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Allow generic vertex attribute 0, since OpenGL 3.0 does not support any fixed-functio...
[libs/gl.git] / mesh_export.py
1 #!BPY
2 # $Id$
3
4 """
5 Name: 'MSP GL Mesh (.mesh)...'
6 Blender: 244
7 Group: 'Export'
8 """
9
10 import sys
11 import math
12 import bpy
13 import Blender
14
15 def make_edge_key(i1, i2):
16         return (min(i1, i2), max(i1, i2))
17
18
19 class Edge:
20         def __init__(self, me):
21                 if me.__class__==Edge:
22                         self._medge=me._medge
23                         self.v1=me.v1
24                         self.v2=me.v2
25                         self.smooth=me.smooth
26                 else:
27                         self._medge=me
28                         self.smooth=False
29                 self.faces=[]
30
31         def __getattr__(self, attr):
32                 return getattr(self._medge, attr)
33
34         def __cmp__(self, other):
35                 return self is other
36
37         def check_smooth(self, limit):
38                 if len(self.faces)!=2:
39                         return
40
41                 d=Blender.Mathutils.DotVecs(self.faces[0].no, self.faces[1].no)
42                 if (d>limit and self.faces[0].smooth and self.faces[1].smooth) or d>0.999:
43                         self.smooth=True
44
45         def other_face(self, f):
46                 if f.index==self.faces[0].index:
47                         if len(self.faces)>=2:
48                                 return self.faces[1]
49                         else:
50                                 return None
51                 else:
52                         return self.faces[0]
53
54
55 class Vertex:
56         def __init__(self, mv):
57                 if mv.__class__==Vertex:
58                         self._mvert=mv._mvert
59                         self.no=mv.no
60                         self.uv=mv.uv
61                 else:
62                         self._mvert=mv
63                         self.uv=None
64                 self.orig_index=self._mvert.index
65                 self.flag=False
66                 self.faces=[]
67                 self.tan=None
68                 self.bino=None
69
70         def __getattr__(self, attr):
71                 return getattr(self._mvert, attr)
72
73         def __cmp__(self, other):
74                 if other is None:
75                         return 1
76                 return cmp(self.index, other.index)
77
78         def __str__(self):
79                 return "<Vert %d (%.4f, %.4f, %.4f) (%.4f, %.4f, %.4f)>"%(self.index, self.co[0], self.co[1], self.co[2], self.no[0], self.no[1], self.no[2])
80         
81         __repr__=__str__
82
83
84 class Face:
85         def __init__(self, mf):
86                 self._mface=mf
87                 self.edges=[]
88                 self.verts=[v for v in mf.verts]
89                 self.flag=False
90
91         def __getattr__(self, attr):
92                 return getattr(self._mface, attr)
93
94         def __cmp__(self, other):
95                 if other is None:
96                         return 1
97                 return cmp(self.index, other.index)
98
99         def __str__(self):
100                 return "<Face %d (%s)>"%(self.index, " ".join([str(v.index) for v in self.verts]))
101         
102         __repr__=__str__
103
104         def pivot_vertices(self, reverse, *vt):
105                 verts=self.verts[:]
106                 if reverse:
107                         verts.reverse()
108                 flags=[(v in vt) for v in verts]
109                 l=len(verts)
110                 for i in range(l):
111                         if flags[i] and not flags[(i+l-1)%l]:
112                                 return verts[i:]+verts[:i]
113
114         def get_edge(self, v1, v2):     
115                 key=make_edge_key(v1.index, v2.index)
116                 for e in self.edges:
117                         if e.key==key:
118                                 return e
119                 raise KeyError, "No edge %s"%(key,)
120
121
122 class Line:
123         def __init__(self, e):
124                 self.edge=e
125                 self.verts=[e.v1, e.v2]
126                 self.flag=False
127
128         def __str__(self):
129                 return "<Line (%d %d)>"%(self.verts[0].index, self.verts[1].index)
130
131         __repr__=__str__
132
133
134 class Mesh:
135         def __init__(self, m):
136                 self._mesh=m
137                 self.verts=[Vertex(v) for v in m.verts]
138                 self.faces=[Face(f) for f in m.faces]
139
140                 for f in self.faces:
141                         for i in range(len(f.verts)):
142                                 f.verts[i]=self.verts[f.verts[i].index]
143                                 f.verts[i].faces.append(f)
144
145                 self.edges=dict([(e.key, Edge(e)) for e in m.edges])
146                 for f in self.faces:
147                         for k in f.edge_keys:
148                                 e=self.edges[k]
149                                 e.faces.append(self.faces[f.index])
150                                 f.edges.append(e)
151
152                 self.lines=[Line(e) for e in self.edges.itervalues() if not e.faces]
153
154                 smooth_limit=math.cos(m.degr*math.pi/180)
155                 for e in self.edges.itervalues():
156                         e.v1=self.verts[e.v1.index]
157                         e.v2=self.verts[e.v2.index]
158                         e.check_smooth(smooth_limit)
159
160         def __getattr__(self, attr):
161                 return getattr(self._mesh, attr)
162
163         def split_vertices(self, find_group_func, debug):
