]> git.tdb.fi Git - libs/gl.git/blob - mesh_export.py
Bump version to 1.1
[libs/gl.git] / mesh_export.py
1 #!BPY
2 # $Id$
3
4 """
5 Name: 'MSP GL Mesh (.mesh)...'
6 Blender: 244
7 Group: 'Export'
8 """
9
10 import sys
11 import math
12 import bpy
13 import Blender
14
15 def make_edge_key(i1, i2):
16         return (min(i1, i2), max(i1, i2))
17
18
19 class Edge:
20         def __init__(self, me):
21                 if me.__class__==Edge:
22                         self._medge=me._medge
23                         self.v1=me.v1
24                         self.v2=me.v2
25                         self.smooth=me.smooth
26                 else:
27                         self._medge=me
28                         self.smooth=False
29                 self.faces=[]
30
31         def __getattr__(self, attr):
32                 return getattr(self._medge, attr)
33
34         def __cmp__(self, other):
35                 return self is other
36
37         def check_smooth(self, limit):
38                 if len(self.faces)!=2:
39                         return
40
41                 d=Blender.Mathutils.DotVecs(self.faces[0].no, self.faces[1].no)
42                 if (d>limit and self.faces[0].smooth and self.faces[1].smooth) or d>0.999:
43                         self.smooth=True
44
45         def other_face(self, f):
46                 if f.index==self.faces[0].index:
47                         if len(self.faces)>=2:
48                                 return self.faces[1]
49                         else:
50                                 return None
51                 else:
52                         return self.faces[0]
53
54
55 class Vertex:
56         def __init__(self, mv):
57                 if mv.__class__==Vertex:
58                         self._mvert=mv._mvert
59                         self.no=mv.no
60                         self.uv=mv.uv
61                 else:
62                         self._mvert=mv
63                         self.uv=None
64                 self.orig_index=self._mvert.index
65                 self.flag=False
66                 self.faces=[]
67                 self.tan=None
68                 self.bino=None
69
70         def __getattr__(self, attr):
71                 return getattr(self._mvert, attr)
72
73         def __cmp__(self, other):
74                 if other is None:
75                         return 1
76                 return cmp(self.index, other.index)
77
78         def __str__(self):
79                 return "<Vert %d (%.4f, %.4f, %.4f) (%.4f, %.4f, %.4f)>"%(self.index, self.co[0], self.co[1], self.co[2], self.no[0], self.no[1], self.no[2])
80         
81         __repr__=__str__
82
83
84 class Face:
85         def __init__(self, mf):
86                 self._mface=mf
87                 self.edges=[]
88                 self.verts=[v for v in mf.verts]
89                 self.flag=False
90
91         def __getattr__(self, attr):
92                 return getattr(self._mface, attr)
93
94         def __cmp__(self, other):
95                 if other is None:
96                         return 1
97                 return cmp(self.index, other.index)
98
99         def __str__(self):
100                 return "<Face %d (%s)>"%(self.index, " ".join([str(v.index) for v in self.verts]))
101         
102         __repr__=__str__
103
104         def pivot_vertices(self, reverse, *vt):
105                 verts=self.verts[:]
106                 if reverse:
107                         verts.reverse()
108                 flags=[(v in vt) for v in verts]
109                 l=len(verts)
110                 for i in range(l):
111                         if flags[i] and not flags[(i+l-1)%l]:
112                                 return verts[i:]+verts[:i]
113
114         def get_edge(self, v1, v2):     
115                 key=make_edge_key(v1.index, v2.index)
116                 for e in self.edges:
117                         if e.key==key:
118                                 return e
119                 raise KeyError, "No edge %s"%(key,)
120
121
122 class Line:
123         def __init__(self, e):
124                 self.edge=e
125                 self.verts=[e.v1, e.v2]
126                 self.flag=False
127
128         def __str__(self):
129                 return "<Line (%d %d)>"%(self.verts[0].index, self.verts[1].index)
130
131         __repr__=__str__
132
133
134 class Mesh:
135         def __init__(self, m):
136                 self._mesh=m
137                 self.verts=[Vertex(v) for v in m.verts]
138                 self.faces=[Face(f) for f in m.faces]
139
140                 for f in self.faces:
141                         for i in range(len(f.verts)):
142                                 f.verts[i]=self.verts[f.verts[i].index]
143                                 f.verts[i].faces.append(f)
144
145                 self.edges=dict([(e.key, Edge(e)) for e in m.edges])
146                 for f in self.faces:
147                         for k in f.edge_keys:
148                                 e=self.edges[k]
149                                 e.faces.append(self.faces[f.index])
150                                 f.edges.append(e)
151
152                 self.lines=[Line(e) for e in self.edges.itervalues() if not e.faces]
153
154                 if m.mode&Blender.Mesh.Modes.AUTOSMOOTH:
155                         smooth_limit=math.cos(m.degr*math.pi/180)
156                 else:
157                         smooth_limit=-1
158                 for e in self.edges.itervalues():
159                         e.v1=self.verts[e.v1.index]
160                         e.v2=self.verts[e.v2.index]
161                         e.check_smooth(smooth_limit)
162
163         def __getattr__(self, attr):
164                 return getattr(self._mesh, attr)
165
