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Add a missing symmetry to linking variables
[libs/gl.git] / gl.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <registry>
3     <comment>
4 Copyright (c) 2013-2016 The Khronos Group Inc.
5
6 Permission is hereby granted, free of charge, to any person obtaining a
7 copy of this software and/or associated documentation files (the
8 "Materials"), to deal in the Materials without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Materials, and to
11 permit persons to whom the Materials are furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice shall be included
15 in all copies or substantial portions of the Materials.
16
17 THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24
25 ------------------------------------------------------------------------
26
27 This file, gl.xml, is the OpenGL and OpenGL API Registry. The older
28 ".spec" file format has been retired and will no longer be updated with
29 new extensions and API versions. The canonical version of the registry,
30 together with documentation, schema, and Python generator scripts used
31 to generate C header files for OpenGL and OpenGL ES, can always be found
32 in the Khronos Registry at
33         http://www.opengl.org/registry/
34     </comment>
35
36     <!-- SECTION: GL type definitions. -->
37     <types>
38             <!-- These are dependencies GL types require to be declared legally -->
39         <type name="stddef">#include &lt;stddef.h&gt;</type>
40         <type name="khrplatform">#include &lt;KHR/khrplatform.h&gt;</type>
41         <type name="inttypes">#ifndef GLEXT_64_TYPES_DEFINED
42 /* This code block is duplicated in glxext.h, so must be protected */
43 #define GLEXT_64_TYPES_DEFINED
44 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
45 /* (as used in the GL_EXT_timer_query extension). */
46 #if defined(__STDC_VERSION__) &amp;&amp; __STDC_VERSION__ &gt;= 199901L
47 #include &lt;inttypes.h&gt;
48 #elif defined(__sun__) || defined(__digital__)
49 #include &lt;inttypes.h&gt;
50 #if defined(__STDC__)
51 #if defined(__arch64__) || defined(_LP64)
52 typedef long int int64_t;
53 typedef unsigned long int uint64_t;
54 #else
55 typedef long long int int64_t;
56 typedef unsigned long long int uint64_t;
57 #endif /* __arch64__ */
58 #endif /* __STDC__ */
59 #elif defined( __VMS ) || defined(__sgi)
60 #include &lt;inttypes.h&gt;
61 #elif defined(__SCO__) || defined(__USLC__)
62 #include &lt;stdint.h&gt;
63 #elif defined(__UNIXOS2__) || defined(__SOL64__)
64 typedef long int int32_t;
65 typedef long long int int64_t;
66 typedef unsigned long long int uint64_t;
67 #elif defined(_WIN32) &amp;&amp; defined(__GNUC__)
68 #include &lt;stdint.h&gt;
69 #elif defined(_WIN32)
70 typedef __int32 int32_t;
71 typedef __int64 int64_t;
72 typedef unsigned __int64 uint64_t;
73 #else
74 /* Fallback if nothing above works */
75 #include &lt;inttypes.h&gt;
76 #endif
77 #endif</type>
78             <!-- These are actual GL types -->
79         <type>typedef unsigned int <name>GLenum</name>;</type>
80         <type>typedef unsigned char <name>GLboolean</name>;</type>
81         <type>typedef unsigned int <name>GLbitfield</name>;</type>
82         <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
83         <type>typedef signed char <name>GLbyte</name>;</type>
84         <type>typedef short <name>GLshort</name>;</type>
85         <type>typedef int <name>GLint</name>;</type>
86         <type>typedef int <name>GLclampx</name>;</type>
87         <type>typedef unsigned char <name>GLubyte</name>;</type>
88         <type>typedef unsigned short <name>GLushort</name>;</type>
89         <type>typedef unsigned int <name>GLuint</name>;</type>
90         <type>typedef int <name>GLsizei</name>;</type>
91         <type>typedef float <name>GLfloat</name>;</type>
92         <type>typedef float <name>GLclampf</name>;</type>
93         <type>typedef double <name>GLdouble</name>;</type>
94         <type>typedef double <name>GLclampd</name>;</type>
95         <type>typedef void *<name>GLeglImageOES</name>;</type>
96         <type>typedef char <name>GLchar</name>;</type>
97         <type>typedef char <name>GLcharARB</name>;</type>
98         <type name="GLhandleARB">#ifdef __APPLE__
99 typedef void *GLhandleARB;
100 #else
101 typedef unsigned int GLhandleARB;
102 #endif</type>
103         <type>typedef unsigned short <name>GLhalfARB</name>;</type>
104         <type>typedef unsigned short <name>GLhalf</name>;</type>
105         <type comment="Must be 32 bits">typedef GLint <name>GLfixed</name>;</type>
106         <type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type>
107         <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptr</name>;</type>
108         <type requires="inttypes">typedef int64_t <name>GLint64</name>;</type>
109         <type requires="inttypes">typedef uint64_t <name>GLuint64</name>;</type>
110         <type requires="stddef">typedef ptrdiff_t <name>GLintptrARB</name>;</type>
111         <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptrARB</name>;</type>
112         <type requires="inttypes">typedef int64_t <name>GLint64EXT</name>;</type>
113         <type requires="inttypes">typedef uint64_t <name>GLuint64EXT</name>;</type>
114         <type>typedef struct __GLsync *<name>GLsync</name>;</type>
115         <type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
116         <type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
117         <type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
118         <type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
119         <type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
120             <!-- GLES 1 types -->
121         <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
122             <!-- GLES 1/2 types (tagged for GLES 1) -->
123         <type api="gles1" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
124         <type api="gles1" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
125         <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
126         <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
127         <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
128         <type api="gles1" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
129         <type api="gles1" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
130         <type api="gles1" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
131         <type api="gles1" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
132             <!-- GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) -->
133         <type api="gles2" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
134         <type api="gles2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
135         <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
136         <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
137         <type api="gles2" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
138         <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
139         <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
140         <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
141         <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
142         <type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
143         <type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
144             <!-- GLES 2 types (none currently) -->
145             <!-- GLSC 2 types -->
146         <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
147         <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
148         <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
149         <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
150             <!-- Vendor extension types -->
151         <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
152         <type>typedef unsigned short <name>GLhalfNV</name>;</type>
153         <type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
154     </types>
155
156     <!-- SECTION: GL parameter class type definitions. -->
157
158     <groups>
159         <group name="AccumOp">
160             <enum name="GL_ACCUM"/>
161             <enum name="GL_LOAD"/>
162             <enum name="GL_RETURN"/>
163             <enum name="GL_MULT"/>
164             <enum name="GL_ADD"/>
165         </group>
166
167         <group name="AttribMask">
168             <enum name="GL_ACCUM_BUFFER_BIT"/>
169             <enum name="GL_ALL_ATTRIB_BITS"/>
170             <enum name="GL_COLOR_BUFFER_BIT"/>
171             <enum name="GL_CURRENT_BIT"/>
172             <enum name="GL_DEPTH_BUFFER_BIT"/>
173             <enum name="GL_ENABLE_BIT"/>
174             <enum name="GL_EVAL_BIT"/>
175             <enum name="GL_FOG_BIT"/>
176             <enum name="GL_HINT_BIT"/>
177             <enum name="GL_LIGHTING_BIT"/>
178             <enum name="GL_LINE_BIT"/>
179             <enum name="GL_LIST_BIT"/>
180             <enum name="GL_MULTISAMPLE_BIT"/>
181             <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
182             <enum name="GL_MULTISAMPLE_BIT_ARB"/>
183             <enum name="GL_MULTISAMPLE_BIT_EXT"/>
184             <enum name="GL_PIXEL_MODE_BIT"/>
185             <enum name="GL_POINT_BIT"/>
186             <enum name="GL_POLYGON_BIT"/>
187             <enum name="GL_POLYGON_STIPPLE_BIT"/>
188             <enum name="GL_SCISSOR_BIT"/>
189             <enum name="GL_STENCIL_BUFFER_BIT"/>
190             <enum name="GL_TEXTURE_BIT"/>
191             <enum name="GL_TRANSFORM_BIT"/>
192             <enum name="GL_VIEWPORT_BIT"/>
193         </group>
194
195         <group name="AlphaFunction">
196             <enum name="GL_ALWAYS"/>
197             <enum name="GL_EQUAL"/>
198             <enum name="GL_GEQUAL"/>
199             <enum name="GL_GREATER"/>
200             <enum name="GL_LEQUAL"/>
201             <enum name="GL_LESS"/>
202             <enum name="GL_NEVER"/>
203             <enum name="GL_NOTEQUAL"/>
204         </group>
205
206         <group name="BlendEquationModeEXT">
207             <enum name="GL_ALPHA_MAX_SGIX"/>
208             <enum name="GL_ALPHA_MIN_SGIX"/>
209             <enum name="GL_FUNC_ADD_EXT"/>
210             <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
211             <enum name="GL_FUNC_SUBTRACT_EXT"/>
212             <enum name="GL_LOGIC_OP"/>
213             <enum name="GL_MAX_EXT"/>
214             <enum name="GL_MIN_EXT"/>
215         </group>
216
217         <group name="BlendingFactorDest">
218             <enum name="GL_CONSTANT_ALPHA_EXT"/>
219             <enum name="GL_CONSTANT_COLOR_EXT"/>
220             <enum name="GL_DST_ALPHA"/>
221             <enum name="GL_ONE"/>
222             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
223             <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
224             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
225             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
226             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
227             <enum name="GL_SRC_ALPHA"/>
228             <enum name="GL_SRC_COLOR"/>
229             <enum name="GL_ZERO"/>
230         </group>
231
232         <group name="BlendingFactorSrc">
233             <enum name="GL_CONSTANT_ALPHA_EXT"/>
234             <enum name="GL_CONSTANT_COLOR_EXT"/>
235             <enum name="GL_DST_ALPHA"/>
236             <enum name="GL_DST_COLOR"/>
237             <enum name="GL_ONE"/>
238             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
239             <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
240             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
241             <enum name="GL_ONE_MINUS_DST_COLOR"/>
242             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
243             <enum name="GL_SRC_ALPHA"/>
244             <enum name="GL_SRC_ALPHA_SATURATE"/>
245             <enum name="GL_ZERO"/>
246         </group>
247
248         <group name="Boolean">
249             <enum name="GL_FALSE"/>
250             <enum name="GL_TRUE"/>
251         </group>
252
253         <group name="ClearBufferMask">
254             <enum name="GL_ACCUM_BUFFER_BIT"/>
255             <enum name="GL_COLOR_BUFFER_BIT"/>
256             <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
257             <enum name="GL_DEPTH_BUFFER_BIT"/>
258             <enum name="GL_STENCIL_BUFFER_BIT"/>
259         </group>
260
261         <group name="ClientAttribMask">
262             <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
263             <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
264             <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
265         </group>
266
267         <group name="ClipPlaneName">
268             <enum name="GL_CLIP_DISTANCE0"/>
269             <enum name="GL_CLIP_DISTANCE1"/>
270             <enum name="GL_CLIP_DISTANCE2"/>
271             <enum name="GL_CLIP_DISTANCE3"/>
272             <enum name="GL_CLIP_DISTANCE4"/>
273             <enum name="GL_CLIP_DISTANCE5"/>
274             <enum name="GL_CLIP_DISTANCE6"/>
275             <enum name="GL_CLIP_DISTANCE7"/>
276             <enum name="GL_CLIP_PLANE0"/>
277             <enum name="GL_CLIP_PLANE1"/>
278             <enum name="GL_CLIP_PLANE2"/>
279             <enum name="GL_CLIP_PLANE3"/>
280             <enum name="GL_CLIP_PLANE4"/>
281             <enum name="GL_CLIP_PLANE5"/>
282         </group>
283
284         <group name="ColorMaterialFace">
285             <enum name="GL_BACK"/>
286             <enum name="GL_FRONT"/>
287             <enum name="GL_FRONT_AND_BACK"/>
288         </group>
289
290         <group name="ColorMaterialParameter">
291             <enum name="GL_AMBIENT"/>
292             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
293             <enum name="GL_DIFFUSE"/>
294             <enum name="GL_EMISSION"/>
295             <enum name="GL_SPECULAR"/>
296         </group>
297
298         <group name="ColorPointerType">
299             <enum name="GL_BYTE"/>
300             <enum name="GL_DOUBLE"/>
301             <enum name="GL_FLOAT"/>
302             <enum name="GL_INT"/>
303             <enum name="GL_SHORT"/>
304             <enum name="GL_UNSIGNED_BYTE"/>
305             <enum name="GL_UNSIGNED_INT"/>
306             <enum name="GL_UNSIGNED_SHORT"/>
307         </group>
308
309         <group name="ColorTableParameterPNameSGI">
310             <enum name="GL_COLOR_TABLE_BIAS"/>
311             <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
312             <enum name="GL_COLOR_TABLE_SCALE"/>
313             <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
314         </group>
315
316         <group name="ColorTableTargetSGI">
317             <enum name="GL_COLOR_TABLE"/>
318             <enum name="GL_COLOR_TABLE_SGI"/>
319             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
320             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
321             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
322             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
323             <enum name="GL_PROXY_COLOR_TABLE"/>
324             <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
325             <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
326             <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
327             <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
328             <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
329             <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
330             <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
331         </group>
332
333         <group name="ContextFlagMask">
334             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
335             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
336             <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
337             <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
338             <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
339         </group>
340
341         <group name="ContextProfileMask">
342             <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
343             <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
344         </group>
345
346         <group name="ConvolutionBorderModeEXT">
347             <enum name="GL_REDUCE"/>
348             <enum name="GL_REDUCE_EXT"/>
349         </group>
350
351         <group name="ConvolutionParameterEXT">
352             <enum name="GL_CONVOLUTION_BORDER_MODE"/>
353             <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
354             <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
355             <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
356             <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
357             <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
358         </group>
359
360         <group name="ConvolutionTargetEXT">
361             <enum name="GL_CONVOLUTION_1D"/>
362             <enum name="GL_CONVOLUTION_1D_EXT"/>
363             <enum name="GL_CONVOLUTION_2D"/>
364             <enum name="GL_CONVOLUTION_2D_EXT"/>
365         </group>
366
367         <group name="CullFaceMode">
368             <enum name="GL_BACK"/>
369             <enum name="GL_FRONT"/>
370             <enum name="GL_FRONT_AND_BACK"/>
371         </group>
372
373         <group name="DataType" comment="See enums block below"/>
374
375         <group name="DepthFunction">
376             <enum name="GL_ALWAYS"/>
377             <enum name="GL_EQUAL"/>
378             <enum name="GL_GEQUAL"/>
379             <enum name="GL_GREATER"/>
380             <enum name="GL_LEQUAL"/>
381             <enum name="GL_LESS"/>
382             <enum name="GL_NEVER"/>
383             <enum name="GL_NOTEQUAL"/>
384         </group>
385
386         <group name="DrawBufferMode">
387             <enum name="GL_AUX0"/>
388             <enum name="GL_AUX1"/>
389             <enum name="GL_AUX2"/>
390             <enum name="GL_AUX3"/>
391             <enum name="GL_BACK"/>
392             <enum name="GL_BACK_LEFT"/>
393             <enum name="GL_BACK_RIGHT"/>
394             <enum name="GL_FRONT"/>
395             <enum name="GL_FRONT_AND_BACK"/>
396             <enum name="GL_FRONT_LEFT"/>
397             <enum name="GL_FRONT_RIGHT"/>
398             <enum name="GL_LEFT"/>
399             <enum name="GL_NONE"/>
400             <enum name="GL_NONE_OES"/>
401             <enum name="GL_RIGHT"/>
402         </group>
403
404         <group name="EnableCap">
405             <enum name="GL_ALPHA_TEST"/>
406             <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
407             <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
408             <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
409             <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
410             <enum name="GL_AUTO_NORMAL"/>
411             <enum name="GL_BLEND"/>
412             <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
413             <enum name="GL_CLIP_PLANE0"/>
414             <enum name="GL_CLIP_PLANE1"/>
415             <enum name="GL_CLIP_PLANE2"/>
416             <enum name="GL_CLIP_PLANE3"/>
417             <enum name="GL_CLIP_PLANE4"/>
418             <enum name="GL_CLIP_PLANE5"/>
419             <enum name="GL_COLOR_ARRAY"/>
420             <enum name="GL_COLOR_LOGIC_OP"/>
421             <enum name="GL_COLOR_MATERIAL"/>
422             <enum name="GL_COLOR_TABLE_SGI"/>
423             <enum name="GL_CONVOLUTION_1D_EXT"/>
424             <enum name="GL_CONVOLUTION_2D_EXT"/>
425             <enum name="GL_CULL_FACE"/>
426             <enum name="GL_DEPTH_TEST"/>
427             <enum name="GL_DITHER"/>
428             <enum name="GL_EDGE_FLAG_ARRAY"/>
429             <enum name="GL_FOG"/>
430             <enum name="GL_FOG_OFFSET_SGIX"/>
431             <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
432             <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
433             <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
434             <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
435             <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
436             <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
437             <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
438             <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
439             <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
440             <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
441             <enum name="GL_FRAMEZOOM_SGIX"/>
442             <enum name="GL_HISTOGRAM_EXT"/>
443             <enum name="GL_INDEX_ARRAY"/>
444             <enum name="GL_INDEX_LOGIC_OP"/>
445             <enum name="GL_INTERLACE_SGIX"/>
446             <enum name="GL_IR_INSTRUMENT1_SGIX"/>
447             <enum name="GL_LIGHT0"/>
448             <enum name="GL_LIGHT1"/>
449             <enum name="GL_LIGHT2"/>
450             <enum name="GL_LIGHT3"/>
451             <enum name="GL_LIGHT4"/>
452             <enum name="GL_LIGHT5"/>
453             <enum name="GL_LIGHT6"/>
454             <enum name="GL_LIGHT7"/>
455             <enum name="GL_LIGHTING"/>
456             <enum name="GL_LINE_SMOOTH"/>
457             <enum name="GL_LINE_STIPPLE"/>
458             <enum name="GL_MAP1_COLOR_4"/>
459             <enum name="GL_MAP1_INDEX"/>
460             <enum name="GL_MAP1_NORMAL"/>
461             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
462             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
463             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
464             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
465             <enum name="GL_MAP1_VERTEX_3"/>
466             <enum name="GL_MAP1_VERTEX_4"/>
467             <enum name="GL_MAP2_COLOR_4"/>
468             <enum name="GL_MAP2_INDEX"/>
469             <enum name="GL_MAP2_NORMAL"/>
470             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
471             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
472             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
473             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
474             <enum name="GL_MAP2_VERTEX_3"/>
475             <enum name="GL_MAP2_VERTEX_4"/>
476             <enum name="GL_MINMAX_EXT"/>
477             <enum name="GL_MULTISAMPLE_SGIS"/>
478             <enum name="GL_NORMALIZE"/>
479             <enum name="GL_NORMAL_ARRAY"/>
480             <enum name="GL_PIXEL_TEXTURE_SGIS"/>
481             <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
482             <enum name="GL_POINT_SMOOTH"/>
483             <enum name="GL_POLYGON_OFFSET_FILL"/>
484             <enum name="GL_POLYGON_OFFSET_LINE"/>
485             <enum name="GL_POLYGON_OFFSET_POINT"/>
486             <enum name="GL_POLYGON_SMOOTH"/>
487             <enum name="GL_POLYGON_STIPPLE"/>
488             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
489             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
490             <enum name="GL_REFERENCE_PLANE_SGIX"/>
491             <enum name="GL_RESCALE_NORMAL_EXT"/>
492             <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
493             <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
494             <enum name="GL_SAMPLE_MASK_SGIS"/>
495             <enum name="GL_SCISSOR_TEST"/>
496             <enum name="GL_SEPARABLE_2D_EXT"/>
497             <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
498             <enum name="GL_SPRITE_SGIX"/>
499             <enum name="GL_STENCIL_TEST"/>
500             <enum name="GL_TEXTURE_1D"/>
501             <enum name="GL_TEXTURE_2D"/>
502             <enum name="GL_TEXTURE_3D_EXT"/>
503             <enum name="GL_TEXTURE_4D_SGIS"/>
504             <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
505             <enum name="GL_TEXTURE_COORD_ARRAY"/>
506             <enum name="GL_TEXTURE_GEN_Q"/>
507             <enum name="GL_TEXTURE_GEN_R"/>
508             <enum name="GL_TEXTURE_GEN_S"/>
509             <enum name="GL_TEXTURE_GEN_T"/>
510             <enum name="GL_VERTEX_ARRAY"/>
511         </group>
512
513         <group name="ErrorCode">
514             <enum name="GL_INVALID_ENUM"/>
515             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
516             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
517             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
518             <enum name="GL_INVALID_OPERATION"/>
519             <enum name="GL_INVALID_VALUE"/>
520             <enum name="GL_NO_ERROR"/>
521             <enum name="GL_OUT_OF_MEMORY"/>
522             <enum name="GL_STACK_OVERFLOW"/>
523             <enum name="GL_STACK_UNDERFLOW"/>
524             <enum name="GL_TABLE_TOO_LARGE"/>
525             <enum name="GL_TABLE_TOO_LARGE_EXT"/>
526             <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
527         </group>
528
529         <group name="FeedbackType">
530             <enum name="GL_2D"/>
531             <enum name="GL_3D"/>
532             <enum name="GL_3D_COLOR"/>
533             <enum name="GL_3D_COLOR_TEXTURE"/>
534             <enum name="GL_4D_COLOR_TEXTURE"/>
535         </group>
536
537         <group name="FeedBackToken">
538             <enum name="GL_BITMAP_TOKEN"/>
539             <enum name="GL_COPY_PIXEL_TOKEN"/>
540             <enum name="GL_DRAW_PIXEL_TOKEN"/>
541             <enum name="GL_LINE_RESET_TOKEN"/>
542             <enum name="GL_LINE_TOKEN"/>
543             <enum name="GL_PASS_THROUGH_TOKEN"/>
544             <enum name="GL_POINT_TOKEN"/>
545             <enum name="GL_POLYGON_TOKEN"/>
546         </group>
547
548         <group name="FfdMaskSGIX" comment="See enums section below. Was SGIXFfdMask"/>
549
550         <group name="FfdTargetSGIX">
551             <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
552             <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
553         </group>
554
555         <group name="FogCoordinatePointerType">
556             <enum name="GL_FLOAT"/>
557             <enum name="GL_DOUBLE"/>
558         </group>
559
560         <group name="FogMode">
561             <enum name="GL_EXP"/>
562             <enum name="GL_EXP2"/>
563             <enum name="GL_FOG_FUNC_SGIS"/>
564             <enum name="GL_LINEAR"/>
565         </group>
566
567         <group name="FogParameter">
568             <enum name="GL_FOG_COLOR"/>
569             <enum name="GL_FOG_DENSITY"/>
570             <enum name="GL_FOG_END"/>
571             <enum name="GL_FOG_INDEX"/>
572             <enum name="GL_FOG_MODE"/>
573             <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
574             <enum name="GL_FOG_START"/>
575         </group>
576
577         <group name="FogPointerTypeEXT">
578             <enum name="GL_FLOAT"/>
579             <enum name="GL_DOUBLE"/>
580         </group>
581
582         <group name="FogPointerTypeIBM">
583             <enum name="GL_FLOAT"/>
584             <enum name="GL_DOUBLE"/>
585         </group>
586
587         <group name="FragmentLightModelParameterSGIX">
588             <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
589             <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
590             <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
591             <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
592         </group>
593
594         <group name="FrontFaceDirection">
595             <enum name="GL_CCW"/>
596             <enum name="GL_CW"/>
597         </group>
598
599         <group name="GetColorTableParameterPNameSGI">
600             <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
601             <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
602             <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
603             <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
604             <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
605             <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
606             <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
607             <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
608             <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
609             <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
610         </group>
611
612         <group name="GetConvolutionParameter">
613             <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
614             <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
615             <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
616             <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
617             <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
618             <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
619             <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
620             <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
621         </group>
622
623         <group name="GetHistogramParameterPNameEXT">
624             <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
625             <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
626             <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
627             <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
628             <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
629             <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
630             <enum name="GL_HISTOGRAM_SINK_EXT"/>
631             <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
632         </group>
633
634         <group name="GetMapQuery">
635             <enum name="GL_COEFF"/>
636             <enum name="GL_DOMAIN"/>
637             <enum name="GL_ORDER"/>
638         </group>
639
640         <group name="GetMinmaxParameterPNameEXT">
641             <enum name="GL_MINMAX_FORMAT"/>
642             <enum name="GL_MINMAX_FORMAT_EXT"/>
643             <enum name="GL_MINMAX_SINK"/>
644             <enum name="GL_MINMAX_SINK_EXT"/>
645         </group>
646
647         <group name="GetPixelMap">
648             <enum name="GL_PIXEL_MAP_A_TO_A"/>
649             <enum name="GL_PIXEL_MAP_B_TO_B"/>
650             <enum name="GL_PIXEL_MAP_G_TO_G"/>
651             <enum name="GL_PIXEL_MAP_I_TO_A"/>
652             <enum name="GL_PIXEL_MAP_I_TO_B"/>
653             <enum name="GL_PIXEL_MAP_I_TO_G"/>
654             <enum name="GL_PIXEL_MAP_I_TO_I"/>
655             <enum name="GL_PIXEL_MAP_I_TO_R"/>
656             <enum name="GL_PIXEL_MAP_R_TO_R"/>
657             <enum name="GL_PIXEL_MAP_S_TO_S"/>
658         </group>
659
660         <group name="GetPName">
661             <enum name="GL_ACCUM_ALPHA_BITS"/>
662             <enum name="GL_ACCUM_BLUE_BITS"/>
663             <enum name="GL_ACCUM_CLEAR_VALUE"/>
664             <enum name="GL_ACCUM_GREEN_BITS"/>
665             <enum name="GL_ACCUM_RED_BITS"/>
666             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
667             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
668             <enum name="GL_ALPHA_BIAS"/>
669             <enum name="GL_ALPHA_BITS"/>
670             <enum name="GL_ALPHA_SCALE"/>
671             <enum name="GL_ALPHA_TEST"/>
672             <enum name="GL_ALPHA_TEST_FUNC"/>
673             <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
674             <enum name="GL_ALPHA_TEST_QCOM"/>
675             <enum name="GL_ALPHA_TEST_REF"/>
676             <enum name="GL_ALPHA_TEST_REF_QCOM"/>
677             <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
678             <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
679             <enum name="GL_ASYNC_MARKER_SGIX"/>
680             <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
681             <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
682             <enum name="GL_ATTRIB_STACK_DEPTH"/>
683             <enum name="GL_AUTO_NORMAL"/>
684             <enum name="GL_AUX_BUFFERS"/>
685             <enum name="GL_BLEND"/>
686             <enum name="GL_BLEND_COLOR_EXT"/>
687             <enum name="GL_BLEND_DST"/>
688             <enum name="GL_BLEND_EQUATION_EXT"/>
689             <enum name="GL_BLEND_SRC"/>
690             <enum name="GL_BLUE_BIAS"/>
691             <enum name="GL_BLUE_BITS"/>
692             <enum name="GL_BLUE_SCALE"/>
693             <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
694             <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
695             <enum name="GL_CLIP_PLANE0"/>
696             <enum name="GL_CLIP_PLANE1"/>
697             <enum name="GL_CLIP_PLANE2"/>
698             <enum name="GL_CLIP_PLANE3"/>
699             <enum name="GL_CLIP_PLANE4"/>
700             <enum name="GL_CLIP_PLANE5"/>
701             <enum name="GL_COLOR_ARRAY"/>
702             <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
703             <enum name="GL_COLOR_ARRAY_SIZE"/>
704             <enum name="GL_COLOR_ARRAY_STRIDE"/>
705             <enum name="GL_COLOR_ARRAY_TYPE"/>
706             <enum name="GL_COLOR_CLEAR_VALUE"/>
707             <enum name="GL_COLOR_LOGIC_OP"/>
708             <enum name="GL_COLOR_MATERIAL"/>
709             <enum name="GL_COLOR_MATERIAL_FACE"/>
710             <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
711             <enum name="GL_COLOR_MATRIX_SGI"/>
712             <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
713             <enum name="GL_COLOR_TABLE_SGI"/>
714             <enum name="GL_COLOR_WRITEMASK"/>
715             <enum name="GL_CONVOLUTION_1D_EXT"/>
716             <enum name="GL_CONVOLUTION_2D_EXT"/>
717             <enum name="GL_CONVOLUTION_HINT_SGIX"/>
718             <enum name="GL_CULL_FACE"/>
719             <enum name="GL_CULL_FACE_MODE"/>
720             <enum name="GL_CURRENT_COLOR"/>
721             <enum name="GL_CURRENT_INDEX"/>
722             <enum name="GL_CURRENT_NORMAL"/>
723             <enum name="GL_CURRENT_RASTER_COLOR"/>
724             <enum name="GL_CURRENT_RASTER_DISTANCE"/>
725             <enum name="GL_CURRENT_RASTER_INDEX"/>
726             <enum name="GL_CURRENT_RASTER_POSITION"/>
727             <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
728             <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
729             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
730             <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
731             <enum name="GL_DEPTH_BIAS"/>
732             <enum name="GL_DEPTH_BITS"/>
733             <enum name="GL_DEPTH_CLEAR_VALUE"/>
734             <enum name="GL_DEPTH_FUNC"/>
735             <enum name="GL_DEPTH_RANGE"/>
736             <enum name="GL_DEPTH_SCALE"/>
737             <enum name="GL_DEPTH_TEST"/>
738             <enum name="GL_DEPTH_WRITEMASK"/>
739             <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
740             <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
741             <enum name="GL_DITHER"/>
742             <enum name="GL_DOUBLEBUFFER"/>
743             <enum name="GL_DRAW_BUFFER"/>
744             <enum name="GL_DRAW_BUFFER_EXT"/>
745             <enum name="GL_EDGE_FLAG"/>
746             <enum name="GL_EDGE_FLAG_ARRAY"/>
747             <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
748             <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
749             <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
750             <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
751             <enum name="GL_FOG"/>
752             <enum name="GL_FOG_COLOR"/>
753             <enum name="GL_FOG_DENSITY"/>
754             <enum name="GL_FOG_END"/>
755             <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
756             <enum name="GL_FOG_HINT"/>
757             <enum name="GL_FOG_INDEX"/>
758             <enum name="GL_FOG_MODE"/>
759             <enum name="GL_FOG_OFFSET_SGIX"/>
760             <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
761             <enum name="GL_FOG_START"/>
762             <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
763             <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
764             <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
765             <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
766             <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
767             <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
768             <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
769             <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
770             <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
771             <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
772             <enum name="GL_FRAMEZOOM_SGIX"/>
773             <enum name="GL_FRONT_FACE"/>
774             <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
775             <enum name="GL_GREEN_BIAS"/>
776             <enum name="GL_GREEN_BITS"/>
777             <enum name="GL_GREEN_SCALE"/>
778             <enum name="GL_HISTOGRAM_EXT"/>
779             <enum name="GL_INDEX_ARRAY"/>
780             <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
781             <enum name="GL_INDEX_ARRAY_STRIDE"/>
782             <enum name="GL_INDEX_ARRAY_TYPE"/>
783             <enum name="GL_INDEX_BITS"/>
784             <enum name="GL_INDEX_CLEAR_VALUE"/>
785             <enum name="GL_INDEX_LOGIC_OP"/>
786             <enum name="GL_INDEX_MODE"/>
787             <enum name="GL_INDEX_OFFSET"/>
788             <enum name="GL_INDEX_SHIFT"/>
789             <enum name="GL_INDEX_WRITEMASK"/>
790             <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
791             <enum name="GL_INTERLACE_SGIX"/>
792             <enum name="GL_IR_INSTRUMENT1_SGIX"/>
793             <enum name="GL_LIGHT0"/>
794             <enum name="GL_LIGHT1"/>
795             <enum name="GL_LIGHT2"/>
796             <enum name="GL_LIGHT3"/>
797             <enum name="GL_LIGHT4"/>
798             <enum name="GL_LIGHT5"/>
799             <enum name="GL_LIGHT6"/>
800             <enum name="GL_LIGHT7"/>
801             <enum name="GL_LIGHTING"/>
802             <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
803             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
804             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
805             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
806             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
807             <enum name="GL_LINE_SMOOTH"/>
808             <enum name="GL_LINE_SMOOTH_HINT"/>
809             <enum name="GL_LINE_STIPPLE"/>
810             <enum name="GL_LINE_STIPPLE_PATTERN"/>
811             <enum name="GL_LINE_STIPPLE_REPEAT"/>
812             <enum name="GL_LINE_WIDTH"/>
813             <enum name="GL_LINE_WIDTH_GRANULARITY"/>
814             <enum name="GL_LINE_WIDTH_RANGE"/>
815             <enum name="GL_LIST_BASE"/>
816             <enum name="GL_LIST_INDEX"/>
817             <enum name="GL_LIST_MODE"/>
818             <enum name="GL_LOGIC_OP"/>
819             <enum name="GL_LOGIC_OP_MODE"/>
820             <enum name="GL_MAP1_COLOR_4"/>
821             <enum name="GL_MAP1_GRID_DOMAIN"/>
822             <enum name="GL_MAP1_GRID_SEGMENTS"/>
823             <enum name="GL_MAP1_INDEX"/>
824             <enum name="GL_MAP1_NORMAL"/>
825             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
826             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
827             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
828             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
829             <enum name="GL_MAP1_VERTEX_3"/>
830             <enum name="GL_MAP1_VERTEX_4"/>
831             <enum name="GL_MAP2_COLOR_4"/>
832             <enum name="GL_MAP2_GRID_DOMAIN"/>
833             <enum name="GL_MAP2_GRID_SEGMENTS"/>
834             <enum name="GL_MAP2_INDEX"/>
835             <enum name="GL_MAP2_NORMAL"/>
836             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
837             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
838             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
839             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
840             <enum name="GL_MAP2_VERTEX_3"/>
841             <enum name="GL_MAP2_VERTEX_4"/>
842             <enum name="GL_MAP_COLOR"/>
843             <enum name="GL_MAP_STENCIL"/>
844             <enum name="GL_MATRIX_MODE"/>
845             <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
846             <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
847             <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
848             <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
849             <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
850             <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
851             <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
852             <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
853             <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
854             <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
855             <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
856             <enum name="GL_MAX_CLIP_DISTANCES"/>
857             <enum name="GL_MAX_CLIP_PLANES"/>
858             <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
859             <enum name="GL_MAX_EVAL_ORDER"/>
860             <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
861             <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
862             <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
863             <enum name="GL_MAX_LIGHTS"/>
864             <enum name="GL_MAX_LIST_NESTING"/>
865             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
866             <enum name="GL_MAX_NAME_STACK_DEPTH"/>
867             <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
868             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
869             <enum name="GL_MAX_TEXTURE_SIZE"/>
870             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
871             <enum name="GL_MAX_VIEWPORT_DIMS"/>
872             <enum name="GL_MINMAX_EXT"/>
873             <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
874             <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
875             <enum name="GL_MODELVIEW_MATRIX"/>
876             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
877             <enum name="GL_MULTISAMPLE_SGIS"/>
878             <enum name="GL_NAME_STACK_DEPTH"/>
879             <enum name="GL_NORMALIZE"/>
880             <enum name="GL_NORMAL_ARRAY"/>
881             <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
882             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
883             <enum name="GL_NORMAL_ARRAY_TYPE"/>
884             <enum name="GL_PACK_ALIGNMENT"/>
885             <enum name="GL_PACK_CMYK_HINT_EXT"/>
886             <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
887             <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
888             <enum name="GL_PACK_LSB_FIRST"/>
889             <enum name="GL_PACK_RESAMPLE_SGIX"/>
890             <enum name="GL_PACK_ROW_LENGTH"/>
891             <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
892             <enum name="GL_PACK_SKIP_PIXELS"/>
893             <enum name="GL_PACK_SKIP_ROWS"/>
894             <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
895             <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
896             <enum name="GL_PACK_SWAP_BYTES"/>
897             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
898             <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
899             <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
900             <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
901             <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
902             <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
903             <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
904             <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
905             <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
906             <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
907             <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
908             <enum name="GL_PIXEL_TEXTURE_SGIS"/>
909             <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
910             <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
911             <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
912             <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
913             <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
914             <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
915             <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
916             <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
917             <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
918             <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
919             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
920             <enum name="GL_POINT_SIZE"/>
921             <enum name="GL_POINT_SIZE_GRANULARITY"/>
922             <enum name="GL_POINT_SIZE_MAX_SGIS"/>
923             <enum name="GL_POINT_SIZE_MIN_SGIS"/>
924             <enum name="GL_POINT_SIZE_RANGE"/>
925             <enum name="GL_POINT_SMOOTH"/>
926             <enum name="GL_POINT_SMOOTH_HINT"/>
927             <enum name="GL_POLYGON_MODE"/>
928             <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
929             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
930             <enum name="GL_POLYGON_OFFSET_FILL"/>
931             <enum name="GL_POLYGON_OFFSET_LINE"/>
932             <enum name="GL_POLYGON_OFFSET_POINT"/>
933             <enum name="GL_POLYGON_OFFSET_UNITS"/>
934             <enum name="GL_POLYGON_SMOOTH"/>
935             <enum name="GL_POLYGON_SMOOTH_HINT"/>
936             <enum name="GL_POLYGON_STIPPLE"/>
937             <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
938             <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
939             <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
940             <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
941             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
942             <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
943             <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
944             <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
945             <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
946             <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
947             <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
948             <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
949             <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
950             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
951             <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
952             <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
953             <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
954             <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
955             <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
956             <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
957             <enum name="GL_PROJECTION_MATRIX"/>
958             <enum name="GL_PROJECTION_STACK_DEPTH"/>
959             <enum name="GL_READ_BUFFER"/>
960             <enum name="GL_READ_BUFFER_EXT"/>
961             <enum name="GL_READ_BUFFER_NV"/>
962             <enum name="GL_RED_BIAS"/>
963             <enum name="GL_RED_BITS"/>
964             <enum name="GL_RED_SCALE"/>
965             <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
966             <enum name="GL_REFERENCE_PLANE_SGIX"/>
967             <enum name="GL_RENDER_MODE"/>
968             <enum name="GL_RESCALE_NORMAL_EXT"/>
969             <enum name="GL_RGBA_MODE"/>
970             <enum name="GL_SAMPLES_SGIS"/>
971             <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
972             <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
973             <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
974             <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
975             <enum name="GL_SAMPLE_MASK_SGIS"/>
976             <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
977             <enum name="GL_SAMPLE_PATTERN_SGIS"/>
978             <enum name="GL_SCISSOR_BOX"/>
979             <enum name="GL_SCISSOR_TEST"/>
980             <enum name="GL_SELECTION_BUFFER_SIZE"/>
981             <enum name="GL_SEPARABLE_2D_EXT"/>
982             <enum name="GL_SHADE_MODEL"/>
983             <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
984             <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
985             <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
986             <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
987             <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
988             <enum name="GL_SPRITE_AXIS_SGIX"/>
989             <enum name="GL_SPRITE_MODE_SGIX"/>
990             <enum name="GL_SPRITE_SGIX"/>
991             <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
992             <enum name="GL_STENCIL_BITS"/>
993             <enum name="GL_STENCIL_CLEAR_VALUE"/>
994             <enum name="GL_STENCIL_FAIL"/>
995             <enum name="GL_STENCIL_FUNC"/>
996             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
997             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
998             <enum name="GL_STENCIL_REF"/>
999             <enum name="GL_STENCIL_TEST"/>
1000             <enum name="GL_STENCIL_VALUE_MASK"/>
1001             <enum name="GL_STENCIL_WRITEMASK"/>
1002             <enum name="GL_STEREO"/>
1003             <enum name="GL_SUBPIXEL_BITS"/>
1004             <enum name="GL_TEXTURE_1D"/>
1005             <enum name="GL_TEXTURE_2D"/>
1006             <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
1007             <enum name="GL_TEXTURE_3D_EXT"/>
1008             <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
1009             <enum name="GL_TEXTURE_4D_SGIS"/>
1010             <enum name="GL_TEXTURE_BINDING_1D"/>
1011             <enum name="GL_TEXTURE_BINDING_2D"/>
1012             <enum name="GL_TEXTURE_BINDING_3D"/>
1013             <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
1014             <enum name="GL_TEXTURE_COORD_ARRAY"/>
1015             <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
1016             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
1017             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
1018             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
1019             <enum name="GL_TEXTURE_GEN_Q"/>
1020             <enum name="GL_TEXTURE_GEN_R"/>
1021             <enum name="GL_TEXTURE_GEN_S"/>
1022             <enum name="GL_TEXTURE_GEN_T"/>
1023             <enum name="GL_TEXTURE_MATRIX"/>
1024             <enum name="GL_TEXTURE_STACK_DEPTH"/>
1025             <enum name="GL_UNPACK_ALIGNMENT"/>
1026             <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1027             <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
1028             <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
1029             <enum name="GL_UNPACK_LSB_FIRST"/>
1030             <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
1031             <enum name="GL_UNPACK_ROW_LENGTH"/>
1032             <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
1033             <enum name="GL_UNPACK_SKIP_PIXELS"/>
1034             <enum name="GL_UNPACK_SKIP_ROWS"/>
1035             <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
1036             <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
1037             <enum name="GL_UNPACK_SWAP_BYTES"/>
1038             <enum name="GL_VERTEX_ARRAY"/>
1039             <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
1040             <enum name="GL_VERTEX_ARRAY_SIZE"/>
1041             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
1042             <enum name="GL_VERTEX_ARRAY_TYPE"/>
1043             <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1044             <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1045             <enum name="GL_VIEWPORT"/>
1046             <enum name="GL_ZOOM_X"/>
1047             <enum name="GL_ZOOM_Y"/>
1048         </group>
1049
1050         <group name="GetPointervPName">
1051             <enum name="GL_COLOR_ARRAY_POINTER"/>
1052             <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
1053             <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
1054             <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
1055             <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
1056             <enum name="GL_INDEX_ARRAY_POINTER"/>
1057             <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
1058             <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
1059             <enum name="GL_NORMAL_ARRAY_POINTER"/>
1060             <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
1061             <enum name="GL_SELECTION_BUFFER_POINTER"/>
1062             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
1063             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
1064             <enum name="GL_VERTEX_ARRAY_POINTER"/>
1065             <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
1066         </group>
1067
1068         <group name="GetTextureParameter">
1069             <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
1070             <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
1071             <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
1072             <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
1073             <enum name="GL_GENERATE_MIPMAP_SGIS"/>
1074             <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
1075             <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
1076             <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
1077             <enum name="GL_SHADOW_AMBIENT_SGIX"/>
1078             <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
1079             <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
1080             <enum name="GL_TEXTURE_ALPHA_SIZE"/>
1081             <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
1082             <enum name="GL_TEXTURE_BLUE_SIZE"/>
1083             <enum name="GL_TEXTURE_BORDER"/>
1084             <enum name="GL_TEXTURE_BORDER_COLOR"/>
1085             <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
1086             <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
1087             <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
1088             <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
1089             <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
1090             <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
1091             <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1092             <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
1093             <enum name="GL_TEXTURE_COMPARE_SGIX"/>
1094             <enum name="GL_TEXTURE_COMPONENTS"/>
1095             <enum name="GL_TEXTURE_DEPTH_EXT"/>
1096             <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
1097             <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
1098             <enum name="GL_TEXTURE_GREEN_SIZE"/>
1099             <enum name="GL_TEXTURE_HEIGHT"/>
1100             <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
1101             <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
1102             <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
1103             <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
1104             <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
1105             <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
1106             <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
1107             <enum name="GL_TEXTURE_MAG_FILTER"/>
1108             <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
1109             <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
1110             <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
1111             <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
1112             <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
1113             <enum name="GL_TEXTURE_MIN_FILTER"/>
1114             <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
1115             <enum name="GL_TEXTURE_PRIORITY"/>
1116             <enum name="GL_TEXTURE_RED_SIZE"/>
1117             <enum name="GL_TEXTURE_RESIDENT"/>
1118             <enum name="GL_TEXTURE_WIDTH"/>
1119             <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
1120             <enum name="GL_TEXTURE_WRAP_R_EXT"/>
1121             <enum name="GL_TEXTURE_WRAP_S"/>
1122             <enum name="GL_TEXTURE_WRAP_T"/>
1123         </group>
1124
1125         <group name="HintMode">
1126             <enum name="GL_DONT_CARE"/>
1127             <enum name="GL_FASTEST"/>
1128             <enum name="GL_NICEST"/>
1129         </group>
1130
1131         <group name="HintTarget">
1132             <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
1133             <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
1134             <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
1135             <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
1136             <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
1137             <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
1138             <enum name="GL_BACK_NORMALS_HINT_PGI"/>
1139             <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
1140             <enum name="GL_CLIP_FAR_HINT_PGI"/>
1141             <enum name="GL_CLIP_NEAR_HINT_PGI"/>
1142             <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
1143             <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
1144             <enum name="GL_CONVOLUTION_HINT_SGIX"/>
1145             <enum name="GL_FOG_HINT"/>
1146             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
1147             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
1148             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
1149             <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
1150             <enum name="GL_GENERATE_MIPMAP_HINT"/>
1151             <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
1152             <enum name="GL_LINE_QUALITY_HINT_SGIX"/>
1153             <enum name="GL_LINE_SMOOTH_HINT"/>
1154             <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
1155             <enum name="GL_MAX_VERTEX_HINT_PGI"/>
1156             <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
1157             <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
1158             <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
1159             <enum name="GL_PACK_CMYK_HINT_EXT"/>
1160             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
1161             <enum name="GL_PHONG_HINT_WIN"/>
1162             <enum name="GL_POINT_SMOOTH_HINT"/>
1163             <enum name="GL_POLYGON_SMOOTH_HINT"/>
1164             <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
1165             <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
1166             <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
1167             <enum name="GL_SCALEBIAS_HINT_SGIX"/>
1168             <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
1169             <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
1170             <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
1171             <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
1172             <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
1173             <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
1174             <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
1175             <enum name="GL_TRANSFORM_HINT_APPLE"/>
1176             <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1177             <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
1178             <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
1179             <enum name="GL_VERTEX_DATA_HINT_PGI"/>
1180             <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1181             <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1182             <enum name="GL_WIDE_LINE_HINT_PGI"/>
1183         </group>
1184
1185         <group name="HistogramTargetEXT">
1186             <enum name="GL_HISTOGRAM"/>
1187             <enum name="GL_HISTOGRAM_EXT"/>
1188             <enum name="GL_PROXY_HISTOGRAM"/>
1189             <enum name="GL_PROXY_HISTOGRAM_EXT"/>
1190         </group>
1191
1192         <group name="IndexPointerType">
1193             <enum name="GL_DOUBLE"/>
1194             <enum name="GL_FLOAT"/>
1195             <enum name="GL_INT"/>
1196             <enum name="GL_SHORT"/>
1197         </group>
1198
1199         <group name="InterleavedArrayFormat">
1200             <enum name="GL_C3F_V3F"/>
1201             <enum name="GL_C4F_N3F_V3F"/>
1202             <enum name="GL_C4UB_V2F"/>
1203             <enum name="GL_C4UB_V3F"/>
1204             <enum name="GL_N3F_V3F"/>
1205             <enum name="GL_T2F_C3F_V3F"/>
1206             <enum name="GL_T2F_C4F_N3F_V3F"/>
1207             <enum name="GL_T2F_C4UB_V3F"/>
1208             <enum name="GL_T2F_N3F_V3F"/>
1209             <enum name="GL_T2F_V3F"/>
1210             <enum name="GL_T4F_C4F_N3F_V4F"/>
1211             <enum name="GL_T4F_V4F"/>
1212             <enum name="GL_V2F"/>
1213             <enum name="GL_V3F"/>
1214         </group>
1215
1216         <group name="LightEnvModeSGIX">
1217             <enum name="GL_ADD"/>
1218             <enum name="GL_MODULATE"/>
1219             <enum name="GL_REPLACE"/>
1220         </group>
1221
1222         <group name="LightEnvParameterSGIX">
1223             <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
1224         </group>
1225
1226         <group name="LightModelColorControl">
1227             <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
1228             <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
1229             <enum name="GL_SINGLE_COLOR"/>
1230             <enum name="GL_SINGLE_COLOR_EXT"/>
1231         </group>
1232
1233         <group name="LightModelParameter">
1234             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
1235             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
1236             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
1237             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
1238             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
1239         </group>
1240
1241         <group name="LightName">
1242             <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
1243             <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
1244             <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
1245             <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
1246             <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
1247             <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
1248             <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
1249             <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
1250             <enum name="GL_LIGHT0"/>
1251             <enum name="GL_LIGHT1"/>
1252             <enum name="GL_LIGHT2"/>
1253             <enum name="GL_LIGHT3"/>
1254             <enum name="GL_LIGHT4"/>
1255             <enum name="GL_LIGHT5"/>
1256             <enum name="GL_LIGHT6"/>
1257             <enum name="GL_LIGHT7"/>
1258         </group>
1259
1260         <group name="LightParameter">
1261             <enum name="GL_AMBIENT"/>
1262             <enum name="GL_CONSTANT_ATTENUATION"/>
1263             <enum name="GL_DIFFUSE"/>
1264             <enum name="GL_LINEAR_ATTENUATION"/>
1265             <enum name="GL_POSITION"/>
1266             <enum name="GL_QUADRATIC_ATTENUATION"/>
1267             <enum name="GL_SPECULAR"/>
1268             <enum name="GL_SPOT_CUTOFF"/>
1269             <enum name="GL_SPOT_DIRECTION"/>
1270             <enum name="GL_SPOT_EXPONENT"/>
1271         </group>
1272
1273         <group name="ListMode">
1274             <enum name="GL_COMPILE"/>
1275             <enum name="GL_COMPILE_AND_EXECUTE"/>
1276         </group>
1277
1278         <group name="ListNameType">
1279             <enum name="GL_2_BYTES"/>
1280             <enum name="GL_3_BYTES"/>
1281             <enum name="GL_4_BYTES"/>
1282             <enum name="GL_BYTE"/>
1283             <enum name="GL_FLOAT"/>
1284             <enum name="GL_INT"/>
1285             <enum name="GL_SHORT"/>
1286             <enum name="GL_UNSIGNED_BYTE"/>
1287             <enum name="GL_UNSIGNED_INT"/>
1288             <enum name="GL_UNSIGNED_SHORT"/>
1289         </group>
1290
1291         <group name="ListParameterName">
1292             <enum name="GL_LIST_PRIORITY_SGIX"/>
1293         </group>
1294
1295         <group name="LogicOp">
1296             <enum name="GL_AND"/>
1297             <enum name="GL_AND_INVERTED"/>
1298             <enum name="GL_AND_REVERSE"/>
1299             <enum name="GL_CLEAR"/>
1300             <enum name="GL_COPY"/>
1301             <enum name="GL_COPY_INVERTED"/>
1302             <enum name="GL_EQUIV"/>
1303             <enum name="GL_INVERT"/>
1304             <enum name="GL_NAND"/>
1305             <enum name="GL_NOOP"/>
1306             <enum name="GL_NOR"/>
1307             <enum name="GL_OR"/>
1308             <enum name="GL_OR_INVERTED"/>
1309             <enum name="GL_OR_REVERSE"/>
1310             <enum name="GL_SET"/>
1311             <enum name="GL_XOR"/>
1312         </group>
1313
1314         <group name="MapBufferUsageMask">
1315             <enum name="GL_CLIENT_STORAGE_BIT"/>
1316             <enum name="GL_DYNAMIC_STORAGE_BIT"/>
1317             <enum name="GL_MAP_COHERENT_BIT"/>
1318             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
1319             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
1320             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
1321             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
1322             <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
1323             <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
1324             <enum name="GL_MAP_PERSISTENT_BIT"/>
1325             <enum name="GL_MAP_READ_BIT"/>
1326             <enum name="GL_MAP_READ_BIT_EXT"/>
1327             <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
1328             <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
1329             <enum name="GL_MAP_WRITE_BIT"/>
1330             <enum name="GL_MAP_WRITE_BIT_EXT"/>
1331         </group>
1332
1333         <group name="MapTarget">
1334             <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
1335             <enum name="GL_MAP1_COLOR_4"/>
1336             <enum name="GL_MAP1_INDEX"/>
1337             <enum name="GL_MAP1_NORMAL"/>
1338             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
1339             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
1340             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
1341             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
1342             <enum name="GL_MAP1_VERTEX_3"/>
1343             <enum name="GL_MAP1_VERTEX_4"/>
1344             <enum name="GL_MAP2_COLOR_4"/>
1345             <enum name="GL_MAP2_INDEX"/>
1346             <enum name="GL_MAP2_NORMAL"/>
1347             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
1348             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
1349             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
1350             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
1351             <enum name="GL_MAP2_VERTEX_3"/>
1352             <enum name="GL_MAP2_VERTEX_4"/>
1353             <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
1354         </group>
1355
1356         <group name="MapTextureFormatINTEL">
1357             <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
1358             <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
1359             <enum name="GL_LAYOUT_LINEAR_INTEL"/>
1360         </group>
1361
1362         <group name="MaterialFace">
1363             <enum name="GL_BACK"/>
1364             <enum name="GL_FRONT"/>
1365             <enum name="GL_FRONT_AND_BACK"/>
1366         </group>
1367
1368         <group name="MaterialParameter">
1369             <enum name="GL_AMBIENT"/>
1370             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
1371             <enum name="GL_COLOR_INDEXES"/>
1372             <enum name="GL_DIFFUSE"/>
1373             <enum name="GL_EMISSION"/>
1374             <enum name="GL_SHININESS"/>
1375             <enum name="GL_SPECULAR"/>
1376         </group>
1377
1378         <group name="MatrixMode">
1379             <enum name="GL_MODELVIEW"/>
1380             <enum name="GL_MODELVIEW0_EXT"/>
1381             <enum name="GL_PROJECTION"/>
1382             <enum name="GL_TEXTURE"/>
1383         </group>
1384
1385         <group name="MemoryBarrierMask">
1386             <enum name="GL_ALL_BARRIER_BITS"/>
1387             <enum name="GL_ALL_BARRIER_BITS_EXT"/>
1388             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
1389             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
1390             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
1391             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
1392             <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
1393             <enum name="GL_COMMAND_BARRIER_BIT"/>
1394             <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
1395             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
1396             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
1397             <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
1398             <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
1399             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
1400             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
1401             <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
1402             <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
1403             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
1404             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
1405             <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
1406             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
1407             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
1408             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
1409             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
1410             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
1411             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
1412             <enum name="GL_UNIFORM_BARRIER_BIT"/>
1413             <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
1414             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
1415             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
1416         </group>
1417
1418         <group name="MeshMode1">
1419             <enum name="GL_LINE"/>
1420             <enum name="GL_POINT"/>
1421         </group>
1422
1423         <group name="MeshMode2">
1424             <enum name="GL_FILL"/>
1425             <enum name="GL_LINE"/>
1426             <enum name="GL_POINT"/>
1427         </group>
1428
1429         <group name="MinmaxTargetEXT">
1430             <enum name="GL_MINMAX"/>
1431             <enum name="GL_MINMAX_EXT"/>
1432         </group>
1433
1434         <group name="NormalPointerType">
1435             <enum name="GL_BYTE"/>
1436             <enum name="GL_DOUBLE"/>
1437             <enum name="GL_FLOAT"/>
1438             <enum name="GL_INT"/>
1439             <enum name="GL_SHORT"/>
1440         </group>
1441
1442         <group name="PixelCopyType">
1443             <enum name="GL_COLOR"/>
1444             <enum name="GL_COLOR_EXT"/>
1445             <enum name="GL_DEPTH"/>
1446             <enum name="GL_DEPTH_EXT"/>
1447             <enum name="GL_STENCIL"/>
1448             <enum name="GL_STENCIL_EXT"/>
1449         </group>
1450
1451         <group name="PixelFormat">
1452             <enum name="GL_ABGR_EXT"/>
1453             <enum name="GL_ALPHA"/>
1454             <enum name="GL_BLUE"/>
1455             <enum name="GL_CMYKA_EXT"/>
1456             <enum name="GL_CMYK_EXT"/>
1457             <enum name="GL_COLOR_INDEX"/>
1458             <enum name="GL_DEPTH_COMPONENT"/>
1459             <enum name="GL_GREEN"/>
1460             <enum name="GL_LUMINANCE"/>
1461             <enum name="GL_LUMINANCE_ALPHA"/>
1462             <enum name="GL_RED"/>
1463             <enum name="GL_RED_EXT"/>
1464             <enum name="GL_RGB"/>
1465             <enum name="GL_RGBA"/>
1466             <enum name="GL_STENCIL_INDEX"/>
1467             <enum name="GL_UNSIGNED_INT"/>
1468             <enum name="GL_UNSIGNED_SHORT"/>
1469             <enum name="GL_YCRCB_422_SGIX"/>
1470             <enum name="GL_YCRCB_444_SGIX"/>
1471         </group>
1472
1473         <group name="InternalFormat" comment="Was PixelInternalFormat">
1474             <enum name="GL_ALPHA12"/>
1475             <enum name="GL_ALPHA16"/>
1476             <enum name="GL_ALPHA16_ICC_SGIX"/>
1477             <enum name="GL_ALPHA4"/>
1478             <enum name="GL_ALPHA8"/>
1479             <enum name="GL_ALPHA_ICC_SGIX"/>
1480             <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
1481             <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
1482             <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
1483             <enum name="GL_DUAL_ALPHA12_SGIS"/>
1484             <enum name="GL_DUAL_ALPHA16_SGIS"/>
1485             <enum name="GL_DUAL_ALPHA4_SGIS"/>
1486             <enum name="GL_DUAL_ALPHA8_SGIS"/>
1487             <enum name="GL_DUAL_INTENSITY12_SGIS"/>
1488             <enum name="GL_DUAL_INTENSITY16_SGIS"/>
1489             <enum name="GL_DUAL_INTENSITY4_SGIS"/>
1490             <enum name="GL_DUAL_INTENSITY8_SGIS"/>
1491             <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
1492             <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
1493             <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
1494             <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
1495             <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
1496             <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
1497             <enum name="GL_INTENSITY"/>
1498             <enum name="GL_INTENSITY12"/>
1499             <enum name="GL_INTENSITY16"/>
1500             <enum name="GL_INTENSITY16_ICC_SGIX"/>
1501             <enum name="GL_INTENSITY4"/>
1502             <enum name="GL_INTENSITY8"/>
1503             <enum name="GL_INTENSITY_ICC_SGIX"/>
1504             <enum name="GL_LUMINANCE12"/>
1505             <enum name="GL_LUMINANCE12_ALPHA12"/>
1506             <enum name="GL_LUMINANCE12_ALPHA4"/>
1507             <enum name="GL_LUMINANCE16"/>
1508             <enum name="GL_LUMINANCE16_ALPHA16"/>
1509             <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/>
1510             <enum name="GL_LUMINANCE16_ICC_SGIX"/>
1511             <enum name="GL_LUMINANCE4"/>
1512             <enum name="GL_LUMINANCE4_ALPHA4"/>
1513             <enum name="GL_LUMINANCE6_ALPHA2"/>
1514             <enum name="GL_LUMINANCE8"/>
1515             <enum name="GL_LUMINANCE8_ALPHA8"/>
1516             <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX"/>
1517             <enum name="GL_LUMINANCE_ICC_SGIX"/>
1518             <enum name="GL_QUAD_ALPHA4_SGIS"/>
1519             <enum name="GL_QUAD_ALPHA8_SGIS"/>
1520             <enum name="GL_QUAD_INTENSITY4_SGIS"/>
1521             <enum name="GL_QUAD_INTENSITY8_SGIS"/>
1522             <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
1523             <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
1524             <enum name="GL_R3_G3_B2"/>
1525             <enum name="GL_R5_G6_B5_A8_ICC_SGIX"/>
1526             <enum name="GL_R5_G6_B5_ICC_SGIX"/>
1527             <enum name="GL_RGB10"/>
1528             <enum name="GL_RGB10_A2"/>
1529             <enum name="GL_RGB12"/>
1530             <enum name="GL_RGB16"/>
1531             <enum name="GL_RGB2_EXT"/>
1532             <enum name="GL_RGB4"/>
1533             <enum name="GL_RGB5"/>
1534             <enum name="GL_RGB5_A1"/>
1535             <enum name="GL_RGB8"/>
1536             <enum name="GL_RGBA12"/>
1537             <enum name="GL_RGBA16"/>
1538             <enum name="GL_RGBA2"/>
1539             <enum name="GL_RGBA4"/>
1540             <enum name="GL_RGBA8"/>
1541             <enum name="GL_RGBA_ICC_SGIX"/>
1542             <enum name="GL_RGB_ICC_SGIX"/>
1543         </group>
1544
1545         <group name="PixelMap">
1546             <enum name="GL_PIXEL_MAP_A_TO_A"/>
1547             <enum name="GL_PIXEL_MAP_B_TO_B"/>
1548             <enum name="GL_PIXEL_MAP_G_TO_G"/>
1549             <enum name="GL_PIXEL_MAP_I_TO_A"/>
1550             <enum name="GL_PIXEL_MAP_I_TO_B"/>
1551             <enum name="GL_PIXEL_MAP_I_TO_G"/>
1552             <enum name="GL_PIXEL_MAP_I_TO_I"/>
1553             <enum name="GL_PIXEL_MAP_I_TO_R"/>
1554             <enum name="GL_PIXEL_MAP_R_TO_R"/>
1555             <enum name="GL_PIXEL_MAP_S_TO_S"/>
1556         </group>
1557
1558         <group name="PixelStoreParameter">
1559             <enum name="GL_PACK_ALIGNMENT"/>
1560             <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
1561             <enum name="GL_PACK_IMAGE_HEIGHT"/>
1562             <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
1563             <enum name="GL_PACK_LSB_FIRST"/>
1564             <enum name="GL_PACK_RESAMPLE_OML"/>
1565             <enum name="GL_PACK_RESAMPLE_SGIX"/>
1566             <enum name="GL_PACK_ROW_LENGTH"/>
1567             <enum name="GL_PACK_SKIP_IMAGES"/>
1568             <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
1569             <enum name="GL_PACK_SKIP_PIXELS"/>
1570             <enum name="GL_PACK_SKIP_ROWS"/>
1571             <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
1572             <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
1573             <enum name="GL_PACK_SWAP_BYTES"/>
1574             <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
1575             <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
1576             <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
1577             <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
1578             <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
1579             <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
1580             <enum name="GL_UNPACK_ALIGNMENT"/>
1581             <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
1582             <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
1583             <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
1584             <enum name="GL_UNPACK_LSB_FIRST"/>
1585             <enum name="GL_UNPACK_RESAMPLE_OML"/>
1586             <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
1587             <enum name="GL_UNPACK_ROW_LENGTH"/>
1588             <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
1589             <enum name="GL_UNPACK_SKIP_IMAGES"/>
1590             <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
1591             <enum name="GL_UNPACK_SKIP_PIXELS"/>
1592             <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
1593             <enum name="GL_UNPACK_SKIP_ROWS"/>
1594             <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
1595             <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
1596             <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
1597             <enum name="GL_UNPACK_SWAP_BYTES"/>
1598         </group>
1599
1600         <group name="PixelStoreResampleMode">
1601             <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
1602             <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
1603             <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
1604         </group>
1605
1606         <group name="PixelStoreSubsampleRate">
1607             <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
1608             <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
1609             <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
1610         </group>
1611
1612         <group name="PixelTexGenMode">
1613             <enum name="GL_LUMINANCE"/>
1614             <enum name="GL_LUMINANCE_ALPHA"/>
1615             <enum name="GL_NONE"/>
1616             <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
1617             <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
1618             <enum name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
1619             <enum name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
1620             <enum name="GL_RGB"/>
1621             <enum name="GL_RGBA"/>
1622         </group>
1623
1624         <group name="PixelTexGenParameterNameSGIS">
1625             <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
1626             <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
1627         </group>
1628
1629         <group name="PixelTransferParameter">
1630             <enum name="GL_ALPHA_BIAS"/>
1631             <enum name="GL_ALPHA_SCALE"/>
1632             <enum name="GL_BLUE_BIAS"/>
1633             <enum name="GL_BLUE_SCALE"/>
1634             <enum name="GL_DEPTH_BIAS"/>
1635             <enum name="GL_DEPTH_SCALE"/>
1636             <enum name="GL_GREEN_BIAS"/>
1637             <enum name="GL_GREEN_SCALE"/>
1638             <enum name="GL_INDEX_OFFSET"/>
1639             <enum name="GL_INDEX_SHIFT"/>
1640             <enum name="GL_MAP_COLOR"/>
1641             <enum name="GL_MAP_STENCIL"/>
1642             <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
1643             <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
1644             <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
1645             <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
1646             <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
1647             <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
1648             <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
1649             <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
1650             <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
1651             <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
1652             <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
1653             <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
1654             <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
1655             <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
1656             <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
1657             <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
1658             <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
1659             <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
1660             <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
1661             <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
1662             <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
1663             <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
1664             <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
1665             <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
1666             <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
1667             <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
1668             <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
1669             <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
1670             <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
1671             <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
1672             <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
1673             <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
1674             <enum name="GL_RED_BIAS"/>
1675             <enum name="GL_RED_SCALE"/>
1676         </group>
1677
1678         <group name="PixelType">
1679             <enum name="GL_BITMAP"/>
1680             <enum name="GL_BYTE"/>
1681             <enum name="GL_FLOAT"/>
1682             <enum name="GL_INT"/>
1683             <enum name="GL_SHORT"/>
1684             <enum name="GL_UNSIGNED_BYTE"/>
1685             <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
1686             <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
1687             <enum name="GL_UNSIGNED_INT"/>
1688             <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
1689             <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
1690             <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
1691             <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
1692             <enum name="GL_UNSIGNED_SHORT"/>
1693             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
1694             <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
1695             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
1696             <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
1697         </group>
1698
1699         <group name="PointParameterNameSGIS">
1700             <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
1701             <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
1702             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
1703             <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
1704             <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
1705             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
1706             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
1707             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
1708             <enum name="GL_POINT_SIZE_MAX"/>
1709             <enum name="GL_POINT_SIZE_MAX_ARB"/>
1710             <enum name="GL_POINT_SIZE_MAX_EXT"/>
1711             <enum name="GL_POINT_SIZE_MAX_SGIS"/>
1712             <enum name="GL_POINT_SIZE_MIN"/>
1713             <enum name="GL_POINT_SIZE_MIN_ARB"/>
1714             <enum name="GL_POINT_SIZE_MIN_EXT"/>
1715             <enum name="GL_POINT_SIZE_MIN_SGIS"/>
1716         </group>
1717
1718         <group name="PolygonMode">
1719             <enum name="GL_FILL"/>
1720             <enum name="GL_LINE"/>
1721             <enum name="GL_POINT"/>
1722         </group>
1723
1724         <group name="PrimitiveType">
1725             <enum name="GL_LINES"/>
1726             <enum name="GL_LINES_ADJACENCY"/>
1727             <enum name="GL_LINES_ADJACENCY_ARB"/>
1728             <enum name="GL_LINES_ADJACENCY_EXT"/>
1729             <enum name="GL_LINE_LOOP"/>
1730             <enum name="GL_LINE_STRIP"/>
1731             <enum name="GL_LINE_STRIP_ADJACENCY"/>
1732             <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
1733             <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
1734             <enum name="GL_PATCHES"/>
1735             <enum name="GL_PATCHES_EXT"/>
1736             <enum name="GL_POINTS"/>
1737             <enum name="GL_POLYGON"/>
1738             <enum name="GL_QUADS"/>
1739             <enum name="GL_QUADS_EXT"/>
1740             <enum name="GL_QUAD_STRIP"/>
1741             <enum name="GL_TRIANGLES"/>
1742             <enum name="GL_TRIANGLES_ADJACENCY"/>
1743             <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
1744             <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
1745             <enum name="GL_TRIANGLE_FAN"/>
1746             <enum name="GL_TRIANGLE_STRIP"/>
1747             <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
1748             <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
1749             <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
1750         </group>
1751
1752         <group name="OcclusionQueryEventMaskAMD">
1753             <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
1754             <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
1755             <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
1756             <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
1757             <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
1758         </group>
1759
1760         <group name="ReadBufferMode">
1761             <enum name="GL_AUX0"/>
1762             <enum name="GL_AUX1"/>
1763             <enum name="GL_AUX2"/>
1764             <enum name="GL_AUX3"/>
1765             <enum name="GL_BACK"/>
1766             <enum name="GL_BACK_LEFT"/>
1767             <enum name="GL_BACK_RIGHT"/>
1768             <enum name="GL_FRONT"/>
1769             <enum name="GL_FRONT_LEFT"/>
1770             <enum name="GL_FRONT_RIGHT"/>
1771             <enum name="GL_LEFT"/>
1772             <enum name="GL_RIGHT"/>
1773         </group>
1774
1775         <group name="RenderingMode">
1776             <enum name="GL_FEEDBACK"/>
1777             <enum name="GL_RENDER"/>
1778             <enum name="GL_SELECT"/>
1779         </group>
1780
1781         <group name="SamplePatternSGIS">
1782             <enum name="GL_1PASS_EXT"/>
1783             <enum name="GL_1PASS_SGIS"/>
1784             <enum name="GL_2PASS_0_EXT"/>
1785             <enum name="GL_2PASS_0_SGIS"/>
1786             <enum name="GL_2PASS_1_EXT"/>
1787             <enum name="GL_2PASS_1_SGIS"/>
1788             <enum name="GL_4PASS_0_EXT"/>
1789             <enum name="GL_4PASS_0_SGIS"/>
1790             <enum name="GL_4PASS_1_EXT"/>
1791             <enum name="GL_4PASS_1_SGIS"/>
1792             <enum name="GL_4PASS_2_EXT"/>
1793             <enum name="GL_4PASS_2_SGIS"/>
1794             <enum name="GL_4PASS_3_EXT"/>
1795             <enum name="GL_4PASS_3_SGIS"/>
1796         </group>
1797
1798         <group name="SeparableTargetEXT">
1799             <enum name="GL_SEPARABLE_2D"/>
1800             <enum name="GL_SEPARABLE_2D_EXT"/>
1801         </group>
1802
1803         <group name="ShadingModel">
1804             <enum name="GL_FLAT"/>
1805             <enum name="GL_SMOOTH"/>
1806         </group>
1807
1808         <group name="StencilFunction">
1809             <enum name="GL_ALWAYS"/>
1810             <enum name="GL_EQUAL"/>
1811             <enum name="GL_GEQUAL"/>
1812             <enum name="GL_GREATER"/>
1813             <enum name="GL_LEQUAL"/>
1814             <enum name="GL_LESS"/>
1815             <enum name="GL_NEVER"/>
1816             <enum name="GL_NOTEQUAL"/>
1817         </group>
1818
1819         <group name="StencilOp">
1820             <enum name="GL_DECR"/>
1821             <enum name="GL_INCR"/>
1822             <enum name="GL_INVERT"/>
1823             <enum name="GL_KEEP"/>
1824             <enum name="GL_REPLACE"/>
1825             <enum name="GL_ZERO"/>
1826         </group>
1827
1828         <group name="StringName">
1829             <enum name="GL_EXTENSIONS"/>
1830             <enum name="GL_RENDERER"/>
1831             <enum name="GL_VENDOR"/>
1832             <enum name="GL_VERSION"/>
1833         </group>
1834
1835         <group name="TexCoordPointerType">
1836             <enum name="GL_DOUBLE"/>
1837             <enum name="GL_FLOAT"/>
1838             <enum name="GL_INT"/>
1839             <enum name="GL_SHORT"/>
1840         </group>
1841
1842         <group name="TextureCoordName">
1843             <enum name="GL_S"/>
1844             <enum name="GL_T"/>
1845             <enum name="GL_R"/>
1846             <enum name="GL_Q"/>
1847         </group>
1848
1849         <group name="TextureEnvMode">
1850             <enum name="GL_ADD"/>
1851             <enum name="GL_BLEND"/>
1852             <enum name="GL_DECAL"/>
1853             <enum name="GL_MODULATE"/>
1854             <enum name="GL_REPLACE_EXT"/>
1855             <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
1856         </group>
1857
1858         <group name="TextureEnvParameter">
1859             <enum name="GL_TEXTURE_ENV_COLOR"/>
1860             <enum name="GL_TEXTURE_ENV_MODE"/>
1861         </group>
1862
1863         <group name="TextureEnvTarget">
1864             <enum name="GL_TEXTURE_ENV"/>
1865         </group>
1866
1867         <group name="TextureFilterFuncSGIS">
1868             <enum name="GL_FILTER4_SGIS"/>
1869         </group>
1870
1871         <group name="TextureGenMode">
1872             <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
1873             <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
1874             <enum name="GL_EYE_LINEAR"/>
1875             <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
1876             <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
1877             <enum name="GL_OBJECT_LINEAR"/>
1878             <enum name="GL_SPHERE_MAP"/>
1879         </group>
1880
1881         <group name="TextureGenParameter">
1882             <enum name="GL_EYE_LINE_SGIS"/>
1883             <enum name="GL_EYE_PLANE"/>
1884             <enum name="GL_EYE_POINT_SGIS"/>
1885             <enum name="GL_OBJECT_LINE_SGIS"/>
1886             <enum name="GL_OBJECT_PLANE"/>
1887             <enum name="GL_OBJECT_POINT_SGIS"/>
1888             <enum name="GL_TEXTURE_GEN_MODE"/>
1889         </group>
1890
1891         <group name="TextureMagFilter">
1892             <enum name="GL_FILTER4_SGIS"/>
1893             <enum name="GL_LINEAR"/>
1894             <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
1895             <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
1896             <enum name="GL_LINEAR_DETAIL_SGIS"/>
1897             <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
1898             <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
1899             <enum name="GL_LINEAR_SHARPEN_SGIS"/>
1900             <enum name="GL_NEAREST"/>
1901             <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
1902             <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
1903             <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
1904         </group>
1905
1906         <group name="TextureMinFilter">
1907             <enum name="GL_FILTER4_SGIS"/>
1908             <enum name="GL_LINEAR"/>
1909             <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
1910             <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
1911             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
1912             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
1913             <enum name="GL_NEAREST"/>
1914             <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
1915             <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
1916             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
1917             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
1918             <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
1919             <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
1920             <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
1921         </group>
1922
1923         <group name="TextureParameterName">
1924             <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
1925             <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
1926             <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
1927             <enum name="GL_GENERATE_MIPMAP"/>
1928             <enum name="GL_GENERATE_MIPMAP_SGIS"/>
1929             <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
1930             <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
1931             <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
1932             <enum name="GL_SHADOW_AMBIENT_SGIX"/>
1933             <enum name="GL_TEXTURE_BORDER_COLOR"/>
1934             <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
1935             <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
1936             <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
1937             <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
1938             <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
1939             <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1940             <enum name="GL_TEXTURE_COMPARE_SGIX"/>
1941             <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
1942             <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
1943             <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
1944             <enum name="GL_TEXTURE_MAG_FILTER"/>
1945             <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
1946             <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
1947             <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
1948             <enum name="GL_TEXTURE_MIN_FILTER"/>
1949             <enum name="GL_TEXTURE_PRIORITY"/>
1950             <enum name="GL_TEXTURE_PRIORITY_EXT"/>
1951             <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
1952             <enum name="GL_TEXTURE_WRAP_R"/>
1953             <enum name="GL_TEXTURE_WRAP_R_EXT"/>
1954             <enum name="GL_TEXTURE_WRAP_R_OES"/>
1955             <enum name="GL_TEXTURE_WRAP_S"/>
1956             <enum name="GL_TEXTURE_WRAP_T"/>
1957         </group>
1958
1959         <group name="TextureTarget">
1960             <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
1961             <enum name="GL_PROXY_TEXTURE_1D"/>
1962             <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
1963             <enum name="GL_PROXY_TEXTURE_2D"/>
1964             <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
1965             <enum name="GL_PROXY_TEXTURE_3D"/>
1966             <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
1967             <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
1968             <enum name="GL_TEXTURE_1D"/>
1969             <enum name="GL_TEXTURE_2D"/>
1970             <enum name="GL_TEXTURE_3D"/>
1971             <enum name="GL_TEXTURE_3D_EXT"/>
1972             <enum name="GL_TEXTURE_3D_OES"/>
1973             <enum name="GL_TEXTURE_4D_SGIS"/>
1974             <enum name="GL_TEXTURE_BASE_LEVEL"/>
1975             <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
1976             <enum name="GL_TEXTURE_MAX_LEVEL"/>
1977             <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
1978             <enum name="GL_TEXTURE_MAX_LOD"/>
1979             <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
1980             <enum name="GL_TEXTURE_MIN_LOD"/>
1981             <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
1982         </group>
1983
1984         <group name="TextureWrapMode">
1985             <enum name="GL_CLAMP"/>
1986             <enum name="GL_CLAMP_TO_BORDER"/>
1987             <enum name="GL_CLAMP_TO_BORDER_ARB"/>
1988             <enum name="GL_CLAMP_TO_BORDER_NV"/>
1989             <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
1990             <enum name="GL_CLAMP_TO_EDGE"/>
1991             <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
1992             <enum name="GL_REPEAT"/>
1993         </group>
1994
1995         <group name="UseProgramStageMask">
1996             <enum name="GL_VERTEX_SHADER_BIT"/>
1997             <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
1998             <enum name="GL_FRAGMENT_SHADER_BIT"/>
1999             <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
2000             <enum name="GL_GEOMETRY_SHADER_BIT"/>
2001             <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
2002             <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
2003             <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
2004             <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
2005             <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
2006             <enum name="GL_COMPUTE_SHADER_BIT"/>
2007             <enum name="GL_ALL_SHADER_BITS"/>
2008             <enum name="GL_ALL_SHADER_BITS_EXT"/>
2009         </group>
2010
2011         <group name="VertexPointerType">
2012             <enum name="GL_DOUBLE"/>
2013             <enum name="GL_FLOAT"/>
2014             <enum name="GL_INT"/>
2015             <enum name="GL_SHORT"/>
2016         </group>
2017     </groups>
2018
2019     <!-- SECTION: GL enumerant (token) definitions. -->
2020
2021     <!-- Bitmasks each have their own namespace, although bits are
2022          sometimes reused for other purposes -->
2023
2024     <enums namespace="GL" group="AttribMask" type="bitmask">
2025         <enum value="0x00000001" name="GL_CURRENT_BIT"/>
2026         <enum value="0x00000002" name="GL_POINT_BIT"/>
2027         <enum value="0x00000004" name="GL_LINE_BIT"/>
2028         <enum value="0x00000008" name="GL_POLYGON_BIT"/>
2029         <enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT"/>
2030         <enum value="0x00000020" name="GL_PIXEL_MODE_BIT"/>
2031         <enum value="0x00000040" name="GL_LIGHTING_BIT"/>
2032         <enum value="0x00000080" name="GL_FOG_BIT"/>
2033         <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT"/>
2034         <enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT"/>
2035         <enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT"/>
2036         <enum value="0x00000800" name="GL_VIEWPORT_BIT"/>
2037         <enum value="0x00001000" name="GL_TRANSFORM_BIT"/>
2038         <enum value="0x00002000" name="GL_ENABLE_BIT"/>
2039         <enum value="0x00004000" name="GL_COLOR_BUFFER_BIT"/>
2040         <enum value="0x00008000" name="GL_HINT_BIT"/>
2041         <enum value="0x00010000" name="GL_EVAL_BIT"/>
2042         <enum value="0x00020000" name="GL_LIST_BIT"/>
2043         <enum value="0x00040000" name="GL_TEXTURE_BIT"/>
2044         <enum value="0x00080000" name="GL_SCISSOR_BIT"/>
2045         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT"/>
2046         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/>
2047         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/>
2048         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/>
2049         <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
2050     </enums>
2051
2052     <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
2053         <enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/>
2054             <!-- Also used: 0x00004700 for bits reused from AttribMask above -->
2055     </enums>
2056
2057     <enums namespace="GL" group="ClientAttribMask" type="bitmask">
2058         <enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT"/>
2059         <enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
2060         <enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS"/>
2061     </enums>
2062
2063     <enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX.">
2064         <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
2065         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
2066         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
2067         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
2068         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
2069         <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
2070         <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
2071     </enums>
2072
2073     <enums namespace="GL" group="ContextProfileMask" type="bitmask">
2074         <enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT"/>
2075         <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
2076     </enums>
2077
2078     <enums namespace="GL" group="MapBufferUsageMask" type="bitmask">
2079         <enum value="0x0001" name="GL_MAP_READ_BIT"/>
2080         <enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/>
2081         <enum value="0x0002" name="GL_MAP_WRITE_BIT"/>
2082         <enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT"/>
2083         <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT"/>
2084         <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
2085         <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
2086         <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
2087         <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
2088         <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
2089         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
2090         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
2091         <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
2092         <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
2093         <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
2094         <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
2095         <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
2096         <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
2097         <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
2098         <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
2099         <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
2100             <!-- Bits 0x1000 and 0x0800 reserved for Joshua Schnarr, jschnarr@nvidia.com -->
2101     </enums>
2102
2103     <enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
2104         <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
2105         <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
2106         <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
2107         <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
2108         <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT"/>
2109         <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT"/>
2110         <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
2111         <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
2112         <enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
2113         <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
2114         <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
2115         <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT"/>
2116         <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT"/>
2117         <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
2118         <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
2119         <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
2120         <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
2121         <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
2122         <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
2123         <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT"/>
2124         <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
2125         <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
2126         <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
2127         <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
2128         <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
2129         <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
2130         <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
2131         <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
2132         <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
2133         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
2134         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
2135     </enums>
2136
2137     <enums namespace="OcclusionQueryEventMaskAMD">
2138         <enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
2139         <enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
2140         <enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
2141         <enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
2142         <enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
2143     </enums>
2144
2145     <enums namespace="GL" group="SyncObjectMask" type="bitmask">
2146         <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
2147         <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
2148     </enums>
2149
2150     <enums namespace="GL" group="UseProgramStageMask" type="bitmask">
2151         <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT"/>
2152         <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT"/>
2153         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
2154         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
2155         <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
2156         <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>
2157         <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/>
2158         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
2159         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
2160         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
2161         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
2162         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
2163         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
2164         <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
2165         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
2166         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
2167     </enums>
2168
2169     <!-- Bitmasks defined by vendor extensions -->
2170
2171     <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
2172         <enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
2173     </enums>
2174
2175     <enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask">
2176         <enum value="0x00000001" name="GL_RED_BIT_ATI"/>
2177         <enum value="0x00000002" name="GL_GREEN_BIT_ATI"/>
2178         <enum value="0x00000004" name="GL_BLUE_BIT_ATI"/>
2179     </enums>
2180
2181     <enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask">
2182         <enum value="0x00000001" name="GL_2X_BIT_ATI"/>
2183         <enum value="0x00000002" name="GL_4X_BIT_ATI"/>
2184         <enum value="0x00000004" name="GL_8X_BIT_ATI"/>
2185         <enum value="0x00000008" name="GL_HALF_BIT_ATI"/>
2186         <enum value="0x00000010" name="GL_QUARTER_BIT_ATI"/>
2187         <enum value="0x00000020" name="GL_EIGHTH_BIT_ATI"/>
2188         <enum value="0x00000040" name="GL_SATURATE_BIT_ATI"/>
2189     </enums>
2190
2191     <enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask">
2192             <!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above -->
2193         <enum value="0x00000002" name="GL_COMP_BIT_ATI"/>
2194         <enum value="0x00000004" name="GL_NEGATE_BIT_ATI"/>
2195         <enum value="0x00000008" name="GL_BIAS_BIT_ATI"/>
2196     </enums>
2197
2198     <enums namespace="GL" group="TraceMaskMESA" type="bitmask">
2199         <enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA"/>
2200         <enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA"/>
2201         <enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA"/>
2202         <enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA"/>
2203         <enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA"/>
2204         <enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA"/>
2205         <enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA"/>
2206     </enums>
2207
2208     <enums namespace="GL" group="PathRenderingMaskNV" type="bitmask">
2209         <enum value="0x01" name="GL_BOLD_BIT_NV"/>
2210         <enum value="0x02" name="GL_ITALIC_BIT_NV"/>
2211         <enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV"/>
2212         <enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV"/>
2213         <enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
2214         <enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
2215         <enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
2216         <enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
2217         <enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
2218         <enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
2219         <enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
2220         <enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
2221         <enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
2222         <enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
2223         <enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
2224         <enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
2225         <enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV"/>
2226         <enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV"/>
2227         <enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV"/>
2228         <enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
2229         <enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
2230         <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
2231         <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
2232         <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
2233         <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
2234     </enums>
2235
2236     <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
2237         <enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
2238         <enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
2239     </enums>
2240
2241     <enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask">
2242         <enum value="0x00000004" name="GL_VERTEX23_BIT_PGI"/>
2243         <enum value="0x00000008" name="GL_VERTEX4_BIT_PGI"/>
2244         <enum value="0x00010000" name="GL_COLOR3_BIT_PGI"/>
2245         <enum value="0x00020000" name="GL_COLOR4_BIT_PGI"/>
2246         <enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI"/>
2247         <enum value="0x00080000" name="GL_INDEX_BIT_PGI"/>
2248         <enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI"/>
2249         <enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
2250         <enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI"/>
2251         <enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI"/>
2252         <enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
2253         <enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI"/>
2254         <enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI"/>
2255         <enum value="0x08000000" name="GL_NORMAL_BIT_PGI"/>
2256         <enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI"/>
2257         <enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI"/>
2258         <enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI"/>
2259         <enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI"/>
2260     </enums>
2261
2262     <enums namespace="GL" group="BufferBitQCOM" type="bitmask">
2263         <enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM"/>
2264         <enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM"/>
2265         <enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM"/>
2266         <enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM"/>
2267         <enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM"/>
2268         <enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM"/>
2269         <enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM"/>
2270         <enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM"/>
2271         <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
2272         <enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
2273         <enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
2274         <enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
2275         <enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
2276         <enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
2277         <enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
2278         <enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
2279         <enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
2280         <enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
2281         <enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
2282         <enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
2283         <enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
2284         <enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
2285         <enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
2286         <enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
2287         <enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
2288         <enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
2289         <enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
2290         <enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
2291         <enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
2292         <enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
2293         <enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
2294         <enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
2295     </enums>
2296
2297     <enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
2298         <enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
2299         <enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
2300     </enums>
2301
2302     <!-- Non-bitmask enums with their own namespace. Generally small numbers
2303          used for indexed access. -->
2304
2305     <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
2306         <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
2307         <enum value="0x0001" name="GL_NOP_COMMAND_NV"/>
2308         <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
2309         <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/>
2310         <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
2311         <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
2312         <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
2313         <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
2314         <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
2315         <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
2316         <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
2317         <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/>
2318         <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/>
2319         <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/>
2320         <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/>
2321         <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/>
2322         <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/>
2323         <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/>
2324         <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/>
2325     </enums>
2326
2327     <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
2328         <enum value="0" name="GL_LAYOUT_DEFAULT_INTEL"/>
2329         <enum value="1" name="GL_LAYOUT_LINEAR_INTEL"/>
2330         <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
2331     </enums>
2332
2333     <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
2334         <enum value="0x00" name="GL_CLOSE_PATH_NV"/>
2335         <enum value="0x02" name="GL_MOVE_TO_NV"/>
2336         <enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV"/>
2337         <enum value="0x04" name="GL_LINE_TO_NV"/>
2338         <enum value="0x05" name="GL_RELATIVE_LINE_TO_NV"/>
2339         <enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV"/>
2340         <enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
2341         <enum value="0x08" name="GL_VERTICAL_LINE_TO_NV"/>
2342         <enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
2343         <enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV"/>
2344         <enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
2345         <enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV"/>
2346         <enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
2347         <enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
2348         <enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
2349         <enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
2350         <enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
2351         <enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV"/>
2352         <enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
2353         <enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV"/>
2354         <enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
2355         <enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV"/>
2356         <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
2357         <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
2358         <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
2359         <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/>
2360         <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
2361             <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
2362         <enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
2363             <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
2364         <enum value="0xE8" name="GL_ROUNDED_RECT_NV"/>
2365         <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/>
2366         <enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/>
2367         <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
2368         <enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/>
2369         <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
2370         <enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/>
2371         <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
2372         <enum value="0xF0" name="GL_RESTART_PATH_NV"/>
2373         <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
2374         <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
2375         <enum value="0xF6" name="GL_RECT_NV"/>
2376         <enum value="0xF7" name="GL_RELATIVE_RECT_NV"/>
2377         <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
2378         <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
2379         <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
2380         <enum value="0xFE" name="GL_ARC_TO_NV"/>
2381         <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
2382     </enums>
2383
2384     <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
2385         <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
2386         <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
2387         <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
2388         <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
2389         <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
2390     </enums>
2391
2392     <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
2393         <enum value="0x0001" name="GL_RESTART_SUN"/>
2394         <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
2395         <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
2396     </enums>
2397
2398     <!-- The default ("API") enum namespace starts here. While some
2399          assigned values may overlap, and different parts of the
2400          namespace are reserved for different purposes, it is a single
2401          namespace. The "class" attribute indicates some of the reserved
2402          purposes but is by no means complete (and cannot be, since many
2403          tokens are reused for different purposes in different
2404          extensions and API versions). -->
2405
2406     <enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
2407         <enum value="0" name="GL_FALSE"/>
2408         <enum value="0" name="GL_NO_ERROR"/>
2409         <enum value="0" name="GL_ZERO"/>
2410         <enum value="0" name="GL_NONE"/>
2411         <enum value="0" name="GL_NONE_OES"/>
2412         <enum value="1" name="GL_TRUE"/>
2413         <enum value="1" name="GL_ONE"/>
2414         <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
2415         <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
2416         <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
2417         <enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
2418         <enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
2419         <enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
2420     </enums>
2421
2422     <enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
2423         <enum value="0x0000" name="GL_POINTS"/>
2424         <enum value="0x0001" name="GL_LINES"/>
2425         <enum value="0x0002" name="GL_LINE_LOOP"/>
2426         <enum value="0x0003" name="GL_LINE_STRIP"/>
2427         <enum value="0x0004" name="GL_TRIANGLES"/>
2428         <enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
2429         <enum value="0x0006" name="GL_TRIANGLE_FAN"/>
2430         <enum value="0x0007" name="GL_QUADS"/>
2431         <enum value="0x0007" name="GL_QUADS_EXT"/>
2432         <enum value="0x0007" name="GL_QUADS_OES"/>
2433         <enum value="0x0008" name="GL_QUAD_STRIP"/>
2434         <enum value="0x0009" name="GL_POLYGON"/>
2435         <enum value="0x000A" name="GL_LINES_ADJACENCY"/>
2436         <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
2437         <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
2438         <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
2439         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
2440         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
2441         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
2442         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
2443         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
2444         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
2445         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
2446         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
2447         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
2448         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
2449         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
2450         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
2451         <enum value="0x000E" name="GL_PATCHES"/>
2452         <enum value="0x000E" name="GL_PATCHES_EXT"/>
2453         <enum value="0x000E" name="GL_PATCHES_OES"/>
2454             <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
2455         <enum value="0x0100" name="GL_ACCUM"/>
2456         <enum value="0x0101" name="GL_LOAD"/>
2457         <enum value="0x0102" name="GL_RETURN"/>
2458         <enum value="0x0103" name="GL_MULT"/>
2459         <enum value="0x0104" name="GL_ADD"/>
2460             <unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/>
2461         <enum value="0x0200" name="GL_NEVER"/>
2462         <enum value="0x0201" name="GL_LESS"/>
2463         <enum value="0x0202" name="GL_EQUAL"/>
2464         <enum value="0x0203" name="GL_LEQUAL"/>
2465         <enum value="0x0204" name="GL_GREATER"/>
2466         <enum value="0x0205" name="GL_NOTEQUAL"/>
2467         <enum value="0x0206" name="GL_GEQUAL"/>
2468         <enum value="0x0207" name="GL_ALWAYS"/>
2469             <unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/>
2470         <enum value="0x0300" name="GL_SRC_COLOR"/>
2471         <enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR"/>
2472         <enum value="0x0302" name="GL_SRC_ALPHA"/>
2473         <enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA"/>
2474         <enum value="0x0304" name="GL_DST_ALPHA"/>
2475         <enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA"/>
2476         <enum value="0x0306" name="GL_DST_COLOR"/>
2477         <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
2478         <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
2479         <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
2480             <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
2481         <enum value="0x0400" name="GL_FRONT_LEFT"/>
2482         <enum value="0x0401" name="GL_FRONT_RIGHT"/>
2483         <enum value="0x0402" name="GL_BACK_LEFT"/>
2484         <enum value="0x0403" name="GL_BACK_RIGHT"/>
2485         <enum value="0x0404" name="GL_FRONT"/>
2486         <enum value="0x0405" name="GL_BACK"/>
2487         <enum value="0x0406" name="GL_LEFT"/>
2488         <enum value="0x0407" name="GL_RIGHT"/>
2489         <enum value="0x0408" name="GL_FRONT_AND_BACK"/>
2490         <enum value="0x0409" name="GL_AUX0"/>
2491         <enum value="0x040A" name="GL_AUX1"/>
2492         <enum value="0x040B" name="GL_AUX2"/>
2493         <enum value="0x040C" name="GL_AUX3"/>
2494             <unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/>
2495         <enum value="0x0500" name="GL_INVALID_ENUM"/>
2496         <enum value="0x0501" name="GL_INVALID_VALUE"/>
2497         <enum value="0x0502" name="GL_INVALID_OPERATION"/>
2498         <enum value="0x0503" name="GL_STACK_OVERFLOW"/>
2499         <enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/>
2500         <enum value="0x0504" name="GL_STACK_UNDERFLOW"/>
2501         <enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/>
2502         <enum value="0x0505" name="GL_OUT_OF_MEMORY"/>
2503         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
2504         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
2505         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
2506         <enum value="0x0507" name="GL_CONTEXT_LOST"/>
2507         <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
2508             <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
2509         <enum value="0x0600" name="GL_2D"/>
2510         <enum value="0x0601" name="GL_3D"/>
2511         <enum value="0x0602" name="GL_3D_COLOR"/>
2512         <enum value="0x0603" name="GL_3D_COLOR_TEXTURE"/>
2513         <enum value="0x0604" name="GL_4D_COLOR_TEXTURE"/>
2514             <unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/>
2515         <enum value="0x0700" name="GL_PASS_THROUGH_TOKEN"/>
2516         <enum value="0x0701" name="GL_POINT_TOKEN"/>
2517         <enum value="0x0702" name="GL_LINE_TOKEN"/>
2518         <enum value="0x0703" name="GL_POLYGON_TOKEN"/>
2519         <enum value="0x0704" name="GL_BITMAP_TOKEN"/>
2520         <enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN"/>
2521         <enum value="0x0706" name="GL_COPY_PIXEL_TOKEN"/>
2522         <enum value="0x0707" name="GL_LINE_RESET_TOKEN"/>
2523             <unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/>
2524         <enum value="0x0800" name="GL_EXP"/>
2525         <enum value="0x0801" name="GL_EXP2"/>
2526             <unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/>
2527         <enum value="0x0900" name="GL_CW"/>
2528         <enum value="0x0901" name="GL_CCW"/>
2529             <unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/>
2530         <enum value="0x0A00" name="GL_COEFF"/>
2531         <enum value="0x0A01" name="GL_ORDER"/>
2532         <enum value="0x0A02" name="GL_DOMAIN"/>
2533             <unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/>
2534         <enum value="0x0B00" name="GL_CURRENT_COLOR"/>
2535         <enum value="0x0B01" name="GL_CURRENT_INDEX"/>
2536         <enum value="0x0B02" name="GL_CURRENT_NORMAL"/>
2537         <enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS"/>
2538         <enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR"/>
2539         <enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX"/>
2540         <enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
2541         <enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION"/>
2542         <enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID"/>
2543         <enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE"/>
2544
2545         <enum value="0x0B10" name="GL_POINT_SMOOTH"/>
2546         <enum value="0x0B11" name="GL_POINT_SIZE"/>
2547         <enum value="0x0B12" name="GL_POINT_SIZE_RANGE"/>
2548         <enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE"/>
2549         <enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY"/>
2550         <enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY"/>
2551
2552         <enum value="0x0B20" name="GL_LINE_SMOOTH"/>
2553         <enum value="0x0B21" name="GL_LINE_WIDTH"/>
2554         <enum value="0x0B22" name="GL_LINE_WIDTH_RANGE"/>
2555         <enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE"/>
2556         <enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY"/>
2557         <enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY"/>
2558         <enum value="0x0B24" name="GL_LINE_STIPPLE"/>
2559         <enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN"/>
2560         <enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT"/>
2561
2562         <enum value="0x0B30" name="GL_LIST_MODE"/>
2563         <enum value="0x0B31" name="GL_MAX_LIST_NESTING"/>
2564         <enum value="0x0B32" name="GL_LIST_BASE"/>
2565         <enum value="0x0B33" name="GL_LIST_INDEX"/>
2566
2567         <enum value="0x0B40" name="GL_POLYGON_MODE"/>
2568         <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
2569         <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
2570         <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
2571         <enum value="0x0B43" name="GL_EDGE_FLAG"/>
2572         <enum value="0x0B44" name="GL_CULL_FACE"/>
2573         <enum value="0x0B45" name="GL_CULL_FACE_MODE"/>
2574         <enum value="0x0B46" name="GL_FRONT_FACE"/>
2575
2576         <enum value="0x0B50" name="GL_LIGHTING"/>
2577         <enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
2578         <enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE"/>
2579         <enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT"/>
2580         <enum value="0x0B54" name="GL_SHADE_MODEL"/>
2581         <enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE"/>
2582         <enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER"/>
2583         <enum value="0x0B57" name="GL_COLOR_MATERIAL"/>
2584
2585         <enum value="0x0B60" name="GL_FOG"/>
2586         <enum value="0x0B61" name="GL_FOG_INDEX"/>
2587         <enum value="0x0B62" name="GL_FOG_DENSITY"/>
2588         <enum value="0x0B63" name="GL_FOG_START"/>
2589         <enum value="0x0B64" name="GL_FOG_END"/>
2590         <enum value="0x0B65" name="GL_FOG_MODE"/>
2591         <enum value="0x0B66" name="GL_FOG_COLOR"/>
2592
2593         <enum value="0x0B70" name="GL_DEPTH_RANGE"/>
2594         <enum value="0x0B71" name="GL_DEPTH_TEST"/>
2595         <enum value="0x0B72" name="GL_DEPTH_WRITEMASK"/>
2596         <enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE"/>
2597         <enum value="0x0B74" name="GL_DEPTH_FUNC"/>
2598
2599         <enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE"/>
2600
2601         <enum value="0x0B90" name="GL_STENCIL_TEST"/>
2602         <enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE"/>
2603         <enum value="0x0B92" name="GL_STENCIL_FUNC"/>
2604         <enum value="0x0B93" name="GL_STENCIL_VALUE_MASK"/>
2605         <enum value="0x0B94" name="GL_STENCIL_FAIL"/>
2606         <enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL"/>
2607         <enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS"/>
2608         <enum value="0x0B97" name="GL_STENCIL_REF"/>
2609         <enum value="0x0B98" name="GL_STENCIL_WRITEMASK"/>
2610
2611         <enum value="0x0BA0" name="GL_MATRIX_MODE"/>
2612         <enum value="0x0BA1" name="GL_NORMALIZE"/>
2613         <enum value="0x0BA2" name="GL_VIEWPORT"/>
2614         <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
2615         <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
2616         <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
2617         <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
2618         <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
2619         <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
2620         <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
2621         <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
2622         <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
2623         <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
2624         <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
2625         <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
2626
2627         <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
2628         <enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
2629
2630         <enum value="0x0BC0" name="GL_ALPHA_TEST"/>
2631         <enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM"/>
2632         <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC"/>
2633         <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM"/>
2634         <enum value="0x0BC2" name="GL_ALPHA_TEST_REF"/>
2635         <enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM"/>
2636
2637         <enum value="0x0BD0" name="GL_DITHER"/>
2638
2639         <enum value="0x0BE0" name="GL_BLEND_DST"/>
2640         <enum value="0x0BE1" name="GL_BLEND_SRC"/>
2641         <enum value="0x0BE2" name="GL_BLEND"/>
2642
2643         <enum value="0x0BF0" name="GL_LOGIC_OP_MODE"/>
2644         <enum value="0x0BF1" name="GL_INDEX_LOGIC_OP"/>
2645         <enum value="0x0BF1" name="GL_LOGIC_OP"/>
2646         <enum value="0x0BF2" name="GL_COLOR_LOGIC_OP"/>
2647
2648         <enum value="0x0C00" name="GL_AUX_BUFFERS"/>
2649         <enum value="0x0C01" name="GL_DRAW_BUFFER"/>
2650         <enum value="0x0C01" name="GL_DRAW_BUFFER_EXT"/>
2651         <enum value="0x0C02" name="GL_READ_BUFFER"/>
2652         <enum value="0x0C02" name="GL_READ_BUFFER_EXT"/>
2653         <enum value="0x0C02" name="GL_READ_BUFFER_NV"/>
2654
2655         <enum value="0x0C10" name="GL_SCISSOR_BOX"/>
2656         <enum value="0x0C11" name="GL_SCISSOR_TEST"/>
2657
2658         <enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE"/>
2659         <enum value="0x0C21" name="GL_INDEX_WRITEMASK"/>
2660         <enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE"/>
2661         <enum value="0x0C23" name="GL_COLOR_WRITEMASK"/>
2662
2663         <enum value="0x0C30" name="GL_INDEX_MODE"/>
2664         <enum value="0x0C31" name="GL_RGBA_MODE"/>
2665         <enum value="0x0C32" name="GL_DOUBLEBUFFER"/>
2666         <enum value="0x0C33" name="GL_STEREO"/>
2667
2668         <enum value="0x0C40" name="GL_RENDER_MODE"/>
2669
2670         <enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT"/>
2671         <enum value="0x0C51" name="GL_POINT_SMOOTH_HINT"/>
2672         <enum value="0x0C52" name="GL_LINE_SMOOTH_HINT"/>
2673         <enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT"/>
2674         <enum value="0x0C54" name="GL_FOG_HINT"/>
2675
2676         <enum value="0x0C60" name="GL_TEXTURE_GEN_S"/>
2677         <enum value="0x0C61" name="GL_TEXTURE_GEN_T"/>
2678         <enum value="0x0C62" name="GL_TEXTURE_GEN_R"/>
2679         <enum value="0x0C63" name="GL_TEXTURE_GEN_Q"/>
2680
2681         <enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I"/>
2682         <enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S"/>
2683         <enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R"/>
2684         <enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G"/>
2685         <enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B"/>
2686         <enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A"/>
2687         <enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R"/>
2688         <enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G"/>
2689         <enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B"/>
2690         <enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A"/>
2691
2692         <enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
2693         <enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
2694         <enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
2695         <enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
2696         <enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
2697         <enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
2698         <enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
2699         <enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
2700         <enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
2701         <enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
2702
2703         <enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES"/>
2704         <enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST"/>
2705         <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH"/>
2706         <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT"/>
2707         <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS"/>
2708         <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT"/>
2709         <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS"/>
2710         <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT"/>
2711         <enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT"/>
2712
2713         <enum value="0x0D00" name="GL_PACK_SWAP_BYTES"/>
2714         <enum value="0x0D01" name="GL_PACK_LSB_FIRST"/>
2715         <enum value="0x0D02" name="GL_PACK_ROW_LENGTH"/>
2716         <enum value="0x0D03" name="GL_PACK_SKIP_ROWS"/>
2717         <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS"/>
2718         <enum value="0x0D05" name="GL_PACK_ALIGNMENT"/>
2719
2720         <enum value="0x0D10" name="GL_MAP_COLOR"/>
2721         <enum value="0x0D11" name="GL_MAP_STENCIL"/>
2722         <enum value="0x0D12" name="GL_INDEX_SHIFT"/>
2723         <enum value="0x0D13" name="GL_INDEX_OFFSET"/>
2724         <enum value="0x0D14" name="GL_RED_SCALE"/>
2725         <enum value="0x0D15" name="GL_RED_BIAS"/>
2726         <enum value="0x0D16" name="GL_ZOOM_X"/>
2727         <enum value="0x0D17" name="GL_ZOOM_Y"/>
2728         <enum value="0x0D18" name="GL_GREEN_SCALE"/>
2729         <enum value="0x0D19" name="GL_GREEN_BIAS"/>
2730         <enum value="0x0D1A" name="GL_BLUE_SCALE"/>
2731         <enum value="0x0D1B" name="GL_BLUE_BIAS"/>
2732         <enum value="0x0D1C" name="GL_ALPHA_SCALE"/>
2733         <enum value="0x0D1D" name="GL_ALPHA_BIAS"/>
2734         <enum value="0x0D1E" name="GL_DEPTH_SCALE"/>
2735         <enum value="0x0D1F" name="GL_DEPTH_BIAS"/>
2736
2737         <enum value="0x0D30" name="GL_MAX_EVAL_ORDER"/>
2738         <enum value="0x0D31" name="GL_MAX_LIGHTS"/>
2739         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
2740         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
2741         <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
2742         <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/>
2743         <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
2744         <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
2745         <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
2746         <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
2747         <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
2748         <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
2749         <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
2750         <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
2751         <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
2752         <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
2753         <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
2754         <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
2755
2756         <enum value="0x0D50" name="GL_SUBPIXEL_BITS"/>
2757         <enum value="0x0D51" name="GL_INDEX_BITS"/>
2758         <enum value="0x0D52" name="GL_RED_BITS"/>
2759         <enum value="0x0D53" name="GL_GREEN_BITS"/>
2760         <enum value="0x0D54" name="GL_BLUE_BITS"/>
2761         <enum value="0x0D55" name="GL_ALPHA_BITS"/>
2762         <enum value="0x0D56" name="GL_DEPTH_BITS"/>
2763         <enum value="0x0D57" name="GL_STENCIL_BITS"/>
2764         <enum value="0x0D58" name="GL_ACCUM_RED_BITS"/>
2765         <enum value="0x0D59" name="GL_ACCUM_GREEN_BITS"/>
2766         <enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS"/>
2767         <enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS"/>
2768
2769         <enum value="0x0D70" name="GL_NAME_STACK_DEPTH"/>
2770
2771         <enum value="0x0D80" name="GL_AUTO_NORMAL"/>
2772
2773         <enum value="0x0D90" name="GL_MAP1_COLOR_4"/>
2774         <enum value="0x0D91" name="GL_MAP1_INDEX"/>
2775         <enum value="0x0D92" name="GL_MAP1_NORMAL"/>
2776         <enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1"/>
2777         <enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2"/>
2778         <enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3"/>
2779         <enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4"/>
2780         <enum value="0x0D97" name="GL_MAP1_VERTEX_3"/>
2781         <enum value="0x0D98" name="GL_MAP1_VERTEX_4"/>
2782
2783         <enum value="0x0DB0" name="GL_MAP2_COLOR_4"/>
2784         <enum value="0x0DB1" name="GL_MAP2_INDEX"/>
2785         <enum value="0x0DB2" name="GL_MAP2_NORMAL"/>
2786         <enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1"/>
2787         <enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2"/>
2788         <enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3"/>
2789         <enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4"/>
2790         <enum value="0x0DB7" name="GL_MAP2_VERTEX_3"/>
2791         <enum value="0x0DB8" name="GL_MAP2_VERTEX_4"/>
2792
2793         <enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN"/>
2794         <enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS"/>
2795         <enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN"/>
2796         <enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS"/>
2797
2798         <enum value="0x0DE0" name="GL_TEXTURE_1D"/>
2799         <enum value="0x0DE1" name="GL_TEXTURE_2D"/>
2800
2801         <enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER"/>
2802         <enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE"/>
2803         <enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE"/>
2804         <enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER"/>
2805         <enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE"/>
2806             <unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/>
2807         <enum value="0x1000" name="GL_TEXTURE_WIDTH"/>
2808         <enum value="0x1001" name="GL_TEXTURE_HEIGHT"/>
2809         <enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT"/>
2810         <enum value="0x1003" name="GL_TEXTURE_COMPONENTS"/>
2811         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
2812         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
2813         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
2814         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
2815         <enum value="0x1005" name="GL_TEXTURE_BORDER"/>
2816         <enum value="0x1006" name="GL_TEXTURE_TARGET"/>
2817             <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
2818         <enum value="0x1100" name="GL_DONT_CARE"/>
2819         <enum value="0x1101" name="GL_FASTEST"/>
2820         <enum value="0x1102" name="GL_NICEST"/>
2821             <unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/>
2822         <enum value="0x1200" name="GL_AMBIENT"/>
2823         <enum value="0x1201" name="GL_DIFFUSE"/>
2824         <enum value="0x1202" name="GL_SPECULAR"/>
2825         <enum value="0x1203" name="GL_POSITION"/>
2826         <enum value="0x1204" name="GL_SPOT_DIRECTION"/>
2827         <enum value="0x1205" name="GL_SPOT_EXPONENT"/>
2828         <enum value="0x1206" name="GL_SPOT_CUTOFF"/>
2829         <enum value="0x1207" name="GL_CONSTANT_ATTENUATION"/>
2830         <enum value="0x1208" name="GL_LINEAR_ATTENUATION"/>
2831         <enum value="0x1209" name="GL_QUADRATIC_ATTENUATION"/>
2832             <unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/>
2833         <enum value="0x1300" name="GL_COMPILE"/>
2834         <enum value="0x1301" name="GL_COMPILE_AND_EXECUTE"/>
2835             <unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/>
2836         <enum value="0x1400" name="GL_BYTE"/>
2837         <enum value="0x1401" name="GL_UNSIGNED_BYTE"/>
2838         <enum value="0x1402" name="GL_SHORT"/>
2839         <enum value="0x1403" name="GL_UNSIGNED_SHORT"/>
2840         <enum value="0x1404" name="GL_INT"/>
2841         <enum value="0x1405" name="GL_UNSIGNED_INT"/>
2842         <enum value="0x1406" name="GL_FLOAT"/>
2843         <enum value="0x1407" name="GL_2_BYTES"/>
2844         <enum value="0x1407" name="GL_2_BYTES_NV"/>
2845         <enum value="0x1408" name="GL_3_BYTES"/>
2846         <enum value="0x1408" name="GL_3_BYTES_NV"/>
2847         <enum value="0x1409" name="GL_4_BYTES"/>
2848         <enum value="0x1409" name="GL_4_BYTES_NV"/>
2849         <enum value="0x140A" name="GL_DOUBLE"/>
2850         <enum value="0x140A" name="GL_DOUBLE_EXT"/>
2851         <enum value="0x140B" name="GL_HALF_FLOAT"/>
2852         <enum value="0x140B" name="GL_HALF_FLOAT_ARB"/>
2853         <enum value="0x140B" name="GL_HALF_FLOAT_NV"/>
2854         <enum value="0x140B" name="GL_HALF_APPLE"/>
2855         <enum value="0x140C" name="GL_FIXED"/>
2856         <enum value="0x140C" name="GL_FIXED_OES"/>
2857             <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
2858         <enum value="0x140E" name="GL_INT64_ARB"/>
2859         <enum value="0x140E" name="GL_INT64_NV"/>
2860         <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
2861         <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
2862             <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
2863         <enum value="0x1500" name="GL_CLEAR"/>
2864         <enum value="0x1501" name="GL_AND"/>
2865         <enum value="0x1502" name="GL_AND_REVERSE"/>
2866         <enum value="0x1503" name="GL_COPY"/>
2867         <enum value="0x1504" name="GL_AND_INVERTED"/>
2868         <enum value="0x1505" name="GL_NOOP"/>
2869         <enum value="0x1506" name="GL_XOR"/>
2870         <enum value="0x1506" name="GL_XOR_NV"/>
2871         <enum value="0x1507" name="GL_OR"/>
2872         <enum value="0x1508" name="GL_NOR"/>
2873         <enum value="0x1509" name="GL_EQUIV"/>
2874         <enum value="0x150A" name="GL_INVERT"/>
2875         <enum value="0x150B" name="GL_OR_REVERSE"/>
2876         <enum value="0x150C" name="GL_COPY_INVERTED"/>
2877         <enum value="0x150D" name="GL_OR_INVERTED"/>
2878         <enum value="0x150E" name="GL_NAND"/>
2879         <enum value="0x150F" name="GL_SET"/>
2880             <unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/>
2881         <enum value="0x1600" name="GL_EMISSION"/>
2882         <enum value="0x1601" name="GL_SHININESS"/>
2883         <enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE"/>
2884         <enum value="0x1603" name="GL_COLOR_INDEXES"/>
2885             <unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/>
2886         <enum value="0x1700" name="GL_MODELVIEW"/>
2887         <enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
2888         <enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
2889         <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
2890         <enum value="0x1701" name="GL_PROJECTION"/>
2891         <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
2892         <enum value="0x1702" name="GL_TEXTURE"/>
2893             <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
2894         <enum value="0x1800" name="GL_COLOR"/>
2895         <enum value="0x1800" name="GL_COLOR_EXT"/>
2896         <enum value="0x1801" name="GL_DEPTH"/>
2897         <enum value="0x1801" name="GL_DEPTH_EXT"/>
2898         <enum value="0x1802" name="GL_STENCIL"/>
2899         <enum value="0x1802" name="GL_STENCIL_EXT"/>
2900             <unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/>
2901         <enum value="0x1900" name="GL_COLOR_INDEX"/>
2902         <enum value="0x1901" name="GL_STENCIL_INDEX"/>
2903         <enum value="0x1901" name="GL_STENCIL_INDEX_OES"/>
2904         <enum value="0x1902" name="GL_DEPTH_COMPONENT"/>
2905         <enum value="0x1903" name="GL_RED"/>
2906         <enum value="0x1903" name="GL_RED_EXT"/>
2907         <enum value="0x1903" name="GL_RED_NV"/>
2908         <enum value="0x1904" name="GL_GREEN"/>
2909         <enum value="0x1904" name="GL_GREEN_NV"/>
2910         <enum value="0x1905" name="GL_BLUE"/>
2911         <enum value="0x1905" name="GL_BLUE_NV"/>
2912         <enum value="0x1906" name="GL_ALPHA"/>
2913         <enum value="0x1907" name="GL_RGB"/>
2914         <enum value="0x1908" name="GL_RGBA"/>
2915         <enum value="0x1909" name="GL_LUMINANCE"/>
2916         <enum value="0x190A" name="GL_LUMINANCE_ALPHA"/>
2917             <unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/>
2918         <enum value="0x1A00" name="GL_BITMAP"/>
2919             <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
2920         <enum value="0x1B00" name="GL_POINT"/>
2921         <enum value="0x1B00" name="GL_POINT_NV"/>
2922         <enum value="0x1B01" name="GL_LINE"/>
2923         <enum value="0x1B01" name="GL_LINE_NV"/>
2924         <enum value="0x1B02" name="GL_FILL"/>
2925         <enum value="0x1B02" name="GL_FILL_NV"/>
2926             <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
2927         <enum value="0x1C00" name="GL_RENDER"/>
2928         <enum value="0x1C01" name="GL_FEEDBACK"/>
2929         <enum value="0x1C02" name="GL_SELECT"/>
2930             <unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/>
2931         <enum value="0x1D00" name="GL_FLAT"/>
2932         <enum value="0x1D01" name="GL_SMOOTH"/>
2933             <unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/>
2934         <enum value="0x1E00" name="GL_KEEP"/>
2935         <enum value="0x1E01" name="GL_REPLACE"/>
2936         <enum value="0x1E02" name="GL_INCR"/>
2937         <enum value="0x1E03" name="GL_DECR"/>
2938             <unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/>
2939         <enum value="0x1F00" name="GL_VENDOR"/>
2940         <enum value="0x1F01" name="GL_RENDERER"/>
2941         <enum value="0x1F02" name="GL_VERSION"/>
2942         <enum value="0x1F03" name="GL_EXTENSIONS"/>
2943             <unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/>
2944         <enum value="0x2000" name="GL_S"/>
2945         <enum value="0x2001" name="GL_T"/>
2946         <enum value="0x2002" name="GL_R"/>
2947         <enum value="0x2003" name="GL_Q"/>
2948             <unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/>
2949         <enum value="0x2100" name="GL_MODULATE"/>
2950         <enum value="0x2101" name="GL_DECAL"/>
2951             <unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/>
2952         <enum value="0x2200" name="GL_TEXTURE_ENV_MODE"/>
2953         <enum value="0x2201" name="GL_TEXTURE_ENV_COLOR"/>
2954             <unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/>
2955         <enum value="0x2300" name="GL_TEXTURE_ENV"/>
2956             <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
2957         <enum value="0x2400" name="GL_EYE_LINEAR"/>
2958         <enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
2959         <enum value="0x2401" name="GL_OBJECT_LINEAR"/>
2960         <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
2961         <enum value="0x2402" name="GL_SPHERE_MAP"/>
2962             <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
2963         <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
2964         <enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/>
2965         <enum value="0x2501" name="GL_OBJECT_PLANE"/>
2966         <enum value="0x2502" name="GL_EYE_PLANE"/>
2967             <unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/>
2968         <enum value="0x2600" name="GL_NEAREST"/>
2969         <enum value="0x2601" name="GL_LINEAR"/>
2970             <unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/>
2971         <enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST"/>
2972         <enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST"/>
2973         <enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR"/>
2974         <enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR"/>
2975             <unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/>
2976         <enum value="0x2800" name="GL_TEXTURE_MAG_FILTER"/>
2977         <enum value="0x2801" name="GL_TEXTURE_MIN_FILTER"/>
2978         <enum value="0x2802" name="GL_TEXTURE_WRAP_S"/>
2979         <enum value="0x2803" name="GL_TEXTURE_WRAP_T"/>
2980             <unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/>
2981         <enum value="0x2900" name="GL_CLAMP"/>
2982         <enum value="0x2901" name="GL_REPEAT"/>
2983             <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
2984         <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
2985         <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
2986         <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
2987         <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
2988         <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
2989             <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
2990         <enum value="0x2A10" name="GL_R3_G3_B2"/>
2991             <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
2992         <enum value="0x2A20" name="GL_V2F"/>
2993         <enum value="0x2A21" name="GL_V3F"/>
2994         <enum value="0x2A22" name="GL_C4UB_V2F"/>
2995         <enum value="0x2A23" name="GL_C4UB_V3F"/>
2996         <enum value="0x2A24" name="GL_C3F_V3F"/>
2997         <enum value="0x2A25" name="GL_N3F_V3F"/>
2998         <enum value="0x2A26" name="GL_C4F_N3F_V3F"/>
2999         <enum value="0x2A27" name="GL_T2F_V3F"/>
3000         <enum value="0x2A28" name="GL_T4F_V4F"/>
3001         <enum value="0x2A29" name="GL_T2F_C4UB_V3F"/>
3002         <enum value="0x2A2A" name="GL_T2F_C3F_V3F"/>
3003         <enum value="0x2A2B" name="GL_T2F_N3F_V3F"/>
3004         <enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F"/>
3005         <enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F"/>
3006             <unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/>
3007         <enum value="0x3000" name="GL_CLIP_PLANE0"/>
3008         <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
3009         <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
3010         <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/>
3011         <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
3012         <enum value="0x3001" name="GL_CLIP_PLANE1"/>
3013         <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
3014         <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
3015         <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/>
3016         <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
3017         <enum value="0x3002" name="GL_CLIP_PLANE2"/>
3018         <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
3019         <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
3020         <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/>
3021         <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
3022         <enum value="0x3003" name="GL_CLIP_PLANE3"/>
3023         <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
3024         <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
3025         <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/>
3026         <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
3027         <enum value="0x3004" name="GL_CLIP_PLANE4"/>
3028         <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
3029         <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
3030         <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/>
3031         <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
3032         <enum value="0x3005" name="GL_CLIP_PLANE5"/>
3033         <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
3034         <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
3035         <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/>
3036         <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
3037         <enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
3038         <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/>
3039         <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
3040         <enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
3041         <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/>
3042         <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
3043             <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
3044         <enum value="0x4000" name="GL_LIGHT0"/>
3045         <enum value="0x4001" name="GL_LIGHT1"/>
3046         <enum value="0x4002" name="GL_LIGHT2"/>
3047         <enum value="0x4003" name="GL_LIGHT3"/>
3048         <enum value="0x4004" name="GL_LIGHT4"/>
3049         <enum value="0x4005" name="GL_LIGHT5"/>
3050         <enum value="0x4006" name="GL_LIGHT6"/>
3051         <enum value="0x4007" name="GL_LIGHT7"/>
3052             <unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/>
3053             <unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/>
3054             <unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/>
3055             <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
3056     </enums>
3057
3058     <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
3059         <enum value="0x8000" name="GL_ABGR_EXT"/>
3060         <enum value="0x8001" name="GL_CONSTANT_COLOR"/>
3061         <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
3062         <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR"/>
3063         <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
3064         <enum value="0x8003" name="GL_CONSTANT_ALPHA"/>
3065         <enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/>
3066         <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
3067         <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
3068         <enum value="0x8005" name="GL_BLEND_COLOR"/>
3069         <enum value="0x8005" name="GL_BLEND_COLOR_EXT"/>
3070         <enum value="0x8006" name="GL_FUNC_ADD"/>
3071         <enum value="0x8006" name="GL_FUNC_ADD_EXT"/>
3072         <enum value="0x8006" name="GL_FUNC_ADD_OES"/>
3073         <enum value="0x8007" name="GL_MIN"/>
3074         <enum value="0x8007" name="GL_MIN_EXT"/>
3075         <enum value="0x8008" name="GL_MAX"/>
3076         <enum value="0x8008" name="GL_MAX_EXT"/>
3077         <enum value="0x8009" name="GL_BLEND_EQUATION"/>
3078         <enum value="0x8009" name="GL_BLEND_EQUATION_EXT"/>
3079         <enum value="0x8009" name="GL_BLEND_EQUATION_OES"/>
3080         <enum value="0x8009" name="GL_BLEND_EQUATION_RGB"/>
3081         <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/>
3082         <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/>
3083         <enum value="0x800A" name="GL_FUNC_SUBTRACT"/>
3084         <enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT"/>
3085         <enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/>
3086         <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT"/>
3087         <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
3088         <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
3089         <enum value="0x800C" name="GL_CMYK_EXT"/>
3090         <enum value="0x800D" name="GL_CMYKA_EXT"/>
3091         <enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT"/>
3092         <enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT"/>
3093         <enum value="0x8010" name="GL_CONVOLUTION_1D"/>
3094         <enum value="0x8010" name="GL_CONVOLUTION_1D_EXT"/>
3095         <enum value="0x8011" name="GL_CONVOLUTION_2D"/>
3096         <enum value="0x8011" name="GL_CONVOLUTION_2D_EXT"/>
3097         <enum value="0x8012" name="GL_SEPARABLE_2D"/>
3098         <enum value="0x8012" name="GL_SEPARABLE_2D_EXT"/>
3099         <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE"/>
3100         <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
3101         <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE"/>
3102         <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
3103         <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS"/>
3104         <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
3105         <enum value="0x8016" name="GL_REDUCE"/>
3106         <enum value="0x8016" name="GL_REDUCE_EXT"/>
3107         <enum value="0x8017" name="GL_CONVOLUTION_FORMAT"/>
3108         <enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT"/>
3109         <enum value="0x8018" name="GL_CONVOLUTION_WIDTH"/>
3110         <enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT"/>
3111         <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT"/>
3112         <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT"/>
3113         <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH"/>
3114         <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
3115         <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT"/>
3116         <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
3117         <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE"/>
3118         <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
3119         <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
3120         <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
3121         <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
3122         <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
3123         <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
3124         <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
3125         <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS"/>
3126         <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
3127         <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
3128         <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
3129         <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
3130         <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
3131         <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
3132         <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
3133         <enum value="0x8024" name="GL_HISTOGRAM"/>
3134         <enum value="0x8024" name="GL_HISTOGRAM_EXT"/>
3135         <enum value="0x8025" name="GL_PROXY_HISTOGRAM"/>
3136         <enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT"/>
3137         <enum value="0x8026" name="GL_HISTOGRAM_WIDTH"/>
3138         <enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT"/>
3139         <enum value="0x8027" name="GL_HISTOGRAM_FORMAT"/>
3140         <enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT"/>
3141         <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE"/>
3142         <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT"/>
3143         <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE"/>
3144         <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
3145         <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE"/>
3146         <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
3147         <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE"/>
3148         <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
3149         <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
3150         <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
3151         <enum value="0x802D" name="GL_HISTOGRAM_SINK"/>
3152         <enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT"/>
3153         <enum value="0x802E" name="GL_MINMAX"/>
3154         <enum value="0x802E" name="GL_MINMAX_EXT"/>
3155         <enum value="0x802F" name="GL_MINMAX_FORMAT"/>
3156         <enum value="0x802F" name="GL_MINMAX_FORMAT_EXT"/>
3157         <enum value="0x8030" name="GL_MINMAX_SINK"/>
3158         <enum value="0x8030" name="GL_MINMAX_SINK_EXT"/>
3159         <enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT"/>
3160         <enum value="0x8031" name="GL_TABLE_TOO_LARGE"/>
3161         <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2"/>
3162         <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
3163         <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4"/>
3164         <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
3165         <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1"/>
3166         <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
3167         <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8"/>
3168         <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
3169         <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2"/>
3170         <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
3171         <enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/>
3172         <enum value="0x8037" name="GL_POLYGON_OFFSET_FILL"/>
3173         <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR"/>
3174         <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
3175         <enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT"/>
3176         <enum value="0x803A" name="GL_RESCALE_NORMAL"/>
3177         <enum value="0x803A" name="GL_RESCALE_NORMAL_EXT"/>
3178         <enum value="0x803B" name="GL_ALPHA4"/>
3179         <enum value="0x803B" name="GL_ALPHA4_EXT"/>
3180         <enum value="0x803C" name="GL_ALPHA8"/>
3181         <enum value="0x803C" name="GL_ALPHA8_EXT"/>
3182         <enum value="0x803C" name="GL_ALPHA8_OES"/>
3183         <enum value="0x803D" name="GL_ALPHA12"/>
3184         <enum value="0x803D" name="GL_ALPHA12_EXT"/>
3185         <enum value="0x803E" name="GL_ALPHA16"/>
3186         <enum value="0x803E" name="GL_ALPHA16_EXT"/>
3187         <enum value="0x803F" name="GL_LUMINANCE4"/>
3188         <enum value="0x803F" name="GL_LUMINANCE4_EXT"/>
3189         <enum value="0x8040" name="GL_LUMINANCE8"/>
3190         <enum value="0x8040" name="GL_LUMINANCE8_EXT"/>
3191         <enum value="0x8040" name="GL_LUMINANCE8_OES"/>
3192         <enum value="0x8041" name="GL_LUMINANCE12"/>
3193         <enum value="0x8041" name="GL_LUMINANCE12_EXT"/>
3194         <enum value="0x8042" name="GL_LUMINANCE16"/>
3195         <enum value="0x8042" name="GL_LUMINANCE16_EXT"/>
3196         <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4"/>
3197         <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT"/>
3198         <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES"/>
3199         <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2"/>
3200         <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT"/>
3201         <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8"/>
3202         <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT"/>
3203         <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES"/>
3204         <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4"/>
3205         <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT"/>
3206         <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12"/>
3207         <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT"/>
3208         <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16"/>
3209         <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT"/>
3210         <enum value="0x8049" name="GL_INTENSITY"/>
3211         <enum value="0x8049" name="GL_INTENSITY_EXT"/>
3212         <enum value="0x804A" name="GL_INTENSITY4"/>
3213         <enum value="0x804A" name="GL_INTENSITY4_EXT"/>
3214         <enum value="0x804B" name="GL_INTENSITY8"/>
3215         <enum value="0x804B" name="GL_INTENSITY8_EXT"/>
3216         <enum value="0x804C" name="GL_INTENSITY12"/>
3217         <enum value="0x804C" name="GL_INTENSITY12_EXT"/>
3218         <enum value="0x804D" name="GL_INTENSITY16"/>
3219         <enum value="0x804D" name="GL_INTENSITY16_EXT"/>
3220         <enum value="0x804E" name="GL_RGB2_EXT"/>
3221         <enum value="0x804F" name="GL_RGB4"/>