164                 groups=[]
165                 for v in self.verts:
166                         for f in v.faces:
167                                 f.flag=False
168
169                         vg=[]
170                         for f in v.faces:
171                                 if not f.flag:
172                                         vg.append(find_group_func(v, f))
173
174                         groups.append(vg)
175
176                 for i in range(len(self.verts)):
177                         if len(groups[i])==1:
178                                 continue
179
180                         if debug:
181                                 print "Vertex %s has %d groups"%(self.verts[i], len(groups[i]))
182
183                         for g in groups[i][1:]:
184                                 v=Vertex(self.verts[i])
185                                 v.index=len(self.verts)
186                                 self.verts.append(v)
187
188                                 if debug:
189                                         print "  -> %d %s"%(v.index, [f.index for f in g])
190
191                                 for f in g:
192                                         for j in range(len(f.edges)):
193                                                 e=f.edges[j]
194
195                                                 if e.v1!=self.verts[i] and e.v2!=self.verts[i]:
196                                                         continue
197
198                                                 if debug:
199                                                         print "  Splitting edge %s with faces %s"%(e.key, e.faces)
200
201                                                 if e.other_face(f) not in g and len(e.faces)>=2:
202                                                         k=e.faces.index(f)
203                                                         e.faces.remove(f)
204                                                         e=Edge(e)
205                                                         f.edges[j]=e
206                                                         e.faces.append(f)
207                                                 else:
208                                                         del self.edges[e.key]
209
210                                                 if e.v1==self.verts[i]:
211                                                         e.v1=v
212                                                 elif e.v2==self.verts[i]:
213                                                         e.v2=v
214
215                                                 e.key=make_edge_key(e.v1.index, e.v2.index)
216                                                 self.edges[e.key]=e
217
218                                         self.verts[i].faces.remove(f)
219                                         f.verts[f.verts.index(self.verts[i])]=v
220                                         v.faces.append(f)
221
222         def split_smooth(self, debug=False):
223                 self.split_vertices(self.find_smooth_group, debug)
224
225         def split_uv(self, debug=False):
226                 self.split_vertices(self.find_uv_group, debug)
227
228         def find_smooth_group(self, vert, face):
229                 face.flag=True
230                 queue=[face]
231
232                 for f in queue:
233                         for e in f.edges:
234                                 other=e.other_face(f)
235                                 #if not other or other.index not in face_indices:
236                                 if other not in vert.faces:
237                                         continue
238
239                                 if e.smooth:
240                                         if not other.flag:
241                                                 other.flag=True
242                                                 queue.append(other)
243
244                 return queue
245
246         def find_uv_group(self, vert, face):
247                 uv=face.uv[face.verts.index(vert)]
248                 face.flag=True
249                 group=[face]
250                 for f in vert.faces:
251                         if not f.flag and f.uv[f.verts.index(vert)]==uv:
252                                 f.flag=True
253                                 group.append(f)
254                 return group
255
256         def compute_normals(self):
257                 for v in self.verts:
258                         if v.faces:
259                                 v.no=Blender.Mathutils.Vector()
260                                 for f in v.faces:
261                                         v.no+=f.no
262                                 v.no.normalize()
263                         else:
264                                 # XXX Should use edges to compute normal
265                                 v.no=Blender.Mathutils.Vector(0, 0, 1)
266
267         def compute_uv(self):
268                 for v in self.verts:
269                         if v.faces:
270                                 v.uv=v.faces[0].uv[v.faces[0].verts.index(v)]
271
272         def compute_tbn(self):
273                 for v in self.verts:
274                         v.tan=Blender.Mathutils.Vector()
275                         v.bino=Blender.Mathutils.Vector()
276                         for f in v.faces:
277                                 fverts=f.pivot_vertices(False, v)
278                                 v1=fverts[1]
279                                 v2=fverts[-1]
280                                 du1=v1.uv[0]-v.uv[0]
281                                 du2=v2.uv[0]-v.uv[0]
282                                 dv1=v1.uv[1]-v.uv[1]
