5 Name: 'MSP GL Mesh (.mesh)...'
16 def __init__(self, me):
17 if me.__class__==Edge:
25 def __getattr__(self, attr):
26 return getattr(self._medge, attr)
28 def check_smooth(self, limit):
29 if len(self.faces)!=2:
32 d=Blender.Mathutils.DotVecs(self.faces[0].no, self.faces[1].no)
33 if (d>limit and self.faces[0].smooth and self.faces[1].smooth) or d>0.999:
36 def other_face(self, f):
37 if f.index==self.faces[0].index:
38 if len(self.faces)>=2:
47 def __init__(self, mv):
48 if mv.__class__==Vertex:
54 self.orig_index=self._mvert.index
56 def __getattr__(self, attr):
57 return getattr(self._mvert, attr)
61 def __init__(self, mf):
63 self.smooth_group=None
65 self.verts=[v for v in mf.verts]
68 def __getattr__(self, attr):
69 return getattr(self._mface, attr)
71 def get_vertices_from(self, *vt):
72 indices=[u.index for u in vt]
73 flags=[(v.index in indices) for v in self.verts]
76 if flags[i] and not flags[(i+l-1)%l]:
77 return self.verts[i:]+self.verts[:i]
79 def get_edge(self, v1, v2):
83 if (e.v1.index==i1 or e.v1.index==i2) and (e.v2.index==i1 or e.v2.index==i2):
88 def __init__(self, index):
93 def find_vertices(self):
96 for i in range(len(f.verts)):
98 if v.index not in vert_map:
100 vt.index=len(self.verts)
101 self.verts.append(vt)
104 vt.no=Blender.Mathutils.Vector(f.no)
113 def separate_uv(self):
116 for i in range(len(f.verts)):
121 if v.index not in copies:
125 for w in copies[v.index]:
132 vt.index=len(self.verts)
134 self.verts.append(vt)
135 copies[v.index].append(vt)
139 def create_edges(self):
142 vert_map=dict([(v.orig_index, v) for v in f.verts])
143 for i in range(len(f.edges)):
144 v1=vert_map[f.edges[i].v1.index]
145 v2=vert_map[f.edges[i].v2.index]
146 key=tuple(sorted((v1.index, v2.index)))
162 def __init__(self, fn):
165 self.out_file=sys.stdout
167 self.out_file=file(fn, "w")
169 self.use_degen_tris=True
171 self.strip_debug=False
173 def find_smooth_group(self, face, sg):
175 sg.faces.append(face)
181 other=e.other_face(cur)
182 if other and not other.smooth_group:
183 other.smooth_group=sg
184 sg.faces.append(other)
187 def create_strip(self, face):
190 other=e.other_face(face)
191 if other and other.smooth_group.index==face.smooth_group.index and not other.flag:
199 print "Starting strip from %s, edge %s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index))
201 verts=face.get_vertices_from(edge.v1, edge.v2)
203 result=[verts[-1], verts[0]]
205 result=[verts[-2], verts[-1]]
208 verts=face.get_vertices_from(*result[-2:])
211 print " Adding %s"%[v.index for v in verts]
214 if len(verts)==4 and not k:
215 result.append(verts[3])
216 result.append(verts[2])
217 if len(verts)==4 and k:
218 result.append(verts[3])
220 edge=face.get_edge(*result[-2:])
223 print " Next edge is %s"%((edge.v1.index, edge.v2.index), )
225 next=edge.other_face(face)
226 if not next or next.smooth_group.index!=face.smooth_group.index or next.flag:
231 print " %s"%[v.index for v in result]
235 def get_locality(self, strip):
237 for i in range(1, len(strip)):
238 if strip[i].index!=strip[i-1].index:
239 total+=1.0/(abs(strip[i].index-strip[i-1].index))
240 return total/len(strip)
243 scene=bpy.data.scenes.active
245 obj=scene.objects.active
246 if obj.getType()!="Mesh":
247 raise Exception, "Can only export Mesh data"
249 mesh=obj.getData(mesh=True)
251 faces=[Face(f) for f in mesh.faces]
253 edges=dict([(e.key, Edge(e)) for e in mesh.edges])
255 for e in f.edge_keys:
256 edges[e].faces.append(f)
257 f.edges.append(edges[e])
259 smooth_limit=math.cos(mesh.degr*math.pi/180)
260 for e in edges.itervalues():
261 e.check_smooth(smooth_limit)
264 ntris=sum([len(f.verts)-2 for f in faces])
265 print "%d faces (%d triangles), %d edges"%(len(faces), ntris, len(edges))
269 if not f.smooth_group:
270 sg=SmoothGroup(len(smooth_groups))
271 smooth_groups.append(sg)
272 self.find_smooth_group(f, sg)
274 for sg in smooth_groups:
281 for sg in smooth_groups:
287 print "%d smooth groups:"%len(smooth_groups)
288 for i in range(len(smooth_groups)):
290 print " %d: %d faces, %d vertices"%(i, len(sg.faces), len(sg.verts))
291 print "%d vertices total"%len(verts)
303 other=e.other_face(f)
304 if other and other.smooth_group.index==f.smooth_group.index and not other.flag:
306 if score>0 and score<best:
311 strip=self.create_strip(face)
316 print "%d strips:"%len(strips)
317 for i in range(len(strips)):
318 print " %d: %d indices"%(i, len(strips[i]))
319 print "%d loose faces"%len([f for f in faces if not f.flag])
320 nind=sum([len(s) for s in strips])+sum([len(f.verts) for f in faces if not f.flag])
321 print "%d indices total"%nind
323 if self.use_degen_tris:
328 for i in range(len(strips)):
329 if strips[i][0].index==big_strip[-1].index:
335 if strip[0].index!=big_strip[-1].index:
336 big_strip+=[big_strip[-1]]
337 big_strip+=[strip[0]]
343 big_strip+=[big_strip[-1], f.verts[0]]
344 big_strip+=[f.verts[i] for i in (0, 1, -1)]
346 big_strip.append(f.verts[-2])
353 print "Big strip has %d indices"%len(big_strip)
356 print "%.2f vertices per triangle"%(float(nind)/ntris)
357 print "Locality before optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
359 used=[False]*len(verts)
363 if not used[v.index]:
368 verts.sort(cmp=lambda x,y: cmp(x.index, y.index))
371 print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
373 self.out_file.write("vertices NORMAL3")
375 self.out_file.write("_TEXCOORD2")
376 self.out_file.write("_VERTEX3\n{\n")
381 self.out_file.write("\tnormal3 %f %f %f;\n"%tuple(v.no))
384 self.out_file.write("\ttexcoord2 %f %f;\n"%tuple(v.uv))
386 self.out_file.write("\tvertex3 %f %f %f;\n"%tuple(v.co))
387 self.out_file.write("};\n")
389 self.out_file.write("batch TRIANGLE_STRIP\n{\n\tindices")
392 self.out_file.write(" %u"%v.index)
395 self.out_file.write(";\n\tindices")
396 self.out_file.write(";\n};\n")
402 self.out_file.write("batch TRIANGLES\n{\n")
404 for i in range(2, len(f.verts)):
405 self.out_file.write("\tindices %u %u %u;\n"%(f.verts[0].index, f.verts[i-1].index, f.verts[i].index))
407 self.out_file.write("};\n")
413 Blender.Window.FileSelector(self.export, "Export MSP GL mesh", Blender.sys.makename(ext='.mesh'))
415 def export(self, fn):
417 #exp.use_degen_tris=False
422 if __name__=="__main__":