3222         <enum value="0x804F" name="GL_RGB4_EXT"/>
3223         <enum value="0x8050" name="GL_RGB5"/>
3224         <enum value="0x8050" name="GL_RGB5_EXT"/>
3225         <enum value="0x8051" name="GL_RGB8"/>
3226         <enum value="0x8051" name="GL_RGB8_EXT"/>
3227         <enum value="0x8051" name="GL_RGB8_OES"/>
3228         <enum value="0x8052" name="GL_RGB10"/>
3229         <enum value="0x8052" name="GL_RGB10_EXT"/>
3230         <enum value="0x8053" name="GL_RGB12"/>
3231         <enum value="0x8053" name="GL_RGB12_EXT"/>
3232         <enum value="0x8054" name="GL_RGB16"/>
3233         <enum value="0x8054" name="GL_RGB16_EXT"/>
3234         <enum value="0x8055" name="GL_RGBA2"/>
3235         <enum value="0x8055" name="GL_RGBA2_EXT"/>
3236         <enum value="0x8056" name="GL_RGBA4"/>
3237         <enum value="0x8056" name="GL_RGBA4_EXT"/>
3238         <enum value="0x8056" name="GL_RGBA4_OES"/>
3239         <enum value="0x8057" name="GL_RGB5_A1"/>
3240         <enum value="0x8057" name="GL_RGB5_A1_EXT"/>
3241         <enum value="0x8057" name="GL_RGB5_A1_OES"/>
3242         <enum value="0x8058" name="GL_RGBA8"/>
3243         <enum value="0x8058" name="GL_RGBA8_EXT"/>
3244         <enum value="0x8058" name="GL_RGBA8_OES"/>
3245         <enum value="0x8059" name="GL_RGB10_A2"/>
3246         <enum value="0x8059" name="GL_RGB10_A2_EXT"/>
3247         <enum value="0x805A" name="GL_RGBA12"/>
3248         <enum value="0x805A" name="GL_RGBA12_EXT"/>
3249         <enum value="0x805B" name="GL_RGBA16"/>
3250         <enum value="0x805B" name="GL_RGBA16_EXT"/>
3251         <enum value="0x805C" name="GL_TEXTURE_RED_SIZE"/>
3252         <enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/>
3253         <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE"/>
3254         <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/>
3255         <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE"/>
3256         <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/>
3257         <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE"/>
3258         <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
3259         <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE"/>
3260         <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
3261         <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE"/>
3262         <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
3263         <enum value="0x8062" name="GL_REPLACE_EXT"/>
3264         <enum value="0x8063" name="GL_PROXY_TEXTURE_1D"/>
3265         <enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT"/>
3266         <enum value="0x8064" name="GL_PROXY_TEXTURE_2D"/>
3267         <enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT"/>
3268         <enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT"/>
3269         <enum value="0x8066" name="GL_TEXTURE_PRIORITY"/>
3270         <enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT"/>
3271         <enum value="0x8067" name="GL_TEXTURE_RESIDENT"/>
3272         <enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/>
3273         <enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/>
3274         <enum value="0x8068" name="GL_TEXTURE_BINDING_1D"/>
3275         <enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/>
3276         <enum value="0x8069" name="GL_TEXTURE_BINDING_2D"/>
3277         <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT"/>
3278         <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/>
3279         <enum value="0x806A" name="GL_TEXTURE_BINDING_3D"/>
3280         <enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/>
3281         <enum value="0x806B" name="GL_PACK_SKIP_IMAGES"/>
3282         <enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT"/>
3283         <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT"/>
3284         <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT"/>
3285         <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES"/>
3286         <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT"/>
3287         <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT"/>
3288         <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
3289         <enum value="0x806F" name="GL_TEXTURE_3D"/>
3290         <enum value="0x806F" name="GL_TEXTURE_3D_EXT"/>
3291         <enum value="0x806F" name="GL_TEXTURE_3D_OES"/>
3292         <enum value="0x8070" name="GL_PROXY_TEXTURE_3D"/>
3293         <enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT"/>
3294         <enum value="0x8071" name="GL_TEXTURE_DEPTH"/>
3295         <enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT"/>
3296         <enum value="0x8072" name="GL_TEXTURE_WRAP_R"/>
3297         <enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT"/>
3298         <enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES"/>
3299         <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE"/>
3300         <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
3301         <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
3302         <enum value="0x8074" name="GL_VERTEX_ARRAY"/>
3303         <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
3304         <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
3305         <enum value="0x8075" name="GL_NORMAL_ARRAY"/>
3306         <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
3307         <enum value="0x8076" name="GL_COLOR_ARRAY"/>
3308         <enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/>
3309         <enum value="0x8077" name="GL_INDEX_ARRAY"/>
3310         <enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/>
3311         <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY"/>
3312         <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/>
3313         <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY"/>
3314         <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/>
3315         <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE"/>
3316         <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/>
3317         <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE"/>
3318         <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/>
3319         <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE"/>
3320         <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
3321         <enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT"/>
3322         <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE"/>
3323         <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/>
3324         <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE"/>
3325         <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
3326         <enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT"/>
3327         <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE"/>
3328         <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/>
3329         <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE"/>
3330         <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/>
3331         <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE"/>
3332         <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/>
3333         <enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT"/>
3334         <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE"/>
3335         <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/>
3336         <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE"/>
3337         <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/>
3338         <enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT"/>
3339         <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
3340         <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
3341         <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
3342         <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
3343         <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
3344         <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
3345         <enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
3346         <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
3347         <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
3348         <enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
3349         <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER"/>
3350         <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT"/>
3351         <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER"/>
3352         <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT"/>
3353         <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER"/>
3354         <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT"/>
3355         <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER"/>
3356         <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT"/>
3357         <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
3358         <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
3359         <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER"/>
3360         <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
3361         <enum value="0x8094" name="GL_INTERLACE_SGIX"/>
3362         <enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS"/>
3363         <enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
3364         <enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS"/>
3365         <enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
3366         <enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
3367         <enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
3368         <enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
3369         <enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
3370         <enum value="0x809D" name="GL_MULTISAMPLE"/>
3371         <enum value="0x809D" name="GL_MULTISAMPLE_ARB"/>
3372         <enum value="0x809D" name="GL_MULTISAMPLE_EXT"/>
3373         <enum value="0x809D" name="GL_MULTISAMPLE_SGIS"/>
3374         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
3375         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
3376         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
3377         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
3378         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE"/>
3379         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
3380         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
3381         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
3382         <enum value="0x80A0" name="GL_SAMPLE_COVERAGE"/>
3383         <enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/>
3384         <enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/>
3385         <enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS"/>
3386         <enum value="0x80A1" name="GL_1PASS_EXT"/>
3387         <enum value="0x80A1" name="GL_1PASS_SGIS"/>
3388         <enum value="0x80A2" name="GL_2PASS_0_EXT"/>
3389         <enum value="0x80A2" name="GL_2PASS_0_SGIS"/>
3390         <enum value="0x80A3" name="GL_2PASS_1_EXT"/>
3391         <enum value="0x80A3" name="GL_2PASS_1_SGIS"/>
3392         <enum value="0x80A4" name="GL_4PASS_0_EXT"/>
3393         <enum value="0x80A4" name="GL_4PASS_0_SGIS"/>
3394         <enum value="0x80A5" name="GL_4PASS_1_EXT"/>
3395         <enum value="0x80A5" name="GL_4PASS_1_SGIS"/>
3396         <enum value="0x80A6" name="GL_4PASS_2_EXT"/>
3397         <enum value="0x80A6" name="GL_4PASS_2_SGIS"/>
3398         <enum value="0x80A7" name="GL_4PASS_3_EXT"/>
3399         <enum value="0x80A7" name="GL_4PASS_3_SGIS"/>
3400         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS"/>
3401         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/>
3402         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/>
3403         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS"/>
3404         <enum value="0x80A9" name="GL_SAMPLES"/>
3405         <enum value="0x80A9" name="GL_SAMPLES_ARB"/>
3406         <enum value="0x80A9" name="GL_SAMPLES_EXT"/>
3407         <enum value="0x80A9" name="GL_SAMPLES_SGIS"/>
3408         <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE"/>
3409         <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
3410         <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/>
3411         <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS"/>
3412         <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT"/>
3413         <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
3414         <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/>
3415         <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS"/>
3416         <enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/>
3417         <enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS"/>
3418         <enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS"/>
3419         <enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
3420         <enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
3421         <enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
3422         <enum value="0x80B1" name="GL_COLOR_MATRIX"/>
3423         <enum value="0x80B1" name="GL_COLOR_MATRIX_SGI"/>
3424         <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/>
3425         <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
3426         <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
3427         <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
3428         <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
3429         <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
3430         <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
3431         <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
3432         <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
3433         <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
3434         <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
3435         <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
3436         <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
3437         <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
3438         <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
3439         <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
3440         <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
3441         <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
3442         <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
3443         <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
3444         <enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI"/>
3445         <enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
3446         <enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX"/>
3447         <enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX"/>
3448         <enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
3449     </enums>
3450
3451     <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
3452             <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
3453         <enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
3454         <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
3455         <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
3456         <enum value="0x80C9" name="GL_BLEND_SRC_RGB"/>
3457         <enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/>
3458         <enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/>
3459         <enum value="0x80CA" name="GL_BLEND_DST_ALPHA"/>
3460         <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/>
3461         <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/>
3462         <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA"/>
3463         <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/>
3464         <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/>
3465         <enum value="0x80CC" name="GL_422_EXT"/>
3466         <enum value="0x80CD" name="GL_422_REV_EXT"/>
3467         <enum value="0x80CE" name="GL_422_AVERAGE_EXT"/>
3468         <enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/>
3469     </enums>
3470
3471     <enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI">
3472         <enum value="0x80D0" name="GL_COLOR_TABLE"/>
3473         <enum value="0x80D0" name="GL_COLOR_TABLE_SGI"/>
3474         <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
3475         <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
3476         <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
3477         <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
3478         <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE"/>
3479         <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI"/>
3480         <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
3481         <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
3482         <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
3483         <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
3484         <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE"/>
3485         <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI"/>
3486         <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS"/>
3487         <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI"/>
3488         <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT"/>
3489         <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI"/>
3490         <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH"/>
3491         <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI"/>
3492         <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE"/>
3493         <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
3494         <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE"/>
3495         <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
3496         <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE"/>
3497         <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
3498         <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE"/>
3499         <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
3500         <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
3501         <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
3502         <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
3503         <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
3504     </enums>
3505
3506     <enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
3507         <enum value="0x80E0" name="GL_BGR"/>
3508         <enum value="0x80E0" name="GL_BGR_EXT"/>
3509         <enum value="0x80E1" name="GL_BGRA"/>
3510         <enum value="0x80E1" name="GL_BGRA_EXT"/>
3511         <enum value="0x80E1" name="GL_BGRA_IMG"/>
3512         <enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/>
3513         <enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/>
3514         <enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/>
3515         <enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/>
3516         <enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/>
3517         <enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/>
3518         <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES"/>
3519         <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
3520         <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES"/>
3521         <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/>
3522         <enum value="0x80EA" name="GL_PHONG_WIN"/>
3523         <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
3524         <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
3525         <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
3526         <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
3527         <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
3528         <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
3529             <unused start="0x80F1" end="0x810F" vendor="MS"/>
3530     </enums>
3531
3532     <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
3533         <enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS"/>
3534         <enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS"/>
3535         <enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS"/>
3536         <enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS"/>
3537         <enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS"/>
3538         <enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS"/>
3539         <enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS"/>
3540         <enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS"/>
3541         <enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS"/>
3542         <enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS"/>
3543         <enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS"/>
3544         <enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS"/>
3545         <enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
3546         <enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
3547         <enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS"/>
3548         <enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS"/>
3549         <enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS"/>
3550         <enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS"/>
3551         <enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS"/>
3552         <enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS"/>
3553         <enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
3554         <enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
3555         <enum value="0x8126" name="GL_POINT_SIZE_MIN"/>
3556         <enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB"/>
3557         <enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT"/>
3558         <enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS"/>
3559         <enum value="0x8127" name="GL_POINT_SIZE_MAX"/>
3560         <enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB"/>
3561         <enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT"/>
3562         <enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS"/>
3563         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE"/>
3564         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
3565         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
3566         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
3567         <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT"/>
3568         <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS"/>
3569         <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION"/>
3570         <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
3571         <enum value="0x812A" name="GL_FOG_FUNC_SGIS"/>
3572         <enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS"/>
3573         <enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
3574         <enum value="0x812D" name="GL_CLAMP_TO_BORDER"/>
3575         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB"/>
3576         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
3577         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
3578         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
3579         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
3580         <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
3581         <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
3582         <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
3583         <enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS"/>
3584         <enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS"/>
3585         <enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
3586         <enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
3587         <enum value="0x8134" name="GL_TEXTURE_4D_SGIS"/>
3588         <enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS"/>
3589         <enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS"/>
3590         <enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS"/>
3591         <enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
3592         <enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX"/>
3593         <enum value="0x813A" name="GL_TEXTURE_MIN_LOD"/>
3594         <enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS"/>
3595         <enum value="0x813B" name="GL_TEXTURE_MAX_LOD"/>
3596         <enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS"/>
3597         <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL"/>
3598         <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
3599         <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL"/>
3600         <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
3601         <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
3602         <enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
3603         <enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
3604         <enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX"/>
3605         <enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
3606         <enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
3607         <enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
3608         <enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
3609         <enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
3610         <enum value="0x8146" name="GL_FILTER4_SGIS"/>
3611         <enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
3612         <enum value="0x8148" name="GL_SPRITE_SGIX"/>
3613         <enum value="0x8149" name="GL_SPRITE_MODE_SGIX"/>
3614         <enum value="0x814A" name="GL_SPRITE_AXIS_SGIX"/>
3615         <enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX"/>
3616         <enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/>
3617         <enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
3618         <enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
3619         <enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS"/>
3620     </enums>
3621
3622     <enums namespace="GL" start="0x8150" end="0x816F" vendor="HP">
3623         <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
3624         <enum value="0x8151" name="GL_CONSTANT_BORDER"/>
3625         <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
3626             <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
3627         <enum value="0x8153" name="GL_REPLICATE_BORDER"/>
3628         <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
3629         <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
3630         <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
3631         <enum value="0x8155" name="GL_IMAGE_SCALE_X_HP"/>
3632         <enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP"/>
3633         <enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP"/>
3634         <enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP"/>
3635         <enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP"/>
3636         <enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
3637         <enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
3638         <enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP"/>
3639         <enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP"/>
3640         <enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
3641         <enum value="0x815F" name="GL_CUBIC_HP"/>
3642         <enum value="0x8160" name="GL_AVERAGE_HP"/>
3643         <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
3644         <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
3645         <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
3646             <unused start="0x8164" vendor="HP"/>
3647         <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
3648         <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
3649         <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
3650         <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
3651         <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
3652             <unused start="0x816A" end="0x816F" vendor="HP"/>
3653     </enums>
3654
3655     <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
3656         <enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
3657         <enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
3658         <enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
3659         <enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
3660         <enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
3661         <enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
3662         <enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
3663         <enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
3664         <enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
3665         <enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
3666         <enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
3667         <enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
3668         <enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
3669         <enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX"/>
3670         <enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
3671         <enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX"/>
3672         <enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
3673         <enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
3674         <enum value="0x8182" name="GL_LIST_PRIORITY_SGIX"/>
3675         <enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
3676         <enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
3677         <enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
3678         <enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
3679         <enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
3680         <enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
3681         <enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
3682         <enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
3683         <enum value="0x818B" name="GL_FRAMEZOOM_SGIX"/>
3684         <enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX"/>
3685         <enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
3686         <enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
3687         <enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
3688         <enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
3689         <enum value="0x8191" name="GL_GENERATE_MIPMAP"/>
3690         <enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS"/>
3691         <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT"/>
3692         <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
3693             <unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/>
3694             <!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> -->
3695         <enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX"/>
3696         <enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX"/>
3697         <enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX"/>
3698         <enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
3699         <enum value="0x8198" name="GL_FOG_OFFSET_SGIX"/>
3700         <enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX"/>
3701         <enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX"/>
3702         <enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
3703         <enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX"/>
3704         <enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX"/>
3705             <unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/>
3706             <!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> -->
3707             <!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> -->
3708             <!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> -->
3709             <!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> -->
3710             <!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> -->
3711             <!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> -->
3712             <!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> -->
3713         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16"/>
3714         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB"/>
3715         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES"/>
3716         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX"/>
3717         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24"/>
3718         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB"/>
3719         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES"/>
3720         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX"/>
3721         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32"/>
3722         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB"/>
3723         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES"/>
3724         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX"/>
3725         <enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
3726         <enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
3727         <enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/>
3728         <enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
3729         <enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
3730         <enum value="0x81AD" name="GL_IUI_V2F_EXT"/>
3731         <enum value="0x81AE" name="GL_IUI_V3F_EXT"/>
3732         <enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/>
3733         <enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/>
3734         <enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/>
3735         <enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/>
3736         <enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/>
3737         <enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/>
3738         <enum value="0x81B5" name="GL_INDEX_TEST_EXT"/>
3739         <enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/>
3740         <enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/>
3741         <enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/>
3742         <enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
3743         <enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/>
3744         <enum value="0x81BB" name="GL_YCRCB_422_SGIX"/>
3745         <enum value="0x81BC" name="GL_YCRCB_444_SGIX"/>
3746             <unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/>
3747             <!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> -->
3748             <!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> -->
3749             <!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> -->
3750             <!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> -->
3751             <!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> -->
3752             <!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> -->
3753             <!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> -->
3754             <unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/>
3755             <!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> -->
3756             <!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> -->
3757             <!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> -->
3758             <!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> -->
3759             <!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> -->
3760             <!-- <enum value="0x81C9" name="GL_SORT_SGI"/> -->
3761             <!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> -->
3762             <unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/>
3763             <!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> -->
3764             <!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> -->
3765             <!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> -->
3766             <!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> -->
3767             <!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> -->
3768     </enums>
3769
3770     <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
3771             <unused start="0x81D0" end="0x81D1" vendor="SUN"/>
3772             <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
3773             <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
3774             <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
3775         <enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/>
3776         <enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
3777         <enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
3778         <enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/>
3779         <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
3780         <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
3781         <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
3782             <unused start="0x81DB" end="0x81DF" vendor="SUN"/>
3783     </enums>
3784
3785     <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
3786             <unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/>
3787             <!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> -->
3788             <!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> -->
3789             <!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> -->
3790             <!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> -->
3791             <!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> -->
3792             <!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> -->
3793             <!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> -->
3794             <!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> -->
3795             <!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> -->
3796             <!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> -->
3797             <!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> -->
3798             <!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> -->
3799             <!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> -->
3800             <!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> -->
3801             <!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> -->
3802         <enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
3803         <enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
3804         <enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
3805         <enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
3806         <enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
3807         <enum value="0x81F4" name="GL_EYE_POINT_SGIS"/>
3808         <enum value="0x81F5" name="GL_OBJECT_POINT_SGIS"/>
3809         <enum value="0x81F6" name="GL_EYE_LINE_SGIS"/>
3810         <enum value="0x81F7" name="GL_OBJECT_LINE_SGIS"/>
3811         <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
3812         <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
3813         <enum value="0x81F9" name="GL_SINGLE_COLOR"/>
3814         <enum value="0x81F9" name="GL_SINGLE_COLOR_EXT"/>
3815         <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR"/>
3816         <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
3817         <enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
3818             <unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/>
3819             <!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> -->
3820             <!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> -->
3821             <unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/>
3822             <!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> -->
3823             <!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> -->
3824     </enums>
3825
3826     <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
3827         <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
3828             <unused start="0x8201" end="0x820F" vendor="AMD"/>
3829     </enums>
3830
3831     <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
3832         <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
3833         <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
3834         <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
3835         <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
3836         <enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
3837         <enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
3838         <enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
3839         <enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
3840         <enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
3841         <enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
3842         <enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/>
3843         <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED"/>
3844         <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
3845         <enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT"/>
3846         <enum value="0x821B" name="GL_MAJOR_VERSION"/>
3847         <enum value="0x821C" name="GL_MINOR_VERSION"/>
3848         <enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
3849         <enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
3850         <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
3851         <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
3852         <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
3853         <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
3854         <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
3855         <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
3856         <enum value="0x8222" name="GL_INDEX"/>
3857             <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
3858             <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
3859         <enum value="0x8225" name="GL_COMPRESSED_RED"/>
3860         <enum value="0x8226" name="GL_COMPRESSED_RG"/>
3861         <enum value="0x8227" name="GL_RG"/>
3862         <enum value="0x8227" name="GL_RG_EXT"/>
3863         <enum value="0x8228" name="GL_RG_INTEGER"/>
3864         <enum value="0x8229" name="GL_R8"/>
3865         <enum value="0x8229" name="GL_R8_EXT"/>
3866         <enum value="0x822A" name="GL_R16"/>
3867         <enum value="0x822A" name="GL_R16_EXT"/>
3868         <enum value="0x822B" name="GL_RG8"/>
3869         <enum value="0x822B" name="GL_RG8_EXT"/>
3870         <enum value="0x822C" name="GL_RG16"/>
3871         <enum value="0x822C" name="GL_RG16_EXT"/>
3872         <enum value="0x822D" name="GL_R16F"/>
3873         <enum value="0x822D" name="GL_R16F_EXT"/>
3874         <enum value="0x822E" name="GL_R32F"/>
3875         <enum value="0x822E" name="GL_R32F_EXT"/>
3876         <enum value="0x822F" name="GL_RG16F"/>
3877         <enum value="0x822F" name="GL_RG16F_EXT"/>
3878         <enum value="0x8230" name="GL_RG32F"/>
3879         <enum value="0x8230" name="GL_RG32F_EXT"/>
3880         <enum value="0x8231" name="GL_R8I"/>
3881         <enum value="0x8232" name="GL_R8UI"/>
3882         <enum value="0x8233" name="GL_R16I"/>
3883         <enum value="0x8234" name="GL_R16UI"/>
3884         <enum value="0x8235" name="GL_R32I"/>
3885         <enum value="0x8236" name="GL_R32UI"/>
3886         <enum value="0x8237" name="GL_RG8I"/>
3887         <enum value="0x8238" name="GL_RG8UI"/>
3888         <enum value="0x8239" name="GL_RG16I"/>
3889         <enum value="0x823A" name="GL_RG16UI"/>
3890         <enum value="0x823B" name="GL_RG32I"/>
3891         <enum value="0x823C" name="GL_RG32UI"/>
3892             <unused start="0x823D" end="0x823F" vendor="ARB"/>
3893     </enums>
3894
3895     <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
3896         <enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/>
3897         <enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
3898         <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
3899         <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
3900         <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
3901         <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
3902         <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
3903         <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
3904         <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION"/>
3905         <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
3906         <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
3907         <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM"/>
3908         <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
3909         <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
3910         <enum value="0x8246" name="GL_DEBUG_SOURCE_API"/>
3911         <enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/>
3912         <enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/>
3913         <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
3914         <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
3915         <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
3916         <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
3917         <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
3918         <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
3919         <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
3920         <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
3921         <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
3922         <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION"/>
3923         <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
3924         <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
3925         <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER"/>
3926         <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/>
3927         <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/>
3928         <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR"/>
3929         <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/>
3930         <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/>
3931         <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
3932         <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
3933         <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
3934         <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
3935         <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
3936         <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
3937         <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY"/>
3938         <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
3939         <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
3940         <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE"/>
3941         <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
3942         <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
3943         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
3944         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
3945         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
3946         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
3947         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
3948         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
3949         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
3950         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/>
3951         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
3952         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
3953         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
3954         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/>
3955         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
3956         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
3957         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
3958         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/>
3959         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
3960         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
3961         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
3962         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
3963         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
3964         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
3965         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
3966         <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
3967         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
3968         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
3969         <enum value="0x8259" name="GL_ACTIVE_PROGRAM"/>
3970         <enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/>
3971         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
3972         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
3973         <enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
3974         <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
3975         <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/>
3976         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
3977         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
3978         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
3979         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
3980         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
3981         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
3982         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
3983         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
3984         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
3985         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
3986         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
3987         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
3988         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
3989         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
3990         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
3991         <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
3992         <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
3993         <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
3994         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
3995         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
3996         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
3997         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
3998         <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
3999         <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
4000         <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
4001         <enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
4002         <enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
4003         <enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE"/>
4004         <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER"/>
4005         <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/>
4006         <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP"/>
4007         <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
4008         <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP"/>
4009         <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
4010         <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
4011         <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
4012         <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
4013         <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
4014         <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH"/>
4015         <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
4016         <enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS"/>
4017         <enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED"/>
4018         <enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED"/>
4019         <enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE"/>
4020         <enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE"/>
4021         <enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE"/>
4022         <enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
4023         <enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
4024         <enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
4025         <enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE"/>
4026         <enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE"/>
4027         <enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE"/>
4028         <enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE"/>
4029         <enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
4030         <enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
4031         <enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
4032         <enum value="0x827E" name="GL_MAX_WIDTH"/>
4033         <enum value="0x827F" name="GL_MAX_HEIGHT"/>
4034         <enum value="0x8280" name="GL_MAX_DEPTH"/>
4035         <enum value="0x8281" name="GL_MAX_LAYERS"/>
4036         <enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/>
4037         <enum value="0x8283" name="GL_COLOR_COMPONENTS"/>
4038         <enum value="0x8284" name="GL_DEPTH_COMPONENTS"/>
4039         <enum value="0x8285" name="GL_STENCIL_COMPONENTS"/>
4040         <enum value="0x8286" name="GL_COLOR_RENDERABLE"/>
4041         <enum value="0x8287" name="GL_DEPTH_RENDERABLE"/>
4042         <enum value="0x8288" name="GL_STENCIL_RENDERABLE"/>
4043         <enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE"/>
4044         <enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
4045         <enum value="0x828B" name="GL_FRAMEBUFFER_BLEND"/>
4046         <enum value="0x828C" name="GL_READ_PIXELS"/>
4047         <enum value="0x828D" name="GL_READ_PIXELS_FORMAT"/>
4048         <enum value="0x828E" name="GL_READ_PIXELS_TYPE"/>
4049         <enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT"/>
4050         <enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE"/>
4051         <enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
4052         <enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE"/>
4053         <enum value="0x8293" name="GL_MIPMAP"/>
4054         <enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/>
4055         <enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated"/>
4056         <enum value="0x8296" name="GL_COLOR_ENCODING"/>
4057         <enum value="0x8297" name="GL_SRGB_READ"/>
4058         <enum value="0x8298" name="GL_SRGB_WRITE"/>
4059         <enum value="0x8299" name="GL_SRGB_DECODE_ARB"/>
4060         <enum value="0x829A" name="GL_FILTER"/>
4061         <enum value="0x829B" name="GL_VERTEX_TEXTURE"/>
4062         <enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE"/>
4063         <enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE"/>
4064         <enum value="0x829E" name="GL_GEOMETRY_TEXTURE"/>
4065         <enum value="0x829F" name="GL_FRAGMENT_TEXTURE"/>
4066         <enum value="0x82A0" name="GL_COMPUTE_TEXTURE"/>
4067         <enum value="0x82A1" name="GL_TEXTURE_SHADOW"/>
4068         <enum value="0x82A2" name="GL_TEXTURE_GATHER"/>
4069         <enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW"/>
4070         <enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD"/>
4071         <enum value="0x82A5" name="GL_SHADER_IMAGE_STORE"/>
4072         <enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC"/>
4073         <enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE"/>
4074         <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
4075         <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
4076         <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
4077             <unused start="0x82AB" vendor="ARB"/>
4078         <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
4079         <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
4080         <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
4081         <enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
4082     </enums>
4083
4084     <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
4085             <unused start="0x82B0" vendor="ARB"/>
4086         <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
4087         <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
4088         <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
4089         <enum value="0x82B4" name="GL_CLEAR_BUFFER"/>
4090         <enum value="0x82B5" name="GL_TEXTURE_VIEW"/>
4091         <enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS"/>
4092         <enum value="0x82B7" name="GL_FULL_SUPPORT"/>
4093         <enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/>
4094         <enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/>
4095         <enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/>
4096         <enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/>
4097         <enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/>
4098         <enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/>
4099         <enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/>
4100         <enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/>
4101         <enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/>
4102         <enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/>
4103         <enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/>
4104         <enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/>
4105         <enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/>
4106         <enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/>
4107         <enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/>
4108         <enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/>
4109         <enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/>
4110         <enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/>
4111         <enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/>
4112         <enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/>
4113         <enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
4114         <enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
4115         <enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
4116         <enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
4117         <enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/>
4118         <enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/>
4119         <enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/>
4120         <enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/>
4121         <enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING"/>
4122         <enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
4123         <enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR"/>
4124         <enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET"/>
4125         <enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE"/>
4126         <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
4127         <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
4128         <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
4129         <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
4130         <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
4131         <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
4132         <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
4133         <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
4134         <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
4135         <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
4136         <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
4137         <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
4138         <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
4139         <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
4140         <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
4141         <enum value="0x82E0" name="GL_BUFFER"/>
4142         <enum value="0x82E0" name="GL_BUFFER_KHR"/>
4143         <enum value="0x82E1" name="GL_SHADER"/>
4144         <enum value="0x82E1" name="GL_SHADER_KHR"/>
4145         <enum value="0x82E2" name="GL_PROGRAM"/>
4146         <enum value="0x82E2" name="GL_PROGRAM_KHR"/>
4147         <enum value="0x82E3" name="GL_QUERY"/>
4148         <enum value="0x82E3" name="GL_QUERY_KHR"/>
4149         <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
4150         <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
4151         <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
4152         <enum value="0x82E6" name="GL_SAMPLER"/>
4153         <enum value="0x82E6" name="GL_SAMPLER_KHR"/>
4154         <enum value="0x82E7" name="GL_DISPLAY_LIST"/>
4155         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
4156         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
4157         <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
4158         <enum value="0x82EA" name="GL_QUERY_TARGET"/>
4159         <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
4160              ARB_direct_state_access in February 2015 after determining it
4161              was not well defined or implementable. -->
4162             <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
4163         <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
4164         <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
4165         <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
4166         <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
4167         <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
4168         <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
4169         <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
4170         <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
4171         <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
4172         <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
4173         <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
4174         <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
4175         <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
4176         <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
4177         <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
4178         <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
4179         <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
4180         <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
4181         <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
4182         <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
4183         <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
4184             <unused start="0x82FD" end="0x830F" vendor="ARB"/>
4185     </enums>
4186
4187     <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
4188         <enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/>
4189         <enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/>
4190         <enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/>
4191         <enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/>
4192         <enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/>
4193         <enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/>
4194         <enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX"/>
4195             <unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/>
4196             <!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> -->
4197         <enum value="0x8318" name="GL_YCRCB_SGIX"/>
4198         <enum value="0x8319" name="GL_YCRCBA_SGIX"/>
4199         <enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/>
4200         <enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/>
4201         <enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/>
4202         <enum value="0x831D" name="GL_SLIM8U_SGIX"/>
4203         <enum value="0x831E" name="GL_SLIM10U_SGIX"/>
4204         <enum value="0x831F" name="GL_SLIM12S_SGIX"/>
4205         <enum value="0x8320" name="GL_ALPHA_MIN_SGIX"/>
4206         <enum value="0x8321" name="GL_ALPHA_MAX_SGIX"/>
4207         <enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX"/>
4208             <unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/>
4209             <!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> -->
4210             <!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> -->
4211             <!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> -->
4212             <!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> -->
4213             <!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> -->
4214             <!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> -->
4215         <enum value="0x8329" name="GL_ASYNC_MARKER_SGIX"/>
4216             <unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/>
4217             <!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> -->
4218         <enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
4219         <enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX"/>
4220         <enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
4221             <unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/>
4222             <!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> -->
4223             <!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> -->
4224     </enums>
4225
4226     <enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN">
4227         <enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT"/>
4228         <enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT"/>
4229         <enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT"/>
4230         <enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
4231         <enum value="0x8334" name="GL_CUBIC_EXT"/>
4232         <enum value="0x8335" name="GL_AVERAGE_EXT"/>
4233         <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
4234         <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
4235         <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
4236             <unused start="0x8339" end="0x833F" vendor="SUN"/>
4237     </enums>
4238
4239     <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
4240             <unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/>
4241             <!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> -->
4242             <!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> -->
4243             <!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> -->
4244             <!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> -->
4245             <!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> -->
4246             <!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> -->
4247             <!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> -->
4248             <!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> -->
4249             <!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> -->
4250         <enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT"/>
4251         <enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT"/>
4252             <!-- Unfortunately, there was a collision promoting to EXT
4253                  from SGIX. Use fog_coord's value of 0x8452 instead of
4254                  the old assigned FRAGMENT_DEPTH_EXT (0x834B). -->
4255         <enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT"/>
4256         <enum value="0x834D" name="GL_ATTENUATION_EXT"/>
4257         <enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT"/>
4258         <enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
4259         <enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/>
4260         <enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
4261         <enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
4262         <enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS"/>
4263         <enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
4264         <enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
4265         <enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/>
4266             <unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/>
4267             <!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> -->
4268             <!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> -->
4269             <!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> -->
4270             <unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/>
4271             <!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> -->
4272         <enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX"/>
4273         <enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX"/>
4274         <enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
4275         <enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX"/>
4276         <enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
4277         <enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
4278         <enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
4279         <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
4280         <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/>
4281         <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/>
4282         <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/>
4283         <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
4284         <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/>
4285         <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
4286         <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
4287         <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
4288         <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
4289         <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
4290         <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
4291         <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/>
4292         <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
4293         <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
4294         <enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
4295         <enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
4296         <enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
4297             <unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/>
4298             <!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> -->
4299             <!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> -->
4300             <!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> -->
4301             <unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/>
4302             <!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> -->
4303     </enums>
4304
4305     <enums namespace="GL" start="0x8370" end="0x837F" vendor="HP">
4306             <!-- NOTE: IBM is using values in this range, because of a
4307                  bobble when an employee left DEC for IBM at the same
4308                  time as they were assigned the range. their registry
4309                  became inconsistent. It's unknown whether HP has any
4310                  conflicts. They have never reported using any values in
4311                  this range. Lesson: assigned ranges belong to vendors,
4312                  not engineers! -->
4313         <enum value="0x8370" name="GL_MIRRORED_REPEAT"/>
4314         <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
4315         <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
4316         <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
4317             <unused start="0x8371" end="0x837F" vendor="HP"/>
4318     </enums>
4319
4320     <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
4321             <unused start="0x8380" end="0x839F" vendor="IBM"/>
4322     </enums>
4323
4324     <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
4325         <enum value="0x83A0" name="GL_RGB_S3TC"/>
4326         <enum value="0x83A1" name="GL_RGB4_S3TC"/>
4327         <enum value="0x83A2" name="GL_RGBA_S3TC"/>
4328         <enum value="0x83A3" name="GL_RGBA4_S3TC"/>
4329         <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
4330         <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
4331             <unused start="0x83A6" end="0x83BF" vendor="S3"/>
4332     </enums>
4333
4334     <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
4335             <unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/>
4336             <!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> -->
4337             <!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> -->
4338             <!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> -->
4339             <!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> -->
4340             <!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> -->
4341             <!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> -->
4342             <!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> -->
4343             <!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> -->
4344             <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
4345             <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
4346             <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
4347             <unused start="0x83CB" end="0x83E5" vendor="SGI"/>
4348             <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
4349             <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
4350             <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
4351             <!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> -->
4352             <!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> -->
4353             <unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/>
4354             <!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> -->
4355             <!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> -->
4356             <!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> -->
4357             <unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/>
4358             <!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> -->
4359         <enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX"/>
4360         <enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
4361     </enums>
4362
4363     <enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL">
4364             <!-- This block was reclaimed from NTP, who never shipped
4365                  it, and reassigned to Intel. -->
4366         <enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
4367         <enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
4368         <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
4369         <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
4370         <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
4371         <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
4372         <enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/>
4373         <enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
4374         <enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
4375         <enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
4376         <enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
4377         <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
4378         <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
4379         <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
4380             <unused start="0x83FC" end="0x83FD" vendor="INTEL"/>
4381         <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
4382         <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
4383     </enums>
4384
4385     <enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI">
4386         <enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX"/>
4387         <enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
4388         <enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
4389         <enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
4390         <enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
4391         <enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
4392         <enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
4393         <enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX"/>
4394         <enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
4395         <enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
4396         <enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
4397         <enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
4398         <enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX"/>
4399         <enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX"/>
4400         <enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX"/>
4401         <enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX"/>
4402         <enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX"/>
4403         <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
4404         <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
4405         <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
4406             <unused start="0x8414" end="0x842D" vendor="SGI"/>
4407         <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/>
4408         <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/>
4409         <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/>
4410             <unused start="0x8431" end="0x8432" vendor="SGI"/>
4411         <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/>
4412         <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/>
4413             <unused start="0x8435" vendor="SGI"/>
4414             <!-- Incomplete extension SGIX_fragment_lighting -->
4415             <!-- <enum value="0x8436"      name="GL_EYE_SPACE_SGIX"/> -->
4416             <!-- <enum value="0x8437"      name="GL_TANGENT_SPACE_SGIX"/> -->
4417             <!-- <enum value="0x8438"      name="GL_OBJECT_SPACE_SGIX"/> -->
4418             <!-- <enum value="0x8439"      name="GL_TANGENT_ARRAY_SGIX"/> -->
4419             <!-- <enum value="0x843A"      name="GL_BINORMAL_ARRAY_SGIX"/> -->
4420             <!-- <enum value="0x843B"      name="GL_CURRENT_TANGENT_SGIX"/> -->
4421             <!-- <enum value="0x843C"      name="GL_CURRENT_BINORMAL_SGIX"/> -->
4422             <!-- <enum value="0x843D"      name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> -->
4423             <!-- <enum value="0x843E"      name="GL_TANGENT_ARRAY_TYPE_SGIX"/> -->
4424             <!-- <enum value="0x843F"      name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> -->
4425             <!-- <enum value="0x8440"      name="GL_TANGENT_ARRAY_COUNT_SGIX"/> -->
4426             <!-- <enum value="0x8441"      name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> -->
4427             <!-- <enum value="0x8442"      name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> -->
4428             <!-- <enum value="0x8443"      name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> -->
4429             <!-- <enum value="0x8444"      name="GL_TANGENT_ARRAY_POINTER_SGIX"/> -->
4430             <!-- <enum value="0x8445"      name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> -->
4431             <!-- <enum value="0x8446"      name="GL_MAP1_TANGENT_SGIX"/> -->
4432             <!-- <enum value="0x8447"      name="GL_MAP2_TANGENT_SGIX"/> -->
4433             <!-- <enum value="0x8448"      name="GL_MAP1_BINORMAL_SGIX"/> -->
4434             <!-- <enum value="0x8449"      name="GL_MAP2_BINORMAL_SGIX"/> -->
4435         <enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/>
4436         <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
4437         <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
4438         <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
4439             <unused start="0x844D" vendor="SGI"/>
4440         <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
4441         <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
4442         <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
4443         <enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
4444         <enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/>
4445         <enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
4446         <enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/>
4447         <enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/>
4448         <enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/>
4449         <enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/>
4450             <unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/>
4451             <unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/>
4452             <!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> -->
4453             <!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> -->
4454             <!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> -->
4455         <enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
4456         <enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
4457         <enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
4458             <!-- 0x8450-0x845F range brokered for Id Software -->
4459         <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/>
4460         <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/>
4461         <enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE"/>
4462         <enum value="0x8451" name="GL_FOG_COORDINATE"/>
4463         <enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/>
4464         <enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/>
4465         <enum value="0x8452" name="GL_FRAGMENT_DEPTH"/>
4466         <enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT"/>
4467         <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/>
4468         <enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/>
4469         <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/>
4470         <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
4471         <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
4472         <enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/>
4473         <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
4474         <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
4475         <enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
4476         <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
4477         <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
4478         <enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/>
4479         <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/>
4480         <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/>
4481         <enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/>
4482         <enum value="0x8458" name="GL_COLOR_SUM"/>
4483         <enum value="0x8458" name="GL_COLOR_SUM_ARB"/>
4484         <enum value="0x8458" name="GL_COLOR_SUM_EXT"/>
4485         <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/>
4486         <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
4487         <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
4488         <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
4489         <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
4490         <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
4491         <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
4492         <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
4493         <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
4494         <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
4495         <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/>
4496         <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
4497         <enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
4498             <unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/>
4499             <!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> -->
4500             <!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> -->
4501             <!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> -->
4502             <!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> -->
4503             <!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> -->
4504             <!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> -->
4505             <!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> -->
4506             <!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> -->
4507             <!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> -->
4508             <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
4509             <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
4510             <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
4511             <unused start="0x846C" vendor="SGI"/>
4512         <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
4513         <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
4514             <unused start="0x846F" vendor="SGI"/>
4515     </enums>
4516
4517     <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
4518             <unused start="0x8470" end="0x848F" vendor="AMD"/>
4519     </enums>
4520
4521     <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
4522         <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
4523         <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
4524             <unused start="0x8492" end="0x849F" vendor="REND"/>
4525     </enums>
4526
4527     <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
4528             <unused start="0x84A0" end="0x84BF" vendor="AMD"/>
4529     </enums>
4530
4531     <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
4532         <enum value="0x84C0" name="GL_TEXTURE0"/>
4533         <enum value="0x84C0" name="GL_TEXTURE0_ARB"/>
4534         <enum value="0x84C1" name="GL_TEXTURE1"/>
4535         <enum value="0x84C1" name="GL_TEXTURE1_ARB"/>
4536         <enum value="0x84C2" name="GL_TEXTURE2"/>
4537         <enum value="0x84C2" name="GL_TEXTURE2_ARB"/>
4538         <enum value="0x84C3" name="GL_TEXTURE3"/>
4539         <enum value="0x84C3" name="GL_TEXTURE3_ARB"/>
4540         <enum value="0x84C4" name="GL_TEXTURE4"/>
4541         <enum value="0x84C4" name="GL_TEXTURE4_ARB"/>
4542         <enum value="0x84C5" name="GL_TEXTURE5"/>
4543         <enum value="0x84C5" name="GL_TEXTURE5_ARB"/>
4544         <enum value="0x84C6" name="GL_TEXTURE6"/>
4545         <enum value="0x84C6" name="GL_TEXTURE6_ARB"/>
4546         <enum value="0x84C7" name="GL_TEXTURE7"/>
4547         <enum value="0x84C7" name="GL_TEXTURE7_ARB"/>
4548         <enum value="0x84C8" name="GL_TEXTURE8"/>
4549         <enum value="0x84C8" name="GL_TEXTURE8_ARB"/>
4550         <enum value="0x84C9" name="GL_TEXTURE9"/>
4551         <enum value="0x84C9" name="GL_TEXTURE9_ARB"/>
4552         <enum value="0x84CA" name="GL_TEXTURE10"/>
4553         <enum value="0x84CA" name="GL_TEXTURE10_ARB"/>
4554         <enum value="0x84CB" name="GL_TEXTURE11"/>
4555         <enum value="0x84CB" name="GL_TEXTURE11_ARB"/>
4556         <enum value="0x84CC" name="GL_TEXTURE12"/>
4557         <enum value="0x84CC" name="GL_TEXTURE12_ARB"/>
4558         <enum value="0x84CD" name="GL_TEXTURE13"/>
4559         <enum value="0x84CD" name="GL_TEXTURE13_ARB"/>
4560         <enum value="0x84CE" name="GL_TEXTURE14"/>
4561         <enum value="0x84CE" name="GL_TEXTURE14_ARB"/>
4562         <enum value="0x84CF" name="GL_TEXTURE15"/>
4563         <enum value="0x84CF" name="GL_TEXTURE15_ARB"/>
4564         <enum value="0x84D0" name="GL_TEXTURE16"/>
4565         <enum value="0x84D0" name="GL_TEXTURE16_ARB"/>
4566         <enum value="0x84D1" name="GL_TEXTURE17"/>
4567         <enum value="0x84D1" name="GL_TEXTURE17_ARB"/>
4568         <enum value="0x84D2" name="GL_TEXTURE18"/>
4569         <enum value="0x84D2" name="GL_TEXTURE18_ARB"/>
4570         <enum value="0x84D3" name="GL_TEXTURE19"/>
4571         <enum value="0x84D3" name="GL_TEXTURE19_ARB"/>
4572         <enum value="0x84D4" name="GL_TEXTURE20"/>
4573         <enum value="0x84D4" name="GL_TEXTURE20_ARB"/>
4574         <enum value="0x84D5" name="GL_TEXTURE21"/>
4575         <enum value="0x84D5" name="GL_TEXTURE21_ARB"/>
4576         <enum value="0x84D6" name="GL_TEXTURE22"/>
4577         <enum value="0x84D6" name="GL_TEXTURE22_ARB"/>
4578         <enum value="0x84D7" name="GL_TEXTURE23"/>
4579         <enum value="0x84D7" name="GL_TEXTURE23_ARB"/>
4580         <enum value="0x84D8" name="GL_TEXTURE24"/>
4581         <enum value="0x84D8" name="GL_TEXTURE24_ARB"/>
4582         <enum value="0x84D9" name="GL_TEXTURE25"/>
4583         <enum value="0x84D9" name="GL_TEXTURE25_ARB"/>
4584         <enum value="0x84DA" name="GL_TEXTURE26"/>
4585         <enum value="0x84DA" name="GL_TEXTURE26_ARB"/>
4586         <enum value="0x84DB" name="GL_TEXTURE27"/>
4587         <enum value="0x84DB" name="GL_TEXTURE27_ARB"/>
4588         <enum value="0x84DC" name="GL_TEXTURE28"/>
4589         <enum value="0x84DC" name="GL_TEXTURE28_ARB"/>
4590         <enum value="0x84DD" name="GL_TEXTURE29"/>
4591         <enum value="0x84DD" name="GL_TEXTURE29_ARB"/>
4592         <enum value="0x84DE" name="GL_TEXTURE30"/>
4593         <enum value="0x84DE" name="GL_TEXTURE30_ARB"/>
4594         <enum value="0x84DF" name="GL_TEXTURE31"/>
4595         <enum value="0x84DF" name="GL_TEXTURE31_ARB"/>
4596         <enum value="0x84E0" name="GL_ACTIVE_TEXTURE"/>
4597         <enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/>
4598         <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/>
4599         <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
4600         <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/>
4601         <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
4602         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
4603         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
4604         <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
4605         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
4606         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
4607         <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
4608         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
4609         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
4610         <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
4611         <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
4612         <enum value="0x84E7" name="GL_SUBTRACT"/>
4613         <enum value="0x84E7" name="GL_SUBTRACT_ARB"/>
4614         <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE"/>
4615         <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
4616         <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
4617         <enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/>
4618         <enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/>
4619         <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/>
4620         <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/>
4621         <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
4622         <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
4623         <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/>
4624         <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/>
4625         <enum value="0x84ED" name="GL_COMPRESSED_RGB"/>
4626         <enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/>
4627         <enum value="0x84EE" name="GL_COMPRESSED_RGBA"/>
4628         <enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/>
4629         <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT"/>
4630         <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
4631     </enums>
4632
4633     <enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV">
4634         <enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
4635         <enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
4636         <enum value="0x84F2" name="GL_ALL_COMPLETED_NV"/>
4637         <enum value="0x84F3" name="GL_FENCE_STATUS_NV"/>
4638         <enum value="0x84F4" name="GL_FENCE_CONDITION_NV"/>
4639         <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE"/>
4640         <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/>
4641         <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/>
4642         <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE"/>
4643         <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
4644         <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
4645         <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE"/>
4646         <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
4647         <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
4648         <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
4649         <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
4650         <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
4651         <enum value="0x84F9" name="GL_DEPTH_STENCIL"/>
4652         <enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT"/>
4653         <enum value="0x84F9" name="GL_DEPTH_STENCIL_NV"/>
4654         <enum value="0x84F9" name="GL_DEPTH_STENCIL_OES"/>
4655         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/>
4656         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
4657         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
4658         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
4659             <unused start="0x84FB" end="0x84FC" vendor="NV"/>
4660         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
4661         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
4662         <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
4663         <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
4664         <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
4665         <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
4666         <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
4667         <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/>
4668         <enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
4669         <enum value="0x8503" name="GL_COMBINE4_NV"/>
4670         <enum value="0x8504" name="GL_MAX_SHININESS_NV"/>
4671         <enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/>
4672         <enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/>
4673         <enum value="0x8507" name="GL_INCR_WRAP"/>
4674         <enum value="0x8507" name="GL_INCR_WRAP_EXT"/>
4675         <enum value="0x8507" name="GL_INCR_WRAP_OES"/>
4676         <enum value="0x8508" name="GL_DECR_WRAP"/>
4677         <enum value="0x8508" name="GL_DECR_WRAP_EXT"/>
4678         <enum value="0x8508" name="GL_DECR_WRAP_OES"/>
4679         <enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/>
4680         <enum value="0x850A" name="GL_MODELVIEW1_ARB"/>
4681         <enum value="0x850A" name="GL_MODELVIEW1_EXT"/>
4682         <enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
4683         <enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
4684         <enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
4685         <enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
4686         <enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
4687         <enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
4688         <enum value="0x8511" name="GL_NORMAL_MAP"/>
4689         <enum value="0x8511" name="GL_NORMAL_MAP_ARB"/>
4690         <enum value="0x8511" name="GL_NORMAL_MAP_EXT"/>
4691         <enum value="0x8511" name="GL_NORMAL_MAP_NV"/>
4692         <enum value="0x8511" name="GL_NORMAL_MAP_OES"/>
4693         <enum value="0x8512" name="GL_REFLECTION_MAP"/>
4694         <enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/>
4695         <enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/>
4696         <enum value="0x8512" name="GL_REFLECTION_MAP_NV"/>
4697         <enum value="0x8512" name="GL_REFLECTION_MAP_OES"/>
4698         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP"/>
4699         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/>
4700         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/>
4701         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/>
4702         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP"/>
4703         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
4704         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
4705         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
4706         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
4707         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
4708         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
4709         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
4710         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
4711         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
4712         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
4713         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
4714         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
4715         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
4716         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
4717         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
4718         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
4719         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
4720         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
4721         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
4722         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
4723         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
4724         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
4725         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
4726         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
4727         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
4728         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
4729         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
4730         <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP"/>
4731         <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
4732         <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
4733         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
4734         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
4735         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
4736         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
4737         <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
4738         <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/>
4739         <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
4740         <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
4741         <enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
4742         <enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
4743         <enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
4744         <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
4745         <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
4746         <enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/>
4747         <enum value="0x8523" name="GL_VARIABLE_A_NV"/>
4748         <enum value="0x8524" name="GL_VARIABLE_B_NV"/>
4749         <enum value="0x8525" name="GL_VARIABLE_C_NV"/>
4750         <enum value="0x8526" name="GL_VARIABLE_D_NV"/>
4751         <enum value="0x8527" name="GL_VARIABLE_E_NV"/>
4752         <enum value="0x8528" name="GL_VARIABLE_F_NV"/>
4753         <enum value="0x8529" name="GL_VARIABLE_G_NV"/>
4754         <enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/>
4755         <enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/>
4756         <enum value="0x852C" name="GL_PRIMARY_COLOR_NV"/>
4757         <enum value="0x852D" name="GL_SECONDARY_COLOR_NV"/>
4758         <enum value="0x852E" name="GL_SPARE0_NV"/>
4759         <enum value="0x852F" name="GL_SPARE1_NV"/>
4760         <enum value="0x8530" name="GL_DISCARD_NV"/>
4761         <enum value="0x8531" name="GL_E_TIMES_F_NV"/>
4762         <enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
4763         <enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
4764         <enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
4765         <enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/>
4766         <enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV"/>
4767         <enum value="0x8537" name="GL_UNSIGNED_INVERT_NV"/>
4768         <enum value="0x8538" name="GL_EXPAND_NORMAL_NV"/>
4769         <enum value="0x8539" name="GL_EXPAND_NEGATE_NV"/>
4770         <enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV"/>
4771         <enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV"/>
4772         <enum value="0x853C" name="GL_SIGNED_IDENTITY_NV"/>
4773         <enum value="0x853D" name="GL_SIGNED_NEGATE_NV"/>
4774         <enum value="0x853E" name="GL_SCALE_BY_TWO_NV"/>
4775         <enum value="0x853F" name="GL_SCALE_BY_FOUR_NV"/>
4776         <enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV"/>
4777         <enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
4778         <enum value="0x8542" name="GL_COMBINER_INPUT_NV"/>
4779         <enum value="0x8543" name="GL_COMBINER_MAPPING_NV"/>
4780         <enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV"/>
4781         <enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
4782         <enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
4783         <enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/>
4784         <enum value="0x8548" name="GL_COMBINER_SCALE_NV"/>
4785         <enum value="0x8549" name="GL_COMBINER_BIAS_NV"/>
4786         <enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/>
4787         <enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/>
4788         <enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/>
4789         <enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/>
4790         <enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/>
4791         <enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/>
4792         <enum value="0x8550" name="GL_COMBINER0_NV"/>
4793         <enum value="0x8551" name="GL_COMBINER1_NV"/>
4794         <enum value="0x8552" name="GL_COMBINER2_NV"/>
4795         <enum value="0x8553" name="GL_COMBINER3_NV"/>
4796         <enum value="0x8554" name="GL_COMBINER4_NV"/>
4797         <enum value="0x8555" name="GL_COMBINER5_NV"/>
4798         <enum value="0x8556" name="GL_COMBINER6_NV"/>
4799         <enum value="0x8557" name="GL_COMBINER7_NV"/>
4800         <enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/>
4801         <enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
4802         <enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/>
4803         <enum value="0x855B" name="GL_EYE_RADIAL_NV"/>
4804         <enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/>
4805         <enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/>
4806         <enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/>
4807         <enum value="0x855F" name="GL_EMBOSS_MAP_NV"/>
4808     </enums>
4809
4810     <enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs">
4811         <enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/>
4812         <enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/>
4813         <enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/>
4814         <enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/>
4815         <enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/>
4816         <enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/>
4817         <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
4818         <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
4819         <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
4820             <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
4821     </enums>
4822
4823     <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
4824         <enum value="0x8570" name="GL_COMBINE"/>
4825         <enum value="0x8570" name="GL_COMBINE_ARB"/>
4826         <enum value="0x8570" name="GL_COMBINE_EXT"/>
4827         <enum value="0x8571" name="GL_COMBINE_RGB"/>
4828         <enum value="0x8571" name="GL_COMBINE_RGB_ARB"/>
4829         <enum value="0x8571" name="GL_COMBINE_RGB_EXT"/>
4830         <enum value="0x8572" name="GL_COMBINE_ALPHA"/>
4831         <enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/>
4832         <enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/>
4833         <enum value="0x8573" name="GL_RGB_SCALE"/>
4834         <enum value="0x8573" name="GL_RGB_SCALE_ARB"/>
4835         <enum value="0x8573" name="GL_RGB_SCALE_EXT"/>
4836         <enum value="0x8574" name="GL_ADD_SIGNED"/>
4837         <enum value="0x8574" name="GL_ADD_SIGNED_ARB"/>
4838         <enum value="0x8574" name="GL_ADD_SIGNED_EXT"/>
4839         <enum value="0x8575" name="GL_INTERPOLATE"/>
4840         <enum value="0x8575" name="GL_INTERPOLATE_ARB"/>
4841         <enum value="0x8575" name="GL_INTERPOLATE_EXT"/>
4842         <enum value="0x8576" name="GL_CONSTANT"/>
4843         <enum value="0x8576" name="GL_CONSTANT_ARB"/>
4844         <enum value="0x8576" name="GL_CONSTANT_EXT"/>
4845         <enum value="0x8576" name="GL_CONSTANT_NV"/>
4846         <enum value="0x8577" name="GL_PRIMARY_COLOR"/>
4847         <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
4848         <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
4849         <enum value="0x8578" name="GL_PREVIOUS"/>
4850         <enum value="0x8578" name="GL_PREVIOUS_ARB"/>
4851         <enum value="0x8578" name="GL_PREVIOUS_EXT"/>
4852             <unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/>
4853         <enum value="0x8580" name="GL_SOURCE0_RGB"/>
4854         <enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/>
4855         <enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/>
4856         <enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/>
4857         <enum value="0x8581" name="GL_SOURCE1_RGB"/>
4858         <enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/>
4859         <enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/>
4860         <enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/>
4861         <enum value="0x8582" name="GL_SOURCE2_RGB"/>
4862         <enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/>
4863         <enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/>
4864         <enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/>
4865         <enum value="0x8583" name="GL_SOURCE3_RGB_NV"/>
4866             <unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/>
4867         <enum value="0x8588" name="GL_SOURCE0_ALPHA"/>
4868         <enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/>
4869         <enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/>
4870         <enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/>
4871         <enum value="0x8589" name="GL_SOURCE1_ALPHA"/>
4872         <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
4873         <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
4874         <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
4875         <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
4876         <enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
4877         <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
4878         <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
4879         <enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/>
4880         <enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/>
4881             <unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/>
4882         <enum value="0x8590" name="GL_OPERAND0_RGB"/>
4883         <enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/>
4884         <enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/>
4885         <enum value="0x8591" name="GL_OPERAND1_RGB"/>
4886         <enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/>
4887         <enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/>
4888         <enum value="0x8592" name="GL_OPERAND2_RGB"/>
4889         <enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/>
4890         <enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/>
4891         <enum value="0x8593" name="GL_OPERAND3_RGB_NV"/>
4892             <unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/>
4893         <enum value="0x8598" name="GL_OPERAND0_ALPHA"/>
4894         <enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/>
4895         <enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/>
4896         <enum value="0x8599" name="GL_OPERAND1_ALPHA"/>
4897         <enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/>
4898         <enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/>
4899         <enum value="0x859A" name="GL_OPERAND2_ALPHA"/>
4900         <enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/>
4901         <enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/>
4902         <enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/>
4903             <unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/>
4904     </enums>
4905
4906     <enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI">
4907         <enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
4908         <enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
4909         <enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
4910         <enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
4911         <enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
4912             <unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/>
4913             <!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> -->
4914             <!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> -->
4915             <!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> -->
4916             <!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> -->
4917             <!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> -->
4918             <!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> -->
4919             <!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> -->
4920             <!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> -->
4921             <!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> -->
4922         <enum value="0x85AE" name="GL_PERTURB_EXT"/>
4923         <enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/>
4924     </enums>
4925
4926     <enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE">
4927         <enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
4928         <enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE"/>
4929         <enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
4930         <enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/>
4931         <enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE"/>
4932         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
4933         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
4934         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
4935             <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
4936             <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
4937         <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
4938         <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
4939         <enum value="0x85B9" name="GL_YCBCR_422_APPLE"/>
4940         <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
4941         <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/>
4942         <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
4943         <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
4944         <enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
4945         <enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/>
4946         <enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE"/>
4947         <enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE"/>
4948     </enums>
4949
4950     <enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN">
4951         <enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
4952         <enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
4953         <enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
4954         <enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
4955         <enum value="0x85C4" name="GL_R1UI_V3F_SUN"/>
4956         <enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/>
4957         <enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/>
4958         <enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/>
4959         <enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/>
4960         <enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/>
4961         <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
4962         <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
4963         <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
4964             <unused start="0x85CD" end="0x85CF" vendor="SUN"/>
4965     </enums>
4966
4967     <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
4968             <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
4969             <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
4970             <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
4971             <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
4972     </enums>
4973
4974     <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
4975             <unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/>
4976             <!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> -->
4977             <!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> -->
4978             <!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> -->
4979             <!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> -->
4980             <!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> -->
4981             <!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> -->
4982             <!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> -->
4983             <!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> -->
4984             <!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> -->
4985             <!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> -->
4986             <!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> -->
4987             <!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> -->
4988             <!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> -->
4989             <!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> -->
4990             <!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> -->
4991             <!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> -->
4992             <!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> -->
4993             <!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> -->
4994             <!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> -->
4995             <!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> -->
4996             <!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
4997             <!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> -->
4998             <!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> -->
4999             <!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
5000             <!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> -->
5001             <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
5002             <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
5003             <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
5004             <unused start="0x85FC" end="0x85FF" vendor="SGI"/>
5005     </enums>
5006
5007     <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
5008             <unused start="0x8600" end="0x8613" vendor="SUN"/>
5009         <enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
5010         <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
5011             <unused start="0x8614" end="0x861F" vendor="SUN"/>
5012     </enums>
5013
5014     <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
5015         <enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB"/>
5016         <enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/>
5017         <enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/>
5018         <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
5019         <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
5020         <enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/>
5021         <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
5022         <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
5023         <enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
5024         <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
5025         <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
5026         <enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/>
5027         <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
5028         <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
5029         <enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/>
5030         <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB"/>
5031         <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
5032         <enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/>
5033         <enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/>
5034         <enum value="0x8628" name="GL_PROGRAM_STRING_ARB"/>
5035         <enum value="0x8628" name="GL_PROGRAM_STRING_NV"/>
5036         <enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/>
5037         <enum value="0x862A" name="GL_IDENTITY_NV"/>
5038         <enum value="0x862B" name="GL_INVERSE_NV"/>
5039         <enum value="0x862C" name="GL_TRANSPOSE_NV"/>
5040         <enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/>
5041         <enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
5042         <enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
5043         <enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/>
5044         <enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/>
5045         <enum value="0x8630" name="GL_MATRIX0_NV"/>
5046         <enum value="0x8631" name="GL_MATRIX1_NV"/>
5047         <enum value="0x8632" name="GL_MATRIX2_NV"/>
5048         <enum value="0x8633" name="GL_MATRIX3_NV"/>
5049         <enum value="0x8634" name="GL_MATRIX4_NV"/>
5050         <enum value="0x8635" name="GL_MATRIX5_NV"/>
5051         <enum value="0x8636" name="GL_MATRIX6_NV"/>
5052         <enum value="0x8637" name="GL_MATRIX7_NV"/>
5053             <unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/>
5054             <!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> -->
5055             <!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> -->
5056             <!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> -->
5057             <!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> -->
5058             <!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> -->
5059             <!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> -->
5060             <!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> -->
5061             <!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> -->
5062         <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
5063         <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
5064         <enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/>
5065         <enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/>
5066         <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
5067         <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
5068         <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
5069         <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE"/>
5070         <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/>
5071         <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/>
5072         <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
5073         <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
5074         <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
5075         <enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV"/>
5076         <enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/>
5077         <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
5078         <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
5079         <enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/>
5080         <enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/>
5081         <enum value="0x8648" name="GL_TRACK_MATRIX_NV"/>
5082         <enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
5083         <enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/>
5084         <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/>
5085         <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/>
5086         <enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
5087         <enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
5088         <enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
5089         <enum value="0x864F" name="GL_DEPTH_CLAMP"/>
5090         <enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
5091         <enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
5092         <enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
5093         <enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
5094         <enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
5095         <enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
5096         <enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
5097         <enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
5098         <enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
5099         <enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
5100         <enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
5101         <enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
5102         <enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
5103         <enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
5104         <enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
5105         <enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
5106         <enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
5107         <enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
5108         <enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
5109         <enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
5110         <enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
5111         <enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
5112         <enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
5113         <enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
5114         <enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
5115         <enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
5116         <enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
5117         <enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
5118         <enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
5119         <enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
5120         <enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
5121         <enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
5122         <enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
5123         <enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
5124         <enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
5125         <enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
5126         <enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
5127         <enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
5128         <enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
5129         <enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
5130         <enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
5131         <enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
5132         <enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
5133         <enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
5134         <enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
5135         <enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
5136         <enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
5137         <enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
5138         <enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
5139         <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
5140     </enums>
5141
5142     <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
5143             <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
5144     </enums>
5145
5146     <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
5147         <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
5148         <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
5149         <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED"/>
5150         <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/>
5151         <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
5152         <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
5153         <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS"/>
5154         <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
5155         <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/>
5156         <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/>
5157         <enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
5158         <enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/>
5159         <enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/>
5160         <enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/>
5161         <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
5162         <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/>
5163         <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
5164         <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
5165         <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
5166         <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/>
5167         <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
5168         <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/>
5169         <enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/>
5170         <enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/>
5171         <enum value="0x86AE" name="GL_DOT3_RGB"/>
5172         <enum value="0x86AE" name="GL_DOT3_RGB_ARB"/>
5173         <enum value="0x86AF" name="GL_DOT3_RGBA"/>
5174         <enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/>
5175         <enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/>
5176     </enums>
5177
5178     <enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX">
5179         <enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
5180         <enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
5181         <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
5182         <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
5183         <enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
5184             <unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
5185     </enums>
5186
5187     <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
5188         <enum value="0x86C0" name="GL_EVAL_2D_NV"/>
5189         <enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV"/>
5190         <enum value="0x86C2" name="GL_MAP_TESSELLATION_NV"/>
5191         <enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV"/>
5192         <enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV"/>
5193         <enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
5194         <enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
5195         <enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
5196         <enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
5197         <enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
5198         <enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
5199         <enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
5200         <enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
5201         <enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
5202         <enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
5203         <enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
5204         <enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
5205         <enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
5206         <enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
5207         <enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
5208         <enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
5209         <enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
5210         <enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/>
5211         <enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
5212         <enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
5213         <enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
5214         <enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
5215         <enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
5216         <enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/>
5217         <enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/>
5218         <enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/>
5219         <enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/>
5220         <enum value="0x86E0" name="GL_CULL_MODES_NV"/>
5221         <enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
5222         <enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/>
5223         <enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/>
5224         <enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/>
5225         <enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/>
5226         <enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/>
5227         <enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
5228         <enum value="0x86E5" name="GL_CONST_EYE_NV"/>
5229         <enum value="0x86E6" name="GL_PASS_THROUGH_NV"/>
5230         <enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/>
5231         <enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/>
5232         <enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
5233         <enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
5234         <enum value="0x86EB" name="GL_SURFACE_STATE_NV"/>
5235         <enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/>
5236         <enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
5237         <enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
5238         <enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
5239         <enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
5240         <enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
5241         <enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
5242         <enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
5243         <enum value="0x86F4" name="GL_HILO_NV"/>
5244         <enum value="0x86F5" name="GL_DSDT_NV"/>
5245         <enum value="0x86F6" name="GL_DSDT_MAG_NV"/>
5246         <enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/>
5247         <enum value="0x86F8" name="GL_HILO16_NV"/>
5248         <enum value="0x86F9" name="GL_SIGNED_HILO_NV"/>
5249         <enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/>
5250         <enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/>
5251         <enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/>
5252         <enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/>
5253         <enum value="0x86FE" name="GL_SIGNED_RGB_NV"/>
5254         <enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/>
5255         <enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/>
5256         <enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/>
5257         <enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/>
5258         <enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
5259         <enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
5260         <enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/>
5261         <enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/>
5262         <enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/>
5263         <enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/>
5264         <enum value="0x8709" name="GL_DSDT8_NV"/>
5265         <enum value="0x870A" name="GL_DSDT8_MAG8_NV"/>
5266         <enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
5267         <enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
5268         <enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
5269         <enum value="0x870E" name="GL_HI_SCALE_NV"/>
5270         <enum value="0x870F" name="GL_LO_SCALE_NV"/>
5271         <enum value="0x8710" name="GL_DS_SCALE_NV"/>
5272         <enum value="0x8711" name="GL_DT_SCALE_NV"/>
5273         <enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/>
5274         <enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/>
5275         <enum value="0x8714" name="GL_HI_BIAS_NV"/>
5276         <enum value="0x8715" name="GL_LO_BIAS_NV"/>
5277         <enum value="0x8716" name="GL_DS_BIAS_NV"/>
5278         <enum value="0x8717" name="GL_DT_BIAS_NV"/>
5279         <enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/>
5280         <enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/>
5281         <enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/>
5282         <enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/>
5283         <enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/>
5284         <enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/>
5285         <enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/>
5286         <enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/>
5287     </enums>
5288
5289     <enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB">
5290             <unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/>
5291         <enum value="0x8722" name="GL_MODELVIEW2_ARB"/>
5292         <enum value="0x8723" name="GL_MODELVIEW3_ARB"/>
5293         <enum value="0x8724" name="GL_MODELVIEW4_ARB"/>
5294         <enum value="0x8725" name="GL_MODELVIEW5_ARB"/>
5295         <enum value="0x8726" name="GL_MODELVIEW6_ARB"/>
5296         <enum value="0x8727" name="GL_MODELVIEW7_ARB"/>
5297         <enum value="0x8728" name="GL_MODELVIEW8_ARB"/>
5298         <enum value="0x8729" name="GL_MODELVIEW9_ARB"/>
5299         <enum value="0x872A" name="GL_MODELVIEW10_ARB"/>
5300         <enum value="0x872B" name="GL_MODELVIEW11_ARB"/>
5301         <enum value="0x872C" name="GL_MODELVIEW12_ARB"/>
5302         <enum value="0x872D" name="GL_MODELVIEW13_ARB"/>
5303         <enum value="0x872E" name="GL_MODELVIEW14_ARB"/>
5304         <enum value="0x872F" name="GL_MODELVIEW15_ARB"/>
5305         <enum value="0x8730" name="GL_MODELVIEW16_ARB"/>
5306         <enum value="0x8731" name="GL_MODELVIEW17_ARB"/>
5307         <enum value="0x8732" name="GL_MODELVIEW18_ARB"/>
5308         <enum value="0x8733" name="GL_MODELVIEW19_ARB"/>
5309         <enum value="0x8734" name="GL_MODELVIEW20_ARB"/>
5310         <enum value="0x8735" name="GL_MODELVIEW21_ARB"/>
5311         <enum value="0x8736" name="GL_MODELVIEW22_ARB"/>
5312         <enum value="0x8737" name="GL_MODELVIEW23_ARB"/>
5313         <enum value="0x8738" name="GL_MODELVIEW24_ARB"/>
5314         <enum value="0x8739" name="GL_MODELVIEW25_ARB"/>
5315         <enum value="0x873A" name="GL_MODELVIEW26_ARB"/>
5316         <enum value="0x873B" name="GL_MODELVIEW27_ARB"/>
5317         <enum value="0x873C" name="GL_MODELVIEW28_ARB"/>
5318         <enum value="0x873D" name="GL_MODELVIEW29_ARB"/>
5319         <enum value="0x873E" name="GL_MODELVIEW30_ARB"/>
5320         <enum value="0x873F" name="GL_MODELVIEW31_ARB"/>
5321     </enums>
5322
5323     <enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD">
5324         <enum value="0x8740" name="GL_DOT3_RGB_EXT"/>
5325         <enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/>
5326         <enum value="0x8741" name="GL_DOT3_RGBA_EXT"/>
5327         <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/>
5328         <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
5329         <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
5330         <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
5331         <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
5332         <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
5333         <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
5334         <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
5335         <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
5336         <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
5337             <unused start="0x8747" end="0x8749" vendor="AMD"/>
5338         <enum value="0x874A" name="GL_SET_AMD"/>
5339         <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
5340         <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
5341         <enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
5342         <enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
5343         <enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
5344     </enums>
5345
5346     <enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA">
5347         <enum value="0x8750" name="GL_DEPTH_STENCIL_MESA"/>
5348         <enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/>
5349         <enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/>
5350         <enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/>
5351         <enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/>
5352         <enum value="0x8755" name="GL_TRACE_MASK_MESA"/>
5353         <enum value="0x8756" name="GL_TRACE_NAME_MESA"/>
5354         <enum value="0x8757" name="GL_YCBCR_MESA"/>
5355         <enum value="0x8758" name="GL_PACK_INVERT_MESA"/>
5356         <enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/>
5357         <enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/>
5358         <enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/>
5359         <enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/>
5360         <enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
5361         <enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
5362         <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
5363         <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
5364         <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
5365             <unused start="0x875F" vendor="MESA"/>
5366     </enums>
5367
5368     <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
5369         <enum value="0x8760" name="GL_STATIC_ATI"/>
5370         <enum value="0x8761" name="GL_DYNAMIC_ATI"/>
5371         <enum value="0x8762" name="GL_PRESERVE_ATI"/>
5372         <enum value="0x8763" name="GL_DISCARD_ATI"/>
5373         <enum value="0x8764" name="GL_BUFFER_SIZE"/>
5374         <enum value="0x8764" name="GL_BUFFER_SIZE_ARB"/>
5375         <enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI"/>
5376         <enum value="0x8765" name="GL_BUFFER_USAGE"/>
5377         <enum value="0x8765" name="GL_BUFFER_USAGE_ARB"/>
5378         <enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI"/>
5379         <enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
5380         <enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
5381         <enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/>
5382         <enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
5383         <enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
5384         <enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/>
5385         <enum value="0x876C" name="GL_VERTEX_STREAM0_ATI"/>
5386         <enum value="0x876D" name="GL_VERTEX_STREAM1_ATI"/>
5387         <enum value="0x876E" name="GL_VERTEX_STREAM2_ATI"/>
5388         <enum value="0x876F" name="GL_VERTEX_STREAM3_ATI"/>
5389         <enum value="0x8770" name="GL_VERTEX_STREAM4_ATI"/>
5390         <enum value="0x8771" name="GL_VERTEX_STREAM5_ATI"/>
5391         <enum value="0x8772" name="GL_VERTEX_STREAM6_ATI"/>
5392         <enum value="0x8773" name="GL_VERTEX_STREAM7_ATI"/>
5393         <enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/>
5394         <enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI"/>
5395         <enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
5396         <enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
5397         <enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI"/>
5398         <enum value="0x8779" name="GL_DUDV_ATI"/>
5399         <enum value="0x877A" name="GL_DU8DV8_ATI"/>
5400         <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
5401         <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
5402             <unused start="0x877D" end="0x877F" vendor="AMD"/>
5403         <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
5404         <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
5405         <enum value="0x8782" name="GL_OP_INDEX_EXT"/>
5406         <enum value="0x8783" name="GL_OP_NEGATE_EXT"/>
5407         <enum value="0x8784" name="GL_OP_DOT3_EXT"/>
5408         <enum value="0x8785" name="GL_OP_DOT4_EXT"/>
5409         <enum value="0x8786" name="GL_OP_MUL_EXT"/>
5410         <enum value="0x8787" name="GL_OP_ADD_EXT"/>
5411         <enum value="0x8788" name="GL_OP_MADD_EXT"/>
5412         <enum value="0x8789" name="GL_OP_FRAC_EXT"/>
5413         <enum value="0x878A" name="GL_OP_MAX_EXT"/>
5414         <enum value="0x878B" name="GL_OP_MIN_EXT"/>
5415         <enum value="0x878C" name="GL_OP_SET_GE_EXT"/>
5416         <enum value="0x878D" name="GL_OP_SET_LT_EXT"/>
5417         <enum value="0x878E" name="GL_OP_CLAMP_EXT"/>
5418         <enum value="0x878F" name="GL_OP_FLOOR_EXT"/>
5419         <enum value="0x8790" name="GL_OP_ROUND_EXT"/>
5420         <enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT"/>
5421         <enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT"/>
5422         <enum value="0x8793" name="GL_OP_POWER_EXT"/>
5423         <enum value="0x8794" name="GL_OP_RECIP_EXT"/>
5424         <enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT"/>
5425         <enum value="0x8796" name="GL_OP_SUB_EXT"/>
5426         <enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT"/>
5427         <enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT"/>
5428         <enum value="0x8799" name="GL_OP_MOV_EXT"/>
5429         <enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/>
5430         <enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/>
5431         <enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/>
5432         <enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
5433         <enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
5434         <enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
5435         <enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
5436         <enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
5437         <enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
5438         <enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
5439         <enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
5440         <enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
5441         <enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
5442         <enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
5443         <enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
5444         <enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
5445         <enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
5446         <enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
5447         <enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
5448         <enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
5449         <enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
5450         <enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
5451         <enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
5452         <enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
5453         <enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
5454         <enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
5455         <enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
5456         <enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
5457         <enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
5458         <enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
5459         <enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
5460         <enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
5461         <enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
5462         <enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
5463         <enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
5464         <enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/>
5465         <enum value="0x87BE" name="GL_SCALAR_EXT"/>
5466         <enum value="0x87BF" name="GL_VECTOR_EXT"/>
5467         <enum value="0x87C0" name="GL_MATRIX_EXT"/>
5468         <enum value="0x87C1" name="GL_VARIANT_EXT"/>
5469         <enum value="0x87C2" name="GL_INVARIANT_EXT"/>
5470         <enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT"/>
5471         <enum value="0x87C4" name="GL_LOCAL_EXT"/>
5472         <enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
5473         <enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
5474         <enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
5475         <enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
5476         <enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
5477         <enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
5478         <enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
5479         <enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
5480         <enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
5481         <enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
5482         <enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
5483         <enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
5484         <enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
5485         <enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
5486         <enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/>
5487         <enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
5488         <enum value="0x87D5" name="GL_X_EXT"/>
5489         <enum value="0x87D6" name="GL_Y_EXT"/>
5490         <enum value="0x87D7" name="GL_Z_EXT"/>
5491         <enum value="0x87D8" name="GL_W_EXT"/>
5492         <enum value="0x87D9" name="GL_NEGATIVE_X_EXT"/>
5493         <enum value="0x87DA" name="GL_NEGATIVE_Y_EXT"/>
5494         <enum value="0x87DB" name="GL_NEGATIVE_Z_EXT"/>
5495         <enum value="0x87DC" name="GL_NEGATIVE_W_EXT"/>
5496         <enum value="0x87DD" name="GL_ZERO_EXT"/>
5497         <enum value="0x87DE" name="GL_ONE_EXT"/>
5498         <enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT"/>
5499         <enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT"/>
5500         <enum value="0x87E1" name="GL_FULL_RANGE_EXT"/>
5501         <enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT"/>
5502         <enum value="0x87E3" name="GL_MVP_MATRIX_EXT"/>
5503         <enum value="0x87E4" name="GL_VARIANT_VALUE_EXT"/>
5504         <enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT"/>
5505         <enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
5506         <enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT"/>
5507         <enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT"/>
5508         <enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/>
5509         <enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/>
5510         <enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/>
5511         <enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
5512         <enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
5513         <enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
5514         <enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/>
5515         <enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
5516         <enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
5517         <enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
5518         <enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
5519         <enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
5520         <enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
5521         <enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
5522         <enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
5523         <enum value="0x87F9" name="GL_3DC_X_AMD"/>
5524         <enum value="0x87FA" name="GL_3DC_XY_AMD"/>
5525         <enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/>
5526         <enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/>
5527         <enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
5528         <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
5529         <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
5530         <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS"/>
5531         <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/>
5532         <enum value="0x8800" name="GL_STENCIL_BACK_FUNC"/>
5533         <enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/>
5534         <enum value="0x8801" name="GL_STENCIL_BACK_FAIL"/>
5535         <enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/>
5536         <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
5537         <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
5538         <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
5539         <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
5540         <enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB"/>
5541         <enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
5542         <enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
5543         <enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
5544         <enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
5545         <enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
5546         <enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
5547         <enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
5548         <enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
5549         <enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
5550         <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
5551         <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
5552         <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
5553             <unused start="0x8811" end="0x8813" vendor="AMD"/>
5554         <enum value="0x8814" name="GL_RGBA32F"/>
5555         <enum value="0x8814" name="GL_RGBA32F_ARB"/>
5556         <enum value="0x8814" name="GL_RGBA32F_EXT"/>
5557         <enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/>
5558         <enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/>
5559         <enum value="0x8815" name="GL_RGB32F"/>
5560         <enum value="0x8815" name="GL_RGB32F_ARB"/>
5561         <enum value="0x8815" name="GL_RGB32F_EXT"/>
5562         <enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/>
5563         <enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/>
5564         <enum value="0x8816" name="GL_ALPHA32F_ARB"/>
5565         <enum value="0x8816" name="GL_ALPHA32F_EXT"/>
5566         <enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/>
5567         <enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/>
5568         <enum value="0x8817" name="GL_INTENSITY32F_ARB"/>
5569         <enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/>
5570         <enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/>
5571         <enum value="0x8818" name="GL_LUMINANCE32F_ARB"/>
5572         <enum value="0x8818" name="GL_LUMINANCE32F_EXT"/>
5573         <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/>
5574         <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/>
5575         <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/>
5576         <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/>
5577         <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
5578         <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
5579         <enum value="0x881A" name="GL_RGBA16F"/>
5580         <enum value="0x881A" name="GL_RGBA16F_ARB"/>
5581         <enum value="0x881A" name="GL_RGBA16F_EXT"/>
5582         <enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/>
5583         <enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/>
5584         <enum value="0x881B" name="GL_RGB16F"/>
5585         <enum value="0x881B" name="GL_RGB16F_ARB"/>
5586         <enum value="0x881B" name="GL_RGB16F_EXT"/>
5587         <enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/>
5588         <enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/>
5589         <enum value="0x881C" name="GL_ALPHA16F_ARB"/>
5590         <enum value="0x881C" name="GL_ALPHA16F_EXT"/>
5591         <enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/>
5592         <enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/>
5593         <enum value="0x881D" name="GL_INTENSITY16F_ARB"/>
5594         <enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/>
5595         <enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/>
5596         <enum value="0x881E" name="GL_LUMINANCE16F_ARB"/>
5597         <enum value="0x881E" name="GL_LUMINANCE16F_EXT"/>
5598         <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/>
5599         <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/>
5600         <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/>
5601         <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/>
5602         <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
5603         <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
5604             <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
5605         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
5606         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
5607             <unused start="0x8821" end="0x8822" vendor="AMD"/>
5608         <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
5609         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
5610         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
5611         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/>
5612         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/>
5613         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/>
5614         <enum value="0x8825" name="GL_DRAW_BUFFER0"/>
5615         <enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/>
5616         <enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/>
5617         <enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/>
5618         <enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/>
5619         <enum value="0x8826" name="GL_DRAW_BUFFER1"/>
5620         <enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/>
5621         <enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/>
5622         <enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/>
5623         <enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/>
5624         <enum value="0x8827" name="GL_DRAW_BUFFER2"/>
5625         <enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/>
5626         <enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/>
5627         <enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/>
5628         <enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/>
5629         <enum value="0x8828" name="GL_DRAW_BUFFER3"/>
5630         <enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/>
5631         <enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/>
5632         <enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/>
5633         <enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/>
5634         <enum value="0x8829" name="GL_DRAW_BUFFER4"/>
5635         <enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/>
5636         <enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/>
5637         <enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/>
5638         <enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/>
5639         <enum value="0x882A" name="GL_DRAW_BUFFER5"/>
5640         <enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/>
5641         <enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/>
5642         <enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/>
5643         <enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/>
5644         <enum value="0x882B" name="GL_DRAW_BUFFER6"/>
5645         <enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/>
5646         <enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/>
5647         <enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/>
5648         <enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/>
5649         <enum value="0x882C" name="GL_DRAW_BUFFER7"/>
5650         <enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/>
5651         <enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/>
5652         <enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/>
5653         <enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/>
5654         <enum value="0x882D" name="GL_DRAW_BUFFER8"/>
5655         <enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/>
5656         <enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/>
5657         <enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/>
5658         <enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/>
5659         <enum value="0x882E" name="GL_DRAW_BUFFER9"/>
5660         <enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/>
5661         <enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/>
5662         <enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/>
5663         <enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/>
5664         <enum value="0x882F" name="GL_DRAW_BUFFER10"/>
5665         <enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/>
5666         <enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/>
5667         <enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/>
5668         <enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/>
5669         <enum value="0x8830" name="GL_DRAW_BUFFER11"/>
5670         <enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/>
5671         <enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/>
5672         <enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/>
5673         <enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/>
5674         <enum value="0x8831" name="GL_DRAW_BUFFER12"/>
5675         <enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/>
5676         <enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/>
5677         <enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/>
5678         <enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/>
5679         <enum value="0x8832" name="GL_DRAW_BUFFER13"/>
5680         <enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/>
5681         <enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/>
5682         <enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/>
5683         <enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/>
5684         <enum value="0x8833" name="GL_DRAW_BUFFER14"/>
5685         <enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/>
5686         <enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/>
5687         <enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/>
5688         <enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/>
5689         <enum value="0x8834" name="GL_DRAW_BUFFER15"/>
5690         <enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/>
5691         <enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/>
5692         <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
5693         <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
5694         <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
5695             <unused start="0x8836" vendor="AMD"/>
5696         <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
5697             <unused start="0x8838" end="0x883C" vendor="AMD"/>
5698         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
5699         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
5700         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
5701             <unused start="0x883E" vendor="AMD"/>
5702         <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
5703     </enums>
5704
5705     <enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB">
5706         <enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/>
5707         <enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/>
5708         <enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
5709         <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/>
5710         <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/>
5711         <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
5712         <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/>
5713         <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/>
5714         <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/>
5715         <enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/>
5716         <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
5717         <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
5718         <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
5719         <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
5720         <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
5721         <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
5722         <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
5723         <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
5724         <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/>
5725         <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
5726         <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/>
5727         <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/>
5728         <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE"/>
5729         <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/>
5730         <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/>
5731         <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC"/>
5732         <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
5733         <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
5734         <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE"/>
5735         <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
5736         <enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
5737         <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE"/>
5738         <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
5739         <enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
5740     </enums>
5741
5742     <enums namespace="GL" start="0x8850" end="0x891F" vendor="NV">
5743         <enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
5744         <enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
5745         <enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
5746         <enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
5747         <enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
5748         <enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
5749         <enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
5750         <enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
5751         <enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
5752         <enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
5753         <enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
5754         <enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
5755         <enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
5756         <enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
5757         <enum value="0x885E" name="GL_HILO8_NV"/>
5758         <enum value="0x885F" name="GL_SIGNED_HILO8_NV"/>
5759         <enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/>
5760         <enum value="0x8861" name="GL_POINT_SPRITE"/>
5761         <enum value="0x8861" name="GL_POINT_SPRITE_ARB"/>
5762         <enum value="0x8861" name="GL_POINT_SPRITE_NV"/>
5763         <enum value="0x8861" name="GL_POINT_SPRITE_OES"/>
5764         <enum value="0x8862" name="GL_COORD_REPLACE"/>
5765         <enum value="0x8862" name="GL_COORD_REPLACE_ARB"/>
5766         <enum value="0x8862" name="GL_COORD_REPLACE_NV"/>
5767         <enum value="0x8862" name="GL_COORD_REPLACE_OES"/>
5768         <enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/>
5769         <enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/>
5770         <enum value="0x8864" name="GL_QUERY_COUNTER_BITS"/>
5771         <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/>
5772         <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/>
5773         <enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
5774         <enum value="0x8865" name="GL_CURRENT_QUERY"/>
5775         <enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/>
5776         <enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/>
5777         <enum value="0x8866" name="GL_PIXEL_COUNT_NV"/>
5778         <enum value="0x8866" name="GL_QUERY_RESULT"/>
5779         <enum value="0x8866" name="GL_QUERY_RESULT_ARB"/>
5780         <enum value="0x8866" name="GL_QUERY_RESULT_EXT"/>
5781         <enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
5782         <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE"/>
5783         <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
5784         <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
5785         <enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
5786         <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS"/>
5787         <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
5788         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
5789         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
5790             <unused start="0x886B" vendor="NV"/>
5791         <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
5792         <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
5793         <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
5794         <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
5795         <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
5796         <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
5797         <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
5798         <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
5799         <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
5800         <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/>
5801         <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/>
5802         <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/>
5803         <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
5804         <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
5805         <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
5806         <enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
5807         <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/>
5808         <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
5809         <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
5810         <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
5811             <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
5812         <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
5813         <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
5814         <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
5815         <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
5816         <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
5817         <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
5818             <unused start="0x887E" vendor="NV"/>
5819         <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
5820         <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
5821         <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
5822         <enum value="0x8880" name="GL_FLOAT_R_NV"/>
5823         <enum value="0x8881" name="GL_FLOAT_RG_NV"/>
5824         <enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
5825         <enum value="0x8883" name="GL_FLOAT_RGBA_NV"/>
5826         <enum value="0x8884" name="GL_FLOAT_R16_NV"/>
5827         <enum value="0x8885" name="GL_FLOAT_R32_NV"/>
5828         <enum value="0x8886" name="GL_FLOAT_RG16_NV"/>
5829         <enum value="0x8887" name="GL_FLOAT_RG32_NV"/>
5830         <enum value="0x8888" name="GL_FLOAT_RGB16_NV"/>
5831         <enum value="0x8889" name="GL_FLOAT_RGB32_NV"/>
5832         <enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/>
5833         <enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/>
5834         <enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
5835         <enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
5836         <enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/>
5837         <enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
5838         <enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/>
5839         <enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/>
5840         <enum value="0x8892" name="GL_ARRAY_BUFFER"/>
5841         <enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/>
5842         <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER"/>
5843         <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
5844         <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING"/>
5845         <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/>
5846         <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
5847         <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
5848         <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
5849         <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
5850         <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
5851         <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
5852         <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
5853         <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
5854         <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
5855         <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
5856         <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
5857         <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
5858         <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
5859         <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
5860         <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
5861         <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