283                                 dv2=v2.uv[1]-v.uv[1]
284                                 div=du1*dv2-du2*dv1
285                                 edge1=fverts[1].co-fverts[0].co
286                                 edge2=fverts[-1].co-fverts[0].co
287                                 v.tan+=(edge1*dv2-edge2*dv1)/div
288                                 v.bino+=(edge2*du1-edge1*du2)/div
289                         v.tan.normalize()
290                         v.bino.normalize()
291
292         def create_strip(self, face, reverse, debug):
293                 edge=None
294                 for e in face.edges:
295                         other=e.other_face(face)
296                         if other and not other.flag:
297                                 edge=e
298                                 break
299
300                 if not edge:
301                         return None
302
303                 if debug:
304                         print "Starting strip from %s, edge %s, reverse=%s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index), reverse)
305
306                 verts=face.pivot_vertices(reverse, edge.v1, edge.v2)
307                 if len(verts)==3:
308                         result=[verts[-1], verts[0]]
309                 else:
310                         result=[verts[-2], verts[-1]]
311
312                 while 1:
313                         verts=face.pivot_vertices(reverse, *result[-2:])
314                         k=len(result)%2
315                         if debug:
316                                 print "  Adding %s"%face
317
318                         face.flag=True
319                         if len(verts)==4 and not k:
320                                 result.append(verts[3])
321                         result.append(verts[2])
322                         if len(verts)==4 and k:
323                                 result.append(verts[3])
324
325                         edge=face.get_edge(*result[-2:])
326
327                         if debug:
328                                 print "  Next edge is %s"%(edge.key, )
329
330                         next=edge.other_face(face)
331                         if not next or next.flag:
332                                 break
333                         face=next
334
335                 if debug:
336                         print "  %s"%[v.index for v in result]
337
338                 return result
339
340
341 class Exporter:
342         def __init__(self, fn):
343                 self.filename=fn
344                 if fn==None:
345                         self.out_file=sys.stdout
346                 else:
347                         self.out_file=file(fn, "w")
348                 self.use_strips=True
349                 self.use_degen_tris=True
350                 self.optimize_locality=True
351                 self.export_lines=True
352                 self.tbn_vecs=False
353                 self.debug=False
354                 self.strip_debug=False
355                 self.split_debug=False
356
357         def get_locality(self, strip):
358                 total=0
359                 for i in range(1, len(strip)):
360                         if strip[i].index!=strip[i-1].index:
361                                 total+=1.0/(abs(strip[i].index-strip[i-1].index))
362                 return total/len(strip)
363
364         def get_followers(self, strip):
365                 result={}
366                 for i in range(len(strip)-1):
367                         v=strip[i]
368                         n=strip[i+1]
369                         if v.index!=n.index:
370                                 if v.index not in result:
371                                         result[v.index]={}
372                                 if n.index not in result[v.index]:
373                                         result[v.index][n.index]=1
374                                 else:
375                                         result[v.index][n.index]+=1
376                 return result
377
378         def export(self):
379                 scene=bpy.data.scenes.active
380
381                 obj=scene.objects.active
382                 if obj.getType()!="Mesh":
383                         raise Exception, "Can only export Mesh data"
384
385                 mesh=Mesh(obj.getData(mesh=True))
386
387                 if self.debug:
388                         ntris=sum([len(f.verts)-2 for f in mesh.faces])
389                         print "Starting with %d vertices, %d faces (%d triangles) and %d edges"%(len(mesh.verts), len(mesh.faces), ntris, len(mesh.edges))
390
391                 mesh.split_smooth(self.split_debug)
392
393                 if self.debug:
394                         print "After smooth splitting %d vertices and %d edges"%(len(mesh.verts), len(mesh.edges))
395
396                 mesh.compute_normals()
397
398                 if mesh.faceUV:
399                         mesh.split_uv(self.split_debug)
400                         if self.debug:
401                                 print "After UV splitting %d vertices and %d edges"%(len(mesh.verts), len(mesh.edges))
402
403                         mesh.compute_uv()
404                         if self.tbn_vecs:
405                                 mesh.compute_tbn()
406
407                 strips=[]
408                 if self.use_strips:
409                         for f in mesh.faces:
410                                 f.flag=False
411
412                         while 1:
413                                 best=5
414                                 face=None
415                                 for f in mesh.faces:
416                                         if f.flag:
417                                                 continue