166         def split_vertices(self, find_group_func, debug):
167                 groups=[]
168                 for v in self.verts:
169                         for f in v.faces:
170                                 f.flag=False
171
172                         vg=[]
173                         for f in v.faces:
174                                 if not f.flag:
175                                         vg.append(find_group_func(v, f))
176
177                         groups.append(vg)
178
179                 for i in range(len(self.verts)):
180                         if len(groups[i])==1:
181                                 continue
182
183                         if debug:
184                                 print "Vertex %s has %d groups"%(self.verts[i], len(groups[i]))
185
186                         for g in groups[i][1:]:
187                                 v=Vertex(self.verts[i])
188                                 v.index=len(self.verts)
189                                 self.verts.append(v)
190
191                                 if debug:
192                                         print "  -> %d %s"%(v.index, [f.index for f in g])
193
194                                 for f in g:
195                                         for j in range(len(f.edges)):
196                                                 e=f.edges[j]
197
198                                                 if e.v1!=self.verts[i] and e.v2!=self.verts[i]:
199                                                         continue
200
201                                                 if debug:
202                                                         print "  Splitting edge %s with faces %s"%(e.key, e.faces)
203
204                                                 if e.other_face(f) not in g and len(e.faces)>=2:
205                                                         k=e.faces.index(f)
206                                                         e.faces.remove(f)
207                                                         e=Edge(e)
208                                                         f.edges[j]=e
209                                                         e.faces.append(f)
210                                                 else:
211                                                         del self.edges[e.key]
212
213                                                 if e.v1==self.verts[i]:
214                                                         e.v1=v
215                                                 elif e.v2==self.verts[i]:
216                                                         e.v2=v
217
218                                                 e.key=make_edge_key(e.v1.index, e.v2.index)
219                                                 self.edges[e.key]=e
220
221                                         self.verts[i].faces.remove(f)
222                                         f.verts[f.verts.index(self.verts[i])]=v
223                                         v.faces.append(f)
224
225         def split_smooth(self, debug=False):
226                 self.split_vertices(self.find_smooth_group, debug)
227
228         def split_uv(self, debug=False):
229                 self.split_vertices(self.find_uv_group, debug)
230
231         def find_smooth_group(self, vert, face):
232                 face.flag=True
233                 queue=[face]
234
235                 for f in queue:
236                         for e in f.edges:
237                                 other=e.other_face(f)
238                                 #if not other or other.index not in face_indices:
239                                 if other not in vert.faces:
240                                         continue
241
242                                 if e.smooth:
243                                         if not other.flag:
244                                                 other.flag=True
245                                                 queue.append(other)
246
247                 return queue
248
249         def find_uv_group(self, vert, face):
250                 uv=face.uv[face.verts.index(vert)]
251                 face.flag=True
252                 group=[face]
253                 for f in vert.faces:
254                         if not f.flag and f.uv[f.verts.index(vert)]==uv:
255                                 f.flag=True
256                                 group.append(f)
257                 return group
258
259         def compute_normals(self):
260                 for v in self.verts:
261                         if v.faces:
262                                 v.no=Blender.Mathutils.Vector()
263                                 for f in v.faces:
264                                         v.no+=f.no
265                                 v.no.normalize()
266                         else:
267                                 # XXX Should use edges to compute normal
268                                 v.no=Blender.Mathutils.Vector(0, 0, 1)
269
270         def compute_uv(self):
271                 for v in self.verts:
272                         if v.faces:
273                                 v.uv=v.faces[0].uv[v.faces[0].verts.index(v)]
274
275         def compute_tbn(self):
276                 for v in self.verts:
277                         v.tan=Blender.Mathutils.Vector()
278                         v.bino=Blender.Mathutils.Vector()
279                         for f in v.faces:
280                                 fverts=f.pivot_vertices(False, v)
281                                 v1=fverts[1]
282                                 v2=fverts[-1]
283                                 du1=v1.uv[0]-v.uv[0]
284                                 du2=v2.uv[0]-v.uv[0]
285                                 dv1=v1.uv[1]-v.uv[1]