5862         <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
5863         <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
5864         <enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
5865         <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
5866         <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
5867         <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
5868         <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
5869         <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
5870         <enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
5871         <enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
5872         <enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
5873         <enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
5874         <enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/>
5875         <enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
5876         <enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
5877         <enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
5878         <enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/>
5879         <enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
5880         <enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
5881         <enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
5882         <enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/>
5883         <enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
5884         <enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
5885         <enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
5886         <enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
5887         <enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
5888         <enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
5889         <enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
5890         <enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
5891         <enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
5892         <enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
5893         <enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
5894         <enum value="0x88B8" name="GL_READ_ONLY"/>
5895         <enum value="0x88B8" name="GL_READ_ONLY_ARB"/>
5896         <enum value="0x88B9" name="GL_WRITE_ONLY"/>
5897         <enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/>
5898         <enum value="0x88B9" name="GL_WRITE_ONLY_OES"/>
5899         <enum value="0x88BA" name="GL_READ_WRITE"/>
5900         <enum value="0x88BA" name="GL_READ_WRITE_ARB"/>
5901         <enum value="0x88BB" name="GL_BUFFER_ACCESS"/>
5902         <enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB"/>
5903         <enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/>
5904         <enum value="0x88BC" name="GL_BUFFER_MAPPED"/>
5905         <enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB"/>
5906         <enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/>
5907         <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER"/>
5908         <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB"/>
5909         <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/>
5910         <enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/>
5911         <enum value="0x88BF" name="GL_TIME_ELAPSED"/>
5912         <enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/>
5913         <enum value="0x88C0" name="GL_MATRIX0_ARB"/>
5914         <enum value="0x88C1" name="GL_MATRIX1_ARB"/>
5915         <enum value="0x88C2" name="GL_MATRIX2_ARB"/>
5916         <enum value="0x88C3" name="GL_MATRIX3_ARB"/>
5917         <enum value="0x88C4" name="GL_MATRIX4_ARB"/>
5918         <enum value="0x88C5" name="GL_MATRIX5_ARB"/>
5919         <enum value="0x88C6" name="GL_MATRIX6_ARB"/>
5920         <enum value="0x88C7" name="GL_MATRIX7_ARB"/>
5921         <enum value="0x88C8" name="GL_MATRIX8_ARB"/>
5922         <enum value="0x88C9" name="GL_MATRIX9_ARB"/>
5923         <enum value="0x88CA" name="GL_MATRIX10_ARB"/>
5924         <enum value="0x88CB" name="GL_MATRIX11_ARB"/>
5925         <enum value="0x88CC" name="GL_MATRIX12_ARB"/>
5926         <enum value="0x88CD" name="GL_MATRIX13_ARB"/>
5927         <enum value="0x88CE" name="GL_MATRIX14_ARB"/>
5928         <enum value="0x88CF" name="GL_MATRIX15_ARB"/>
5929         <enum value="0x88D0" name="GL_MATRIX16_ARB"/>
5930         <enum value="0x88D1" name="GL_MATRIX17_ARB"/>
5931         <enum value="0x88D2" name="GL_MATRIX18_ARB"/>
5932         <enum value="0x88D3" name="GL_MATRIX19_ARB"/>
5933         <enum value="0x88D4" name="GL_MATRIX20_ARB"/>
5934         <enum value="0x88D5" name="GL_MATRIX21_ARB"/>
5935         <enum value="0x88D6" name="GL_MATRIX22_ARB"/>
5936         <enum value="0x88D7" name="GL_MATRIX23_ARB"/>
5937         <enum value="0x88D8" name="GL_MATRIX24_ARB"/>
5938         <enum value="0x88D9" name="GL_MATRIX25_ARB"/>
5939         <enum value="0x88DA" name="GL_MATRIX26_ARB"/>
5940         <enum value="0x88DB" name="GL_MATRIX27_ARB"/>
5941         <enum value="0x88DC" name="GL_MATRIX28_ARB"/>
5942         <enum value="0x88DD" name="GL_MATRIX29_ARB"/>
5943         <enum value="0x88DE" name="GL_MATRIX30_ARB"/>
5944         <enum value="0x88DF" name="GL_MATRIX31_ARB"/>
5945         <enum value="0x88E0" name="GL_STREAM_DRAW"/>
5946         <enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/>
5947         <enum value="0x88E1" name="GL_STREAM_READ"/>
5948         <enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
5949         <enum value="0x88E2" name="GL_STREAM_COPY"/>
5950         <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
5951             <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
5952         <enum value="0x88E4" name="GL_STATIC_DRAW"/>
5953         <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
5954         <enum value="0x88E5" name="GL_STATIC_READ"/>
5955         <enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
5956         <enum value="0x88E6" name="GL_STATIC_COPY"/>
5957         <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
5958             <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
5959         <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
5960         <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
5961         <enum value="0x88E9" name="GL_DYNAMIC_READ"/>
5962         <enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/>
5963         <enum value="0x88EA" name="GL_DYNAMIC_COPY"/>
5964         <enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/>
5965         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
5966         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
5967         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
5968         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
5969         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
5970         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
5971         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
5972         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
5973         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
5974         <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
5975         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
5976         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
5977         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
5978         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
5979         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
5980         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
5981         <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/>
5982         <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
5983         <enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/>
5984         <enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
5985         <enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
5986         <enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
5987         <enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
5988         <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
5989         <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
5990         <enum value="0x88F9" name="GL_SRC1_COLOR"/>
5991         <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
5992         <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
5993         <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
5994         <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
5995         <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
5996         <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
5997         <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
5998         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
5999         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
6000         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
6001         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
6002         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
6003         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
6004         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
6005         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
6006         <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
6007         <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
6008         <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
6009         <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
6010         <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
6011         <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
6012         <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
6013         <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
6014         <enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
6015         <enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
6016         <enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
6017         <enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
6018         <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
6019         <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
6020         <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
6021             <unused start="0x8913" vendor="NV"/>
6022         <enum value="0x8914" name="GL_SAMPLES_PASSED"/>
6023         <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
6024             <unused start="0x8915" vendor="NV"/>
6025         <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
6026         <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
6027         <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
6028         <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
6029         <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
6030         <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
6031         <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
6032         <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
6033         <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
6034         <enum value="0x8919" name="GL_SAMPLER_BINDING"/>
6035         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
6036         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
6037         <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/>
6038         <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
6039         <enum value="0x891C" name="GL_CLAMP_READ_COLOR"/>
6040         <enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB"/>
6041         <enum value="0x891D" name="GL_FIXED_ONLY"/>
6042         <enum value="0x891D" name="GL_FIXED_ONLY_ARB"/>
6043         <enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV"/>
6044         <enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV"/>
6045     </enums>
6046
6047     <enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD">
6048         <enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/>
6049         <enum value="0x8921" name="GL_REG_0_ATI"/>
6050         <enum value="0x8922" name="GL_REG_1_ATI"/>
6051         <enum value="0x8923" name="GL_REG_2_ATI"/>
6052         <enum value="0x8924" name="GL_REG_3_ATI"/>
6053         <enum value="0x8925" name="GL_REG_4_ATI"/>
6054         <enum value="0x8926" name="GL_REG_5_ATI"/>
6055         <enum value="0x8927" name="GL_REG_6_ATI"/>
6056         <enum value="0x8928" name="GL_REG_7_ATI"/>
6057         <enum value="0x8929" name="GL_REG_8_ATI"/>
6058         <enum value="0x892A" name="GL_REG_9_ATI"/>
6059         <enum value="0x892B" name="GL_REG_10_ATI"/>
6060         <enum value="0x892C" name="GL_REG_11_ATI"/>
6061         <enum value="0x892D" name="GL_REG_12_ATI"/>
6062         <enum value="0x892E" name="GL_REG_13_ATI"/>
6063         <enum value="0x892F" name="GL_REG_14_ATI"/>
6064         <enum value="0x8930" name="GL_REG_15_ATI"/>
6065         <enum value="0x8931" name="GL_REG_16_ATI"/>
6066         <enum value="0x8932" name="GL_REG_17_ATI"/>
6067         <enum value="0x8933" name="GL_REG_18_ATI"/>
6068         <enum value="0x8934" name="GL_REG_19_ATI"/>
6069         <enum value="0x8935" name="GL_REG_20_ATI"/>
6070         <enum value="0x8936" name="GL_REG_21_ATI"/>
6071         <enum value="0x8937" name="GL_REG_22_ATI"/>
6072         <enum value="0x8938" name="GL_REG_23_ATI"/>
6073         <enum value="0x8939" name="GL_REG_24_ATI"/>
6074         <enum value="0x893A" name="GL_REG_25_ATI"/>
6075         <enum value="0x893B" name="GL_REG_26_ATI"/>
6076         <enum value="0x893C" name="GL_REG_27_ATI"/>
6077         <enum value="0x893D" name="GL_REG_28_ATI"/>
6078         <enum value="0x893E" name="GL_REG_29_ATI"/>
6079         <enum value="0x893F" name="GL_REG_30_ATI"/>
6080         <enum value="0x8940" name="GL_REG_31_ATI"/>
6081         <enum value="0x8941" name="GL_CON_0_ATI"/>
6082         <enum value="0x8942" name="GL_CON_1_ATI"/>
6083         <enum value="0x8943" name="GL_CON_2_ATI"/>
6084         <enum value="0x8944" name="GL_CON_3_ATI"/>
6085         <enum value="0x8945" name="GL_CON_4_ATI"/>
6086         <enum value="0x8946" name="GL_CON_5_ATI"/>
6087         <enum value="0x8947" name="GL_CON_6_ATI"/>
6088         <enum value="0x8948" name="GL_CON_7_ATI"/>
6089         <enum value="0x8949" name="GL_CON_8_ATI"/>
6090         <enum value="0x894A" name="GL_CON_9_ATI"/>
6091         <enum value="0x894B" name="GL_CON_10_ATI"/>
6092         <enum value="0x894C" name="GL_CON_11_ATI"/>
6093         <enum value="0x894D" name="GL_CON_12_ATI"/>
6094         <enum value="0x894E" name="GL_CON_13_ATI"/>
6095         <enum value="0x894F" name="GL_CON_14_ATI"/>
6096         <enum value="0x8950" name="GL_CON_15_ATI"/>
6097         <enum value="0x8951" name="GL_CON_16_ATI"/>
6098         <enum value="0x8952" name="GL_CON_17_ATI"/>
6099         <enum value="0x8953" name="GL_CON_18_ATI"/>
6100         <enum value="0x8954" name="GL_CON_19_ATI"/>
6101         <enum value="0x8955" name="GL_CON_20_ATI"/>
6102         <enum value="0x8956" name="GL_CON_21_ATI"/>
6103         <enum value="0x8957" name="GL_CON_22_ATI"/>
6104         <enum value="0x8958" name="GL_CON_23_ATI"/>
6105         <enum value="0x8959" name="GL_CON_24_ATI"/>
6106         <enum value="0x895A" name="GL_CON_25_ATI"/>
6107         <enum value="0x895B" name="GL_CON_26_ATI"/>
6108         <enum value="0x895C" name="GL_CON_27_ATI"/>
6109         <enum value="0x895D" name="GL_CON_28_ATI"/>
6110         <enum value="0x895E" name="GL_CON_29_ATI"/>
6111         <enum value="0x895F" name="GL_CON_30_ATI"/>
6112         <enum value="0x8960" name="GL_CON_31_ATI"/>
6113         <enum value="0x8961" name="GL_MOV_ATI"/>
6114         <enum value="0x8963" name="GL_ADD_ATI"/>
6115         <enum value="0x8964" name="GL_MUL_ATI"/>
6116         <enum value="0x8965" name="GL_SUB_ATI"/>
6117         <enum value="0x8966" name="GL_DOT3_ATI"/>
6118         <enum value="0x8967" name="GL_DOT4_ATI"/>
6119         <enum value="0x8968" name="GL_MAD_ATI"/>
6120         <enum value="0x8969" name="GL_LERP_ATI"/>
6121         <enum value="0x896A" name="GL_CND_ATI"/>
6122         <enum value="0x896B" name="GL_CND0_ATI"/>
6123         <enum value="0x896C" name="GL_DOT2_ADD_ATI"/>
6124         <enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/>
6125         <enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
6126         <enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
6127         <enum value="0x8970" name="GL_NUM_PASSES_ATI"/>
6128         <enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
6129         <enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
6130         <enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
6131         <enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
6132         <enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/>
6133         <enum value="0x8976" name="GL_SWIZZLE_STR_ATI"/>
6134         <enum value="0x8977" name="GL_SWIZZLE_STQ_ATI"/>
6135         <enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI"/>
6136         <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
6137         <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
6138         <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
6139             <unused start="0x897C" end="0x897F" vendor="AMD"/>
6140     </enums>
6141
6142     <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
6143         <enum value="0x8980" name="GL_INTERLACE_OML"/>
6144         <enum value="0x8981" name="GL_INTERLACE_READ_OML"/>
6145         <enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
6146         <enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
6147         <enum value="0x8984" name="GL_PACK_RESAMPLE_OML"/>
6148         <enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML"/>
6149         <enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/>
6150         <enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/>
6151         <enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/>
6152         <enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/>
6153         <enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
6154         <enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
6155         <enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
6156         <enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
6157         <enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
6158         <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
6159     </enums>
6160
6161     <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
6162             <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
6163     </enums>
6164
6165     <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
6166             <unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
6167     </enums>
6168
6169     <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
6170         <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
6171         <enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
6172         <enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
6173         <enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
6174         <enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
6175         <enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
6176         <enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
6177         <enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
6178         <enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
6179         <enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
6180         <enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE"/>
6181         <enum value="0x8A0B" name="GL_FENCE_APPLE"/>
6182         <enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/>
6183         <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
6184         <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
6185         <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
6186             <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
6187             <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
6188         <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
6189         <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
6190         <enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
6191         <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
6192         <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
6193         <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
6194             <unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
6195         <enum value="0x8A19" name="GL_RELEASED_APPLE"/>
6196         <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
6197         <enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
6198         <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
6199         <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
6200             <unused start="0x8A1E" vendor="APPLE"/>
6201         <enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
6202             <unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
6203         <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
6204         <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
6205         <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
6206         <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
6207         <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
6208         <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
6209         <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
6210         <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
6211         <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
6212         <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
6213         <enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
6214         <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
6215         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
6216         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
6217         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
6218         <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
6219         <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
6220         <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
6221         <enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS"/>
6222         <enum value="0x8A37" name="GL_UNIFORM_TYPE"/>
6223         <enum value="0x8A38" name="GL_UNIFORM_SIZE"/>
6224         <enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH"/>
6225         <enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX"/>
6226         <enum value="0x8A3B" name="GL_UNIFORM_OFFSET"/>
6227         <enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE"/>
6228         <enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE"/>
6229         <enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR"/>
6230         <enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING"/>
6231         <enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
6232         <enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
6233         <enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
6234         <enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
6235         <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
6236         <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
6237         <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
6238             <unused start="0x8A47" vendor="APPLE"/>
6239         <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
6240         <enum value="0x8A49" name="GL_DECODE_EXT"/>
6241         <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
6242             <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
6243         <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
6244             <unused start="0x8A50" vendor="APPLE"/>
6245         <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
6246         <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
6247         <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
6248         <enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
6249         <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
6250         <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
6251         <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
6252             <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
6253     </enums>
6254
6255     <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
6256             <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
6257     </enums>
6258
6259     <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
6260             <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
6261     </enums>
6262
6263     <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
6264         <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
6265         <enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB"/>
6266         <enum value="0x8B31" name="GL_VERTEX_SHADER"/>
6267         <enum value="0x8B31" name="GL_VERTEX_SHADER_ARB"/>
6268             <unused start="0x8B32" end="0x8B3F" comment="For shader types"/>
6269     </enums>
6270
6271     <enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB">
6272         <enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/>
6273         <enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/>
6274             <unused start="0x8B41" end="0x8B47" comment="For container types"/>
6275     </enums>
6276
6277     <enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB">
6278         <enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/>
6279         <enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/>
6280         <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
6281         <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
6282         <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
6283         <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
6284         <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS"/>
6285         <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="MAX_VARYING_FLOATS"/>
6286         <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/>
6287         <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/>
6288         <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
6289         <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
6290         <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
6291         <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
6292         <enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/>
6293         <enum value="0x8B4F" name="GL_SHADER_TYPE"/>
6294         <enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/>
6295     </enums>
6296
6297     <enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB">
6298         <enum value="0x8B50" name="GL_FLOAT_VEC2"/>
6299         <enum value="0x8B50" name="GL_FLOAT_VEC2_ARB"/>
6300         <enum value="0x8B51" name="GL_FLOAT_VEC3"/>
6301         <enum value="0x8B51" name="GL_FLOAT_VEC3_ARB"/>
6302         <enum value="0x8B52" name="GL_FLOAT_VEC4"/>
6303         <enum value="0x8B52" name="GL_FLOAT_VEC4_ARB"/>
6304         <enum value="0x8B53" name="GL_INT_VEC2"/>
6305         <enum value="0x8B53" name="GL_INT_VEC2_ARB"/>
6306         <enum value="0x8B54" name="GL_INT_VEC3"/>
6307         <enum value="0x8B54" name="GL_INT_VEC3_ARB"/>
6308         <enum value="0x8B55" name="GL_INT_VEC4"/>
6309         <enum value="0x8B55" name="GL_INT_VEC4_ARB"/>
6310         <enum value="0x8B56" name="GL_BOOL"/>
6311         <enum value="0x8B56" name="GL_BOOL_ARB"/>
6312         <enum value="0x8B57" name="GL_BOOL_VEC2"/>
6313         <enum value="0x8B57" name="GL_BOOL_VEC2_ARB"/>
6314         <enum value="0x8B58" name="GL_BOOL_VEC3"/>
6315         <enum value="0x8B58" name="GL_BOOL_VEC3_ARB"/>
6316         <enum value="0x8B59" name="GL_BOOL_VEC4"/>
6317         <enum value="0x8B59" name="GL_BOOL_VEC4_ARB"/>
6318         <enum value="0x8B5A" name="GL_FLOAT_MAT2"/>
6319         <enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB"/>
6320         <enum value="0x8B5B" name="GL_FLOAT_MAT3"/>
6321         <enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB"/>
6322         <enum value="0x8B5C" name="GL_FLOAT_MAT4"/>
6323         <enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB"/>
6324         <enum value="0x8B5D" name="GL_SAMPLER_1D"/>
6325         <enum value="0x8B5D" name="GL_SAMPLER_1D_ARB"/>
6326         <enum value="0x8B5E" name="GL_SAMPLER_2D"/>
6327         <enum value="0x8B5E" name="GL_SAMPLER_2D_ARB"/>
6328         <enum value="0x8B5F" name="GL_SAMPLER_3D"/>
6329         <enum value="0x8B5F" name="GL_SAMPLER_3D_ARB"/>
6330         <enum value="0x8B5F" name="GL_SAMPLER_3D_OES"/>
6331         <enum value="0x8B60" name="GL_SAMPLER_CUBE"/>
6332         <enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB"/>
6333         <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW"/>
6334         <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB"/>
6335         <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW"/>
6336         <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB"/>
6337         <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT"/>
6338         <enum value="0x8B63" name="GL_SAMPLER_2D_RECT"/>
6339         <enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB"/>
6340         <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW"/>
6341         <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
6342         <enum value="0x8B65" name="GL_FLOAT_MAT2x3"/>
6343         <enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV"/>
6344         <enum value="0x8B66" name="GL_FLOAT_MAT2x4"/>
6345         <enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV"/>
6346         <enum value="0x8B67" name="GL_FLOAT_MAT3x2"/>
6347         <enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV"/>
6348         <enum value="0x8B68" name="GL_FLOAT_MAT3x4"/>
6349         <enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV"/>
6350         <enum value="0x8B69" name="GL_FLOAT_MAT4x2"/>
6351         <enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV"/>
6352         <enum value="0x8B6A" name="GL_FLOAT_MAT4x3"/>
6353         <enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV"/>
6354             <unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/>
6355     </enums>
6356
6357     <enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB">
6358         <enum value="0x8B80" name="GL_DELETE_STATUS"/>
6359         <enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/>
6360         <enum value="0x8B81" name="GL_COMPILE_STATUS"/>
6361         <enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/>
6362         <enum value="0x8B82" name="GL_LINK_STATUS"/>
6363         <enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/>
6364         <enum value="0x8B83" name="GL_VALIDATE_STATUS"/>
6365         <enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
6366         <enum value="0x8B84" name="GL_INFO_LOG_LENGTH"/>
6367         <enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
6368         <enum value="0x8B85" name="GL_ATTACHED_SHADERS"/>
6369         <enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
6370         <enum value="0x8B86" name="GL_ACTIVE_UNIFORMS"/>
6371         <enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
6372         <enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
6373         <enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
6374         <enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH"/>
6375         <enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
6376         <enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES"/>
6377         <enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
6378         <enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
6379         <enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
6380         <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
6381         <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
6382         <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
6383         <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION"/>
6384         <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
6385         <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
6386         <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
6387             <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
6388     </enums>
6389
6390     <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
6391         <enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/>
6392         <enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/>
6393         <enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/>
6394         <enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/>
6395         <enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/>
6396         <enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/>
6397         <enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/>
6398         <enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/>
6399         <enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/>
6400         <enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/>
6401         <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
6402         <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
6403         <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
6404         <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
6405         <enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/>
6406         <enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/>
6407         <enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
6408         <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
6409     </enums>
6410
6411     <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
6412             <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
6413     </enums>
6414
6415     <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
6416         <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
6417         <enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/>
6418         <enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/>
6419         <enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/>
6420         <enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/>
6421         <enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
6422         <enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
6423         <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
6424     </enums>
6425
6426     <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
6427         <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
6428         <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
6429         <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
6430         <enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/>
6431         <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
6432         <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
6433         <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
6434             <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
6435         <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
6436         <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
6437         <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
6438         <enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
6439         <enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/>
6440         <enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/>
6441         <enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
6442         <enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
6443         <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
6444         <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
6445         <enum value="0x8BDC" name="GL_STATE_RESTORE"/>
6446             <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
6447         <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
6448             <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/>
6449         <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/>
6450             <unused start="0x8BFB" end="0x8BFF" vendor="QCOM"/>
6451     </enums>
6452
6453     <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
6454         <enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
6455         <enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
6456         <enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
6457         <enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
6458         <enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/>
6459         <enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
6460         <enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
6461         <enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
6462         <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
6463         <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
6464         <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
6465             <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
6466     </enums>
6467
6468     <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
6469         <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/>
6470         <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/>
6471         <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/>
6472         <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/>
6473         <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/>
6474         <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/>
6475         <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/>
6476         <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
6477         <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/>
6478         <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
6479         <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/>
6480         <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
6481         <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/>
6482         <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
6483         <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/>
6484         <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/>
6485         <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/>
6486         <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY"/>
6487         <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/>
6488         <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY"/>
6489         <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
6490         <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY"/>
6491         <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/>
6492         <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY"/>
6493         <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
6494         <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY"/>
6495         <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
6496         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
6497         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
6498             <unused start="0x8C1E" end="0x8C25" vendor="NV"/>
6499         <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
6500         <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
6501         <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
6502         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
6503         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
6504         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
6505         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
6506         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
6507         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
6508         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
6509         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
6510         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
6511         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
6512         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
6513         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
6514         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
6515         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
6516         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
6517         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
6518         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
6519         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
6520         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
6521         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
6522         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
6523         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
6524         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
6525         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
6526         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
6527         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
6528         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
6529             <unused start="0x8C30" end="0x8C35" vendor="NV"/>
6530         <enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
6531         <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
6532         <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
6533         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
6534         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
6535         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
6536             <unused start="0x8C38" end="0x8C39" vendor="NV"/>
6537         <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
6538         <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/>
6539         <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
6540         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
6541         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
6542         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
6543         <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
6544         <enum value="0x8C3D" name="GL_RGB9_E5"/>
6545         <enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/>
6546         <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
6547         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
6548         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
6549         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
6550         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
6551         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
6552         <enum value="0x8C40" name="GL_SRGB"/>
6553         <enum value="0x8C40" name="GL_SRGB_EXT"/>
6554         <enum value="0x8C41" name="GL_SRGB8"/>
6555         <enum value="0x8C41" name="GL_SRGB8_EXT"/>
6556         <enum value="0x8C41" name="GL_SRGB8_NV"/>
6557         <enum value="0x8C42" name="GL_SRGB_ALPHA"/>
6558         <enum value="0x8C42" name="GL_SRGB_ALPHA_EXT"/>
6559         <enum value="0x8C43" name="GL_SRGB8_ALPHA8"/>
6560         <enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT"/>
6561         <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/>
6562         <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/>
6563         <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/>
6564         <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/>
6565         <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/>
6566         <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/>
6567         <enum value="0x8C46" name="GL_SLUMINANCE"/>
6568         <enum value="0x8C46" name="GL_SLUMINANCE_EXT"/>
6569         <enum value="0x8C46" name="GL_SLUMINANCE_NV"/>
6570         <enum value="0x8C47" name="GL_SLUMINANCE8"/>
6571         <enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/>
6572         <enum value="0x8C47" name="GL_SLUMINANCE8_NV"/>
6573         <enum value="0x8C48" name="GL_COMPRESSED_SRGB"/>
6574         <enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/>
6575         <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA"/>
6576         <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
6577         <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/>
6578         <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/>
6579         <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
6580         <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
6581         <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
6582         <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
6583         <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
6584         <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
6585         <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
6586         <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
6587         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
6588         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
6589             <unused start="0x8C50" end="0x8C6F" vendor="NV"/>
6590         <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
6591         <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
6592         <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
6593         <enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
6594         <enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
6595         <enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
6596         <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
6597         <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
6598         <enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/>
6599         <enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/>
6600         <enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/>
6601         <enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/>
6602         <enum value="0x8C7B" name="GL_VERTEX_ID_NV"/>
6603         <enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/>
6604         <enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/>
6605         <enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
6606         <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
6607         <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
6608         <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
6609         <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
6610         <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
6611         <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
6612         <enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/>
6613         <enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
6614         <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
6615         <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
6616         <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
6617         <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
6618         <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
6619         <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
6620         <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
6621         <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
6622         <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
6623         <enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
6624         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
6625         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
6626         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
6627         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
6628         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
6629         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
6630         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
6631         <enum value="0x8C89" name="GL_RASTERIZER_DISCARD"/>
6632         <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/>
6633         <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/>
6634         <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
6635         <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
6636         <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
6637         <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
6638         <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
6639         <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
6640         <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS"/>
6641         <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/>
6642         <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/>
6643         <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS"/>
6644         <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/>
6645         <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/>
6646         <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
6647         <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
6648         <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
6649         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
6650         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
6651         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
6652     </enums>
6653
6654     <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
6655             <unused start="0x8C90" end="0x8C91" vendor="QCOM"/>
6656         <enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
6657         <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
6658             <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
6659     </enums>
6660
6661     <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
6662         <enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
6663         <enum value="0x8CA1" name="GL_LOWER_LEFT"/>
6664         <enum value="0x8CA2" name="GL_UPPER_LEFT"/>
6665         <enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/>
6666         <enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/>
6667         <enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/>
6668         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING"/>
6669         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
6670         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
6671         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
6672         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
6673         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/>
6674         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/>
6675         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/>
6676         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/>
6677         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING"/>
6678         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/>
6679         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/>
6680         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/>
6681         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER"/>
6682         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/>
6683         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/>
6684         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/>
6685         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/>
6686         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER"/>
6687         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
6688         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/>
6689         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/>
6690         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/>
6691         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING"/>
6692         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
6693         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
6694         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
6695         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
6696         <enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
6697         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES"/>
6698         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
6699         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
6700         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT"/>
6701         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
6702         <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
6703         <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
6704             <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
6705     </enums>
6706
6707     <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
6708             <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
6709     </enums>
6710
6711     <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
6712         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
6713         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
6714         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
6715         <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
6716         <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
6717         <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
6718         <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
6719         <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
6720         <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
6721         <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
6722         <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
6723         <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
6724         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
6725         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
6726         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
6727         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
6728         <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE"/>
6729         <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
6730         <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/>
6731         <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
6732         <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
6733         <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
6734         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
6735         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
6736         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
6737             <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
6738             <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
6739         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
6740         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
6741         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
6742         <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
6743         <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
6744         <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
6745         <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
6746         <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/>
6747         <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
6748         <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
6749         <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/>
6750         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
6751         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
6752         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
6753             <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
6754             <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
6755         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
6756         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
6757         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
6758         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0"/>
6759         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT"/>
6760         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV"/>
6761         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES"/>
6762         <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1"/>
6763         <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT"/>
6764         <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV"/>
6765         <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2"/>
6766         <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT"/>
6767         <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV"/>
6768         <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3"/>
6769         <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT"/>
6770         <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV"/>
6771         <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4"/>
6772         <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT"/>
6773         <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV"/>
6774         <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5"/>
6775         <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT"/>
6776         <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV"/>
6777         <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6"/>
6778         <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT"/>
6779         <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV"/>
6780         <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7"/>
6781         <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT"/>
6782         <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV"/>
6783         <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8"/>
6784         <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT"/>
6785         <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV"/>
6786         <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9"/>
6787         <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT"/>
6788         <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV"/>
6789         <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10"/>
6790         <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT"/>
6791         <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV"/>
6792         <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11"/>
6793         <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT"/>
6794         <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV"/>
6795         <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12"/>
6796         <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT"/>
6797         <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV"/>
6798         <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13"/>
6799         <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT"/>
6800         <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV"/>
6801         <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14"/>
6802         <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT"/>
6803         <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV"/>
6804         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
6805         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
6806         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
6807         <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/>
6808         <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/>
6809         <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/>
6810         <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/>
6811         <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/>
6812         <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/>
6813         <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/>
6814         <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/>
6815         <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/>
6816         <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/>
6817         <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/>
6818         <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/>
6819         <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/>
6820         <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/>
6821         <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/>
6822         <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/>
6823         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
6824         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
6825         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
6826             <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
6827         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
6828         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
6829         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
6830             <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
6831         <enum value="0x8D40" name="GL_FRAMEBUFFER"/>
6832         <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
6833         <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
6834         <enum value="0x8D41" name="GL_RENDERBUFFER"/>
6835         <enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/>
6836         <enum value="0x8D41" name="GL_RENDERBUFFER_OES"/>
6837         <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH"/>
6838         <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT"/>
6839         <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES"/>
6840         <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT"/>
6841         <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT"/>
6842         <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES"/>
6843         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
6844         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
6845         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
6846             <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
6847         <enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
6848         <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
6849         <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
6850         <enum value="0x8D47" name="GL_STENCIL_INDEX4"/>
6851         <enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT"/>
6852         <enum value="0x8D47" name="GL_STENCIL_INDEX4_OES"/>
6853         <enum value="0x8D48" name="GL_STENCIL_INDEX8"/>
6854         <enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT"/>
6855         <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
6856         <enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
6857         <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
6858             <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
6859         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
6860         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
6861         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
6862         <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE"/>
6863         <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
6864         <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
6865         <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE"/>
6866         <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
6867         <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
6868         <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE"/>
6869         <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
6870         <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
6871         <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE"/>
6872         <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
6873         <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
6874         <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE"/>
6875         <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
6876         <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
6877         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
6878         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
6879         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
6880         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
6881         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
6882         <enum value="0x8D57" name="GL_MAX_SAMPLES"/>
6883         <enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/>
6884         <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
6885         <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
6886         <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
6887             <unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
6888     </enums>
6889
6890     <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
6891         <enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/>
6892         <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
6893         <enum value="0x8D62" name="GL_RGB565_OES"/>
6894         <enum value="0x8D62" name="GL_RGB565"/>
6895             <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
6896         <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
6897         <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
6898         <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
6899         <enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
6900         <enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
6901         <enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
6902         <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
6903         <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
6904         <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
6905         <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
6906             <unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
6907     </enums>
6908
6909     <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
6910         <enum value="0x8D70" name="GL_RGBA32UI"/>
6911         <enum value="0x8D70" name="GL_RGBA32UI_EXT"/>
6912         <enum value="0x8D71" name="GL_RGB32UI"/>
6913         <enum value="0x8D71" name="GL_RGB32UI_EXT"/>
6914         <enum value="0x8D72" name="GL_ALPHA32UI_EXT"/>
6915         <enum value="0x8D73" name="GL_INTENSITY32UI_EXT"/>
6916         <enum value="0x8D74" name="GL_LUMINANCE32UI_EXT"/>
6917         <enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT"/>
6918         <enum value="0x8D76" name="GL_RGBA16UI"/>
6919         <enum value="0x8D76" name="GL_RGBA16UI_EXT"/>
6920         <enum value="0x8D77" name="GL_RGB16UI"/>
6921         <enum value="0x8D77" name="GL_RGB16UI_EXT"/>
6922         <enum value="0x8D78" name="GL_ALPHA16UI_EXT"/>
6923         <enum value="0x8D79" name="GL_INTENSITY16UI_EXT"/>
6924         <enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT"/>
6925         <enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT"/>
6926         <enum value="0x8D7C" name="GL_RGBA8UI"/>
6927         <enum value="0x8D7C" name="GL_RGBA8UI_EXT"/>
6928         <enum value="0x8D7D" name="GL_RGB8UI"/>
6929         <enum value="0x8D7D" name="GL_RGB8UI_EXT"/>
6930         <enum value="0x8D7E" name="GL_ALPHA8UI_EXT"/>
6931         <enum value="0x8D7F" name="GL_INTENSITY8UI_EXT"/>
6932         <enum value="0x8D80" name="GL_LUMINANCE8UI_EXT"/>
6933         <enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT"/>
6934         <enum value="0x8D82" name="GL_RGBA32I"/>
6935         <enum value="0x8D82" name="GL_RGBA32I_EXT"/>
6936         <enum value="0x8D83" name="GL_RGB32I"/>
6937         <enum value="0x8D83" name="GL_RGB32I_EXT"/>
6938         <enum value="0x8D84" name="GL_ALPHA32I_EXT"/>
6939         <enum value="0x8D85" name="GL_INTENSITY32I_EXT"/>
6940         <enum value="0x8D86" name="GL_LUMINANCE32I_EXT"/>
6941         <enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT"/>
6942         <enum value="0x8D88" name="GL_RGBA16I"/>
6943         <enum value="0x8D88" name="GL_RGBA16I_EXT"/>
6944         <enum value="0x8D89" name="GL_RGB16I"/>
6945         <enum value="0x8D89" name="GL_RGB16I_EXT"/>
6946         <enum value="0x8D8A" name="GL_ALPHA16I_EXT"/>
6947         <enum value="0x8D8B" name="GL_INTENSITY16I_EXT"/>
6948         <enum value="0x8D8C" name="GL_LUMINANCE16I_EXT"/>
6949         <enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT"/>
6950         <enum value="0x8D8E" name="GL_RGBA8I"/>
6951         <enum value="0x8D8E" name="GL_RGBA8I_EXT"/>
6952         <enum value="0x8D8F" name="GL_RGB8I"/>
6953         <enum value="0x8D8F" name="GL_RGB8I_EXT"/>
6954         <enum value="0x8D90" name="GL_ALPHA8I_EXT"/>
6955         <enum value="0x8D91" name="GL_INTENSITY8I_EXT"/>
6956         <enum value="0x8D92" name="GL_LUMINANCE8I_EXT"/>
6957         <enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT"/>
6958         <enum value="0x8D94" name="GL_RED_INTEGER"/>
6959         <enum value="0x8D94" name="GL_RED_INTEGER_EXT"/>
6960         <enum value="0x8D95" name="GL_GREEN_INTEGER"/>
6961         <enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/>
6962         <enum value="0x8D96" name="GL_BLUE_INTEGER"/>
6963         <enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/>
6964         <enum value="0x8D97" name="GL_ALPHA_INTEGER"/>
6965         <enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/>
6966         <enum value="0x8D98" name="GL_RGB_INTEGER"/>
6967         <enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/>
6968         <enum value="0x8D99" name="GL_RGBA_INTEGER"/>
6969         <enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/>
6970         <enum value="0x8D9A" name="GL_BGR_INTEGER"/>
6971         <enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/>
6972         <enum value="0x8D9B" name="GL_BGRA_INTEGER"/>
6973         <enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/>
6974         <enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/>
6975         <enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
6976         <enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/>
6977         <enum value="0x8D9F" name="GL_INT_2_10_10_10_REV"/>
6978         <enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
6979         <enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
6980         <enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
6981         <enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
6982         <enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
6983         <enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
6984         <enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
6985         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
6986         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
6987         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
6988         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
6989         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
6990         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
6991         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
6992         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
6993         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
6994         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
6995             <!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
6996         <enum value="0x8DAA" name="GL_LAYER_NV"/>
6997         <enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV"/>
6998         <enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV"/>
6999         <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
7000         <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
7001         <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
7002         <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
7003             <unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
7004         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
7005         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
7006         <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
7007         <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1"/>
7008         <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT"/>
7009         <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
7010         <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
7011         <enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
7012         <enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2"/>
7013         <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
7014         <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
7015         <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY"/>
7016         <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/>
7017         <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY"/>
7018         <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
7019         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
7020         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
7021         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
7022         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
7023         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
7024         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
7025         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
7026         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
7027         <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW"/>
7028         <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
7029         <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/>
7030         <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2"/>
7031         <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/>
7032         <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3"/>
7033         <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/>
7034         <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4"/>
7035         <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/>
7036         <enum value="0x8DC9" name="GL_INT_SAMPLER_1D"/>
7037         <enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/>
7038         <enum value="0x8DCA" name="GL_INT_SAMPLER_2D"/>
7039         <enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/>
7040         <enum value="0x8DCB" name="GL_INT_SAMPLER_3D"/>
7041         <enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/>
7042         <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE"/>
7043         <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/>
7044         <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT"/>
7045         <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/>
7046         <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY"/>
7047         <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
7048         <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY"/>
7049         <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
7050         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
7051         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
7052         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
7053         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
7054         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
7055         <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
7056         <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
7057         <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D"/>
7058         <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
7059         <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
7060         <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
7061         <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
7062         <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
7063         <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
7064         <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
7065         <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
7066         <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
7067         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
7068         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
7069         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
7070         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
7071         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
7072         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
7073         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
7074         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
7075         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
7076         <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
7077         <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
7078         <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
7079         <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
7080         <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
7081         <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
7082         <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
7083         <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
7084         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
7085         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
7086         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
7087         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
7088         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
7089         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
7090         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
7091         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
7092         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
7093         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
7094         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
7095         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
7096         <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
7097         <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
7098         <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
7099         <enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES"/>
7100         <enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
7101         <enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/>
7102         <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
7103         <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
7104         <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
7105             <unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
7106         <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
7107         <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
7108         <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
7109     </enums>
7110
7111     <enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES">
7112         <enum value="0x8DF0" name="GL_LOW_FLOAT"/>
7113         <enum value="0x8DF1" name="GL_MEDIUM_FLOAT"/>
7114         <enum value="0x8DF2" name="GL_HIGH_FLOAT"/>
7115         <enum value="0x8DF3" name="GL_LOW_INT"/>
7116         <enum value="0x8DF4" name="GL_MEDIUM_INT"/>
7117         <enum value="0x8DF5" name="GL_HIGH_INT"/>
7118         <enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
7119         <enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/>
7120         <enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS"/>
7121         <enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS"/>
7122         <enum value="0x8DFA" name="GL_SHADER_COMPILER"/>
7123         <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
7124         <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
7125         <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
7126             <unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
7127     </enums>
7128
7129     <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
7130         <enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
7131         <enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
7132         <enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
7133         <enum value="0x8E13" name="GL_QUERY_WAIT"/>
7134         <enum value="0x8E13" name="GL_QUERY_WAIT_NV"/>
7135         <enum value="0x8E14" name="GL_QUERY_NO_WAIT"/>
7136         <enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/>
7137         <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT"/>
7138         <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
7139         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
7140         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
7141         <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/>
7142         <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
7143         <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
7144         <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
7145         <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
7146             <unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
7147         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
7148         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
7149         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
7150         <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
7151         <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
7152         <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
7153         <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
7154             <unused start="0x8E21" vendor="NV"/>
7155         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
7156         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
7157         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
7158         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
7159         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
7160         <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
7161         <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
7162         <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
7163         <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/>
7164         <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
7165         <enum value="0x8E26" name="GL_FRAME_NV"/>
7166         <enum value="0x8E27" name="GL_FIELDS_NV"/>
7167         <enum value="0x8E28" name="GL_CURRENT_TIME_NV"/>
7168         <enum value="0x8E28" name="GL_TIMESTAMP"/>
7169         <enum value="0x8E28" name="GL_TIMESTAMP_EXT"/>
7170         <enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/>
7171         <enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/>
7172         <enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/>
7173         <enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
7174         <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
7175         <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
7176         <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
7177             <unused start="0x8E30" end="0x8E41" vendor="NV"/>
7178         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
7179         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
7180         <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
7181         <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/>
7182         <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B"/>
7183         <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/>
7184         <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A"/>
7185         <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/>
7186         <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA"/>
7187         <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
7188         <enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
7189         <enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
7190         <enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
7191         <enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
7192         <enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES"/>
7193         <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
7194         <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
7195         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
7196         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
7197         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
7198         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
7199         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
7200         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
7201         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
7202         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
7203         <enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
7204         <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
7205         <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
7206         <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
7207         <enum value="0x8E51" name="GL_SAMPLE_MASK"/>
7208         <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
7209         <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
7210         <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/>
7211         <enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
7212         <enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
7213         <enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/>
7214         <enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/>
7215         <enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
7216         <enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
7217         <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS"/>
7218         <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
7219         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
7220         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
7221         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
7222         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
7223         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
7224         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
7225         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
7226         <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
7227         <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
7228         <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
7229         <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
7230         <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
7231         <enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
7232         <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
7233         <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
7234         <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
7235         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
7236         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
7237         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
7238             <unused start="0x8E60" end="0x8E6F" vendor="NV"/>
7239         <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
7240         <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
7241         <enum value="0x8E72" name="GL_PATCH_VERTICES"/>
7242         <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
7243         <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
7244         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
7245         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
7246         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
7247         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
7248         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
7249         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
7250         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
7251         <enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
7252         <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
7253         <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
7254         <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
7255         <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
7256         <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
7257         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
7258         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
7259         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
7260         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
7261         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
7262         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
7263         <enum value="0x8E7A" name="GL_ISOLINES"/>
7264         <enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
7265         <enum value="0x8E7A" name="GL_ISOLINES_OES"/>
7266         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
7267         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
7268         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
7269         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
7270         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
7271         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
7272         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
7273         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
7274         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
7275         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
7276         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
7277         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
7278         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
7279         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
7280         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
7281         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
7282         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
7283         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
7284         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
7285         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
7286         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
7287         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
7288         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
7289         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
7290         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
7291         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
7292         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
7293         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
7294         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
7295         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
7296         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
7297         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
7298         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
7299         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
7300         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
7301         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
7302         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
7303         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
7304         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
7305         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
7306         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
7307         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
7308         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
7309         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
7310         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
7311         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
7312         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
7313         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
7314             <unused start="0x8E8B" vendor="NV"/>
7315         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
7316         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
7317         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
7318         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
7319         <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
7320         <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
7321         <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
7322         <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
7323     </enums>
7324
7325     <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
7326             <unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
7327     </enums>
7328
7329     <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG">
7330             <unused start="0x8EA0" end="0x8EAF" vendor="IMG"/>
7331     </enums>
7332
7333     <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20">
7334             <unused start="0x8EB0" end="0x8EBF" vendor="OES"/>
7335     </enums>
7336
7337     <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent">
7338             <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
7339     </enums>
7340
7341     <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
7342         <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
7343         <enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/>
7344         <enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/>
7345         <enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/>
7346         <enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/>
7347         <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
7348         <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
7349         <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
7350             <unused start="0x8ED8" end="0x8F0F" vendor="NV"/>
7351         <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/>
7352         <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/>
7353         <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/>
7354         <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
7355         <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
7356         <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
7357             <unused start="0x8F16" end="0x8F1C" vendor="NV"/>
7358         <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
7359         <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
7360         <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
7361         <enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
7362         <enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
7363         <enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
7364         <enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/>
7365         <enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/>
7366         <enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
7367         <enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
7368         <enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
7369         <enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
7370         <enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
7371         <enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
7372         <enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/>
7373         <enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/>
7374         <enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/>
7375         <enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/>
7376         <enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
7377         <enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
7378         <enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
7379         <enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
7380         <enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
7381         <enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/>
7382         <enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
7383         <enum value="0x8F36" name="GL_COPY_READ_BUFFER"/>
7384         <enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/>
7385         <enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/>
7386         <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER"/>
7387         <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/>
7388         <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/>
7389         <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/>
7390         <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/>
7391         <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
7392         <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
7393         <enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
7394         <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/>
7395         <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/>
7396         <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/>
7397         <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/>
7398         <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/>
7399         <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/>
7400         <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/>
7401         <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/>
7402         <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/>
7403         <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/>
7404         <enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER"/>
7405         <enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
7406         <enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
7407         <enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/>
7408         <enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
7409         <enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
7410         <enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
7411         <enum value="0x8F46" name="GL_DOUBLE_MAT2"/>
7412         <enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/>
7413         <enum value="0x8F47" name="GL_DOUBLE_MAT3"/>
7414         <enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/>
7415         <enum value="0x8F48" name="GL_DOUBLE_MAT4"/>
7416         <enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/>
7417         <enum value="0x8F49" name="GL_DOUBLE_MAT2x3"/>
7418         <enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/>
7419         <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4"/>
7420         <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/>
7421         <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2"/>
7422         <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/>
7423         <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4"/>
7424         <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/>
7425         <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2"/>
7426         <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/>
7427         <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3"/>
7428         <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/>
7429         <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
7430     </enums>
7431
7432     <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75">
7433             <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/>
7434     </enums>
7435
7436     <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
7437         <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
7438         <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
7439             <unused start="0x8F62" vendor="ARM"/>
7440         <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
7441         <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
7442         <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
7443         <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
7444         <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
7445             <unused start="0x8F68" end="0x8F6F" vendor="ARM"/>
7446     </enums>
7447
7448     <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
7449             <unused start="0x8F70" end="0x8F7F" vendor="HI"/>
7450     </enums>
7451
7452     <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
7453             <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
7454     </enums>
7455
7456     <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
7457         <enum value="0x8F90" name="GL_RED_SNORM"/>
7458         <enum value="0x8F91" name="GL_RG_SNORM"/>
7459         <enum value="0x8F92" name="GL_RGB_SNORM"/>
7460         <enum value="0x8F93" name="GL_RGBA_SNORM"/>
7461         <enum value="0x8F94" name="GL_R8_SNORM"/>
7462         <enum value="0x8F95" name="GL_RG8_SNORM"/>
7463         <enum value="0x8F96" name="GL_RGB8_SNORM"/>
7464         <enum value="0x8F97" name="GL_RGBA8_SNORM"/>
7465         <enum value="0x8F98" name="GL_R16_SNORM"/>
7466         <enum value="0x8F98" name="GL_R16_SNORM_EXT"/>
7467         <enum value="0x8F99" name="GL_RG16_SNORM"/>
7468         <enum value="0x8F99" name="GL_RG16_SNORM_EXT"/>
7469         <enum value="0x8F9A" name="GL_RGB16_SNORM"/>
7470         <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/>
7471         <enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
7472         <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/>
7473         <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
7474         <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
7475         <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
7476         <enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
7477     </enums>
7478
7479     <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
7480         <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
7481             <unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/>
7482         <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
7483         <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
7484         <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
7485         <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
7486             <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
7487         <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
7488             <unused start="0x8FBC" vendor="QCOM"/>
7489         <enum value="0x8FBD" name="GL_SR8_EXT"/>
7490         <enum value="0x8FBE" name="GL_SRG8_EXT"/>
7491             <unused start="0x8FBF" vendor="QCOM"/>
7492     </enums>
7493
7494     <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
7495         <enum value="0x8FC4" name="GL_SHADER_BINARY_VIV"/>
7496     </enums>
7497
7498     <enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935">
7499         <enum value="0x8FE0" name="GL_INT8_NV"/>
7500         <enum value="0x8FE1" name="GL_INT8_VEC2_NV"/>
7501         <enum value="0x8FE2" name="GL_INT8_VEC3_NV"/>
7502         <enum value="0x8FE3" name="GL_INT8_VEC4_NV"/>
7503         <enum value="0x8FE4" name="GL_INT16_NV"/>
7504         <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
7505         <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
7506         <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
7507         <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
7508         <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
7509         <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
7510         <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
7511         <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
7512         <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
7513         <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
7514         <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
7515         <enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/>
7516         <enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/>
7517         <enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/>
7518         <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
7519         <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
7520         <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
7521         <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
7522         <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
7523         <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
7524         <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
7525         <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
7526         <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
7527         <enum value="0x8FF8" name="GL_FLOAT16_NV"/>
7528         <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
7529         <enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/>
7530         <enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/>
7531         <enum value="0x8FFC" name="GL_DOUBLE_VEC2"/>
7532         <enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/>
7533         <enum value="0x8FFD" name="GL_DOUBLE_VEC3"/>
7534         <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
7535         <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
7536         <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
7537             <unused start="0x8FFF" vendor="NV"/>
7538     </enums>
7539
7540     <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
7541         <enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/>
7542         <enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/>
7543         <enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
7544         <enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/>
7545         <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
7546         <enum value="0x9006" name="GL_DISCRETE_AMD"/>
7547         <enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
7548             <unused start="0x9008" vendor="AMD"/>
7549         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
7550         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
7551         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
7552         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
7553         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
7554         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
7555         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
7556         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
7557         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
7558         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
7559         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
7560         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
7561         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
7562         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
7563         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
7564         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
7565         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
7566         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
7567         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
7568         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
7569         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
7570         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
7571         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
7572         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
7573         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
7574         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
7575         <enum value="0x9010" name="GL_ALPHA_SNORM"/>
7576         <enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
7577         <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
7578         <enum value="0x9013" name="GL_INTENSITY_SNORM"/>
7579         <enum value="0x9014" name="GL_ALPHA8_SNORM"/>
7580         <enum value="0x9015" name="GL_LUMINANCE8_SNORM"/>
7581         <enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/>
7582         <enum value="0x9017" name="GL_INTENSITY8_SNORM"/>
7583         <enum value="0x9018" name="GL_ALPHA16_SNORM"/>
7584         <enum value="0x9019" name="GL_LUMINANCE16_SNORM"/>
7585         <enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/>
7586         <enum value="0x901B" name="GL_INTENSITY16_SNORM"/>
7587         <enum value="0x901C" name="GL_FACTOR_MIN_AMD"/>
7588         <enum value="0x901D" name="GL_FACTOR_MAX_AMD"/>
7589         <enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/>
7590         <enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/>
7591     </enums>
7592
7593     <enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935">
7594         <enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/>
7595         <enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/>
7596         <enum value="0x9022" name="GL_FIELD_UPPER_NV"/>
7597         <enum value="0x9023" name="GL_FIELD_LOWER_NV"/>
7598         <enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
7599         <enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
7600         <enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
7601         <enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
7602         <enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/>
7603         <enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
7604         <enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
7605         <enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
7606         <enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
7607         <enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
7608         <enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/>
7609         <enum value="0x902F" name="GL_SUCCESS_NV"/>
7610         <enum value="0x9030" name="GL_FAILURE_NV"/>
7611         <enum value="0x9031" name="GL_YCBYCR8_422_NV"/>
7612         <enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/>
7613         <enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
7614         <enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
7615         <enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
7616         <enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
7617         <enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
7618         <enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
7619         <enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
7620         <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
7621         <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
7622         <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
7623             <unused start="0x903D" end="0x9044" vendor="NV"/>
7624         <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
7625         <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
7626         <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
7627         <enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
7628         <enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
7629         <enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
7630         <enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
7631         <enum value="0x904C" name="GL_IMAGE_1D"/>
7632         <enum value="0x904C" name="GL_IMAGE_1D_EXT"/>
7633         <enum value="0x904D" name="GL_IMAGE_2D"/>
7634         <enum value="0x904D" name="GL_IMAGE_2D_EXT"/>
7635         <enum value="0x904E" name="GL_IMAGE_3D"/>
7636         <enum value="0x904E" name="GL_IMAGE_3D_EXT"/>
7637         <enum value="0x904F" name="GL_IMAGE_2D_RECT"/>
7638         <enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/>
7639         <enum value="0x9050" name="GL_IMAGE_CUBE"/>
7640         <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
7641         <enum value="0x9051" name="GL_IMAGE_BUFFER"/>
7642         <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
7643         <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
7644         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
7645         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
7646         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
7647         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
7648         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
7649         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
7650         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
7651         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
7652         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
7653         <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
7654         <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
7655         <enum value="0x9057" name="GL_INT_IMAGE_1D"/>
7656         <enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/>
7657         <enum value="0x9058" name="GL_INT_IMAGE_2D"/>
7658         <enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/>
7659         <enum value="0x9059" name="GL_INT_IMAGE_3D"/>
7660         <enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/>
7661         <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT"/>
7662         <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/>
7663         <enum value="0x905B" name="GL_INT_IMAGE_CUBE"/>
7664         <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
7665         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
7666         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
7667         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
7668         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
7669         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
7670         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
7671         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
7672         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
7673         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
7674         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
7675         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
7676         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
7677         <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
7678         <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
7679         <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D"/>
7680         <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
7681         <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D"/>
7682         <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
7683         <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D"/>
7684         <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
7685         <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
7686         <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
7687         <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
7688         <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
7689         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
7690         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
7691         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
7692         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
7693         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
7694         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
7695         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
7696         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
7697         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
7698         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
7699         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
7700         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
7701         <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
7702         <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
7703         <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/>
7704         <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/>
7705         <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/>
7706         <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/>
7707         <enum value="0x906F" name="GL_RGB10_A2UI"/>
7708         <enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV"/>
7709         <enum value="0x9071" name="GL_PATH_FORMAT_PS_NV"/>
7710         <enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV"/>
7711         <enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV"/>
7712         <enum value="0x9074" name="GL_FILE_NAME_NV"/>
7713         <enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV"/>
7714         <enum value="0x9076" name="GL_PATH_END_CAPS_NV"/>
7715         <enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV"/>
7716         <enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV"/>
7717         <enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV"/>
7718         <enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV"/>
7719         <enum value="0x907B" name="GL_PATH_DASH_CAPS_NV"/>
7720         <enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV"/>
7721         <enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
7722         <enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV"/>
7723         <enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV"/>
7724         <enum value="0x9080" name="GL_PATH_FILL_MODE_NV"/>
7725         <enum value="0x9081" name="GL_PATH_FILL_MASK_NV"/>
7726         <enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV"/>
7727         <enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV"/>
7728         <enum value="0x9084" name="GL_PATH_STROKE_MASK_NV"/>
7729             <!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV"          comment="Removed from extension"/> -->
7730             <!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV"            comment="Removed from extension"/> -->
7731             <!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> -->
7732         <enum value="0x9088" name="GL_COUNT_UP_NV"/>
7733         <enum value="0x9089" name="GL_COUNT_DOWN_NV"/>
7734         <enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
7735         <enum value="0x908B" name="GL_CONVEX_HULL_NV"/>
7736             <!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV"                  comment="Removed from extension"/> -->
7737         <enum value="0x908D" name="GL_BOUNDING_BOX_NV"/>
7738         <enum value="0x908E" name="GL_TRANSLATE_X_NV"/>
7739         <enum value="0x908F" name="GL_TRANSLATE_Y_NV"/>
7740         <enum value="0x9090" name="GL_TRANSLATE_2D_NV"/>
7741         <enum value="0x9091" name="GL_TRANSLATE_3D_NV"/>
7742         <enum value="0x9092" name="GL_AFFINE_2D_NV"/>
7743             <!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV"                comment="Removed from extension"/> -->
7744         <enum value="0x9094" name="GL_AFFINE_3D_NV"/>
7745             <!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV"                comment="Removed from extension"/> -->
7746         <enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV"/>
7747             <!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV"      comment="Removed from extension"/> -->
7748         <enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV"/>
7749             <!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV"      comment="Removed from extension"/> -->
7750         <enum value="0x909A" name="GL_UTF8_NV"/>
7751         <enum value="0x909B" name="GL_UTF16_NV"/>
7752         <enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
7753         <enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV"/>
7754         <enum value="0x909E" name="GL_PATH_COORD_COUNT_NV"/>
7755         <enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
7756         <enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV"/>
7757         <enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
7758         <enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
7759         <enum value="0x90A3" name="GL_SQUARE_NV"/>
7760         <enum value="0x90A4" name="GL_ROUND_NV"/>
7761         <enum value="0x90A5" name="GL_TRIANGULAR_NV"/>
7762         <enum value="0x90A6" name="GL_BEVEL_NV"/>
7763         <enum value="0x90A7" name="GL_MITER_REVERT_NV"/>
7764         <enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/>
7765         <enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV"/>
7766         <enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV"/>
7767         <enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/>
7768         <enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/>
7769         <enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
7770         <enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV"/>
7771         <enum value="0x90AF" name="GL_FIRST_TO_REST_NV"/>
7772         <enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/>
7773         <enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/>
7774         <enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
7775         <enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/>
7776         <enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV"/>
7777         <enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/>
7778         <enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/>
7779         <enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/>
7780         <enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/>
7781         <enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
7782         <enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
7783         <enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/>
7784         <enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
7785         <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
7786         <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
7787         <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
7788             <unused start="0x90C0" end="0x90C6" vendor="NV"/>
7789         <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
7790         <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
7791         <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
7792         <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
7793         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
7794         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
7795         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
7796         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
7797         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
7798         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
7799         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
7800         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
7801         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
7802         <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
7803         <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
7804         <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
7805         <enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
7806         <enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER"/>
7807         <enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
7808         <enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START"/>
7809         <enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
7810         <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
7811         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
7812         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
7813         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
7814         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
7815         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
7816         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
7817         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
7818         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
7819         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
7820         <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
7821         <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
7822         <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
7823         <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
7824         <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
7825         <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
7826             <unused start="0x90E0" vendor="NV"/>
7827         <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
7828             <unused start="0x90E2" end="0x90E9" vendor="NV"/>
7829         <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
7830         <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
7831         <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
7832         <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
7833         <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
7834         <enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER"/>
7835         <enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
7836         <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
7837         <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
7838         <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
7839         <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
7840         <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
7841         <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
7842             <unused start="0x90F4" end="0x90FA" vendor="NV"/>
7843         <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
7844         <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
7845             <unused start="0x90FD" end="0x90FF" vendor="NV"/>
7846     </enums>
7847
7848     <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
7849         <enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE"/>
7850         <enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
7851         <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
7852         <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
7853         <enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
7854         <enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
7855         <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
7856         <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
7857         <enum value="0x9106" name="GL_TEXTURE_SAMPLES"/>
7858         <enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
7859         <enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE"/>
7860         <enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
7861         <enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
7862         <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
7863         <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
7864         <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
7865         <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
7866         <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
7867         <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
7868         <enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
7869         <enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
7870         <enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES"/>
7871         <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
7872         <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
7873         <enum value="0x9112" name="GL_OBJECT_TYPE"/>
7874         <enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/>
7875         <enum value="0x9113" name="GL_SYNC_CONDITION"/>
7876         <enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/>
7877         <enum value="0x9114" name="GL_SYNC_STATUS"/>
7878         <enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/>
7879         <enum value="0x9115" name="GL_SYNC_FLAGS"/>
7880         <enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/>
7881         <enum value="0x9116" name="GL_SYNC_FENCE"/>
7882         <enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/>
7883         <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
7884         <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
7885         <enum value="0x9118" name="GL_UNSIGNALED"/>
7886         <enum value="0x9118" name="GL_UNSIGNALED_APPLE"/>
7887         <enum value="0x9119" name="GL_SIGNALED"/>
7888         <enum value="0x9119" name="GL_SIGNALED_APPLE"/>
7889         <enum value="0x911A" name="GL_ALREADY_SIGNALED"/>
7890         <enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/>
7891         <enum value="0x911B" name="GL_TIMEOUT_EXPIRED"/>
7892         <enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/>
7893         <enum value="0x911C" name="GL_CONDITION_SATISFIED"/>
7894         <enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/>
7895         <enum value="0x911D" name="GL_WAIT_FAILED"/>
7896         <enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/>
7897         <enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS"/>
7898         <enum value="0x9120" name="GL_BUFFER_MAP_LENGTH"/>
7899         <enum value="0x9121" name="GL_BUFFER_MAP_OFFSET"/>
7900         <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
7901         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
7902         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
7903         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
7904         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
7905         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
7906         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
7907         <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
7908         <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
7909         <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
7910         <enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
7911         <enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
7912         <enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
7913         <enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
7914         <enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
7915         <enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
7916         <enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
7917         <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
7918         <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
7919     </enums>
7920
7921     <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
7922         <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
7923             <unused start="0x9131" end="0x9132" vendor="IMG"/>
7924         <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
7925         <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
7926         <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
7927         <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
7928         <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
7929         <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
7930         <enum value="0x9139" name="GL_CUBIC_IMG"/>
7931         <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
7932         <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
7933         <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
7934         <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
7935         <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/>
7936         <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
7937     </enums>
7938
7939     <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
7940             <unused start="0x9140" end="0x9142" vendor="AMD"/>
7941         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
7942         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
7943         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
7944         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
7945         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
7946         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
7947         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
7948         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
7949         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/>
7950         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
7951         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
7952         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
7953         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH"/>
7954         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
7955         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
7956         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
7957         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM"/>
7958         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
7959         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
7960         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
7961         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW"/>
7962         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/>
7963         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/>
7964         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/>
7965         <enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
7966         <enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
7967         <enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
7968         <enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
7969         <enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
7970         <enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
7971         <enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
7972         <enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
7973         <enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/>
7974         <enum value="0x9151" name="GL_DATA_BUFFER_AMD"/>
7975         <enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/>
7976         <enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/>
7977         <enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/>
7978         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
7979         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
7980         <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
7981             <unused start="0x9156" end="0x915F" vendor="AMD"/>
7982         <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
7983             <unused start="0x9161" vendor="AMD"/>
7984         <enum value="0x9192" name="GL_QUERY_BUFFER"/>
7985         <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
7986         <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
7987         <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
7988         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
7989         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
7990         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
7991         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
7992         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
7993         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
7994         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
7995         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
7996         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
7997         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
7998         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
7999         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
8000         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
8001         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
8002         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
8003         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
8004         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
8005         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
8006         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
8007         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
8008         <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
8009         <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
8010         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
8011         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
8012         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
8013         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
8014         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
8015         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
8016         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
8017         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
8018         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
8019         <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
8020             <unused start="0x91A1" end="0x91A3" vendor="AMD"/>
8021         <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
8022         <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
8023         <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
8024         <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
8025         <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
8026         <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
8027         <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
8028         <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
8029         <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
8030         <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
8031         <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
8032         <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
8033             <unused start="0x91AB" end="0x91AF" vendor="AMD"/>
8034         <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
8035         <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
8036             <unused start="0x91B2" end="0x91B8" vendor="AMD"/>
8037         <enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
8038             <unused start="0x91BA" vendor="AMD"/>
8039         <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
8040         <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
8041         <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
8042         <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
8043         <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
8044         <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
8045             <unused start="0x91C0" end="0x91C4" vendor="AMD"/>
8046         <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/>
8047         <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/>
8048         <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/>
8049         <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/>
8050         <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/>
8051         <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/>
8052         <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/>
8053         <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/>
8054         <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/>
8055             <unused start="0x91CE" end="0x923F" vendor="AMD"/>
8056     </enums>
8057
8058     <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
8059         <enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/>
8060         <enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/>
8061         <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
8062         <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
8063         <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
8064             <unused start="0x9245" end="0x924F" vendor="WEBGL"/>
8065     </enums>
8066
8067     <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
8068         <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
8069         <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
8070         <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
8071         <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
8072             <unused start="0x9254" end="0x925F" vendor="DMP"/>
8073     </enums>
8074
8075     <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
8076         <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
8077             <unused start="0x9261" end="0x926F" vendor="FJ"/>
8078     </enums>
8079
8080     <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
8081         <enum value="0x9270" name="GL_COMPRESSED_R11_EAC"/>
8082         <enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES"/>
8083         <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC"/>
8084         <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES"/>
8085         <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC"/>
8086         <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES"/>
8087         <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
8088         <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES"/>
8089         <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2"/>
8090         <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES"/>
8091         <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2"/>
8092         <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES"/>
8093         <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
8094         <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
8095         <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
8096         <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
8097         <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
8098         <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
8099         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
8100         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
8101             <unused start="0x927A" end="0x927F" vendor="OES"/>
8102     </enums>
8103
8104     <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
8105         <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
8106         <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
8107         <enum value="0x9282" name="GL_UNCORRELATED_NV"/>
8108         <enum value="0x9283" name="GL_DISJOINT_NV"/>
8109         <enum value="0x9284" name="GL_CONJOINT_NV"/>
8110         <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
8111         <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
8112         <enum value="0x9286" name="GL_SRC_NV"/>
8113         <enum value="0x9287" name="GL_DST_NV"/>
8114         <enum value="0x9288" name="GL_SRC_OVER_NV"/>
8115         <enum value="0x9289" name="GL_DST_OVER_NV"/>
8116         <enum value="0x928A" name="GL_SRC_IN_NV"/>
8117         <enum value="0x928B" name="GL_DST_IN_NV"/>
8118         <enum value="0x928C" name="GL_SRC_OUT_NV"/>
8119         <enum value="0x928D" name="GL_DST_OUT_NV"/>
8120         <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
8121         <enum value="0x928F" name="GL_DST_ATOP_NV"/>
8122             <unused start="0x9290" vendor="NV"/>
8123         <enum value="0x9291" name="GL_PLUS_NV"/>
8124         <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
8125             <unused start="0x9293" vendor="NV"/>
8126         <enum value="0x9294" name="GL_MULTIPLY"/>
8127         <enum value="0x9294" name="GL_MULTIPLY_KHR"/>
8128         <enum value="0x9294" name="GL_MULTIPLY_NV"/>
8129         <enum value="0x9295" name="GL_SCREEN"/>
8130         <enum value="0x9295" name="GL_SCREEN_KHR"/>
8131         <enum value="0x9295" name="GL_SCREEN_NV"/>
8132         <enum value="0x9296" name="GL_OVERLAY"/>
8133         <enum value="0x9296" name="GL_OVERLAY_KHR"/>
8134         <enum value="0x9296" name="GL_OVERLAY_NV"/>
8135         <enum value="0x9297" name="GL_DARKEN"/>
8136         <enum value="0x9297" name="GL_DARKEN_KHR"/>
8137         <enum value="0x9297" name="GL_DARKEN_NV"/>
8138         <enum value="0x9298" name="GL_LIGHTEN"/>
8139         <enum value="0x9298" name="GL_LIGHTEN_KHR"/>
8140         <enum value="0x9298" name="GL_LIGHTEN_NV"/>
8141         <enum value="0x9299" name="GL_COLORDODGE"/>
8142         <enum value="0x9299" name="GL_COLORDODGE_KHR"/>
8143         <enum value="0x9299" name="GL_COLORDODGE_NV"/>
8144         <enum value="0x929A" name="GL_COLORBURN"/>
8145         <enum value="0x929A" name="GL_COLORBURN_KHR"/>
8146         <enum value="0x929A" name="GL_COLORBURN_NV"/>
8147         <enum value="0x929B" name="GL_HARDLIGHT"/>
8148         <enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
8149         <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
8150         <enum value="0x929C" name="GL_SOFTLIGHT"/>
8151         <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
8152         <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
8153             <unused start="0x929D" vendor="NV"/>
8154         <enum value="0x929E" name="GL_DIFFERENCE"/>
8155         <enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
8156         <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
8157         <enum value="0x929F" name="GL_MINUS_NV"/>
8158         <enum value="0x92A0" name="GL_EXCLUSION"/>
8159         <enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
8160         <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
8161         <enum value="0x92A1" name="GL_CONTRAST_NV"/>
8162             <unused start="0x92A2" vendor="NV"/>
8163         <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
8164         <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
8165         <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
8166         <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
8167         <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
8168         <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
8169         <enum value="0x92A9" name="GL_HARDMIX_NV"/>
8170             <unused start="0x92AA" end="0x92AC" vendor="NV"/>
8171         <enum value="0x92AD" name="GL_HSL_HUE"/>
8172         <enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
8173         <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
8174         <enum value="0x92AE" name="GL_HSL_SATURATION"/>
8175         <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
8176         <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
8177         <enum value="0x92AF" name="GL_HSL_COLOR"/>
8178         <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
8179         <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
8180         <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
8181         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
8182         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
8183         <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
8184         <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
8185         <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
8186         <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
8187             <unused start="0x92B5" end="0x92BA" vendor="NV"/>
8188         <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
8189             <unused start="0x92BC" end="0x92BD" vendor="NV"/>
8190         <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
8191         <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
8192         <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
8193         <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
8194             <unused start="0x92BF" vendor="NV"/>
8195         <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
8196         <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
8197         <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
8198         <enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
8199         <enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
8200         <enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
8201         <enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
8202         <enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
8203         <enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
8204         <enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
8205         <enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
8206         <enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
8207         <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
8208         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
8209         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
8210         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
8211         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
8212         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
8213         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
8214         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
8215         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
8216         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
8217         <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
8218         <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
8219         <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
8220         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
8221         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
8222         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
8223         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
8224         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
8225         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
8226         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
8227         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
8228         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
8229         <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
8230         <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
8231         <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
8232         <enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
8233         <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
8234         <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
8235         <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
8236         <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
8237         <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
8238             <unused start="0x92DF" end="0x92DF" vendor="NV"/>
8239         <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
8240         <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
8241         <enum value="0x92E1" name="GL_UNIFORM"/>
8242         <enum value="0x92E2" name="GL_UNIFORM_BLOCK"/>
8243         <enum value="0x92E3" name="GL_PROGRAM_INPUT"/>
8244         <enum value="0x92E4" name="GL_PROGRAM_OUTPUT"/>
8245         <enum value="0x92E5" name="GL_BUFFER_VARIABLE"/>
8246         <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
8247         <enum value="0x92E7" name="GL_IS_PER_PATCH"/>
8248         <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
8249         <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
8250         <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
8251         <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
8252         <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
8253         <enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE"/>
8254         <enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE"/>
8255         <enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE"/>
8256         <enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
8257         <enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
8258         <enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
8259         <enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
8260         <enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
8261         <enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
8262         <enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING"/>
8263         <enum value="0x92F5" name="GL_ACTIVE_RESOURCES"/>
8264         <enum value="0x92F6" name="GL_MAX_NAME_LENGTH"/>
8265         <enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
8266         <enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
8267         <enum value="0x92F9" name="GL_NAME_LENGTH"/>
8268         <enum value="0x92FA" name="GL_TYPE"/>
8269         <enum value="0x92FB" name="GL_ARRAY_SIZE"/>
8270         <enum value="0x92FC" name="GL_OFFSET"/>
8271         <enum value="0x92FD" name="GL_BLOCK_INDEX"/>
8272         <enum value="0x92FE" name="GL_ARRAY_STRIDE"/>
8273         <enum value="0x92FF" name="GL_MATRIX_STRIDE"/>
8274         <enum value="0x9300" name="GL_IS_ROW_MAJOR"/>
8275         <enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
8276         <enum value="0x9302" name="GL_BUFFER_BINDING"/>
8277         <enum value="0x9303" name="GL_BUFFER_DATA_SIZE"/>
8278         <enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES"/>
8279         <enum value="0x9305" name="GL_ACTIVE_VARIABLES"/>
8280         <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
8281         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
8282         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
8283         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
8284         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
8285         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
8286         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
8287         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
8288         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
8289         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
8290         <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
8291         <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
8292         <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
8293         <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
8294         <enum value="0x930E" name="GL_LOCATION"/>
8295         <enum value="0x930F" name="GL_LOCATION_INDEX"/>
8296         <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
8297         <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
8298         <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
8299         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
8300         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
8301         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
8302         <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
8303         <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
8304         <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
8305         <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
8306         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
8307         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
8308         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
8309         <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
8310             <unused start="0x9319" end="0x9326" vendor="NV"/>
8311         <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
8312         <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
8313         <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
8314         <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
8315         <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
8316         <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
8317         <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
8318         <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
8319         <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
8320         <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
8321         <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
8322         <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
8323         <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
8324             <unused start="0x9334" end="0x9338" vendor="NV"/>
8325         <enum value="0x9339" name="GL_WARP_SIZE_NV"/>
8326         <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
8327         <enum value="0x933B" name="GL_SM_COUNT_NV"/>
8328         <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
8329         <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
8330         <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
8331         <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
8332         <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
8333         <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
8334         <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
8335         <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
8336         <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
8337         <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
8338         <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
8339         <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
8340         <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
8341         <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
8342         <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
8343         <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
8344         <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
8345         <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
8346         <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
8347         <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
8348         <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
8349         <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
8350         <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
8351         <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
8352             <unused start="0x934D" end="0x934F" vendor="NV"/>
8353         <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
8354         <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
8355         <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
8356         <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
8357         <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
8358         <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
8359         <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
8360         <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
8361         <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/>
8362         <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
8363         <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
8364         <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/>
8365         <enum value="0x935C" name="GL_CLIP_ORIGIN"/>
8366         <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
8367         <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
8368         <enum value="0x935F" name="GL_ZERO_TO_ONE"/>
8369             <unused start="0x9360" end="0x9364" vendor="NV"/>
8370         <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
8371         <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
8372         <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
8373         <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
8374         <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
8375         <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
8376         <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
8377         <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
8378         <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
8379         <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
8380         <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
8381         <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
8382         <enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
8383         <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
8384         <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
8385         <enum value="0x9374" name="GL_CONFORMANT_NV"/>
8386             <unused start="0x9375" end="0x9378" vendor="NV"/>
8387         <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
8388         <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
8389         <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
8390         <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
8391         <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
8392         <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
8393             <unused start="0x937F" vendor="NV"/>
8394     </enums>
8395
8396     <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
8397         <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
8398         <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
8399         <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
8400         <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
8401         <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
8402             <unused start="0x9383" end="0x939F" vendor="ARB"/>
8403     </enums>
8404
8405     <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
8406         <enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
8407         <enum value="0x93A1" name="GL_BGRA8_EXT"/>
8408         <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
8409         <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
8410         <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
8411             <unused start="0x93A5" vendor="ANGLE"/>
8412         <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
8413             <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
8414     </enums>
8415
8416     <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
8417         <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
8418         <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
8419         <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
8420         <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
8421         <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
8422         <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
8423         <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
8424         <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
8425         <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
8426         <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
8427         <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
8428         <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
8429         <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
8430         <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
8431         <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
8432         <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
8433         <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
8434         <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
8435         <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
8436         <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
8437         <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
8438         <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
8439         <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
8440         <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
8441         <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
8442         <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
8443         <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
8444         <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
8445             <unused start="0x93BE" end="0x93BF" vendor="OES"/>
8446         <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
8447         <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
8448         <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
8449         <enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
8450         <enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
8451         <enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
8452         <enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
8453         <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
8454         <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
8455         <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
8456             <unused start="0x93CA" end="0x93CF" vendor="OES"/>
8457         <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
8458         <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
8459         <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
8460         <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
8461         <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
8462         <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
8463         <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
8464         <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
8465         <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
8466         <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
8467         <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
8468         <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
8469         <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
8470         <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
8471         <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
8472         <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
8473         <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
8474         <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
8475         <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
8476         <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
8477         <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
8478         <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
8479         <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
8480         <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
8481         <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
8482         <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
8483         <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
8484         <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
8485             <unused start="0x93DE" end="0x93DF" vendor="OES"/>
8486         <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
8487         <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
8488         <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
8489         <enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
8490         <enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
8491         <enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
8492         <enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
8493         <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
8494         <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
8495         <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
8496             <unused start="0x93EA" end="0x93EF" vendor="OES"/>
8497     </enums>
8498
8499     <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
8500         <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
8501         <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
8502             <unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
8503     </enums>
8504
8505     <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
8506         <enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
8507         <enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
8508         <enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
8509         <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
8510         <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
8511         <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
8512             <unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
8513         <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
8514         <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
8515         <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
8516         <enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
8517         <enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
8518         <enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
8519         <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
8520         <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
8521         <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
8522             <unused start="0x9501" end="0x950F" vendor="INTEL"/>
8523     </enums>
8524
8525     <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
8526             <unused start="0x9510" end="0x952F" vendor="Broadcom"/>
8527     </enums>
8528
8529     <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
8530             <unused start="0x9530" end="0x954C" vendor="NV"/>
8531         <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
8532         <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
8533         <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
8534             <unused start="0x9550" end="0x962F" vendor="NV"/>
8535     </enums>
8536
8537     <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
8538         <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
8539         <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
8540         <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
8541         <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
8542             <unused start="0x9633" end="0x963F" vendor="Oculus"/>
8543     </enums>
8544
8545     <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
8546         <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
8547         <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
8548             <unused start="0x9642" end="0x964F" vendor="Mediatek"/>
8549     </enums>
8550
8551     <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
8552         <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
8553         <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
8554         <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
8555             <unused start="0x9653" end="0x968F" vendor="IMG"/>
8556     </enums>
8557
8558     <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423">
8559             <unused start="0x9690" end="0x969F" vendor="ANGLE"/>
8560     </enums>
8561
8562     <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
8563             <unused start="0x96A0" end="0x96AF" vendor="Qualcomm"/>
8564     </enums>
8565
8566 <!-- Enums reservable for future use. To reserve a new range, allocate one
8567      or more multiples of 16 starting at the lowest available point in this
8568      block and note it in a new <enums> block immediately above.
