Create(self.config.get('use_strips', True))
502                 self.use_degen_tris=Blender.Draw.Create(self.config.get('use_degen_tris', True))
503                 self.optimize_locality=Blender.Draw.Create(self.config.get('optimize_locality', True))
504                 self.export_lines=Blender.Draw.Create(self.config.get('export_lines', False))
505                 self.debug=Blender.Draw.Create(self.config.get('debug', False))
506                 self.strip_debug=Blender.Draw.Create(self.config.get('strip_debug', False))
507                 self.smooth_debug=Blender.Draw.Create(self.config.get('smooth_debug', False))
508                 ret=Blender.Draw.PupBlock("Export MSP GL mesh",
509                         [("Use strips", self.use_strips, "Generage OpenGL triangle strips"),
510                                 ("Use degen tris", self.use_degen_tris, "Use degenerate triangles to combine triangle strips"),
511                                 ("Optimize locality", self.optimize_locality),
512                                 ("Export lines", self.export_lines),
513                                 ("Debugging options"),
514                                 ("Debug", self.debug),
515                                 ("Debug strips", self.strip_debug),
516                                 ("Debug smoothing", self.smooth_debug)])
517                 if ret:
518                         dirname=self.temp_config.get("dirname", Blender.sys.dirname(Blender.Get("filename")))
519                         obj=bpy.data.scenes.active.objects.active
520                         Blender.Window.FileSelector(self.export, "Export MSP GL mesh", "%s/%s.mesh"%(dirname, obj.name))
521
522         def draw(self):
523                 pass
524
525         def export(self, fn):
526                 self.config['use_strips']=self.use_strips.val
527                 self.config['use_degen_tris']=self.use_degen_tris.val
528                 self.config['optimize_locality']=self.optimize_locality.val
529                 self.config['export_lines']=self.export_lines.val
530                 self.config['debug']=self.debug.val
531                 self.config['strip_debug']=self.strip_debug.val
532                 self.config['smooth_debug']=self.smooth_debug.val
533                 Blender.Registry.SetKey('mspgl_export', self.config, True)
534
535                 import os
536                 self.temp_config["dirname"]=os.path.dirname(fn)
537                 Blender.Registry.SetKey('mspgl_export_temp', self.temp_config)
538
539                 exp=Exporter(fn)
540                 exp.use_strips=self.use_strips.val
541                 exp.use_degen_tris=self.use_degen_tris.val
542                 exp.optimize_locality=self.optimize_locality.val
543                 exp.export_lines=self.export_lines.val
544                 exp.debug=self.debug.val
545                 exp.strip_debug=self.strip_debug.val
546                 exp.smooth_debug=self.smooth_debug.val
547                 exp.export()
548
549
550 if __name__=="__main__":
551         fe=FrontEnd()
552         fe.run()