418                                         score=0
419                                         for e in f.edges:
420                                                 other=e.other_face(f)
421                                                 if other and not other.flag:
422                                                         score+=1
423                                         if score>0 and score<best:
424                                                 face=f
425                                                 best=score
426
427                                 if not face:
428                                         break
429
430                                 strip=mesh.create_strip(face, self.use_degen_tris and sum([len(s) for s in strips])%2, self.strip_debug)
431                                 if strip:
432                                         strips.append(strip)
433
434                         if self.debug:
435                                 print "%d strips:"%len(strips)
436                                 for i in range(len(strips)):
437                                         print "  %d: %d indices"%(i, len(strips[i]))
438                                 print "%d loose faces"%len([f for f in mesh.faces if not f.flag])
439                                 nind=sum([len(s) for s in strips])+sum([len(f.verts) for f in mesh.faces if not f.flag])
440                                 print "%d indices total"%nind
441
442                         if self.use_degen_tris and strips:
443                                 big_strip=[]
444                                 for s in strips:
445                                         if big_strip:
446                                                 big_strip+=[big_strip[-1], s[0]]
447                                         big_strip+=s
448
449                                 for f in mesh.faces:
450                                         if not f.flag:
451                                                 if len(big_strip)%2:
452                                                         order=(-1, -2, 0, 1)
453                                                 else:
454                                                         order=(0, 1, -1, -2)
455                                                 if big_strip:
456                                                         big_strip+=[big_strip[-1], f.verts[order[0]]]
457                                                 big_strip+=[f.verts[i] for i in order[:len(f.verts)]]
458                                                 f.flag=True
459
460                                 strips=[big_strip]
461                                 
462                                 if self.debug:
463                                         nind=len(big_strip)
464                                         print "Big strip has %d indices"%len(big_strip)
465
466                 if self.debug:
467                         print "%.2f indices per triangle"%(float(nind)/max(ntris, 1))
468                         print "Locality before optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
469
470                 if self.optimize_locality and self.use_strips and strips:
471                         followers={}
472                         for s in strips:
473                                 followers.update(self.get_followers(s))
474
475                         verts2=[]
476                         vert=strips[0][0]
477                         while 1:
478                                 vert.flag=True
479                                 verts2.append(vert)
480
481                                 next=None
482                                 if vert.index in followers:
483                                         flw=followers[vert.index]
484                                         best=0
485                                         for n in flw:
486                                                 if flw[n]>best and not mesh.verts[n].flag:
487                                                         next=mesh.verts[n]
488                                                         best=flw[n]+0.9/abs(vert.index-n)
489
490                                 if not next:
491                                         for v in mesh.verts:
492                                                 if not v.flag:
493                                                         next=v
494                                                         break
495                                         if not next:
496                                                 break
497
498                                 vert=next
499
500                         mesh.verts=verts2
501
502                         for i in range(len(mesh.verts)):
503                                 mesh.verts[i].index=i
504
505                         if self.debug:
506                                 print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
507
508                 self.out_file.write("vertices NORMAL3")
509                 if mesh.faceUV:
510                         self.out_file.write("_TEXCOORD2")
511                         if self.tbn_vecs:
512                                 self.out_file.write("_ATTRIB33_ATTRIB34")
513                 self.out_file.write("_VERTEX3\n{\n")
514                 norm=None
515                 uv=None
516                 tan=None
517                 bino=None
518                 for v in mesh.verts:
519                         if v.no!=norm:
520                                 self.out_file.write("\tnormal3 %f %f %f;\n"%tuple(v.no))
521                                 norm=v.no
522                         if v.uv!=uv:
523                                 self.out_file.write("\ttexcoord2 %f %f;\n"%tuple(v.uv))