8569
8570      Please remember that new enumerant allocations must be obtained by
8571      request to the Khronos API registrar (see comments at the top of this
8572      file) File requests in the Khronos Bugzilla, OpenGL project, Registry
8573      component. -->
8574
8575     <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
8576         <unused start="0x96B0" end="99999" comment="RESERVED"/>
8577     </enums>
8578
8579 <!-- Historical large block allocations, all unused except (in older days) by IBM -->
8580     <enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/>
8581     <enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/>
8582     <enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/>
8583
8584     <enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused.">
8585         <enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
8586         <enum value="103050" name="GL_CULL_VERTEX_IBM"/>
8587         <enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/>
8588         <enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/>
8589         <enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/>
8590         <enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/>
8591         <enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/>
8592         <enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/>
8593         <enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
8594         <enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
8595         <enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
8596         <enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
8597         <enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
8598         <enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
8599         <enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
8600         <enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
8601         <enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
8602         <enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
8603         <enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
8604         <enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
8605     </enums>
8606
8607     <enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/>
8608     <enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/>
8609     <enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/>
8610     <enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business">
8611             <!-- lots of <unused> areas here which won't be computed yet -->
8612         <enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
8613         <enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI"/>
8614         <enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI"/>
8615         <enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
8616         <enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
8617         <enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
8618         <enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI"/>
8619         <enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI"/>
8620         <enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
8621         <enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
8622         <enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
8623         <enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
8624         <enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
8625         <enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI"/>
8626         <enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI"/>
8627         <enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI"/>
8628         <enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI"/>
8629         <enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI"/>
8630         <enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI"/>
8631         <enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI"/>
8632         <enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI"/>
8633         <enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
8634         <enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI"/>
8635         <enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI"/>
8636     </enums>
8637
8638     <enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/>
8639
8640     <!-- SECTION: GL command definitions. -->
8641     <commands namespace="GL">
8642         <command>
8643             <proto>void <name>glAccum</name></proto>
8644             <param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param>
8645             <param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param>
8646             <glx type="render" opcode="137"/>
8647         </command>
8648         <command>
8649             <proto>void <name>glAccumxOES</name></proto>
8650             <param><ptype>GLenum</ptype> <name>op</name></param>
8651             <param><ptype>GLfixed</ptype> <name>value</name></param>
8652         </command>
8653         <command>
8654             <proto>void <name>glActiveProgramEXT</name></proto>
8655             <param><ptype>GLuint</ptype> <name>program</name></param>
8656         </command>
8657         <command>
8658             <proto>void <name>glActiveShaderProgram</name></proto>
8659             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
8660             <param><ptype>GLuint</ptype> <name>program</name></param>
8661         </command>
8662         <command>
8663             <proto>void <name>glActiveShaderProgramEXT</name></proto>
8664             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
8665             <param><ptype>GLuint</ptype> <name>program</name></param>
8666         </command>
8667         <command>
8668             <proto>void <name>glActiveStencilFaceEXT</name></proto>
8669             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
8670             <glx type="render" opcode="4220"/>
8671         </command>
8672         <command>
8673             <proto>void <name>glActiveTexture</name></proto>
8674             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
8675             <glx type="render" opcode="197"/>
8676         </command>
8677         <command>
8678             <proto>void <name>glActiveTextureARB</name></proto>
8679             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
8680             <alias name="glActiveTexture"/>
8681             <glx type="render" opcode="197"/>
8682         </command>
8683         <command>
8684             <proto>void <name>glActiveVaryingNV</name></proto>
8685             <param><ptype>GLuint</ptype> <name>program</name></param>
8686             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
8687         </command>
8688         <command>
8689             <proto>void <name>glAlphaFragmentOp1ATI</name></proto>
8690             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
8691             <param><ptype>GLuint</ptype> <name>dst</name></param>
8692             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
8693             <param><ptype>GLuint</ptype> <name>arg1</name></param>
8694             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
8695             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
8696         </command>
8697         <command>
8698             <proto>void <name>glAlphaFragmentOp2ATI</name></proto>
8699             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
8700             <param><ptype>GLuint</ptype> <name>dst</name></param>
8701             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
8702             <param><ptype>GLuint</ptype> <name>arg1</name></param>
8703             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
8704             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
8705             <param><ptype>GLuint</ptype> <name>arg2</name></param>
8706             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
8707             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
8708         </command>
8709         <command>
8710             <proto>void <name>glAlphaFragmentOp3ATI</name></proto>
8711             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
8712             <param><ptype>GLuint</ptype> <name>dst</name></param>
8713             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
8714             <param><ptype>GLuint</ptype> <name>arg1</name></param>
8715             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
8716             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
8717             <param><ptype>GLuint</ptype> <name>arg2</name></param>
8718             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
8719             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
8720             <param><ptype>GLuint</ptype> <name>arg3</name></param>
8721             <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
8722             <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
8723         </command>
8724         <command>
8725             <proto>void <name>glAlphaFunc</name></proto>
8726             <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
8727             <param><ptype>GLfloat</ptype> <name>ref</name></param>
8728             <glx type="render" opcode="159"/>
8729         </command>
8730         <command>
8731             <proto>void <name>glAlphaFuncQCOM</name></proto>
8732             <param><ptype>GLenum</ptype> <name>func</name></param>
8733             <param><ptype>GLclampf</ptype> <name>ref</name></param>
8734         </command>
8735         <command>
8736             <proto>void <name>glAlphaFuncx</name></proto>
8737             <param><ptype>GLenum</ptype> <name>func</name></param>
8738             <param><ptype>GLfixed</ptype> <name>ref</name></param>
8739         </command>
8740         <command>
8741             <proto>void <name>glAlphaFuncxOES</name></proto>
8742             <param><ptype>GLenum</ptype> <name>func</name></param>
8743             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
8744         </command>
8745         <command>
8746             <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
8747         </command>
8748         <command>
8749             <proto>void <name>glApplyTextureEXT</name></proto>
8750             <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
8751         </command>
8752         <command>
8753             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
8754             <param><ptype>GLsizei</ptype> <name>n</name></param>
8755             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
8756             <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
8757             <glx type="vendor" opcode="1293"/>
8758         </command>
8759         <command>
8760             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto>
8761             <param><ptype>GLsizei</ptype> <name>n</name></param>
8762             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
8763             <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
8764             <glx type="single" opcode="143"/>
8765         </command>
8766         <command>
8767             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto>
8768             <param><ptype>GLsizei</ptype> <name>n</name></param>
8769             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
8770             <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
8771             <glx type="vendor" opcode="11"/>
8772         </command>
8773         <command>
8774             <proto>void <name>glArrayElement</name></proto>
8775             <param><ptype>GLint</ptype> <name>i</name></param>
8776         </command>
8777         <command>
8778             <proto>void <name>glArrayElementEXT</name></proto>
8779             <param><ptype>GLint</ptype> <name>i</name></param>
8780             <alias name="glArrayElement"/>
8781         </command>
8782         <command>
8783             <proto>void <name>glArrayObjectATI</name></proto>
8784             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
8785             <param><ptype>GLint</ptype> <name>size</name></param>
8786             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
8787             <param><ptype>GLsizei</ptype> <name>stride</name></param>
8788             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8789             <param><ptype>GLuint</ptype> <name>offset</name></param>
8790         </command>
8791         <command>
8792             <proto>void <name>glAsyncMarkerSGIX</name></proto>
8793             <param><ptype>GLuint</ptype> <name>marker</name></param>
8794         </command>
8795         <command>
8796             <proto>void <name>glAttachObjectARB</name></proto>
8797             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
8798             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
8799             <alias name="glAttachShader"/>
8800         </command>
8801         <command>
8802             <proto>void <name>glAttachShader</name></proto>
8803             <param><ptype>GLuint</ptype> <name>program</name></param>
8804             <param><ptype>GLuint</ptype> <name>shader</name></param>
8805         </command>
8806         <command>
8807             <proto>void <name>glBegin</name></proto>
8808             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
8809             <glx type="render" opcode="4"/>
8810         </command>
8811         <command>
8812             <proto>void <name>glBeginConditionalRender</name></proto>
8813             <param><ptype>GLuint</ptype> <name>id</name></param>
8814             <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
8815         </command>
8816         <command>
8817             <proto>void <name>glBeginConditionalRenderNV</name></proto>
8818             <param><ptype>GLuint</ptype> <name>id</name></param>
8819             <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
8820             <alias name="glBeginConditionalRender"/>
8821             <glx type="render" opcode="348"/>
8822         </command>
8823         <command>
8824             <proto>void <name>glBeginConditionalRenderNVX</name></proto>
8825             <param><ptype>GLuint</ptype> <name>id</name></param>
8826         </command>
8827         <command>
8828             <proto>void <name>glBeginFragmentShaderATI</name></proto>
8829         </command>
8830         <command>
8831             <proto>void <name>glBeginOcclusionQueryNV</name></proto>
8832             <param><ptype>GLuint</ptype> <name>id</name></param>
8833         </command>
8834         <command>
8835             <proto>void <name>glBeginPerfMonitorAMD</name></proto>
8836             <param><ptype>GLuint</ptype> <name>monitor</name></param>
8837         </command>
8838         <command>
8839             <proto>void <name>glBeginPerfQueryINTEL</name></proto>
8840             <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
8841         </command>
8842         <command>
8843             <proto>void <name>glBeginQuery</name></proto>
8844             <param><ptype>GLenum</ptype> <name>target</name></param>
8845             <param><ptype>GLuint</ptype> <name>id</name></param>
8846             <glx type="render" opcode="231"/>
8847         </command>
8848         <command>
8849             <proto>void <name>glBeginQueryARB</name></proto>
8850             <param><ptype>GLenum</ptype> <name>target</name></param>
8851             <param><ptype>GLuint</ptype> <name>id</name></param>
8852             <alias name="glBeginQuery"/>
8853         </command>
8854         <command>
8855             <proto>void <name>glBeginQueryEXT</name></proto>
8856             <param><ptype>GLenum</ptype> <name>target</name></param>
8857             <param><ptype>GLuint</ptype> <name>id</name></param>
8858         </command>
8859         <command>
8860             <proto>void <name>glBeginQueryIndexed</name></proto>
8861             <param><ptype>GLenum</ptype> <name>target</name></param>
8862             <param><ptype>GLuint</ptype> <name>index</name></param>
8863             <param><ptype>GLuint</ptype> <name>id</name></param>
8864         </command>
8865         <command>
8866             <proto>void <name>glBeginTransformFeedback</name></proto>
8867             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
8868         </command>
8869         <command>
8870             <proto>void <name>glBeginTransformFeedbackEXT</name></proto>
8871             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
8872             <alias name="glBeginTransformFeedback"/>
8873         </command>
8874         <command>
8875             <proto>void <name>glBeginTransformFeedbackNV</name></proto>
8876             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
8877             <alias name="glBeginTransformFeedback"/>
8878         </command>
8879         <command>
8880             <proto>void <name>glBeginVertexShaderEXT</name></proto>
8881         </command>
8882         <command>
8883             <proto>void <name>glBeginVideoCaptureNV</name></proto>
8884             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
8885         </command>
8886         <command>
8887             <proto>void <name>glBindAttribLocation</name></proto>
8888             <param><ptype>GLuint</ptype> <name>program</name></param>
8889             <param><ptype>GLuint</ptype> <name>index</name></param>
8890             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
8891         </command>
8892         <command>
8893             <proto>void <name>glBindAttribLocationARB</name></proto>
8894             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
8895             <param><ptype>GLuint</ptype> <name>index</name></param>
8896             <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
8897             <alias name="glBindAttribLocation"/>
8898         </command>
8899         <command>
8900             <proto>void <name>glBindBuffer</name></proto>
8901             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8902             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8903         </command>
8904         <command>
8905             <proto>void <name>glBindBufferARB</name></proto>
8906             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8907             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8908             <alias name="glBindBuffer"/>
8909         </command>
8910         <command>
8911             <proto>void <name>glBindBufferBase</name></proto>
8912             <param><ptype>GLenum</ptype> <name>target</name></param>
8913             <param><ptype>GLuint</ptype> <name>index</name></param>
8914             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8915         </command>
8916         <command>
8917             <proto>void <name>glBindBufferBaseEXT</name></proto>
8918             <param><ptype>GLenum</ptype> <name>target</name></param>
8919             <param><ptype>GLuint</ptype> <name>index</name></param>
8920             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8921             <alias name="glBindBufferBase"/>
8922         </command>
8923         <command>
8924             <proto>void <name>glBindBufferBaseNV</name></proto>
8925             <param><ptype>GLenum</ptype> <name>target</name></param>
8926             <param><ptype>GLuint</ptype> <name>index</name></param>
8927             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8928             <alias name="glBindBufferBase"/>
8929         </command>
8930         <command>
8931             <proto>void <name>glBindBufferOffsetEXT</name></proto>
8932             <param><ptype>GLenum</ptype> <name>target</name></param>
8933             <param><ptype>GLuint</ptype> <name>index</name></param>
8934             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8935             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8936         </command>
8937         <command>
8938             <proto>void <name>glBindBufferOffsetNV</name></proto>
8939             <param><ptype>GLenum</ptype> <name>target</name></param>
8940             <param><ptype>GLuint</ptype> <name>index</name></param>
8941             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8942             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8943             <alias name="glBindBufferOffsetEXT"/>
8944         </command>
8945         <command>
8946             <proto>void <name>glBindBufferRange</name></proto>
8947             <param><ptype>GLenum</ptype> <name>target</name></param>
8948             <param><ptype>GLuint</ptype> <name>index</name></param>
8949             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8950             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8951             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8952         </command>
8953         <command>
8954             <proto>void <name>glBindBufferRangeEXT</name></proto>
8955             <param><ptype>GLenum</ptype> <name>target</name></param>
8956             <param><ptype>GLuint</ptype> <name>index</name></param>
8957             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8958             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8959             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8960             <alias name="glBindBufferRange"/>
8961         </command>
8962         <command>
8963             <proto>void <name>glBindBufferRangeNV</name></proto>
8964             <param><ptype>GLenum</ptype> <name>target</name></param>
8965             <param><ptype>GLuint</ptype> <name>index</name></param>
8966             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8967             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8968             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8969             <alias name="glBindBufferRange"/>
8970         </command>
8971         <command>
8972             <proto>void <name>glBindBuffersBase</name></proto>
8973             <param><ptype>GLenum</ptype> <name>target</name></param>
8974             <param><ptype>GLuint</ptype> <name>first</name></param>
8975             <param><ptype>GLsizei</ptype> <name>count</name></param>
8976             <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
8977         </command>
8978         <command>
8979             <proto>void <name>glBindBuffersRange</name></proto>
8980             <param><ptype>GLenum</ptype> <name>target</name></param>
8981             <param><ptype>GLuint</ptype> <name>first</name></param>
8982             <param><ptype>GLsizei</ptype> <name>count</name></param>
8983             <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
8984             <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
8985             <param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
8986         </command>
8987         <command>
8988             <proto>void <name>glBindFragDataLocation</name></proto>
8989             <param><ptype>GLuint</ptype> <name>program</name></param>
8990             <param><ptype>GLuint</ptype> <name>color</name></param>
8991             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
8992         </command>
8993         <command>
8994             <proto>void <name>glBindFragDataLocationEXT</name></proto>
8995             <param><ptype>GLuint</ptype> <name>program</name></param>
8996             <param><ptype>GLuint</ptype> <name>color</name></param>
8997             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
8998             <alias name="glBindFragDataLocation"/>
8999         </command>
9000         <command>
9001             <proto>void <name>glBindFragDataLocationIndexed</name></proto>
9002             <param><ptype>GLuint</ptype> <name>program</name></param>
9003             <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
9004             <param><ptype>GLuint</ptype> <name>index</name></param>
9005             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
9006         </command>
9007         <command>
9008             <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
9009             <param><ptype>GLuint</ptype> <name>program</name></param>
9010             <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
9011             <param><ptype>GLuint</ptype> <name>index</name></param>
9012             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
9013             <alias name="glBindFragDataLocationIndexed"/>
9014         </command>
9015         <command>
9016             <proto>void <name>glBindFragmentShaderATI</name></proto>
9017             <param><ptype>GLuint</ptype> <name>id</name></param>
9018         </command>
9019         <command>
9020             <proto>void <name>glBindFramebuffer</name></proto>
9021             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9022             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9023             <glx type="render" opcode="236"/>
9024         </command>
9025         <command>
9026             <proto>void <name>glBindFramebufferEXT</name></proto>
9027             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9028             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9029             <glx type="render" opcode="4319"/>
9030         </command>
9031         <command>
9032             <proto>void <name>glBindFramebufferOES</name></proto>
9033             <param><ptype>GLenum</ptype> <name>target</name></param>
9034             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9035         </command>
9036         <command>
9037             <proto>void <name>glBindImageTexture</name></proto>
9038             <param><ptype>GLuint</ptype> <name>unit</name></param>
9039             <param><ptype>GLuint</ptype> <name>texture</name></param>
9040             <param><ptype>GLint</ptype> <name>level</name></param>
9041             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
9042             <param><ptype>GLint</ptype> <name>layer</name></param>
9043             <param><ptype>GLenum</ptype> <name>access</name></param>
9044             <param><ptype>GLenum</ptype> <name>format</name></param>
9045         </command>
9046         <command>
9047             <proto>void <name>glBindImageTextureEXT</name></proto>
9048             <param><ptype>GLuint</ptype> <name>index</name></param>
9049             <param><ptype>GLuint</ptype> <name>texture</name></param>
9050             <param><ptype>GLint</ptype> <name>level</name></param>
9051             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
9052             <param><ptype>GLint</ptype> <name>layer</name></param>
9053             <param><ptype>GLenum</ptype> <name>access</name></param>
9054             <param><ptype>GLint</ptype> <name>format</name></param>
9055         </command>
9056         <command>
9057             <proto>void <name>glBindImageTextures</name></proto>
9058             <param><ptype>GLuint</ptype> <name>first</name></param>
9059             <param><ptype>GLsizei</ptype> <name>count</name></param>
9060             <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
9061         </command>
9062         <command>
9063             <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
9064             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
9065             <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
9066         </command>
9067         <command>
9068             <proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto>
9069             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
9070             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param>
9071         </command>
9072         <command>
9073             <proto>void <name>glBindMultiTextureEXT</name></proto>
9074             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9075             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9076             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
9077         </command>
9078         <command>
9079             <proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto>
9080             <param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param>
9081         </command>
9082         <command>
9083             <proto>void <name>glBindProgramARB</name></proto>
9084             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9085             <param><ptype>GLuint</ptype> <name>program</name></param>
9086             <glx type="render" opcode="4180"/>
9087         </command>
9088         <command>
9089             <proto>void <name>glBindProgramNV</name></proto>
9090             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
9091             <param><ptype>GLuint</ptype> <name>id</name></param>
9092             <alias name="glBindProgramARB"/>
9093             <glx type="render" opcode="4180"/>
9094         </command>
9095         <command>
9096             <proto>void <name>glBindProgramPipeline</name></proto>
9097             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
9098         </command>
9099         <command>
9100             <proto>void <name>glBindProgramPipelineEXT</name></proto>
9101             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
9102         </command>
9103         <command>
9104             <proto>void <name>glBindRenderbuffer</name></proto>
9105             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9106             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
9107             <glx type="render" opcode="235"/>
9108         </command>
9109         <command>
9110             <proto>void <name>glBindRenderbufferEXT</name></proto>
9111             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9112             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
9113             <glx type="render" opcode="4316"/>
9114         </command>
9115         <command>
9116             <proto>void <name>glBindRenderbufferOES</name></proto>
9117             <param><ptype>GLenum</ptype> <name>target</name></param>
9118             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
9119         </command>
9120         <command>
9121             <proto>void <name>glBindSampler</name></proto>
9122             <param><ptype>GLuint</ptype> <name>unit</name></param>
9123             <param><ptype>GLuint</ptype> <name>sampler</name></param>
9124         </command>
9125         <command>
9126             <proto>void <name>glBindSamplers</name></proto>
9127             <param><ptype>GLuint</ptype> <name>first</name></param>
9128             <param><ptype>GLsizei</ptype> <name>count</name></param>
9129             <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
9130         </command>
9131         <command>
9132             <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
9133             <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
9134             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
9135             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param>
9136         </command>
9137         <command>
9138             <proto>void <name>glBindTexture</name></proto>
9139             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9140             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
9141             <glx type="render" opcode="4117"/>
9142         </command>
9143         <command>
9144             <proto>void <name>glBindTextureEXT</name></proto>
9145             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9146             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
9147             <alias name="glBindTexture"/>
9148             <glx type="render" opcode="4117"/>
9149         </command>
9150         <command>
9151             <proto>void <name>glBindTextureUnit</name></proto>
9152             <param><ptype>GLuint</ptype> <name>unit</name></param>
9153             <param><ptype>GLuint</ptype> <name>texture</name></param>
9154         </command>
9155         <command>
9156             <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
9157             <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
9158             <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
9159         </command>
9160         <command>
9161             <proto>void <name>glBindTextures</name></proto>
9162             <param><ptype>GLuint</ptype> <name>first</name></param>
9163             <param><ptype>GLsizei</ptype> <name>count</name></param>
9164             <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
9165         </command>
9166         <command>
9167             <proto>void <name>glBindTransformFeedback</name></proto>
9168             <param><ptype>GLenum</ptype> <name>target</name></param>
9169             <param><ptype>GLuint</ptype> <name>id</name></param>
9170         </command>
9171         <command>
9172             <proto>void <name>glBindTransformFeedbackNV</name></proto>
9173             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9174             <param><ptype>GLuint</ptype> <name>id</name></param>
9175         </command>
9176         <command>
9177             <proto>void <name>glBindVertexArray</name></proto>
9178             <param><ptype>GLuint</ptype> <name>array</name></param>
9179             <glx type="render" opcode="350"/>
9180         </command>
9181         <command>
9182             <proto>void <name>glBindVertexArrayAPPLE</name></proto>
9183             <param><ptype>GLuint</ptype> <name>array</name></param>
9184         </command>
9185         <command>
9186             <proto>void <name>glBindVertexArrayOES</name></proto>
9187             <param><ptype>GLuint</ptype> <name>array</name></param>
9188             <alias name="glBindVertexArray"/>
9189         </command>
9190         <command>
9191             <proto>void <name>glBindVertexBuffer</name></proto>
9192             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
9193             <param><ptype>GLuint</ptype> <name>buffer</name></param>
9194             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
9195             <param><ptype>GLsizei</ptype> <name>stride</name></param>
9196         </command>
9197         <command>
9198             <proto>void <name>glBindVertexBuffers</name></proto>
9199             <param><ptype>GLuint</ptype> <name>first</name></param>
9200             <param><ptype>GLsizei</ptype> <name>count</name></param>
9201             <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
9202             <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
9203             <param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param>
9204         </command>
9205         <command>
9206             <proto>void <name>glBindVertexShaderEXT</name></proto>
9207             <param><ptype>GLuint</ptype> <name>id</name></param>
9208         </command>
9209         <command>
9210             <proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto>
9211             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
9212             <param><ptype>GLuint</ptype> <name>stream</name></param>
9213             <param><ptype>GLenum</ptype> <name>frame_region</name></param>
9214             <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
9215         </command>
9216         <command>
9217             <proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto>
9218             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
9219             <param><ptype>GLuint</ptype> <name>stream</name></param>
9220             <param><ptype>GLenum</ptype> <name>frame_region</name></param>
9221             <param><ptype>GLenum</ptype> <name>target</name></param>
9222             <param><ptype>GLuint</ptype> <name>texture</name></param>
9223         </command>
9224         <command>
9225             <proto>void <name>glBinormal3bEXT</name></proto>
9226             <param><ptype>GLbyte</ptype> <name>bx</name></param>
9227             <param><ptype>GLbyte</ptype> <name>by</name></param>
9228             <param><ptype>GLbyte</ptype> <name>bz</name></param>
9229             <vecequiv name="glBinormal3bvEXT"/>
9230         </command>
9231         <command>
9232             <proto>void <name>glBinormal3bvEXT</name></proto>
9233             <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
9234         </command>
9235         <command>
9236             <proto>void <name>glBinormal3dEXT</name></proto>
9237             <param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param>
9238             <param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param>
9239             <param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param>
9240             <vecequiv name="glBinormal3dvEXT"/>
9241         </command>
9242         <command>
9243             <proto>void <name>glBinormal3dvEXT</name></proto>
9244             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
9245         </command>
9246         <command>
9247             <proto>void <name>glBinormal3fEXT</name></proto>
9248             <param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param>
9249             <param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param>
9250             <param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param>
9251             <vecequiv name="glBinormal3fvEXT"/>
9252         </command>
9253         <command>
9254             <proto>void <name>glBinormal3fvEXT</name></proto>
9255             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
9256         </command>
9257         <command>
9258             <proto>void <name>glBinormal3iEXT</name></proto>
9259             <param><ptype>GLint</ptype> <name>bx</name></param>
9260             <param><ptype>GLint</ptype> <name>by</name></param>
9261             <param><ptype>GLint</ptype> <name>bz</name></param>
9262             <vecequiv name="glBinormal3ivEXT"/>
9263         </command>
9264         <command>
9265             <proto>void <name>glBinormal3ivEXT</name></proto>
9266             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
9267         </command>
9268         <command>
9269             <proto>void <name>glBinormal3sEXT</name></proto>
9270             <param><ptype>GLshort</ptype> <name>bx</name></param>
9271             <param><ptype>GLshort</ptype> <name>by</name></param>
9272             <param><ptype>GLshort</ptype> <name>bz</name></param>
9273             <vecequiv name="glBinormal3svEXT"/>
9274         </command>
9275         <command>
9276             <proto>void <name>glBinormal3svEXT</name></proto>
9277             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
9278         </command>
9279         <command>
9280             <proto>void <name>glBinormalPointerEXT</name></proto>
9281             <param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
9282             <param><ptype>GLsizei</ptype> <name>stride</name></param>
9283             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
9284         </command>
9285         <command>
9286             <proto>void <name>glBitmap</name></proto>
9287             <param><ptype>GLsizei</ptype> <name>width</name></param>
9288             <param><ptype>GLsizei</ptype> <name>height</name></param>
9289             <param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param>
9290             <param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param>
9291             <param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param>
9292             <param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param>
9293             <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
9294             <glx type="render" opcode="5"/>
9295             <glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/>
9296         </command>
9297         <command>
9298             <proto>void <name>glBitmapxOES</name></proto>
9299             <param><ptype>GLsizei</ptype> <name>width</name></param>
9300             <param><ptype>GLsizei</ptype> <name>height</name></param>
9301             <param><ptype>GLfixed</ptype> <name>xorig</name></param>
9302             <param><ptype>GLfixed</ptype> <name>yorig</name></param>
9303             <param><ptype>GLfixed</ptype> <name>xmove</name></param>
9304             <param><ptype>GLfixed</ptype> <name>ymove</name></param>
9305             <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
9306         </command>
9307         <command>
9308             <proto>void <name>glBlendBarrier</name></proto>
9309         </command>
9310         <command>
9311             <proto>void <name>glBlendBarrierKHR</name></proto>
9312             <alias name="glBlendBarrier"/>
9313         </command>
9314         <command>
9315             <proto>void <name>glBlendBarrierNV</name></proto>
9316             <alias name="glBlendBarrier"/>
9317         </command>
9318         <command>
9319             <proto>void <name>glBlendColor</name></proto>
9320             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
9321             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
9322             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
9323             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
9324             <glx type="render" opcode="4096"/>
9325         </command>
9326         <command>
9327             <proto>void <name>glBlendColorEXT</name></proto>
9328             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
9329             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
9330             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
9331             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
9332             <alias name="glBlendColor"/>
9333             <glx type="render" opcode="4096"/>
9334         </command>
9335         <command>
9336             <proto>void <name>glBlendColorxOES</name></proto>
9337             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
9338             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
9339             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
9340             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
9341         </command>
9342         <command>
9343             <proto>void <name>glBlendEquation</name></proto>
9344             <param group="BlendEquationMode"><ptype>GLenum</ptype> <name>mode</name></param>
9345             <glx type="render" opcode="4097"/>
9346         </command>
9347         <command>
9348             <proto>void <name>glBlendEquationEXT</name></proto>
9349             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
9350             <alias name="glBlendEquation"/>
9351             <glx type="render" opcode="4097"/>
9352         </command>
9353         <command>
9354             <proto>void <name>glBlendEquationIndexedAMD</name></proto>
9355             <param><ptype>GLuint</ptype> <name>buf</name></param>
9356             <param><ptype>GLenum</ptype> <name>mode</name></param>
9357             <alias name="glBlendEquationi"/>
9358         </command>
9359         <command>
9360             <proto>void <name>glBlendEquationOES</name></proto>
9361             <param><ptype>GLenum</ptype> <name>mode</name></param>
9362         </command>
9363         <command>
9364             <proto>void <name>glBlendEquationSeparate</name></proto>
9365             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
9366             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9367             <glx type="render" opcode="4228"/>
9368         </command>
9369         <command>
9370             <proto>void <name>glBlendEquationSeparateEXT</name></proto>
9371             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
9372             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9373             <alias name="glBlendEquationSeparate"/>
9374             <glx type="render" opcode="4228"/>
9375         </command>
9376         <command>
9377             <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
9378             <param><ptype>GLuint</ptype> <name>buf</name></param>
9379             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
9380             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9381             <alias name="glBlendEquationSeparatei"/>
9382         </command>
9383         <command>
9384             <proto>void <name>glBlendEquationSeparateOES</name></proto>
9385             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
9386             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9387         </command>
9388         <command>
9389             <proto>void <name>glBlendEquationSeparatei</name></proto>
9390             <param><ptype>GLuint</ptype> <name>buf</name></param>
9391             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
9392             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9393         </command>
9394         <command>
9395             <proto>void <name>glBlendEquationSeparateiARB</name></proto>
9396             <param><ptype>GLuint</ptype> <name>buf</name></param>
9397             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
9398             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9399             <alias name="glBlendEquationSeparatei"/>
9400         </command>
9401         <command>
9402             <proto>void <name>glBlendEquationSeparateiEXT</name></proto>
9403             <param><ptype>GLuint</ptype> <name>buf</name></param>
9404             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
9405             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9406             <alias name="glBlendEquationSeparatei"/>
9407         </command>
9408         <command>
9409             <proto>void <name>glBlendEquationSeparateiOES</name></proto>
9410             <param><ptype>GLuint</ptype> <name>buf</name></param>
9411             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
9412             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
9413             <alias name="glBlendEquationSeparatei"/>
9414         </command>
9415         <command>
9416             <proto>void <name>glBlendEquationi</name></proto>
9417             <param><ptype>GLuint</ptype> <name>buf</name></param>
9418             <param><ptype>GLenum</ptype> <name>mode</name></param>
9419         </command>
9420         <command>
9421             <proto>void <name>glBlendEquationiARB</name></proto>
9422             <param><ptype>GLuint</ptype> <name>buf</name></param>
9423             <param><ptype>GLenum</ptype> <name>mode</name></param>
9424             <alias name="glBlendEquationi"/>
9425         </command>
9426         <command>
9427             <proto>void <name>glBlendEquationiEXT</name></proto>
9428             <param><ptype>GLuint</ptype> <name>buf</name></param>
9429             <param><ptype>GLenum</ptype> <name>mode</name></param>
9430             <alias name="glBlendEquationi"/>
9431         </command>
9432         <command>
9433             <proto>void <name>glBlendEquationiOES</name></proto>
9434             <param><ptype>GLuint</ptype> <name>buf</name></param>
9435             <param><ptype>GLenum</ptype> <name>mode</name></param>
9436             <alias name="glBlendEquationi"/>
9437         </command>
9438         <command>
9439             <proto>void <name>glBlendFunc</name></proto>
9440             <param group="BlendingFactorSrc"><ptype>GLenum</ptype> <name>sfactor</name></param>
9441             <param group="BlendingFactorDest"><ptype>GLenum</ptype> <name>dfactor</name></param>
9442             <glx type="render" opcode="160"/>
9443         </command>
9444         <command>
9445             <proto>void <name>glBlendFuncIndexedAMD</name></proto>
9446             <param><ptype>GLuint</ptype> <name>buf</name></param>
9447             <param><ptype>GLenum</ptype> <name>src</name></param>
9448             <param><ptype>GLenum</ptype> <name>dst</name></param>
9449             <alias name="glBlendFunci"/>
9450         </command>
9451         <command>
9452             <proto>void <name>glBlendFuncSeparate</name></proto>
9453             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
9454             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
9455             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
9456             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
9457             <glx type="render" opcode="4134"/>
9458         </command>
9459         <command>
9460             <proto>void <name>glBlendFuncSeparateEXT</name></proto>
9461             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
9462             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
9463             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
9464             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
9465             <alias name="glBlendFuncSeparate"/>
9466             <glx type="render" opcode="4134"/>
9467         </command>
9468         <command>
9469             <proto>void <name>glBlendFuncSeparateINGR</name></proto>
9470             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
9471             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
9472             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
9473             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
9474             <alias name="glBlendFuncSeparate"/>
9475             <glx type="render" opcode="4134"/>
9476         </command>
9477         <command>
9478             <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
9479             <param><ptype>GLuint</ptype> <name>buf</name></param>
9480             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
9481             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
9482             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
9483             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
9484             <alias name="glBlendFuncSeparatei"/>
9485         </command>
9486         <command>
9487             <proto>void <name>glBlendFuncSeparateOES</name></proto>
9488             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
9489             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
9490             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
9491             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
9492         </command>
9493         <command>
9494             <proto>void <name>glBlendFuncSeparatei</name></proto>
9495             <param><ptype>GLuint</ptype> <name>buf</name></param>
9496             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
9497             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
9498             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
9499             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
9500         </command>
9501         <command>
9502             <proto>void <name>glBlendFuncSeparateiARB</name></proto>
9503             <param><ptype>GLuint</ptype> <name>buf</name></param>
9504             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
9505             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
9506             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
9507             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
9508             <alias name="glBlendFuncSeparatei"/>
9509         </command>
9510         <command>
9511             <proto>void <name>glBlendFuncSeparateiEXT</name></proto>
9512             <param><ptype>GLuint</ptype> <name>buf</name></param>
9513             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
9514             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
9515             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
9516             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
9517             <alias name="glBlendFuncSeparatei"/>
9518         </command>
9519         <command>
9520             <proto>void <name>glBlendFuncSeparateiOES</name></proto>
9521             <param><ptype>GLuint</ptype> <name>buf</name></param>
9522             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
9523             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
9524             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
9525             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
9526             <alias name="glBlendFuncSeparatei"/>
9527         </command>
9528         <command>
9529             <proto>void <name>glBlendFunci</name></proto>
9530             <param><ptype>GLuint</ptype> <name>buf</name></param>
9531             <param><ptype>GLenum</ptype> <name>src</name></param>
9532             <param><ptype>GLenum</ptype> <name>dst</name></param>
9533         </command>
9534         <command>
9535             <proto>void <name>glBlendFunciARB</name></proto>
9536             <param><ptype>GLuint</ptype> <name>buf</name></param>
9537             <param><ptype>GLenum</ptype> <name>src</name></param>
9538             <param><ptype>GLenum</ptype> <name>dst</name></param>
9539             <alias name="glBlendFunci"/>
9540         </command>
9541         <command>
9542             <proto>void <name>glBlendFunciEXT</name></proto>
9543             <param><ptype>GLuint</ptype> <name>buf</name></param>
9544             <param><ptype>GLenum</ptype> <name>src</name></param>
9545             <param><ptype>GLenum</ptype> <name>dst</name></param>
9546             <alias name="glBlendFunci"/>
9547         </command>
9548         <command>
9549             <proto>void <name>glBlendFunciOES</name></proto>
9550             <param><ptype>GLuint</ptype> <name>buf</name></param>
9551             <param><ptype>GLenum</ptype> <name>src</name></param>
9552             <param><ptype>GLenum</ptype> <name>dst</name></param>
9553             <alias name="glBlendFunci"/>
9554         </command>
9555         <command>
9556             <proto>void <name>glBlendParameteriNV</name></proto>
9557             <param><ptype>GLenum</ptype> <name>pname</name></param>
9558             <param><ptype>GLint</ptype> <name>value</name></param>
9559         </command>
9560         <command>
9561             <proto>void <name>glBlitFramebuffer</name></proto>
9562             <param><ptype>GLint</ptype> <name>srcX0</name></param>
9563             <param><ptype>GLint</ptype> <name>srcY0</name></param>
9564             <param><ptype>GLint</ptype> <name>srcX1</name></param>
9565             <param><ptype>GLint</ptype> <name>srcY1</name></param>
9566             <param><ptype>GLint</ptype> <name>dstX0</name></param>
9567             <param><ptype>GLint</ptype> <name>dstY0</name></param>
9568             <param><ptype>GLint</ptype> <name>dstX1</name></param>
9569             <param><ptype>GLint</ptype> <name>dstY1</name></param>
9570             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
9571             <param><ptype>GLenum</ptype> <name>filter</name></param>
9572             <glx type="render" opcode="4330"/>
9573         </command>
9574         <command>
9575             <proto>void <name>glBlitFramebufferANGLE</name></proto>
9576             <param><ptype>GLint</ptype> <name>srcX0</name></param>
9577             <param><ptype>GLint</ptype> <name>srcY0</name></param>
9578             <param><ptype>GLint</ptype> <name>srcX1</name></param>
9579             <param><ptype>GLint</ptype> <name>srcY1</name></param>
9580             <param><ptype>GLint</ptype> <name>dstX0</name></param>
9581             <param><ptype>GLint</ptype> <name>dstY0</name></param>
9582             <param><ptype>GLint</ptype> <name>dstX1</name></param>
9583             <param><ptype>GLint</ptype> <name>dstY1</name></param>
9584             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
9585             <param><ptype>GLenum</ptype> <name>filter</name></param>
9586         </command>
9587         <command>
9588             <proto>void <name>glBlitFramebufferEXT</name></proto>
9589             <param><ptype>GLint</ptype> <name>srcX0</name></param>
9590             <param><ptype>GLint</ptype> <name>srcY0</name></param>
9591             <param><ptype>GLint</ptype> <name>srcX1</name></param>
9592             <param><ptype>GLint</ptype> <name>srcY1</name></param>
9593             <param><ptype>GLint</ptype> <name>dstX0</name></param>
9594             <param><ptype>GLint</ptype> <name>dstY0</name></param>
9595             <param><ptype>GLint</ptype> <name>dstX1</name></param>
9596             <param><ptype>GLint</ptype> <name>dstY1</name></param>
9597             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
9598             <param><ptype>GLenum</ptype> <name>filter</name></param>
9599             <alias name="glBlitFramebuffer"/>
9600             <glx type="render" opcode="4330"/>
9601         </command>
9602         <command>
9603             <proto>void <name>glBlitFramebufferNV</name></proto>
9604             <param><ptype>GLint</ptype> <name>srcX0</name></param>
9605             <param><ptype>GLint</ptype> <name>srcY0</name></param>
9606             <param><ptype>GLint</ptype> <name>srcX1</name></param>
9607             <param><ptype>GLint</ptype> <name>srcY1</name></param>
9608             <param><ptype>GLint</ptype> <name>dstX0</name></param>
9609             <param><ptype>GLint</ptype> <name>dstY0</name></param>
9610             <param><ptype>GLint</ptype> <name>dstX1</name></param>
9611             <param><ptype>GLint</ptype> <name>dstY1</name></param>
9612             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
9613             <param><ptype>GLenum</ptype> <name>filter</name></param>
9614             <alias name="glBlitFramebuffer"/>
9615         </command>
9616         <command>
9617             <proto>void <name>glBlitNamedFramebuffer</name></proto>
9618             <param><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
9619             <param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
9620             <param><ptype>GLint</ptype> <name>srcX0</name></param>
9621             <param><ptype>GLint</ptype> <name>srcY0</name></param>
9622             <param><ptype>GLint</ptype> <name>srcX1</name></param>
9623             <param><ptype>GLint</ptype> <name>srcY1</name></param>
9624             <param><ptype>GLint</ptype> <name>dstX0</name></param>
9625             <param><ptype>GLint</ptype> <name>dstY0</name></param>
9626             <param><ptype>GLint</ptype> <name>dstX1</name></param>
9627             <param><ptype>GLint</ptype> <name>dstY1</name></param>
9628             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
9629             <param><ptype>GLenum</ptype> <name>filter</name></param>
9630         </command>
9631         <command>
9632             <proto>void <name>glBufferAddressRangeNV</name></proto>
9633             <param><ptype>GLenum</ptype> <name>pname</name></param>
9634             <param><ptype>GLuint</ptype> <name>index</name></param>
9635             <param><ptype>GLuint64EXT</ptype> <name>address</name></param>
9636             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
9637         </command>
9638         <command>
9639             <proto>void <name>glBufferData</name></proto>
9640             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9641             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
9642             <param len="size">const void *<name>data</name></param>
9643             <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
9644         </command>
9645         <command>
9646             <proto>void <name>glBufferDataARB</name></proto>
9647             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9648             <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
9649             <param len="size">const void *<name>data</name></param>
9650             <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
9651             <alias name="glBufferData"/>
9652         </command>
9653         <command>
9654             <proto>void <name>glBufferPageCommitmentARB</name></proto>
9655             <param><ptype>GLenum</ptype> <name>target</name></param>
9656             <param><ptype>GLintptr</ptype> <name>offset</name></param>
9657             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
9658             <param><ptype>GLboolean</ptype> <name>commit</name></param>
9659         </command>
9660         <command>
9661             <proto>void <name>glBufferParameteriAPPLE</name></proto>
9662             <param><ptype>GLenum</ptype> <name>target</name></param>
9663             <param><ptype>GLenum</ptype> <name>pname</name></param>
9664             <param><ptype>GLint</ptype> <name>param</name></param>
9665         </command>
9666         <command>
9667             <proto>void <name>glBufferStorage</name></proto>
9668             <param><ptype>GLenum</ptype> <name>target</name></param>
9669             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
9670             <param len="size">const void *<name>data</name></param>
9671             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
9672         </command>
9673         <command>
9674             <proto>void <name>glBufferStorageEXT</name></proto>
9675             <param><ptype>GLenum</ptype> <name>target</name></param>
9676             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
9677             <param len="size">const void *<name>data</name></param>
9678             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
9679             <alias name="glBufferStorage"/>
9680         </command>
9681         <command>
9682             <proto>void <name>glBufferSubData</name></proto>
9683             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9684             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
9685             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
9686             <param len="size">const void *<name>data</name></param>
9687         </command>
9688         <command>
9689             <proto>void <name>glBufferSubDataARB</name></proto>
9690             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9691             <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
9692             <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
9693             <param len="size">const void *<name>data</name></param>
9694             <alias name="glBufferSubData"/>
9695         </command>
9696         <command>
9697             <proto>void <name>glCallCommandListNV</name></proto>
9698             <param><ptype>GLuint</ptype> <name>list</name></param>
9699         </command>
9700         <command>
9701             <proto>void <name>glCallList</name></proto>
9702             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
9703             <glx type="render" opcode="1"/>
9704         </command>
9705         <command>
9706             <proto>void <name>glCallLists</name></proto>
9707             <param><ptype>GLsizei</ptype> <name>n</name></param>
9708             <param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param>
9709             <param len="COMPSIZE(n,type)">const void *<name>lists</name></param>
9710             <glx type="render" opcode="2"/>
9711         </command>
9712         <command>
9713             <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
9714             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9715             <glx type="vendor" opcode="1427"/>
9716         </command>
9717         <command>
9718             <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
9719             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9720             <alias name="glCheckFramebufferStatus"/>
9721             <glx type="vendor" opcode="1427"/>
9722         </command>
9723         <command>
9724             <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
9725             <param><ptype>GLenum</ptype> <name>target</name></param>
9726         </command>
9727         <command>
9728             <proto><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
9729             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9730             <param><ptype>GLenum</ptype> <name>target</name></param>
9731         </command>
9732         <command>
9733             <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
9734             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
9735             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
9736         </command>
9737         <command>
9738             <proto>void <name>glClampColor</name></proto>
9739             <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9740             <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
9741             <glx type="render" opcode="234"/>
9742         </command>
9743         <command>
9744             <proto>void <name>glClampColorARB</name></proto>
9745             <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
9746             <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
9747             <alias name="glClampColor"/>
9748             <glx type="render" opcode="234"/>
9749         </command>
9750         <command>
9751             <proto>void <name>glClear</name></proto>
9752             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
9753             <glx type="render" opcode="127"/>
9754         </command>
9755         <command>
9756             <proto>void <name>glClearAccum</name></proto>
9757             <param><ptype>GLfloat</ptype> <name>red</name></param>
9758             <param><ptype>GLfloat</ptype> <name>green</name></param>
9759             <param><ptype>GLfloat</ptype> <name>blue</name></param>
9760             <param><ptype>GLfloat</ptype> <name>alpha</name></param>
9761             <glx type="render" opcode="128"/>
9762         </command>
9763         <command>
9764             <proto>void <name>glClearAccumxOES</name></proto>
9765             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
9766             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
9767             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
9768             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
9769         </command>
9770         <command>
9771             <proto>void <name>glClearBufferData</name></proto>
9772             <param><ptype>GLenum</ptype> <name>target</name></param>
9773             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9774             <param><ptype>GLenum</ptype> <name>format</name></param>
9775             <param><ptype>GLenum</ptype> <name>type</name></param>
9776             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9777         </command>
9778         <command>
9779             <proto>void <name>glClearBufferSubData</name></proto>
9780             <param><ptype>GLenum</ptype> <name>target</name></param>
9781             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9782             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
9783             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
9784             <param><ptype>GLenum</ptype> <name>format</name></param>
9785             <param><ptype>GLenum</ptype> <name>type</name></param>
9786             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9787         </command>
9788         <command>
9789             <proto>void <name>glClearBufferfi</name></proto>
9790             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9791             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
9792             <param><ptype>GLfloat</ptype> <name>depth</name></param>
9793             <param><ptype>GLint</ptype> <name>stencil</name></param>
9794         </command>
9795         <command>
9796             <proto>void <name>glClearBufferfv</name></proto>
9797             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9798             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
9799             <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
9800         </command>
9801         <command>
9802             <proto>void <name>glClearBufferiv</name></proto>
9803             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9804             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
9805             <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
9806         </command>
9807         <command>
9808             <proto>void <name>glClearBufferuiv</name></proto>
9809             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9810             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
9811             <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
9812         </command>
9813         <command>
9814             <proto>void <name>glClearColor</name></proto>
9815             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
9816             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
9817             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
9818             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
9819             <glx type="render" opcode="130"/>
9820         </command>
9821         <command>
9822             <proto>void <name>glClearColorIiEXT</name></proto>
9823             <param><ptype>GLint</ptype> <name>red</name></param>
9824             <param><ptype>GLint</ptype> <name>green</name></param>
9825             <param><ptype>GLint</ptype> <name>blue</name></param>
9826             <param><ptype>GLint</ptype> <name>alpha</name></param>
9827             <glx type="render" opcode="4292"/>
9828         </command>
9829         <command>
9830             <proto>void <name>glClearColorIuiEXT</name></proto>
9831             <param><ptype>GLuint</ptype> <name>red</name></param>
9832             <param><ptype>GLuint</ptype> <name>green</name></param>
9833             <param><ptype>GLuint</ptype> <name>blue</name></param>
9834             <param><ptype>GLuint</ptype> <name>alpha</name></param>
9835             <glx type="render" opcode="4293"/>
9836         </command>
9837         <command>
9838             <proto>void <name>glClearColorx</name></proto>
9839             <param><ptype>GLfixed</ptype> <name>red</name></param>
9840             <param><ptype>GLfixed</ptype> <name>green</name></param>
9841             <param><ptype>GLfixed</ptype> <name>blue</name></param>
9842             <param><ptype>GLfixed</ptype> <name>alpha</name></param>
9843         </command>
9844         <command>
9845             <proto>void <name>glClearColorxOES</name></proto>
9846             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
9847             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
9848             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
9849             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
9850         </command>
9851         <command>
9852             <proto>void <name>glClearDepth</name></proto>
9853             <param><ptype>GLdouble</ptype> <name>depth</name></param>
9854             <glx type="render" opcode="132"/>
9855         </command>
9856         <command>
9857             <proto>void <name>glClearDepthdNV</name></proto>
9858             <param><ptype>GLdouble</ptype> <name>depth</name></param>
9859             <glx type="render" opcode="4284"/>
9860         </command>
9861         <command>
9862             <proto>void <name>glClearDepthf</name></proto>
9863             <param><ptype>GLfloat</ptype> <name>d</name></param>
9864         </command>
9865         <command>
9866             <proto>void <name>glClearDepthfOES</name></proto>
9867             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param>
9868             <glx type="render" opcode="4308"/>
9869             <alias name="glClearDepthf"/>
9870         </command>
9871         <command>
9872             <proto>void <name>glClearDepthx</name></proto>
9873             <param><ptype>GLfixed</ptype> <name>depth</name></param>
9874         </command>
9875         <command>
9876             <proto>void <name>glClearDepthxOES</name></proto>
9877             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param>
9878         </command>
9879         <command>
9880             <proto>void <name>glClearIndex</name></proto>
9881             <param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
9882             <glx type="render" opcode="129"/>
9883         </command>
9884         <command>
9885             <proto>void <name>glClearNamedBufferData</name></proto>
9886             <param><ptype>GLuint</ptype> <name>buffer</name></param>
9887             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9888             <param><ptype>GLenum</ptype> <name>format</name></param>
9889             <param><ptype>GLenum</ptype> <name>type</name></param>
9890             <param>const void *<name>data</name></param>
9891         </command>
9892         <command>
9893             <proto>void <name>glClearNamedBufferDataEXT</name></proto>
9894             <param><ptype>GLuint</ptype> <name>buffer</name></param>
9895             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9896             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9897             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9898             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9899         </command>
9900         <command>
9901             <proto>void <name>glClearNamedBufferSubData</name></proto>
9902             <param><ptype>GLuint</ptype> <name>buffer</name></param>
9903             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9904             <param><ptype>GLintptr</ptype> <name>offset</name></param>
9905             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
9906             <param><ptype>GLenum</ptype> <name>format</name></param>
9907             <param><ptype>GLenum</ptype> <name>type</name></param>
9908             <param>const void *<name>data</name></param>
9909         </command>
9910         <command>
9911             <proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
9912             <param><ptype>GLuint</ptype> <name>buffer</name></param>
9913             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9914             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param>
9915             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
9916             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9917             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9918             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9919         </command>
9920         <command>
9921             <proto>void <name>glClearNamedFramebufferfi</name></proto>
9922             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9923             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9924             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
9925             <param><ptype>GLfloat</ptype> <name>depth</name></param>
9926             <param><ptype>GLint</ptype> <name>stencil</name></param>
9927         </command>
9928         <command>
9929             <proto>void <name>glClearNamedFramebufferfv</name></proto>
9930             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9931             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9932             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
9933             <param>const <ptype>GLfloat</ptype> *<name>value</name></param>
9934         </command>
9935         <command>
9936             <proto>void <name>glClearNamedFramebufferiv</name></proto>
9937             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9938             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9939             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
9940             <param>const <ptype>GLint</ptype> *<name>value</name></param>
9941         </command>
9942         <command>
9943             <proto>void <name>glClearNamedFramebufferuiv</name></proto>
9944             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
9945             <param><ptype>GLenum</ptype> <name>buffer</name></param>
9946             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
9947             <param>const <ptype>GLuint</ptype> *<name>value</name></param>
9948         </command>
9949         <command>
9950             <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
9951             <param><ptype>GLsizei</ptype> <name>offset</name></param>
9952             <param><ptype>GLsizei</ptype> <name>n</name></param>
9953             <param>const <ptype>GLuint</ptype> *<name>values</name></param>
9954         </command>
9955         <command>
9956             <proto>void <name>glClearStencil</name></proto>
9957             <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
9958             <glx type="render" opcode="131"/>
9959         </command>
9960         <command>
9961             <proto>void <name>glClearTexImage</name></proto>
9962             <param><ptype>GLuint</ptype> <name>texture</name></param>
9963             <param><ptype>GLint</ptype> <name>level</name></param>
9964             <param><ptype>GLenum</ptype> <name>format</name></param>
9965             <param><ptype>GLenum</ptype> <name>type</name></param>
9966             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9967         </command>
9968         <command>
9969             <proto>void <name>glClearTexImageEXT</name></proto>
9970             <param><ptype>GLuint</ptype> <name>texture</name></param>
9971             <param><ptype>GLint</ptype> <name>level</name></param>
9972             <param><ptype>GLenum</ptype> <name>format</name></param>
9973             <param><ptype>GLenum</ptype> <name>type</name></param>
9974             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9975             <alias name="glClearTexImage"/>
9976         </command>
9977         <command>
9978             <proto>void <name>glClearTexSubImage</name></proto>
9979             <param><ptype>GLuint</ptype> <name>texture</name></param>
9980             <param><ptype>GLint</ptype> <name>level</name></param>
9981             <param><ptype>GLint</ptype> <name>xoffset</name></param>
9982             <param><ptype>GLint</ptype> <name>yoffset</name></param>
9983             <param><ptype>GLint</ptype> <name>zoffset</name></param>
9984             <param><ptype>GLsizei</ptype> <name>width</name></param>
9985             <param><ptype>GLsizei</ptype> <name>height</name></param>
9986             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9987             <param><ptype>GLenum</ptype> <name>format</name></param>
9988             <param><ptype>GLenum</ptype> <name>type</name></param>
9989             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9990         </command>
9991         <command>
9992             <proto>void <name>glClearTexSubImageEXT</name></proto>
9993             <param><ptype>GLuint</ptype> <name>texture</name></param>
9994             <param><ptype>GLint</ptype> <name>level</name></param>
9995             <param><ptype>GLint</ptype> <name>xoffset</name></param>
9996             <param><ptype>GLint</ptype> <name>yoffset</name></param>
9997             <param><ptype>GLint</ptype> <name>zoffset</name></param>
9998             <param><ptype>GLsizei</ptype> <name>width</name></param>
9999             <param><ptype>GLsizei</ptype> <name>height</name></param>
10000             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10001             <param><ptype>GLenum</ptype> <name>format</name></param>
10002             <param><ptype>GLenum</ptype> <name>type</name></param>
10003             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
10004             <alias name="glClearTexSubImage"/>
10005         </command>
10006         <command>
10007             <proto>void <name>glClientActiveTexture</name></proto>
10008             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
10009         </command>
10010         <command>
10011             <proto>void <name>glClientActiveTextureARB</name></proto>
10012             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
10013             <alias name="glClientActiveTexture"/>
10014         </command>
10015         <command>
10016             <proto>void <name>glClientActiveVertexStreamATI</name></proto>
10017             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
10018         </command>
10019         <command>
10020             <proto>void <name>glClientAttribDefaultEXT</name></proto>
10021             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
10022         </command>
10023         <command>
10024             <proto><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
10025             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
10026             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
10027             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
10028         </command>
10029         <command>
10030             <proto><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
10031             <param><ptype>GLsync</ptype> <name>sync</name></param>
10032             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
10033             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
10034             <alias name="glClientWaitSync"/>
10035         </command>
10036         <command>
10037             <proto>void <name>glClipControl</name></proto>
10038             <param><ptype>GLenum</ptype> <name>origin</name></param>
10039             <param><ptype>GLenum</ptype> <name>depth</name></param>
10040         </command>
10041         <command>
10042             <proto>void <name>glClipPlane</name></proto>
10043             <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
10044             <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
10045             <glx type="render" opcode="77"/>
10046         </command>
10047         <command>
10048             <proto>void <name>glClipPlanef</name></proto>
10049             <param><ptype>GLenum</ptype> <name>p</name></param>
10050             <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
10051         </command>
10052         <command>
10053             <proto>void <name>glClipPlanefIMG</name></proto>
10054             <param><ptype>GLenum</ptype> <name>p</name></param>
10055             <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
10056         </command>
10057         <command>
10058             <proto>void <name>glClipPlanefOES</name></proto>
10059             <param><ptype>GLenum</ptype> <name>plane</name></param>
10060             <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
10061             <glx type="render" opcode="4312"/>
10062         </command>
10063         <command>
10064             <proto>void <name>glClipPlanex</name></proto>
10065             <param><ptype>GLenum</ptype> <name>plane</name></param>
10066             <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
10067         </command>
10068         <command>
10069             <proto>void <name>glClipPlanexIMG</name></proto>
10070             <param><ptype>GLenum</ptype> <name>p</name></param>
10071             <param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
10072         </command>
10073         <command>
10074             <proto>void <name>glClipPlanexOES</name></proto>
10075             <param><ptype>GLenum</ptype> <name>plane</name></param>
10076             <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
10077         </command>
10078         <command>
10079             <proto>void <name>glColor3b</name></proto>
10080             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
10081             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
10082             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
10083             <vecequiv name="glColor3bv"/>
10084         </command>
10085         <command>
10086             <proto>void <name>glColor3bv</name></proto>
10087             <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
10088             <glx type="render" opcode="6"/>
10089         </command>
10090         <command>
10091             <proto>void <name>glColor3d</name></proto>
10092             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
10093             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
10094             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
10095             <vecequiv name="glColor3dv"/>
10096         </command>
10097         <command>
10098             <proto>void <name>glColor3dv</name></proto>
10099             <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
10100             <glx type="render" opcode="7"/>
10101         </command>
10102         <command>
10103             <proto>void <name>glColor3f</name></proto>
10104             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
10105             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
10106             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
10107             <vecequiv name="glColor3fv"/>
10108         </command>
10109         <command>
10110             <proto>void <name>glColor3fVertex3fSUN</name></proto>
10111             <param><ptype>GLfloat</ptype> <name>r</name></param>
10112             <param><ptype>GLfloat</ptype> <name>g</name></param>
10113             <param><ptype>GLfloat</ptype> <name>b</name></param>
10114             <param><ptype>GLfloat</ptype> <name>x</name></param>
10115             <param><ptype>GLfloat</ptype> <name>y</name></param>
10116             <param><ptype>GLfloat</ptype> <name>z</name></param>
10117         </command>
10118         <command>
10119             <proto>void <name>glColor3fVertex3fvSUN</name></proto>
10120             <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
10121             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
10122         </command>
10123         <command>
10124             <proto>void <name>glColor3fv</name></proto>
10125             <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
10126             <glx type="render" opcode="8"/>
10127         </command>
10128         <command>
10129             <proto>void <name>glColor3hNV</name></proto>
10130             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
10131             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
10132             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
10133             <vecequiv name="glColor3hvNV"/>
10134         </command>
10135         <command>
10136             <proto>void <name>glColor3hvNV</name></proto>
10137             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
10138             <glx type="render" opcode="4244"/>
10139         </command>
10140         <command>
10141             <proto>void <name>glColor3i</name></proto>
10142             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
10143             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
10144             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
10145             <vecequiv name="glColor3iv"/>
10146         </command>
10147         <command>
10148             <proto>void <name>glColor3iv</name></proto>
10149             <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
10150             <glx type="render" opcode="9"/>
10151         </command>
10152         <command>
10153             <proto>void <name>glColor3s</name></proto>
10154             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
10155             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
10156             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
10157             <vecequiv name="glColor3sv"/>
10158         </command>
10159         <command>
10160             <proto>void <name>glColor3sv</name></proto>
10161             <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
10162             <glx type="render" opcode="10"/>
10163         </command>
10164         <command>
10165             <proto>void <name>glColor3ub</name></proto>
10166             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
10167             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
10168             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
10169             <vecequiv name="glColor3ubv"/>
10170         </command>
10171         <command>
10172             <proto>void <name>glColor3ubv</name></proto>
10173             <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
10174             <glx type="render" opcode="11"/>
10175         </command>
10176         <command>
10177             <proto>void <name>glColor3ui</name></proto>
10178             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
10179             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
10180             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
10181             <vecequiv name="glColor3uiv"/>
10182         </command>
10183         <command>
10184             <proto>void <name>glColor3uiv</name></proto>
10185             <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
10186             <glx type="render" opcode="12"/>
10187         </command>
10188         <command>
10189             <proto>void <name>glColor3us</name></proto>
10190             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
10191             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
10192             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
10193             <vecequiv name="glColor3usv"/>
10194         </command>
10195         <command>
10196             <proto>void <name>glColor3usv</name></proto>
10197             <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
10198             <glx type="render" opcode="13"/>
10199         </command>
10200         <command>
10201             <proto>void <name>glColor3xOES</name></proto>
10202             <param><ptype>GLfixed</ptype> <name>red</name></param>
10203             <param><ptype>GLfixed</ptype> <name>green</name></param>
10204             <param><ptype>GLfixed</ptype> <name>blue</name></param>
10205         </command>
10206         <command>
10207             <proto>void <name>glColor3xvOES</name></proto>
10208             <param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param>
10209         </command>
10210         <command>
10211             <proto>void <name>glColor4b</name></proto>
10212             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
10213             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
10214             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
10215             <param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param>
10216             <vecequiv name="glColor4bv"/>
10217         </command>
10218         <command>
10219             <proto>void <name>glColor4bv</name></proto>
10220             <param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
10221             <glx type="render" opcode="14"/>
10222         </command>
10223         <command>
10224             <proto>void <name>glColor4d</name></proto>
10225             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
10226             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
10227             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
10228             <param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param>
10229             <vecequiv name="glColor4dv"/>
10230         </command>
10231         <command>
10232             <proto>void <name>glColor4dv</name></proto>
10233             <param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
10234             <glx type="render" opcode="15"/>
10235         </command>
10236         <command>
10237             <proto>void <name>glColor4f</name></proto>
10238             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
10239             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
10240             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
10241             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
10242             <vecequiv name="glColor4fv"/>
10243         </command>
10244         <command>
10245             <proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto>
10246             <param><ptype>GLfloat</ptype> <name>r</name></param>
10247             <param><ptype>GLfloat</ptype> <name>g</name></param>
10248             <param><ptype>GLfloat</ptype> <name>b</name></param>
10249             <param><ptype>GLfloat</ptype> <name>a</name></param>
10250             <param><ptype>GLfloat</ptype> <name>nx</name></param>
10251             <param><ptype>GLfloat</ptype> <name>ny</name></param>
10252             <param><ptype>GLfloat</ptype> <name>nz</name></param>
10253             <param><ptype>GLfloat</ptype> <name>x</name></param>
10254             <param><ptype>GLfloat</ptype> <name>y</name></param>
10255             <param><ptype>GLfloat</ptype> <name>z</name></param>
10256         </command>
10257         <command>
10258             <proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto>
10259             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
10260             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
10261             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
10262         </command>
10263         <command>
10264             <proto>void <name>glColor4fv</name></proto>
10265             <param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
10266             <glx type="render" opcode="16"/>
10267         </command>
10268         <command>
10269             <proto>void <name>glColor4hNV</name></proto>
10270             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
10271             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
10272             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
10273             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param>
10274             <vecequiv name="glColor4hvNV"/>
10275         </command>
10276         <command>
10277             <proto>void <name>glColor4hvNV</name></proto>
10278             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
10279             <glx type="render" opcode="4245"/>
10280         </command>
10281         <command>
10282             <proto>void <name>glColor4i</name></proto>
10283             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
10284             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
10285             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
10286             <param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param>
10287             <vecequiv name="glColor4iv"/>
10288         </command>
10289         <command>
10290             <proto>void <name>glColor4iv</name></proto>
10291             <param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
10292             <glx type="render" opcode="17"/>
10293         </command>
10294         <command>
10295             <proto>void <name>glColor4s</name></proto>
10296             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
10297             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
10298             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
10299             <param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param>
10300             <vecequiv name="glColor4sv"/>
10301         </command>
10302         <command>
10303             <proto>void <name>glColor4sv</name></proto>
10304             <param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
10305             <glx type="render" opcode="18"/>
10306         </command>
10307         <command>
10308             <proto>void <name>glColor4ub</name></proto>
10309             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
10310             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
10311             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
10312             <param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param>
10313             <vecequiv name="glColor4ubv"/>
10314         </command>
10315         <command>
10316             <proto>void <name>glColor4ubVertex2fSUN</name></proto>
10317             <param><ptype>GLubyte</ptype> <name>r</name></param>
10318             <param><ptype>GLubyte</ptype> <name>g</name></param>
10319             <param><ptype>GLubyte</ptype> <name>b</name></param>
10320             <param><ptype>GLubyte</ptype> <name>a</name></param>
10321             <param><ptype>GLfloat</ptype> <name>x</name></param>
10322             <param><ptype>GLfloat</ptype> <name>y</name></param>
10323         </command>
10324         <command>
10325             <proto>void <name>glColor4ubVertex2fvSUN</name></proto>
10326             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
10327             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
10328         </command>
10329         <command>
10330             <proto>void <name>glColor4ubVertex3fSUN</name></proto>
10331             <param><ptype>GLubyte</ptype> <name>r</name></param>
10332             <param><ptype>GLubyte</ptype> <name>g</name></param>
10333             <param><ptype>GLubyte</ptype> <name>b</name></param>
10334             <param><ptype>GLubyte</ptype> <name>a</name></param>
10335             <param><ptype>GLfloat</ptype> <name>x</name></param>
10336             <param><ptype>GLfloat</ptype> <name>y</name></param>
10337             <param><ptype>GLfloat</ptype> <name>z</name></param>
10338         </command>
10339         <command>
10340             <proto>void <name>glColor4ubVertex3fvSUN</name></proto>
10341             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
10342             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
10343         </command>
10344         <command>
10345             <proto>void <name>glColor4ubv</name></proto>
10346             <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
10347             <glx type="render" opcode="19"/>
10348         </command>
10349         <command>
10350             <proto>void <name>glColor4ui</name></proto>
10351             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
10352             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
10353             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
10354             <param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param>
10355             <vecequiv name="glColor4uiv"/>
10356         </command>
10357         <command>
10358             <proto>void <name>glColor4uiv</name></proto>
10359             <param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
10360             <glx type="render" opcode="20"/>
10361         </command>
10362         <command>
10363             <proto>void <name>glColor4us</name></proto>
10364             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
10365             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
10366             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
10367             <param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param>
10368             <vecequiv name="glColor4usv"/>
10369         </command>
10370         <command>
10371             <proto>void <name>glColor4usv</name></proto>
10372             <param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
10373             <glx type="render" opcode="21"/>
10374         </command>
10375         <command>
10376             <proto>void <name>glColor4x</name></proto>
10377             <param><ptype>GLfixed</ptype> <name>red</name></param>
10378             <param><ptype>GLfixed</ptype> <name>green</name></param>
10379             <param><ptype>GLfixed</ptype> <name>blue</name></param>
10380             <param><ptype>GLfixed</ptype> <name>alpha</name></param>
10381         </command>
10382         <command>
10383             <proto>void <name>glColor4xOES</name></proto>
10384             <param><ptype>GLfixed</ptype> <name>red</name></param>
10385             <param><ptype>GLfixed</ptype> <name>green</name></param>
10386             <param><ptype>GLfixed</ptype> <name>blue</name></param>
10387             <param><ptype>GLfixed</ptype> <name>alpha</name></param>
10388         </command>
10389         <command>
10390             <proto>void <name>glColor4xvOES</name></proto>
10391             <param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param>
10392         </command>
10393         <command>
10394             <proto>void <name>glColorFormatNV</name></proto>
10395             <param><ptype>GLint</ptype> <name>size</name></param>
10396             <param><ptype>GLenum</ptype> <name>type</name></param>
10397             <param><ptype>GLsizei</ptype> <name>stride</name></param>
10398         </command>
10399         <command>
10400             <proto>void <name>glColorFragmentOp1ATI</name></proto>
10401             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
10402             <param><ptype>GLuint</ptype> <name>dst</name></param>
10403             <param><ptype>GLuint</ptype> <name>dstMask</name></param>
10404             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
10405             <param><ptype>GLuint</ptype> <name>arg1</name></param>
10406             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
10407             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
10408         </command>
10409         <command>
10410             <proto>void <name>glColorFragmentOp2ATI</name></proto>
10411             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
10412             <param><ptype>GLuint</ptype> <name>dst</name></param>
10413             <param><ptype>GLuint</ptype> <name>dstMask</name></param>
10414             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
10415             <param><ptype>GLuint</ptype> <name>arg1</name></param>
10416             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
10417             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
10418             <param><ptype>GLuint</ptype> <name>arg2</name></param>
10419             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
10420             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
10421         </command>
10422         <command>
10423             <proto>void <name>glColorFragmentOp3ATI</name></proto>
10424             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
10425             <param><ptype>GLuint</ptype> <name>dst</name></param>
10426             <param><ptype>GLuint</ptype> <name>dstMask</name></param>
10427             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
10428             <param><ptype>GLuint</ptype> <name>arg1</name></param>
10429             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
10430             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
10431             <param><ptype>GLuint</ptype> <name>arg2</name></param>
10432             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
10433             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
10434             <param><ptype>GLuint</ptype> <name>arg3</name></param>
10435             <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
10436             <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
10437         </command>
10438         <command>
10439             <proto>void <name>glColorMask</name></proto>
10440             <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
10441             <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
10442             <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
10443             <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
10444             <glx type="render" opcode="134"/>
10445         </command>
10446         <command>
10447             <proto>void <name>glColorMaskIndexedEXT</name></proto>
10448             <param><ptype>GLuint</ptype> <name>index</name></param>
10449             <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
10450             <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
10451             <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
10452             <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
10453             <alias name="glColorMaski"/>
10454         </command>
10455         <command>
10456             <proto>void <name>glColorMaski</name></proto>
10457             <param><ptype>GLuint</ptype> <name>index</name></param>
10458             <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
10459             <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
10460             <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
10461             <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
10462         </command>
10463         <command>
10464             <proto>void <name>glColorMaskiEXT</name></proto>
10465             <param><ptype>GLuint</ptype> <name>index</name></param>
10466             <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
10467             <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
10468             <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
10469             <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
10470             <alias name="glColorMaski"/>
10471         </command>
10472         <command>
10473             <proto>void <name>glColorMaskiOES</name></proto>
10474             <param><ptype>GLuint</ptype> <name>index</name></param>
10475             <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
10476             <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
10477             <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
10478             <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
10479             <alias name="glColorMaski"/>
10480         </command>
10481         <command>
10482             <proto>void <name>glColorMaterial</name></proto>
10483             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
10484             <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
10485             <glx type="render" opcode="78"/>
10486         </command>
10487         <command>
10488             <proto>void <name>glColorP3ui</name></proto>
10489             <param><ptype>GLenum</ptype> <name>type</name></param>
10490             <param><ptype>GLuint</ptype> <name>color</name></param>
10491         </command>
10492         <command>
10493             <proto>void <name>glColorP3uiv</name></proto>
10494             <param><ptype>GLenum</ptype> <name>type</name></param>
10495             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
10496         </command>
10497         <command>
10498             <proto>void <name>glColorP4ui</name></proto>
10499             <param><ptype>GLenum</ptype> <name>type</name></param>
10500             <param><ptype>GLuint</ptype> <name>color</name></param>
10501         </command>
10502         <command>
10503             <proto>void <name>glColorP4uiv</name></proto>
10504             <param><ptype>GLenum</ptype> <name>type</name></param>
10505             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
10506         </command>
10507         <command>
10508             <proto>void <name>glColorPointer</name></proto>
10509             <param><ptype>GLint</ptype> <name>size</name></param>
10510             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
10511             <param><ptype>GLsizei</ptype> <name>stride</name></param>
10512             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
10513         </command>
10514         <command>
10515             <proto>void <name>glColorPointerEXT</name></proto>
10516             <param><ptype>GLint</ptype> <name>size</name></param>
10517             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
10518             <param><ptype>GLsizei</ptype> <name>stride</name></param>
10519             <param><ptype>GLsizei</ptype> <name>count</name></param>
10520             <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
10521         </command>
10522         <command>
10523             <proto>void <name>glColorPointerListIBM</name></proto>
10524             <param><ptype>GLint</ptype> <name>size</name></param>
10525             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
10526             <param><ptype>GLint</ptype> <name>stride</name></param>
10527             <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
10528             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
10529         </command>
10530         <command>
10531             <proto>void <name>glColorPointervINTEL</name></proto>
10532             <param><ptype>GLint</ptype> <name>size</name></param>
10533             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
10534             <param len="4">const void **<name>pointer</name></param>
10535         </command>
10536         <command>
10537             <proto>void <name>glColorSubTable</name></proto>
10538             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10539             <param><ptype>GLsizei</ptype> <name>start</name></param>
10540             <param><ptype>GLsizei</ptype> <name>count</name></param>
10541             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10542             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10543             <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
10544             <glx type="render" opcode="195"/>
10545             <glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/>
10546         </command>
10547         <command>
10548             <proto>void <name>glColorSubTableEXT</name></proto>
10549             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10550             <param><ptype>GLsizei</ptype> <name>start</name></param>
10551             <param><ptype>GLsizei</ptype> <name>count</name></param>
10552             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10553             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10554             <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
10555             <alias name="glColorSubTable"/>
10556         </command>
10557         <command>
10558             <proto>void <name>glColorTable</name></proto>
10559             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10560             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10561             <param><ptype>GLsizei</ptype> <name>width</name></param>
10562             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10563             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10564             <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
10565             <glx type="render" opcode="2053"/>
10566             <glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/>
10567         </command>
10568         <command>
10569             <proto>void <name>glColorTableEXT</name></proto>
10570             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10571             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
10572             <param><ptype>GLsizei</ptype> <name>width</name></param>
10573             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10574             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10575             <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
10576             <alias name="glColorTable"/>
10577         </command>
10578         <command>
10579             <proto>void <name>glColorTableParameterfv</name></proto>
10580             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10581             <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
10582             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
10583             <glx type="render" opcode="2054"/>
10584         </command>
10585         <command>
10586             <proto>void <name>glColorTableParameterfvSGI</name></proto>
10587             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
10588             <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
10589             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
10590             <alias name="glColorTableParameterfv"/>
10591             <glx type="render" opcode="2054"/>
10592         </command>
10593         <command>
10594             <proto>void <name>glColorTableParameteriv</name></proto>
10595             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10596             <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
10597             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
10598             <glx type="render" opcode="2055"/>
10599         </command>
10600         <command>
10601             <proto>void <name>glColorTableParameterivSGI</name></proto>
10602             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
10603             <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
10604             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
10605             <alias name="glColorTableParameteriv"/>
10606             <glx type="render" opcode="2055"/>
10607         </command>
10608         <command>
10609             <proto>void <name>glColorTableSGI</name></proto>
10610             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
10611             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10612             <param><ptype>GLsizei</ptype> <name>width</name></param>
10613             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10614             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10615             <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
10616             <alias name="glColorTable"/>
10617             <glx type="render" opcode="2053"/>
10618         </command>
10619         <command>
10620             <proto>void <name>glCombinerInputNV</name></proto>
10621             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
10622             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
10623             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
10624             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
10625             <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
10626             <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
10627             <glx type="render" opcode="4140"/>
10628         </command>
10629         <command>
10630             <proto>void <name>glCombinerOutputNV</name></proto>
10631             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
10632             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
10633             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param>
10634             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param>
10635             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param>
10636             <param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param>
10637             <param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param>
10638             <param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param>
10639             <param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param>
10640             <param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param>
10641             <glx type="render" opcode="4141"/>
10642         </command>
10643         <command>
10644             <proto>void <name>glCombinerParameterfNV</name></proto>
10645             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
10646             <param><ptype>GLfloat</ptype> <name>param</name></param>
10647             <glx type="render" opcode="4136"/>
10648         </command>
10649         <command>
10650             <proto>void <name>glCombinerParameterfvNV</name></proto>
10651             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
10652             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
10653             <glx type="render" opcode="4137"/>
10654         </command>
10655         <command>
10656             <proto>void <name>glCombinerParameteriNV</name></proto>
10657             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
10658             <param><ptype>GLint</ptype> <name>param</name></param>
10659             <glx type="render" opcode="4138"/>
10660         </command>
10661         <command>
10662             <proto>void <name>glCombinerParameterivNV</name></proto>
10663             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
10664             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
10665             <glx type="render" opcode="4139"/>
10666         </command>
10667         <command>
10668             <proto>void <name>glCombinerStageParameterfvNV</name></proto>
10669             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
10670             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
10671             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
10672         </command>
10673         <command>
10674             <proto>void <name>glCommandListSegmentsNV</name></proto>
10675             <param><ptype>GLuint</ptype> <name>list</name></param>
10676             <param><ptype>GLuint</ptype> <name>segments</name></param>
10677         </command>
10678         <command>
10679             <proto>void <name>glCompileCommandListNV</name></proto>
10680             <param><ptype>GLuint</ptype> <name>list</name></param>
10681         </command>
10682         <command>
10683             <proto>void <name>glCompileShader</name></proto>
10684             <param><ptype>GLuint</ptype> <name>shader</name></param>
10685         </command>
10686         <command>
10687             <proto>void <name>glCompileShaderARB</name></proto>
10688             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
10689             <alias name="glCompileShader"/>
10690         </command>
10691         <command>
10692             <proto>void <name>glCompileShaderIncludeARB</name></proto>
10693             <param><ptype>GLuint</ptype> <name>shader</name></param>
10694             <param><ptype>GLsizei</ptype> <name>count</name></param>
10695             <param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param>
10696             <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
10697         </command>
10698         <command>
10699             <proto>void <name>glCompressedMultiTexImage1DEXT</name></proto>
10700             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10701             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10702             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10703             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10704             <param><ptype>GLsizei</ptype> <name>width</name></param>
10705             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10706             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10707             <param len="imageSize">const void *<name>bits</name></param>
10708         </command>
10709         <command>
10710             <proto>void <name>glCompressedMultiTexImage2DEXT</name></proto>
10711             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10712             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10713             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10714             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10715             <param><ptype>GLsizei</ptype> <name>width</name></param>
10716             <param><ptype>GLsizei</ptype> <name>height</name></param>
10717             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10718             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10719             <param len="imageSize">const void *<name>bits</name></param>
10720         </command>
10721         <command>
10722             <proto>void <name>glCompressedMultiTexImage3DEXT</name></proto>
10723             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10724             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10725             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10726             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10727             <param><ptype>GLsizei</ptype> <name>width</name></param>
10728             <param><ptype>GLsizei</ptype> <name>height</name></param>
10729             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10730             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10731             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10732             <param len="imageSize">const void *<name>bits</name></param>
10733         </command>
10734         <command>
10735             <proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto>
10736             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10737             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10738             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10739             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10740             <param><ptype>GLsizei</ptype> <name>width</name></param>
10741             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10742             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10743             <param len="imageSize">const void *<name>bits</name></param>
10744         </command>
10745         <command>
10746             <proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto>
10747             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10748             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10749             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10750             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10751             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10752             <param><ptype>GLsizei</ptype> <name>width</name></param>
10753             <param><ptype>GLsizei</ptype> <name>height</name></param>
10754             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10755             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10756             <param len="imageSize">const void *<name>bits</name></param>
10757         </command>
10758         <command>
10759             <proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto>
10760             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10761             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10762             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10763             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10764             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10765             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10766             <param><ptype>GLsizei</ptype> <name>width</name></param>
10767             <param><ptype>GLsizei</ptype> <name>height</name></param>
10768             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10769             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10770             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10771             <param len="imageSize">const void *<name>bits</name></param>
10772         </command>
10773         <command>
10774             <proto>void <name>glCompressedTexImage1D</name></proto>
10775             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10776             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10777             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10778             <param><ptype>GLsizei</ptype> <name>width</name></param>
10779             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10780             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10781             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10782             <glx type="render" opcode="214"/>
10783             <glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/>
10784         </command>
10785         <command>
10786             <proto>void <name>glCompressedTexImage1DARB</name></proto>
10787             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10788             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10789             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10790             <param><ptype>GLsizei</ptype> <name>width</name></param>
10791             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10792             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10793             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10794             <alias name="glCompressedTexImage1D"/>
10795             <glx type="render" opcode="214"/>
10796         </command>
10797         <command>
10798             <proto>void <name>glCompressedTexImage2D</name></proto>
10799             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10800             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10801             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10802             <param><ptype>GLsizei</ptype> <name>width</name></param>
10803             <param><ptype>GLsizei</ptype> <name>height</name></param>
10804             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10805             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10806             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10807             <glx type="render" opcode="215"/>
10808             <glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/>
10809         </command>
10810         <command>
10811             <proto>void <name>glCompressedTexImage2DARB</name></proto>
10812             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10813             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10814             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10815             <param><ptype>GLsizei</ptype> <name>width</name></param>
10816             <param><ptype>GLsizei</ptype> <name>height</name></param>
10817             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10818             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10819             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10820             <alias name="glCompressedTexImage2D"/>
10821             <glx type="render" opcode="215"/>
10822         </command>
10823         <command>
10824             <proto>void <name>glCompressedTexImage3D</name></proto>
10825             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10826             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10827             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10828             <param><ptype>GLsizei</ptype> <name>width</name></param>
10829             <param><ptype>GLsizei</ptype> <name>height</name></param>
10830             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10831             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10832             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10833             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10834             <glx type="render" opcode="216"/>
10835             <glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/>
10836         </command>
10837         <command>
10838             <proto>void <name>glCompressedTexImage3DARB</name></proto>
10839             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10840             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10841             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10842             <param><ptype>GLsizei</ptype> <name>width</name></param>
10843             <param><ptype>GLsizei</ptype> <name>height</name></param>
10844             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10845             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10846             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10847             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10848             <alias name="glCompressedTexImage3D"/>
10849             <glx type="render" opcode="216"/>
10850         </command>
10851         <command>
10852             <proto>void <name>glCompressedTexImage3DOES</name></proto>
10853             <param><ptype>GLenum</ptype> <name>target</name></param>
10854             <param><ptype>GLint</ptype> <name>level</name></param>
10855             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
10856             <param><ptype>GLsizei</ptype> <name>width</name></param>
10857             <param><ptype>GLsizei</ptype> <name>height</name></param>
10858             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10859             <param><ptype>GLint</ptype> <name>border</name></param>
10860             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10861             <param len="imageSize">const void *<name>data</name></param>
10862             <alias name="glCompressedTexImage3D"/>
10863         </command>
10864         <command>
10865             <proto>void <name>glCompressedTexSubImage1D</name></proto>
10866             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10867             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10868             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10869             <param><ptype>GLsizei</ptype> <name>width</name></param>
10870             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10871             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10872             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10873             <glx type="render" opcode="217"/>
10874             <glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/>
10875         </command>
10876         <command>
10877             <proto>void <name>glCompressedTexSubImage1DARB</name></proto>
10878             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10879             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10880             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10881             <param><ptype>GLsizei</ptype> <name>width</name></param>
10882             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10883             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10884             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10885             <alias name="glCompressedTexSubImage1D"/>
10886             <glx type="render" opcode="217"/>
10887         </command>
10888         <command>
10889             <proto>void <name>glCompressedTexSubImage2D</name></proto>
10890             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10891             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10892             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10893             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10894             <param><ptype>GLsizei</ptype> <name>width</name></param>
10895             <param><ptype>GLsizei</ptype> <name>height</name></param>
10896             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10897             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10898             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10899             <glx type="render" opcode="218"/>
10900             <glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/>
10901         </command>
10902         <command>
10903             <proto>void <name>glCompressedTexSubImage2DARB</name></proto>
10904             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10905             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10906             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10907             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10908             <param><ptype>GLsizei</ptype> <name>width</name></param>
10909             <param><ptype>GLsizei</ptype> <name>height</name></param>
10910             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10911             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10912             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10913             <alias name="glCompressedTexSubImage2D"/>
10914             <glx type="render" opcode="218"/>
10915         </command>
10916         <command>
10917             <proto>void <name>glCompressedTexSubImage3D</name></proto>
10918             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10919             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10920             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10921             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10922             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10923             <param><ptype>GLsizei</ptype> <name>width</name></param>
10924             <param><ptype>GLsizei</ptype> <name>height</name></param>
10925             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10926             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10927             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10928             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10929             <glx type="render" opcode="219"/>
10930             <glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/>
10931         </command>
10932         <command>
10933             <proto>void <name>glCompressedTexSubImage3DARB</name></proto>
10934             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10935             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10936             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10937             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10938             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10939             <param><ptype>GLsizei</ptype> <name>width</name></param>
10940             <param><ptype>GLsizei</ptype> <name>height</name></param>
10941             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10942             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10943             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10944             <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
10945             <alias name="glCompressedTexSubImage3D"/>
10946             <glx type="render" opcode="219"/>
10947         </command>
10948         <command>
10949             <proto>void <name>glCompressedTexSubImage3DOES</name></proto>
10950             <param><ptype>GLenum</ptype> <name>target</name></param>
10951             <param><ptype>GLint</ptype> <name>level</name></param>
10952             <param><ptype>GLint</ptype> <name>xoffset</name></param>
10953             <param><ptype>GLint</ptype> <name>yoffset</name></param>
10954             <param><ptype>GLint</ptype> <name>zoffset</name></param>
10955             <param><ptype>GLsizei</ptype> <name>width</name></param>
10956             <param><ptype>GLsizei</ptype> <name>height</name></param>
10957             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10958             <param><ptype>GLenum</ptype> <name>format</name></param>
10959             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10960             <param len="imageSize">const void *<name>data</name></param>
10961             <alias name="glCompressedTexSubImage3D"/>
10962         </command>
10963         <command>
10964             <proto>void <name>glCompressedTextureImage1DEXT</name></proto>
10965             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10966             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10967             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10968             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10969             <param><ptype>GLsizei</ptype> <name>width</name></param>
10970             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10971             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10972             <param len="imageSize">const void *<name>bits</name></param>
10973         </command>
10974         <command>
10975             <proto>void <name>glCompressedTextureImage2DEXT</name></proto>
10976             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10977             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10978             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10979             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10980             <param><ptype>GLsizei</ptype> <name>width</name></param>
10981             <param><ptype>GLsizei</ptype> <name>height</name></param>
10982             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10983             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10984             <param len="imageSize">const void *<name>bits</name></param>
10985         </command>
10986         <command>
10987             <proto>void <name>glCompressedTextureImage3DEXT</name></proto>
10988             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10989             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10990             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10991             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10992             <param><ptype>GLsizei</ptype> <name>width</name></param>
10993             <param><ptype>GLsizei</ptype> <name>height</name></param>
10994             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10995             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10996             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10997             <param len="imageSize">const void *<name>bits</name></param>
10998         </command>
10999         <command>
11000             <proto>void <name>glCompressedTextureSubImage1D</name></proto>
11001             <param><ptype>GLuint</ptype> <name>texture</name></param>
11002             <param><ptype>GLint</ptype> <name>level</name></param>
11003             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11004             <param><ptype>GLsizei</ptype> <name>width</name></param>
11005             <param><ptype>GLenum</ptype> <name>format</name></param>
11006             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
11007             <param>const void *<name>data</name></param>
11008         </command>
11009         <command>
11010             <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
11011             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11012             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11013             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11014             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11015             <param><ptype>GLsizei</ptype> <name>width</name></param>
11016             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11017             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
11018             <param len="imageSize">const void *<name>bits</name></param>
11019         </command>
11020         <command>
11021             <proto>void <name>glCompressedTextureSubImage2D</name></proto>
11022             <param><ptype>GLuint</ptype> <name>texture</name></param>
11023             <param><ptype>GLint</ptype> <name>level</name></param>
11024             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11025             <param><ptype>GLint</ptype> <name>yoffset</name></param>
11026             <param><ptype>GLsizei</ptype> <name>width</name></param>
11027             <param><ptype>GLsizei</ptype> <name>height</name></param>
11028             <param><ptype>GLenum</ptype> <name>format</name></param>
11029             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
11030             <param>const void *<name>data</name></param>
11031         </command>
11032         <command>
11033             <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
11034             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11035             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11036             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11037             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11038             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11039             <param><ptype>GLsizei</ptype> <name>width</name></param>
11040             <param><ptype>GLsizei</ptype> <name>height</name></param>
11041             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11042             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
11043             <param len="imageSize">const void *<name>bits</name></param>
11044         </command>
11045         <command>
11046             <proto>void <name>glCompressedTextureSubImage3D</name></proto>
11047             <param><ptype>GLuint</ptype> <name>texture</name></param>
11048             <param><ptype>GLint</ptype> <name>level</name></param>
11049             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11050             <param><ptype>GLint</ptype> <name>yoffset</name></param>
11051             <param><ptype>GLint</ptype> <name>zoffset</name></param>
11052             <param><ptype>GLsizei</ptype> <name>width</name></param>
11053             <param><ptype>GLsizei</ptype> <name>height</name></param>
11054             <param><ptype>GLsizei</ptype> <name>depth</name></param>
11055             <param><ptype>GLenum</ptype> <name>format</name></param>
11056             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
11057             <param>const void *<name>data</name></param>
11058         </command>
11059         <command>
11060             <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
11061             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11062             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11063             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11064             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11065             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11066             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
11067             <param><ptype>GLsizei</ptype> <name>width</name></param>
11068             <param><ptype>GLsizei</ptype> <name>height</name></param>
11069             <param><ptype>GLsizei</ptype> <name>depth</name></param>
11070             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11071             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
11072             <param len="imageSize">const void *<name>bits</name></param>
11073         </command>
11074         <command>
11075             <proto>void <name>glConservativeRasterParameterfNV</name></proto>
11076             <param><ptype>GLenum</ptype> <name>pname</name></param>
11077             <param><ptype>GLfloat</ptype> <name>value</name></param>
11078         </command>
11079         <command>
11080             <proto>void <name>glConservativeRasterParameteriNV</name></proto>
11081             <param><ptype>GLenum</ptype> <name>pname</name></param>
11082             <param><ptype>GLint</ptype> <name>param</name></param>
11083         </command>
11084         <command>
11085             <proto>void <name>glConvolutionFilter1D</name></proto>
11086             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11087             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11088             <param><ptype>GLsizei</ptype> <name>width</name></param>
11089             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11090             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11091             <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
11092             <glx type="render" opcode="4101"/>
11093             <glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/>
11094         </command>
11095         <command>
11096             <proto>void <name>glConvolutionFilter1DEXT</name></proto>
11097             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11098             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11099             <param><ptype>GLsizei</ptype> <name>width</name></param>
11100             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11101             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11102             <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
11103             <alias name="glConvolutionFilter1D"/>
11104             <glx type="render" opcode="4101"/>
11105         </command>
11106         <command>
11107             <proto>void <name>glConvolutionFilter2D</name></proto>
11108             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11109             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11110             <param><ptype>GLsizei</ptype> <name>width</name></param>
11111             <param><ptype>GLsizei</ptype> <name>height</name></param>
11112             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11113             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11114             <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