286                                 dv2=v2.uv[1]-v.uv[1]
287                                 div=du1*dv2-du2*dv1
288                                 edge1=fverts[1].co-fverts[0].co
289                                 edge2=fverts[-1].co-fverts[0].co
290                                 v.tan+=(edge1*dv2-edge2*dv1)/div
291                                 v.bino+=(edge2*du1-edge1*du2)/div
292                         v.tan.normalize()
293                         v.bino.normalize()
294
295         def create_strip(self, face, reverse, debug):
296                 edge=None
297                 for e in face.edges:
298                         other=e.other_face(face)
299                         if other and not other.flag:
300                                 edge=e
301                                 break
302
303                 if not edge:
304                         return None
305
306                 if debug:
307                         print "Starting strip from %s, edge %s, reverse=%s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index), reverse)
308
309                 verts=face.pivot_vertices(reverse, edge.v1, edge.v2)
310                 if len(verts)==3:
311                         result=[verts[-1], verts[0]]
312                 else:
313                         result=[verts[-2], verts[-1]]
314
315                 while 1:
316                         verts=face.pivot_vertices(reverse, *result[-2:])
317                         k=len(result)%2
318                         if debug:
319                                 print "  Adding %s"%face
320
321                         face.flag=True
322                         if len(verts)==4 and not k:
323                                 result.append(verts[3])
324                         result.append(verts[2])
325                         if len(verts)==4 and k:
326                                 result.append(verts[3])
327
328                         edge=face.get_edge(*result[-2:])
329
330                         if debug:
331                                 print "  Next edge is %s"%(edge.key, )
332
333                         next=edge.other_face(face)
334                         if not next or next.flag:
335                                 break
336                         face=next
337
338                 if debug:
339                         print "  %s"%[v.index for v in result]
340
341                 return result
342
343
344 class Exporter:
345         def __init__(self, fn):
346                 self.filename=fn
347                 if fn==None:
348                         self.out_file=sys.stdout
349                 else:
350                         self.out_file=file(fn, "w")
351                 self.use_strips=True
352                 self.use_degen_tris=True
353                 self.optimize_locality=True
354                 self.export_lines=True
355                 self.tbn_vecs=False
356                 self.debug=False
357                 self.strip_debug=False
358                 self.split_debug=False
359
360         def get_locality(self, strip):
361                 total=0
362                 for i in range(1, len(strip)):
363                         if strip[i].index!=strip[i-1].index:
364                                 total+=1.0/(abs(strip[i].index-strip[i-1].index))
365                 return total/len(strip)
366
367         def get_followers(self, strip):
368                 result={}
369                 for i in range(len(strip)-1):
370                         v=strip[i]
371                         n=strip[i+1]
372                         if v.index!=n.index:
373                                 if v.index not in result:
374                                         result[v.index]={}
375                                 if n.index not in result[v.index]:
376                                         result[v.index][n.index]=1
377                                 else:
378                                         result[v.index][n.index]+=1
379                 return result
380
381         def export(self):
382                 scene=bpy.data.scenes.active
383
384                 obj=scene.objects.active
385                 if obj.getType()!="Mesh":
386                         raise Exception, "Can only export Mesh data"
387
388                 mesh=Blender.Mesh.New("export_tmp")
389                 mesh.getFromObject(obj)
390                 mesh=Mesh(mesh)
391
392                 if self.debug:
393                         ntris=sum([len(f.verts)-2 for f in mesh.faces])
394                         print "Starting with %d vertices, %d faces (%d triangles) and %d edges"%(len(mesh.verts), len(mesh.faces), ntris, len(mesh.edges))
395
396                 mesh.split_smooth(self.split_debug)
397
398                 if self.debug:
399                         print "After smooth splitting %d vertices and %d edges"%(len(mesh.verts), len(mesh.edges))
400
401                 mesh.compute_normals()
402
403                 if mesh.faceUV:
404                         mesh.split_uv(self.split_debug)
405                         if self.debug:
406                                 print "After UV splitting %d vertices and %d edges"%(len(mesh.verts), len(mesh.edges))
407
408                         mesh.compute_uv()
409                         if self.tbn_vecs:
410                                 mesh.compute_tbn()
411
412                 strips=[]
413                 if self.use_strips:
414                         for f in mesh.faces:
415                                 f.flag=False
416
417                         while 1:
418                                 best=5
419                                 face=None
420                                 for f in mesh.faces:
421                                         if f.flag:
422                                                 continue
423                                         score=0
424                                         for e in f.edges:
425                                                 other=e.other_face(f)
426                                                 if other and not other.flag:
427                                                         score+=1
428                                         if score>0 and score<best:
429                                                 face=f
430                                                 best=score
431
432                                 if not face:
433                                         break
434
435                                 strip=mesh.create_strip(face, self.use_degen_tris and sum([len(s) for s in strips])%2, self.strip_debug)
436                                 if strip:
437                                         strips.append(strip)
438
439                         if self.debug:
440                                 print "%d strips:"%len(strips)
441                                 for i in range(len(strips)):
442                                         print "  %d: %d indices"%(i, len(strips[i]))
443                                 print "%d loose faces"%len([f for f in mesh.faces if not f.flag])
444                                 nind=sum([len(s) for s in strips])+sum([len(f.verts) for f in mesh.faces if not f.flag])
445                                 print "%d indices total"%nind
446
447                         if self.use_degen_tris and strips:
448                                 big_strip=[]
449                                 for s in strips:
450                                         if big_strip:
451                                                 big_strip+=[big_strip[-1], s[0]]
452                                         big_strip+=s
453
454                                 for f in mesh.faces:
455                                         if not f.flag:
456                                                 if len(big_strip)%2:
457                                                         order=(-1, -2, 0, 1)
458                                                 else:
459                                                         order=(0, 1, -1, -2)
460                                                 if big_strip:
461                                                         big_strip+=[big_strip[-1], f.verts[order[0]]]
462                                                 big_strip+=[f.verts[i] for i in order[:len(f.verts)]]
463                                                 f.flag=True
464
465                                 strips=[big_strip]
466                                 
467                                 if self.debug:
468                                         nind=len(big_strip)
469                                         print "Big strip has %d indices"%len(big_strip)
470
471                 if self.debug:
472                         print "%.2f indices per triangle"%(float(nind)/max(ntris, 1))
473                         print "Locality before optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
474
475                 if self.optimize_locality and self.use_strips and strips:
476                         followers={}
477                         for s in strips:
478                                 followers.update(self.get_followers(s))
479
480                         verts2=[]
481                         vert=strips[0][0]
482                         while 1:
483                                 vert.flag=True
484                                 verts2.append(vert)
485
486                                 next=None
487                                 if vert.index in followers:
488                                         flw=followers[vert.index]
489                                         best=0
490                                         for n in flw:
491                                                 if flw[n]>best and not mesh.verts[n].flag:
492                                                         next=mesh.verts[n]
493                                                         best=flw[n]+0.9/abs(vert.index-n)
494
495                                 if not next:
496                                         for v in mesh.verts:
497                                                 if not v.flag:
498                                                         next=v
499                                                         break
500                                         if not next:
501                                                 break
502
503                                 vert=next
504
505                         mesh.verts=verts2
506
507                         for i in range(len(mesh.verts)):
508                                 mesh.verts[i].index=i
509
510                         if self.debug:
511                                 print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
512
513                 self.out_file.write("vertices NORMAL3")
514                 if mesh.faceUV:
515                         self.out_file.write("_TEXCOORD2")
516                         if self.tbn_vecs:
517                                 self.out_file.write("_ATTRIB33_ATTRIB34")
518                 self.out_file.write("_VERTEX3\n{\n")
519                 norm=None
520                 uv=None
521                 tan=None
522                 bino=None
523                 for v in mesh.verts:
524                         if v.no!=norm:
525                                 self.out_file.write("\tnormal3 %f %f %f;\n"%tuple(v.no))
526                                 norm=v.no
527                         if v.uv!=uv:
528                                 self.out_file.write("\ttexcoord2 %f %f;\n"%tuple(v.uv))