524                                 uv=v.uv
525                         if v.tan!=tan:
526                                 self.out_file.write("\tattrib3 3 %f %f %f;\n"%tuple(v.tan))
527                                 tan=v.tan
528                         if v.bino!=bino:
529                                 self.out_file.write("\tattrib3 4 %f %f %f;\n"%tuple(v.bino))
530                                 bino=v.bino
531                         self.out_file.write("\tvertex3 %f %f %f;\n"%tuple(v.co))
532                 self.out_file.write("};\n")
533                 for s in strips:
534                         self.out_file.write("batch TRIANGLE_STRIP\n{\n\tindices")
535                         n=0
536                         for v in s:
537                                 self.out_file.write(" %u"%v.index)
538                                 n+=1;
539                                 if n%32==0:
540                                         self.out_file.write(";\n\tindices")
541                         self.out_file.write(";\n};\n")
542
543                 first=True
544                 for f in mesh.faces:
545                         if not f.flag:
546                                 if first:
547                                         self.out_file.write("batch TRIANGLES\n{\n")
548                                         first=False
549                                 for i in range(2, len(f.verts)):
550                                         self.out_file.write("\tindices %u %u %u;\n"%(f.verts[0].index, f.verts[i-1].index, f.verts[i].index))
551                 if not first:
552                         self.out_file.write("};\n")
553
554                 if self.export_lines and mesh.lines:
555                         self.out_file.write("batch LINES\n{\n")
556                         for l in mesh.lines:
557                                 self.out_file.write("\tindices %u %u;\n"%(l.verts[0].index, l.verts[1].index))
558                         self.out_file.write("};\n")
559
560
561 class FrontEnd:
562         def __init__(self):
563                 self.config=Blender.Registry.GetKey('mspgl_export', True) or {}
564                 self.temp_config=Blender.Registry.GetKey('mspgl_export_temp') or {}
565
566         def run(self):
567                 self.use_strips=Blender.Draw.Create(self.config.get('use_strips', True))
568                 self.use_degen_tris=Blender.Draw.Create(self.config.get('use_degen_tris', True))
569                 self.optimize_locality=Blender.Draw.Create(self.config.get('optimize_locality', True))
570                 self.export_lines=Blender.Draw.Create(self.config.get('export_lines', False))
571                 self.tbn_vecs=Blender.Draw.Create(self.config.get('tbn_vecs', False))
572                 self.debug=Blender.Draw.Create(self.config.get('debug', False))
573                 self.strip_debug=Blender.Draw.Create(self.config.get('strip_debug', False))
574                 self.split_debug=Blender.Draw.Create(self.config.get('split_debug', False))
575                 ret=Blender.Draw.PupBlock("Export MSP GL mesh",
576                         [("Use strips", self.use_strips, "Generage OpenGL triangle strips"),
577                                 ("Use degen tris", self.use_degen_tris, "Use degenerate triangles to combine triangle strips"),
578                                 ("Optimize locality", self.optimize_locality),
579                                 ("Export lines", self.export_lines, "Export lone edges as lines"),
580                                 ("Compute T/B vecs", self.tbn_vecs, "Compute tangent/binormal vectors for bumpmapping"),
581                                 ("Debugging options"),
582                                 ("Debug", self.debug),
583                                 ("Debug strips", self.strip_debug),
584                                 ("Debug splitting", self.split_debug)])
585                 if ret:
586                         dirname=self.temp_config.get("dirname", Blender.sys.dirname(Blender.Get("filename")))
587                         obj=bpy.data.scenes.active.objects.active
588                         Blender.Window.FileSelector(self.export, "Export MSP GL mesh", "%s/%s.mesh"%(dirname, obj.name))
589
590         def draw(self):
591                 pass
592
593         def export(self, fn):
594                 self.config['use_strips']=self.use_strips.val
595                 self.config['use_degen_tris']=self.use_degen_tris.val
596                 self.config['optimize_locality']=self.optimize_locality.val
597                 self.config['export_lines']=self.export_lines.val
598                 self.config['tbn_vecs']=self.tbn_vecs.val
599                 self.config['debug']=self.debug.val
600                 self.config['strip_debug']=self.strip_debug.val
601                 self.config['split_debug']=self.split_debug.val
602                 Blender.Registry.SetKey('mspgl_export', self.config, True)
603
604                 import os
605                 self.temp_config["dirname"]=os.path.dirname(fn)
606                 Blender.Registry.SetKey('mspgl_export_temp', self.temp_config)
607
608                 exp=Exporter(fn)
609                 exp.use_strips=self.use_strips.val
610                 exp.use_degen_tris=self.use_degen_tris.val
611                 exp.optimize_locality=self.optimize_locality.val
612                 exp.export_lines=self.export_lines.val
613                 exp.tbn_vecs=self.tbn_vecs.val
614                 exp.debug=self.debug.val
615                 exp.strip_debug=self.strip_debug.val
616                 exp.split_debug=self.split_debug.val
617                 exp.export()
618
619
620 if __name__=="__main__":
621         fe=FrontEnd()
622         fe.run()