11115             <glx type="render" opcode="4102"/>
11116             <glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/>
11117         </command>
11118         <command>
11119             <proto>void <name>glConvolutionFilter2DEXT</name></proto>
11120             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11121             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11122             <param><ptype>GLsizei</ptype> <name>width</name></param>
11123             <param><ptype>GLsizei</ptype> <name>height</name></param>
11124             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11125             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11126             <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
11127             <alias name="glConvolutionFilter2D"/>
11128             <glx type="render" opcode="4102"/>
11129         </command>
11130         <command>
11131             <proto>void <name>glConvolutionParameterf</name></proto>
11132             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11133             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
11134             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
11135             <glx type="render" opcode="4103"/>
11136         </command>
11137         <command>
11138             <proto>void <name>glConvolutionParameterfEXT</name></proto>
11139             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11140             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
11141             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
11142             <alias name="glConvolutionParameterf"/>
11143             <glx type="render" opcode="4103"/>
11144         </command>
11145         <command>
11146             <proto>void <name>glConvolutionParameterfv</name></proto>
11147             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11148             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
11149             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
11150             <glx type="render" opcode="4104"/>
11151         </command>
11152         <command>
11153             <proto>void <name>glConvolutionParameterfvEXT</name></proto>
11154             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11155             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
11156             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
11157             <alias name="glConvolutionParameterfv"/>
11158             <glx type="render" opcode="4104"/>
11159         </command>
11160         <command>
11161             <proto>void <name>glConvolutionParameteri</name></proto>
11162             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11163             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
11164             <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
11165             <glx type="render" opcode="4105"/>
11166         </command>
11167         <command>
11168             <proto>void <name>glConvolutionParameteriEXT</name></proto>
11169             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11170             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
11171             <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
11172             <alias name="glConvolutionParameteri"/>
11173             <glx type="render" opcode="4105"/>
11174         </command>
11175         <command>
11176             <proto>void <name>glConvolutionParameteriv</name></proto>
11177             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11178             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
11179             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
11180             <glx type="render" opcode="4106"/>
11181         </command>
11182         <command>
11183             <proto>void <name>glConvolutionParameterivEXT</name></proto>
11184             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11185             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
11186             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
11187             <alias name="glConvolutionParameteriv"/>
11188             <glx type="render" opcode="4106"/>
11189         </command>
11190         <command>
11191             <proto>void <name>glConvolutionParameterxOES</name></proto>
11192             <param><ptype>GLenum</ptype> <name>target</name></param>
11193             <param><ptype>GLenum</ptype> <name>pname</name></param>
11194             <param><ptype>GLfixed</ptype> <name>param</name></param>
11195         </command>
11196         <command>
11197             <proto>void <name>glConvolutionParameterxvOES</name></proto>
11198             <param><ptype>GLenum</ptype> <name>target</name></param>
11199             <param><ptype>GLenum</ptype> <name>pname</name></param>
11200             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
11201         </command>
11202         <command>
11203             <proto>void <name>glCopyBufferSubData</name></proto>
11204             <param><ptype>GLenum</ptype> <name>readTarget</name></param>
11205             <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
11206             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
11207             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
11208             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11209         </command>
11210         <command>
11211             <proto>void <name>glCopyBufferSubDataNV</name></proto>
11212             <param><ptype>GLenum</ptype> <name>readTarget</name></param>
11213             <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
11214             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
11215             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
11216             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11217             <alias name="glCopyBufferSubData"/>
11218         </command>
11219         <command>
11220             <proto>void <name>glCopyColorSubTable</name></proto>
11221             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
11222             <param><ptype>GLsizei</ptype> <name>start</name></param>
11223             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11224             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11225             <param><ptype>GLsizei</ptype> <name>width</name></param>
11226             <glx type="render" opcode="196"/>
11227         </command>
11228         <command>
11229             <proto>void <name>glCopyColorSubTableEXT</name></proto>
11230             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
11231             <param><ptype>GLsizei</ptype> <name>start</name></param>
11232             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11233             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11234             <param><ptype>GLsizei</ptype> <name>width</name></param>
11235             <alias name="glCopyColorSubTable"/>
11236         </command>
11237         <command>
11238             <proto>void <name>glCopyColorTable</name></proto>
11239             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
11240             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11241             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11242             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11243             <param><ptype>GLsizei</ptype> <name>width</name></param>
11244             <glx type="render" opcode="2056"/>
11245         </command>
11246         <command>
11247             <proto>void <name>glCopyColorTableSGI</name></proto>
11248             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
11249             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11250             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11251             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11252             <param><ptype>GLsizei</ptype> <name>width</name></param>
11253             <alias name="glCopyColorTable"/>
11254             <glx type="render" opcode="2056"/>
11255         </command>
11256         <command>
11257             <proto>void <name>glCopyConvolutionFilter1D</name></proto>
11258             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11259             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11260             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11261             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11262             <param><ptype>GLsizei</ptype> <name>width</name></param>
11263             <glx type="render" opcode="4107"/>
11264         </command>
11265         <command>
11266             <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
11267             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11268             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11269             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11270             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11271             <param><ptype>GLsizei</ptype> <name>width</name></param>
11272             <alias name="glCopyConvolutionFilter1D"/>
11273             <glx type="render" opcode="4107"/>
11274         </command>
11275         <command>
11276             <proto>void <name>glCopyConvolutionFilter2D</name></proto>
11277             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
11278             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11279             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11280             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11281             <param><ptype>GLsizei</ptype> <name>width</name></param>
11282             <param><ptype>GLsizei</ptype> <name>height</name></param>
11283             <glx type="render" opcode="4108"/>
11284         </command>
11285         <command>
11286             <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
11287             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
11288             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11289             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11290             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11291             <param><ptype>GLsizei</ptype> <name>width</name></param>
11292             <param><ptype>GLsizei</ptype> <name>height</name></param>
11293             <alias name="glCopyConvolutionFilter2D"/>
11294             <glx type="render" opcode="4108"/>
11295         </command>
11296         <command>
11297             <proto>void <name>glCopyImageSubData</name></proto>
11298             <param><ptype>GLuint</ptype> <name>srcName</name></param>
11299             <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
11300             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
11301             <param><ptype>GLint</ptype> <name>srcX</name></param>
11302             <param><ptype>GLint</ptype> <name>srcY</name></param>
11303             <param><ptype>GLint</ptype> <name>srcZ</name></param>
11304             <param><ptype>GLuint</ptype> <name>dstName</name></param>
11305             <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
11306             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
11307             <param><ptype>GLint</ptype> <name>dstX</name></param>
11308             <param><ptype>GLint</ptype> <name>dstY</name></param>
11309             <param><ptype>GLint</ptype> <name>dstZ</name></param>
11310             <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
11311             <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
11312             <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
11313         </command>
11314         <command>
11315             <proto>void <name>glCopyImageSubDataEXT</name></proto>
11316             <param><ptype>GLuint</ptype> <name>srcName</name></param>
11317             <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
11318             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
11319             <param><ptype>GLint</ptype> <name>srcX</name></param>
11320             <param><ptype>GLint</ptype> <name>srcY</name></param>
11321             <param><ptype>GLint</ptype> <name>srcZ</name></param>
11322             <param><ptype>GLuint</ptype> <name>dstName</name></param>
11323             <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
11324             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
11325             <param><ptype>GLint</ptype> <name>dstX</name></param>
11326             <param><ptype>GLint</ptype> <name>dstY</name></param>
11327             <param><ptype>GLint</ptype> <name>dstZ</name></param>
11328             <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
11329             <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
11330             <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
11331             <alias name="glCopyImageSubData"/>
11332         </command>
11333         <command>
11334             <proto>void <name>glCopyImageSubDataNV</name></proto>
11335             <param><ptype>GLuint</ptype> <name>srcName</name></param>
11336             <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
11337             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
11338             <param><ptype>GLint</ptype> <name>srcX</name></param>
11339             <param><ptype>GLint</ptype> <name>srcY</name></param>
11340             <param><ptype>GLint</ptype> <name>srcZ</name></param>
11341             <param><ptype>GLuint</ptype> <name>dstName</name></param>
11342             <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
11343             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
11344             <param><ptype>GLint</ptype> <name>dstX</name></param>
11345             <param><ptype>GLint</ptype> <name>dstY</name></param>
11346             <param><ptype>GLint</ptype> <name>dstZ</name></param>
11347             <param><ptype>GLsizei</ptype> <name>width</name></param>
11348             <param><ptype>GLsizei</ptype> <name>height</name></param>
11349             <param><ptype>GLsizei</ptype> <name>depth</name></param>
11350             <glx type="render" opcode="4291"/>
11351         </command>
11352         <command>
11353             <proto>void <name>glCopyImageSubDataOES</name></proto>
11354             <param><ptype>GLuint</ptype> <name>srcName</name></param>
11355             <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
11356             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
11357             <param><ptype>GLint</ptype> <name>srcX</name></param>
11358             <param><ptype>GLint</ptype> <name>srcY</name></param>
11359             <param><ptype>GLint</ptype> <name>srcZ</name></param>
11360             <param><ptype>GLuint</ptype> <name>dstName</name></param>
11361             <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
11362             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
11363             <param><ptype>GLint</ptype> <name>dstX</name></param>
11364             <param><ptype>GLint</ptype> <name>dstY</name></param>
11365             <param><ptype>GLint</ptype> <name>dstZ</name></param>
11366             <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
11367             <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
11368             <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
11369             <alias name="glCopyImageSubData"/>
11370         </command>
11371         <command>
11372             <proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
11373             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
11374             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11375             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11376             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11377             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11378             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11379             <param><ptype>GLsizei</ptype> <name>width</name></param>
11380             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11381         </command>
11382         <command>
11383             <proto>void <name>glCopyMultiTexImage2DEXT</name></proto>
11384             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
11385             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11386             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11387             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11388             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11389             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11390             <param><ptype>GLsizei</ptype> <name>width</name></param>
11391             <param><ptype>GLsizei</ptype> <name>height</name></param>
11392             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11393         </command>
11394         <command>
11395             <proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto>
11396             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
11397             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11398             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11399             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11400             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11401             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11402             <param><ptype>GLsizei</ptype> <name>width</name></param>
11403         </command>
11404         <command>
11405             <proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto>
11406             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
11407             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11408             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11409             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11410             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11411             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11412             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11413             <param><ptype>GLsizei</ptype> <name>width</name></param>
11414             <param><ptype>GLsizei</ptype> <name>height</name></param>
11415         </command>
11416         <command>
11417             <proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto>
11418             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
11419             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11420             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11421             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11422             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11423             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
11424             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11425             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11426             <param><ptype>GLsizei</ptype> <name>width</name></param>
11427             <param><ptype>GLsizei</ptype> <name>height</name></param>
11428         </command>
11429         <command>
11430             <proto>void <name>glCopyNamedBufferSubData</name></proto>
11431             <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
11432             <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
11433             <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
11434             <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
11435             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11436         </command>
11437         <command>
11438             <proto>void <name>glCopyPathNV</name></proto>
11439             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
11440             <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
11441         </command>
11442         <command>
11443             <proto>void <name>glCopyPixels</name></proto>
11444             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11445             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11446             <param><ptype>GLsizei</ptype> <name>width</name></param>
11447             <param><ptype>GLsizei</ptype> <name>height</name></param>
11448             <param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param>
11449             <glx type="render" opcode="172"/>
11450         </command>
11451         <command>
11452             <proto>void <name>glCopyTexImage1D</name></proto>
11453             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11454             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11455             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11456             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11457             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11458             <param><ptype>GLsizei</ptype> <name>width</name></param>
11459             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11460             <glx type="render" opcode="4119"/>
11461         </command>
11462         <command>
11463             <proto>void <name>glCopyTexImage1DEXT</name></proto>
11464             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11465             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11466             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11467             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11468             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11469             <param><ptype>GLsizei</ptype> <name>width</name></param>
11470             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11471             <alias name="glCopyTexImage1D"/>
11472             <glx type="render" opcode="4119"/>
11473         </command>
11474         <command>
11475             <proto>void <name>glCopyTexImage2D</name></proto>
11476             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11477             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11478             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11479             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11480             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11481             <param><ptype>GLsizei</ptype> <name>width</name></param>
11482             <param><ptype>GLsizei</ptype> <name>height</name></param>
11483             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11484             <glx type="render" opcode="4120"/>
11485         </command>
11486         <command>
11487             <proto>void <name>glCopyTexImage2DEXT</name></proto>
11488             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11489             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11490             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11491             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11492             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11493             <param><ptype>GLsizei</ptype> <name>width</name></param>
11494             <param><ptype>GLsizei</ptype> <name>height</name></param>
11495             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11496             <alias name="glCopyTexImage2D"/>
11497             <glx type="render" opcode="4120"/>
11498         </command>
11499         <command>
11500             <proto>void <name>glCopyTexSubImage1D</name></proto>
11501             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11502             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11503             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11504             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11505             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11506             <param><ptype>GLsizei</ptype> <name>width</name></param>
11507             <glx type="render" opcode="4121"/>
11508         </command>
11509         <command>
11510             <proto>void <name>glCopyTexSubImage1DEXT</name></proto>
11511             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11512             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11513             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11514             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11515             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11516             <param><ptype>GLsizei</ptype> <name>width</name></param>
11517             <alias name="glCopyTexSubImage1D"/>
11518             <glx type="render" opcode="4121"/>
11519         </command>
11520         <command>
11521             <proto>void <name>glCopyTexSubImage2D</name></proto>
11522             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11523             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11524             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11525             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11526             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11527             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11528             <param><ptype>GLsizei</ptype> <name>width</name></param>
11529             <param><ptype>GLsizei</ptype> <name>height</name></param>
11530             <glx type="render" opcode="4122"/>
11531         </command>
11532         <command>
11533             <proto>void <name>glCopyTexSubImage2DEXT</name></proto>
11534             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11535             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11536             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11537             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11538             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11539             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11540             <param><ptype>GLsizei</ptype> <name>width</name></param>
11541             <param><ptype>GLsizei</ptype> <name>height</name></param>
11542             <alias name="glCopyTexSubImage2D"/>
11543             <glx type="render" opcode="4122"/>
11544         </command>
11545         <command>
11546             <proto>void <name>glCopyTexSubImage3D</name></proto>
11547             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11548             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11549             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11550             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11551             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
11552             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11553             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11554             <param><ptype>GLsizei</ptype> <name>width</name></param>
11555             <param><ptype>GLsizei</ptype> <name>height</name></param>
11556             <glx type="render" opcode="4123"/>
11557         </command>
11558         <command>
11559             <proto>void <name>glCopyTexSubImage3DEXT</name></proto>
11560             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11561             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11562             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11563             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11564             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
11565             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11566             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11567             <param><ptype>GLsizei</ptype> <name>width</name></param>
11568             <param><ptype>GLsizei</ptype> <name>height</name></param>
11569             <alias name="glCopyTexSubImage3D"/>
11570             <glx type="render" opcode="4123"/>
11571         </command>
11572         <command>
11573             <proto>void <name>glCopyTexSubImage3DOES</name></proto>
11574             <param><ptype>GLenum</ptype> <name>target</name></param>
11575             <param><ptype>GLint</ptype> <name>level</name></param>
11576             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11577             <param><ptype>GLint</ptype> <name>yoffset</name></param>
11578             <param><ptype>GLint</ptype> <name>zoffset</name></param>
11579             <param><ptype>GLint</ptype> <name>x</name></param>
11580             <param><ptype>GLint</ptype> <name>y</name></param>
11581             <param><ptype>GLsizei</ptype> <name>width</name></param>
11582             <param><ptype>GLsizei</ptype> <name>height</name></param>
11583             <alias name="glCopyTexSubImage3D"/>
11584         </command>
11585         <command>
11586             <proto>void <name>glCopyTextureImage1DEXT</name></proto>
11587             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11588             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11589             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11590             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11591             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11592             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11593             <param><ptype>GLsizei</ptype> <name>width</name></param>
11594             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11595         </command>
11596         <command>
11597             <proto>void <name>glCopyTextureImage2DEXT</name></proto>
11598             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11599             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11600             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11601             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11602             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11603             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11604             <param><ptype>GLsizei</ptype> <name>width</name></param>
11605             <param><ptype>GLsizei</ptype> <name>height</name></param>
11606             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
11607         </command>
11608         <command>
11609             <proto>void <name>glCopyTextureLevelsAPPLE</name></proto>
11610             <param><ptype>GLuint</ptype> <name>destinationTexture</name></param>
11611             <param><ptype>GLuint</ptype> <name>sourceTexture</name></param>
11612             <param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param>
11613             <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
11614         </command>
11615         <command>
11616             <proto>void <name>glCopyTextureSubImage1D</name></proto>
11617             <param><ptype>GLuint</ptype> <name>texture</name></param>
11618             <param><ptype>GLint</ptype> <name>level</name></param>
11619             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11620             <param><ptype>GLint</ptype> <name>x</name></param>
11621             <param><ptype>GLint</ptype> <name>y</name></param>
11622             <param><ptype>GLsizei</ptype> <name>width</name></param>
11623         </command>
11624         <command>
11625             <proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
11626             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11627             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11628             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11629             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11630             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11631             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11632             <param><ptype>GLsizei</ptype> <name>width</name></param>
11633         </command>
11634         <command>
11635             <proto>void <name>glCopyTextureSubImage2D</name></proto>
11636             <param><ptype>GLuint</ptype> <name>texture</name></param>
11637             <param><ptype>GLint</ptype> <name>level</name></param>
11638             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11639             <param><ptype>GLint</ptype> <name>yoffset</name></param>
11640             <param><ptype>GLint</ptype> <name>x</name></param>
11641             <param><ptype>GLint</ptype> <name>y</name></param>
11642             <param><ptype>GLsizei</ptype> <name>width</name></param>
11643             <param><ptype>GLsizei</ptype> <name>height</name></param>
11644         </command>
11645         <command>
11646             <proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
11647             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11648             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11649             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11650             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11651             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11652             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11653             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11654             <param><ptype>GLsizei</ptype> <name>width</name></param>
11655             <param><ptype>GLsizei</ptype> <name>height</name></param>
11656         </command>
11657         <command>
11658             <proto>void <name>glCopyTextureSubImage3D</name></proto>
11659             <param><ptype>GLuint</ptype> <name>texture</name></param>
11660             <param><ptype>GLint</ptype> <name>level</name></param>
11661             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11662             <param><ptype>GLint</ptype> <name>yoffset</name></param>
11663             <param><ptype>GLint</ptype> <name>zoffset</name></param>
11664             <param><ptype>GLint</ptype> <name>x</name></param>
11665             <param><ptype>GLint</ptype> <name>y</name></param>
11666             <param><ptype>GLsizei</ptype> <name>width</name></param>
11667             <param><ptype>GLsizei</ptype> <name>height</name></param>
11668         </command>
11669         <command>
11670             <proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
11671             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11672             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11673             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
11674             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
11675             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
11676             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
11677             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
11678             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
11679             <param><ptype>GLsizei</ptype> <name>width</name></param>
11680             <param><ptype>GLsizei</ptype> <name>height</name></param>
11681         </command>
11682         <command>
11683             <proto>void <name>glCoverFillPathInstancedNV</name></proto>
11684             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
11685             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
11686             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
11687             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
11688             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
11689             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
11690             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
11691         </command>
11692         <command>
11693             <proto>void <name>glCoverFillPathNV</name></proto>
11694             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
11695             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
11696         </command>
11697         <command>
11698             <proto>void <name>glCoverStrokePathInstancedNV</name></proto>
11699             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
11700             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
11701             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
11702             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
11703             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
11704             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
11705             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
11706         </command>
11707         <command>
11708             <proto>void <name>glCoverStrokePathNV</name></proto>
11709             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
11710             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
11711         </command>
11712         <command>
11713             <proto>void <name>glCoverageMaskNV</name></proto>
11714             <param><ptype>GLboolean</ptype> <name>mask</name></param>
11715         </command>
11716         <command>
11717             <proto>void <name>glCoverageModulationNV</name></proto>
11718             <param><ptype>GLenum</ptype> <name>components</name></param>
11719         </command>
11720         <command>
11721             <proto>void <name>glCoverageModulationTableNV</name></proto>
11722             <param><ptype>GLsizei</ptype> <name>n</name></param>
11723             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
11724         </command>
11725         <command>
11726             <proto>void <name>glCoverageOperationNV</name></proto>
11727             <param><ptype>GLenum</ptype> <name>operation</name></param>
11728         </command>
11729         <command>
11730             <proto>void <name>glCreateBuffers</name></proto>
11731             <param><ptype>GLsizei</ptype> <name>n</name></param>
11732             <param><ptype>GLuint</ptype> *<name>buffers</name></param>
11733         </command>
11734         <command>
11735             <proto>void <name>glCreateCommandListsNV</name></proto>
11736             <param><ptype>GLsizei</ptype> <name>n</name></param>
11737             <param><ptype>GLuint</ptype> *<name>lists</name></param>
11738         </command>
11739         <command>
11740             <proto>void <name>glCreateFramebuffers</name></proto>
11741             <param><ptype>GLsizei</ptype> <name>n</name></param>
11742             <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
11743         </command>
11744         <command>
11745             <proto>void <name>glCreatePerfQueryINTEL</name></proto>
11746             <param><ptype>GLuint</ptype> <name>queryId</name></param>
11747             <param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
11748         </command>
11749         <command>
11750             <proto><ptype>GLuint</ptype> <name>glCreateProgram</name></proto>
11751         </command>
11752         <command>
11753             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto>
11754             <alias name="glCreateProgram"/>
11755         </command>
11756         <command>
11757             <proto>void <name>glCreateProgramPipelines</name></proto>
11758             <param><ptype>GLsizei</ptype> <name>n</name></param>
11759             <param><ptype>GLuint</ptype> *<name>pipelines</name></param>
11760         </command>
11761         <command>
11762             <proto>void <name>glCreateQueries</name></proto>
11763             <param><ptype>GLenum</ptype> <name>target</name></param>
11764             <param><ptype>GLsizei</ptype> <name>n</name></param>
11765             <param><ptype>GLuint</ptype> *<name>ids</name></param>
11766         </command>
11767         <command>
11768             <proto>void <name>glCreateRenderbuffers</name></proto>
11769             <param><ptype>GLsizei</ptype> <name>n</name></param>
11770             <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
11771         </command>
11772         <command>
11773             <proto>void <name>glCreateSamplers</name></proto>
11774             <param><ptype>GLsizei</ptype> <name>n</name></param>
11775             <param><ptype>GLuint</ptype> *<name>samplers</name></param>
11776         </command>
11777         <command>
11778             <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
11779             <param><ptype>GLenum</ptype> <name>type</name></param>
11780         </command>
11781         <command>
11782             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
11783             <param><ptype>GLenum</ptype> <name>shaderType</name></param>
11784             <alias name="glCreateShader"/>
11785         </command>
11786         <command>
11787             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
11788             <param><ptype>GLenum</ptype> <name>type</name></param>
11789             <param>const <ptype>GLchar</ptype> *<name>string</name></param>
11790         </command>
11791         <command>
11792             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
11793             <param><ptype>GLenum</ptype> <name>type</name></param>
11794             <param><ptype>GLsizei</ptype> <name>count</name></param>
11795             <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
11796         </command>
11797         <command>
11798             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
11799             <param><ptype>GLenum</ptype> <name>type</name></param>
11800             <param><ptype>GLsizei</ptype> <name>count</name></param>
11801             <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
11802         </command>
11803         <command>
11804             <proto>void <name>glCreateStatesNV</name></proto>
11805             <param><ptype>GLsizei</ptype> <name>n</name></param>
11806             <param><ptype>GLuint</ptype> *<name>states</name></param>
11807         </command>
11808         <command>
11809             <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
11810             <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
11811             <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
11812             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
11813         </command>
11814         <command>
11815             <proto>void <name>glCreateTextures</name></proto>
11816             <param><ptype>GLenum</ptype> <name>target</name></param>
11817             <param><ptype>GLsizei</ptype> <name>n</name></param>
11818             <param><ptype>GLuint</ptype> *<name>textures</name></param>
11819         </command>
11820         <command>
11821             <proto>void <name>glCreateTransformFeedbacks</name></proto>
11822             <param><ptype>GLsizei</ptype> <name>n</name></param>
11823             <param><ptype>GLuint</ptype> *<name>ids</name></param>
11824         </command>
11825         <command>
11826             <proto>void <name>glCreateVertexArrays</name></proto>
11827             <param><ptype>GLsizei</ptype> <name>n</name></param>
11828             <param><ptype>GLuint</ptype> *<name>arrays</name></param>
11829         </command>
11830         <command>
11831             <proto>void <name>glCullFace</name></proto>
11832             <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
11833             <glx type="render" opcode="79"/>
11834         </command>
11835         <command>
11836             <proto>void <name>glCullParameterdvEXT</name></proto>
11837             <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
11838             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
11839         </command>
11840         <command>
11841             <proto>void <name>glCullParameterfvEXT</name></proto>
11842             <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
11843             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
11844         </command>
11845         <command>
11846             <proto>void <name>glCurrentPaletteMatrixARB</name></proto>
11847             <param><ptype>GLint</ptype> <name>index</name></param>
11848             <glx type="render" opcode="4329"/>
11849         </command>
11850         <command>
11851             <proto>void <name>glCurrentPaletteMatrixOES</name></proto>
11852             <param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param>
11853         </command>
11854         <command>
11855             <proto>void <name>glDebugMessageCallback</name></proto>
11856             <param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param>
11857             <param>const void *<name>userParam</name></param>
11858         </command>
11859         <command>
11860             <proto>void <name>glDebugMessageCallbackAMD</name></proto>
11861             <param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param>
11862             <param>void *<name>userParam</name></param>
11863         </command>
11864         <command>
11865             <proto>void <name>glDebugMessageCallbackARB</name></proto>
11866             <param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param>
11867             <param len="COMPSIZE(callback)">const void *<name>userParam</name></param>
11868             <alias name="glDebugMessageCallback"/>
11869         </command>
11870         <command>
11871             <proto>void <name>glDebugMessageCallbackKHR</name></proto>
11872             <param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param>
11873             <param>const void *<name>userParam</name></param>
11874             <alias name="glDebugMessageCallback"/>
11875         </command>
11876         <command>
11877             <proto>void <name>glDebugMessageControl</name></proto>
11878             <param><ptype>GLenum</ptype> <name>source</name></param>
11879             <param><ptype>GLenum</ptype> <name>type</name></param>
11880             <param><ptype>GLenum</ptype> <name>severity</name></param>
11881             <param><ptype>GLsizei</ptype> <name>count</name></param>
11882             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
11883             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
11884         </command>
11885         <command>
11886             <proto>void <name>glDebugMessageControlARB</name></proto>
11887             <param><ptype>GLenum</ptype> <name>source</name></param>
11888             <param><ptype>GLenum</ptype> <name>type</name></param>
11889             <param><ptype>GLenum</ptype> <name>severity</name></param>
11890             <param><ptype>GLsizei</ptype> <name>count</name></param>
11891             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
11892             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
11893             <alias name="glDebugMessageControl"/>
11894         </command>
11895         <command>
11896             <proto>void <name>glDebugMessageControlKHR</name></proto>
11897             <param><ptype>GLenum</ptype> <name>source</name></param>
11898             <param><ptype>GLenum</ptype> <name>type</name></param>
11899             <param><ptype>GLenum</ptype> <name>severity</name></param>
11900             <param><ptype>GLsizei</ptype> <name>count</name></param>
11901             <param>const <ptype>GLuint</ptype> *<name>ids</name></param>
11902             <param><ptype>GLboolean</ptype> <name>enabled</name></param>
11903             <alias name="glDebugMessageControl"/>
11904         </command>
11905         <command>
11906             <proto>void <name>glDebugMessageEnableAMD</name></proto>
11907             <param><ptype>GLenum</ptype> <name>category</name></param>
11908             <param><ptype>GLenum</ptype> <name>severity</name></param>
11909             <param><ptype>GLsizei</ptype> <name>count</name></param>
11910             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
11911             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
11912         </command>
11913         <command>
11914             <proto>void <name>glDebugMessageInsert</name></proto>
11915             <param><ptype>GLenum</ptype> <name>source</name></param>
11916             <param><ptype>GLenum</ptype> <name>type</name></param>
11917             <param><ptype>GLuint</ptype> <name>id</name></param>
11918             <param><ptype>GLenum</ptype> <name>severity</name></param>
11919             <param><ptype>GLsizei</ptype> <name>length</name></param>
11920             <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
11921         </command>
11922         <command>
11923             <proto>void <name>glDebugMessageInsertAMD</name></proto>
11924             <param><ptype>GLenum</ptype> <name>category</name></param>
11925             <param><ptype>GLenum</ptype> <name>severity</name></param>
11926             <param><ptype>GLuint</ptype> <name>id</name></param>
11927             <param><ptype>GLsizei</ptype> <name>length</name></param>
11928             <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
11929         </command>
11930         <command>
11931             <proto>void <name>glDebugMessageInsertARB</name></proto>
11932             <param><ptype>GLenum</ptype> <name>source</name></param>
11933             <param><ptype>GLenum</ptype> <name>type</name></param>
11934             <param><ptype>GLuint</ptype> <name>id</name></param>
11935             <param><ptype>GLenum</ptype> <name>severity</name></param>
11936             <param><ptype>GLsizei</ptype> <name>length</name></param>
11937             <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
11938             <alias name="glDebugMessageInsert"/>
11939         </command>
11940         <command>
11941             <proto>void <name>glDebugMessageInsertKHR</name></proto>
11942             <param><ptype>GLenum</ptype> <name>source</name></param>
11943             <param><ptype>GLenum</ptype> <name>type</name></param>
11944             <param><ptype>GLuint</ptype> <name>id</name></param>
11945             <param><ptype>GLenum</ptype> <name>severity</name></param>
11946             <param><ptype>GLsizei</ptype> <name>length</name></param>
11947             <param>const <ptype>GLchar</ptype> *<name>buf</name></param>
11948             <alias name="glDebugMessageInsert"/>
11949         </command>
11950         <command>
11951             <proto>void <name>glDeformSGIX</name></proto>
11952             <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
11953             <glx type="render" opcode="2075"/>
11954         </command>
11955         <command>
11956             <proto>void <name>glDeformationMap3dSGIX</name></proto>
11957             <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
11958             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
11959             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
11960             <param><ptype>GLint</ptype> <name>ustride</name></param>
11961             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
11962             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
11963             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
11964             <param><ptype>GLint</ptype> <name>vstride</name></param>
11965             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
11966             <param group="CoordD"><ptype>GLdouble</ptype> <name>w1</name></param>
11967             <param group="CoordD"><ptype>GLdouble</ptype> <name>w2</name></param>
11968             <param><ptype>GLint</ptype> <name>wstride</name></param>
11969             <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
11970             <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
11971             <glx type="render" opcode="2073"/>
11972         </command>
11973         <command>
11974             <proto>void <name>glDeformationMap3fSGIX</name></proto>
11975             <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
11976             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
11977             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
11978             <param><ptype>GLint</ptype> <name>ustride</name></param>
11979             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
11980             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
11981             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
11982             <param><ptype>GLint</ptype> <name>vstride</name></param>
11983             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
11984             <param group="CoordF"><ptype>GLfloat</ptype> <name>w1</name></param>
11985             <param group="CoordF"><ptype>GLfloat</ptype> <name>w2</name></param>
11986             <param><ptype>GLint</ptype> <name>wstride</name></param>
11987             <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
11988             <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
11989             <glx type="render" opcode="2074"/>
11990         </command>
11991         <command>
11992             <proto>void <name>glDeleteAsyncMarkersSGIX</name></proto>
11993             <param><ptype>GLuint</ptype> <name>marker</name></param>
11994             <param><ptype>GLsizei</ptype> <name>range</name></param>
11995         </command>
11996         <command>
11997             <proto>void <name>glDeleteBuffers</name></proto>
11998             <param><ptype>GLsizei</ptype> <name>n</name></param>
11999             <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
12000         </command>
12001         <command>
12002             <proto>void <name>glDeleteBuffersARB</name></proto>
12003             <param><ptype>GLsizei</ptype> <name>n</name></param>
12004             <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
12005             <alias name="glDeleteBuffers"/>
12006         </command>
12007         <command>
12008             <proto>void <name>glDeleteCommandListsNV</name></proto>
12009             <param><ptype>GLsizei</ptype> <name>n</name></param>
12010             <param>const <ptype>GLuint</ptype> *<name>lists</name></param>
12011         </command>
12012         <command>
12013             <proto>void <name>glDeleteFencesAPPLE</name></proto>
12014             <param><ptype>GLsizei</ptype> <name>n</name></param>
12015             <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
12016         </command>
12017         <command>
12018             <proto>void <name>glDeleteFencesNV</name></proto>
12019             <param><ptype>GLsizei</ptype> <name>n</name></param>
12020             <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
12021             <glx type="vendor" opcode="1276"/>
12022         </command>
12023         <command>
12024             <proto>void <name>glDeleteFragmentShaderATI</name></proto>
12025             <param><ptype>GLuint</ptype> <name>id</name></param>
12026         </command>
12027         <command>
12028             <proto>void <name>glDeleteFramebuffers</name></proto>
12029             <param><ptype>GLsizei</ptype> <name>n</name></param>
12030             <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
12031             <glx type="render" opcode="4320"/>
12032         </command>
12033         <command>
12034             <proto>void <name>glDeleteFramebuffersEXT</name></proto>
12035             <param><ptype>GLsizei</ptype> <name>n</name></param>
12036             <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
12037             <alias name="glDeleteFramebuffers"/>
12038             <glx type="render" opcode="4320"/>
12039         </command>
12040         <command>
12041             <proto>void <name>glDeleteFramebuffersOES</name></proto>
12042             <param><ptype>GLsizei</ptype> <name>n</name></param>
12043             <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
12044         </command>
12045         <command>
12046             <proto>void <name>glDeleteLists</name></proto>
12047             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
12048             <param><ptype>GLsizei</ptype> <name>range</name></param>
12049             <glx type="single" opcode="103"/>
12050         </command>
12051         <command>
12052             <proto>void <name>glDeleteNamedStringARB</name></proto>
12053             <param><ptype>GLint</ptype> <name>namelen</name></param>
12054             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
12055         </command>
12056         <command>
12057             <proto>void <name>glDeleteNamesAMD</name></proto>
12058             <param><ptype>GLenum</ptype> <name>identifier</name></param>
12059             <param><ptype>GLuint</ptype> <name>num</name></param>
12060             <param len="num">const <ptype>GLuint</ptype> *<name>names</name></param>
12061         </command>
12062         <command>
12063             <proto>void <name>glDeleteObjectARB</name></proto>
12064             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
12065         </command>
12066         <command>
12067             <proto>void <name>glDeleteOcclusionQueriesNV</name></proto>
12068             <param><ptype>GLsizei</ptype> <name>n</name></param>
12069             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
12070         </command>
12071         <command>
12072             <proto>void <name>glDeletePathsNV</name></proto>
12073             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
12074             <param><ptype>GLsizei</ptype> <name>range</name></param>
12075         </command>
12076         <command>
12077             <proto>void <name>glDeletePerfMonitorsAMD</name></proto>
12078             <param><ptype>GLsizei</ptype> <name>n</name></param>
12079             <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
12080         </command>
12081         <command>
12082             <proto>void <name>glDeletePerfQueryINTEL</name></proto>
12083             <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
12084         </command>
12085         <command>
12086             <proto>void <name>glDeleteProgram</name></proto>
12087             <param><ptype>GLuint</ptype> <name>program</name></param>
12088             <glx type="single" opcode="202"/>
12089         </command>
12090         <command>
12091             <proto>void <name>glDeleteProgramPipelines</name></proto>
12092             <param><ptype>GLsizei</ptype> <name>n</name></param>
12093             <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
12094         </command>
12095         <command>
12096             <proto>void <name>glDeleteProgramPipelinesEXT</name></proto>
12097             <param><ptype>GLsizei</ptype> <name>n</name></param>
12098             <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
12099         </command>
12100         <command>
12101             <proto>void <name>glDeleteProgramsARB</name></proto>
12102             <param><ptype>GLsizei</ptype> <name>n</name></param>
12103             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
12104             <glx type="vendor" opcode="1294"/>
12105         </command>
12106         <command>
12107             <proto>void <name>glDeleteProgramsNV</name></proto>
12108             <param><ptype>GLsizei</ptype> <name>n</name></param>
12109             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
12110             <alias name="glDeleteProgramsARB"/>
12111             <glx type="vendor" opcode="1294"/>
12112         </command>
12113         <command>
12114             <proto>void <name>glDeleteQueries</name></proto>
12115             <param><ptype>GLsizei</ptype> <name>n</name></param>
12116             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
12117             <glx type="single" opcode="161"/>
12118         </command>
12119         <command>
12120             <proto>void <name>glDeleteQueriesARB</name></proto>
12121             <param><ptype>GLsizei</ptype> <name>n</name></param>
12122             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
12123             <alias name="glDeleteQueries"/>
12124         </command>
12125         <command>
12126             <proto>void <name>glDeleteQueriesEXT</name></proto>
12127             <param><ptype>GLsizei</ptype> <name>n</name></param>
12128             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
12129         </command>
12130         <command>
12131             <proto>void <name>glDeleteRenderbuffers</name></proto>
12132             <param><ptype>GLsizei</ptype> <name>n</name></param>
12133             <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
12134             <glx type="render" opcode="4317"/>
12135         </command>
12136         <command>
12137             <proto>void <name>glDeleteRenderbuffersEXT</name></proto>
12138             <param><ptype>GLsizei</ptype> <name>n</name></param>
12139             <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
12140             <alias name="glDeleteRenderbuffers"/>
12141             <glx type="render" opcode="4317"/>
12142         </command>
12143         <command>
12144             <proto>void <name>glDeleteRenderbuffersOES</name></proto>
12145             <param><ptype>GLsizei</ptype> <name>n</name></param>
12146             <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
12147         </command>
12148         <command>
12149             <proto>void <name>glDeleteSamplers</name></proto>
12150             <param><ptype>GLsizei</ptype> <name>count</name></param>
12151             <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
12152         </command>
12153         <command>
12154             <proto>void <name>glDeleteShader</name></proto>
12155             <param><ptype>GLuint</ptype> <name>shader</name></param>
12156             <glx type="single" opcode="195"/>
12157         </command>
12158         <command>
12159             <proto>void <name>glDeleteStatesNV</name></proto>
12160             <param><ptype>GLsizei</ptype> <name>n</name></param>
12161             <param>const <ptype>GLuint</ptype> *<name>states</name></param>
12162         </command>
12163         <command>
12164             <proto>void <name>glDeleteSync</name></proto>
12165             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
12166         </command>
12167         <command>
12168             <proto>void <name>glDeleteSyncAPPLE</name></proto>
12169             <param><ptype>GLsync</ptype> <name>sync</name></param>
12170             <alias name="glDeleteSync"/>
12171         </command>
12172         <command>
12173             <proto>void <name>glDeleteTextures</name></proto>
12174             <param><ptype>GLsizei</ptype> <name>n</name></param>
12175             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
12176             <glx type="single" opcode="144"/>
12177         </command>
12178         <command>
12179             <proto>void <name>glDeleteTexturesEXT</name></proto>
12180             <param><ptype>GLsizei</ptype> <name>n</name></param>
12181             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
12182             <glx type="vendor" opcode="12"/>
12183         </command>
12184         <command>
12185             <proto>void <name>glDeleteTransformFeedbacks</name></proto>
12186             <param><ptype>GLsizei</ptype> <name>n</name></param>
12187             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
12188         </command>
12189         <command>
12190             <proto>void <name>glDeleteTransformFeedbacksNV</name></proto>
12191             <param><ptype>GLsizei</ptype> <name>n</name></param>
12192             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
12193             <alias name="glDeleteTransformFeedbacks"/>
12194         </command>
12195         <command>
12196             <proto>void <name>glDeleteVertexArrays</name></proto>
12197             <param><ptype>GLsizei</ptype> <name>n</name></param>
12198             <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
12199             <glx type="render" opcode="351"/>
12200         </command>
12201         <command>
12202             <proto>void <name>glDeleteVertexArraysAPPLE</name></proto>
12203             <param><ptype>GLsizei</ptype> <name>n</name></param>
12204             <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
12205             <alias name="glDeleteVertexArrays"/>
12206         </command>
12207         <command>
12208             <proto>void <name>glDeleteVertexArraysOES</name></proto>
12209             <param><ptype>GLsizei</ptype> <name>n</name></param>
12210             <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
12211             <alias name="glDeleteVertexArrays"/>
12212         </command>
12213         <command>
12214             <proto>void <name>glDeleteVertexShaderEXT</name></proto>
12215             <param><ptype>GLuint</ptype> <name>id</name></param>
12216         </command>
12217         <command>
12218             <proto>void <name>glDepthBoundsEXT</name></proto>
12219             <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmin</name></param>
12220             <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmax</name></param>
12221             <glx type="render" opcode="4229"/>
12222         </command>
12223         <command>
12224             <proto>void <name>glDepthBoundsdNV</name></proto>
12225             <param><ptype>GLdouble</ptype> <name>zmin</name></param>
12226             <param><ptype>GLdouble</ptype> <name>zmax</name></param>
12227             <glx type="render" opcode="4285"/>
12228         </command>
12229         <command>
12230             <proto>void <name>glDepthFunc</name></proto>
12231             <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
12232             <glx type="render" opcode="164"/>
12233         </command>
12234         <command>
12235             <proto>void <name>glDepthMask</name></proto>
12236             <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
12237             <glx type="render" opcode="135"/>
12238         </command>
12239         <command>
12240             <proto>void <name>glDepthRange</name></proto>
12241             <param><ptype>GLdouble</ptype> <name>near</name></param>
12242             <param><ptype>GLdouble</ptype> <name>far</name></param>
12243             <glx type="render" opcode="174"/>
12244         </command>
12245         <command>
12246             <proto>void <name>glDepthRangeArrayfvNV</name></proto>
12247             <param><ptype>GLuint</ptype> <name>first</name></param>
12248             <param><ptype>GLsizei</ptype> <name>count</name></param>
12249             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
12250         </command>
12251         <command>
12252             <proto>void <name>glDepthRangeArrayfvOES</name></proto>
12253             <param><ptype>GLuint</ptype> <name>first</name></param>
12254             <param><ptype>GLsizei</ptype> <name>count</name></param>
12255             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
12256         </command>
12257         <command>
12258             <proto>void <name>glDepthRangeArrayv</name></proto>
12259             <param><ptype>GLuint</ptype> <name>first</name></param>
12260             <param><ptype>GLsizei</ptype> <name>count</name></param>
12261             <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
12262         </command>
12263         <command>
12264             <proto>void <name>glDepthRangeIndexed</name></proto>
12265             <param><ptype>GLuint</ptype> <name>index</name></param>
12266             <param><ptype>GLdouble</ptype> <name>n</name></param>
12267             <param><ptype>GLdouble</ptype> <name>f</name></param>
12268         </command>
12269         <command>
12270             <proto>void <name>glDepthRangeIndexedfNV</name></proto>
12271             <param><ptype>GLuint</ptype> <name>index</name></param>
12272             <param><ptype>GLfloat</ptype> <name>n</name></param>
12273             <param><ptype>GLfloat</ptype> <name>f</name></param>
12274         </command>
12275         <command>
12276             <proto>void <name>glDepthRangeIndexedfOES</name></proto>
12277             <param><ptype>GLuint</ptype> <name>index</name></param>
12278             <param><ptype>GLfloat</ptype> <name>n</name></param>
12279             <param><ptype>GLfloat</ptype> <name>f</name></param>
12280         </command>
12281         <command>
12282             <proto>void <name>glDepthRangedNV</name></proto>
12283             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
12284             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
12285             <glx type="render" opcode="4283"/>
12286         </command>
12287         <command>
12288             <proto>void <name>glDepthRangef</name></proto>
12289             <param><ptype>GLfloat</ptype> <name>n</name></param>
12290             <param><ptype>GLfloat</ptype> <name>f</name></param>
12291         </command>
12292         <command>
12293             <proto>void <name>glDepthRangefOES</name></proto>
12294             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>n</name></param>
12295             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>f</name></param>
12296             <glx type="render" opcode="4309"/>
12297             <alias name="glDepthRangef"/>
12298         </command>
12299         <command>
12300             <proto>void <name>glDepthRangex</name></proto>
12301             <param><ptype>GLfixed</ptype> <name>n</name></param>
12302             <param><ptype>GLfixed</ptype> <name>f</name></param>
12303         </command>
12304         <command>
12305             <proto>void <name>glDepthRangexOES</name></proto>
12306             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>n</name></param>
12307             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>f</name></param>
12308         </command>
12309         <command>
12310             <proto>void <name>glDetachObjectARB</name></proto>
12311             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
12312             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>attachedObj</name></param>
12313             <alias name="glDetachShader"/>
12314         </command>
12315         <command>
12316             <proto>void <name>glDetachShader</name></proto>
12317             <param><ptype>GLuint</ptype> <name>program</name></param>
12318             <param><ptype>GLuint</ptype> <name>shader</name></param>
12319         </command>
12320         <command>
12321             <proto>void <name>glDetailTexFuncSGIS</name></proto>
12322             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12323             <param><ptype>GLsizei</ptype> <name>n</name></param>
12324             <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
12325             <glx type="render" opcode="2051"/>
12326         </command>
12327         <command>
12328             <proto>void <name>glDisable</name></proto>
12329             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
12330             <glx type="render" opcode="138"/>
12331         </command>
12332         <command>
12333             <proto>void <name>glDisableClientState</name></proto>
12334             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12335         </command>
12336         <command>
12337             <proto>void <name>glDisableClientStateIndexedEXT</name></proto>
12338             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12339             <param><ptype>GLuint</ptype> <name>index</name></param>
12340         </command>
12341         <command>
12342             <proto>void <name>glDisableClientStateiEXT</name></proto>
12343             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12344             <param><ptype>GLuint</ptype> <name>index</name></param>
12345         </command>
12346         <command>
12347             <proto>void <name>glDisableDriverControlQCOM</name></proto>
12348             <param><ptype>GLuint</ptype> <name>driverControl</name></param>
12349         </command>
12350         <command>
12351             <proto>void <name>glDisableIndexedEXT</name></proto>
12352             <param><ptype>GLenum</ptype> <name>target</name></param>
12353             <param><ptype>GLuint</ptype> <name>index</name></param>
12354             <alias name="glDisablei"/>
12355         </command>
12356         <command>
12357             <proto>void <name>glDisableVariantClientStateEXT</name></proto>
12358             <param><ptype>GLuint</ptype> <name>id</name></param>
12359         </command>
12360         <command>
12361             <proto>void <name>glDisableVertexArrayAttrib</name></proto>
12362             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
12363             <param><ptype>GLuint</ptype> <name>index</name></param>
12364         </command>
12365         <command>
12366             <proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
12367             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
12368             <param><ptype>GLuint</ptype> <name>index</name></param>
12369         </command>
12370         <command>
12371             <proto>void <name>glDisableVertexArrayEXT</name></proto>
12372             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
12373             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12374         </command>
12375         <command>
12376             <proto>void <name>glDisableVertexAttribAPPLE</name></proto>
12377             <param><ptype>GLuint</ptype> <name>index</name></param>
12378             <param><ptype>GLenum</ptype> <name>pname</name></param>
12379         </command>
12380         <command>
12381             <proto>void <name>glDisableVertexAttribArray</name></proto>
12382             <param><ptype>GLuint</ptype> <name>index</name></param>
12383         </command>
12384         <command>
12385             <proto>void <name>glDisableVertexAttribArrayARB</name></proto>
12386             <param><ptype>GLuint</ptype> <name>index</name></param>
12387             <alias name="glDisableVertexAttribArray"/>
12388         </command>
12389         <command>
12390             <proto>void <name>glDisablei</name></proto>
12391             <param><ptype>GLenum</ptype> <name>target</name></param>
12392             <param><ptype>GLuint</ptype> <name>index</name></param>
12393         </command>
12394         <command>
12395             <proto>void <name>glDisableiEXT</name></proto>
12396             <param><ptype>GLenum</ptype> <name>target</name></param>
12397             <param><ptype>GLuint</ptype> <name>index</name></param>
12398             <alias name="glDisablei"/>
12399         </command>
12400         <command>
12401             <proto>void <name>glDisableiNV</name></proto>
12402             <param><ptype>GLenum</ptype> <name>target</name></param>
12403             <param><ptype>GLuint</ptype> <name>index</name></param>
12404             <alias name="glDisablei"/>
12405         </command>
12406         <command>
12407             <proto>void <name>glDisableiOES</name></proto>
12408             <param><ptype>GLenum</ptype> <name>target</name></param>
12409             <param><ptype>GLuint</ptype> <name>index</name></param>
12410             <alias name="glDisablei"/>
12411         </command>
12412         <command>
12413             <proto>void <name>glDiscardFramebufferEXT</name></proto>
12414             <param><ptype>GLenum</ptype> <name>target</name></param>
12415             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
12416             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
12417         </command>
12418         <command>
12419             <proto>void <name>glDispatchCompute</name></proto>
12420             <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
12421             <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
12422             <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
12423         </command>
12424         <command>
12425             <proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
12426             <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
12427             <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
12428             <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
12429             <param><ptype>GLuint</ptype> <name>group_size_x</name></param>
12430             <param><ptype>GLuint</ptype> <name>group_size_y</name></param>
12431             <param><ptype>GLuint</ptype> <name>group_size_z</name></param>
12432         </command>
12433         <command>
12434             <proto>void <name>glDispatchComputeIndirect</name></proto>
12435             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
12436         </command>
12437         <command>
12438             <proto>void <name>glDrawArrays</name></proto>
12439             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12440             <param><ptype>GLint</ptype> <name>first</name></param>
12441             <param><ptype>GLsizei</ptype> <name>count</name></param>
12442             <glx type="render" opcode="193"/>
12443         </command>
12444         <command>
12445             <proto>void <name>glDrawArraysEXT</name></proto>
12446             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12447             <param><ptype>GLint</ptype> <name>first</name></param>
12448             <param><ptype>GLsizei</ptype> <name>count</name></param>
12449             <alias name="glDrawArrays"/>
12450             <glx type="render" opcode="4116"/>
12451         </command>
12452         <command>
12453             <proto>void <name>glDrawArraysIndirect</name></proto>
12454             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12455             <param>const void *<name>indirect</name></param>
12456         </command>
12457         <command>
12458             <proto>void <name>glDrawArraysInstanced</name></proto>
12459             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12460             <param><ptype>GLint</ptype> <name>first</name></param>
12461             <param><ptype>GLsizei</ptype> <name>count</name></param>
12462             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12463         </command>
12464         <command>
12465             <proto>void <name>glDrawArraysInstancedANGLE</name></proto>
12466             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12467             <param><ptype>GLint</ptype> <name>first</name></param>
12468             <param><ptype>GLsizei</ptype> <name>count</name></param>
12469             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12470             <alias name="glDrawArraysInstanced"/>
12471         </command>
12472         <command>
12473             <proto>void <name>glDrawArraysInstancedARB</name></proto>
12474             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12475             <param><ptype>GLint</ptype> <name>first</name></param>
12476             <param><ptype>GLsizei</ptype> <name>count</name></param>
12477             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12478             <alias name="glDrawArraysInstanced"/>
12479         </command>
12480         <command>
12481             <proto>void <name>glDrawArraysInstancedBaseInstance</name></proto>
12482             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12483             <param><ptype>GLint</ptype> <name>first</name></param>
12484             <param><ptype>GLsizei</ptype> <name>count</name></param>
12485             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12486             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
12487         </command>
12488         <command>
12489             <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto>
12490             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12491             <param><ptype>GLint</ptype> <name>first</name></param>
12492             <param><ptype>GLsizei</ptype> <name>count</name></param>
12493             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12494             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
12495             <alias name="glDrawArraysInstancedBaseInstance"/>
12496         </command>
12497         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
12498             <proto>void <name>glDrawArraysInstancedEXT</name></proto>
12499             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12500             <param><ptype>GLint</ptype> <name>start</name></param>
12501             <param><ptype>GLsizei</ptype> <name>count</name></param>
12502             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12503             <alias name="glDrawArraysInstanced"/>
12504         </command>
12505         <command>
12506             <proto>void <name>glDrawArraysInstancedNV</name></proto>
12507             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12508             <param><ptype>GLint</ptype> <name>first</name></param>
12509             <param><ptype>GLsizei</ptype> <name>count</name></param>
12510             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12511             <alias name="glDrawArraysInstanced"/>
12512         </command>
12513         <command>
12514             <proto>void <name>glDrawBuffer</name></proto>
12515             <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param>
12516             <glx type="render" opcode="126"/>
12517         </command>
12518         <command>
12519             <proto>void <name>glDrawBuffers</name></proto>
12520             <param><ptype>GLsizei</ptype> <name>n</name></param>
12521             <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
12522             <glx type="render" opcode="233"/>
12523         </command>
12524         <command>
12525             <proto>void <name>glDrawBuffersARB</name></proto>
12526             <param><ptype>GLsizei</ptype> <name>n</name></param>
12527             <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
12528             <alias name="glDrawBuffers"/>
12529         </command>
12530         <command>
12531             <proto>void <name>glDrawBuffersATI</name></proto>
12532             <param><ptype>GLsizei</ptype> <name>n</name></param>
12533             <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
12534             <alias name="glDrawBuffers"/>
12535             <glx type="render" opcode="233"/>
12536         </command>
12537         <command>
12538             <proto>void <name>glDrawBuffersEXT</name></proto>
12539             <param><ptype>GLsizei</ptype> <name>n</name></param>
12540             <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
12541             <alias name="glDrawBuffers"/>
12542         </command>
12543         <command>
12544             <proto>void <name>glDrawBuffersIndexedEXT</name></proto>
12545             <param><ptype>GLint</ptype> <name>n</name></param>
12546             <param len="n">const <ptype>GLenum</ptype> *<name>location</name></param>
12547             <param len="n">const <ptype>GLint</ptype> *<name>indices</name></param>
12548         </command>
12549         <command>
12550             <proto>void <name>glDrawBuffersNV</name></proto>
12551             <param><ptype>GLsizei</ptype> <name>n</name></param>
12552             <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
12553         </command>
12554         <command>
12555             <proto>void <name>glDrawCommandsAddressNV</name></proto>
12556             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
12557             <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
12558             <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
12559             <param><ptype>GLuint</ptype> <name>count</name></param>
12560         </command>
12561         <command>
12562             <proto>void <name>glDrawCommandsNV</name></proto>
12563             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
12564             <param><ptype>GLuint</ptype> <name>buffer</name></param>
12565             <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
12566             <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
12567             <param><ptype>GLuint</ptype> <name>count</name></param>
12568         </command>
12569         <command>
12570             <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
12571             <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
12572             <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
12573             <param>const <ptype>GLuint</ptype> *<name>states</name></param>
12574             <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
12575             <param><ptype>GLuint</ptype> <name>count</name></param>
12576         </command>
12577         <command>
12578             <proto>void <name>glDrawCommandsStatesNV</name></proto>
12579             <param><ptype>GLuint</ptype> <name>buffer</name></param>
12580             <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
12581             <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
12582             <param>const <ptype>GLuint</ptype> *<name>states</name></param>
12583             <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
12584             <param><ptype>GLuint</ptype> <name>count</name></param>
12585         </command>
12586         <command>
12587             <proto>void <name>glDrawElementArrayAPPLE</name></proto>
12588             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12589             <param><ptype>GLint</ptype> <name>first</name></param>
12590             <param><ptype>GLsizei</ptype> <name>count</name></param>
12591         </command>
12592         <command>
12593             <proto>void <name>glDrawElementArrayATI</name></proto>
12594             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12595             <param><ptype>GLsizei</ptype> <name>count</name></param>
12596         </command>
12597         <command>
12598             <proto>void <name>glDrawElements</name></proto>
12599             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12600             <param><ptype>GLsizei</ptype> <name>count</name></param>
12601             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12602             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12603         </command>
12604         <command>
12605             <proto>void <name>glDrawElementsBaseVertex</name></proto>
12606             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12607             <param><ptype>GLsizei</ptype> <name>count</name></param>
12608             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12609             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12610             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12611         </command>
12612         <command>
12613             <proto>void <name>glDrawElementsBaseVertexEXT</name></proto>
12614             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12615             <param><ptype>GLsizei</ptype> <name>count</name></param>
12616             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12617             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12618             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12619             <alias name="glDrawElementsBaseVertex"/>
12620         </command>
12621         <command>
12622             <proto>void <name>glDrawElementsBaseVertexOES</name></proto>
12623             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12624             <param><ptype>GLsizei</ptype> <name>count</name></param>
12625             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12626             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12627             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12628             <alias name="glDrawElementsBaseVertex"/>
12629         </command>
12630         <command>
12631             <proto>void <name>glDrawElementsIndirect</name></proto>
12632             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12633             <param><ptype>GLenum</ptype> <name>type</name></param>
12634             <param>const void *<name>indirect</name></param>
12635         </command>
12636         <command>
12637             <proto>void <name>glDrawElementsInstanced</name></proto>
12638             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12639             <param><ptype>GLsizei</ptype> <name>count</name></param>
12640             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12641             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12642             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12643         </command>
12644         <command>
12645             <proto>void <name>glDrawElementsInstancedANGLE</name></proto>
12646             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12647             <param><ptype>GLsizei</ptype> <name>count</name></param>
12648             <param><ptype>GLenum</ptype> <name>type</name></param>
12649             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12650             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12651             <alias name="glDrawElementsInstanced"/>
12652         </command>
12653         <command>
12654             <proto>void <name>glDrawElementsInstancedARB</name></proto>
12655             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12656             <param><ptype>GLsizei</ptype> <name>count</name></param>
12657             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12658             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12659             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12660             <alias name="glDrawElementsInstanced"/>
12661         </command>
12662         <command>
12663             <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
12664             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12665             <param><ptype>GLsizei</ptype> <name>count</name></param>
12666             <param><ptype>GLenum</ptype> <name>type</name></param>
12667             <param len="count">const void *<name>indices</name></param>
12668             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12669             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
12670         </command>
12671         <command>
12672             <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
12673             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12674             <param><ptype>GLsizei</ptype> <name>count</name></param>
12675             <param><ptype>GLenum</ptype> <name>type</name></param>
12676             <param len="count">const void *<name>indices</name></param>
12677             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12678             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
12679             <alias name="glDrawElementsInstancedBaseInstance"/>
12680         </command>
12681         <command>
12682             <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
12683             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12684             <param><ptype>GLsizei</ptype> <name>count</name></param>
12685             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12686             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12687             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12688             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12689         </command>
12690         <command>
12691             <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
12692             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12693             <param><ptype>GLsizei</ptype> <name>count</name></param>
12694             <param><ptype>GLenum</ptype> <name>type</name></param>
12695             <param len="count">const void *<name>indices</name></param>
12696             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12697             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12698             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
12699         </command>
12700         <command>
12701             <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
12702             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12703             <param><ptype>GLsizei</ptype> <name>count</name></param>
12704             <param><ptype>GLenum</ptype> <name>type</name></param>
12705             <param len="count">const void *<name>indices</name></param>
12706             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12707             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12708             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
12709             <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
12710         </command>
12711         <command>
12712             <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
12713             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12714             <param><ptype>GLsizei</ptype> <name>count</name></param>
12715             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12716             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12717             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12718             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12719             <alias name="glDrawElementsInstancedBaseVertex"/>
12720         </command>
12721         <command>
12722             <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
12723             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12724             <param><ptype>GLsizei</ptype> <name>count</name></param>
12725             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12726             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12727             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12728             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12729             <alias name="glDrawElementsInstancedBaseVertex"/>
12730         </command>
12731         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
12732             <proto>void <name>glDrawElementsInstancedEXT</name></proto>
12733             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12734             <param><ptype>GLsizei</ptype> <name>count</name></param>
12735             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12736             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12737             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12738             <alias name="glDrawElementsInstanced"/>
12739         </command>
12740         <command>
12741             <proto>void <name>glDrawElementsInstancedNV</name></proto>
12742             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12743             <param><ptype>GLsizei</ptype> <name>count</name></param>
12744             <param><ptype>GLenum</ptype> <name>type</name></param>
12745             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12746             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
12747             <alias name="glDrawElementsInstanced"/>
12748         </command>
12749         <command>
12750             <proto>void <name>glDrawMeshArraysSUN</name></proto>
12751             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12752             <param><ptype>GLint</ptype> <name>first</name></param>
12753             <param><ptype>GLsizei</ptype> <name>count</name></param>
12754             <param><ptype>GLsizei</ptype> <name>width</name></param>
12755         </command>
12756         <command>
12757             <proto>void <name>glDrawPixels</name></proto>
12758             <param><ptype>GLsizei</ptype> <name>width</name></param>
12759             <param><ptype>GLsizei</ptype> <name>height</name></param>
12760             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12761             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12762             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
12763             <glx type="render" opcode="173"/>
12764             <glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/>
12765         </command>
12766         <command>
12767             <proto>void <name>glDrawRangeElementArrayAPPLE</name></proto>
12768             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12769             <param><ptype>GLuint</ptype> <name>start</name></param>
12770             <param><ptype>GLuint</ptype> <name>end</name></param>
12771             <param><ptype>GLint</ptype> <name>first</name></param>
12772             <param><ptype>GLsizei</ptype> <name>count</name></param>
12773         </command>
12774         <command>
12775             <proto>void <name>glDrawRangeElementArrayATI</name></proto>
12776             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12777             <param><ptype>GLuint</ptype> <name>start</name></param>
12778             <param><ptype>GLuint</ptype> <name>end</name></param>
12779             <param><ptype>GLsizei</ptype> <name>count</name></param>
12780         </command>
12781         <command>
12782             <proto>void <name>glDrawRangeElements</name></proto>
12783             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12784             <param><ptype>GLuint</ptype> <name>start</name></param>
12785             <param><ptype>GLuint</ptype> <name>end</name></param>
12786             <param><ptype>GLsizei</ptype> <name>count</name></param>
12787             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12788             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12789         </command>
12790         <command>
12791             <proto>void <name>glDrawRangeElementsBaseVertex</name></proto>
12792             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12793             <param><ptype>GLuint</ptype> <name>start</name></param>
12794             <param><ptype>GLuint</ptype> <name>end</name></param>
12795             <param><ptype>GLsizei</ptype> <name>count</name></param>
12796             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12797             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12798             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12799         </command>
12800         <command>
12801             <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto>
12802             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12803             <param><ptype>GLuint</ptype> <name>start</name></param>
12804             <param><ptype>GLuint</ptype> <name>end</name></param>
12805             <param><ptype>GLsizei</ptype> <name>count</name></param>
12806             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12807             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12808             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12809             <alias name="glDrawRangeElementsBaseVertex"/>
12810         </command>
12811         <command>
12812             <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto>
12813             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12814             <param><ptype>GLuint</ptype> <name>start</name></param>
12815             <param><ptype>GLuint</ptype> <name>end</name></param>
12816             <param><ptype>GLsizei</ptype> <name>count</name></param>
12817             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12818             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12819             <param><ptype>GLint</ptype> <name>basevertex</name></param>
12820             <alias name="glDrawRangeElementsBaseVertex"/>
12821         </command>
12822         <command>
12823             <proto>void <name>glDrawRangeElementsEXT</name></proto>
12824             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12825             <param><ptype>GLuint</ptype> <name>start</name></param>
12826             <param><ptype>GLuint</ptype> <name>end</name></param>
12827             <param><ptype>GLsizei</ptype> <name>count</name></param>
12828             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
12829             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
12830             <alias name="glDrawRangeElements"/>
12831         </command>
12832         <command>
12833             <proto>void <name>glDrawTexfOES</name></proto>
12834             <param><ptype>GLfloat</ptype> <name>x</name></param>
12835             <param><ptype>GLfloat</ptype> <name>y</name></param>
12836             <param><ptype>GLfloat</ptype> <name>z</name></param>
12837             <param><ptype>GLfloat</ptype> <name>width</name></param>
12838             <param><ptype>GLfloat</ptype> <name>height</name></param>
12839         </command>
12840         <command>
12841             <proto>void <name>glDrawTexfvOES</name></proto>
12842             <param>const <ptype>GLfloat</ptype> *<name>coords</name></param>
12843         </command>
12844         <command>
12845             <proto>void <name>glDrawTexiOES</name></proto>
12846             <param><ptype>GLint</ptype> <name>x</name></param>
12847             <param><ptype>GLint</ptype> <name>y</name></param>
12848             <param><ptype>GLint</ptype> <name>z</name></param>
12849             <param><ptype>GLint</ptype> <name>width</name></param>
12850             <param><ptype>GLint</ptype> <name>height</name></param>
12851         </command>
12852         <command>
12853             <proto>void <name>glDrawTexivOES</name></proto>
12854             <param>const <ptype>GLint</ptype> *<name>coords</name></param>
12855         </command>
12856         <command>
12857             <proto>void <name>glDrawTexsOES</name></proto>
12858             <param><ptype>GLshort</ptype> <name>x</name></param>
12859             <param><ptype>GLshort</ptype> <name>y</name></param>
12860             <param><ptype>GLshort</ptype> <name>z</name></param>
12861             <param><ptype>GLshort</ptype> <name>width</name></param>
12862             <param><ptype>GLshort</ptype> <name>height</name></param>
12863         </command>
12864         <command>
12865             <proto>void <name>glDrawTexsvOES</name></proto>
12866             <param>const <ptype>GLshort</ptype> *<name>coords</name></param>
12867         </command>
12868         <command>
12869             <proto>void <name>glDrawTextureNV</name></proto>
12870             <param><ptype>GLuint</ptype> <name>texture</name></param>
12871             <param><ptype>GLuint</ptype> <name>sampler</name></param>
12872             <param><ptype>GLfloat</ptype> <name>x0</name></param>
12873             <param><ptype>GLfloat</ptype> <name>y0</name></param>
12874             <param><ptype>GLfloat</ptype> <name>x1</name></param>
12875             <param><ptype>GLfloat</ptype> <name>y1</name></param>
12876             <param><ptype>GLfloat</ptype> <name>z</name></param>
12877             <param><ptype>GLfloat</ptype> <name>s0</name></param>
12878             <param><ptype>GLfloat</ptype> <name>t0</name></param>
12879             <param><ptype>GLfloat</ptype> <name>s1</name></param>
12880             <param><ptype>GLfloat</ptype> <name>t1</name></param>
12881         </command>
12882         <command>
12883             <proto>void <name>glDrawTexxOES</name></proto>
12884             <param><ptype>GLfixed</ptype> <name>x</name></param>
12885             <param><ptype>GLfixed</ptype> <name>y</name></param>
12886             <param><ptype>GLfixed</ptype> <name>z</name></param>
12887             <param><ptype>GLfixed</ptype> <name>width</name></param>
12888             <param><ptype>GLfixed</ptype> <name>height</name></param>
12889         </command>
12890         <command>
12891             <proto>void <name>glDrawTexxvOES</name></proto>
12892             <param>const <ptype>GLfixed</ptype> *<name>coords</name></param>
12893         </command>
12894         <command>
12895             <proto>void <name>glDrawTransformFeedback</name></proto>
12896             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12897             <param><ptype>GLuint</ptype> <name>id</name></param>
12898         </command>
12899         <command>
12900             <proto>void <name>glDrawTransformFeedbackEXT</name></proto>
12901             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12902             <param><ptype>GLuint</ptype> <name>id</name></param>
12903             <alias name="glDrawTransformFeedback"/>
12904         </command>
12905         <command>
12906             <proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
12907             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12908             <param><ptype>GLuint</ptype> <name>id</name></param>
12909             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12910         </command>
12911         <command>
12912             <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto>
12913             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12914             <param><ptype>GLuint</ptype> <name>id</name></param>
12915             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12916             <alias name="glDrawTransformFeedbackInstanced"/>
12917         </command>
12918         <command>
12919             <proto>void <name>glDrawTransformFeedbackNV</name></proto>
12920             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12921             <param><ptype>GLuint</ptype> <name>id</name></param>
12922             <alias name="glDrawTransformFeedback"/>
12923         </command>
12924         <command>
12925             <proto>void <name>glDrawTransformFeedbackStream</name></proto>
12926             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12927             <param><ptype>GLuint</ptype> <name>id</name></param>
12928             <param><ptype>GLuint</ptype> <name>stream</name></param>
12929         </command>
12930         <command>
12931             <proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto>
12932             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
12933             <param><ptype>GLuint</ptype> <name>id</name></param>
12934             <param><ptype>GLuint</ptype> <name>stream</name></param>
12935             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
12936         </command>
12937         <command>
12938             <proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto>
12939             <param><ptype>GLenum</ptype> <name>target</name></param>
12940             <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
12941         </command>
12942         <command>
12943             <proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
12944             <param><ptype>GLenum</ptype> <name>target</name></param>
12945             <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
12946         </command>
12947         <command>
12948             <proto>void <name>glEdgeFlag</name></proto>
12949             <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
12950             <vecequiv name="glEdgeFlagv"/>
12951         </command>
12952         <command>
12953             <proto>void <name>glEdgeFlagFormatNV</name></proto>
12954             <param><ptype>GLsizei</ptype> <name>stride</name></param>
12955         </command>
12956         <command>
12957             <proto>void <name>glEdgeFlagPointer</name></proto>
12958             <param><ptype>GLsizei</ptype> <name>stride</name></param>
12959             <param len="COMPSIZE(stride)">const void *<name>pointer</name></param>
12960         </command>
12961         <command>
12962             <proto>void <name>glEdgeFlagPointerEXT</name></proto>
12963             <param><ptype>GLsizei</ptype> <name>stride</name></param>
12964             <param><ptype>GLsizei</ptype> <name>count</name></param>
12965             <param group="Boolean" len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param>
12966         </command>
12967         <command>
12968             <proto>void <name>glEdgeFlagPointerListIBM</name></proto>
12969             <param><ptype>GLint</ptype> <name>stride</name></param>
12970             <param group="BooleanPointer" len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param>
12971             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
12972         </command>
12973         <command>
12974             <proto>void <name>glEdgeFlagv</name></proto>
12975             <param group="Boolean" len="1">const <ptype>GLboolean</ptype> *<name>flag</name></param>
12976             <glx type="render" opcode="22"/>
12977         </command>
12978         <command>
12979             <proto>void <name>glElementPointerAPPLE</name></proto>
12980             <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
12981             <param len="COMPSIZE(type)">const void *<name>pointer</name></param>
12982         </command>
12983         <command>
12984             <proto>void <name>glElementPointerATI</name></proto>
12985             <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
12986             <param len="COMPSIZE(type)">const void *<name>pointer</name></param>
12987         </command>
12988         <command>
12989             <proto>void <name>glEnable</name></proto>
12990             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
12991             <glx type="render" opcode="139"/>
12992         </command>
12993         <command>
12994             <proto>void <name>glEnableClientState</name></proto>
12995             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12996         </command>
12997         <command>
12998             <proto>void <name>glEnableClientStateIndexedEXT</name></proto>
12999             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
13000             <param><ptype>GLuint</ptype> <name>index</name></param>
13001         </command>
13002         <command>
13003             <proto>void <name>glEnableClientStateiEXT</name></proto>
13004             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
13005             <param><ptype>GLuint</ptype> <name>index</name></param>
13006         </command>
13007         <command>
13008             <proto>void <name>glEnableDriverControlQCOM</name></proto>
13009             <param><ptype>GLuint</ptype> <name>driverControl</name></param>
13010         </command>
13011         <command>
13012             <proto>void <name>glEnableIndexedEXT</name></proto>
13013             <param><ptype>GLenum</ptype> <name>target</name></param>
13014             <param><ptype>GLuint</ptype> <name>index</name></param>
13015             <alias name="glEnablei"/>
13016         </command>
13017         <command>
13018             <proto>void <name>glEnableVariantClientStateEXT</name></proto>
13019             <param><ptype>GLuint</ptype> <name>id</name></param>
13020         </command>
13021         <command>
13022             <proto>void <name>glEnableVertexArrayAttrib</name></proto>
13023             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
13024             <param><ptype>GLuint</ptype> <name>index</name></param>
13025         </command>
13026         <command>
13027             <proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
13028             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
13029             <param><ptype>GLuint</ptype> <name>index</name></param>
13030         </command>
13031         <command>
13032             <proto>void <name>glEnableVertexArrayEXT</name></proto>
13033             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
13034             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
13035         </command>
13036         <command>
13037             <proto>void <name>glEnableVertexAttribAPPLE</name></proto>
13038             <param><ptype>GLuint</ptype> <name>index</name></param>
13039             <param><ptype>GLenum</ptype> <name>pname</name></param>
13040         </command>
13041         <command>
13042             <proto>void <name>glEnableVertexAttribArray</name></proto>
13043             <param><ptype>GLuint</ptype> <name>index</name></param>
13044         </command>
13045         <command>
13046             <proto>void <name>glEnableVertexAttribArrayARB</name></proto>
13047             <param><ptype>GLuint</ptype> <name>index</name></param>
13048             <alias name="glEnableVertexAttribArray"/>
13049         </command>
13050         <command>
13051             <proto>void <name>glEnablei</name></proto>
13052             <param><ptype>GLenum</ptype> <name>target</name></param>
13053             <param><ptype>GLuint</ptype> <name>index</name></param>
13054         </command>
13055         <command>
13056             <proto>void <name>glEnableiEXT</name></proto>
13057             <param><ptype>GLenum</ptype> <name>target</name></param>
13058             <param><ptype>GLuint</ptype> <name>index</name></param>
13059             <alias name="glEnablei"/>
13060         </command>
13061         <command>
13062             <proto>void <name>glEnableiNV</name></proto>
13063             <param><ptype>GLenum</ptype> <name>target</name></param>
13064             <param><ptype>GLuint</ptype> <name>index</name></param>
13065             <alias name="glEnablei"/>
13066         </command>
13067         <command>
13068             <proto>void <name>glEnableiOES</name></proto>
13069             <param><ptype>GLenum</ptype> <name>target</name></param>
13070             <param><ptype>GLuint</ptype> <name>index</name></param>
13071             <alias name="glEnablei"/>
13072         </command>
13073         <command>
13074             <proto>void <name>glEnd</name></proto>
13075             <glx type="render" opcode="23"/>
13076         </command>
13077         <command>
13078             <proto>void <name>glEndConditionalRender</name></proto>
13079             <glx type="render" opcode="349"/>
13080         </command>
13081         <command>
13082             <proto>void <name>glEndConditionalRenderNV</name></proto>
13083             <alias name="glEndConditionalRender"/>
13084         </command>
13085         <command>
13086             <proto>void <name>glEndConditionalRenderNVX</name></proto>
13087             <alias name="glEndConditionalRender"/>
13088         </command>
13089         <command>
13090             <proto>void <name>glEndFragmentShaderATI</name></proto>
13091         </command>
13092         <command>
13093             <proto>void <name>glEndList</name></proto>
13094             <glx type="single" opcode="102"/>
13095         </command>
13096         <command>
13097             <proto>void <name>glEndOcclusionQueryNV</name></proto>
13098         </command>
13099         <command>
13100             <proto>void <name>glEndPerfMonitorAMD</name></proto>
13101             <param><ptype>GLuint</ptype> <name>monitor</name></param>
13102         </command>
13103         <command>
13104             <proto>void <name>glEndPerfQueryINTEL</name></proto>
13105             <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
13106         </command>
13107         <command>
13108             <proto>void <name>glEndQuery</name></proto>
13109             <param><ptype>GLenum</ptype> <name>target</name></param>
13110             <glx type="render" opcode="232"/>
13111         </command>
13112         <command>
13113             <proto>void <name>glEndQueryARB</name></proto>
13114             <param><ptype>GLenum</ptype> <name>target</name></param>
13115             <alias name="glEndQuery"/>
13116         </command>
13117         <command>
13118             <proto>void <name>glEndQueryEXT</name></proto>
13119             <param><ptype>GLenum</ptype> <name>target</name></param>
13120         </command>
13121         <command>
13122             <proto>void <name>glEndQueryIndexed</name></proto>
13123             <param><ptype>GLenum</ptype> <name>target</name></param>
13124             <param><ptype>GLuint</ptype> <name>index</name></param>
13125         </command>
13126         <command>
13127             <proto>void <name>glEndTilingQCOM</name></proto>
13128             <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
13129         </command>
13130         <command>
13131             <proto>void <name>glEndTransformFeedback</name></proto>
13132         </command>
13133         <command>
13134             <proto>void <name>glEndTransformFeedbackEXT</name></proto>
13135             <alias name="glEndTransformFeedback"/>
13136         </command>
13137         <command>
13138             <proto>void <name>glEndTransformFeedbackNV</name></proto>
13139             <alias name="glEndTransformFeedback"/>
13140         </command>
13141         <command>
13142             <proto>void <name>glEndVertexShaderEXT</name></proto>
13143         </command>
13144         <command>
13145             <proto>void <name>glEndVideoCaptureNV</name></proto>
13146             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
13147         </command>
13148         <command>
13149             <proto>void <name>glEvalCoord1d</name></proto>
13150             <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
13151             <vecequiv name="glEvalCoord1dv"/>
13152         </command>
13153         <command>
13154             <proto>void <name>glEvalCoord1dv</name></proto>
13155             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param>
13156             <glx type="render" opcode="151"/>
13157         </command>
13158         <command>
13159             <proto>void <name>glEvalCoord1f</name></proto>
13160             <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
13161             <vecequiv name="glEvalCoord1fv"/>
13162         </command>
13163         <command>
13164             <proto>void <name>glEvalCoord1fv</name></proto>
13165             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param>
13166             <glx type="render" opcode="152"/>
13167         </command>
13168         <command>
13169             <proto>void <name>glEvalCoord1xOES</name></proto>
13170             <param><ptype>GLfixed</ptype> <name>u</name></param>
13171         </command>
13172         <command>
13173             <proto>void <name>glEvalCoord1xvOES</name></proto>
13174             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
13175         </command>
13176         <command>
13177             <proto>void <name>glEvalCoord2d</name></proto>
13178             <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
13179             <param group="CoordD"><ptype>GLdouble</ptype> <name>v</name></param>
13180             <vecequiv name="glEvalCoord2dv"/>
13181         </command>
13182         <command>
13183             <proto>void <name>glEvalCoord2dv</name></proto>
13184             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param>
13185             <glx type="render" opcode="153"/>
13186         </command>
13187         <command>
13188             <proto>void <name>glEvalCoord2f</name></proto>
13189             <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
13190             <param group="CoordF"><ptype>GLfloat</ptype> <name>v</name></param>
13191             <vecequiv name="glEvalCoord2fv"/>
13192         </command>
13193         <command>
13194             <proto>void <name>glEvalCoord2fv</name></proto>
13195             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param>
13196             <glx type="render" opcode="154"/>
13197         </command>
13198         <command>
13199             <proto>void <name>glEvalCoord2xOES</name></proto>
13200             <param><ptype>GLfixed</ptype> <name>u</name></param>
13201             <param><ptype>GLfixed</ptype> <name>v</name></param>
13202         </command>
13203         <command>
13204             <proto>void <name>glEvalCoord2xvOES</name></proto>
13205             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
13206         </command>
13207         <command>
13208             <proto>void <name>glEvalMapsNV</name></proto>
13209             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13210             <param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param>
13211         </command>
13212         <command>
13213             <proto>void <name>glEvalMesh1</name></proto>
13214             <param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param>
13215             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
13216             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
13217             <glx type="render" opcode="155"/>
13218         </command>
13219         <command>
13220             <proto>void <name>glEvalMesh2</name></proto>
13221             <param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param>
13222             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
13223             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
13224             <param group="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param>
13225             <param group="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param>
13226             <glx type="render" opcode="157"/>
13227         </command>
13228         <command>
13229             <proto>void <name>glEvalPoint1</name></proto>
13230             <param><ptype>GLint</ptype> <name>i</name></param>
13231             <glx type="render" opcode="156"/>
13232         </command>
13233         <command>
13234             <proto>void <name>glEvalPoint2</name></proto>
13235             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param>
13236             <param group="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param>
13237             <glx type="render" opcode="158"/>
13238         </command>
13239         <command>
13240             <proto>void <name>glEvaluateDepthValuesARB</name></proto>
13241         </command>
13242         <command>
13243             <proto>void <name>glExecuteProgramNV</name></proto>
13244             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
13245             <param><ptype>GLuint</ptype> <name>id</name></param>
13246             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
13247             <glx type="render" opcode="4181"/>
13248         </command>
13249         <command>
13250             <proto>void <name>glExtGetBufferPointervQCOM</name></proto>
13251             <param><ptype>GLenum</ptype> <name>target</name></param>
13252             <param>void **<name>params</name></param>
13253         </command>
13254         <command>
13255             <proto>void <name>glExtGetBuffersQCOM</name></proto>
13256             <param len="maxBuffers"><ptype>GLuint</ptype> *<name>buffers</name></param>
13257             <param><ptype>GLint</ptype> <name>maxBuffers</name></param>
13258             <param len="1"><ptype>GLint</ptype> *<name>numBuffers</name></param>
13259         </command>
13260         <command>
13261             <proto>void <name>glExtGetFramebuffersQCOM</name></proto>
13262             <param len="maxFramebuffers"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
13263             <param><ptype>GLint</ptype> <name>maxFramebuffers</name></param>
13264             <param len="1"><ptype>GLint</ptype> *<name>numFramebuffers</name></param>
13265         </command>
13266         <command>
13267             <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
13268             <param><ptype>GLuint</ptype> <name>program</name></param>
13269             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
13270             <param><ptype>GLchar</ptype> *<name>source</name></param>
13271             <param><ptype>GLint</ptype> *<name>length</name></param>
13272         </command>
13273         <command>
13274             <proto>void <name>glExtGetProgramsQCOM</name></proto>
13275             <param len="maxPrograms"><ptype>GLuint</ptype> *<name>programs</name></param>
13276             <param><ptype>GLint</ptype> <name>maxPrograms</name></param>
13277             <param len="1"><ptype>GLint</ptype> *<name>numPrograms</name></param>
13278         </command>
13279         <command>
13280             <proto>void <name>glExtGetRenderbuffersQCOM</name></proto>
13281             <param len="maxRenderbuffers"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
13282             <param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param>
13283             <param len="1"><ptype>GLint</ptype> *<name>numRenderbuffers</name></param>
13284         </command>
13285         <command>
13286             <proto>void <name>glExtGetShadersQCOM</name></proto>
13287             <param len="maxShaders"><ptype>GLuint</ptype> *<name>shaders</name></param>
13288             <param><ptype>GLint</ptype> <name>maxShaders</name></param>
13289             <param len="1"><ptype>GLint</ptype> *<name>numShaders</name></param>
13290         </command>
13291         <command>
13292             <proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto>
13293             <param><ptype>GLuint</ptype> <name>texture</name></param>
13294             <param><ptype>GLenum</ptype> <name>face</name></param>
13295             <param><ptype>GLint</ptype> <name>level</name></param>
13296             <param><ptype>GLenum</ptype> <name>pname</name></param>
13297             <param><ptype>GLint</ptype> *<name>params</name></param>
13298         </command>
13299         <command>
13300             <proto>void <name>glExtGetTexSubImageQCOM</name></proto>
13301             <param><ptype>GLenum</ptype> <name>target</name></param>
13302             <param><ptype>GLint</ptype> <name>level</name></param>
13303             <param><ptype>GLint</ptype> <name>xoffset</name></param>
13304             <param><ptype>GLint</ptype> <name>yoffset</name></param>
13305             <param><ptype>GLint</ptype> <name>zoffset</name></param>
13306             <param><ptype>GLsizei</ptype> <name>width</name></param>
13307             <param><ptype>GLsizei</ptype> <name>height</name></param>
13308             <param><ptype>GLsizei</ptype> <name>depth</name></param>
13309             <param><ptype>GLenum</ptype> <name>format</name></param>
13310             <param><ptype>GLenum</ptype> <name>type</name></param>
13311             <param>void *<name>texels</name></param>
13312         </command>
13313         <command>
13314             <proto>void <name>glExtGetTexturesQCOM</name></proto>
13315             <param><ptype>GLuint</ptype> *<name>textures</name></param>
13316             <param><ptype>GLint</ptype> <name>maxTextures</name></param>
13317             <param><ptype>GLint</ptype> *<name>numTextures</name></param>
13318         </command>
13319         <command>
13320             <proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto>
13321             <param><ptype>GLuint</ptype> <name>program</name></param>
13322         </command>
13323         <command>
13324             <proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto>
13325             <param><ptype>GLenum</ptype> <name>target</name></param>
13326             <param><ptype>GLenum</ptype> <name>pname</name></param>
13327             <param><ptype>GLint</ptype> <name>param</name></param>
13328         </command>
13329         <command>
13330             <proto>void <name>glExtractComponentEXT</name></proto>
13331             <param><ptype>GLuint</ptype> <name>res</name></param>
13332             <param><ptype>GLuint</ptype> <name>src</name></param>
13333             <param><ptype>GLuint</ptype> <name>num</name></param>
13334         </command>
13335         <command>
13336             <proto>void <name>glFeedbackBuffer</name></proto>
13337             <param><ptype>GLsizei</ptype> <name>size</name></param>
13338             <param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param>
13339             <param group="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param>
13340             <glx type="single" opcode="105"/>
13341         </command>
13342         <command>
13343             <proto>void <name>glFeedbackBufferxOES</name></proto>
13344             <param><ptype>GLsizei</ptype> <name>n</name></param>
13345             <param><ptype>GLenum</ptype> <name>type</name></param>
13346             <param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param>
13347         </command>
13348         <command>
13349             <proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
13350             <param><ptype>GLenum</ptype> <name>condition</name></param>
13351             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
13352         </command>
13353         <command>
13354             <proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
13355             <param><ptype>GLenum</ptype> <name>condition</name></param>
13356             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
13357             <alias name="glFenceSync"/>
13358         </command>
13359         <command>
13360             <proto>void <name>glFinalCombinerInputNV</name></proto>
13361             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
13362             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
13363             <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
13364             <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
13365             <glx type="render" opcode="4142"/>
13366         </command>
13367         <command>
13368             <proto>void <name>glFinish</name></proto>
13369             <glx type="single" opcode="108"/>
13370         </command>
13371         <command>
13372             <proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto>
13373             <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
13374         </command>
13375         <command>
13376             <proto>void <name>glFinishFenceAPPLE</name></proto>
13377             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
13378         </command>
13379         <command>
13380             <proto>void <name>glFinishFenceNV</name></proto>
13381             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
13382             <glx type="vendor" opcode="1312"/>
13383         </command>
13384         <command>
13385             <proto>void <name>glFinishObjectAPPLE</name></proto>
13386             <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
13387             <param><ptype>GLint</ptype> <name>name</name></param>
13388         </command>
13389         <command>
13390             <proto>void <name>glFinishTextureSUNX</name></proto>
13391         </command>
13392         <command>
13393             <proto>void <name>glFlush</name></proto>
13394             <glx type="single" opcode="142"/>
13395         </command>
13396         <command>
13397             <proto>void <name>glFlushMappedBufferRange</name></proto>
13398             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
13399             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
13400             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
13401         </command>
13402         <command>
13403             <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
13404             <param><ptype>GLenum</ptype> <name>target</name></param>
13405             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
13406             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
13407             <alias name="glFlushMappedBufferRange"/>
13408         </command>
13409         <command>
13410             <proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
13411             <param><ptype>GLenum</ptype> <name>target</name></param>
13412             <param><ptype>GLintptr</ptype> <name>offset</name></param>
13413             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
13414             <alias name="glFlushMappedBufferRange"/>
13415         </command>
13416         <command>
13417             <proto>void <name>glFlushMappedNamedBufferRange</name></proto>
13418             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13419             <param><ptype>GLintptr</ptype> <name>offset</name></param>
13420             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
13421         </command>
13422         <command>
13423             <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
13424             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13425             <param><ptype>GLintptr</ptype> <name>offset</name></param>
13426             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
13427         </command>
13428         <command>
13429             <proto>void <name>glFlushPixelDataRangeNV</name></proto>
13430             <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13431         </command>
13432         <command>
13433             <proto>void <name>glFlushRasterSGIX</name></proto>
13434             <glx type="vendor" opcode="4105"/>
13435         </command>
13436         <command>
13437             <proto>void <name>glFlushStaticDataIBM</name></proto>
13438             <param><ptype>GLenum</ptype> <name>target</name></param>
13439         </command>
13440         <command>
13441             <proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto>
13442             <param><ptype>GLsizei</ptype> <name>length</name></param>
13443             <param len="length">void *<name>pointer</name></param>
13444         </command>
13445         <command>
13446             <proto>void <name>glFlushVertexArrayRangeNV</name></proto>
13447         </command>
13448         <command>
13449             <proto>void <name>glFogCoordFormatNV</name></proto>
13450             <param><ptype>GLenum</ptype> <name>type</name></param>
13451             <param><ptype>GLsizei</ptype> <name>stride</name></param>
13452         </command>
13453         <command>
13454             <proto>void <name>glFogCoordPointer</name></proto>
13455             <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
13456             <param><ptype>GLsizei</ptype> <name>stride</name></param>
13457             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
13458         </command>
13459         <command>
13460             <proto>void <name>glFogCoordPointerEXT</name></proto>
13461             <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
13462             <param><ptype>GLsizei</ptype> <name>stride</name></param>
13463             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
13464             <alias name="glFogCoordPointer"/>
13465         </command>
13466         <command>
13467             <proto>void <name>glFogCoordPointerListIBM</name></proto>
13468             <param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
13469             <param><ptype>GLint</ptype> <name>stride</name></param>
13470             <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
13471             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
13472         </command>
13473         <command>
13474             <proto>void <name>glFogCoordd</name></proto>
13475             <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
13476             <vecequiv name="glFogCoorddv"/>
13477         </command>
13478         <command>
13479             <proto>void <name>glFogCoorddEXT</name></proto>
13480             <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
13481             <alias name="glFogCoordd"/>
13482             <vecequiv name="glFogCoorddvEXT"/>
13483         </command>
13484         <command>
13485             <proto>void <name>glFogCoorddv</name></proto>
13486             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
13487             <glx type="render" opcode="4125"/>
13488         </command>
13489         <command>
13490             <proto>void <name>glFogCoorddvEXT</name></proto>
13491             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
13492             <alias name="glFogCoorddv"/>
13493             <glx type="render" opcode="4125"/>
13494         </command>
13495         <command>
13496             <proto>void <name>glFogCoordf</name></proto>
13497             <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
13498             <vecequiv name="glFogCoordfv"/>
13499         </command>
13500         <command>
13501             <proto>void <name>glFogCoordfEXT</name></proto>
13502             <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
13503             <alias name="glFogCoordf"/>
13504             <vecequiv name="glFogCoordfvEXT"/>
13505         </command>
13506         <command>
13507             <proto>void <name>glFogCoordfv</name></proto>
13508             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
13509             <glx type="render" opcode="4124"/>
13510         </command>
13511         <command>
13512             <proto>void <name>glFogCoordfvEXT</name></proto>
13513             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
13514             <alias name="glFogCoordfv"/>
13515             <glx type="render" opcode="4124"/>
13516         </command>
13517         <command>
13518             <proto>void <name>glFogCoordhNV</name></proto>
13519             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>fog</name></param>
13520             <vecequiv name="glFogCoordhvNV"/>
13521         </command>
13522         <command>
13523             <proto>void <name>glFogCoordhvNV</name></proto>
13524             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param>
13525             <glx type="render" opcode="4254"/>
13526         </command>
13527         <command>
13528             <proto>void <name>glFogFuncSGIS</name></proto>
13529             <param><ptype>GLsizei</ptype> <name>n</name></param>
13530             <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
13531             <glx type="render" opcode="2067"/>
13532         </command>
13533         <command>
13534             <proto>void <name>glFogf</name></proto>
13535             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13536             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
13537             <glx type="render" opcode="80"/>
13538         </command>
13539         <command>
13540             <proto>void <name>glFogfv</name></proto>
13541             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13542             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13543             <glx type="render" opcode="81"/>
13544         </command>
13545         <command>
13546             <proto>void <name>glFogi</name></proto>
13547             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13548             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
13549             <glx type="render" opcode="82"/>
13550         </command>
13551         <command>
13552             <proto>void <name>glFogiv</name></proto>
13553             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13554             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13555             <glx type="render" opcode="83"/>
13556         </command>
13557         <command>
13558             <proto>void <name>glFogx</name></proto>
13559             <param><ptype>GLenum</ptype> <name>pname</name></param>
13560             <param><ptype>GLfixed</ptype> <name>param</name></param>
13561         </command>
13562         <command>
13563             <proto>void <name>glFogxOES</name></proto>
13564             <param><ptype>GLenum</ptype> <name>pname</name></param>
13565             <param><ptype>GLfixed</ptype> <name>param</name></param>
13566         </command>
13567         <command>
13568             <proto>void <name>glFogxv</name></proto>
13569             <param><ptype>GLenum</ptype> <name>pname</name></param>
13570             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
13571         </command>
13572         <command>
13573             <proto>void <name>glFogxvOES</name></proto>
13574             <param><ptype>GLenum</ptype> <name>pname</name></param>
13575             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
13576         </command>
13577         <command>
13578             <proto>void <name>glFragmentColorMaterialSGIX</name></proto>
13579             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13580             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
13581         </command>
13582         <command>
13583             <proto>void <name>glFragmentCoverageColorNV</name></proto>
13584             <param><ptype>GLuint</ptype> <name>color</name></param>
13585         </command>
13586         <command>
13587             <proto>void <name>glFragmentLightModelfSGIX</name></proto>
13588             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13589             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
13590         </command>
13591         <command>
13592             <proto>void <name>glFragmentLightModelfvSGIX</name></proto>
13593             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13594             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13595         </command>
13596         <command>
13597             <proto>void <name>glFragmentLightModeliSGIX</name></proto>
13598             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13599             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
13600         </command>
13601         <command>
13602             <proto>void <name>glFragmentLightModelivSGIX</name></proto>
13603             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13604             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13605         </command>
13606         <command>
13607             <proto>void <name>glFragmentLightfSGIX</name></proto>
13608             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
13609             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13610             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
13611         </command>
13612         <command>
13613             <proto>void <name>glFragmentLightfvSGIX</name></proto>
13614             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
13615             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13616             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13617         </command>
13618         <command>
13619             <proto>void <name>glFragmentLightiSGIX</name></proto>
13620             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
13621             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13622             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
13623         </command>
13624         <command>
13625             <proto>void <name>glFragmentLightivSGIX</name></proto>
13626             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
13627             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13628             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13629         </command>
13630         <command>
13631             <proto>void <name>glFragmentMaterialfSGIX</name></proto>
13632             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13633             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13634             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
13635         </command>
13636         <command>
13637             <proto>void <name>glFragmentMaterialfvSGIX</name></proto>
13638             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13639             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13640             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13641         </command>
13642         <command>
13643             <proto>void <name>glFragmentMaterialiSGIX</name></proto>
13644             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13645             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13646             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
13647         </command>
13648         <command>
13649             <proto>void <name>glFragmentMaterialivSGIX</name></proto>
13650             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13651             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13652             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13653         </command>
13654         <command>
13655             <proto>void <name>glFrameTerminatorGREMEDY</name></proto>
13656         </command>
13657         <command>
13658             <proto>void <name>glFrameZoomSGIX</name></proto>
13659             <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
13660             <glx type="render" opcode="2072"/>
13661         </command>
13662         <command>
13663             <proto>void <name>glFramebufferDrawBufferEXT</name></proto>
13664             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
13665             <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
13666         </command>
13667         <command>
13668             <proto>void <name>glFramebufferDrawBuffersEXT</name></proto>
13669             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
13670             <param><ptype>GLsizei</ptype> <name>n</name></param>