529                                 uv=v.uv
530                         if v.tan!=tan:
531                                 self.out_file.write("\tattrib3 3 %f %f %f;\n"%tuple(v.tan))
532                                 tan=v.tan
533                         if v.bino!=bino:
534                                 self.out_file.write("\tattrib3 4 %f %f %f;\n"%tuple(v.bino))
535                                 bino=v.bino
536                         self.out_file.write("\tvertex3 %f %f %f;\n"%tuple(v.co))
537                 self.out_file.write("};\n")
538                 for s in strips:
539                         self.out_file.write("batch TRIANGLE_STRIP\n{\n\tindices")
540                         n=0
541                         for v in s:
542                                 self.out_file.write(" %u"%v.index)
543                                 n+=1;
544                                 if n%32==0:
545                                         self.out_file.write(";\n\tindices")
546                         self.out_file.write(";\n};\n")
547
548                 first=True
549                 for f in mesh.faces:
550                         if not f.flag:
551                                 if first:
552                                         self.out_file.write("batch TRIANGLES\n{\n")
553                                         first=False
554                                 for i in range(2, len(f.verts)):
555                                         self.out_file.write("\tindices %u %u %u;\n"%(f.verts[0].index, f.verts[i-1].index, f.verts[i].index))
556                 if not first:
557                         self.out_file.write("};\n")
558
559                 if self.export_lines and mesh.lines:
560                         self.out_file.write("batch LINES\n{\n")
561                         for l in mesh.lines:
562                                 self.out_file.write("\tindices %u %u;\n"%(l.verts[0].index, l.verts[1].index))
563                         self.out_file.write("};\n")
564
565
566 class FrontEnd:
567         def __init__(self):
568                 self.config=Blender.Registry.GetKey('mspgl_export', True) or {}
569                 self.temp_config=Blender.Registry.GetKey('mspgl_export_temp') or {}
570
571         def run(self):
572                 self.use_strips=Blender.Draw.Create(self.config.get('use_strips', True))
573                 self.use_degen_tris=Blender.Draw.Create(self.config.get('use_degen_tris', True))
574                 self.optimize_locality=Blender.Draw.Create(self.config.get('optimize_locality', True))
575                 self.export_lines=Blender.Draw.Create(self.config.get('export_lines', False))
576                 self.tbn_vecs=Blender.Draw.Create(self.config.get('tbn_vecs', False))
577                 self.debug=Blender.Draw.Create(self.config.get('debug', False))
578                 self.strip_debug=Blender.Draw.Create(self.config.get('strip_debug', False))
579                 self.split_debug=Blender.Draw.Create(self.config.get('split_debug', False))
580                 ret=Blender.Draw.PupBlock("Export MSP GL mesh",
581                         [("Use strips", self.use_strips, "Generage OpenGL triangle strips"),
582                                 ("Use degen tris", self.use_degen_tris, "Use degenerate triangles to combine triangle strips"),
583                                 ("Optimize locality", self.optimize_locality),
584                                 ("Export lines", self.export_lines, "Export lone edges as lines"),
585                                 ("Compute T/B vecs", self.tbn_vecs, "Compute tangent/binormal vectors for bumpmapping"),
586                                 ("Debugging options"),
587                                 ("Debug", self.debug),
588                                 ("Debug strips", self.strip_debug),
589                                 ("Debug splitting", self.split_debug)])
590                 if ret:
591                         dirname=self.temp_config.get("dirname", Blender.sys.dirname(Blender.Get("filename")))
592                         obj=bpy.data.scenes.active.objects.active
593                         Blender.Window.FileSelector(self.export, "Export MSP GL mesh", "%s/%s.mesh"%(dirname, obj.name))
594
595         def draw(self):
596                 pass
597
598         def export(self, fn):
599                 self.config['use_strips']=self.use_strips.val
600                 self.config['use_degen_tris']=self.use_degen_tris.val
601                 self.config['optimize_locality']=self.optimize_locality.val
602                 self.config['export_lines']=self.export_lines.val
603                 self.config['tbn_vecs']=self.tbn_vecs.val
604                 self.config['debug']=self.debug.val
605                 self.config['strip_debug']=self.strip_debug.val
606                 self.config['split_debug']=self.split_debug.val
607                 Blender.Registry.SetKey('mspgl_export', self.config, True)
608
609                 import os
610                 self.temp_config["dirname"]=os.path.dirname(fn)
611                 Blender.Registry.SetKey('mspgl_export_temp', self.temp_config)
612
613                 exp=Exporter(fn)
614                 exp.use_strips=self.use_strips.val
615                 exp.use_degen_tris=self.use_degen_tris.val
616                 exp.optimize_locality=self.optimize_locality.val
617                 exp.export_lines=self.export_lines.val
618                 exp.tbn_vecs=self.tbn_vecs.val
619                 exp.debug=self.debug.val
620                 exp.strip_debug=self.strip_debug.val
621                 exp.split_debug=self.split_debug.val
622                 exp.export()
623
624
625 if __name__=="__main__":
626         fe=FrontEnd()
627         fe.run()