13671             <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
13672         </command>
13673         <command>
13674             <proto>void <name>glFramebufferParameteri</name></proto>
13675             <param><ptype>GLenum</ptype> <name>target</name></param>
13676             <param><ptype>GLenum</ptype> <name>pname</name></param>
13677             <param><ptype>GLint</ptype> <name>param</name></param>
13678         </command>
13679         <command>
13680             <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto>
13681             <param><ptype>GLuint</ptype> <name>target</name></param>
13682             <param><ptype>GLsizei</ptype> <name>size</name></param>
13683         </command>
13684         <command>
13685             <proto>void <name>glFramebufferReadBufferEXT</name></proto>
13686             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
13687             <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
13688         </command>
13689         <command>
13690             <proto>void <name>glFramebufferRenderbuffer</name></proto>
13691             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13692             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13693             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
13694             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
13695             <glx type="render" opcode="4324"/>
13696         </command>
13697         <command>
13698             <proto>void <name>glFramebufferRenderbufferEXT</name></proto>
13699             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13700             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13701             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
13702             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
13703             <alias name="glFramebufferRenderbuffer"/>
13704             <glx type="render" opcode="4324"/>
13705         </command>
13706         <command>
13707             <proto>void <name>glFramebufferRenderbufferOES</name></proto>
13708             <param><ptype>GLenum</ptype> <name>target</name></param>
13709             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13710             <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
13711             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
13712         </command>
13713         <command>
13714             <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
13715             <param><ptype>GLenum</ptype> <name>target</name></param>
13716             <param><ptype>GLuint</ptype> <name>start</name></param>
13717             <param><ptype>GLsizei</ptype> <name>count</name></param>
13718             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
13719         </command>
13720         <command>
13721             <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
13722             <param><ptype>GLenum</ptype> <name>target</name></param>
13723             <param><ptype>GLuint</ptype> <name>start</name></param>
13724             <param><ptype>GLsizei</ptype> <name>count</name></param>
13725             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
13726         </command>
13727         <command>
13728             <proto>void <name>glFramebufferTexture</name></proto>
13729             <param><ptype>GLenum</ptype> <name>target</name></param>
13730             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13731             <param><ptype>GLuint</ptype> <name>texture</name></param>
13732             <param><ptype>GLint</ptype> <name>level</name></param>
13733         </command>
13734         <command>
13735             <proto>void <name>glFramebufferTexture1D</name></proto>
13736             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13737             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13738             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13739             <param><ptype>GLuint</ptype> <name>texture</name></param>
13740             <param><ptype>GLint</ptype> <name>level</name></param>
13741             <glx type="render" opcode="4321"/>
13742         </command>
13743         <command>
13744             <proto>void <name>glFramebufferTexture1DEXT</name></proto>
13745             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13746             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13747             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13748             <param><ptype>GLuint</ptype> <name>texture</name></param>
13749             <param><ptype>GLint</ptype> <name>level</name></param>
13750             <alias name="glFramebufferTexture1D"/>
13751             <glx type="render" opcode="4321"/>
13752         </command>
13753         <command>
13754             <proto>void <name>glFramebufferTexture2D</name></proto>
13755             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13756             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13757             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13758             <param><ptype>GLuint</ptype> <name>texture</name></param>
13759             <param><ptype>GLint</ptype> <name>level</name></param>
13760             <glx type="render" opcode="4322"/>
13761         </command>
13762         <command>
13763             <proto>void <name>glFramebufferTexture2DEXT</name></proto>
13764             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13765             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13766             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13767             <param><ptype>GLuint</ptype> <name>texture</name></param>
13768             <param><ptype>GLint</ptype> <name>level</name></param>
13769             <alias name="glFramebufferTexture2D"/>
13770             <glx type="render" opcode="4322"/>
13771         </command>
13772         <command>
13773             <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto>
13774             <param><ptype>GLenum</ptype> <name>target</name></param>
13775             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13776             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13777             <param><ptype>GLuint</ptype> <name>texture</name></param>
13778             <param><ptype>GLint</ptype> <name>level</name></param>
13779             <param><ptype>GLint</ptype> <name>xscale</name></param>
13780             <param><ptype>GLint</ptype> <name>yscale</name></param>
13781         </command>
13782         <command>
13783             <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
13784             <param><ptype>GLenum</ptype> <name>target</name></param>
13785             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13786             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13787             <param><ptype>GLuint</ptype> <name>texture</name></param>
13788             <param><ptype>GLint</ptype> <name>level</name></param>
13789             <param><ptype>GLsizei</ptype> <name>samples</name></param>
13790         </command>
13791         <command>
13792             <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
13793             <param><ptype>GLenum</ptype> <name>target</name></param>
13794             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13795             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13796             <param><ptype>GLuint</ptype> <name>texture</name></param>
13797             <param><ptype>GLint</ptype> <name>level</name></param>
13798             <param><ptype>GLsizei</ptype> <name>samples</name></param>
13799         </command>
13800         <command>
13801             <proto>void <name>glFramebufferTexture2DOES</name></proto>
13802             <param><ptype>GLenum</ptype> <name>target</name></param>
13803             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13804             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13805             <param><ptype>GLuint</ptype> <name>texture</name></param>
13806             <param><ptype>GLint</ptype> <name>level</name></param>
13807         </command>
13808         <command>
13809             <proto>void <name>glFramebufferTexture3D</name></proto>
13810             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13811             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13812             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13813             <param><ptype>GLuint</ptype> <name>texture</name></param>
13814             <param><ptype>GLint</ptype> <name>level</name></param>
13815             <param><ptype>GLint</ptype> <name>zoffset</name></param>
13816             <glx type="render" opcode="4323"/>
13817         </command>
13818         <command>
13819             <proto>void <name>glFramebufferTexture3DEXT</name></proto>
13820             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13821             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13822             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13823             <param><ptype>GLuint</ptype> <name>texture</name></param>
13824             <param><ptype>GLint</ptype> <name>level</name></param>
13825             <param><ptype>GLint</ptype> <name>zoffset</name></param>
13826             <alias name="glFramebufferTexture3D"/>
13827             <glx type="render" opcode="4323"/>
13828         </command>
13829         <command>
13830             <proto>void <name>glFramebufferTexture3DOES</name></proto>
13831             <param><ptype>GLenum</ptype> <name>target</name></param>
13832             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13833             <param><ptype>GLenum</ptype> <name>textarget</name></param>
13834             <param><ptype>GLuint</ptype> <name>texture</name></param>
13835             <param><ptype>GLint</ptype> <name>level</name></param>
13836             <param><ptype>GLint</ptype> <name>zoffset</name></param>
13837             <alias name="glFramebufferTexture3D"/>
13838         </command>
13839         <command>
13840             <proto>void <name>glFramebufferTextureARB</name></proto>
13841             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13842             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13843             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13844             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13845             <alias name="glFramebufferTexture"/>
13846         </command>
13847         <command>
13848             <proto>void <name>glFramebufferTextureEXT</name></proto>
13849             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13850             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13851             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13852             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13853             <alias name="glFramebufferTexture"/>
13854         </command>
13855         <command>
13856             <proto>void <name>glFramebufferTextureFaceARB</name></proto>
13857             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13858             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13859             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13860             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13861             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
13862         </command>
13863         <command>
13864             <proto>void <name>glFramebufferTextureFaceEXT</name></proto>
13865             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13866             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13867             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13868             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13869             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
13870             <alias name="glFramebufferTextureFaceARB"/>
13871         </command>
13872         <command>
13873             <proto>void <name>glFramebufferTextureLayer</name></proto>
13874             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13875             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13876             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13877             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13878             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
13879             <glx type="render" opcode="237"/>
13880         </command>
13881         <command>
13882             <proto>void <name>glFramebufferTextureLayerARB</name></proto>
13883             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13884             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13885             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13886             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13887             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
13888             <alias name="glFramebufferTextureLayer"/>
13889         </command>
13890         <command>
13891             <proto>void <name>glFramebufferTextureLayerEXT</name></proto>
13892             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13893             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13894             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13895             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13896             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
13897             <alias name="glFramebufferTextureLayer"/>
13898         </command>
13899         <command>
13900             <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto>
13901             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13902             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13903             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13904             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13905             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
13906             <param><ptype>GLint</ptype> <name>xscale</name></param>
13907             <param><ptype>GLint</ptype> <name>yscale</name></param>
13908         </command>
13909         <command>
13910             <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
13911             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13912             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13913             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13914             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13915             <param><ptype>GLsizei</ptype> <name>samples</name></param>
13916             <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
13917             <param><ptype>GLsizei</ptype> <name>numViews</name></param>
13918         </command>
13919         <command>
13920             <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
13921             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13922             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13923             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13924             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13925             <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
13926             <param><ptype>GLsizei</ptype> <name>numViews</name></param>
13927         </command>
13928         <command>
13929             <proto>void <name>glFramebufferTextureOES</name></proto>
13930             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13931             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13932             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13933             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13934             <alias name="glFramebufferTexture"/>
13935         </command>
13936         <command>
13937             <proto>void <name>glFreeObjectBufferATI</name></proto>
13938             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13939         </command>
13940         <command>
13941             <proto>void <name>glFrontFace</name></proto>
13942             <param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param>
13943             <glx type="render" opcode="84"/>
13944         </command>
13945         <command>
13946             <proto>void <name>glFrustum</name></proto>
13947             <param><ptype>GLdouble</ptype> <name>left</name></param>
13948             <param><ptype>GLdouble</ptype> <name>right</name></param>
13949             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
13950             <param><ptype>GLdouble</ptype> <name>top</name></param>
13951             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
13952             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
13953             <glx type="render" opcode="175"/>
13954         </command>
13955         <command>
13956             <proto>void <name>glFrustumf</name></proto>
13957             <param><ptype>GLfloat</ptype> <name>l</name></param>
13958             <param><ptype>GLfloat</ptype> <name>r</name></param>
13959             <param><ptype>GLfloat</ptype> <name>b</name></param>
13960             <param><ptype>GLfloat</ptype> <name>t</name></param>
13961             <param><ptype>GLfloat</ptype> <name>n</name></param>
13962             <param><ptype>GLfloat</ptype> <name>f</name></param>
13963         </command>
13964         <command>
13965             <proto>void <name>glFrustumfOES</name></proto>
13966             <param><ptype>GLfloat</ptype> <name>l</name></param>
13967             <param><ptype>GLfloat</ptype> <name>r</name></param>
13968             <param><ptype>GLfloat</ptype> <name>b</name></param>
13969             <param><ptype>GLfloat</ptype> <name>t</name></param>
13970             <param><ptype>GLfloat</ptype> <name>n</name></param>
13971             <param><ptype>GLfloat</ptype> <name>f</name></param>
13972             <glx type="render" opcode="4310"/>
13973         </command>
13974         <command>
13975             <proto>void <name>glFrustumx</name></proto>
13976             <param><ptype>GLfixed</ptype> <name>l</name></param>
13977             <param><ptype>GLfixed</ptype> <name>r</name></param>
13978             <param><ptype>GLfixed</ptype> <name>b</name></param>
13979             <param><ptype>GLfixed</ptype> <name>t</name></param>
13980             <param><ptype>GLfixed</ptype> <name>n</name></param>
13981             <param><ptype>GLfixed</ptype> <name>f</name></param>
13982         </command>
13983         <command>
13984             <proto>void <name>glFrustumxOES</name></proto>
13985             <param><ptype>GLfixed</ptype> <name>l</name></param>
13986             <param><ptype>GLfixed</ptype> <name>r</name></param>
13987             <param><ptype>GLfixed</ptype> <name>b</name></param>
13988             <param><ptype>GLfixed</ptype> <name>t</name></param>
13989             <param><ptype>GLfixed</ptype> <name>n</name></param>
13990             <param><ptype>GLfixed</ptype> <name>f</name></param>
13991         </command>
13992         <command>
13993             <proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto>
13994             <param><ptype>GLsizei</ptype> <name>range</name></param>
13995         </command>
13996         <command>
13997             <proto>void <name>glGenBuffers</name></proto>
13998             <param><ptype>GLsizei</ptype> <name>n</name></param>
13999             <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
14000         </command>
14001         <command>
14002             <proto>void <name>glGenBuffersARB</name></proto>
14003             <param><ptype>GLsizei</ptype> <name>n</name></param>
14004             <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
14005             <alias name="glGenBuffers"/>
14006         </command>
14007         <command>
14008             <proto>void <name>glGenFencesAPPLE</name></proto>
14009             <param><ptype>GLsizei</ptype> <name>n</name></param>
14010             <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
14011         </command>
14012         <command>
14013             <proto>void <name>glGenFencesNV</name></proto>
14014             <param><ptype>GLsizei</ptype> <name>n</name></param>
14015             <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
14016             <glx type="vendor" opcode="1277"/>
14017         </command>
14018         <command>
14019             <proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto>
14020             <param><ptype>GLuint</ptype> <name>range</name></param>
14021         </command>
14022         <command>
14023             <proto>void <name>glGenFramebuffers</name></proto>
14024             <param><ptype>GLsizei</ptype> <name>n</name></param>
14025             <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
14026             <glx type="vendor" opcode="1426"/>
14027         </command>
14028         <command>
14029             <proto>void <name>glGenFramebuffersEXT</name></proto>
14030             <param><ptype>GLsizei</ptype> <name>n</name></param>
14031             <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
14032             <alias name="glGenFramebuffers"/>
14033             <glx type="vendor" opcode="1426"/>
14034         </command>
14035         <command>
14036             <proto>void <name>glGenFramebuffersOES</name></proto>
14037             <param><ptype>GLsizei</ptype> <name>n</name></param>
14038             <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
14039         </command>
14040         <command>
14041             <proto group="List"><ptype>GLuint</ptype> <name>glGenLists</name></proto>
14042             <param><ptype>GLsizei</ptype> <name>range</name></param>
14043             <glx type="single" opcode="104"/>
14044         </command>
14045         <command>
14046             <proto>void <name>glGenNamesAMD</name></proto>
14047             <param><ptype>GLenum</ptype> <name>identifier</name></param>
14048             <param><ptype>GLuint</ptype> <name>num</name></param>
14049             <param len="num"><ptype>GLuint</ptype> *<name>names</name></param>
14050         </command>
14051         <command>
14052             <proto>void <name>glGenOcclusionQueriesNV</name></proto>
14053             <param><ptype>GLsizei</ptype> <name>n</name></param>
14054             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14055         </command>
14056         <command>
14057             <proto group="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto>
14058             <param><ptype>GLsizei</ptype> <name>range</name></param>
14059         </command>
14060         <command>
14061             <proto>void <name>glGenPerfMonitorsAMD</name></proto>
14062             <param><ptype>GLsizei</ptype> <name>n</name></param>
14063             <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
14064         </command>
14065         <command>
14066             <proto>void <name>glGenProgramPipelines</name></proto>
14067             <param><ptype>GLsizei</ptype> <name>n</name></param>
14068             <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
14069         </command>
14070         <command>
14071             <proto>void <name>glGenProgramPipelinesEXT</name></proto>
14072             <param><ptype>GLsizei</ptype> <name>n</name></param>
14073             <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
14074         </command>
14075         <command>
14076             <proto>void <name>glGenProgramsARB</name></proto>
14077             <param><ptype>GLsizei</ptype> <name>n</name></param>
14078             <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
14079             <glx type="vendor" opcode="1295"/>
14080         </command>
14081         <command>
14082             <proto>void <name>glGenProgramsNV</name></proto>
14083             <param><ptype>GLsizei</ptype> <name>n</name></param>
14084             <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
14085             <alias name="glGenProgramsARB"/>
14086             <glx type="vendor" opcode="1295"/>
14087         </command>
14088         <command>
14089             <proto>void <name>glGenQueries</name></proto>
14090             <param><ptype>GLsizei</ptype> <name>n</name></param>
14091             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14092             <glx type="single" opcode="162"/>
14093         </command>
14094         <command>
14095             <proto>void <name>glGenQueriesARB</name></proto>
14096             <param><ptype>GLsizei</ptype> <name>n</name></param>
14097             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14098             <alias name="glGenQueries"/>
14099         </command>
14100         <command>
14101             <proto>void <name>glGenQueriesEXT</name></proto>
14102             <param><ptype>GLsizei</ptype> <name>n</name></param>
14103             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14104         </command>
14105         <command>
14106             <proto>void <name>glGenRenderbuffers</name></proto>
14107             <param><ptype>GLsizei</ptype> <name>n</name></param>
14108             <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
14109             <glx type="vendor" opcode="1423"/>
14110         </command>
14111         <command>
14112             <proto>void <name>glGenRenderbuffersEXT</name></proto>
14113             <param><ptype>GLsizei</ptype> <name>n</name></param>
14114             <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
14115             <alias name="glGenRenderbuffers"/>
14116             <glx type="vendor" opcode="1423"/>
14117         </command>
14118         <command>
14119             <proto>void <name>glGenRenderbuffersOES</name></proto>
14120             <param><ptype>GLsizei</ptype> <name>n</name></param>
14121             <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
14122         </command>
14123         <command>
14124             <proto>void <name>glGenSamplers</name></proto>
14125             <param><ptype>GLsizei</ptype> <name>count</name></param>
14126             <param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
14127         </command>
14128         <command>
14129             <proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
14130             <param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
14131             <param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
14132             <param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param>
14133             <param><ptype>GLuint</ptype> <name>components</name></param>
14134         </command>
14135         <command>
14136             <proto>void <name>glGenTextures</name></proto>
14137             <param><ptype>GLsizei</ptype> <name>n</name></param>
14138             <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
14139             <glx type="single" opcode="145"/>
14140         </command>
14141         <command>
14142             <proto>void <name>glGenTexturesEXT</name></proto>
14143             <param><ptype>GLsizei</ptype> <name>n</name></param>
14144             <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
14145             <glx type="vendor" opcode="13"/>
14146         </command>
14147         <command>
14148             <proto>void <name>glGenTransformFeedbacks</name></proto>
14149             <param><ptype>GLsizei</ptype> <name>n</name></param>
14150             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14151         </command>
14152         <command>
14153             <proto>void <name>glGenTransformFeedbacksNV</name></proto>
14154             <param><ptype>GLsizei</ptype> <name>n</name></param>
14155             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14156             <alias name="glGenTransformFeedbacks"/>
14157         </command>
14158         <command>
14159             <proto>void <name>glGenVertexArrays</name></proto>
14160             <param><ptype>GLsizei</ptype> <name>n</name></param>
14161             <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
14162             <glx type="single" opcode="206"/>
14163         </command>
14164         <command>
14165             <proto>void <name>glGenVertexArraysAPPLE</name></proto>
14166             <param><ptype>GLsizei</ptype> <name>n</name></param>
14167             <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
14168             <alias name="glGenVertexArrays"/>
14169         </command>
14170         <command>
14171             <proto>void <name>glGenVertexArraysOES</name></proto>
14172             <param><ptype>GLsizei</ptype> <name>n</name></param>
14173             <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
14174             <alias name="glGenVertexArrays"/>
14175         </command>
14176         <command>
14177             <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto>
14178             <param><ptype>GLuint</ptype> <name>range</name></param>
14179         </command>
14180         <command>
14181             <proto>void <name>glGenerateMipmap</name></proto>
14182             <param><ptype>GLenum</ptype> <name>target</name></param>
14183             <glx type="render" opcode="4325"/>
14184         </command>
14185         <command>
14186             <proto>void <name>glGenerateMipmapEXT</name></proto>
14187             <param><ptype>GLenum</ptype> <name>target</name></param>
14188             <alias name="glGenerateMipmap"/>
14189             <glx type="render" opcode="4325"/>
14190         </command>
14191         <command>
14192             <proto>void <name>glGenerateMipmapOES</name></proto>
14193             <param><ptype>GLenum</ptype> <name>target</name></param>
14194         </command>
14195         <command>
14196             <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
14197             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14198             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14199         </command>
14200         <command>
14201             <proto>void <name>glGenerateTextureMipmap</name></proto>
14202             <param><ptype>GLuint</ptype> <name>texture</name></param>
14203         </command>
14204         <command>
14205             <proto>void <name>glGenerateTextureMipmapEXT</name></proto>
14206             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14207             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14208         </command>
14209         <command>
14210             <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
14211             <param><ptype>GLuint</ptype> <name>program</name></param>
14212             <param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
14213             <param><ptype>GLenum</ptype> <name>pname</name></param>
14214             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14215         </command>
14216         <command>
14217             <proto>void <name>glGetActiveAttrib</name></proto>
14218             <param><ptype>GLuint</ptype> <name>program</name></param>
14219             <param><ptype>GLuint</ptype> <name>index</name></param>
14220             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14221             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14222             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
14223             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
14224             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
14225         </command>
14226         <command>
14227             <proto>void <name>glGetActiveAttribARB</name></proto>
14228             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
14229             <param><ptype>GLuint</ptype> <name>index</name></param>
14230             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
14231             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14232             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
14233             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
14234             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
14235             <alias name="glGetActiveAttrib"/>
14236         </command>
14237         <command>
14238             <proto>void <name>glGetActiveSubroutineName</name></proto>
14239             <param><ptype>GLuint</ptype> <name>program</name></param>
14240             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14241             <param><ptype>GLuint</ptype> <name>index</name></param>
14242             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
14243             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14244             <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
14245         </command>
14246         <command>
14247             <proto>void <name>glGetActiveSubroutineUniformName</name></proto>
14248             <param><ptype>GLuint</ptype> <name>program</name></param>
14249             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14250             <param><ptype>GLuint</ptype> <name>index</name></param>
14251             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
14252             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14253             <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
14254         </command>
14255         <command>
14256             <proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
14257             <param><ptype>GLuint</ptype> <name>program</name></param>
14258             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14259             <param><ptype>GLuint</ptype> <name>index</name></param>
14260             <param><ptype>GLenum</ptype> <name>pname</name></param>
14261             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
14262         </command>
14263         <command>
14264             <proto>void <name>glGetActiveUniform</name></proto>
14265             <param><ptype>GLuint</ptype> <name>program</name></param>
14266             <param><ptype>GLuint</ptype> <name>index</name></param>
14267             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14268             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14269             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
14270             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
14271             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
14272         </command>
14273         <command>
14274             <proto>void <name>glGetActiveUniformARB</name></proto>
14275             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
14276             <param><ptype>GLuint</ptype> <name>index</name></param>
14277             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
14278             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14279             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
14280             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
14281             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
14282             <alias name="glGetActiveUniform"/>
14283         </command>
14284         <command>
14285             <proto>void <name>glGetActiveUniformBlockName</name></proto>
14286             <param><ptype>GLuint</ptype> <name>program</name></param>
14287             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
14288             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14289             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14290             <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
14291         </command>
14292         <command>
14293             <proto>void <name>glGetActiveUniformBlockiv</name></proto>
14294             <param><ptype>GLuint</ptype> <name>program</name></param>
14295             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
14296             <param><ptype>GLenum</ptype> <name>pname</name></param>
14297             <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
14298         </command>
14299         <command>
14300             <proto>void <name>glGetActiveUniformName</name></proto>
14301             <param><ptype>GLuint</ptype> <name>program</name></param>
14302             <param><ptype>GLuint</ptype> <name>uniformIndex</name></param>
14303             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14304             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14305             <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param>
14306         </command>
14307         <command>
14308             <proto>void <name>glGetActiveUniformsiv</name></proto>
14309             <param><ptype>GLuint</ptype> <name>program</name></param>
14310             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
14311             <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
14312             <param><ptype>GLenum</ptype> <name>pname</name></param>
14313             <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
14314         </command>
14315         <command>
14316             <proto>void <name>glGetActiveVaryingNV</name></proto>
14317             <param><ptype>GLuint</ptype> <name>program</name></param>
14318             <param><ptype>GLuint</ptype> <name>index</name></param>
14319             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14320             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14321             <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
14322             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
14323             <param len="COMPSIZE(program,index,bufSize)"><ptype>GLchar</ptype> *<name>name</name></param>
14324         </command>
14325         <command>
14326             <proto>void <name>glGetArrayObjectfvATI</name></proto>
14327             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14328             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
14329             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
14330         </command>
14331         <command>
14332             <proto>void <name>glGetArrayObjectivATI</name></proto>
14333             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14334             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
14335             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
14336         </command>
14337         <command comment="Could be an alias of glGetAttachedShaders except that GLhandleARB is different on MacOS X">
14338             <proto>void <name>glGetAttachedObjectsARB</name></proto>
14339             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
14340             <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
14341             <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
14342             <param group="handleARB" len="maxCount"><ptype>GLhandleARB</ptype> *<name>obj</name></param>
14343         </command>
14344         <command>
14345             <proto>void <name>glGetAttachedShaders</name></proto>
14346             <param><ptype>GLuint</ptype> <name>program</name></param>
14347             <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
14348             <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
14349             <param len="maxCount"><ptype>GLuint</ptype> *<name>shaders</name></param>
14350         </command>
14351         <command>
14352             <proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto>
14353             <param><ptype>GLuint</ptype> <name>program</name></param>
14354             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
14355         </command>
14356         <command>
14357             <proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto>
14358             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
14359             <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
14360             <alias name="glGetAttribLocation"/>
14361         </command>
14362         <command>
14363             <proto>void <name>glGetBooleanIndexedvEXT</name></proto>
14364             <param><ptype>GLenum</ptype> <name>target</name></param>
14365             <param><ptype>GLuint</ptype> <name>index</name></param>
14366             <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
14367             <alias name="glGetBooleani_v"/>
14368         </command>
14369         <command>
14370             <proto>void <name>glGetBooleani_v</name></proto>
14371             <param><ptype>GLenum</ptype> <name>target</name></param>
14372             <param><ptype>GLuint</ptype> <name>index</name></param>
14373             <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
14374         </command>
14375         <command>
14376             <proto>void <name>glGetBooleanv</name></proto>
14377             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
14378             <param group="Boolean" len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>data</name></param>
14379             <glx type="single" opcode="112"/>
14380         </command>
14381         <command>
14382             <proto>void <name>glGetBufferParameteri64v</name></proto>
14383             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14384             <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
14385             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
14386         </command>
14387         <command>
14388             <proto>void <name>glGetBufferParameteriv</name></proto>
14389             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14390             <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
14391             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14392         </command>
14393         <command>
14394             <proto>void <name>glGetBufferParameterivARB</name></proto>
14395             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14396             <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
14397             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14398             <alias name="glGetBufferParameteriv"/>
14399         </command>
14400         <command>
14401             <proto>void <name>glGetBufferParameterui64vNV</name></proto>
14402             <param><ptype>GLenum</ptype> <name>target</name></param>
14403             <param><ptype>GLenum</ptype> <name>pname</name></param>
14404             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
14405         </command>
14406         <command>
14407             <proto>void <name>glGetBufferPointerv</name></proto>
14408             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14409             <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
14410             <param len="1">void **<name>params</name></param>
14411         </command>
14412         <command>
14413             <proto>void <name>glGetBufferPointervARB</name></proto>
14414             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14415             <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
14416             <param len="1">void **<name>params</name></param>
14417             <alias name="glGetBufferPointerv"/>
14418         </command>
14419         <command>
14420             <proto>void <name>glGetBufferPointervOES</name></proto>
14421             <param><ptype>GLenum</ptype> <name>target</name></param>
14422             <param><ptype>GLenum</ptype> <name>pname</name></param>
14423             <param>void **<name>params</name></param>
14424             <alias name="glGetBufferPointerv"/>
14425         </command>
14426         <command>
14427             <proto>void <name>glGetBufferSubData</name></proto>
14428             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14429             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
14430             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
14431             <param len="size">void *<name>data</name></param>
14432         </command>
14433         <command>
14434             <proto>void <name>glGetBufferSubDataARB</name></proto>
14435             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14436             <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
14437             <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
14438             <param len="size">void *<name>data</name></param>
14439             <alias name="glGetBufferSubData"/>
14440         </command>
14441         <command>
14442             <proto>void <name>glGetClipPlane</name></proto>
14443             <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
14444             <param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param>
14445             <glx type="single" opcode="113"/>
14446         </command>
14447         <command>
14448             <proto>void <name>glGetClipPlanef</name></proto>
14449             <param><ptype>GLenum</ptype> <name>plane</name></param>
14450             <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
14451         </command>
14452         <command>
14453             <proto>void <name>glGetClipPlanefOES</name></proto>
14454             <param><ptype>GLenum</ptype> <name>plane</name></param>
14455             <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
14456             <glx type="vendor" opcode="1421"/>
14457         </command>
14458         <command>
14459             <proto>void <name>glGetClipPlanex</name></proto>
14460             <param><ptype>GLenum</ptype> <name>plane</name></param>
14461             <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
14462         </command>
14463         <command>
14464             <proto>void <name>glGetClipPlanexOES</name></proto>
14465             <param><ptype>GLenum</ptype> <name>plane</name></param>
14466             <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
14467         </command>
14468         <command>
14469             <proto>void <name>glGetColorTable</name></proto>
14470             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14471             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14472             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14473             <param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
14474             <glx type="single" opcode="147"/>
14475             <glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/>
14476         </command>
14477         <command>
14478             <proto>void <name>glGetColorTableEXT</name></proto>
14479             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14480             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14481             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14482             <param len="COMPSIZE(target,format,type)">void *<name>data</name></param>
14483             <alias name="glGetColorTable"/>
14484         </command>
14485         <command>
14486             <proto>void <name>glGetColorTableParameterfv</name></proto>
14487             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14488             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14489             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14490             <glx type="single" opcode="148"/>
14491         </command>
14492         <command>
14493             <proto>void <name>glGetColorTableParameterfvEXT</name></proto>
14494             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14495             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14496             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14497             <alias name="glGetColorTableParameterfv"/>
14498         </command>
14499         <command>
14500             <proto>void <name>glGetColorTableParameterfvSGI</name></proto>
14501             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
14502             <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
14503             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14504             <glx type="vendor" opcode="4099"/>
14505         </command>
14506         <command>
14507             <proto>void <name>glGetColorTableParameteriv</name></proto>
14508             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14509             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14510             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14511             <glx type="single" opcode="149"/>
14512         </command>
14513         <command>
14514             <proto>void <name>glGetColorTableParameterivEXT</name></proto>
14515             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14516             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14517             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14518             <alias name="glGetColorTableParameteriv"/>
14519         </command>
14520         <command>
14521             <proto>void <name>glGetColorTableParameterivSGI</name></proto>
14522             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
14523             <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
14524             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14525             <glx type="vendor" opcode="4100"/>
14526         </command>
14527         <command>
14528             <proto>void <name>glGetColorTableSGI</name></proto>
14529             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
14530             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14531             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14532             <param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
14533             <glx type="vendor" opcode="4098"/>
14534         </command>
14535         <command>
14536             <proto>void <name>glGetCombinerInputParameterfvNV</name></proto>
14537             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
14538             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
14539             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
14540             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14541             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14542             <glx type="vendor" opcode="1270"/>
14543         </command>
14544         <command>
14545             <proto>void <name>glGetCombinerInputParameterivNV</name></proto>
14546             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
14547             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
14548             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
14549             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14550             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14551             <glx type="vendor" opcode="1271"/>
14552         </command>
14553         <command>
14554             <proto>void <name>glGetCombinerOutputParameterfvNV</name></proto>
14555             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
14556             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
14557             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14558             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14559             <glx type="vendor" opcode="1272"/>
14560         </command>
14561         <command>
14562             <proto>void <name>glGetCombinerOutputParameterivNV</name></proto>
14563             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
14564             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
14565             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14566             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14567             <glx type="vendor" opcode="1273"/>
14568         </command>
14569         <command>
14570             <proto>void <name>glGetCombinerStageParameterfvNV</name></proto>
14571             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
14572             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14573             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14574         </command>
14575         <command>
14576             <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto>
14577             <param><ptype>GLenum</ptype> <name>tokenID</name></param>
14578             <param><ptype>GLuint</ptype> <name>size</name></param>
14579         </command>
14580         <command>
14581             <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
14582             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14583             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14584             <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
14585             <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
14586         </command>
14587         <command>
14588             <proto>void <name>glGetCompressedTexImage</name></proto>
14589             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14590             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14591             <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
14592             <glx type="single" opcode="160"/>
14593             <glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/>
14594         </command>
14595         <command>
14596             <proto>void <name>glGetCompressedTexImageARB</name></proto>
14597             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14598             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14599             <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
14600             <alias name="glGetCompressedTexImage"/>
14601             <glx type="single" opcode="160"/>
14602         </command>
14603         <command>
14604             <proto>void <name>glGetCompressedTextureImage</name></proto>
14605             <param><ptype>GLuint</ptype> <name>texture</name></param>
14606             <param><ptype>GLint</ptype> <name>level</name></param>
14607             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14608             <param>void *<name>pixels</name></param>
14609         </command>
14610         <command>
14611             <proto>void <name>glGetCompressedTextureImageEXT</name></proto>
14612             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14613             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14614             <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
14615             <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
14616         </command>
14617         <command>
14618             <proto>void <name>glGetCompressedTextureSubImage</name></proto>
14619             <param><ptype>GLuint</ptype> <name>texture</name></param>
14620             <param><ptype>GLint</ptype> <name>level</name></param>
14621             <param><ptype>GLint</ptype> <name>xoffset</name></param>
14622             <param><ptype>GLint</ptype> <name>yoffset</name></param>
14623             <param><ptype>GLint</ptype> <name>zoffset</name></param>
14624             <param><ptype>GLsizei</ptype> <name>width</name></param>
14625             <param><ptype>GLsizei</ptype> <name>height</name></param>
14626             <param><ptype>GLsizei</ptype> <name>depth</name></param>
14627             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14628             <param>void *<name>pixels</name></param>
14629         </command>
14630         <command>
14631             <proto>void <name>glGetConvolutionFilter</name></proto>
14632             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14633             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14634             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14635             <param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
14636             <glx type="single" opcode="150"/>
14637             <glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/>
14638         </command>
14639         <command>
14640             <proto>void <name>glGetConvolutionFilterEXT</name></proto>
14641             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14642             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14643             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14644             <param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
14645             <glx type="vendor" opcode="1"/>
14646         </command>
14647         <command>
14648             <proto>void <name>glGetConvolutionParameterfv</name></proto>
14649             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14650             <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14651             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14652             <glx type="single" opcode="151"/>
14653         </command>
14654         <command>
14655             <proto>void <name>glGetConvolutionParameterfvEXT</name></proto>
14656             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14657             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14658             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14659             <glx type="vendor" opcode="2"/>
14660         </command>
14661         <command>
14662             <proto>void <name>glGetConvolutionParameteriv</name></proto>
14663             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14664             <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14665             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14666             <glx type="single" opcode="152"/>
14667         </command>
14668         <command>
14669             <proto>void <name>glGetConvolutionParameterivEXT</name></proto>
14670             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14671             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14672             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14673             <glx type="vendor" opcode="3"/>
14674         </command>
14675         <command>
14676             <proto>void <name>glGetConvolutionParameterxvOES</name></proto>
14677             <param><ptype>GLenum</ptype> <name>target</name></param>
14678             <param><ptype>GLenum</ptype> <name>pname</name></param>
14679             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
14680         </command>
14681         <command>
14682             <proto>void <name>glGetCoverageModulationTableNV</name></proto>
14683             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
14684             <param><ptype>GLfloat</ptype> *<name>v</name></param>
14685         </command>
14686         <command>
14687             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
14688             <param><ptype>GLuint</ptype> <name>count</name></param>
14689             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14690             <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
14691             <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
14692             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
14693             <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
14694             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
14695             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
14696         </command>
14697         <command>
14698             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto>
14699             <param><ptype>GLuint</ptype> <name>count</name></param>
14700             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
14701             <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
14702             <param len="count"><ptype>GLuint</ptype> *<name>severities</name></param>
14703             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
14704             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
14705             <param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
14706         </command>
14707         <command>
14708             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
14709             <param><ptype>GLuint</ptype> <name>count</name></param>
14710             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14711             <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
14712             <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
14713             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
14714             <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
14715             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
14716             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
14717             <alias name="glGetDebugMessageLog"/>
14718         </command>
14719         <command>
14720             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
14721             <param><ptype>GLuint</ptype> <name>count</name></param>
14722             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14723             <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
14724             <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
14725             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
14726             <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
14727             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
14728             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
14729             <alias name="glGetDebugMessageLog"/>
14730         </command>
14731         <command>
14732             <proto>void <name>glGetDetailTexFuncSGIS</name></proto>
14733             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14734             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
14735             <glx type="vendor" opcode="4096"/>
14736         </command>
14737         <command>
14738             <proto>void <name>glGetDoubleIndexedvEXT</name></proto>
14739             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
14740             <param><ptype>GLuint</ptype> <name>index</name></param>
14741             <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
14742             <alias name="glGetDoublei_v"/>
14743         </command>
14744         <command>
14745             <proto>void <name>glGetDoublei_v</name></proto>
14746             <param><ptype>GLenum</ptype> <name>target</name></param>
14747             <param><ptype>GLuint</ptype> <name>index</name></param>
14748             <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
14749         </command>
14750         <command>
14751             <proto>void <name>glGetDoublei_vEXT</name></proto>
14752             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
14753             <param><ptype>GLuint</ptype> <name>index</name></param>
14754             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
14755             <alias name="glGetDoublei_v"/>
14756         </command>
14757         <command>
14758             <proto>void <name>glGetDoublev</name></proto>
14759             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
14760             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>data</name></param>
14761             <glx type="single" opcode="114"/>
14762         </command>
14763         <command>
14764             <proto>void <name>glGetDriverControlStringQCOM</name></proto>
14765             <param><ptype>GLuint</ptype> <name>driverControl</name></param>
14766             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14767             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14768             <param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param>
14769         </command>
14770         <command>
14771             <proto>void <name>glGetDriverControlsQCOM</name></proto>
14772             <param><ptype>GLint</ptype> *<name>num</name></param>
14773             <param><ptype>GLsizei</ptype> <name>size</name></param>
14774             <param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param>
14775         </command>
14776         <command>
14777             <proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto>
14778             <glx type="single" opcode="115"/>
14779         </command>
14780         <command>
14781             <proto>void <name>glGetFenceivNV</name></proto>
14782             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
14783             <param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
14784             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14785             <glx type="vendor" opcode="1280"/>
14786         </command>
14787         <command>
14788             <proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto>
14789             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
14790             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14791             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14792             <glx type="vendor" opcode="1274"/>
14793         </command>
14794         <command>
14795             <proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto>
14796             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
14797             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
14798             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14799             <glx type="vendor" opcode="1275"/>
14800         </command>
14801         <command>
14802             <proto>void <name>glGetFirstPerfQueryIdINTEL</name></proto>
14803             <param><ptype>GLuint</ptype> *<name>queryId</name></param>
14804         </command>
14805         <command>
14806             <proto>void <name>glGetFixedv</name></proto>
14807             <param><ptype>GLenum</ptype> <name>pname</name></param>
14808             <param><ptype>GLfixed</ptype> *<name>params</name></param>
14809         </command>
14810         <command>
14811             <proto>void <name>glGetFixedvOES</name></proto>
14812             <param><ptype>GLenum</ptype> <name>pname</name></param>
14813             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
14814         </command>
14815         <command>
14816             <proto>void <name>glGetFloatIndexedvEXT</name></proto>
14817             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
14818             <param><ptype>GLuint</ptype> <name>index</name></param>
14819             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
14820             <alias name="glGetFloati_v"/>
14821         </command>
14822         <command>
14823             <proto>void <name>glGetFloati_v</name></proto>
14824             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
14825             <param><ptype>GLuint</ptype> <name>index</name></param>
14826             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
14827         </command>
14828         <command>
14829             <proto>void <name>glGetFloati_vEXT</name></proto>
14830             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
14831             <param><ptype>GLuint</ptype> <name>index</name></param>
14832             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14833             <alias name="glGetFloati_v"/>
14834         </command>
14835         <command>
14836             <proto>void <name>glGetFloati_vNV</name></proto>
14837             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
14838             <param><ptype>GLuint</ptype> <name>index</name></param>
14839             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
14840             <alias name="glGetFloati_v"/>
14841         </command>
14842         <command>
14843             <proto>void <name>glGetFloati_vOES</name></proto>
14844             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
14845             <param><ptype>GLuint</ptype> <name>index</name></param>
14846             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
14847             <alias name="glGetFloati_v"/>
14848         </command>
14849         <command>
14850             <proto>void <name>glGetFloatv</name></proto>
14851             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
14852             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param>
14853             <glx type="single" opcode="116"/>
14854         </command>
14855         <command>
14856             <proto>void <name>glGetFogFuncSGIS</name></proto>
14857             <param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param>
14858         </command>
14859         <command>
14860             <proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto>
14861             <param><ptype>GLuint</ptype> <name>program</name></param>
14862             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
14863         </command>
14864         <command>
14865             <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto>
14866             <param><ptype>GLuint</ptype> <name>program</name></param>
14867             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
14868             <alias name="glGetFragDataIndex"/>
14869         </command>
14870         <command>
14871             <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
14872             <param><ptype>GLuint</ptype> <name>program</name></param>
14873             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
14874         </command>
14875         <command>
14876             <proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto>
14877             <param><ptype>GLuint</ptype> <name>program</name></param>
14878             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
14879             <alias name="glGetFragDataLocation"/>
14880         </command>
14881         <command>
14882             <proto>void <name>glGetFragmentLightfvSGIX</name></proto>
14883             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
14884             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
14885             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14886         </command>
14887         <command>
14888             <proto>void <name>glGetFragmentLightivSGIX</name></proto>
14889             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
14890             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
14891             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14892         </command>
14893         <command>
14894             <proto>void <name>glGetFragmentMaterialfvSGIX</name></proto>
14895             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
14896             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14897             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14898         </command>
14899         <command>
14900             <proto>void <name>glGetFragmentMaterialivSGIX</name></proto>
14901             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
14902             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14903             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14904         </command>
14905         <command>
14906             <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
14907             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
14908             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
14909             <param><ptype>GLenum</ptype> <name>pname</name></param>
14910             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14911             <glx type="vendor" opcode="1428"/>
14912         </command>
14913         <command>
14914             <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
14915             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
14916             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
14917             <param><ptype>GLenum</ptype> <name>pname</name></param>
14918             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14919             <alias name="glGetFramebufferAttachmentParameteriv"/>
14920             <glx type="vendor" opcode="1428"/>
14921         </command>
14922         <command>
14923             <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
14924             <param><ptype>GLenum</ptype> <name>target</name></param>
14925             <param><ptype>GLenum</ptype> <name>attachment</name></param>
14926             <param><ptype>GLenum</ptype> <name>pname</name></param>
14927             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14928         </command>
14929         <command>
14930             <proto>void <name>glGetFramebufferParameteriv</name></proto>
14931             <param><ptype>GLenum</ptype> <name>target</name></param>
14932             <param><ptype>GLenum</ptype> <name>pname</name></param>
14933             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14934         </command>
14935         <command>
14936             <proto>void <name>glGetFramebufferParameterivEXT</name></proto>
14937             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
14938             <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14939             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14940         </command>
14941         <command>
14942             <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto>
14943             <param><ptype>GLuint</ptype> <name>target</name></param>
14944         </command>
14945         <command>
14946             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
14947         </command>
14948         <command>
14949             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
14950         </command>
14951         <command>
14952             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
14953         </command>
14954         <command>
14955             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
14956             <alias name="glGetGraphicsResetStatus"/>
14957         </command>
14958         <command>
14959             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
14960             <param><ptype>GLenum</ptype> <name>pname</name></param>
14961         </command>
14962         <command>
14963             <proto>void <name>glGetHistogram</name></proto>
14964             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14965             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
14966             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14967             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14968             <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
14969             <glx type="single" opcode="154"/>
14970             <glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/>
14971         </command>
14972         <command>
14973             <proto>void <name>glGetHistogramEXT</name></proto>
14974             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14975             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
14976             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14977             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14978             <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
14979             <glx type="vendor" opcode="5"/>
14980         </command>
14981         <command>
14982             <proto>void <name>glGetHistogramParameterfv</name></proto>
14983             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14984             <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14985             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14986             <glx type="single" opcode="155"/>
14987         </command>
14988         <command>
14989             <proto>void <name>glGetHistogramParameterfvEXT</name></proto>
14990             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14991             <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14992             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14993             <glx type="vendor" opcode="6"/>
14994         </command>
14995         <command>
14996             <proto>void <name>glGetHistogramParameteriv</name></proto>
14997             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14998             <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
14999             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15000             <glx type="single" opcode="156"/>
15001         </command>
15002         <command>
15003             <proto>void <name>glGetHistogramParameterivEXT</name></proto>
15004             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
15005             <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
15006             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15007             <glx type="vendor" opcode="7"/>
15008         </command>
15009         <command>
15010             <proto>void <name>glGetHistogramParameterxvOES</name></proto>
15011             <param><ptype>GLenum</ptype> <name>target</name></param>
15012             <param><ptype>GLenum</ptype> <name>pname</name></param>
15013             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
15014         </command>
15015         <command>
15016             <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
15017             <param><ptype>GLuint</ptype> <name>texture</name></param>
15018             <param><ptype>GLint</ptype> <name>level</name></param>
15019             <param><ptype>GLboolean</ptype> <name>layered</name></param>
15020             <param><ptype>GLint</ptype> <name>layer</name></param>
15021             <param><ptype>GLenum</ptype> <name>format</name></param>
15022         </command>
15023         <command>
15024             <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
15025             <param><ptype>GLuint</ptype> <name>texture</name></param>
15026             <param><ptype>GLint</ptype> <name>level</name></param>
15027             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
15028             <param><ptype>GLint</ptype> <name>layer</name></param>
15029             <param><ptype>GLenum</ptype> <name>format</name></param>
15030         </command>
15031         <command>
15032             <proto>void <name>glGetImageTransformParameterfvHP</name></proto>
15033             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
15034             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
15035             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15036         </command>
15037         <command>
15038             <proto>void <name>glGetImageTransformParameterivHP</name></proto>
15039             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
15040             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
15041             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15042         </command>
15043         <command>
15044             <proto>void <name>glGetInfoLogARB</name></proto>
15045             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
15046             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
15047             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15048             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param>
15049         </command>
15050         <command>
15051             <proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto>
15052             <glx type="vendor" opcode="4102"/>
15053         </command>
15054         <command>
15055             <proto>void <name>glGetInteger64i_v</name></proto>
15056             <param><ptype>GLenum</ptype> <name>target</name></param>
15057             <param><ptype>GLuint</ptype> <name>index</name></param>
15058             <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
15059         </command>
15060         <command>
15061             <proto>void <name>glGetInteger64v</name></proto>
15062             <param><ptype>GLenum</ptype> <name>pname</name></param>
15063             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
15064         </command>
15065         <command>
15066             <proto>void <name>glGetInteger64vAPPLE</name></proto>
15067             <param><ptype>GLenum</ptype> <name>pname</name></param>
15068             <param><ptype>GLint64</ptype> *<name>params</name></param>
15069             <alias name="glGetInteger64v"/>
15070         </command>
15071         <command>
15072             <proto>void <name>glGetIntegerIndexedvEXT</name></proto>
15073             <param><ptype>GLenum</ptype> <name>target</name></param>
15074             <param><ptype>GLuint</ptype> <name>index</name></param>
15075             <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
15076             <alias name="glGetIntegeri_v"/>
15077         </command>
15078         <command>
15079             <proto>void <name>glGetIntegeri_v</name></proto>
15080             <param><ptype>GLenum</ptype> <name>target</name></param>
15081             <param><ptype>GLuint</ptype> <name>index</name></param>
15082             <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
15083         </command>
15084         <command>
15085             <proto>void <name>glGetIntegeri_vEXT</name></proto>
15086             <param><ptype>GLenum</ptype> <name>target</name></param>
15087             <param><ptype>GLuint</ptype> <name>index</name></param>
15088             <param><ptype>GLint</ptype> *<name>data</name></param>
15089         </command>
15090         <command>
15091             <proto>void <name>glGetIntegerui64i_vNV</name></proto>
15092             <param><ptype>GLenum</ptype> <name>value</name></param>
15093             <param><ptype>GLuint</ptype> <name>index</name></param>
15094             <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
15095         </command>
15096         <command>
15097             <proto>void <name>glGetIntegerui64vNV</name></proto>
15098             <param><ptype>GLenum</ptype> <name>value</name></param>
15099             <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
15100         </command>
15101         <command>
15102             <proto>void <name>glGetIntegerv</name></proto>
15103             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
15104             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>data</name></param>
15105             <glx type="single" opcode="117"/>
15106         </command>
15107         <command>
15108             <proto>void <name>glGetInternalformatSampleivNV</name></proto>
15109             <param><ptype>GLenum</ptype> <name>target</name></param>
15110             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
15111             <param><ptype>GLsizei</ptype> <name>samples</name></param>
15112             <param><ptype>GLenum</ptype> <name>pname</name></param>
15113             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15114             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
15115         </command>
15116         <command>
15117             <proto>void <name>glGetInternalformati64v</name></proto>
15118             <param><ptype>GLenum</ptype> <name>target</name></param>
15119             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
15120             <param><ptype>GLenum</ptype> <name>pname</name></param>
15121             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15122             <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
15123         </command>
15124         <command>
15125             <proto>void <name>glGetInternalformativ</name></proto>
15126             <param><ptype>GLenum</ptype> <name>target</name></param>
15127             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
15128             <param><ptype>GLenum</ptype> <name>pname</name></param>
15129             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15130             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
15131         </command>
15132         <command>
15133             <proto>void <name>glGetInvariantBooleanvEXT</name></proto>
15134             <param><ptype>GLuint</ptype> <name>id</name></param>
15135             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15136             <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
15137         </command>
15138         <command>
15139             <proto>void <name>glGetInvariantFloatvEXT</name></proto>
15140             <param><ptype>GLuint</ptype> <name>id</name></param>
15141             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15142             <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
15143         </command>
15144         <command>
15145             <proto>void <name>glGetInvariantIntegervEXT</name></proto>
15146             <param><ptype>GLuint</ptype> <name>id</name></param>
15147             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15148             <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
15149         </command>
15150         <command>
15151             <proto>void <name>glGetLightfv</name></proto>
15152             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
15153             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15154             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15155             <glx type="single" opcode="118"/>
15156         </command>
15157         <command>
15158             <proto>void <name>glGetLightiv</name></proto>
15159             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
15160             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15161             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15162             <glx type="single" opcode="119"/>
15163         </command>
15164         <command>
15165             <proto>void <name>glGetLightxOES</name></proto>
15166             <param><ptype>GLenum</ptype> <name>light</name></param>
15167             <param><ptype>GLenum</ptype> <name>pname</name></param>
15168             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
15169         </command>
15170         <command>
15171             <proto>void <name>glGetLightxv</name></proto>
15172             <param><ptype>GLenum</ptype> <name>light</name></param>
15173             <param><ptype>GLenum</ptype> <name>pname</name></param>
15174             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
15175         </command>
15176         <command>
15177             <proto>void <name>glGetLightxvOES</name></proto>
15178             <param><ptype>GLenum</ptype> <name>light</name></param>
15179             <param><ptype>GLenum</ptype> <name>pname</name></param>
15180             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
15181         </command>
15182         <command>
15183             <proto>void <name>glGetListParameterfvSGIX</name></proto>
15184             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
15185             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
15186             <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15187         </command>
15188         <command>
15189             <proto>void <name>glGetListParameterivSGIX</name></proto>
15190             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
15191             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
15192             <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15193         </command>
15194         <command>
15195             <proto>void <name>glGetLocalConstantBooleanvEXT</name></proto>
15196             <param><ptype>GLuint</ptype> <name>id</name></param>
15197             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15198             <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
15199         </command>
15200         <command>
15201             <proto>void <name>glGetLocalConstantFloatvEXT</name></proto>
15202             <param><ptype>GLuint</ptype> <name>id</name></param>
15203             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15204             <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
15205         </command>
15206         <command>
15207             <proto>void <name>glGetLocalConstantIntegervEXT</name></proto>
15208             <param><ptype>GLuint</ptype> <name>id</name></param>
15209             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15210             <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
15211         </command>
15212         <command>
15213             <proto>void <name>glGetMapAttribParameterfvNV</name></proto>
15214             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
15215             <param><ptype>GLuint</ptype> <name>index</name></param>
15216             <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
15217             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15218         </command>
15219         <command>
15220             <proto>void <name>glGetMapAttribParameterivNV</name></proto>
15221             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
15222             <param><ptype>GLuint</ptype> <name>index</name></param>
15223             <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
15224             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15225         </command>
15226         <command>
15227             <proto>void <name>glGetMapControlPointsNV</name></proto>
15228             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
15229             <param><ptype>GLuint</ptype> <name>index</name></param>
15230             <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
15231             <param><ptype>GLsizei</ptype> <name>ustride</name></param>
15232             <param><ptype>GLsizei</ptype> <name>vstride</name></param>
15233             <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
15234             <param len="COMPSIZE(target)">void *<name>points</name></param>
15235         </command>
15236         <command>
15237             <proto>void <name>glGetMapParameterfvNV</name></proto>
15238             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
15239             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
15240             <param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15241         </command>
15242         <command>
15243             <proto>void <name>glGetMapParameterivNV</name></proto>
15244             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
15245             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
15246             <param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param>
15247         </command>
15248         <command>
15249             <proto>void <name>glGetMapdv</name></proto>
15250             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
15251             <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
15252             <param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param>
15253             <glx type="single" opcode="120"/>
15254         </command>
15255         <command>
15256             <proto>void <name>glGetMapfv</name></proto>
15257             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
15258             <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
15259             <param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param>
15260             <glx type="single" opcode="121"/>
15261         </command>
15262         <command>
15263             <proto>void <name>glGetMapiv</name></proto>
15264             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
15265             <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
15266             <param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param>
15267             <glx type="single" opcode="122"/>
15268         </command>
15269         <command>
15270             <proto>void <name>glGetMapxvOES</name></proto>
15271             <param><ptype>GLenum</ptype> <name>target</name></param>
15272             <param><ptype>GLenum</ptype> <name>query</name></param>
15273             <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
15274         </command>
15275         <command>
15276             <proto>void <name>glGetMaterialfv</name></proto>
15277             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15278             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15279             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15280             <glx type="single" opcode="123"/>
15281         </command>
15282         <command>
15283             <proto>void <name>glGetMaterialiv</name></proto>
15284             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15285             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15286             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15287             <glx type="single" opcode="124"/>
15288         </command>
15289         <command>
15290             <proto>void <name>glGetMaterialxOES</name></proto>
15291             <param><ptype>GLenum</ptype> <name>face</name></param>
15292             <param><ptype>GLenum</ptype> <name>pname</name></param>
15293             <param><ptype>GLfixed</ptype> <name>param</name></param>
15294         </command>
15295         <command>
15296             <proto>void <name>glGetMaterialxv</name></proto>
15297             <param><ptype>GLenum</ptype> <name>face</name></param>
15298             <param><ptype>GLenum</ptype> <name>pname</name></param>
15299             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
15300         </command>
15301         <command>
15302             <proto>void <name>glGetMaterialxvOES</name></proto>
15303             <param><ptype>GLenum</ptype> <name>face</name></param>
15304             <param><ptype>GLenum</ptype> <name>pname</name></param>
15305             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
15306         </command>
15307         <command>
15308             <proto>void <name>glGetMinmax</name></proto>
15309             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
15310             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
15311             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
15312             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
15313             <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
15314             <glx type="single" opcode="157"/>
15315             <glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/>
15316         </command>
15317         <command>
15318             <proto>void <name>glGetMinmaxEXT</name></proto>
15319             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
15320             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
15321             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
15322             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
15323             <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
15324             <glx type="vendor" opcode="8"/>
15325         </command>
15326         <command>
15327             <proto>void <name>glGetMinmaxParameterfv</name></proto>
15328             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
15329             <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
15330             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15331             <glx type="single" opcode="158"/>
15332         </command>
15333         <command>
15334             <proto>void <name>glGetMinmaxParameterfvEXT</name></proto>
15335             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
15336             <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
15337             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15338             <glx type="vendor" opcode="9"/>
15339         </command>
15340         <command>
15341             <proto>void <name>glGetMinmaxParameteriv</name></proto>
15342             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
15343             <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
15344             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15345             <glx type="single" opcode="159"/>
15346         </command>
15347         <command>
15348             <proto>void <name>glGetMinmaxParameterivEXT</name></proto>
15349             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
15350             <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
15351             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15352             <glx type="vendor" opcode="10"/>
15353         </command>
15354         <command>
15355             <proto>void <name>glGetMultiTexEnvfvEXT</name></proto>
15356             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15357             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
15358             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15359             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15360         </command>
15361         <command>
15362             <proto>void <name>glGetMultiTexEnvivEXT</name></proto>
15363             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15364             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
15365             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15366             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15367         </command>
15368         <command>
15369             <proto>void <name>glGetMultiTexGendvEXT</name></proto>
15370             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15371             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
15372             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15373             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
15374         </command>
15375         <command>
15376             <proto>void <name>glGetMultiTexGenfvEXT</name></proto>
15377             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15378             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
15379             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15380             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15381         </command>
15382         <command>
15383             <proto>void <name>glGetMultiTexGenivEXT</name></proto>
15384             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15385             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
15386             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15387             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15388         </command>
15389         <command>
15390             <proto>void <name>glGetMultiTexImageEXT</name></proto>
15391             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15392             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15393             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15394             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
15395             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
15396             <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
15397         </command>
15398         <command>
15399             <proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto>
15400             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15401             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15402             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15403             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15404             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15405         </command>
15406         <command>
15407             <proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto>
15408             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15409             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15410             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15411             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15412             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15413         </command>
15414         <command>
15415             <proto>void <name>glGetMultiTexParameterIivEXT</name></proto>
15416             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15417             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15418             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15419             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15420         </command>
15421         <command>
15422             <proto>void <name>glGetMultiTexParameterIuivEXT</name></proto>
15423             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15424             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15425             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15426             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
15427         </command>
15428         <command>
15429             <proto>void <name>glGetMultiTexParameterfvEXT</name></proto>
15430             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15431             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15432             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15433             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15434         </command>
15435         <command>
15436             <proto>void <name>glGetMultiTexParameterivEXT</name></proto>
15437             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15438             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15439             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15440             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15441         </command>
15442         <command>
15443             <proto>void <name>glGetMultisamplefv</name></proto>
15444             <param><ptype>GLenum</ptype> <name>pname</name></param>
15445             <param><ptype>GLuint</ptype> <name>index</name></param>
15446             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
15447         </command>
15448         <command>
15449             <proto>void <name>glGetMultisamplefvNV</name></proto>
15450             <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
15451             <param><ptype>GLuint</ptype> <name>index</name></param>
15452             <param len="2"><ptype>GLfloat</ptype> *<name>val</name></param>
15453             <alias name="glGetMultisamplefv"/>
15454         </command>
15455         <command>
15456             <proto>void <name>glGetNamedBufferParameteri64v</name></proto>
15457             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15458             <param><ptype>GLenum</ptype> <name>pname</name></param>
15459             <param><ptype>GLint64</ptype> *<name>params</name></param>
15460         </command>
15461         <command>
15462             <proto>void <name>glGetNamedBufferParameteriv</name></proto>
15463             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15464             <param><ptype>GLenum</ptype> <name>pname</name></param>
15465             <param><ptype>GLint</ptype> *<name>params</name></param>
15466         </command>
15467         <command>
15468             <proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
15469             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15470             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15471             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15472         </command>
15473         <command>
15474             <proto>void <name>glGetNamedBufferParameterui64vNV</name></proto>
15475             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15476             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15477             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
15478         </command>
15479         <command>
15480             <proto>void <name>glGetNamedBufferPointerv</name></proto>
15481             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15482             <param><ptype>GLenum</ptype> <name>pname</name></param>
15483             <param>void **<name>params</name></param>
15484         </command>
15485         <command>
15486             <proto>void <name>glGetNamedBufferPointervEXT</name></proto>
15487             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15488             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15489             <param len="1">void **<name>params</name></param>
15490         </command>
15491         <command>
15492             <proto>void <name>glGetNamedBufferSubData</name></proto>
15493             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15494             <param><ptype>GLintptr</ptype> <name>offset</name></param>
15495             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
15496             <param>void *<name>data</name></param>
15497         </command>
15498         <command>
15499             <proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
15500             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15501             <param><ptype>GLintptr</ptype> <name>offset</name></param>
15502             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
15503             <param len="COMPSIZE(size)">void *<name>data</name></param>
15504         </command>
15505         <command>
15506             <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
15507             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
15508             <param><ptype>GLenum</ptype> <name>attachment</name></param>
15509             <param><ptype>GLenum</ptype> <name>pname</name></param>
15510             <param><ptype>GLint</ptype> *<name>params</name></param>
15511         </command>
15512         <command>
15513             <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
15514             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15515             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15516             <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
15517             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15518         </command>
15519         <command>
15520             <proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
15521             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
15522             <param><ptype>GLenum</ptype> <name>pname</name></param>
15523             <param><ptype>GLint</ptype> *<name>param</name></param>
15524         </command>
15525         <command>
15526             <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
15527             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15528             <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15529             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15530         </command>
15531         <command>
15532             <proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto>
15533             <param><ptype>GLuint</ptype> <name>program</name></param>
15534             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15535             <param><ptype>GLuint</ptype> <name>index</name></param>
15536             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
15537         </command>
15538         <command>
15539             <proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto>
15540             <param><ptype>GLuint</ptype> <name>program</name></param>
15541             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15542             <param><ptype>GLuint</ptype> <name>index</name></param>
15543             <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
15544         </command>
15545         <command>
15546             <proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto>
15547             <param><ptype>GLuint</ptype> <name>program</name></param>
15548             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15549             <param><ptype>GLuint</ptype> <name>index</name></param>
15550             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
15551         </command>
15552         <command>
15553             <proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto>
15554             <param><ptype>GLuint</ptype> <name>program</name></param>
15555             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15556             <param><ptype>GLuint</ptype> <name>index</name></param>
15557             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
15558         </command>
15559         <command>
15560             <proto>void <name>glGetNamedProgramStringEXT</name></proto>
15561             <param><ptype>GLuint</ptype> <name>program</name></param>
15562             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15563             <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param>
15564             <param len="COMPSIZE(program,pname)">void *<name>string</name></param>
15565         </command>
15566         <command>
15567             <proto>void <name>glGetNamedProgramivEXT</name></proto>
15568             <param><ptype>GLuint</ptype> <name>program</name></param>
15569             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15570             <param group="ProgramProperty"><ptype>GLenum</ptype> <name>pname</name></param>
15571             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15572         </command>
15573         <command>
15574             <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
15575             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15576             <param><ptype>GLenum</ptype> <name>pname</name></param>
15577             <param><ptype>GLint</ptype> *<name>params</name></param>
15578         </command>
15579         <command>
15580             <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
15581             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15582             <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
15583             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15584         </command>
15585         <command>
15586             <proto>void <name>glGetNamedStringARB</name></proto>
15587             <param><ptype>GLint</ptype> <name>namelen</name></param>
15588             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
15589             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15590             <param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param>
15591             <param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param>
15592         </command>
15593         <command>
15594             <proto>void <name>glGetNamedStringivARB</name></proto>
15595             <param><ptype>GLint</ptype> <name>namelen</name></param>
15596             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
15597             <param><ptype>GLenum</ptype> <name>pname</name></param>
15598             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15599         </command>
15600         <command>
15601             <proto>void <name>glGetNextPerfQueryIdINTEL</name></proto>
15602             <param><ptype>GLuint</ptype> <name>queryId</name></param>
15603             <param><ptype>GLuint</ptype> *<name>nextQueryId</name></param>
15604         </command>
15605         <command>
15606             <proto>void <name>glGetObjectBufferfvATI</name></proto>
15607             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15608             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
15609             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
15610         </command>
15611         <command>
15612             <proto>void <name>glGetObjectBufferivATI</name></proto>
15613             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15614             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
15615             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15616         </command>
15617         <command>
15618             <proto>void <name>glGetObjectLabel</name></proto>
15619             <param><ptype>GLenum</ptype> <name>identifier</name></param>
15620             <param><ptype>GLuint</ptype> <name>name</name></param>
15621             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15622             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15623             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
15624         </command>
15625         <command>
15626             <proto>void <name>glGetObjectLabelEXT</name></proto>
15627             <param><ptype>GLenum</ptype> <name>type</name></param>
15628             <param><ptype>GLuint</ptype> <name>object</name></param>
15629             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15630             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15631             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
15632         </command>
15633         <command>
15634             <proto>void <name>glGetObjectLabelKHR</name></proto>
15635             <param><ptype>GLenum</ptype> <name>identifier</name></param>
15636             <param><ptype>GLuint</ptype> <name>name</name></param>
15637             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15638             <param><ptype>GLsizei</ptype> *<name>length</name></param>
15639             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
15640             <alias name="glGetObjectLabel"/>
15641         </command>
15642         <command>
15643             <proto>void <name>glGetObjectParameterfvARB</name></proto>
15644             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
15645             <param><ptype>GLenum</ptype> <name>pname</name></param>
15646             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15647         </command>
15648         <command>
15649             <proto>void <name>glGetObjectParameterivAPPLE</name></proto>
15650             <param><ptype>GLenum</ptype> <name>objectType</name></param>
15651             <param><ptype>GLuint</ptype> <name>name</name></param>
15652             <param><ptype>GLenum</ptype> <name>pname</name></param>
15653             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15654         </command>
15655         <command>
15656             <proto>void <name>glGetObjectParameterivARB</name></proto>
15657             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
15658             <param><ptype>GLenum</ptype> <name>pname</name></param>
15659             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15660         </command>
15661         <command>
15662             <proto>void <name>glGetObjectPtrLabel</name></proto>
15663             <param>const void *<name>ptr</name></param>
15664             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15665             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15666             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
15667         </command>
15668         <command>
15669             <proto>void <name>glGetObjectPtrLabelKHR</name></proto>
15670             <param>const void *<name>ptr</name></param>
15671             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15672             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15673             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
15674             <alias name="glGetObjectPtrLabel"/>
15675         </command>
15676         <command>
15677             <proto>void <name>glGetOcclusionQueryivNV</name></proto>
15678             <param><ptype>GLuint</ptype> <name>id</name></param>
15679             <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
15680             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15681         </command>
15682         <command>
15683             <proto>void <name>glGetOcclusionQueryuivNV</name></proto>
15684             <param><ptype>GLuint</ptype> <name>id</name></param>
15685             <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
15686             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
15687         </command>
15688         <command>
15689             <proto>void <name>glGetPathColorGenfvNV</name></proto>
15690             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
15691             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
15692             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
15693         </command>
15694         <command>
15695             <proto>void <name>glGetPathColorGenivNV</name></proto>
15696             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
15697             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
15698             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
15699         </command>
15700         <command>
15701             <proto>void <name>glGetPathCommandsNV</name></proto>
15702             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15703             <param group="PathCommand" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param>
15704         </command>
15705         <command>
15706             <proto>void <name>glGetPathCoordsNV</name></proto>
15707             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15708             <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param>
15709         </command>
15710         <command>
15711             <proto>void <name>glGetPathDashArrayNV</name></proto>
15712             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15713             <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param>
15714         </command>
15715         <command>
15716             <proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto>
15717             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15718             <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
15719             <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
15720         </command>
15721         <command>
15722             <proto>void <name>glGetPathMetricRangeNV</name></proto>
15723             <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
15724             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
15725             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
15726             <param><ptype>GLsizei</ptype> <name>stride</name></param>
15727             <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
15728         </command>
15729         <command>
15730             <proto>void <name>glGetPathMetricsNV</name></proto>
15731             <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
15732             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
15733             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
15734             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
15735             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
15736             <param><ptype>GLsizei</ptype> <name>stride</name></param>
15737             <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
15738         </command>
15739         <command>
15740             <proto>void <name>glGetPathParameterfvNV</name></proto>
15741             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15742             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15743             <param len="4"><ptype>GLfloat</ptype> *<name>value</name></param>
15744         </command>
15745         <command>
15746             <proto>void <name>glGetPathParameterivNV</name></proto>
15747             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15748             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15749             <param len="4"><ptype>GLint</ptype> *<name>value</name></param>
15750         </command>
15751         <command>
15752             <proto>void <name>glGetPathSpacingNV</name></proto>
15753             <param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param>
15754             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
15755             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
15756             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
15757             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
15758             <param><ptype>GLfloat</ptype> <name>advanceScale</name></param>
15759             <param><ptype>GLfloat</ptype> <name>kerningScale</name></param>
15760             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
15761             <param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param>
15762         </command>
15763         <command>
15764             <proto>void <name>glGetPathTexGenfvNV</name></proto>
15765             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
15766             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
15767             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
15768         </command>
15769         <command>
15770             <proto>void <name>glGetPathTexGenivNV</name></proto>
15771             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
15772             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
15773             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
15774         </command>
15775         <command>
15776             <proto>void <name>glGetPerfCounterInfoINTEL</name></proto>
15777             <param><ptype>GLuint</ptype> <name>queryId</name></param>
15778             <param><ptype>GLuint</ptype> <name>counterId</name></param>
15779             <param><ptype>GLuint</ptype> <name>counterNameLength</name></param>
15780             <param><ptype>GLchar</ptype> *<name>counterName</name></param>
15781             <param><ptype>GLuint</ptype> <name>counterDescLength</name></param>
15782             <param><ptype>GLchar</ptype> *<name>counterDesc</name></param>
15783             <param><ptype>GLuint</ptype> *<name>counterOffset</name></param>
15784             <param><ptype>GLuint</ptype> *<name>counterDataSize</name></param>
15785             <param><ptype>GLuint</ptype> *<name>counterTypeEnum</name></param>
15786             <param><ptype>GLuint</ptype> *<name>counterDataTypeEnum</name></param>
15787             <param><ptype>GLuint64</ptype> *<name>rawCounterMaxValue</name></param>
15788         </command>
15789         <command>
15790             <proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto>
15791             <param><ptype>GLuint</ptype> <name>monitor</name></param>
15792             <param><ptype>GLenum</ptype> <name>pname</name></param>
15793             <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
15794             <param len="dataSize"><ptype>GLuint</ptype> *<name>data</name></param>
15795             <param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param>
15796         </command>
15797         <command>
15798             <proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto>
15799             <param><ptype>GLuint</ptype> <name>group</name></param>
15800             <param><ptype>GLuint</ptype> <name>counter</name></param>
15801             <param><ptype>GLenum</ptype> <name>pname</name></param>
15802             <param len="COMPSIZE(pname)">void *<name>data</name></param>
15803         </command>
15804         <command>
15805             <proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto>
15806             <param><ptype>GLuint</ptype> <name>group</name></param>
15807             <param><ptype>GLuint</ptype> <name>counter</name></param>
15808             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15809             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15810             <param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param>
15811         </command>
15812         <command>
15813             <proto>void <name>glGetPerfMonitorCountersAMD</name></proto>
15814             <param><ptype>GLuint</ptype> <name>group</name></param>
15815             <param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param>
15816             <param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param>
15817             <param><ptype>GLsizei</ptype> <name>counterSize</name></param>
15818             <param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param>
15819         </command>
15820         <command>
15821             <proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto>
15822             <param><ptype>GLuint</ptype> <name>group</name></param>
15823             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15824             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15825             <param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param>
15826         </command>
15827         <command>
15828             <proto>void <name>glGetPerfMonitorGroupsAMD</name></proto>
15829             <param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param>
15830             <param><ptype>GLsizei</ptype> <name>groupsSize</name></param>
15831             <param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param>
15832         </command>
15833         <command>
15834             <proto>void <name>glGetPerfQueryDataINTEL</name></proto>
15835             <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
15836             <param><ptype>GLuint</ptype> <name>flags</name></param>
15837             <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
15838             <param><ptype>GLvoid</ptype> *<name>data</name></param>
15839             <param><ptype>GLuint</ptype> *<name>bytesWritten</name></param>
15840         </command>
15841         <command>
15842             <proto>void <name>glGetPerfQueryIdByNameINTEL</name></proto>
15843             <param><ptype>GLchar</ptype> *<name>queryName</name></param>
15844             <param><ptype>GLuint</ptype> *<name>queryId</name></param>
15845         </command>
15846         <command>
15847             <proto>void <name>glGetPerfQueryInfoINTEL</name></proto>
15848             <param><ptype>GLuint</ptype> <name>queryId</name></param>
15849             <param><ptype>GLuint</ptype> <name>queryNameLength</name></param>
15850             <param><ptype>GLchar</ptype> *<name>queryName</name></param>
15851             <param><ptype>GLuint</ptype> *<name>dataSize</name></param>
15852             <param><ptype>GLuint</ptype> *<name>noCounters</name></param>
15853             <param><ptype>GLuint</ptype> *<name>noInstances</name></param>
15854             <param><ptype>GLuint</ptype> *<name>capsMask</name></param>
15855         </command>
15856         <command>
15857             <proto>void <name>glGetPixelMapfv</name></proto>
15858             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
15859             <param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param>
15860             <glx type="single" opcode="125"/>
15861             <glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/>
15862         </command>
15863         <command>
15864             <proto>void <name>glGetPixelMapuiv</name></proto>
15865             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
15866             <param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param>
15867             <glx type="single" opcode="126"/>
15868             <glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/>
15869         </command>
15870         <command>
15871             <proto>void <name>glGetPixelMapusv</name></proto>
15872             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
15873             <param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param>
15874             <glx type="single" opcode="127"/>
15875             <glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/>
15876         </command>
15877         <command>
15878             <proto>void <name>glGetPixelMapxv</name></proto>
15879             <param><ptype>GLenum</ptype> <name>map</name></param>
15880             <param><ptype>GLint</ptype> <name>size</name></param>
15881             <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
15882         </command>
15883         <command>
15884             <proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto>
15885             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
15886             <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15887         </command>
15888         <command>
15889             <proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto>
15890             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
15891             <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15892         </command>
15893         <command>
15894             <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
15895             <param><ptype>GLenum</ptype> <name>target</name></param>
15896             <param><ptype>GLenum</ptype> <name>pname</name></param>
15897             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15898             <glx type="vendor" opcode="2051"/>
15899         </command>
15900         <command>
15901             <proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
15902             <param><ptype>GLenum</ptype> <name>target</name></param>
15903             <param><ptype>GLenum</ptype> <name>pname</name></param>
15904             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15905             <glx type="vendor" opcode="2052"/>
15906         </command>
15907         <command>
15908             <proto>void <name>glGetPointerIndexedvEXT</name></proto>
15909             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
15910             <param><ptype>GLuint</ptype> <name>index</name></param>
15911             <param len="1">void **<name>data</name></param>
15912         </command>
15913         <command>
15914             <proto>void <name>glGetPointeri_vEXT</name></proto>
15915             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
15916             <param><ptype>GLuint</ptype> <name>index</name></param>
15917             <param len="1">void **<name>params</name></param>
15918         </command>
15919         <command>
15920             <proto>void <name>glGetPointerv</name></proto>
15921             <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
15922             <param len="1">void **<name>params</name></param>
15923             <glx type="single" opcode="208"/>
15924         </command>
15925         <command>
15926             <proto>void <name>glGetPointervEXT</name></proto>
15927             <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
15928             <param len="1">void **<name>params</name></param>
15929             <alias name="glGetPointerv"/>
15930         </command>
15931         <command>
15932             <proto>void <name>glGetPointervKHR</name></proto>
15933             <param><ptype>GLenum</ptype> <name>pname</name></param>
15934             <param>void **<name>params</name></param>
15935             <alias name="glGetPointerv"/>
15936         </command>
15937         <command>
15938             <proto>void <name>glGetPolygonStipple</name></proto>
15939             <param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param>
15940             <glx type="single" opcode="128"/>
15941             <glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/>
15942         </command>
15943         <command>
15944             <proto>void <name>glGetProgramBinary</name></proto>
15945             <param><ptype>GLuint</ptype> <name>program</name></param>
15946             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15947             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15948             <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
15949             <param len="bufSize">void *<name>binary</name></param>
15950         </command>
15951         <command>
15952             <proto>void <name>glGetProgramBinaryOES</name></proto>
15953             <param><ptype>GLuint</ptype> <name>program</name></param>
15954             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15955             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15956             <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
15957             <param len="bufSize">void *<name>binary</name></param>
15958             <alias name="glGetProgramBinary"/>
15959         </command>
15960         <command>
15961             <proto>void <name>glGetProgramEnvParameterIivNV</name></proto>
15962             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15963             <param><ptype>GLuint</ptype> <name>index</name></param>
15964             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
15965         </command>
15966         <command>
15967             <proto>void <name>glGetProgramEnvParameterIuivNV</name></proto>
15968             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15969             <param><ptype>GLuint</ptype> <name>index</name></param>
15970             <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
15971         </command>
15972         <command>
15973             <proto>void <name>glGetProgramEnvParameterdvARB</name></proto>
15974             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
15975             <param><ptype>GLuint</ptype> <name>index</name></param>
15976             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
15977         </command>
15978         <command>
15979             <proto>void <name>glGetProgramEnvParameterfvARB</name></proto>
15980             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
15981             <param><ptype>GLuint</ptype> <name>index</name></param>
15982             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
15983         </command>
15984         <command>
15985             <proto>void <name>glGetProgramInfoLog</name></proto>
15986             <param><ptype>GLuint</ptype> <name>program</name></param>
15987             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15988             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15989             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
15990             <glx type="single" opcode="201"/>
15991         </command>
15992         <command>
15993             <proto>void <name>glGetProgramInterfaceiv</name></proto>
15994             <param><ptype>GLuint</ptype> <name>program</name></param>
15995             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
15996             <param><ptype>GLenum</ptype> <name>pname</name></param>
15997             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15998         </command>
15999         <command>
16000             <proto>void <name>glGetProgramLocalParameterIivNV</name></proto>
16001             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
16002             <param><ptype>GLuint</ptype> <name>index</name></param>
16003             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
16004         </command>
16005         <command>
16006             <proto>void <name>glGetProgramLocalParameterIuivNV</name></proto>
16007             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
16008             <param><ptype>GLuint</ptype> <name>index</name></param>
16009             <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
16010         </command>
16011         <command>
16012             <proto>void <name>glGetProgramLocalParameterdvARB</name></proto>
16013             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16014             <param><ptype>GLuint</ptype> <name>index</name></param>
16015             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
16016         </command>
16017         <command>
16018             <proto>void <name>glGetProgramLocalParameterfvARB</name></proto>
16019             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16020             <param><ptype>GLuint</ptype> <name>index</name></param>
16021             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
16022         </command>
16023         <command>
16024             <proto>void <name>glGetProgramNamedParameterdvNV</name></proto>
16025             <param><ptype>GLuint</ptype> <name>id</name></param>
16026             <param><ptype>GLsizei</ptype> <name>len</name></param>
16027             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
16028             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
16029             <glx type="vendor" opcode="1311"/>
16030         </command>
16031         <command>
16032             <proto>void <name>glGetProgramNamedParameterfvNV</name></proto>
16033             <param><ptype>GLuint</ptype> <name>id</name></param>
16034             <param><ptype>GLsizei</ptype> <name>len</name></param>
16035             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
16036             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
16037             <glx type="vendor" opcode="1310"/>
16038         </command>
16039         <command>
16040             <proto>void <name>glGetProgramParameterdvNV</name></proto>
16041             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
16042             <param><ptype>GLuint</ptype> <name>index</name></param>
16043             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
16044             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
16045             <glx type="vendor" opcode="1297"/>
16046         </command>
16047         <command>
16048             <proto>void <name>glGetProgramParameterfvNV</name></proto>
16049             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
16050             <param><ptype>GLuint</ptype> <name>index</name></param>
16051             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
16052             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
16053             <glx type="vendor" opcode="1296"/>
16054         </command>
16055         <command>
16056             <proto>void <name>glGetProgramPipelineInfoLog</name></proto>
16057             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
16058             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16059             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16060             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
16061         </command>
16062         <command>
16063             <proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto>
16064             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
16065             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16066             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16067             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
16068         </command>
16069         <command>
16070             <proto>void <name>glGetProgramPipelineiv</name></proto>
16071             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
16072             <param><ptype>GLenum</ptype> <name>pname</name></param>
16073             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16074         </command>
16075         <command>
16076             <proto>void <name>glGetProgramPipelineivEXT</name></proto>
16077             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
16078             <param><ptype>GLenum</ptype> <name>pname</name></param>
16079             <param><ptype>GLint</ptype> *<name>params</name></param>
16080         </command>
16081         <command>
16082             <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
16083             <param><ptype>GLuint</ptype> <name>program</name></param>
16084             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16085             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
16086         </command>
16087         <command>
16088             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
16089             <param><ptype>GLuint</ptype> <name>program</name></param>
16090             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16091             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
16092         </command>
16093         <command>
16094             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
16095             <param><ptype>GLuint</ptype> <name>program</name></param>
16096             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16097             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
16098         </command>
16099         <command>
16100             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
16101             <param><ptype>GLuint</ptype> <name>program</name></param>
16102             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16103             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
16104         </command>
16105         <command>
16106             <proto>void <name>glGetProgramResourceName</name></proto>
16107             <param><ptype>GLuint</ptype> <name>program</name></param>
16108             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16109             <param><ptype>GLuint</ptype> <name>index</name></param>
16110             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16111             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16112             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
16113         </command>
16114         <command>
16115             <proto>void <name>glGetProgramResourcefvNV</name></proto>
16116             <param><ptype>GLuint</ptype> <name>program</name></param>
16117             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16118             <param><ptype>GLuint</ptype> <name>index</name></param>
16119             <param><ptype>GLsizei</ptype> <name>propCount</name></param>
16120             <param>const <ptype>GLenum</ptype> *<name>props</name></param>
16121             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16122             <param><ptype>GLsizei</ptype> *<name>length</name></param>
16123             <param><ptype>GLfloat</ptype> *<name>params</name></param>
16124         </command>
16125         <command>
16126             <proto>void <name>glGetProgramResourceiv</name></proto>
16127             <param><ptype>GLuint</ptype> <name>program</name></param>
16128             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
16129             <param><ptype>GLuint</ptype> <name>index</name></param>
16130             <param><ptype>GLsizei</ptype> <name>propCount</name></param>
16131             <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
16132             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16133             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16134             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
16135         </command>
16136         <command>
16137             <proto>void <name>glGetProgramStageiv</name></proto>
16138             <param><ptype>GLuint</ptype> <name>program</name></param>
16139             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
16140             <param><ptype>GLenum</ptype> <name>pname</name></param>
16141             <param len="1"><ptype>GLint</ptype> *<name>values</name></param>
16142         </command>
16143         <command>
16144             <proto>void <name>glGetProgramStringARB</name></proto>
16145             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16146             <param group="ProgramStringPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
16147             <param len="COMPSIZE(target,pname)">void *<name>string</name></param>
16148         </command>
16149         <command>
16150             <proto>void <name>glGetProgramStringNV</name></proto>
16151             <param><ptype>GLuint</ptype> <name>id</name></param>
16152             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
16153             <param group="ProgramCharacterNV" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param>
16154             <glx type="vendor" opcode="1299"/>
16155         </command>
16156         <command>
16157             <proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto>
16158             <param><ptype>GLenum</ptype> <name>target</name></param>
16159             <param><ptype>GLuint</ptype> <name>index</name></param>
16160             <param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param>
16161         </command>
16162         <command>
16163             <proto>void <name>glGetProgramiv</name></proto>
16164             <param><ptype>GLuint</ptype> <name>program</name></param>
16165             <param><ptype>GLenum</ptype> <name>pname</name></param>
16166             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16167             <glx type="single" opcode="199"/>
16168         </command>
16169         <command>
16170             <proto>void <name>glGetProgramivARB</name></proto>
16171             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16172             <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
16173             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
16174         </command>
16175         <command>
16176             <proto>void <name>glGetProgramivNV</name></proto>
16177             <param><ptype>GLuint</ptype> <name>id</name></param>
16178             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
16179             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
16180             <glx type="vendor" opcode="1298"/>
16181         </command>
16182         <command>
16183             <proto>void <name>glGetQueryBufferObjecti64v</name></proto>
16184             <param><ptype>GLuint</ptype> <name>id</name></param>
16185             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16186             <param><ptype>GLenum</ptype> <name>pname</name></param>
16187             <param><ptype>GLintptr</ptype> <name>offset</name></param>
16188         </command>
16189         <command>
16190             <proto>void <name>glGetQueryBufferObjectiv</name></proto>
16191             <param><ptype>GLuint</ptype> <name>id</name></param>
16192             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16193             <param><ptype>GLenum</ptype> <name>pname</name></param>
16194             <param><ptype>GLintptr</ptype> <name>offset</name></param>
16195         </command>
16196         <command>
16197             <proto>void <name>glGetQueryBufferObjectui64v</name></proto>
16198             <param><ptype>GLuint</ptype> <name>id</name></param>
16199             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16200             <param><ptype>GLenum</ptype> <name>pname</name></param>
16201             <param><ptype>GLintptr</ptype> <name>offset</name></param>
16202         </command>
16203         <command>
16204             <proto>void <name>glGetQueryBufferObjectuiv</name></proto>
16205             <param><ptype>GLuint</ptype> <name>id</name></param>
16206             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16207             <param><ptype>GLenum</ptype> <name>pname</name></param>
16208             <param><ptype>GLintptr</ptype> <name>offset</name></param>
16209         </command>
16210         <command>
16211             <proto>void <name>glGetQueryIndexediv</name></proto>
16212             <param><ptype>GLenum</ptype> <name>target</name></param>
16213             <param><ptype>GLuint</ptype> <name>index</name></param>
16214             <param><ptype>GLenum</ptype> <name>pname</name></param>
16215             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16216         </command>
16217         <command>
16218             <proto>void <name>glGetQueryObjecti64v</name></proto>
16219             <param><ptype>GLuint</ptype> <name>id</name></param>
16220             <param><ptype>GLenum</ptype> <name>pname</name></param>
16221             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
16222         </command>
16223         <command>
16224             <proto>void <name>glGetQueryObjecti64vEXT</name></proto>
16225             <param><ptype>GLuint</ptype> <name>id</name></param>
16226             <param><ptype>GLenum</ptype> <name>pname</name></param>
16227             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
16228             <glx type="vendor" opcode="1328"/>
16229             <alias name="glGetQueryObjecti64v"/>
16230         </command>
16231         <command>
16232             <proto>void <name>glGetQueryObjectiv</name></proto>
16233             <param><ptype>GLuint</ptype> <name>id</name></param>
16234             <param><ptype>GLenum</ptype> <name>pname</name></param>
16235             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16236             <glx type="single" opcode="165"/>
16237         </command>
16238         <command>
16239             <proto>void <name>glGetQueryObjectivARB</name></proto>
16240             <param><ptype>GLuint</ptype> <name>id</name></param>
16241             <param><ptype>GLenum</ptype> <name>pname</name></param>
16242             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16243             <alias name="glGetQueryObjectiv"/>
16244         </command>
16245         <command>
16246             <proto>void <name>glGetQueryObjectivEXT</name></proto>
16247             <param><ptype>GLuint</ptype> <name>id</name></param>
16248             <param><ptype>GLenum</ptype> <name>pname</name></param>
16249             <param><ptype>GLint</ptype> *<name>params</name></param>
16250             <alias name="glGetQueryObjectiv"/>
16251         </command>
16252         <command>
16253             <proto>void <name>glGetQueryObjectui64v</name></proto>
16254             <param><ptype>GLuint</ptype> <name>id</name></param>
16255             <param><ptype>GLenum</ptype> <name>pname</name></param>
16256             <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
16257         </command>
16258         <command>
16259             <proto>void <name>glGetQueryObjectui64vEXT</name></proto>
16260             <param><ptype>GLuint</ptype> <name>id</name></param>
16261             <param><ptype>GLenum</ptype> <name>pname</name></param>
16262             <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
16263             <glx type="vendor" opcode="1329"/>
16264             <alias name="glGetQueryObjectui64v"/>
16265         </command>
16266         <command>
16267             <proto>void <name>glGetQueryObjectuiv</name></proto>
16268             <param><ptype>GLuint</ptype> <name>id</name></param>
16269             <param><ptype>GLenum</ptype> <name>pname</name></param>
16270             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16271             <glx type="single" opcode="166"/>
16272         </command>
16273         <command>
16274             <proto>void <name>glGetQueryObjectuivARB</name></proto>
16275             <param><ptype>GLuint</ptype> <name>id</name></param>
16276             <param><ptype>GLenum</ptype> <name>pname</name></param>
16277             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16278             <alias name="glGetQueryObjectuiv"/>
16279         </command>
16280         <command>
16281             <proto>void <name>glGetQueryObjectuivEXT</name></proto>
16282             <param><ptype>GLuint</ptype> <name>id</name></param>
16283             <param><ptype>GLenum</ptype> <name>pname</name></param>
16284             <param><ptype>GLuint</ptype> *<name>params</name></param>
16285         </command>
16286         <command>
16287             <proto>void <name>glGetQueryiv</name></proto>
16288             <param><ptype>GLenum</ptype> <name>target</name></param>
16289             <param><ptype>GLenum</ptype> <name>pname</name></param>
16290             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16291             <glx type="single" opcode="164"/>
16292         </command>
16293         <command>
16294             <proto>void <name>glGetQueryivARB</name></proto>
16295             <param><ptype>GLenum</ptype> <name>target</name></param>
16296             <param><ptype>GLenum</ptype> <name>pname</name></param>
16297             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16298             <alias name="glGetQueryiv"/>
16299         </command>
16300         <command>
16301             <proto>void <name>glGetQueryivEXT</name></proto>
16302             <param><ptype>GLenum</ptype> <name>target</name></param>
16303             <param><ptype>GLenum</ptype> <name>pname</name></param>
16304             <param><ptype>GLint</ptype> *<name>params</name></param>
16305         </command>
16306         <command>
16307             <proto>void <name>glGetRenderbufferParameteriv</name></proto>
16308             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16309             <param><ptype>GLenum</ptype> <name>pname</name></param>
16310             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16311             <glx type="vendor" opcode="1424"/>
16312         </command>
16313         <command>
16314             <proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
16315             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16316             <param><ptype>GLenum</ptype> <name>pname</name></param>
16317             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16318             <alias name="glGetRenderbufferParameteriv"/>
16319             <glx type="vendor" opcode="1424"/>
16320         </command>
16321         <command>
16322             <proto>void <name>glGetRenderbufferParameterivOES</name></proto>
16323             <param><ptype>GLenum</ptype> <name>target</name></param>
16324             <param><ptype>GLenum</ptype> <name>pname</name></param>
16325             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16326         </command>
16327         <command>
16328             <proto>void <name>glGetSamplerParameterIiv</name></proto>
16329             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16330             <param><ptype>GLenum</ptype> <name>pname</name></param>
16331             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16332         </command>
16333         <command>
16334             <proto>void <name>glGetSamplerParameterIivEXT</name></proto>
16335             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16336             <param><ptype>GLenum</ptype> <name>pname</name></param>
16337             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16338             <alias name="glGetSamplerParameterIiv"/>
16339         </command>
16340         <command>
16341             <proto>void <name>glGetSamplerParameterIivOES</name></proto>
16342             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16343             <param><ptype>GLenum</ptype> <name>pname</name></param>
16344             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16345             <alias name="glGetSamplerParameterIiv"/>
16346         </command>
16347         <command>
16348             <proto>void <name>glGetSamplerParameterIuiv</name></proto>
16349             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16350             <param><ptype>GLenum</ptype> <name>pname</name></param>
16351             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16352         </command>
16353         <command>
16354             <proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
16355             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16356             <param><ptype>GLenum</ptype> <name>pname</name></param>
16357             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16358             <alias name="glGetSamplerParameterIuiv"/>
16359         </command>
16360         <command>
16361             <proto>void <name>glGetSamplerParameterIuivOES</name></proto>
16362             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16363             <param><ptype>GLenum</ptype> <name>pname</name></param>
16364             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16365             <alias name="glGetSamplerParameterIuiv"/>
16366         </command>
16367         <command>
16368             <proto>void <name>glGetSamplerParameterfv</name></proto>
16369             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16370             <param><ptype>GLenum</ptype> <name>pname</name></param>
16371             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16372         </command>
16373         <command>
16374             <proto>void <name>glGetSamplerParameteriv</name></proto>
16375             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16376             <param><ptype>GLenum</ptype> <name>pname</name></param>
16377             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16378         </command>
16379         <command>
16380             <proto>void <name>glGetSeparableFilter</name></proto>
16381             <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16382             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16383             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16384             <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
16385             <param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
16386             <param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
16387             <glx type="single" opcode="153"/>
16388             <glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/>
16389         </command>
16390         <command>
16391             <proto>void <name>glGetSeparableFilterEXT</name></proto>
16392             <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16393             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16394             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16395             <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
16396             <param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
16397             <param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
16398             <glx type="vendor" opcode="4"/>
16399         </command>
16400         <command>
16401             <proto>void <name>glGetShaderInfoLog</name></proto>
16402             <param><ptype>GLuint</ptype> <name>shader</name></param>
16403             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16404             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16405             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
16406             <glx type="single" opcode="200"/>
16407         </command>
16408         <command>
16409             <proto>void <name>glGetShaderPrecisionFormat</name></proto>
16410             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
16411             <param><ptype>GLenum</ptype> <name>precisiontype</name></param>
16412             <param len="2"><ptype>GLint</ptype> *<name>range</name></param>
16413             <param len="2"><ptype>GLint</ptype> *<name>precision</name></param>
16414         </command>
16415         <command>
16416             <proto>void <name>glGetShaderSource</name></proto>
16417             <param><ptype>GLuint</ptype> <name>shader</name></param>
16418             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16419             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16420             <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param>
16421         </command>
16422         <command>
16423             <proto>void <name>glGetShaderSourceARB</name></proto>
16424             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
16425             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
16426             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16427             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param>
16428             <alias name="glGetShaderSource"/>
16429         </command>
16430         <command>
16431             <proto>void <name>glGetShaderiv</name></proto>
16432             <param><ptype>GLuint</ptype> <name>shader</name></param>
16433             <param><ptype>GLenum</ptype> <name>pname</name></param>
16434             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16435             <glx type="single" opcode="198"/>
16436         </command>
16437         <command>
16438             <proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
16439             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16440             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
16441             <glx type="vendor" opcode="4097"/>
16442         </command>
16443         <command>
16444             <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
16445             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
16446         </command>
16447         <command>
16448             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
16449             <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
16450             <glx type="single" opcode="129"/>
16451         </command>
16452         <command>
16453             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
16454             <param><ptype>GLenum</ptype> <name>name</name></param>
16455             <param><ptype>GLuint</ptype> <name>index</name></param>
16456         </command>
16457         <command>
16458             <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
16459             <param><ptype>GLuint</ptype> <name>program</name></param>
16460             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
16461             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
16462         </command>
16463         <command>
16464             <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
16465             <param><ptype>GLuint</ptype> <name>program</name></param>
16466             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
16467             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
16468         </command>
16469         <command>
16470             <proto>void <name>glGetSynciv</name></proto>
16471             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
16472             <param><ptype>GLenum</ptype> <name>pname</name></param>
16473             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16474             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16475             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
16476         </command>
16477         <command>
16478             <proto>void <name>glGetSyncivAPPLE</name></proto>
16479             <param><ptype>GLsync</ptype> <name>sync</name></param>
16480             <param><ptype>GLenum</ptype> <name>pname</name></param>
16481             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16482             <param><ptype>GLsizei</ptype> *<name>length</name></param>
16483             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
16484             <alias name="glGetSynciv"/>
16485         </command>
16486         <command>
16487             <proto>void <name>glGetTexBumpParameterfvATI</name></proto>
16488             <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
16489             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param>
16490         </command>
16491         <command>
16492             <proto>void <name>glGetTexBumpParameterivATI</name></proto>
16493             <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
16494             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param>
16495         </command>
16496         <command>
16497             <proto>void <name>glGetTexEnvfv</name></proto>
16498             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
16499             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16500             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16501             <glx type="single" opcode="130"/>
16502         </command>
16503         <command>
16504             <proto>void <name>glGetTexEnviv</name></proto>
16505             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
16506             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16507             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16508             <glx type="single" opcode="131"/>
16509         </command>
16510         <command>
16511             <proto>void <name>glGetTexEnvxv</name></proto>
16512             <param><ptype>GLenum</ptype> <name>target</name></param>
16513             <param><ptype>GLenum</ptype> <name>pname</name></param>
16514             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16515         </command>
16516         <command>
16517             <proto>void <name>glGetTexEnvxvOES</name></proto>
16518             <param><ptype>GLenum</ptype> <name>target</name></param>
16519             <param><ptype>GLenum</ptype> <name>pname</name></param>
16520             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16521         </command>
16522         <command>
16523             <proto>void <name>glGetTexFilterFuncSGIS</name></proto>
16524             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16525             <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
16526             <param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param>
16527             <glx type="vendor" opcode="4101"/>
16528         </command>
16529         <command>
16530             <proto>void <name>glGetTexGendv</name></proto>
16531             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
16532             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16533             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
16534             <glx type="single" opcode="132"/>
16535         </command>
16536         <command>
16537             <proto>void <name>glGetTexGenfv</name></proto>
16538             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
16539             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16540             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16541             <glx type="single" opcode="133"/>
16542         </command>
16543         <command>
16544             <proto>void <name>glGetTexGenfvOES</name></proto>
16545             <param><ptype>GLenum</ptype> <name>coord</name></param>
16546             <param><ptype>GLenum</ptype> <name>pname</name></param>
16547             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16548         </command>
16549         <command>
16550             <proto>void <name>glGetTexGeniv</name></proto>
16551             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
16552             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16553             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16554             <glx type="single" opcode="134"/>
16555         </command>
16556         <command>
16557             <proto>void <name>glGetTexGenivOES</name></proto>
16558             <param><ptype>GLenum</ptype> <name>coord</name></param>
16559             <param><ptype>GLenum</ptype> <name>pname</name></param>
16560             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16561         </command>
16562         <command>
16563             <proto>void <name>glGetTexGenxvOES</name></proto>
16564             <param><ptype>GLenum</ptype> <name>coord</name></param>
16565             <param><ptype>GLenum</ptype> <name>pname</name></param>
16566             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16567         </command>
16568         <command>
16569             <proto>void <name>glGetTexImage</name></proto>
16570             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16571             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16572             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16573             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16574             <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
16575             <glx type="single" opcode="135"/>
16576             <glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/>
16577         </command>
16578         <command>
16579             <proto>void <name>glGetTexLevelParameterfv</name></proto>
16580             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16581             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16582             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16583             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16584             <glx type="single" opcode="138"/>
16585         </command>
16586         <command>
16587             <proto>void <name>glGetTexLevelParameteriv</name></proto>
16588             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16589             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16590             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16591             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16592             <glx type="single" opcode="139"/>
16593         </command>
16594         <command>
16595             <proto>void <name>glGetTexLevelParameterxvOES</name></proto>
16596             <param><ptype>GLenum</ptype> <name>target</name></param>
16597             <param><ptype>GLint</ptype> <name>level</name></param>
16598             <param><ptype>GLenum</ptype> <name>pname</name></param>
16599             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16600         </command>
16601         <command>
16602             <proto>void <name>glGetTexParameterIiv</name></proto>
16603             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16604             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16605             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16606             <glx type="single" opcode="203"/>
16607         </command>
16608         <command>
16609             <proto>void <name>glGetTexParameterIivEXT</name></proto>
16610             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16611             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16612             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16613             <alias name="glGetTexParameterIiv"/>
16614         </command>
16615         <command>
16616             <proto>void <name>glGetTexParameterIivOES</name></proto>
16617             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16618             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16619             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16620             <alias name="glGetTexParameterIiv"/>
16621         </command>
16622         <command>
16623             <proto>void <name>glGetTexParameterIuiv</name></proto>
16624             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16625             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16626             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16627             <glx type="single" opcode="204"/>
16628         </command>
16629         <command>
16630             <proto>void <name>glGetTexParameterIuivEXT</name></proto>
16631             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16632             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16633             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16634             <alias name="glGetTexParameterIuiv"/>
16635         </command>
16636         <command>
16637             <proto>void <name>glGetTexParameterIuivOES</name></proto>
16638             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16639             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16640             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16641             <alias name="glGetTexParameterIuiv"/>
16642         </command>
16643         <command>
16644             <proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
16645             <param><ptype>GLenum</ptype> <name>target</name></param>
16646             <param><ptype>GLenum</ptype> <name>pname</name></param>
16647             <param len="1">void **<name>params</name></param>
16648         </command>
16649         <command>
16650             <proto>void <name>glGetTexParameterfv</name></proto>
16651             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16652             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16653             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16654             <glx type="single" opcode="136"/>
16655         </command>
16656         <command>
16657             <proto>void <name>glGetTexParameteriv</name></proto>
16658             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16659             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16660             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16661             <glx type="single" opcode="137"/>
16662         </command>
16663         <command>
16664             <proto>void <name>glGetTexParameterxv</name></proto>
16665             <param><ptype>GLenum</ptype> <name>target</name></param>
16666             <param><ptype>GLenum</ptype> <name>pname</name></param>
16667             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16668         </command>
16669         <command>
16670             <proto>void <name>glGetTexParameterxvOES</name></proto>
16671             <param><ptype>GLenum</ptype> <name>target</name></param>
16672             <param><ptype>GLenum</ptype> <name>pname</name></param>
16673             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16674         </command>
16675         <command>
16676             <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
16677             <param><ptype>GLuint</ptype> <name>texture</name></param>
16678         </command>
16679         <command>
16680             <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto>
16681             <param><ptype>GLuint</ptype> <name>texture</name></param>
16682             <alias name="glGetTextureHandleARB"/>
16683         </command>
16684         <command>
16685             <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
16686             <param><ptype>GLuint</ptype> <name>texture</name></param>
16687         </command>
16688         <command>
16689             <proto>void <name>glGetTextureImage</name></proto>
16690             <param><ptype>GLuint</ptype> <name>texture</name></param>
16691             <param><ptype>GLint</ptype> <name>level</name></param>
16692             <param><ptype>GLenum</ptype> <name>format</name></param>
16693             <param><ptype>GLenum</ptype> <name>type</name></param>
16694             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16695             <param>void *<name>pixels</name></param>
16696         </command>
16697         <command>
16698             <proto>void <name>glGetTextureImageEXT</name></proto>
16699             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16700             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16701             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16702             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16703             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16704             <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
16705         </command>
16706         <command>
16707             <proto>void <name>glGetTextureLevelParameterfv</name></proto>
16708             <param><ptype>GLuint</ptype> <name>texture</name></param>
16709             <param><ptype>GLint</ptype> <name>level</name></param>
16710             <param><ptype>GLenum</ptype> <name>pname</name></param>
16711             <param><ptype>GLfloat</ptype> *<name>params</name></param>
16712         </command>
16713         <command>
16714             <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
16715             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16716             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16717             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16718             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16719             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16720         </command>
16721         <command>
16722             <proto>void <name>glGetTextureLevelParameteriv</name></proto>
16723             <param><ptype>GLuint</ptype> <name>texture</name></param>
16724             <param><ptype>GLint</ptype> <name>level</name></param>
16725             <param><ptype>GLenum</ptype> <name>pname</name></param>
16726             <param><ptype>GLint</ptype> *<name>params</name></param>
16727         </command>
16728         <command>
16729             <proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
16730             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16731             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16732             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16733             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16734             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16735         </command>
16736         <command>
16737             <proto>void <name>glGetTextureParameterIiv</name></proto>
16738             <param><ptype>GLuint</ptype> <name>texture</name></param>
16739             <param><ptype>GLenum</ptype> <name>pname</name></param>
16740             <param><ptype>GLint</ptype> *<name>params</name></param>
16741         </command>
16742         <command>
16743             <proto>void <name>glGetTextureParameterIivEXT</name></proto>
16744             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16745             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16746             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16747             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16748         </command>
16749         <command>
16750             <proto>void <name>glGetTextureParameterIuiv</name></proto>
16751             <param><ptype>GLuint</ptype> <name>texture</name></param>
16752             <param><ptype>GLenum</ptype> <name>pname</name></param>
16753             <param><ptype>GLuint</ptype> *<name>params</name></param>
16754         </command>
16755         <command>
16756             <proto>void <name>glGetTextureParameterIuivEXT</name></proto>
16757             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16758             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16759             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16760             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
16761         </command>
16762         <command>
16763             <proto>void <name>glGetTextureParameterfv</name></proto>
16764             <param><ptype>GLuint</ptype> <name>texture</name></param>
16765             <param><ptype>GLenum</ptype> <name>pname</name></param>
16766             <param><ptype>GLfloat</ptype> *<name>params</name></param>
16767         </command>
16768         <command>
16769             <proto>void <name>glGetTextureParameterfvEXT</name></proto>
16770             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16771             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16772             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16773             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16774         </command>
16775         <command>
16776             <proto>void <name>glGetTextureParameteriv</name></proto>
16777             <param><ptype>GLuint</ptype> <name>texture</name></param>
16778             <param><ptype>GLenum</ptype> <name>pname</name></param>
16779             <param><ptype>GLint</ptype> *<name>params</name></param>
16780         </command>
16781         <command>
16782             <proto>void <name>glGetTextureParameterivEXT</name></proto>
16783             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16784             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16785             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16786             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16787         </command>
16788         <command>
16789             <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
16790             <param><ptype>GLuint</ptype> <name>texture</name></param>
16791             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16792         </command>
16793         <command>
16794             <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto>
16795             <param><ptype>GLuint</ptype> <name>texture</name></param>
16796             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16797             <alias name="glGetTextureSamplerHandleARB"/>
16798         </command>
16799         <command>
16800             <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
16801             <param><ptype>GLuint</ptype> <name>texture</name></param>
16802             <param><ptype>GLuint</ptype> <name>sampler</name></param>
16803         </command>
16804         <command>
16805             <proto>void <name>glGetTextureSubImage</name></proto>
16806             <param><ptype>GLuint</ptype> <name>texture</name></param>
16807             <param><ptype>GLint</ptype> <name>level</name></param>
16808             <param><ptype>GLint</ptype> <name>xoffset</name></param>
16809             <param><ptype>GLint</ptype> <name>yoffset</name></param>
16810             <param><ptype>GLint</ptype> <name>zoffset</name></param>
16811             <param><ptype>GLsizei</ptype> <name>width</name></param>
16812             <param><ptype>GLsizei</ptype> <name>height</name></param>
16813             <param><ptype>GLsizei</ptype> <name>depth</name></param>
16814             <param><ptype>GLenum</ptype> <name>format</name></param>
16815             <param><ptype>GLenum</ptype> <name>type</name></param>
16816             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16817             <param>void *<name>pixels</name></param>
16818         </command>
16819         <command>
16820             <proto>void <name>glGetTrackMatrixivNV</name></proto>
16821             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
16822             <param><ptype>GLuint</ptype> <name>address</name></param>
16823             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
16824             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
16825             <glx type="vendor" opcode="1300"/>
16826         </command>
16827         <command>
16828             <proto>void <name>glGetTransformFeedbackVarying</name></proto>
16829             <param><ptype>GLuint</ptype> <name>program</name></param>
16830             <param><ptype>GLuint</ptype> <name>index</name></param>
16831             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16832             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16833             <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
16834             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
16835             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
16836         </command>
16837         <command>
16838             <proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto>
16839             <param><ptype>GLuint</ptype> <name>program</name></param>
16840             <param><ptype>GLuint</ptype> <name>index</name></param>
16841             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16842             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16843             <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
16844             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
16845             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
16846             <alias name="glGetTransformFeedbackVarying"/>
16847         </command>
16848         <command>
16849             <proto>void <name>glGetTransformFeedbackVaryingNV</name></proto>
16850             <param><ptype>GLuint</ptype> <name>program</name></param>
16851             <param><ptype>GLuint</ptype> <name>index</name></param>
16852             <param len="1"><ptype>GLint</ptype> *<name>location</name></param>
16853         </command>
16854         <command>
16855             <proto>void <name>glGetTransformFeedbacki64_v</name></proto>
16856             <param><ptype>GLuint</ptype> <name>xfb</name></param>
16857             <param><ptype>GLenum</ptype> <name>pname</name></param>
16858             <param><ptype>GLuint</ptype> <name>index</name></param>
16859             <param><ptype>GLint64</ptype> *<name>param</name></param>
16860         </command>
16861         <command>
16862             <proto>void <name>glGetTransformFeedbacki_v</name></proto>
16863             <param><ptype>GLuint</ptype> <name>xfb</name></param>
16864             <param><ptype>GLenum</ptype> <name>pname</name></param>
16865             <param><ptype>GLuint</ptype> <name>index</name></param>
16866             <param><ptype>GLint</ptype> *<name>param</name></param>
16867         </command>
16868         <command>
16869             <proto>void <name>glGetTransformFeedbackiv</name></proto>
16870             <param><ptype>GLuint</ptype> <name>xfb</name></param>
16871             <param><ptype>GLenum</ptype> <name>pname</name></param>
16872             <param><ptype>GLint</ptype> *<name>param</name></param>
16873         </command>
16874         <command>
16875             <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
16876             <param><ptype>GLuint</ptype> <name>shader</name></param>
16877             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
16878             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16879             <param><ptype>GLchar</ptype> *<name>source</name></param>
16880         </command>
16881         <command>
16882             <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>
16883             <param><ptype>GLuint</ptype> <name>program</name></param>
16884             <param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
16885         </command>
16886         <command>
16887             <proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto>
16888             <param><ptype>GLuint</ptype> <name>program</name></param>
16889             <param><ptype>GLint</ptype> <name>location</name></param>
16890         </command>
16891         <command>
16892             <proto>void <name>glGetUniformIndices</name></proto>
16893             <param><ptype>GLuint</ptype> <name>program</name></param>
16894             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
16895             <param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param>
16896             <param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param>
16897         </command>
16898         <command>
16899             <proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto>
16900             <param><ptype>GLuint</ptype> <name>program</name></param>
16901             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
16902         </command>
16903         <command>
16904             <proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto>
16905             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
16906             <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
16907             <alias name="glGetUniformLocation"/>
16908         </command>
16909         <command>
16910             <proto group="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto>
16911             <param><ptype>GLuint</ptype> <name>program</name></param>
16912             <param><ptype>GLint</ptype> <name>location</name></param>
16913         </command>
16914         <command>
16915             <proto>void <name>glGetUniformSubroutineuiv</name></proto>
16916             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
16917             <param><ptype>GLint</ptype> <name>location</name></param>
16918             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
16919         </command>
16920         <command>
16921             <proto>void <name>glGetUniformdv</name></proto>
16922             <param><ptype>GLuint</ptype> <name>program</name></param>
16923             <param><ptype>GLint</ptype> <name>location</name></param>
16924             <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param>
16925         </command>
16926         <command>
16927             <proto>void <name>glGetUniformfv</name></proto>
16928             <param><ptype>GLuint</ptype> <name>program</name></param>
16929             <param><ptype>GLint</ptype> <name>location</name></param>
16930             <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
16931         </command>
16932         <command>
16933             <proto>void <name>glGetUniformfvARB</name></proto>
16934             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
16935             <param><ptype>GLint</ptype> <name>location</name></param>
16936             <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
16937             <alias name="glGetUniformfv"/>
16938         </command>
16939         <command>
16940             <proto>void <name>glGetUniformi64vARB</name></proto>
16941             <param><ptype>GLuint</ptype> <name>program</name></param>
16942             <param><ptype>GLint</ptype> <name>location</name></param>
16943             <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
16944         </command>
16945         <command>
16946             <proto>void <name>glGetUniformi64vNV</name></proto>
16947             <param><ptype>GLuint</ptype> <name>program</name></param>
16948             <param><ptype>GLint</ptype> <name>location</name></param>
16949             <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
16950         </command>
16951         <command>
16952             <proto>void <name>glGetUniformiv</name></proto>
16953             <param><ptype>GLuint</ptype> <name>program</name></param>
16954             <param><ptype>GLint</ptype> <name>location</name></param>
16955             <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param>
16956         </command>
16957         <command>
16958             <proto>void <name>glGetUniformivARB</name></proto>
16959             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
16960             <param><ptype>GLint</ptype> <name>location</name></param>
16961             <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param>
16962             <alias name="glGetUniformiv"/>
16963         </command>
16964         <command>
16965             <proto>void <name>glGetUniformui64vARB</name></proto>
16966             <param><ptype>GLuint</ptype> <name>program</name></param>
16967             <param><ptype>GLint</ptype> <name>location</name></param>
16968             <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
16969         </command>
16970         <command>
16971             <proto>void <name>glGetUniformui64vNV</name></proto>
16972             <param><ptype>GLuint</ptype> <name>program</name></param>
16973             <param><ptype>GLint</ptype> <name>location</name></param>
16974             <param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
16975         </command>
16976         <command>
16977             <proto>void <name>glGetUniformuiv</name></proto>
16978             <param><ptype>GLuint</ptype> <name>program</name></param>
16979             <param><ptype>GLint</ptype> <name>location</name></param>
16980             <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
16981         </command>
16982         <command>
16983             <proto>void <name>glGetUniformuivEXT</name></proto>
16984             <param><ptype>GLuint</ptype> <name>program</name></param>
16985             <param><ptype>GLint</ptype> <name>location</name></param>
16986             <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
16987             <alias name="glGetUniformuiv"/>
16988         </command>
16989         <command>
16990             <proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
16991             <param><ptype>GLuint</ptype> <name>id</name></param>
16992             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
16993             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
16994         </command>
16995         <command>
16996             <proto>void <name>glGetVariantArrayObjectivATI</name></proto>
16997             <param><ptype>GLuint</ptype> <name>id</name></param>
16998             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
16999             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17000         </command>
17001         <command>
17002             <proto>void <name>glGetVariantBooleanvEXT</name></proto>
17003             <param><ptype>GLuint</ptype> <name>id</name></param>
17004             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
17005             <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
17006         </command>
17007         <command>
17008             <proto>void <name>glGetVariantFloatvEXT</name></proto>
17009             <param><ptype>GLuint</ptype> <name>id</name></param>
17010             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
17011             <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
17012         </command>
17013         <command>
17014             <proto>void <name>glGetVariantIntegervEXT</name></proto>
17015             <param><ptype>GLuint</ptype> <name>id</name></param>
17016             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
17017             <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
17018         </command>
17019         <command>
17020             <proto>void <name>glGetVariantPointervEXT</name></proto>
17021             <param><ptype>GLuint</ptype> <name>id</name></param>
17022             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
17023             <param len="COMPSIZE(id)">void **<name>data</name></param>
17024         </command>
17025         <command>
17026             <proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto>
17027             <param><ptype>GLuint</ptype> <name>program</name></param>
17028             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17029         </command>
17030         <command>
17031             <proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
17032             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17033             <param><ptype>GLuint</ptype> <name>index</name></param>
17034             <param><ptype>GLenum</ptype> <name>pname</name></param>
17035             <param><ptype>GLint64</ptype> *<name>param</name></param>
17036         </command>
17037         <command>
17038             <proto>void <name>glGetVertexArrayIndexediv</name></proto>
17039             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17040             <param><ptype>GLuint</ptype> <name>index</name></param>
17041             <param><ptype>GLenum</ptype> <name>pname</name></param>
17042             <param><ptype>GLint</ptype> *<name>param</name></param>
17043         </command>
17044         <command>
17045             <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
17046             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17047             <param><ptype>GLuint</ptype> <name>index</name></param>
17048             <param><ptype>GLenum</ptype> <name>pname</name></param>
17049             <param><ptype>GLint</ptype> *<name>param</name></param>
17050         </command>
17051         <command>
17052             <proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
17053             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17054             <param><ptype>GLenum</ptype> <name>pname</name></param>
17055             <param><ptype>GLint</ptype> *<name>param</name></param>
17056         </command>
17057         <command>
17058             <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
17059             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17060             <param><ptype>GLuint</ptype> <name>index</name></param>
17061             <param><ptype>GLenum</ptype> <name>pname</name></param>
17062             <param>void **<name>param</name></param>
17063         </command>
17064         <command>
17065             <proto>void <name>glGetVertexArrayPointervEXT</name></proto>
17066             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17067             <param><ptype>GLenum</ptype> <name>pname</name></param>
17068             <param len="1">void **<name>param</name></param>
17069         </command>
17070         <command>
17071             <proto>void <name>glGetVertexArrayiv</name></proto>
17072             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
17073             <param><ptype>GLenum</ptype> <name>pname</name></param>
17074             <param><ptype>GLint</ptype> *<name>param</name></param>
17075         </command>
17076         <command>
17077             <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
17078             <param><ptype>GLuint</ptype> <name>index</name></param>
17079             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
17080             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17081         </command>
17082         <command>
17083             <proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto>
17084             <param><ptype>GLuint</ptype> <name>index</name></param>
17085             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
17086             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17087         </command>
17088         <command>
17089             <proto>void <name>glGetVertexAttribIiv</name></proto>
17090             <param><ptype>GLuint</ptype> <name>index</name></param>
17091             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
17092             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17093         </command>
17094         <command>
17095             <proto>void <name>glGetVertexAttribIivEXT</name></proto>
17096             <param><ptype>GLuint</ptype> <name>index</name></param>
17097             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
17098             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17099             <alias name="glGetVertexAttribIiv"/>
17100         </command>
17101         <command>
17102             <proto>void <name>glGetVertexAttribIuiv</name></proto>
17103             <param><ptype>GLuint</ptype> <name>index</name></param>
17104             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
17105             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
17106         </command>
17107         <command>
17108             <proto>void <name>glGetVertexAttribIuivEXT</name></proto>
17109             <param><ptype>GLuint</ptype> <name>index</name></param>
17110             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
17111             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
17112             <alias name="glGetVertexAttribIuiv"/>
17113         </command>
17114         <command>
17115             <proto>void <name>glGetVertexAttribLdv</name></proto>
17116             <param><ptype>GLuint</ptype> <name>index</name></param>
17117             <param><ptype>GLenum</ptype> <name>pname</name></param>
17118             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
17119         </command>
17120         <command>
17121             <proto>void <name>glGetVertexAttribLdvEXT</name></proto>
17122             <param><ptype>GLuint</ptype> <name>index</name></param>
17123             <param><ptype>GLenum</ptype> <name>pname</name></param>
17124             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
17125             <alias name="glGetVertexAttribLdv"/>
17126         </command>
17127         <command>
17128             <proto>void <name>glGetVertexAttribLi64vNV</name></proto>
17129             <param><ptype>GLuint</ptype> <name>index</name></param>
17130             <param><ptype>GLenum</ptype> <name>pname</name></param>
17131             <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
17132         </command>
17133         <command>
17134             <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
17135             <param><ptype>GLuint</ptype> <name>index</name></param>
17136             <param><ptype>GLenum</ptype> <name>pname</name></param>
17137             <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
17138         </command>
17139         <command>
17140             <proto>void <name>glGetVertexAttribLui64vNV</name></proto>
17141             <param><ptype>GLuint</ptype> <name>index</name></param>
17142             <param><ptype>GLenum</ptype> <name>pname</name></param>
17143             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
17144         </command>
17145         <command>
17146             <proto>void <name>glGetVertexAttribPointerv</name></proto>
17147             <param><ptype>GLuint</ptype> <name>index</name></param>
17148             <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17149             <param len="1">void **<name>pointer</name></param>
17150             <glx type="single" opcode="209"/>
17151         </command>
17152         <command>
17153             <proto>void <name>glGetVertexAttribPointervARB</name></proto>
17154             <param><ptype>GLuint</ptype> <name>index</name></param>
17155             <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17156             <param len="1">void **<name>pointer</name></param>
17157             <alias name="glGetVertexAttribPointerv"/>
17158         </command>
17159         <command>
17160             <proto>void <name>glGetVertexAttribPointervNV</name></proto>
17161             <param><ptype>GLuint</ptype> <name>index</name></param>
17162             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17163             <param len="1">void **<name>pointer</name></param>
17164             <alias name="glGetVertexAttribPointerv"/>
17165         </command>
17166         <command>
17167             <proto>void <name>glGetVertexAttribdv</name></proto>
17168             <param><ptype>GLuint</ptype> <name>index</name></param>
17169             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17170             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17171             <glx type="vendor" opcode="1301"/>
17172         </command>
17173         <command>
17174             <proto>void <name>glGetVertexAttribdvARB</name></proto>
17175             <param><ptype>GLuint</ptype> <name>index</name></param>
17176             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17177             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17178             <alias name="glGetVertexAttribdv"/>
17179             <glx type="vendor" opcode="1301"/>
17180         </command>
17181         <command>
17182             <proto>void <name>glGetVertexAttribdvNV</name></proto>
17183             <param><ptype>GLuint</ptype> <name>index</name></param>
17184             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17185             <param len="1"><ptype>GLdouble</ptype> *<name>params</name></param>
17186             <alias name="glGetVertexAttribdv"/>
17187             <glx type="vendor" opcode="1301"/>
17188         </command>
17189         <command>
17190             <proto>void <name>glGetVertexAttribfv</name></proto>
17191             <param><ptype>GLuint</ptype> <name>index</name></param>
17192             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17193             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17194             <glx type="vendor" opcode="1302"/>
17195         </command>
17196         <command>
17197             <proto>void <name>glGetVertexAttribfvARB</name></proto>
17198             <param><ptype>GLuint</ptype> <name>index</name></param>
17199             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17200             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17201             <alias name="glGetVertexAttribfv"/>
17202             <glx type="vendor" opcode="1302"/>
17203         </command>
17204         <command>
17205             <proto>void <name>glGetVertexAttribfvNV</name></proto>
17206             <param><ptype>GLuint</ptype> <name>index</name></param>
17207             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17208             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
17209             <alias name="glGetVertexAttribfv"/>
17210             <glx type="vendor" opcode="1302"/>
17211         </command>
17212         <command>
17213             <proto>void <name>glGetVertexAttribiv</name></proto>
17214             <param><ptype>GLuint</ptype> <name>index</name></param>
17215             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17216             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
17217             <glx type="vendor" opcode="1303"/>
17218         </command>
17219         <command>
17220             <proto>void <name>glGetVertexAttribivARB</name></proto>
17221             <param><ptype>GLuint</ptype> <name>index</name></param>
17222             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17223             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
17224             <alias name="glGetVertexAttribiv"/>
17225             <glx type="vendor" opcode="1303"/>
17226         </command>
17227         <command>
17228             <proto>void <name>glGetVertexAttribivNV</name></proto>
17229             <param><ptype>GLuint</ptype> <name>index</name></param>
17230             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17231             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17232             <alias name="glGetVertexAttribiv"/>
17233             <glx type="vendor" opcode="1303"/>
17234         </command>
17235         <command>
17236             <proto>void <name>glGetVideoCaptureStreamdvNV</name></proto>
17237             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
17238             <param><ptype>GLuint</ptype> <name>stream</name></param>
17239             <param><ptype>GLenum</ptype> <name>pname</name></param>
17240             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
17241         </command>
17242         <command>
17243             <proto>void <name>glGetVideoCaptureStreamfvNV</name></proto>
17244             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
17245             <param><ptype>GLuint</ptype> <name>stream</name></param>
17246             <param><ptype>GLenum</ptype> <name>pname</name></param>
17247             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17248         </command>
17249         <command>
17250             <proto>void <name>glGetVideoCaptureStreamivNV</name></proto>
17251             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
17252             <param><ptype>GLuint</ptype> <name>stream</name></param>
17253             <param><ptype>GLenum</ptype> <name>pname</name></param>
17254             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17255         </command>
17256         <command>
17257             <proto>void <name>glGetVideoCaptureivNV</name></proto>
17258             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
17259             <param><ptype>GLenum</ptype> <name>pname</name></param>
17260             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17261         </command>
17262         <command>
17263             <proto>void <name>glGetVideoi64vNV</name></proto>
17264             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
17265             <param><ptype>GLenum</ptype> <name>pname</name></param>
17266             <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
17267         </command>
17268         <command>
17269             <proto>void <name>glGetVideoivNV</name></proto>
17270             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
17271             <param><ptype>GLenum</ptype> <name>pname</name></param>
17272             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17273         </command>
17274         <command>
17275             <proto>void <name>glGetVideoui64vNV</name></proto>
17276             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
17277             <param><ptype>GLenum</ptype> <name>pname</name></param>
17278             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
17279         </command>
17280         <command>
17281             <proto>void <name>glGetVideouivNV</name></proto>
17282             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
17283             <param><ptype>GLenum</ptype> <name>pname</name></param>
17284             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
17285         </command>
17286         <command>
17287             <proto>void <name>glGetnColorTable</name></proto>
17288             <param><ptype>GLenum</ptype> <name>target</name></param>
17289             <param><ptype>GLenum</ptype> <name>format</name></param>
17290             <param><ptype>GLenum</ptype> <name>type</name></param>
17291             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17292             <param>void *<name>table</name></param>
17293         </command>
17294         <command>
17295             <proto>void <name>glGetnColorTableARB</name></proto>
17296             <param><ptype>GLenum</ptype> <name>target</name></param>
17297             <param><ptype>GLenum</ptype> <name>format</name></param>
17298             <param><ptype>GLenum</ptype> <name>type</name></param>
17299             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17300             <param len="bufSize">void *<name>table</name></param>
17301         </command>
17302         <command>
17303             <proto>void <name>glGetnCompressedTexImage</name></proto>
17304             <param><ptype>GLenum</ptype> <name>target</name></param>
17305             <param><ptype>GLint</ptype> <name>lod</name></param>
17306             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17307             <param>void *<name>pixels</name></param>
17308         </command>
17309         <command>
17310             <proto>void <name>glGetnCompressedTexImageARB</name></proto>
17311             <param><ptype>GLenum</ptype> <name>target</name></param>
17312             <param><ptype>GLint</ptype> <name>lod</name></param>
17313             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17314             <param len="bufSize">void *<name>img</name></param>
17315         </command>
17316         <command>
17317             <proto>void <name>glGetnConvolutionFilter</name></proto>
17318             <param><ptype>GLenum</ptype> <name>target</name></param>
17319             <param><ptype>GLenum</ptype> <name>format</name></param>
17320             <param><ptype>GLenum</ptype> <name>type</name></param>
17321             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17322             <param>void *<name>image</name></param>
17323         </command>
17324         <command>
17325             <proto>void <name>glGetnConvolutionFilterARB</name></proto>
17326             <param><ptype>GLenum</ptype> <name>target</name></param>
17327             <param><ptype>GLenum</ptype> <name>format</name></param>
17328             <param><ptype>GLenum</ptype> <name>type</name></param>
17329             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17330             <param len="bufSize">void *<name>image</name></param>
17331         </command>
17332         <command>
17333             <proto>void <name>glGetnHistogram</name></proto>
17334             <param><ptype>GLenum</ptype> <name>target</name></param>
17335             <param><ptype>GLboolean</ptype> <name>reset</name></param>
17336             <param><ptype>GLenum</ptype> <name>format</name></param>
17337             <param><ptype>GLenum</ptype> <name>type</name></param>
17338             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17339             <param>void *<name>values</name></param>
17340         </command>
17341         <command>
17342             <proto>void <name>glGetnHistogramARB</name></proto>
17343             <param><ptype>GLenum</ptype> <name>target</name></param>
17344             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
17345             <param><ptype>GLenum</ptype> <name>format</name></param>
17346             <param><ptype>GLenum</ptype> <name>type</name></param>
17347             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17348             <param len="bufSize">void *<name>values</name></param>
17349         </command>
17350         <command>
17351             <proto>void <name>glGetnMapdv</name></proto>
17352             <param><ptype>GLenum</ptype> <name>target</name></param>
17353             <param><ptype>GLenum</ptype> <name>query</name></param>
17354             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17355             <param><ptype>GLdouble</ptype> *<name>v</name></param>
17356         </command>
17357         <command>
17358             <proto>void <name>glGetnMapdvARB</name></proto>
17359             <param><ptype>GLenum</ptype> <name>target</name></param>
17360             <param><ptype>GLenum</ptype> <name>query</name></param>
17361             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17362             <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
17363         </command>
17364         <command>
17365             <proto>void <name>glGetnMapfv</name></proto>
17366             <param><ptype>GLenum</ptype> <name>target</name></param>
17367             <param><ptype>GLenum</ptype> <name>query</name></param>
17368             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17369             <param><ptype>GLfloat</ptype> *<name>v</name></param>
17370         </command>
17371         <command>
17372             <proto>void <name>glGetnMapfvARB</name></proto>
17373             <param><ptype>GLenum</ptype> <name>target</name></param>
17374             <param><ptype>GLenum</ptype> <name>query</name></param>
17375             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17376             <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
17377         </command>
17378         <command>
17379             <proto>void <name>glGetnMapiv</name></proto>
17380             <param><ptype>GLenum</ptype> <name>target</name></param>
17381             <param><ptype>GLenum</ptype> <name>query</name></param>
17382             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17383             <param><ptype>GLint</ptype> *<name>v</name></param>
17384         </command>
17385         <command>
17386             <proto>void <name>glGetnMapivARB</name></proto>
17387             <param><ptype>GLenum</ptype> <name>target</name></param>
17388             <param><ptype>GLenum</ptype> <name>query</name></param>
17389             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17390             <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
17391         </command>
17392         <command>
17393             <proto>void <name>glGetnMinmax</name></proto>
17394             <param><ptype>GLenum</ptype> <name>target</name></param>
17395             <param><ptype>GLboolean</ptype> <name>reset</name></param>
17396             <param><ptype>GLenum</ptype> <name>format</name></param>
17397             <param><ptype>GLenum</ptype> <name>type</name></param>
17398             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17399             <param>void *<name>values</name></param>
17400         </command>
17401         <command>
17402             <proto>void <name>glGetnMinmaxARB</name></proto>
17403             <param><ptype>GLenum</ptype> <name>target</name></param>
17404             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
17405             <param><ptype>GLenum</ptype> <name>format</name></param>
17406             <param><ptype>GLenum</ptype> <name>type</name></param>
17407             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17408             <param len="bufSize">void *<name>values</name></param>
17409         </command>
17410         <command>
17411             <proto>void <name>glGetnPixelMapfv</name></proto>
17412             <param><ptype>GLenum</ptype> <name>map</name></param>
17413             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17414             <param><ptype>GLfloat</ptype> *<name>values</name></param>
17415         </command>
17416         <command>
17417             <proto>void <name>glGetnPixelMapfvARB</name></proto>
17418             <param><ptype>GLenum</ptype> <name>map</name></param>
17419             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17420             <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
17421         </command>
17422         <command>
17423             <proto>void <name>glGetnPixelMapuiv</name></proto>
17424             <param><ptype>GLenum</ptype> <name>map</name></param>
17425             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17426             <param><ptype>GLuint</ptype> *<name>values</name></param>
17427         </command>
17428         <command>
17429             <proto>void <name>glGetnPixelMapuivARB</name></proto>
17430             <param><ptype>GLenum</ptype> <name>map</name></param>
17431             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17432             <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
17433         </command>
17434         <command>
17435             <proto>void <name>glGetnPixelMapusv</name></proto>
17436             <param><ptype>GLenum</ptype> <name>map</name></param>
17437             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17438             <param><ptype>GLushort</ptype> *<name>values</name></param>
17439         </command>
17440         <command>
17441             <proto>void <name>glGetnPixelMapusvARB</name></proto>
17442             <param><ptype>GLenum</ptype> <name>map</name></param>
17443             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17444             <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
17445         </command>
17446         <command>
17447             <proto>void <name>glGetnPolygonStipple</name></proto>
17448             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17449             <param><ptype>GLubyte</ptype> *<name>pattern</name></param>
17450         </command>
17451         <command>
17452             <proto>void <name>glGetnPolygonStippleARB</name></proto>
17453             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17454             <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
17455         </command>
17456         <command>
17457             <proto>void <name>glGetnSeparableFilter</name></proto>
17458             <param><ptype>GLenum</ptype> <name>target</name></param>
17459             <param><ptype>GLenum</ptype> <name>format</name></param>
17460             <param><ptype>GLenum</ptype> <name>type</name></param>
17461             <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
17462             <param>void *<name>row</name></param>
17463             <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
17464             <param>void *<name>column</name></param>
17465             <param>void *<name>span</name></param>
17466         </command>
17467         <command>
17468             <proto>void <name>glGetnSeparableFilterARB</name></proto>
17469             <param><ptype>GLenum</ptype> <name>target</name></param>
17470             <param><ptype>GLenum</ptype> <name>format</name></param>
17471             <param><ptype>GLenum</ptype> <name>type</name></param>
17472             <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
17473             <param len="rowBufSize">void *<name>row</name></param>
17474             <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
17475             <param len="columnBufSize">void *<name>column</name></param>
17476             <param len="0">void *<name>span</name></param>
17477         </command>
17478         <command>
17479             <proto>void <name>glGetnTexImage</name></proto>
17480             <param><ptype>GLenum</ptype> <name>target</name></param>
17481             <param><ptype>GLint</ptype> <name>level</name></param>
17482             <param><ptype>GLenum</ptype> <name>format</name></param>
17483             <param><ptype>GLenum</ptype> <name>type</name></param>
17484             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17485             <param>void *<name>pixels</name></param>
17486         </command>
17487         <command>
17488             <proto>void <name>glGetnTexImageARB</name></proto>
17489             <param><ptype>GLenum</ptype> <name>target</name></param>
17490             <param><ptype>GLint</ptype> <name>level</name></param>
17491             <param><ptype>GLenum</ptype> <name>format</name></param>
17492             <param><ptype>GLenum</ptype> <name>type</name></param>
17493             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17494             <param len="bufSize">void *<name>img</name></param>
17495         </command>
17496         <command>
17497             <proto>void <name>glGetnUniformdv</name></proto>
17498             <param><ptype>GLuint</ptype> <name>program</name></param>
17499             <param><ptype>GLint</ptype> <name>location</name></param>
17500             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17501             <param><ptype>GLdouble</ptype> *<name>params</name></param>
17502         </command>
17503         <command>
17504             <proto>void <name>glGetnUniformdvARB</name></proto>
17505             <param><ptype>GLuint</ptype> <name>program</name></param>
17506             <param><ptype>GLint</ptype> <name>location</name></param>
17507             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17508             <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
17509         </command>
17510         <command>
17511             <proto>void <name>glGetnUniformfv</name></proto>
17512             <param><ptype>GLuint</ptype> <name>program</name></param>
17513             <param><ptype>GLint</ptype> <name>location</name></param>
17514             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17515             <param><ptype>GLfloat</ptype> *<name>params</name></param>
17516         </command>
17517         <command>
17518             <proto>void <name>glGetnUniformfvARB</name></proto>
17519             <param><ptype>GLuint</ptype> <name>program</name></param>
17520             <param><ptype>GLint</ptype> <name>location</name></param>
17521             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17522             <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
17523         </command>
17524         <command>
17525             <proto>void <name>glGetnUniformfvEXT</name></proto>
17526             <param><ptype>GLuint</ptype> <name>program</name></param>
17527             <param><ptype>GLint</ptype> <name>location</name></param>
17528             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17529             <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
17530         </command>
17531         <command>
17532             <proto>void <name>glGetnUniformfvKHR</name></proto>
17533             <param><ptype>GLuint</ptype> <name>program</name></param>
17534             <param><ptype>GLint</ptype> <name>location</name></param>
17535             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17536             <param><ptype>GLfloat</ptype> *<name>params</name></param>
17537             <alias name="glGetnUniformfv"/>
17538         </command>
17539         <command>
17540             <proto>void <name>glGetnUniformi64vARB</name></proto>
17541             <param><ptype>GLuint</ptype> <name>program</name></param>
17542             <param><ptype>GLint</ptype> <name>location</name></param>
17543             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17544             <param><ptype>GLint64</ptype> *<name>params</name></param>
17545         </command>
17546         <command>
17547             <proto>void <name>glGetnUniformiv</name></proto>
17548             <param><ptype>GLuint</ptype> <name>program</name></param>
17549             <param><ptype>GLint</ptype> <name>location</name></param>
17550             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17551             <param><ptype>GLint</ptype> *<name>params</name></param>
17552         </command>
17553         <command>
17554             <proto>void <name>glGetnUniformivARB</name></proto>
17555             <param><ptype>GLuint</ptype> <name>program</name></param>
17556             <param><ptype>GLint</ptype> <name>location</name></param>
17557             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17558             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
17559         </command>
17560         <command>
17561             <proto>void <name>glGetnUniformivEXT</name></proto>
17562             <param><ptype>GLuint</ptype> <name>program</name></param>
17563             <param><ptype>GLint</ptype> <name>location</name></param>
17564             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17565             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
17566         </command>
17567         <command>
17568             <proto>void <name>glGetnUniformivKHR</name></proto>
17569             <param><ptype>GLuint</ptype> <name>program</name></param>
17570             <param><ptype>GLint</ptype> <name>location</name></param>
17571             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17572             <param><ptype>GLint</ptype> *<name>params</name></param>
17573             <alias name="glGetnUniformiv"/>
17574         </command>
17575         <command>
17576             <proto>void <name>glGetnUniformui64vARB</name></proto>
17577             <param><ptype>GLuint</ptype> <name>program</name></param>
17578             <param><ptype>GLint</ptype> <name>location</name></param>
17579             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17580             <param><ptype>GLuint64</ptype> *<name>params</name></param>
17581         </command>
17582         <command>
17583             <proto>void <name>glGetnUniformuiv</name></proto>
17584             <param><ptype>GLuint</ptype> <name>program</name></param>
17585             <param><ptype>GLint</ptype> <name>location</name></param>
17586             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17587             <param><ptype>GLuint</ptype> *<name>params</name></param>
17588         </command>
17589         <command>
17590             <proto>void <name>glGetnUniformuivARB</name></proto>
17591             <param><ptype>GLuint</ptype> <name>program</name></param>
17592             <param><ptype>GLint</ptype> <name>location</name></param>
17593             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17594             <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
17595         </command>
17596         <command>
17597             <proto>void <name>glGetnUniformuivKHR</name></proto>
17598             <param><ptype>GLuint</ptype> <name>program</name></param>
17599             <param><ptype>GLint</ptype> <name>location</name></param>
17600             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17601             <param><ptype>GLuint</ptype> *<name>params</name></param>
17602             <alias name="glGetnUniformuiv"/>
17603         </command>
17604         <command>
17605             <proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
17606             <param><ptype>GLbyte</ptype> <name>factor</name></param>
17607         </command>
17608         <command>
17609             <proto>void <name>glGlobalAlphaFactordSUN</name></proto>
17610             <param><ptype>GLdouble</ptype> <name>factor</name></param>
17611         </command>
17612         <command>
17613             <proto>void <name>glGlobalAlphaFactorfSUN</name></proto>
17614             <param><ptype>GLfloat</ptype> <name>factor</name></param>
17615         </command>
17616         <command>
17617             <proto>void <name>glGlobalAlphaFactoriSUN</name></proto>
17618             <param><ptype>GLint</ptype> <name>factor</name></param>
17619         </command>
17620         <command>
17621             <proto>void <name>glGlobalAlphaFactorsSUN</name></proto>
17622             <param><ptype>GLshort</ptype> <name>factor</name></param>
17623         </command>
17624         <command>
17625             <proto>void <name>glGlobalAlphaFactorubSUN</name></proto>
17626             <param><ptype>GLubyte</ptype> <name>factor</name></param>
17627         </command>
17628         <command>
17629             <proto>void <name>glGlobalAlphaFactoruiSUN</name></proto>
17630             <param><ptype>GLuint</ptype> <name>factor</name></param>
17631         </command>
17632         <command>
17633             <proto>void <name>glGlobalAlphaFactorusSUN</name></proto>
17634             <param><ptype>GLushort</ptype> <name>factor</name></param>
17635         </command>
17636         <command>
17637             <proto>void <name>glHint</name></proto>
17638             <param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param>
17639             <param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param>
17640             <glx type="render" opcode="85"/>
17641         </command>
17642         <command>
17643             <proto>void <name>glHintPGI</name></proto>
17644             <param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param>
17645             <param><ptype>GLint</ptype> <name>mode</name></param>
17646         </command>
17647         <command>
17648             <proto>void <name>glHistogram</name></proto>
17649             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17650             <param><ptype>GLsizei</ptype> <name>width</name></param>
17651             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
17652             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
17653             <glx type="render" opcode="4110"/>
17654         </command>
17655         <command>
17656             <proto>void <name>glHistogramEXT</name></proto>
17657             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17658             <param><ptype>GLsizei</ptype> <name>width</name></param>
17659             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
17660             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
17661             <alias name="glHistogram"/>
17662             <glx type="render" opcode="4110"/>
17663         </command>
17664         <command>
17665             <proto>void <name>glIglooInterfaceSGIX</name></proto>
17666             <param group="IglooFunctionSelectSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
17667             <param group="IglooParameterSGIX" len="COMPSIZE(pname)">const void *<name>params</name></param>
17668             <glx type="render" opcode="200"/>
17669         </command>
17670         <command>
17671             <proto>void <name>glImageTransformParameterfHP</name></proto>
17672             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
17673             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
17674             <param><ptype>GLfloat</ptype> <name>param</name></param>
17675         </command>
17676         <command>
17677             <proto>void <name>glImageTransformParameterfvHP</name></proto>
17678             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
17679             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
17680             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
17681         </command>
17682         <command>
17683             <proto>void <name>glImageTransformParameteriHP</name></proto>
17684             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
17685             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
17686             <param><ptype>GLint</ptype> <name>param</name></param>
17687         </command>
17688         <command>
17689             <proto>void <name>glImageTransformParameterivHP</name></proto>
17690             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
17691             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
17692             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
17693         </command>
17694         <command>
17695             <proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
17696             <param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
17697             <param><ptype>GLintptr</ptype> <name>external_sync</name></param>
17698             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
17699         </command>
17700         <command>
17701             <proto>void <name>glIndexFormatNV</name></proto>
17702             <param><ptype>GLenum</ptype> <name>type</name></param>
17703             <param><ptype>GLsizei</ptype> <name>stride</name></param>
17704         </command>
17705         <command>
17706             <proto>void <name>glIndexFuncEXT</name></proto>
17707             <param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param>
17708             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>ref</name></param>
17709         </command>
17710         <command>
17711             <proto>void <name>glIndexMask</name></proto>
17712             <param group="MaskedColorIndexValueI"><ptype>GLuint</ptype> <name>mask</name></param>
17713             <glx type="render" opcode="136"/>
17714         </command>
17715         <command>
17716             <proto>void <name>glIndexMaterialEXT</name></proto>
17717             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17718             <param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param>
17719         </command>
17720         <command>
17721             <proto>void <name>glIndexPointer</name></proto>
17722             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
17723             <param><ptype>GLsizei</ptype> <name>stride</name></param>
17724             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
17725         </command>
17726         <command>
17727             <proto>void <name>glIndexPointerEXT</name></proto>
17728             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
17729             <param><ptype>GLsizei</ptype> <name>stride</name></param>
17730             <param><ptype>GLsizei</ptype> <name>count</name></param>
17731             <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
17732         </command>
17733         <command>
17734             <proto>void <name>glIndexPointerListIBM</name></proto>
17735             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
17736             <param><ptype>GLint</ptype> <name>stride</name></param>
17737             <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
17738             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
17739         </command>
17740         <command>
17741             <proto>void <name>glIndexd</name></proto>
17742             <param group="ColorIndexValueD"><ptype>GLdouble</ptype> <name>c</name></param>
17743             <vecequiv name="glIndexdv"/>
17744         </command>
17745         <command>
17746             <proto>void <name>glIndexdv</name></proto>
17747             <param group="ColorIndexValueD" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param>
17748             <glx type="render" opcode="24"/>
17749         </command>
17750         <command>
17751             <proto>void <name>glIndexf</name></proto>
17752             <param group="ColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
17753             <vecequiv name="glIndexfv"/>
17754         </command>
17755         <command>
17756             <proto>void <name>glIndexfv</name></proto>
17757             <param group="ColorIndexValueF" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param>
17758             <glx type="render" opcode="25"/>
17759         </command>
17760         <command>
17761             <proto>void <name>glIndexi</name></proto>
17762             <param group="ColorIndexValueI"><ptype>GLint</ptype> <name>c</name></param>
17763             <vecequiv name="glIndexiv"/>
17764         </command>
17765         <command>
17766             <proto>void <name>glIndexiv</name></proto>
17767             <param group="ColorIndexValueI" len="1">const <ptype>GLint</ptype> *<name>c</name></param>
17768             <glx type="render" opcode="26"/>
17769         </command>
17770         <command>
17771             <proto>void <name>glIndexs</name></proto>
17772             <param group="ColorIndexValueS"><ptype>GLshort</ptype> <name>c</name></param>
17773             <vecequiv name="glIndexsv"/>
17774         </command>
17775         <command>
17776             <proto>void <name>glIndexsv</name></proto>
17777             <param group="ColorIndexValueS" len="1">const <ptype>GLshort</ptype> *<name>c</name></param>
17778             <glx type="render" opcode="27"/>
17779         </command>
17780         <command>
17781             <proto>void <name>glIndexub</name></proto>
17782             <param group="ColorIndexValueUB"><ptype>GLubyte</ptype> <name>c</name></param>
17783             <vecequiv name="glIndexubv"/>
17784         </command>
17785         <command>
17786             <proto>void <name>glIndexubv</name></proto>
17787             <param group="ColorIndexValueUB" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param>
17788             <glx type="render" opcode="194"/>
17789         </command>
17790         <command>
17791             <proto>void <name>glIndexxOES</name></proto>
17792             <param><ptype>GLfixed</ptype> <name>component</name></param>
17793         </command>
17794         <command>
17795             <proto>void <name>glIndexxvOES</name></proto>
17796             <param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param>
17797         </command>
17798         <command>
17799             <proto>void <name>glInitNames</name></proto>
17800             <glx type="render" opcode="121"/>
17801         </command>
17802         <command>
17803             <proto>void <name>glInsertComponentEXT</name></proto>
17804             <param><ptype>GLuint</ptype> <name>res</name></param>
17805             <param><ptype>GLuint</ptype> <name>src</name></param>
17806             <param><ptype>GLuint</ptype> <name>num</name></param>
17807         </command>
17808         <command>
17809             <proto>void <name>glInsertEventMarkerEXT</name></proto>
17810             <param><ptype>GLsizei</ptype> <name>length</name></param>
17811             <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
17812         </command>
17813         <command>
17814             <proto>void <name>glInstrumentsBufferSGIX</name></proto>
17815             <param><ptype>GLsizei</ptype> <name>size</name></param>
17816             <param len="size"><ptype>GLint</ptype> *<name>buffer</name></param>
17817             <glx type="vendor" opcode="4103"/>
17818         </command>
17819         <command>
17820             <proto>void <name>glInterleavedArrays</name></proto>
17821             <param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param>
17822             <param><ptype>GLsizei</ptype> <name>stride</name></param>
17823             <param len="COMPSIZE(format,stride)">const void *<name>pointer</name></param>
17824         </command>
17825         <command>
17826             <proto>void <name>glInterpolatePathsNV</name></proto>
17827             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
17828             <param group="Path"><ptype>GLuint</ptype> <name>pathA</name></param>
17829             <param group="Path"><ptype>GLuint</ptype> <name>pathB</name></param>
17830             <param><ptype>GLfloat</ptype> <name>weight</name></param>
17831         </command>
17832         <command>
17833             <proto>void <name>glInvalidateBufferData</name></proto>
17834             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17835         </command>
17836         <command>
17837             <proto>void <name>glInvalidateBufferSubData</name></proto>
17838             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17839             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
17840             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
17841         </command>
17842         <command>
17843             <proto>void <name>glInvalidateFramebuffer</name></proto>
17844             <param><ptype>GLenum</ptype> <name>target</name></param>
17845             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
17846             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
17847         </command>
17848         <command>
17849             <proto>void <name>glInvalidateNamedFramebufferData</name></proto>
17850             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17851             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
17852             <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
17853         </command>
17854         <command>
17855             <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
17856             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17857             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
17858             <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
17859             <param><ptype>GLint</ptype> <name>x</name></param>
17860             <param><ptype>GLint</ptype> <name>y</name></param>
17861             <param><ptype>GLsizei</ptype> <name>width</name></param>
17862             <param><ptype>GLsizei</ptype> <name>height</name></param>
17863         </command>
17864         <command>
17865             <proto>void <name>glInvalidateSubFramebuffer</name></proto>
17866             <param><ptype>GLenum</ptype> <name>target</name></param>
17867             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
17868             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
17869             <param><ptype>GLint</ptype> <name>x</name></param>
17870             <param><ptype>GLint</ptype> <name>y</name></param>
17871             <param><ptype>GLsizei</ptype> <name>width</name></param>
17872             <param><ptype>GLsizei</ptype> <name>height</name></param>
17873         </command>
17874         <command>
17875             <proto>void <name>glInvalidateTexImage</name></proto>
17876             <param><ptype>GLuint</ptype> <name>texture</name></param>
17877             <param><ptype>GLint</ptype> <name>level</name></param>
17878         </command>
17879         <command>
17880             <proto>void <name>glInvalidateTexSubImage</name></proto>
17881             <param><ptype>GLuint</ptype> <name>texture</name></param>
17882             <param><ptype>GLint</ptype> <name>level</name></param>
17883             <param><ptype>GLint</ptype> <name>xoffset</name></param>
17884             <param><ptype>GLint</ptype> <name>yoffset</name></param>
17885             <param><ptype>GLint</ptype> <name>zoffset</name></param>
17886             <param><ptype>GLsizei</ptype> <name>width</name></param>
17887             <param><ptype>GLsizei</ptype> <name>height</name></param>
17888             <param><ptype>GLsizei</ptype> <name>depth</name></param>
17889         </command>
17890         <command>
17891             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto>
17892             <param><ptype>GLuint</ptype> <name>marker</name></param>
17893         </command>
17894         <command>
17895             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto>
17896             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17897         </command>
17898         <command>
17899             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto>
17900             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17901             <alias name="glIsBuffer"/>
17902         </command>
17903         <command>
17904             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto>
17905             <param><ptype>GLenum</ptype> <name>target</name></param>
17906         </command>
17907         <command>
17908             <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto>
17909             <param><ptype>GLuint</ptype> <name>list</name></param>
17910         </command>
17911         <command>
17912             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
17913             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
17914             <glx type="single" opcode="140"/>
17915         </command>
17916         <command>
17917             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
17918             <param><ptype>GLenum</ptype> <name>target</name></param>
17919             <param><ptype>GLuint</ptype> <name>index</name></param>
17920             <alias name="glIsEnabledi"/>
17921         </command>
17922         <command>
17923             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
17924             <param><ptype>GLenum</ptype> <name>target</name></param>
17925             <param><ptype>GLuint</ptype> <name>index</name></param>
17926         </command>
17927         <command>
17928             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto>
17929             <param><ptype>GLenum</ptype> <name>target</name></param>
17930             <param><ptype>GLuint</ptype> <name>index</name></param>
17931             <alias name="glIsEnabledi"/>
17932         </command>
17933         <command>
17934             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
17935             <param><ptype>GLenum</ptype> <name>target</name></param>
17936             <param><ptype>GLuint</ptype> <name>index</name></param>
17937             <alias name="glIsEnabledi"/>
17938         </command>
17939         <command>
17940             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
17941             <param><ptype>GLenum</ptype> <name>target</name></param>
17942             <param><ptype>GLuint</ptype> <name>index</name></param>
17943             <alias name="glIsEnabledi"/>
17944         </command>
17945         <command>
17946             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
17947             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
17948         </command>
17949         <command>
17950             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto>
17951             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
17952             <glx type="vendor" opcode="1278"/>
17953         </command>
17954         <command>
17955             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto>
17956             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17957             <glx type="vendor" opcode="1425"/>
17958         </command>
17959         <command>
17960             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto>
17961             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17962             <alias name="glIsFramebuffer"/>
17963             <glx type="vendor" opcode="1425"/>
17964         </command>
17965         <command>
17966             <proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto>
17967             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17968         </command>
17969         <command>
17970             <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
17971             <param><ptype>GLuint64</ptype> <name>handle</name></param>
17972         </command>
17973         <command>
17974             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
17975             <param><ptype>GLuint64</ptype> <name>handle</name></param>
17976         </command>
17977         <command>
17978             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsList</name></proto>
17979             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
17980             <glx type="single" opcode="141"/>
17981         </command>
17982         <command>
17983             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
17984             <param><ptype>GLenum</ptype> <name>identifier</name></param>
17985             <param><ptype>GLuint</ptype> <name>name</name></param>
17986         </command>
17987         <command>
17988             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto>
17989             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17990         </command>
17991         <command>
17992             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto>
17993             <param><ptype>GLint</ptype> <name>namelen</name></param>
17994             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
17995         </command>
17996         <command>
17997             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto>
17998             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17999         </command>
18000         <command>
18001             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto>
18002             <param><ptype>GLuint</ptype> <name>id</name></param>
18003         </command>
18004         <command>
18005             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto>
18006             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18007         </command>
18008         <command>
18009             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto>
18010             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18011             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
18012             <param><ptype>GLfloat</ptype> <name>x</name></param>
18013             <param><ptype>GLfloat</ptype> <name>y</name></param>
18014         </command>
18015         <command>
18016             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto>
18017             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18018             <param><ptype>GLfloat</ptype> <name>x</name></param>
18019             <param><ptype>GLfloat</ptype> <name>y</name></param>
18020         </command>
18021         <command>
18022             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgram</name></proto>
18023             <param><ptype>GLuint</ptype> <name>program</name></param>
18024             <glx type="single" opcode="197"/>
18025         </command>
18026         <command>
18027             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto>
18028             <param><ptype>GLuint</ptype> <name>program</name></param>
18029             <glx type="vendor" opcode="1304"/>
18030         </command>
18031         <command>
18032             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto>
18033             <param><ptype>GLuint</ptype> <name>id</name></param>
18034             <alias name="glIsProgramARB"/>
18035             <glx type="vendor" opcode="1304"/>
18036         </command>
18037         <command>
18038             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto>
18039             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
18040         </command>
18041         <command>
18042             <proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto>
18043             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
18044         </command>
18045         <command>
18046             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQuery</name></proto>
18047             <param><ptype>GLuint</ptype> <name>id</name></param>
18048             <glx type="single" opcode="163"/>
18049         </command>
18050         <command>
18051             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto>
18052             <param><ptype>GLuint</ptype> <name>id</name></param>
18053             <alias name="glIsQuery"/>
18054         </command>
18055         <command>
18056             <proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto>
18057             <param><ptype>GLuint</ptype> <name>id</name></param>
18058         </command>
18059         <command>
18060             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto>
18061             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18062             <glx type="vendor" opcode="1422"/>
18063         </command>
18064         <command>
18065             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto>
18066             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18067             <alias name="glIsRenderbuffer"/>
18068             <glx type="vendor" opcode="1422"/>
18069         </command>
18070         <command>
18071             <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto>
18072             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18073         </command>
18074         <command>
18075             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
18076             <param><ptype>GLuint</ptype> <name>sampler</name></param>
18077         </command>
18078         <command>
18079             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsShader</name></proto>
18080             <param><ptype>GLuint</ptype> <name>shader</name></param>
18081             <glx type="single" opcode="196"/>
18082         </command>
18083         <command>
18084             <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto>
18085             <param><ptype>GLuint</ptype> <name>state</name></param>
18086         </command>
18087         <command>
18088             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
18089             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
18090         </command>
18091         <command>
18092             <proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto>
18093             <param><ptype>GLsync</ptype> <name>sync</name></param>
18094             <alias name="glIsSync"/>
18095         </command>
18096         <command>
18097             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTexture</name></proto>
18098             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18099             <glx type="single" opcode="146"/>
18100         </command>
18101         <command>
18102             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto>
18103             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18104             <glx type="vendor" opcode="14"/>
18105         </command>
18106         <command>
18107             <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
18108             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18109         </command>
18110         <command>
18111             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
18112             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18113         </command>
18114         <command>
18115             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto>
18116             <param><ptype>GLuint</ptype> <name>id</name></param>
18117         </command>
18118         <command>
18119             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto>
18120             <param><ptype>GLuint</ptype> <name>id</name></param>
18121             <alias name="glIsTransformFeedback"/>
18122         </command>
18123         <command>
18124             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto>
18125             <param><ptype>GLuint</ptype> <name>id</name></param>
18126             <param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param>
18127         </command>
18128         <command>
18129             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto>
18130             <param><ptype>GLuint</ptype> <name>array</name></param>
18131             <glx type="single" opcode="207"/>
18132         </command>
18133         <command>
18134             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto>
18135             <param><ptype>GLuint</ptype> <name>array</name></param>
18136             <alias name="glIsVertexArray"/>
18137         </command>
18138         <command>
18139             <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto>
18140             <param><ptype>GLuint</ptype> <name>array</name></param>
18141             <alias name="glIsVertexArray"/>
18142         </command>
18143         <command>
18144             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto>
18145             <param><ptype>GLuint</ptype> <name>index</name></param>
18146             <param><ptype>GLenum</ptype> <name>pname</name></param>
18147         </command>
18148         <command>
18149             <proto>void <name>glLabelObjectEXT</name></proto>
18150             <param><ptype>GLenum</ptype> <name>type</name></param>
18151             <param><ptype>GLuint</ptype> <name>object</name></param>
18152             <param><ptype>GLsizei</ptype> <name>length</name></param>
18153             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
18154         </command>
18155         <command>
18156             <proto>void <name>glLightEnviSGIX</name></proto>
18157             <param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
18158             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18159         </command>
18160         <command>
18161             <proto>void <name>glLightModelf</name></proto>
18162             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18163             <param><ptype>GLfloat</ptype> <name>param</name></param>
18164             <glx type="render" opcode="90"/>
18165         </command>
18166         <command>
18167             <proto>void <name>glLightModelfv</name></proto>
18168             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18169             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18170             <glx type="render" opcode="91"/>
18171         </command>
18172         <command>
18173             <proto>void <name>glLightModeli</name></proto>
18174             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18175             <param><ptype>GLint</ptype> <name>param</name></param>
18176             <glx type="render" opcode="92"/>
18177         </command>
18178         <command>
18179             <proto>void <name>glLightModeliv</name></proto>
18180             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18181             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18182             <glx type="render" opcode="93"/>
18183         </command>
18184         <command>
18185             <proto>void <name>glLightModelx</name></proto>
18186             <param><ptype>GLenum</ptype> <name>pname</name></param>
18187             <param><ptype>GLfixed</ptype> <name>param</name></param>
18188         </command>
18189         <command>
18190             <proto>void <name>glLightModelxOES</name></proto>
18191             <param><ptype>GLenum</ptype> <name>pname</name></param>
18192             <param><ptype>GLfixed</ptype> <name>param</name></param>
18193         </command>
18194         <command>
18195             <proto>void <name>glLightModelxv</name></proto>
18196             <param><ptype>GLenum</ptype> <name>pname</name></param>
18197             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
18198         </command>
18199         <command>
18200             <proto>void <name>glLightModelxvOES</name></proto>
18201             <param><ptype>GLenum</ptype> <name>pname</name></param>
18202             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
18203         </command>
18204         <command>
18205             <proto>void <name>glLightf</name></proto>
18206             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18207             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18208             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18209             <glx type="render" opcode="86"/>
18210         </command>
18211         <command>
18212             <proto>void <name>glLightfv</name></proto>
18213             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18214             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18215             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18216             <glx type="render" opcode="87"/>
18217         </command>
18218         <command>
18219             <proto>void <name>glLighti</name></proto>
18220             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18221             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18222             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18223             <glx type="render" opcode="88"/>
18224         </command>
18225         <command>
18226             <proto>void <name>glLightiv</name></proto>
18227             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18228             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18229             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18230             <glx type="render" opcode="89"/>
18231         </command>
18232         <command>
18233             <proto>void <name>glLightx</name></proto>
18234             <param><ptype>GLenum</ptype> <name>light</name></param>
18235             <param><ptype>GLenum</ptype> <name>pname</name></param>
18236             <param><ptype>GLfixed</ptype> <name>param</name></param>
18237         </command>
18238         <command>
18239             <proto>void <name>glLightxOES</name></proto>
18240             <param><ptype>GLenum</ptype> <name>light</name></param>
18241             <param><ptype>GLenum</ptype> <name>pname</name></param>
18242             <param><ptype>GLfixed</ptype> <name>param</name></param>
18243         </command>
18244         <command>
18245             <proto>void <name>glLightxv</name></proto>
18246             <param><ptype>GLenum</ptype> <name>light</name></param>
18247             <param><ptype>GLenum</ptype> <name>pname</name></param>
18248             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
18249         </command>
18250         <command>
18251             <proto>void <name>glLightxvOES</name></proto>
18252             <param><ptype>GLenum</ptype> <name>light</name></param>
18253             <param><ptype>GLenum</ptype> <name>pname</name></param>
18254             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
18255         </command>
18256         <command>
18257             <proto>void <name>glLineStipple</name></proto>
18258             <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
18259             <param group="LineStipple"><ptype>GLushort</ptype> <name>pattern</name></param>
18260             <glx type="render" opcode="94"/>
18261         </command>
18262         <command>
18263             <proto>void <name>glLineWidth</name></proto>
18264             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param>
18265             <glx type="render" opcode="95"/>
18266         </command>
18267         <command>
18268             <proto>void <name>glLineWidthx</name></proto>
18269             <param><ptype>GLfixed</ptype> <name>width</name></param>
18270         </command>
18271         <command>
18272             <proto>void <name>glLineWidthxOES</name></proto>
18273             <param><ptype>GLfixed</ptype> <name>width</name></param>
18274         </command>
18275         <command>
18276             <proto>void <name>glLinkProgram</name></proto>
18277             <param><ptype>GLuint</ptype> <name>program</name></param>
18278         </command>
18279         <command>
18280             <proto>void <name>glLinkProgramARB</name></proto>
18281             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
18282             <alias name="glLinkProgram"/>
18283         </command>
18284         <command>
18285             <proto>void <name>glListBase</name></proto>
18286             <param group="List"><ptype>GLuint</ptype> <name>base</name></param>
18287             <glx type="render" opcode="3"/>
18288         </command>
18289         <command>
18290             <proto>void <name>glListDrawCommandsStatesClientNV</name></proto>
18291             <param><ptype>GLuint</ptype> <name>list</name></param>
18292             <param><ptype>GLuint</ptype> <name>segment</name></param>
18293             <param>const void **<name>indirects</name></param>
18294             <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
18295             <param>const <ptype>GLuint</ptype> *<name>states</name></param>
18296             <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
18297             <param><ptype>GLuint</ptype> <name>count</name></param>
18298         </command>
18299         <command>
18300             <proto>void <name>glListParameterfSGIX</name></proto>
18301             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18302             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18303             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18304             <glx type="render" opcode="2078"/>
18305         </command>
18306         <command>
18307             <proto>void <name>glListParameterfvSGIX</name></proto>
18308             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18309             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18310             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18311             <glx type="render" opcode="2079"/>
18312         </command>
18313         <command>
18314             <proto>void <name>glListParameteriSGIX</name></proto>
18315             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18316             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18317             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18318             <glx type="render" opcode="2080"/>
18319         </command>
18320         <command>
18321             <proto>void <name>glListParameterivSGIX</name></proto>
18322             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18323             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18324             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18325             <glx type="render" opcode="2081"/>
18326         </command>
18327         <command>
18328             <proto>void <name>glLoadIdentity</name></proto>
18329             <glx type="render" opcode="176"/>
18330         </command>
18331         <command>
18332             <proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto>
18333             <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
18334             <glx type="render" opcode="2076"/>
18335         </command>
18336         <command>
18337             <proto>void <name>glLoadMatrixd</name></proto>
18338             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18339             <glx type="render" opcode="178"/>
18340         </command>
18341         <command>
18342             <proto>void <name>glLoadMatrixf</name></proto>
18343             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18344             <glx type="render" opcode="177"/>
18345         </command>
18346         <command>
18347             <proto>void <name>glLoadMatrixx</name></proto>
18348             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
18349         </command>
18350         <command>
18351             <proto>void <name>glLoadMatrixxOES</name></proto>
18352             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
18353         </command>
18354         <command>
18355             <proto>void <name>glLoadName</name></proto>
18356             <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
18357             <glx type="render" opcode="122"/>
18358         </command>
18359         <command>
18360             <proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto>
18361         </command>
18362         <command>
18363             <proto>void <name>glLoadProgramNV</name></proto>
18364             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
18365             <param><ptype>GLuint</ptype> <name>id</name></param>
18366             <param><ptype>GLsizei</ptype> <name>len</name></param>
18367             <param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param>
18368             <glx type="render" opcode="4183"/>
18369         </command>
18370         <command>
18371             <proto>void <name>glLoadTransposeMatrixd</name></proto>
18372             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18373         </command>
18374         <command>
18375             <proto>void <name>glLoadTransposeMatrixdARB</name></proto>
18376             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18377             <alias name="glLoadTransposeMatrixd"/>
18378         </command>
18379         <command>
18380             <proto>void <name>glLoadTransposeMatrixf</name></proto>
18381             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18382         </command>
18383         <command>
18384             <proto>void <name>glLoadTransposeMatrixfARB</name></proto>
18385             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18386             <alias name="glLoadTransposeMatrixf"/>
18387         </command>
18388         <command>
18389             <proto>void <name>glLoadTransposeMatrixxOES</name></proto>
18390             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
18391         </command>
18392         <command>
18393             <proto>void <name>glLockArraysEXT</name></proto>
18394             <param><ptype>GLint</ptype> <name>first</name></param>
18395             <param><ptype>GLsizei</ptype> <name>count</name></param>
18396         </command>
18397         <command>
18398             <proto>void <name>glLogicOp</name></proto>
18399             <param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param>
18400             <glx type="render" opcode="161"/>
18401         </command>
18402         <command>
18403             <proto>void <name>glMakeBufferNonResidentNV</name></proto>
18404             <param><ptype>GLenum</ptype> <name>target</name></param>
18405         </command>
18406         <command>
18407             <proto>void <name>glMakeBufferResidentNV</name></proto>
18408             <param><ptype>GLenum</ptype> <name>target</name></param>
18409             <param><ptype>GLenum</ptype> <name>access</name></param>
18410         </command>
18411         <command>
18412             <proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
18413             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18414         </command>
18415         <command>
18416             <proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
18417             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18418         </command>
18419         <command>
18420             <proto>void <name>glMakeImageHandleResidentARB</name></proto>
18421             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18422             <param><ptype>GLenum</ptype> <name>access</name></param>
18423         </command>
18424         <command>
18425             <proto>void <name>glMakeImageHandleResidentNV</name></proto>
18426             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18427             <param><ptype>GLenum</ptype> <name>access</name></param>
18428         </command>
18429         <command>
18430             <proto>void <name>glMakeNamedBufferNonResidentNV</name></proto>
18431             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18432         </command>
18433         <command>
18434             <proto>void <name>glMakeNamedBufferResidentNV</name></proto>
18435             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18436             <param><ptype>GLenum</ptype> <name>access</name></param>
18437         </command>
18438         <command>
18439             <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
18440             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18441         </command>
18442         <command>
18443             <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
18444             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18445         </command>
18446         <command>
18447             <proto>void <name>glMakeTextureHandleResidentARB</name></proto>
18448             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18449         </command>
18450         <command>
18451             <proto>void <name>glMakeTextureHandleResidentNV</name></proto>
18452             <param><ptype>GLuint64</ptype> <name>handle</name></param>
18453         </command>
18454         <command>
18455             <proto>void <name>glMap1d</name></proto>
18456             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18457             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
18458             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
18459             <param><ptype>GLint</ptype> <name>stride</name></param>
18460             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
18461             <param group="CoordD" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
18462             <glx type="render" opcode="143"/>
18463         </command>
18464         <command>
18465             <proto>void <name>glMap1f</name></proto>
18466             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18467             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
18468             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
18469             <param><ptype>GLint</ptype> <name>stride</name></param>
18470             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
18471             <param group="CoordF" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
18472             <glx type="render" opcode="144"/>
18473         </command>
18474         <command>
18475             <proto>void <name>glMap1xOES</name></proto>
18476             <param><ptype>GLenum</ptype> <name>target</name></param>
18477             <param><ptype>GLfixed</ptype> <name>u1</name></param>
18478             <param><ptype>GLfixed</ptype> <name>u2</name></param>
18479             <param><ptype>GLint</ptype> <name>stride</name></param>
18480             <param><ptype>GLint</ptype> <name>order</name></param>
18481             <param><ptype>GLfixed</ptype> <name>points</name></param>
18482         </command>
18483         <command>
18484             <proto>void <name>glMap2d</name></proto>
18485             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18486             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
18487             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
18488             <param><ptype>GLint</ptype> <name>ustride</name></param>
18489             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
18490             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
18491             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
18492             <param><ptype>GLint</ptype> <name>vstride</name></param>
18493             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
18494             <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
18495             <glx type="render" opcode="145"/>
18496         </command>
18497         <command>
18498             <proto>void <name>glMap2f</name></proto>
18499             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18500             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
18501             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
18502             <param><ptype>GLint</ptype> <name>ustride</name></param>
18503             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
18504             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
18505             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
18506             <param><ptype>GLint</ptype> <name>vstride</name></param>
18507             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
18508             <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
18509             <glx type="render" opcode="146"/>
18510         </command>
18511         <command>
18512             <proto>void <name>glMap2xOES</name></proto>
18513             <param><ptype>GLenum</ptype> <name>target</name></param>
18514             <param><ptype>GLfixed</ptype> <name>u1</name></param>
18515             <param><ptype>GLfixed</ptype> <name>u2</name></param>
18516             <param><ptype>GLint</ptype> <name>ustride</name></param>
18517             <param><ptype>GLint</ptype> <name>uorder</name></param>
18518             <param><ptype>GLfixed</ptype> <name>v1</name></param>
18519             <param><ptype>GLfixed</ptype> <name>v2</name></param>
18520             <param><ptype>GLint</ptype> <name>vstride</name></param>
18521             <param><ptype>GLint</ptype> <name>vorder</name></param>
18522             <param><ptype>GLfixed</ptype> <name>points</name></param>
18523         </command>
18524         <command>
18525             <proto>void *<name>glMapBuffer</name></proto>
18526             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
18527             <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
18528         </command>
18529         <command>
18530             <proto>void *<name>glMapBufferARB</name></proto>
18531             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
18532             <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
18533             <alias name="glMapBuffer"/>
18534         </command>
18535         <command>
18536             <proto>void *<name>glMapBufferOES</name></proto>
18537             <param><ptype>GLenum</ptype> <name>target</name></param>
18538             <param><ptype>GLenum</ptype> <name>access</name></param>
18539             <alias name="glMapBuffer"/>
18540         </command>
18541         <command>
18542             <proto>void *<name>glMapBufferRange</name></proto>
18543             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
18544             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
18545             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
18546             <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
18547             <glx type="single" opcode="205"/>
18548         </command>
18549         <command>
18550             <proto>void *<name>glMapBufferRangeEXT</name></proto>
18551             <param><ptype>GLenum</ptype> <name>target</name></param>
18552             <param><ptype>GLintptr</ptype> <name>offset</name></param>
18553             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
18554             <param><ptype>GLbitfield</ptype> <name>access</name></param>
18555             <alias name="glMapBufferRange"/>
18556         </command>
18557         <command>
18558             <proto>void <name>glMapControlPointsNV</name></proto>
18559             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18560             <param><ptype>GLuint</ptype> <name>index</name></param>
18561             <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
18562             <param><ptype>GLsizei</ptype> <name>ustride</name></param>
18563             <param><ptype>GLsizei</ptype> <name>vstride</name></param>
18564             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
18565             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
18566             <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
18567             <param len="COMPSIZE(target,uorder,vorder)">const void *<name>points</name></param>
18568         </command>
18569         <command>
18570             <proto>void <name>glMapGrid1d</name></proto>
18571             <param><ptype>GLint</ptype> <name>un</name></param>
18572             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
18573             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
18574             <glx type="render" opcode="147"/>
18575         </command>
18576         <command>
18577             <proto>void <name>glMapGrid1f</name></proto>
18578             <param><ptype>GLint</ptype> <name>un</name></param>
18579             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
18580             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
18581             <glx type="render" opcode="148"/>
18582         </command>
18583         <command>
18584             <proto>void <name>glMapGrid1xOES</name></proto>
18585             <param><ptype>GLint</ptype> <name>n</name></param>
18586             <param><ptype>GLfixed</ptype> <name>u1</name></param>
18587             <param><ptype>GLfixed</ptype> <name>u2</name></param>
18588         </command>
18589         <command>
18590             <proto>void <name>glMapGrid2d</name></proto>
18591             <param><ptype>GLint</ptype> <name>un</name></param>
18592             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
18593             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
18594             <param><ptype>GLint</ptype> <name>vn</name></param>
18595             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
18596             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
18597             <glx type="render" opcode="149"/>
18598         </command>
18599         <command>
18600             <proto>void <name>glMapGrid2f</name></proto>
18601             <param><ptype>GLint</ptype> <name>un</name></param>
18602             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
18603             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
18604             <param><ptype>GLint</ptype> <name>vn</name></param>
18605             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
18606             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
18607             <glx type="render" opcode="150"/>
18608         </command>
18609         <command>
18610             <proto>void <name>glMapGrid2xOES</name></proto>
18611             <param><ptype>GLint</ptype> <name>n</name></param>
18612             <param><ptype>GLfixed</ptype> <name>u1</name></param>
18613             <param><ptype>GLfixed</ptype> <name>u2</name></param>
18614             <param><ptype>GLfixed</ptype> <name>v1</name></param>
18615             <param><ptype>GLfixed</ptype> <name>v2</name></param>
18616         </command>
18617         <command>
18618             <proto>void *<name>glMapNamedBuffer</name></proto>
18619             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18620             <param><ptype>GLenum</ptype> <name>access</name></param>
18621         </command>
18622         <command>
18623             <proto>void *<name>glMapNamedBufferEXT</name></proto>
18624             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18625             <param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
18626         </command>
18627         <command>
18628             <proto>void *<name>glMapNamedBufferRange</name></proto>
18629             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18630             <param><ptype>GLintptr</ptype> <name>offset</name></param>
18631             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
18632             <param><ptype>GLbitfield</ptype> <name>access</name></param>
18633         </command>
18634         <command>
18635             <proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
18636             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18637             <param><ptype>GLintptr</ptype> <name>offset</name></param>
18638             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
18639             <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
18640         </command>
18641         <command>
18642             <proto>void *<name>glMapObjectBufferATI</name></proto>
18643             <param><ptype>GLuint</ptype> <name>buffer</name></param>
18644         </command>
18645         <command>
18646             <proto>void <name>glMapParameterfvNV</name></proto>
18647             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18648             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
18649             <param group="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18650         </command>
18651         <command>
18652             <proto>void <name>glMapParameterivNV</name></proto>
18653             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18654             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
18655             <param group="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18656         </command>
18657         <command>
18658             <proto>void *<name>glMapTexture2DINTEL</name></proto>
18659             <param><ptype>GLuint</ptype> <name>texture</name></param>
18660             <param><ptype>GLint</ptype> <name>level</name></param>
18661             <param><ptype>GLbitfield</ptype> <name>access</name></param>
18662             <param len="1"><ptype>GLint</ptype> *<name>stride</name></param>
18663             <param len="1"><ptype>GLenum</ptype> *<name>layout</name></param>
18664         </command>
18665         <command>
18666             <proto>void <name>glMapVertexAttrib1dAPPLE</name></proto>
18667             <param><ptype>GLuint</ptype> <name>index</name></param>
18668             <param><ptype>GLuint</ptype> <name>size</name></param>
18669             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
18670             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
18671             <param><ptype>GLint</ptype> <name>stride</name></param>
18672             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
18673             <param group="CoordD" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
18674         </command>
18675         <command>
18676             <proto>void <name>glMapVertexAttrib1fAPPLE</name></proto>
18677             <param><ptype>GLuint</ptype> <name>index</name></param>
18678             <param><ptype>GLuint</ptype> <name>size</name></param>
18679             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
18680             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
18681             <param><ptype>GLint</ptype> <name>stride</name></param>
18682             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
18683             <param group="CoordF" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
18684         </command>
18685         <command>
18686             <proto>void <name>glMapVertexAttrib2dAPPLE</name></proto>
18687             <param><ptype>GLuint</ptype> <name>index</name></param>
18688             <param><ptype>GLuint</ptype> <name>size</name></param>
18689             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
18690             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
18691             <param><ptype>GLint</ptype> <name>ustride</name></param>
18692             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
18693             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
18694             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
18695             <param><ptype>GLint</ptype> <name>vstride</name></param>
18696             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
18697             <param group="CoordD" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
18698         </command>
18699         <command>
18700             <proto>void <name>glMapVertexAttrib2fAPPLE</name></proto>
18701             <param><ptype>GLuint</ptype> <name>index</name></param>
18702             <param><ptype>GLuint</ptype> <name>size</name></param>
18703             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
18704             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
18705             <param><ptype>GLint</ptype> <name>ustride</name></param>
18706             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
18707             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
18708             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
18709             <param><ptype>GLint</ptype> <name>vstride</name></param>
18710             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
18711             <param group="CoordF" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
18712         </command>
18713         <command>
18714             <proto>void <name>glMaterialf</name></proto>
18715             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18716             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18717             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18718             <glx type="render" opcode="96"/>
18719         </command>
18720         <command>
18721             <proto>void <name>glMaterialfv</name></proto>
18722             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18723             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18724             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18725             <glx type="render" opcode="97"/>
18726         </command>
18727         <command>
18728             <proto>void <name>glMateriali</name></proto>
18729             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18730             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18731             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18732             <glx type="render" opcode="98"/>
18733         </command>
18734         <command>
18735             <proto>void <name>glMaterialiv</name></proto>
18736             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18737             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18738             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18739             <glx type="render" opcode="99"/>
18740         </command>
18741         <command>
18742             <proto>void <name>glMaterialx</name></proto>
18743             <param><ptype>GLenum</ptype> <name>face</name></param>
18744             <param><ptype>GLenum</ptype> <name>pname</name></param>
18745             <param><ptype>GLfixed</ptype> <name>param</name></param>
18746         </command>
18747         <command>
18748             <proto>void <name>glMaterialxOES</name></proto>
18749             <param><ptype>GLenum</ptype> <name>face</name></param>
18750             <param><ptype>GLenum</ptype> <name>pname</name></param>
18751             <param><ptype>GLfixed</ptype> <name>param</name></param>
18752         </command>
18753         <command>
18754             <proto>void <name>glMaterialxv</name></proto>
18755             <param><ptype>GLenum</ptype> <name>face</name></param>
18756             <param><ptype>GLenum</ptype> <name>pname</name></param>
18757             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
18758         </command>
18759         <command>
18760             <proto>void <name>glMaterialxvOES</name></proto>
18761             <param><ptype>GLenum</ptype> <name>face</name></param>
18762             <param><ptype>GLenum</ptype> <name>pname</name></param>
18763             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
18764         </command>
18765         <command>
18766             <proto>void <name>glMatrixFrustumEXT</name></proto>
18767             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18768             <param><ptype>GLdouble</ptype> <name>left</name></param>
18769             <param><ptype>GLdouble</ptype> <name>right</name></param>
18770             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
18771             <param><ptype>GLdouble</ptype> <name>top</name></param>
18772             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
18773             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
18774         </command>
18775         <command>
18776             <proto>void <name>glMatrixIndexPointerARB</name></proto>
18777             <param><ptype>GLint</ptype> <name>size</name></param>
18778             <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
18779             <param><ptype>GLsizei</ptype> <name>stride</name></param>
18780             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
18781         </command>
18782         <command>
18783             <proto>void <name>glMatrixIndexPointerOES</name></proto>
18784             <param><ptype>GLint</ptype> <name>size</name></param>
18785             <param><ptype>GLenum</ptype> <name>type</name></param>
18786             <param><ptype>GLsizei</ptype> <name>stride</name></param>
18787             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
18788         </command>
18789         <command>
18790             <proto>void <name>glMatrixIndexubvARB</name></proto>
18791             <param><ptype>GLint</ptype> <name>size</name></param>
18792             <param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param>
18793             <glx type="render" opcode="4326"/>
18794         </command>
18795         <command>
18796             <proto>void <name>glMatrixIndexuivARB</name></proto>
18797             <param><ptype>GLint</ptype> <name>size</name></param>
18798             <param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param>
18799             <glx type="render" opcode="4328"/>
18800         </command>
18801         <command>
18802             <proto>void <name>glMatrixIndexusvARB</name></proto>
18803             <param><ptype>GLint</ptype> <name>size</name></param>
18804             <param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param>
18805             <glx type="render" opcode="4327"/>
18806         </command>
18807         <command>
18808             <proto>void <name>glMatrixLoad3x2fNV</name></proto>
18809             <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
18810             <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
18811         </command>
18812         <command>
18813             <proto>void <name>glMatrixLoad3x3fNV</name></proto>
18814             <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
18815             <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
18816         </command>
18817         <command>
18818             <proto>void <name>glMatrixLoadIdentityEXT</name></proto>
18819             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18820         </command>
18821         <command>
18822             <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto>
18823             <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
18824             <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
18825         </command>
18826         <command>
18827             <proto>void <name>glMatrixLoadTransposedEXT</name></proto>
18828             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18829             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18830         </command>
18831         <command>
18832             <proto>void <name>glMatrixLoadTransposefEXT</name></proto>
18833             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18834             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18835         </command>
18836         <command>
18837             <proto>void <name>glMatrixLoaddEXT</name></proto>
18838             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18839             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18840         </command>
18841         <command>
18842             <proto>void <name>glMatrixLoadfEXT</name></proto>
18843             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18844             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18845         </command>
18846         <command>
18847             <proto>void <name>glMatrixMode</name></proto>
18848             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18849             <glx type="render" opcode="179"/>
18850         </command>
18851         <command>
18852             <proto>void <name>glMatrixMult3x2fNV</name></proto>
18853             <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
18854             <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
18855         </command>
18856         <command>
18857             <proto>void <name>glMatrixMult3x3fNV</name></proto>
18858             <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
18859             <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
18860         </command>
18861         <command>
18862             <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto>
18863             <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
18864             <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
18865         </command>
18866         <command>
18867             <proto>void <name>glMatrixMultTransposedEXT</name></proto>
18868             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18869             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18870         </command>
18871         <command>
18872             <proto>void <name>glMatrixMultTransposefEXT</name></proto>
18873             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18874             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18875         </command>
18876         <command>
18877             <proto>void <name>glMatrixMultdEXT</name></proto>
18878             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18879             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18880         </command>
18881         <command>
18882             <proto>void <name>glMatrixMultfEXT</name></proto>
18883             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18884             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
18885         </command>
18886         <command>
18887             <proto>void <name>glMatrixOrthoEXT</name></proto>
18888             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18889             <param><ptype>GLdouble</ptype> <name>left</name></param>
18890             <param><ptype>GLdouble</ptype> <name>right</name></param>
18891             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
18892             <param><ptype>GLdouble</ptype> <name>top</name></param>
18893             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
18894             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
18895         </command>
18896         <command>
18897             <proto>void <name>glMatrixPopEXT</name></proto>
18898             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18899         </command>
18900         <command>
18901             <proto>void <name>glMatrixPushEXT</name></proto>
18902             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18903         </command>
18904         <command>
18905             <proto>void <name>glMatrixRotatedEXT</name></proto>
18906             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18907             <param><ptype>GLdouble</ptype> <name>angle</name></param>
18908             <param><ptype>GLdouble</ptype> <name>x</name></param>
18909             <param><ptype>GLdouble</ptype> <name>y</name></param>
18910             <param><ptype>GLdouble</ptype> <name>z</name></param>
18911         </command>
18912         <command>
18913             <proto>void <name>glMatrixRotatefEXT</name></proto>
18914             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18915             <param><ptype>GLfloat</ptype> <name>angle</name></param>
18916             <param><ptype>GLfloat</ptype> <name>x</name></param>
18917             <param><ptype>GLfloat</ptype> <name>y</name></param>
18918             <param><ptype>GLfloat</ptype> <name>z</name></param>
18919         </command>
18920         <command>
18921             <proto>void <name>glMatrixScaledEXT</name></proto>
18922             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18923             <param><ptype>GLdouble</ptype> <name>x</name></param>
18924             <param><ptype>GLdouble</ptype> <name>y</name></param>
18925             <param><ptype>GLdouble</ptype> <name>z</name></param>
18926         </command>
18927         <command>
18928             <proto>void <name>glMatrixScalefEXT</name></proto>
18929             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18930             <param><ptype>GLfloat</ptype> <name>x</name></param>
18931             <param><ptype>GLfloat</ptype> <name>y</name></param>
18932             <param><ptype>GLfloat</ptype> <name>z</name></param>
18933         </command>
18934         <command>
18935             <proto>void <name>glMatrixTranslatedEXT</name></proto>
18936             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18937             <param><ptype>GLdouble</ptype> <name>x</name></param>
18938             <param><ptype>GLdouble</ptype> <name>y</name></param>
18939             <param><ptype>GLdouble</ptype> <name>z</name></param>
18940         </command>
18941         <command>
18942             <proto>void <name>glMatrixTranslatefEXT</name></proto>
18943             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
18944             <param><ptype>GLfloat</ptype> <name>x</name></param>
18945             <param><ptype>GLfloat</ptype> <name>y</name></param>
18946             <param><ptype>GLfloat</ptype> <name>z</name></param>
18947         </command>
18948         <command>
18949             <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
18950             <param><ptype>GLuint</ptype> <name>count</name></param>
18951         </command>
18952         <command>
18953             <proto>void <name>glMemoryBarrier</name></proto>
18954             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
18955         </command>
18956         <command>
18957             <proto>void <name>glMemoryBarrierByRegion</name></proto>
18958             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
18959         </command>
18960         <command>
18961             <proto>void <name>glMemoryBarrierEXT</name></proto>
18962             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
18963             <alias name="glMemoryBarrier"/>
18964         </command>
18965         <command>
18966             <proto>void <name>glMinSampleShading</name></proto>
18967             <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
18968         </command>
18969         <command>
18970             <proto>void <name>glMinSampleShadingARB</name></proto>
18971             <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
18972             <alias name="glMinSampleShading"/>
18973         </command>
18974         <command>
18975             <proto>void <name>glMinSampleShadingOES</name></proto>
18976             <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
18977             <alias name="glMinSampleShading"/>
18978         </command>
18979         <command>
18980             <proto>void <name>glMinmax</name></proto>
18981             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
18982             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18983             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
18984             <glx type="render" opcode="4111"/>
18985         </command>
18986         <command>
18987             <proto>void <name>glMinmaxEXT</name></proto>
18988             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18989             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18990             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
18991             <alias name="glMinmax"/>
18992             <glx type="render" opcode="4111"/>
18993         </command>
18994         <command>
18995             <proto>void <name>glMultMatrixd</name></proto>
18996             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
18997             <glx type="render" opcode="181"/>
18998         </command>
18999         <command>
19000             <proto>void <name>glMultMatrixf</name></proto>
19001             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
19002             <glx type="render" opcode="180"/>
19003         </command>
19004         <command>
19005             <proto>void <name>glMultMatrixx</name></proto>
19006             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
19007         </command>
19008         <command>
19009             <proto>void <name>glMultMatrixxOES</name></proto>
19010             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
19011         </command>
19012         <command>
19013             <proto>void <name>glMultTransposeMatrixd</name></proto>
19014             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
19015         </command>
19016         <command>
19017             <proto>void <name>glMultTransposeMatrixdARB</name></proto>
19018             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
19019             <alias name="glMultTransposeMatrixd"/>
19020         </command>
19021         <command>
19022             <proto>void <name>glMultTransposeMatrixf</name></proto>
19023             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
19024         </command>
19025         <command>
19026             <proto>void <name>glMultTransposeMatrixfARB</name></proto>
19027             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
19028             <alias name="glMultTransposeMatrixf"/>
19029         </command>
19030         <command>
19031             <proto>void <name>glMultTransposeMatrixxOES</name></proto>
19032             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
19033         </command>
19034         <command>
19035             <proto>void <name>glMultiDrawArrays</name></proto>
19036             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
19037             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>first</name></param>
19038             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19039             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19040         </command>
19041         <command>
19042             <proto>void <name>glMultiDrawArraysEXT</name></proto>
19043             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
19044             <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
19045             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19046             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19047             <alias name="glMultiDrawArrays"/>
19048         </command>
19049         <command>
19050             <proto>void <name>glMultiDrawArraysIndirect</name></proto>
19051             <param><ptype>GLenum</ptype> <name>mode</name></param>
19052             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
19053             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19054             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19055         </command>
19056         <command>
19057             <proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
19058             <param><ptype>GLenum</ptype> <name>mode</name></param>
19059             <param>const void *<name>indirect</name></param>
19060             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19061             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19062             <alias name="glMultiDrawArraysIndirect"/>
19063         </command>
19064         <command>
19065             <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
19066             <param><ptype>GLenum</ptype> <name>mode</name></param>
19067             <param>const void *<name>indirect</name></param>
19068             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
19069             <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
19070             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19071             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
19072         </command>
19073         <command>
19074             <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
19075             <param><ptype>GLenum</ptype> <name>mode</name></param>
19076             <param>const void *<name>indirect</name></param>
19077             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
19078             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19079             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
19080         </command>
19081         <command>
19082             <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
19083             <param><ptype>GLenum</ptype> <name>mode</name></param>
19084             <param><ptype>GLintptr</ptype> <name>indirect</name></param>
19085             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
19086             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
19087             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19088         </command>
19089         <command>
19090             <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
19091             <param><ptype>GLenum</ptype> <name>mode</name></param>
19092             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
19093             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19094             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19095             <alias name="glMultiDrawArraysIndirect"/>
19096         </command>
19097         <command>
19098             <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
19099             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
19100             <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
19101             <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
19102             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19103         </command>
19104         <command>
19105             <proto>void <name>glMultiDrawElements</name></proto>
19106             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
19107             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19108             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
19109             <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
19110             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19111         </command>
19112         <command>
19113             <proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
19114             <param><ptype>GLenum</ptype> <name>mode</name></param>
19115             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19116             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
19117             <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
19118             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19119             <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
19120         </command>
19121         <command>
19122             <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
19123             <param><ptype>GLenum</ptype> <name>mode</name></param>
19124             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19125             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
19126             <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
19127             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19128             <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
19129             <alias name="glMultiDrawElementsBaseVertex"/>
19130         </command>
19131         <command>
19132             <proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
19133             <param><ptype>GLenum</ptype> <name>mode</name></param>
19134             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19135             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
19136             <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
19137             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19138             <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
19139             <alias name="glMultiDrawElementsBaseVertex"/>
19140         </command>
19141         <command>
19142             <proto>void <name>glMultiDrawElementsEXT</name></proto>
19143             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
19144             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19145             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
19146             <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
19147             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19148             <alias name="glMultiDrawElements"/>
19149         </command>
19150         <command>
19151             <proto>void <name>glMultiDrawElementsIndirect</name></proto>
19152             <param><ptype>GLenum</ptype> <name>mode</name></param>
19153             <param><ptype>GLenum</ptype> <name>type</name></param>
19154             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
19155             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19156             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19157         </command>
19158         <command>
19159             <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
19160             <param><ptype>GLenum</ptype> <name>mode</name></param>
19161             <param><ptype>GLenum</ptype> <name>type</name></param>
19162             <param>const void *<name>indirect</name></param>
19163             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19164             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19165             <alias name="glMultiDrawElementsIndirect"/>
19166         </command>
19167         <command>
19168             <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
19169             <param><ptype>GLenum</ptype> <name>mode</name></param>
19170             <param><ptype>GLenum</ptype> <name>type</name></param>
19171             <param>const void *<name>indirect</name></param>
19172             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
19173             <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
19174             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19175             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
19176         </command>
19177         <command>
19178             <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
19179             <param><ptype>GLenum</ptype> <name>mode</name></param>
19180             <param><ptype>GLenum</ptype> <name>type</name></param>
19181             <param>const void *<name>indirect</name></param>
19182             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
19183             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19184             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
19185         </command>
19186         <command>
19187             <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
19188             <param><ptype>GLenum</ptype> <name>mode</name></param>
19189             <param><ptype>GLenum</ptype> <name>type</name></param>
19190             <param><ptype>GLintptr</ptype> <name>indirect</name></param>
19191             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
19192             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
19193             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19194         </command>
19195         <command>
19196             <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
19197             <param><ptype>GLenum</ptype> <name>mode</name></param>
19198             <param><ptype>GLenum</ptype> <name>type</name></param>
19199             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
19200             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
19201             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19202             <alias name="glMultiDrawElementsIndirect"/>
19203         </command>
19204         <command>
19205             <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
19206             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
19207             <param><ptype>GLuint</ptype> <name>start</name></param>
19208             <param><ptype>GLuint</ptype> <name>end</name></param>
19209             <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
19210             <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
19211             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19212         </command>
19213         <command>
19214             <proto>void <name>glMultiModeDrawArraysIBM</name></proto>
19215             <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
19216             <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
19217             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19218             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19219             <param><ptype>GLint</ptype> <name>modestride</name></param>
19220         </command>
19221         <command>
19222             <proto>void <name>glMultiModeDrawElementsIBM</name></proto>
19223             <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
19224             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
19225             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
19226             <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
19227             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
19228             <param><ptype>GLint</ptype> <name>modestride</name></param>
19229         </command>
19230         <command>
19231             <proto>void <name>glMultiTexBufferEXT</name></proto>
19232             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19233             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19234             <param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param>
19235             <param><ptype>GLuint</ptype> <name>buffer</name></param>
19236         </command>
19237         <command>
19238             <proto>void <name>glMultiTexCoord1bOES</name></proto>
19239             <param><ptype>GLenum</ptype> <name>texture</name></param>
19240             <param><ptype>GLbyte</ptype> <name>s</name></param>
19241         </command>
19242         <command>
19243             <proto>void <name>glMultiTexCoord1bvOES</name></proto>
19244             <param><ptype>GLenum</ptype> <name>texture</name></param>
19245             <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
19246         </command>
19247         <command>
19248             <proto>void <name>glMultiTexCoord1d</name></proto>
19249             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19250             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19251             <vecequiv name="glMultiTexCoord1dv"/>
19252         </command>
19253         <command>
19254             <proto>void <name>glMultiTexCoord1dARB</name></proto>
19255             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19256             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19257             <vecequiv name="glMultiTexCoord1dv"/>
19258             <alias name="glMultiTexCoord1d"/>
19259         </command>
19260         <command>
19261             <proto>void <name>glMultiTexCoord1dv</name></proto>
19262             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19263             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
19264             <glx type="render" opcode="198"/>
19265         </command>
19266         <command>
19267             <proto>void <name>glMultiTexCoord1dvARB</name></proto>
19268             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19269             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
19270             <alias name="glMultiTexCoord1dv"/>
19271             <glx type="render" opcode="198"/>
19272         </command>
19273         <command>
19274             <proto>void <name>glMultiTexCoord1f</name></proto>
19275             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19276             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19277             <vecequiv name="glMultiTexCoord1fv"/>
19278         </command>
19279         <command>
19280             <proto>void <name>glMultiTexCoord1fARB</name></proto>
19281             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19282             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19283             <vecequiv name="glMultiTexCoord1fv"/>
19284             <alias name="glMultiTexCoord1f"/>
19285         </command>
19286         <command>
19287             <proto>void <name>glMultiTexCoord1fv</name></proto>
19288             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19289             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
19290             <glx type="render" opcode="199"/>
19291         </command>
19292         <command>
19293             <proto>void <name>glMultiTexCoord1fvARB</name></proto>
19294             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19295             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
19296             <alias name="glMultiTexCoord1fv"/>
19297             <glx type="render" opcode="199"/>
19298         </command>
19299         <command>
19300             <proto>void <name>glMultiTexCoord1hNV</name></proto>
19301             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19302             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
19303             <vecequiv name="glMultiTexCoord1hvNV"/>
19304         </command>
19305         <command>
19306             <proto>void <name>glMultiTexCoord1hvNV</name></proto>
19307             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19308             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
19309             <glx type="render" opcode="4250"/>
19310         </command>
19311         <command>
19312             <proto>void <name>glMultiTexCoord1i</name></proto>
19313             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19314             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19315             <vecequiv name="glMultiTexCoord1iv"/>
19316         </command>
19317         <command>
19318             <proto>void <name>glMultiTexCoord1iARB</name></proto>
19319             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19320             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19321             <vecequiv name="glMultiTexCoord1iv"/>
19322             <alias name="glMultiTexCoord1i"/>
19323         </command>
19324         <command>
19325             <proto>void <name>glMultiTexCoord1iv</name></proto>
19326             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19327             <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
19328             <glx type="render" opcode="200"/>
19329         </command>
19330         <command>
19331             <proto>void <name>glMultiTexCoord1ivARB</name></proto>
19332             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19333             <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
19334             <alias name="glMultiTexCoord1iv"/>
19335             <glx type="render" opcode="200"/>
19336         </command>
19337         <command>
19338             <proto>void <name>glMultiTexCoord1s</name></proto>
19339             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19340             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19341             <vecequiv name="glMultiTexCoord1sv"/>
19342         </command>
19343         <command>
19344             <proto>void <name>glMultiTexCoord1sARB</name></proto>
19345             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19346             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19347             <vecequiv name="glMultiTexCoord1sv"/>
19348             <alias name="glMultiTexCoord1s"/>
19349         </command>
19350         <command>
19351             <proto>void <name>glMultiTexCoord1sv</name></proto>
19352             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19353             <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
19354             <glx type="render" opcode="201"/>
19355         </command>
19356         <command>
19357             <proto>void <name>glMultiTexCoord1svARB</name></proto>
19358             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19359             <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
19360             <alias name="glMultiTexCoord1sv"/>
19361             <glx type="render" opcode="201"/>
19362         </command>
19363         <command>
19364             <proto>void <name>glMultiTexCoord1xOES</name></proto>
19365             <param><ptype>GLenum</ptype> <name>texture</name></param>
19366             <param><ptype>GLfixed</ptype> <name>s</name></param>
19367         </command>
19368         <command>
19369             <proto>void <name>glMultiTexCoord1xvOES</name></proto>
19370             <param><ptype>GLenum</ptype> <name>texture</name></param>
19371             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
19372         </command>
19373         <command>
19374             <proto>void <name>glMultiTexCoord2bOES</name></proto>
19375             <param><ptype>GLenum</ptype> <name>texture</name></param>
19376             <param><ptype>GLbyte</ptype> <name>s</name></param>
19377             <param><ptype>GLbyte</ptype> <name>t</name></param>
19378         </command>
19379         <command>
19380             <proto>void <name>glMultiTexCoord2bvOES</name></proto>
19381             <param><ptype>GLenum</ptype> <name>texture</name></param>
19382             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
19383         </command>
19384         <command>
19385             <proto>void <name>glMultiTexCoord2d</name></proto>
19386             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19387             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19388             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
19389             <vecequiv name="glMultiTexCoord2dv"/>
19390         </command>
19391         <command>
19392             <proto>void <name>glMultiTexCoord2dARB</name></proto>
19393             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19394             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19395             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
19396             <vecequiv name="glMultiTexCoord2dv"/>
19397             <alias name="glMultiTexCoord2d"/>
19398         </command>
19399         <command>
19400             <proto>void <name>glMultiTexCoord2dv</name></proto>
19401             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19402             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
19403             <glx type="render" opcode="202"/>
19404         </command>
19405         <command>
19406             <proto>void <name>glMultiTexCoord2dvARB</name></proto>
19407             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19408             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
19409             <alias name="glMultiTexCoord2dv"/>
19410             <glx type="render" opcode="202"/>
19411         </command>
19412         <command>
19413             <proto>void <name>glMultiTexCoord2f</name></proto>
19414             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19415             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19416             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
19417             <vecequiv name="glMultiTexCoord2fv"/>
19418         </command>
19419         <command>
19420             <proto>void <name>glMultiTexCoord2fARB</name></proto>
19421             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19422             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19423             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
19424             <vecequiv name="glMultiTexCoord2fv"/>
19425             <alias name="glMultiTexCoord2f"/>
19426         </command>
19427         <command>
19428             <proto>void <name>glMultiTexCoord2fv</name></proto>
19429             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19430             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
19431             <glx type="render" opcode="203"/>
19432         </command>
19433         <command>
19434             <proto>void <name>glMultiTexCoord2fvARB</name></proto>
19435             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19436             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
19437             <alias name="glMultiTexCoord2fv"/>
19438             <glx type="render" opcode="203"/>
19439         </command>
19440         <command>
19441             <proto>void <name>glMultiTexCoord2hNV</name></proto>
19442             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19443             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
19444             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
19445             <vecequiv name="glMultiTexCoord2hvNV"/>
19446         </command>
19447         <command>
19448             <proto>void <name>glMultiTexCoord2hvNV</name></proto>
19449             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19450             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
19451             <glx type="render" opcode="4251"/>
19452         </command>
19453         <command>
19454             <proto>void <name>glMultiTexCoord2i</name></proto>
19455             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19456             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19457             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
19458             <vecequiv name="glMultiTexCoord2iv"/>
19459         </command>
19460         <command>
19461             <proto>void <name>glMultiTexCoord2iARB</name></proto>
19462             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19463             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19464             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
19465             <vecequiv name="glMultiTexCoord2iv"/>
19466             <alias name="glMultiTexCoord2i"/>
19467         </command>
19468         <command>
19469             <proto>void <name>glMultiTexCoord2iv</name></proto>
19470             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19471             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
19472             <glx type="render" opcode="204"/>
19473         </command>
19474         <command>
19475             <proto>void <name>glMultiTexCoord2ivARB</name></proto>
19476             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19477             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
19478             <alias name="glMultiTexCoord2iv"/>
19479             <glx type="render" opcode="204"/>
19480         </command>
19481         <command>
19482             <proto>void <name>glMultiTexCoord2s</name></proto>
19483             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19484             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19485             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
19486             <vecequiv name="glMultiTexCoord2sv"/>
19487         </command>
19488         <command>
19489             <proto>void <name>glMultiTexCoord2sARB</name></proto>
19490             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19491             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19492             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
19493             <vecequiv name="glMultiTexCoord2sv"/>
19494             <alias name="glMultiTexCoord2s"/>
19495         </command>
19496         <command>
19497             <proto>void <name>glMultiTexCoord2sv</name></proto>
19498             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19499             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
19500             <glx type="render" opcode="205"/>
19501         </command>
19502         <command>
19503             <proto>void <name>glMultiTexCoord2svARB</name></proto>
19504             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19505             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
19506             <alias name="glMultiTexCoord2sv"/>
19507             <glx type="render" opcode="205"/>
19508         </command>
19509         <command>
19510             <proto>void <name>glMultiTexCoord2xOES</name></proto>
19511             <param><ptype>GLenum</ptype> <name>texture</name></param>
19512             <param><ptype>GLfixed</ptype> <name>s</name></param>
19513             <param><ptype>GLfixed</ptype> <name>t</name></param>
19514         </command>
19515         <command>
19516             <proto>void <name>glMultiTexCoord2xvOES</name></proto>
19517             <param><ptype>GLenum</ptype> <name>texture</name></param>
19518             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
19519         </command>
19520         <command>
19521             <proto>void <name>glMultiTexCoord3bOES</name></proto>
19522             <param><ptype>GLenum</ptype> <name>texture</name></param>
19523             <param><ptype>GLbyte</ptype> <name>s</name></param>
19524             <param><ptype>GLbyte</ptype> <name>t</name></param>
19525             <param><ptype>GLbyte</ptype> <name>r</name></param>
19526         </command>
19527         <command>
19528             <proto>void <name>glMultiTexCoord3bvOES</name></proto>
19529             <param><ptype>GLenum</ptype> <name>texture</name></param>
19530             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
19531         </command>
19532         <command>
19533             <proto>void <name>glMultiTexCoord3d</name></proto>
19534             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19535             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19536             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
19537             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
19538             <vecequiv name="glMultiTexCoord3dv"/>
19539         </command>
19540         <command>
19541             <proto>void <name>glMultiTexCoord3dARB</name></proto>
19542             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19543             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19544             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
19545             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
19546             <vecequiv name="glMultiTexCoord3dv"/>
19547             <alias name="glMultiTexCoord3d"/>
19548         </command>
19549         <command>
19550             <proto>void <name>glMultiTexCoord3dv</name></proto>
19551             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19552             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
19553             <glx type="render" opcode="206"/>
19554         </command>
19555         <command>
19556             <proto>void <name>glMultiTexCoord3dvARB</name></proto>
19557             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19558             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
19559             <alias name="glMultiTexCoord3dv"/>
19560             <glx type="render" opcode="206"/>
19561         </command>
19562         <command>
19563             <proto>void <name>glMultiTexCoord3f</name></proto>
19564             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19565             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19566             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
19567             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
19568             <vecequiv name="glMultiTexCoord3fv"/>
19569         </command>
19570         <command>
19571             <proto>void <name>glMultiTexCoord3fARB</name></proto>
19572             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19573             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19574             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
19575             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
19576             <vecequiv name="glMultiTexCoord3fv"/>
19577             <alias name="glMultiTexCoord3f"/>
19578         </command>
19579         <command>
19580             <proto>void <name>glMultiTexCoord3fv</name></proto>
19581             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19582             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
19583             <glx type="render" opcode="207"/>
19584         </command>
19585         <command>
19586             <proto>void <name>glMultiTexCoord3fvARB</name></proto>
19587             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19588             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
19589             <alias name="glMultiTexCoord3fv"/>
19590             <glx type="render" opcode="207"/>
19591         </command>
19592         <command>
19593             <proto>void <name>glMultiTexCoord3hNV</name></proto>
19594             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19595             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
19596             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
19597             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
19598             <vecequiv name="glMultiTexCoord3hvNV"/>
19599         </command>
19600         <command>
19601             <proto>void <name>glMultiTexCoord3hvNV</name></proto>
19602             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19603             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
19604             <glx type="render" opcode="4252"/>
19605         </command>
19606         <command>
19607             <proto>void <name>glMultiTexCoord3i</name></proto>
19608             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19609             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19610             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
19611             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
19612             <vecequiv name="glMultiTexCoord3iv"/>
19613         </command>
19614         <command>
19615             <proto>void <name>glMultiTexCoord3iARB</name></proto>
19616             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19617             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19618             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
19619             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
19620             <vecequiv name="glMultiTexCoord3iv"/>
19621             <alias name="glMultiTexCoord3i"/>
19622         </command>
19623         <command>
19624             <proto>void <name>glMultiTexCoord3iv</name></proto>
19625             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19626             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
19627             <glx type="render" opcode="208"/>
19628         </command>
19629         <command>
19630             <proto>void <name>glMultiTexCoord3ivARB</name></proto>
19631             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19632             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
19633             <alias name="glMultiTexCoord3iv"/>
19634             <glx type="render" opcode="208"/>
19635         </command>
19636         <command>
19637             <proto>void <name>glMultiTexCoord3s</name></proto>
19638             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19639             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19640             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
19641             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
19642             <vecequiv name="glMultiTexCoord3sv"/>
19643         </command>
19644         <command>
19645             <proto>void <name>glMultiTexCoord3sARB</name></proto>
19646             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19647             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19648             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
19649             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
19650             <vecequiv name="glMultiTexCoord3sv"/>
19651             <alias name="glMultiTexCoord3s"/>
19652         </command>
19653         <command>
19654             <proto>void <name>glMultiTexCoord3sv</name></proto>
19655             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19656             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
19657             <glx type="render" opcode="209"/>
19658         </command>
19659         <command>
19660             <proto>void <name>glMultiTexCoord3svARB</name></proto>
19661             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19662             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
19663             <alias name="glMultiTexCoord3sv"/>
19664             <glx type="render" opcode="209"/>
19665         </command>
19666         <command>
19667             <proto>void <name>glMultiTexCoord3xOES</name></proto>
19668             <param><ptype>GLenum</ptype> <name>texture</name></param>
19669             <param><ptype>GLfixed</ptype> <name>s</name></param>
19670             <param><ptype>GLfixed</ptype> <name>t</name></param>
19671             <param><ptype>GLfixed</ptype> <name>r</name></param>
19672         </command>
19673         <command>
19674             <proto>void <name>glMultiTexCoord3xvOES</name></proto>
19675             <param><ptype>GLenum</ptype> <name>texture</name></param>
19676             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
19677         </command>
19678         <command>
19679             <proto>void <name>glMultiTexCoord4bOES</name></proto>
19680             <param><ptype>GLenum</ptype> <name>texture</name></param>
19681             <param><ptype>GLbyte</ptype> <name>s</name></param>
19682             <param><ptype>GLbyte</ptype> <name>t</name></param>
19683             <param><ptype>GLbyte</ptype> <name>r</name></param>
19684             <param><ptype>GLbyte</ptype> <name>q</name></param>
19685         </command>
19686         <command>
19687             <proto>void <name>glMultiTexCoord4bvOES</name></proto>
19688             <param><ptype>GLenum</ptype> <name>texture</name></param>
19689             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
19690         </command>
19691         <command>
19692             <proto>void <name>glMultiTexCoord4d</name></proto>
19693             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19694             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19695             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
19696             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
19697             <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
19698             <vecequiv name="glMultiTexCoord4dv"/>
19699         </command>
19700         <command>
19701             <proto>void <name>glMultiTexCoord4dARB</name></proto>
19702             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19703             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
19704             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
19705             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
19706             <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
19707             <vecequiv name="glMultiTexCoord4dv"/>
19708             <alias name="glMultiTexCoord4d"/>
19709         </command>
19710         <command>
19711             <proto>void <name>glMultiTexCoord4dv</name></proto>
19712             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19713             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
19714             <glx type="render" opcode="210"/>
19715         </command>
19716         <command>
19717             <proto>void <name>glMultiTexCoord4dvARB</name></proto>
19718             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19719             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
19720             <alias name="glMultiTexCoord4dv"/>
19721             <glx type="render" opcode="210"/>
19722         </command>
19723         <command>
19724             <proto>void <name>glMultiTexCoord4f</name></proto>
19725             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19726             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19727             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
19728             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
19729             <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
19730             <vecequiv name="glMultiTexCoord4fv"/>
19731         </command>
19732         <command>
19733             <proto>void <name>glMultiTexCoord4fARB</name></proto>
19734             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19735             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
19736             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
19737             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
19738             <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
19739             <vecequiv name="glMultiTexCoord4fv"/>
19740             <alias name="glMultiTexCoord4f"/>
19741         </command>
19742         <command>
19743             <proto>void <name>glMultiTexCoord4fv</name></proto>
19744             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19745             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
19746             <glx type="render" opcode="211"/>
19747         </command>
19748         <command>
19749             <proto>void <name>glMultiTexCoord4fvARB</name></proto>
19750             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19751             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
19752             <alias name="glMultiTexCoord4fv"/>
19753             <glx type="render" opcode="211"/>
19754         </command>
19755         <command>
19756             <proto>void <name>glMultiTexCoord4hNV</name></proto>
19757             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19758             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
19759             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
19760             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
19761             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
19762             <vecequiv name="glMultiTexCoord4hvNV"/>
19763         </command>
19764         <command>
19765             <proto>void <name>glMultiTexCoord4hvNV</name></proto>
19766             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19767             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
19768             <glx type="render" opcode="4253"/>
19769         </command>
19770         <command>
19771             <proto>void <name>glMultiTexCoord4i</name></proto>
19772             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19773             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19774             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
19775             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
19776             <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
19777             <vecequiv name="glMultiTexCoord4iv"/>
19778         </command>
19779         <command>
19780             <proto>void <name>glMultiTexCoord4iARB</name></proto>
19781             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19782             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
19783             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
19784             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
19785             <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
19786             <vecequiv name="glMultiTexCoord4iv"/>
19787             <alias name="glMultiTexCoord4i"/>
19788         </command>
19789         <command>
19790             <proto>void <name>glMultiTexCoord4iv</name></proto>
19791             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19792             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
19793             <glx type="render" opcode="212"/>
19794         </command>
19795         <command>
19796             <proto>void <name>glMultiTexCoord4ivARB</name></proto>
19797             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19798             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
19799             <alias name="glMultiTexCoord4iv"/>
19800             <glx type="render" opcode="212"/>
19801         </command>
19802         <command>
19803             <proto>void <name>glMultiTexCoord4s</name></proto>
19804             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19805             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19806             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
19807             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
19808             <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
19809             <vecequiv name="glMultiTexCoord4sv"/>
19810         </command>
19811         <command>
19812             <proto>void <name>glMultiTexCoord4sARB</name></proto>
19813             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19814             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
19815             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
19816             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
19817             <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
19818             <vecequiv name="glMultiTexCoord4sv"/>
19819             <alias name="glMultiTexCoord4s"/>
19820         </command>
19821         <command>
19822             <proto>void <name>glMultiTexCoord4sv</name></proto>
19823             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19824             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
19825             <glx type="render" opcode="213"/>
19826         </command>
19827         <command>
19828             <proto>void <name>glMultiTexCoord4svARB</name></proto>
19829             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
19830             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
19831             <alias name="glMultiTexCoord4sv"/>
19832             <glx type="render" opcode="213"/>
19833         </command>
19834         <command>
19835             <proto>void <name>glMultiTexCoord4x</name></proto>
19836             <param><ptype>GLenum</ptype> <name>texture</name></param>
19837             <param><ptype>GLfixed</ptype> <name>s</name></param>
19838             <param><ptype>GLfixed</ptype> <name>t</name></param>
19839             <param><ptype>GLfixed</ptype> <name>r</name></param>
19840             <param><ptype>GLfixed</ptype> <name>q</name></param>
19841         </command>
19842         <command>
19843             <proto>void <name>glMultiTexCoord4xOES</name></proto>
19844             <param><ptype>GLenum</ptype> <name>texture</name></param>
19845             <param><ptype>GLfixed</ptype> <name>s</name></param>
19846             <param><ptype>GLfixed</ptype> <name>t</name></param>
19847             <param><ptype>GLfixed</ptype> <name>r</name></param>
19848             <param><ptype>GLfixed</ptype> <name>q</name></param>
19849         </command>
19850         <command>
19851             <proto>void <name>glMultiTexCoord4xvOES</name></proto>
19852             <param><ptype>GLenum</ptype> <name>texture</name></param>
19853             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
19854         </command>
19855         <command>
19856             <proto>void <name>glMultiTexCoordP1ui</name></proto>
19857             <param><ptype>GLenum</ptype> <name>texture</name></param>
19858             <param><ptype>GLenum</ptype> <name>type</name></param>
19859             <param><ptype>GLuint</ptype> <name>coords</name></param>
19860         </command>
19861         <command>
19862             <proto>void <name>glMultiTexCoordP1uiv</name></proto>
19863             <param><ptype>GLenum</ptype> <name>texture</name></param>
19864             <param><ptype>GLenum</ptype> <name>type</name></param>
19865             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
19866         </command>
19867         <command>
19868             <proto>void <name>glMultiTexCoordP2ui</name></proto>
19869             <param><ptype>GLenum</ptype> <name>texture</name></param>
19870             <param><ptype>GLenum</ptype> <name>type</name></param>
19871             <param><ptype>GLuint</ptype> <name>coords</name></param>
19872         </command>
19873         <command>
19874             <proto>void <name>glMultiTexCoordP2uiv</name></proto>
19875             <param><ptype>GLenum</ptype> <name>texture</name></param>
19876             <param><ptype>GLenum</ptype> <name>type</name></param>
19877             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
19878         </command>
19879         <command>
19880             <proto>void <name>glMultiTexCoordP3ui</name></proto>
19881             <param><ptype>GLenum</ptype> <name>texture</name></param>
19882             <param><ptype>GLenum</ptype> <name>type</name></param>
19883             <param><ptype>GLuint</ptype> <name>coords</name></param>
19884         </command>
19885         <command>
19886             <proto>void <name>glMultiTexCoordP3uiv</name></proto>
19887             <param><ptype>GLenum</ptype> <name>texture</name></param>
19888             <param><ptype>GLenum</ptype> <name>type</name></param>
19889             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
19890         </command>
19891         <command>
19892             <proto>void <name>glMultiTexCoordP4ui</name></proto>
19893             <param><ptype>GLenum</ptype> <name>texture</name></param>
19894             <param><ptype>GLenum</ptype> <name>type</name></param>
19895             <param><ptype>GLuint</ptype> <name>coords</name></param>
19896         </command>
19897         <command>
19898             <proto>void <name>glMultiTexCoordP4uiv</name></proto>
19899             <param><ptype>GLenum</ptype> <name>texture</name></param>
19900             <param><ptype>GLenum</ptype> <name>type</name></param>
19901             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
19902         </command>
19903         <command>
19904             <proto>void <name>glMultiTexCoordPointerEXT</name></proto>
19905             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19906             <param><ptype>GLint</ptype> <name>size</name></param>
19907             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
19908             <param><ptype>GLsizei</ptype> <name>stride</name></param>
19909             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
19910         </command>
19911         <command>
19912             <proto>void <name>glMultiTexEnvfEXT</name></proto>
19913             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19914             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19915             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19916             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
19917             <vecequiv name="glMultiTexEnvfvEXT"/>
19918         </command>
19919         <command>
19920             <proto>void <name>glMultiTexEnvfvEXT</name></proto>
19921             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19922             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19923             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19924             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
19925         </command>
19926         <command>
19927             <proto>void <name>glMultiTexEnviEXT</name></proto>
19928             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19929             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19930             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19931             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
19932             <vecequiv name="glMultiTexEnvivEXT"/>
19933         </command>
19934         <command>
19935             <proto>void <name>glMultiTexEnvivEXT</name></proto>
19936             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19937             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19938             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19939             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
19940         </command>
19941         <command>
19942             <proto>void <name>glMultiTexGendEXT</name></proto>
19943             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19944             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19945             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19946             <param><ptype>GLdouble</ptype> <name>param</name></param>
19947             <vecequiv name="glMultiTexGendvEXT"/>
19948         </command>
19949         <command>
19950             <proto>void <name>glMultiTexGendvEXT</name></proto>
19951             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19952             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19953             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19954             <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
19955         </command>
19956         <command>
19957             <proto>void <name>glMultiTexGenfEXT</name></proto>
19958             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19959             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19960             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19961             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
19962             <vecequiv name="glMultiTexGenfvEXT"/>
19963         </command>
19964         <command>
19965             <proto>void <name>glMultiTexGenfvEXT</name></proto>
19966             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19967             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19968             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19969             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
19970         </command>
19971         <command>
19972             <proto>void <name>glMultiTexGeniEXT</name></proto>
19973             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19974             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19975             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19976             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
19977             <vecequiv name="glMultiTexGenivEXT"/>
19978         </command>
19979         <command>
19980             <proto>void <name>glMultiTexGenivEXT</name></proto>
19981             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19982             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19983             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19984             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
19985         </command>
19986         <command>
19987             <proto>void <name>glMultiTexImage1DEXT</name></proto>
19988             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
19989             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19990             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19991             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
19992             <param><ptype>GLsizei</ptype> <name>width</name></param>
19993             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
19994             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19995             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19996             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
19997         </command>
19998         <command>
19999             <proto>void <name>glMultiTexImage2DEXT</name></proto>
20000             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20001             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20002             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20003             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
20004             <param><ptype>GLsizei</ptype> <name>width</name></param>
20005             <param><ptype>GLsizei</ptype> <name>height</name></param>
20006             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
20007             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20008             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20009             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
20010         </command>
20011         <command>
20012             <proto>void <name>glMultiTexImage3DEXT</name></proto>
20013             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20014             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20015             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20016             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
20017             <param><ptype>GLsizei</ptype> <name>width</name></param>
20018             <param><ptype>GLsizei</ptype> <name>height</name></param>
20019             <param><ptype>GLsizei</ptype> <name>depth</name></param>
20020             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
20021             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20022             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20023             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
20024         </command>
20025         <command>
20026             <proto>void <name>glMultiTexParameterIivEXT</name></proto>
20027             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20028             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20029             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20030             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20031         </command>
20032         <command>
20033             <proto>void <name>glMultiTexParameterIuivEXT</name></proto>
20034             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20035             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20036             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20037             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
20038         </command>
20039         <command>
20040             <proto>void <name>glMultiTexParameterfEXT</name></proto>
20041             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20042             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20043             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20044             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
20045             <vecequiv name="glMultiTexParameterfvEXT"/>
20046         </command>
20047         <command>
20048             <proto>void <name>glMultiTexParameterfvEXT</name></proto>
20049             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20050             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20051             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20052             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20053         </command>
20054         <command>
20055             <proto>void <name>glMultiTexParameteriEXT</name></proto>
20056             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20057             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20058             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20059             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
20060             <vecequiv name="glMultiTexParameterivEXT"/>
20061         </command>
20062         <command>
20063             <proto>void <name>glMultiTexParameterivEXT</name></proto>
20064             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20065             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20066             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20067             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20068         </command>
20069         <command>
20070             <proto>void <name>glMultiTexRenderbufferEXT</name></proto>
20071             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20072             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20073             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20074         </command>
20075         <command>
20076             <proto>void <name>glMultiTexSubImage1DEXT</name></proto>
20077             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20078             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20079             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20080             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
20081             <param><ptype>GLsizei</ptype> <name>width</name></param>
20082             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20083             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20084             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
20085         </command>
20086         <command>
20087             <proto>void <name>glMultiTexSubImage2DEXT</name></proto>
20088             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20089             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20090             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20091             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
20092             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
20093             <param><ptype>GLsizei</ptype> <name>width</name></param>
20094             <param><ptype>GLsizei</ptype> <name>height</name></param>
20095             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20096             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20097             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
20098         </command>
20099         <command>
20100             <proto>void <name>glMultiTexSubImage3DEXT</name></proto>
20101             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
20102             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20103             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20104             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
20105             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
20106             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
20107             <param><ptype>GLsizei</ptype> <name>width</name></param>
20108             <param><ptype>GLsizei</ptype> <name>height</name></param>
20109             <param><ptype>GLsizei</ptype> <name>depth</name></param>
20110             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20111             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20112             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
20113         </command>
20114         <command>
20115             <proto>void <name>glNamedBufferData</name></proto>
20116             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20117             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
20118             <param>const void *<name>data</name></param>
20119             <param><ptype>GLenum</ptype> <name>usage</name></param>
20120         </command>
20121         <command>
20122             <proto>void <name>glNamedBufferDataEXT</name></proto>
20123             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20124             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
20125             <param len="COMPSIZE(size)">const void *<name>data</name></param>
20126             <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
20127         </command>
20128         <command>
20129             <proto>void <name>glNamedBufferPageCommitmentARB</name></proto>
20130             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20131             <param><ptype>GLintptr</ptype> <name>offset</name></param>
20132             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
20133             <param><ptype>GLboolean</ptype> <name>commit</name></param>
20134         </command>
20135         <command>
20136             <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto>
20137             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20138             <param><ptype>GLintptr</ptype> <name>offset</name></param>
20139             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
20140             <param><ptype>GLboolean</ptype> <name>commit</name></param>
20141         </command>
20142         <command>
20143             <proto>void <name>glNamedBufferStorage</name></proto>
20144             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20145             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
20146             <param len="size">const void *<name>data</name></param>
20147             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
20148         </command>
20149         <command>
20150             <proto>void <name>glNamedBufferStorageEXT</name></proto>
20151             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20152             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
20153             <param len="size">const void *<name>data</name></param>
20154             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
20155             <alias name="glNamedBufferStorage"/>
20156         </command>
20157         <command>
20158             <proto>void <name>glNamedBufferSubData</name></proto>
20159             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20160             <param><ptype>GLintptr</ptype> <name>offset</name></param>
20161             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
20162             <param len="COMPSIZE(size)">const void *<name>data</name></param>
20163         </command>
20164         <command>
20165             <proto>void <name>glNamedBufferSubDataEXT</name></proto>
20166             <param><ptype>GLuint</ptype> <name>buffer</name></param>
20167             <param><ptype>GLintptr</ptype> <name>offset</name></param>
20168             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
20169             <param len="COMPSIZE(size)">const void *<name>data</name></param>
20170             <alias name="glNamedBufferSubData"/>
20171         </command>
20172         <command>
20173             <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
20174             <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
20175             <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
20176             <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
20177             <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
20178             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
20179         </command>
20180         <command>
20181             <proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
20182             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20183             <param><ptype>GLenum</ptype> <name>buf</name></param>
20184         </command>
20185         <command>
20186             <proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
20187             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20188             <param><ptype>GLsizei</ptype> <name>n</name></param>
20189             <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
20190         </command>
20191         <command>
20192             <proto>void <name>glNamedFramebufferParameteri</name></proto>
20193             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20194             <param><ptype>GLenum</ptype> <name>pname</name></param>
20195             <param><ptype>GLint</ptype> <name>param</name></param>
20196         </command>
20197         <command>
20198             <proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
20199             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20200             <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20201             <param><ptype>GLint</ptype> <name>param</name></param>
20202         </command>
20203         <command>
20204             <proto>void <name>glNamedFramebufferReadBuffer</name></proto>
20205             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20206             <param><ptype>GLenum</ptype> <name>src</name></param>
20207         </command>
20208         <command>
20209             <proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
20210             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20211             <param><ptype>GLenum</ptype> <name>attachment</name></param>
20212             <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
20213             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20214         </command>
20215         <command>
20216             <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
20217             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20218             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20219             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
20220             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20221         </command>
20222         <command>
20223             <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
20224             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20225             <param><ptype>GLuint</ptype> <name>start</name></param>
20226             <param><ptype>GLsizei</ptype> <name>count</name></param>
20227             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
20228         </command>
20229         <command>
20230             <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
20231             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20232             <param><ptype>GLuint</ptype> <name>start</name></param>
20233             <param><ptype>GLsizei</ptype> <name>count</name></param>
20234             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
20235         </command>
20236         <command>
20237             <proto>void <name>glNamedFramebufferTexture</name></proto>
20238             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20239             <param><ptype>GLenum</ptype> <name>attachment</name></param>
20240             <param><ptype>GLuint</ptype> <name>texture</name></param>
20241             <param><ptype>GLint</ptype> <name>level</name></param>
20242         </command>
20243         <command>
20244             <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
20245             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20246             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20247             <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
20248             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
20249             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20250         </command>
20251         <command>
20252             <proto>void <name>glNamedFramebufferTexture2DEXT</name></proto>
20253             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20254             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20255             <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
20256             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
20257             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20258         </command>
20259         <command>
20260             <proto>void <name>glNamedFramebufferTexture3DEXT</name></proto>
20261             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20262             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20263             <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
20264             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
20265             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20266             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
20267         </command>
20268         <command>
20269             <proto>void <name>glNamedFramebufferTextureEXT</name></proto>
20270             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20271             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20272             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
20273             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20274         </command>
20275         <command>
20276             <proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto>
20277             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20278             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20279             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
20280             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20281             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
20282         </command>
20283         <command>
20284             <proto>void <name>glNamedFramebufferTextureLayer</name></proto>
20285             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20286             <param><ptype>GLenum</ptype> <name>attachment</name></param>
20287             <param><ptype>GLuint</ptype> <name>texture</name></param>
20288             <param><ptype>GLint</ptype> <name>level</name></param>
20289             <param><ptype>GLint</ptype> <name>layer</name></param>
20290         </command>
20291         <command>
20292             <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
20293             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
20294             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
20295             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
20296             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
20297             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
20298         </command>
20299         <command>
20300             <proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto>
20301             <param><ptype>GLuint</ptype> <name>program</name></param>
20302             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20303             <param><ptype>GLuint</ptype> <name>index</name></param>
20304             <param><ptype>GLdouble</ptype> <name>x</name></param>
20305             <param><ptype>GLdouble</ptype> <name>y</name></param>
20306             <param><ptype>GLdouble</ptype> <name>z</name></param>
20307             <param><ptype>GLdouble</ptype> <name>w</name></param>
20308             <vecequiv name="glNamedProgramLocalParameter4dvEXT"/>
20309         </command>
20310         <command>
20311             <proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto>
20312             <param><ptype>GLuint</ptype> <name>program</name></param>
20313             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20314             <param><ptype>GLuint</ptype> <name>index</name></param>
20315             <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
20316         </command>
20317         <command>
20318             <proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto>
20319             <param><ptype>GLuint</ptype> <name>program</name></param>
20320             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20321             <param><ptype>GLuint</ptype> <name>index</name></param>
20322             <param><ptype>GLfloat</ptype> <name>x</name></param>
20323             <param><ptype>GLfloat</ptype> <name>y</name></param>
20324             <param><ptype>GLfloat</ptype> <name>z</name></param>
20325             <param><ptype>GLfloat</ptype> <name>w</name></param>
20326             <vecequiv name="glNamedProgramLocalParameter4fvEXT"/>
20327         </command>
20328         <command>
20329             <proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto>
20330             <param><ptype>GLuint</ptype> <name>program</name></param>
20331             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20332             <param><ptype>GLuint</ptype> <name>index</name></param>
20333             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
20334         </command>
20335         <command>
20336             <proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto>
20337             <param><ptype>GLuint</ptype> <name>program</name></param>
20338             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20339             <param><ptype>GLuint</ptype> <name>index</name></param>
20340             <param><ptype>GLint</ptype> <name>x</name></param>
20341             <param><ptype>GLint</ptype> <name>y</name></param>
20342             <param><ptype>GLint</ptype> <name>z</name></param>
20343             <param><ptype>GLint</ptype> <name>w</name></param>
20344             <vecequiv name="glNamedProgramLocalParameterI4ivEXT"/>
20345         </command>
20346         <command>
20347             <proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto>
20348             <param><ptype>GLuint</ptype> <name>program</name></param>
20349             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20350             <param><ptype>GLuint</ptype> <name>index</name></param>
20351             <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
20352         </command>
20353         <command>
20354             <proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto>
20355             <param><ptype>GLuint</ptype> <name>program</name></param>
20356             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20357             <param><ptype>GLuint</ptype> <name>index</name></param>
20358             <param><ptype>GLuint</ptype> <name>x</name></param>
20359             <param><ptype>GLuint</ptype> <name>y</name></param>
20360             <param><ptype>GLuint</ptype> <name>z</name></param>
20361             <param><ptype>GLuint</ptype> <name>w</name></param>
20362             <vecequiv name="glNamedProgramLocalParameterI4uivEXT"/>
20363         </command>
20364         <command>
20365             <proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto>
20366             <param><ptype>GLuint</ptype> <name>program</name></param>
20367             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20368             <param><ptype>GLuint</ptype> <name>index</name></param>
20369             <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
20370         </command>
20371         <command>
20372             <proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto>
20373             <param><ptype>GLuint</ptype> <name>program</name></param>
20374             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20375             <param><ptype>GLuint</ptype> <name>index</name></param>
20376             <param><ptype>GLsizei</ptype> <name>count</name></param>
20377             <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
20378         </command>
20379         <command>
20380             <proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto>
20381             <param><ptype>GLuint</ptype> <name>program</name></param>
20382             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20383             <param><ptype>GLuint</ptype> <name>index</name></param>
20384             <param><ptype>GLsizei</ptype> <name>count</name></param>
20385             <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
20386         </command>
20387         <command>
20388             <proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto>
20389             <param><ptype>GLuint</ptype> <name>program</name></param>
20390             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20391             <param><ptype>GLuint</ptype> <name>index</name></param>
20392             <param><ptype>GLsizei</ptype> <name>count</name></param>
20393             <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
20394         </command>
20395         <command>
20396             <proto>void <name>glNamedProgramStringEXT</name></proto>
20397             <param><ptype>GLuint</ptype> <name>program</name></param>
20398             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20399             <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param>
20400             <param><ptype>GLsizei</ptype> <name>len</name></param>
20401             <param len="len">const void *<name>string</name></param>
20402         </command>
20403         <command>
20404             <proto>void <name>glNamedRenderbufferStorage</name></proto>
20405             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20406             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20407             <param><ptype>GLsizei</ptype> <name>width</name></param>
20408             <param><ptype>GLsizei</ptype> <name>height</name></param>
20409         </command>
20410         <command>
20411             <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
20412             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20413             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20414             <param><ptype>GLsizei</ptype> <name>width</name></param>
20415             <param><ptype>GLsizei</ptype> <name>height</name></param>
20416         </command>
20417         <command>
20418             <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
20419             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20420             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20421             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20422             <param><ptype>GLsizei</ptype> <name>width</name></param>
20423             <param><ptype>GLsizei</ptype> <name>height</name></param>
20424         </command>
20425         <command>
20426             <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
20427             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20428             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
20429             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
20430             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20431             <param><ptype>GLsizei</ptype> <name>width</name></param>
20432             <param><ptype>GLsizei</ptype> <name>height</name></param>
20433         </command>
20434         <command>
20435             <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
20436             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
20437             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20438             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20439             <param><ptype>GLsizei</ptype> <name>width</name></param>
20440             <param><ptype>GLsizei</ptype> <name>height</name></param>
20441         </command>
20442         <command>
20443             <proto>void <name>glNamedStringARB</name></proto>
20444             <param><ptype>GLenum</ptype> <name>type</name></param>
20445             <param><ptype>GLint</ptype> <name>namelen</name></param>
20446             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
20447             <param><ptype>GLint</ptype> <name>stringlen</name></param>
20448             <param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param>
20449         </command>
20450         <command>
20451             <proto>void <name>glNewList</name></proto>
20452             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
20453             <param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param>
20454             <glx type="single" opcode="101"/>
20455         </command>
20456         <command>
20457             <proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto>
20458             <param><ptype>GLsizei</ptype> <name>size</name></param>
20459             <param len="size">const void *<name>pointer</name></param>
20460             <param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param>
20461         </command>
20462         <command>
20463             <proto>void <name>glNormal3b</name></proto>
20464             <param><ptype>GLbyte</ptype> <name>nx</name></param>
20465             <param><ptype>GLbyte</ptype> <name>ny</name></param>
20466             <param><ptype>GLbyte</ptype> <name>nz</name></param>
20467             <vecequiv name="glNormal3bv"/>
20468         </command>
20469         <command>
20470             <proto>void <name>glNormal3bv</name></proto>
20471             <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
20472             <glx type="render" opcode="28"/>
20473         </command>
20474         <command>
20475             <proto>void <name>glNormal3d</name></proto>
20476             <param group="CoordD"><ptype>GLdouble</ptype> <name>nx</name></param>
20477             <param group="CoordD"><ptype>GLdouble</ptype> <name>ny</name></param>
20478             <param group="CoordD"><ptype>GLdouble</ptype> <name>nz</name></param>
20479             <vecequiv name="glNormal3dv"/>
20480         </command>
20481         <command>
20482             <proto>void <name>glNormal3dv</name></proto>
20483             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
20484             <glx type="render" opcode="29"/>
20485         </command>
20486         <command>
20487             <proto>void <name>glNormal3f</name></proto>
20488             <param group="CoordF"><ptype>GLfloat</ptype> <name>nx</name></param>
20489             <param group="CoordF"><ptype>GLfloat</ptype> <name>ny</name></param>
20490             <param group="CoordF"><ptype>GLfloat</ptype> <name>nz</name></param>
20491             <vecequiv name="glNormal3fv"/>
20492         </command>
20493         <command>
20494             <proto>void <name>glNormal3fVertex3fSUN</name></proto>
20495             <param><ptype>GLfloat</ptype> <name>nx</name></param>
20496             <param><ptype>GLfloat</ptype> <name>ny</name></param>
20497             <param><ptype>GLfloat</ptype> <name>nz</name></param>
20498             <param><ptype>GLfloat</ptype> <name>x</name></param>
20499             <param><ptype>GLfloat</ptype> <name>y</name></param>
20500             <param><ptype>GLfloat</ptype> <name>z</name></param>
20501         </command>
20502         <command>
20503             <proto>void <name>glNormal3fVertex3fvSUN</name></proto>
20504             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
20505             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20506         </command>
20507         <command>
20508             <proto>void <name>glNormal3fv</name></proto>
20509             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20510             <glx type="render" opcode="30"/>
20511         </command>
20512         <command>
20513             <proto>void <name>glNormal3hNV</name></proto>
20514             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nx</name></param>
20515             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>ny</name></param>
20516             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nz</name></param>
20517             <vecequiv name="glNormal3hvNV"/>
20518         </command>
20519         <command>
20520             <proto>void <name>glNormal3hvNV</name></proto>
20521             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
20522             <glx type="render" opcode="4243"/>
20523         </command>
20524         <command>
20525             <proto>void <name>glNormal3i</name></proto>
20526             <param><ptype>GLint</ptype> <name>nx</name></param>
20527             <param><ptype>GLint</ptype> <name>ny</name></param>
20528             <param><ptype>GLint</ptype> <name>nz</name></param>
20529             <vecequiv name="glNormal3iv"/>
20530         </command>
20531         <command>
20532             <proto>void <name>glNormal3iv</name></proto>
20533             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
20534             <glx type="render" opcode="31"/>
20535         </command>
20536         <command>
20537             <proto>void <name>glNormal3s</name></proto>
20538             <param><ptype>GLshort</ptype> <name>nx</name></param>
20539             <param><ptype>GLshort</ptype> <name>ny</name></param>
20540             <param><ptype>GLshort</ptype> <name>nz</name></param>
20541             <vecequiv name="glNormal3sv"/>
20542         </command>
20543         <command>
20544             <proto>void <name>glNormal3sv</name></proto>
20545             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
20546             <glx type="render" opcode="32"/>
20547         </command>
20548         <command>
20549             <proto>void <name>glNormal3x</name></proto>
20550             <param><ptype>GLfixed</ptype> <name>nx</name></param>
20551             <param><ptype>GLfixed</ptype> <name>ny</name></param>
20552             <param><ptype>GLfixed</ptype> <name>nz</name></param>
20553         </command>
20554         <command>
20555             <proto>void <name>glNormal3xOES</name></proto>
20556             <param><ptype>GLfixed</ptype> <name>nx</name></param>
20557             <param><ptype>GLfixed</ptype> <name>ny</name></param>
20558             <param><ptype>GLfixed</ptype> <name>nz</name></param>
20559         </command>
20560         <command>
20561             <proto>void <name>glNormal3xvOES</name></proto>
20562             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
20563         </command>
20564         <command>
20565             <proto>void <name>glNormalFormatNV</name></proto>
20566             <param><ptype>GLenum</ptype> <name>type</name></param>
20567             <param><ptype>GLsizei</ptype> <name>stride</name></param>
20568         </command>
20569         <command>
20570             <proto>void <name>glNormalP3ui</name></proto>
20571             <param><ptype>GLenum</ptype> <name>type</name></param>
20572             <param><ptype>GLuint</ptype> <name>coords</name></param>
20573         </command>
20574         <command>
20575             <proto>void <name>glNormalP3uiv</name></proto>
20576             <param><ptype>GLenum</ptype> <name>type</name></param>
20577             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
20578         </command>
20579         <command>
20580             <proto>void <name>glNormalPointer</name></proto>
20581             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20582             <param><ptype>GLsizei</ptype> <name>stride</name></param>
20583             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
20584         </command>
20585         <command>
20586             <proto>void <name>glNormalPointerEXT</name></proto>
20587             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20588             <param><ptype>GLsizei</ptype> <name>stride</name></param>
20589             <param><ptype>GLsizei</ptype> <name>count</name></param>
20590             <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
20591         </command>
20592         <command>
20593             <proto>void <name>glNormalPointerListIBM</name></proto>
20594             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20595             <param><ptype>GLint</ptype> <name>stride</name></param>
20596             <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
20597             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
20598         </command>
20599         <command>
20600             <proto>void <name>glNormalPointervINTEL</name></proto>
20601             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20602             <param len="4">const void **<name>pointer</name></param>
20603         </command>
20604         <command>
20605             <proto>void <name>glNormalStream3bATI</name></proto>
20606             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20607             <param><ptype>GLbyte</ptype> <name>nx</name></param>
20608             <param><ptype>GLbyte</ptype> <name>ny</name></param>
20609             <param><ptype>GLbyte</ptype> <name>nz</name></param>
20610         </command>
20611         <command>
20612             <proto>void <name>glNormalStream3bvATI</name></proto>
20613             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20614             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
20615         </command>
20616         <command>
20617             <proto>void <name>glNormalStream3dATI</name></proto>
20618             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20619             <param><ptype>GLdouble</ptype> <name>nx</name></param>
20620             <param><ptype>GLdouble</ptype> <name>ny</name></param>
20621             <param><ptype>GLdouble</ptype> <name>nz</name></param>
20622         </command>
20623         <command>
20624             <proto>void <name>glNormalStream3dvATI</name></proto>
20625             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20626             <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
20627         </command>
20628         <command>
20629             <proto>void <name>glNormalStream3fATI</name></proto>
20630             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20631             <param><ptype>GLfloat</ptype> <name>nx</name></param>
20632             <param><ptype>GLfloat</ptype> <name>ny</name></param>
20633             <param><ptype>GLfloat</ptype> <name>nz</name></param>
20634         </command>
20635         <command>
20636             <proto>void <name>glNormalStream3fvATI</name></proto>
20637             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20638             <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
20639         </command>
20640         <command>
20641             <proto>void <name>glNormalStream3iATI</name></proto>
20642             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20643             <param><ptype>GLint</ptype> <name>nx</name></param>
20644             <param><ptype>GLint</ptype> <name>ny</name></param>
20645             <param><ptype>GLint</ptype> <name>nz</name></param>
20646         </command>
20647         <command>
20648             <proto>void <name>glNormalStream3ivATI</name></proto>
20649             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20650             <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
20651         </command>
20652         <command>
20653             <proto>void <name>glNormalStream3sATI</name></proto>
20654             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20655             <param><ptype>GLshort</ptype> <name>nx</name></param>
20656             <param><ptype>GLshort</ptype> <name>ny</name></param>
20657             <param><ptype>GLshort</ptype> <name>nz</name></param>
20658         </command>
20659         <command>
20660             <proto>void <name>glNormalStream3svATI</name></proto>
20661             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
20662             <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
20663         </command>
20664         <command>
20665             <proto>void <name>glObjectLabel</name></proto>
20666             <param><ptype>GLenum</ptype> <name>identifier</name></param>
20667             <param><ptype>GLuint</ptype> <name>name</name></param>
20668             <param><ptype>GLsizei</ptype> <name>length</name></param>
20669             <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
20670         </command>
20671         <command>
20672             <proto>void <name>glObjectLabelKHR</name></proto>
20673             <param><ptype>GLenum</ptype> <name>identifier</name></param>
20674             <param><ptype>GLuint</ptype> <name>name</name></param>
20675             <param><ptype>GLsizei</ptype> <name>length</name></param>
20676             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
20677             <alias name="glObjectLabel"/>
20678         </command>
20679         <command>
20680             <proto>void <name>glObjectPtrLabel</name></proto>
20681             <param>const void *<name>ptr</name></param>
20682             <param><ptype>GLsizei</ptype> <name>length</name></param>
20683             <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
20684         </command>
20685         <command>
20686             <proto>void <name>glObjectPtrLabelKHR</name></proto>
20687             <param>const void *<name>ptr</name></param>
20688             <param><ptype>GLsizei</ptype> <name>length</name></param>
20689             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
20690             <alias name="glObjectPtrLabel"/>
20691         </command>
20692         <command>
20693             <proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto>
20694             <param><ptype>GLenum</ptype> <name>objectType</name></param>
20695             <param><ptype>GLuint</ptype> <name>name</name></param>
20696             <param><ptype>GLenum</ptype> <name>option</name></param>
20697         </command>
20698         <command>
20699             <proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto>
20700             <param><ptype>GLenum</ptype> <name>objectType</name></param>
20701             <param><ptype>GLuint</ptype> <name>name</name></param>
20702             <param><ptype>GLenum</ptype> <name>option</name></param>
20703         </command>
20704         <command>
20705             <proto>void <name>glOrtho</name></proto>
20706             <param><ptype>GLdouble</ptype> <name>left</name></param>
20707             <param><ptype>GLdouble</ptype> <name>right</name></param>
20708             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
20709             <param><ptype>GLdouble</ptype> <name>top</name></param>
20710             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
20711             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
20712             <glx type="render" opcode="182"/>
20713         </command>
20714         <command>
20715             <proto>void <name>glOrthof</name></proto>
20716             <param><ptype>GLfloat</ptype> <name>l</name></param>
20717             <param><ptype>GLfloat</ptype> <name>r</name></param>
20718             <param><ptype>GLfloat</ptype> <name>b</name></param>
20719             <param><ptype>GLfloat</ptype> <name>t</name></param>
20720             <param><ptype>GLfloat</ptype> <name>n</name></param>
20721             <param><ptype>GLfloat</ptype> <name>f</name></param>
20722         </command>
20723         <command>
20724             <proto>void <name>glOrthofOES</name></proto>
20725             <param><ptype>GLfloat</ptype> <name>l</name></param>
20726             <param><ptype>GLfloat</ptype> <name>r</name></param>
20727             <param><ptype>GLfloat</ptype> <name>b</name></param>
20728             <param><ptype>GLfloat</ptype> <name>t</name></param>
20729             <param><ptype>GLfloat</ptype> <name>n</name></param>
20730             <param><ptype>GLfloat</ptype> <name>f</name></param>
20731             <glx type="render" opcode="4311"/>
20732         </command>
20733         <command>
20734             <proto>void <name>glOrthox</name></proto>
20735             <param><ptype>GLfixed</ptype> <name>l</name></param>
20736             <param><ptype>GLfixed</ptype> <name>r</name></param>
20737             <param><ptype>GLfixed</ptype> <name>b</name></param>
20738             <param><ptype>GLfixed</ptype> <name>t</name></param>
20739             <param><ptype>GLfixed</ptype> <name>n</name></param>
20740             <param><ptype>GLfixed</ptype> <name>f</name></param>
20741         </command>
20742         <command>
20743             <proto>void <name>glOrthoxOES</name></proto>
20744             <param><ptype>GLfixed</ptype> <name>l</name></param>
20745             <param><ptype>GLfixed</ptype> <name>r</name></param>
20746             <param><ptype>GLfixed</ptype> <name>b</name></param>
20747             <param><ptype>GLfixed</ptype> <name>t</name></param>
20748             <param><ptype>GLfixed</ptype> <name>n</name></param>
20749             <param><ptype>GLfixed</ptype> <name>f</name></param>
20750         </command>
20751         <command>
20752             <proto>void <name>glPNTrianglesfATI</name></proto>
20753             <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
20754             <param><ptype>GLfloat</ptype> <name>param</name></param>
20755         </command>
20756         <command>
20757             <proto>void <name>glPNTrianglesiATI</name></proto>
20758             <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
20759             <param><ptype>GLint</ptype> <name>param</name></param>
20760         </command>
20761         <command>
20762             <proto>void <name>glPassTexCoordATI</name></proto>
20763             <param><ptype>GLuint</ptype> <name>dst</name></param>
20764             <param><ptype>GLuint</ptype> <name>coord</name></param>
20765             <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
20766         </command>
20767         <command>
20768             <proto>void <name>glPassThrough</name></proto>
20769             <param group="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param>
20770             <glx type="render" opcode="123"/>
20771         </command>
20772         <command>
20773             <proto>void <name>glPassThroughxOES</name></proto>
20774             <param><ptype>GLfixed</ptype> <name>token</name></param>
20775         </command>
20776         <command>
20777             <proto>void <name>glPatchParameterfv</name></proto>
20778             <param><ptype>GLenum</ptype> <name>pname</name></param>
20779             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
20780         </command>
20781         <command>
20782             <proto>void <name>glPatchParameteri</name></proto>
20783             <param><ptype>GLenum</ptype> <name>pname</name></param>
20784             <param><ptype>GLint</ptype> <name>value</name></param>
20785         </command>
20786         <command>
20787             <proto>void <name>glPatchParameteriEXT</name></proto>
20788             <param><ptype>GLenum</ptype> <name>pname</name></param>
20789             <param><ptype>GLint</ptype> <name>value</name></param>
20790             <alias name="glPatchParameteri"/>
20791         </command>
20792         <command>
20793             <proto>void <name>glPatchParameteriOES</name></proto>
20794             <param><ptype>GLenum</ptype> <name>pname</name></param>
20795             <param><ptype>GLint</ptype> <name>value</name></param>
20796             <alias name="glPatchParameteri"/>
20797         </command>
20798         <command>
20799             <proto>void <name>glPathColorGenNV</name></proto>
20800             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
20801             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
20802             <param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param>
20803             <param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
20804         </command>
20805         <command>
20806             <proto>void <name>glPathCommandsNV</name></proto>
20807             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20808             <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
20809             <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
20810             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
20811             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
20812             <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
20813         </command>
20814         <command>
20815             <proto>void <name>glPathCoordsNV</name></proto>
20816             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20817             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
20818             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
20819             <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
20820         </command>
20821         <command>
20822             <proto>void <name>glPathCoverDepthFuncNV</name></proto>
20823             <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
20824         </command>
20825         <command>
20826             <proto>void <name>glPathDashArrayNV</name></proto>
20827             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20828             <param><ptype>GLsizei</ptype> <name>dashCount</name></param>
20829             <param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param>
20830         </command>
20831         <command>
20832             <proto>void <name>glPathFogGenNV</name></proto>
20833             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
20834         </command>
20835         <command>
20836             <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto>
20837             <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
20838             <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
20839             <param>const void *<name>fontName</name></param>
20840             <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
20841             <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
20842             <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
20843             <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
20844             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
20845         </command>
20846         <command>
20847             <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
20848             <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
20849             <param>const void *<name>fontName</name></param>
20850             <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
20851             <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
20852             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
20853             <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
20854         </command>
20855         <command>
20856             <proto>void <name>glPathGlyphRangeNV</name></proto>
20857             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
20858             <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
20859             <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
20860             <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
20861             <param><ptype>GLuint</ptype> <name>firstGlyph</name></param>
20862             <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
20863             <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
20864             <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
20865             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
20866         </command>
20867         <command>
20868             <proto>void <name>glPathGlyphsNV</name></proto>
20869             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
20870             <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
20871             <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
20872             <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
20873             <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
20874             <param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param>
20875             <param len="COMPSIZE(numGlyphs,type,charcodes)">const void *<name>charcodes</name></param>
20876             <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
20877             <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
20878             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
20879         </command>
20880         <command>
20881             <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto>
20882             <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
20883             <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
20884             <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param>
20885             <param>const void *<name>fontData</name></param>
20886             <param><ptype>GLsizei</ptype> <name>faceIndex</name></param>
20887             <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
20888             <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
20889             <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
20890             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
20891         </command>
20892         <command>
20893             <proto>void <name>glPathParameterfNV</name></proto>
20894             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20895             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20896             <param><ptype>GLfloat</ptype> <name>value</name></param>
20897         </command>
20898         <command>
20899             <proto>void <name>glPathParameterfvNV</name></proto>
20900             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20901             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20902             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param>
20903         </command>
20904         <command>
20905             <proto>void <name>glPathParameteriNV</name></proto>
20906             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20907             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20908             <param><ptype>GLint</ptype> <name>value</name></param>
20909         </command>
20910         <command>
20911             <proto>void <name>glPathParameterivNV</name></proto>
20912             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20913             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20914             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param>
20915         </command>
20916         <command>
20917             <proto>void <name>glPathStencilDepthOffsetNV</name></proto>
20918             <param><ptype>GLfloat</ptype> <name>factor</name></param>
20919             <param><ptype>GLfloat</ptype> <name>units</name></param>
20920         </command>
20921         <command>
20922             <proto>void <name>glPathStencilFuncNV</name></proto>
20923             <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
20924             <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
20925             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
20926         </command>
20927         <command>
20928             <proto>void <name>glPathStringNV</name></proto>
20929             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20930             <param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param>
20931             <param><ptype>GLsizei</ptype> <name>length</name></param>
20932             <param len="length">const void *<name>pathString</name></param>
20933         </command>
20934         <command>
20935             <proto>void <name>glPathSubCommandsNV</name></proto>
20936             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20937             <param><ptype>GLsizei</ptype> <name>commandStart</name></param>
20938             <param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param>
20939             <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
20940             <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
20941             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
20942             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
20943             <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
20944         </command>
20945         <command>
20946             <proto>void <name>glPathSubCoordsNV</name></proto>
20947             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
20948             <param><ptype>GLsizei</ptype> <name>coordStart</name></param>
20949             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
20950             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
20951             <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
20952         </command>
20953         <command>
20954             <proto>void <name>glPathTexGenNV</name></proto>
20955             <param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
20956             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
20957             <param><ptype>GLint</ptype> <name>components</name></param>
20958             <param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
20959         </command>
20960         <command>
20961             <proto>void <name>glPauseTransformFeedback</name></proto>
20962         </command>
20963         <command>
20964             <proto>void <name>glPauseTransformFeedbackNV</name></proto>
20965             <alias name="glPauseTransformFeedback"/>
20966         </command>
20967         <command>
20968             <proto>void <name>glPixelDataRangeNV</name></proto>
20969             <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
20970             <param><ptype>GLsizei</ptype> <name>length</name></param>
20971             <param len="length">const void *<name>pointer</name></param>
20972         </command>
20973         <command>
20974             <proto>void <name>glPixelMapfv</name></proto>
20975             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20976             <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
20977             <param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param>
20978             <glx type="render" opcode="168"/>
20979             <glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/>
20980         </command>
20981         <command>
20982             <proto>void <name>glPixelMapuiv</name></proto>
20983             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20984             <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
20985             <param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param>
20986             <glx type="render" opcode="169"/>
20987             <glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/>
20988         </command>
20989         <command>
20990             <proto>void <name>glPixelMapusv</name></proto>
20991             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20992             <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
20993             <param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param>
20994             <glx type="render" opcode="170"/>
20995             <glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/>
20996         </command>
20997         <command>
20998             <proto>void <name>glPixelMapx</name></proto>
20999             <param><ptype>GLenum</ptype> <name>map</name></param>
21000             <param><ptype>GLint</ptype> <name>size</name></param>
21001             <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
21002         </command>
21003         <command>
21004             <proto>void <name>glPixelStoref</name></proto>
21005             <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21006             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21007             <glx type="single" opcode="109"/>
21008         </command>
21009         <command>
21010             <proto>void <name>glPixelStorei</name></proto>
21011             <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21012             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21013             <glx type="single" opcode="110"/>
21014         </command>
21015         <command>
21016             <proto>void <name>glPixelStorex</name></proto>
21017             <param><ptype>GLenum</ptype> <name>pname</name></param>
21018             <param><ptype>GLfixed</ptype> <name>param</name></param>
21019         </command>
21020         <command>
21021             <proto>void <name>glPixelTexGenParameterfSGIS</name></proto>
21022             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
21023             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21024         </command>
21025         <command>
21026             <proto>void <name>glPixelTexGenParameterfvSGIS</name></proto>
21027             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
21028             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21029         </command>
21030         <command>
21031             <proto>void <name>glPixelTexGenParameteriSGIS</name></proto>
21032             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
21033             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21034         </command>
21035         <command>
21036             <proto>void <name>glPixelTexGenParameterivSGIS</name></proto>
21037             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
21038             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21039         </command>
21040         <command>
21041             <proto>void <name>glPixelTexGenSGIX</name></proto>
21042             <param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param>
21043             <glx type="render" opcode="2059"/>
21044         </command>
21045         <command>
21046             <proto>void <name>glPixelTransferf</name></proto>
21047             <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21048             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21049             <glx type="render" opcode="166"/>
21050         </command>
21051         <command>
21052             <proto>void <name>glPixelTransferi</name></proto>
21053             <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21054             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21055             <glx type="render" opcode="167"/>
21056         </command>
21057         <command>
21058             <proto>void <name>glPixelTransferxOES</name></proto>
21059             <param><ptype>GLenum</ptype> <name>pname</name></param>
21060             <param><ptype>GLfixed</ptype> <name>param</name></param>
21061         </command>
21062         <command>
21063             <proto>void <name>glPixelTransformParameterfEXT</name></proto>
21064             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
21065             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
21066             <param><ptype>GLfloat</ptype> <name>param</name></param>
21067             <glx type="render" opcode="16385"/>
21068         </command>
21069         <command>
21070             <proto>void <name>glPixelTransformParameterfvEXT</name></proto>
21071             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
21072             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
21073             <param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param>
21074         </command>
21075         <command>
21076             <proto>void <name>glPixelTransformParameteriEXT</name></proto>
21077             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
21078             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
21079             <param><ptype>GLint</ptype> <name>param</name></param>
21080             <glx type="render" opcode="16386"/>
21081         </command>
21082         <command>
21083             <proto>void <name>glPixelTransformParameterivEXT</name></proto>
21084             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
21085             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
21086             <param len="1">const <ptype>GLint</ptype> *<name>params</name></param>
21087         </command>
21088         <command>
21089             <proto>void <name>glPixelZoom</name></proto>
21090             <param><ptype>GLfloat</ptype> <name>xfactor</name></param>
21091             <param><ptype>GLfloat</ptype> <name>yfactor</name></param>
21092             <glx type="render" opcode="165"/>
21093         </command>
21094         <command>
21095             <proto>void <name>glPixelZoomxOES</name></proto>
21096             <param><ptype>GLfixed</ptype> <name>xfactor</name></param>
21097             <param><ptype>GLfixed</ptype> <name>yfactor</name></param>
21098         </command>
21099         <command>
21100             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto>
21101             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
21102             <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
21103             <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
21104             <param><ptype>GLfloat</ptype> <name>distance</name></param>
21105             <param len="1"><ptype>GLfloat</ptype> *<name>x</name></param>
21106             <param len="1"><ptype>GLfloat</ptype> *<name>y</name></param>
21107             <param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param>
21108             <param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param>
21109         </command>
21110         <command>
21111             <proto>void <name>glPointParameterf</name></proto>
21112             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21113             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21114             <glx type="render" opcode="2065"/>
21115         </command>
21116         <command>
21117             <proto>void <name>glPointParameterfARB</name></proto>
21118             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21119             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21120             <alias name="glPointParameterf"/>
21121             <glx type="render" opcode="2065"/>
21122         </command>
21123         <command>
21124             <proto>void <name>glPointParameterfEXT</name></proto>
21125             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21126             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21127             <alias name="glPointParameterf"/>
21128         </command>
21129         <command>
21130             <proto>void <name>glPointParameterfSGIS</name></proto>
21131             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21132             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21133             <alias name="glPointParameterf"/>
21134         </command>
21135         <command>
21136             <proto>void <name>glPointParameterfv</name></proto>
21137             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21138             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21139             <glx type="render" opcode="2066"/>
21140         </command>
21141         <command>
21142             <proto>void <name>glPointParameterfvARB</name></proto>
21143             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21144             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21145             <alias name="glPointParameterfv"/>
21146             <glx type="render" opcode="2066"/>
21147         </command>
21148         <command>
21149             <proto>void <name>glPointParameterfvEXT</name></proto>
21150             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21151             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21152             <alias name="glPointParameterfv"/>
21153         </command>
21154         <command>
21155             <proto>void <name>glPointParameterfvSGIS</name></proto>
21156             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21157             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21158             <alias name="glPointParameterfv"/>
21159         </command>
21160         <command>
21161             <proto>void <name>glPointParameteri</name></proto>
21162             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21163             <param><ptype>GLint</ptype> <name>param</name></param>
21164             <glx type="render" opcode="4221"/>
21165         </command>
21166         <command>
21167             <proto>void <name>glPointParameteriNV</name></proto>
21168             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21169             <param><ptype>GLint</ptype> <name>param</name></param>
21170             <alias name="glPointParameteri"/>
21171             <glx type="render" opcode="4221"/>
21172         </command>
21173         <command>
21174             <proto>void <name>glPointParameteriv</name></proto>
21175             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21176             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21177             <glx type="render" opcode="4222"/>
21178         </command>
21179         <command>
21180             <proto>void <name>glPointParameterivNV</name></proto>
21181             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
21182             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21183             <alias name="glPointParameteriv"/>
21184             <glx type="render" opcode="4222"/>
21185         </command>
21186         <command>
21187             <proto>void <name>glPointParameterx</name></proto>
21188             <param><ptype>GLenum</ptype> <name>pname</name></param>
21189             <param><ptype>GLfixed</ptype> <name>param</name></param>
21190         </command>
21191         <command>
21192             <proto>void <name>glPointParameterxOES</name></proto>
21193             <param><ptype>GLenum</ptype> <name>pname</name></param>
21194             <param><ptype>GLfixed</ptype> <name>param</name></param>
21195         </command>
21196         <command>
21197             <proto>void <name>glPointParameterxv</name></proto>
21198             <param><ptype>GLenum</ptype> <name>pname</name></param>
21199             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
21200         </command>
21201         <command>
21202             <proto>void <name>glPointParameterxvOES</name></proto>
21203             <param><ptype>GLenum</ptype> <name>pname</name></param>
21204             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
21205         </command>
21206         <command>
21207             <proto>void <name>glPointSize</name></proto>
21208             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param>
21209             <glx type="render" opcode="100"/>
21210         </command>
21211         <command>
21212             <proto>void <name>glPointSizePointerOES</name></proto>
21213             <param><ptype>GLenum</ptype> <name>type</name></param>
21214             <param><ptype>GLsizei</ptype> <name>stride</name></param>
21215             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
21216         </command>
21217         <command>
21218             <proto>void <name>glPointSizex</name></proto>
21219             <param><ptype>GLfixed</ptype> <name>size</name></param>
21220         </command>
21221         <command>
21222             <proto>void <name>glPointSizexOES</name></proto>
21223             <param><ptype>GLfixed</ptype> <name>size</name></param>
21224         </command>
21225         <command>
21226             <proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto>
21227             <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
21228         </command>
21229         <command>
21230             <proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto>
21231             <param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param>
21232             <glx type="vendor" opcode="4104"/>
21233         </command>
21234         <command>
21235             <proto>void <name>glPolygonMode</name></proto>
21236             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21237             <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
21238             <glx type="render" opcode="101"/>
21239         </command>
21240         <command>
21241             <proto>void <name>glPolygonModeNV</name></proto>
21242             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21243             <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
21244             <alias name="glPolygonMode"/>
21245         </command>
21246         <command>
21247             <proto>void <name>glPolygonOffset</name></proto>
21248             <param><ptype>GLfloat</ptype> <name>factor</name></param>
21249             <param><ptype>GLfloat</ptype> <name>units</name></param>
21250             <glx type="render" opcode="192"/>
21251         </command>
21252         <command>
21253             <proto>void <name>glPolygonOffsetClampEXT</name></proto>
21254             <param><ptype>GLfloat</ptype> <name>factor</name></param>
21255             <param><ptype>GLfloat</ptype> <name>units</name></param>
21256             <param><ptype>GLfloat</ptype> <name>clamp</name></param>
21257             <glx type="render" opcode="4225"/>
21258         </command>
21259         <command>
21260             <proto>void <name>glPolygonOffsetEXT</name></proto>
21261             <param><ptype>GLfloat</ptype> <name>factor</name></param>
21262             <param><ptype>GLfloat</ptype> <name>bias</name></param>
21263             <glx type="render" opcode="4098"/>
21264         </command>
21265         <command>
21266             <proto>void <name>glPolygonOffsetx</name></proto>
21267             <param><ptype>GLfixed</ptype> <name>factor</name></param>
21268             <param><ptype>GLfixed</ptype> <name>units</name></param>
21269         </command>
21270         <command>
21271             <proto>void <name>glPolygonOffsetxOES</name></proto>
21272             <param><ptype>GLfixed</ptype> <name>factor</name></param>
21273             <param><ptype>GLfixed</ptype> <name>units</name></param>
21274         </command>
21275         <command>
21276             <proto>void <name>glPolygonStipple</name></proto>
21277             <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param>
21278             <glx type="render" opcode="102"/>
21279             <glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/>
21280         </command>
21281         <command>
21282             <proto>void <name>glPopAttrib</name></proto>
21283             <glx type="render" opcode="141"/>
21284         </command>
21285         <command>
21286             <proto>void <name>glPopClientAttrib</name></proto>
21287         </command>
21288         <command>
21289             <proto>void <name>glPopDebugGroup</name></proto>
21290         </command>
21291         <command>
21292             <proto>void <name>glPopDebugGroupKHR</name></proto>
21293             <alias name="glPopDebugGroup"/>
21294         </command>
21295         <command>
21296             <proto>void <name>glPopGroupMarkerEXT</name></proto>
21297         </command>
21298         <command>
21299             <proto>void <name>glPopMatrix</name></proto>
21300             <glx type="render" opcode="183"/>
21301         </command>
21302         <command>
21303             <proto>void <name>glPopName</name></proto>
21304             <glx type="render" opcode="124"/>
21305         </command>
21306         <command>
21307             <proto>void <name>glPresentFrameDualFillNV</name></proto>
21308             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
21309             <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
21310             <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
21311             <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
21312             <param><ptype>GLenum</ptype> <name>type</name></param>
21313             <param><ptype>GLenum</ptype> <name>target0</name></param>
21314             <param><ptype>GLuint</ptype> <name>fill0</name></param>
21315             <param><ptype>GLenum</ptype> <name>target1</name></param>
21316             <param><ptype>GLuint</ptype> <name>fill1</name></param>
21317             <param><ptype>GLenum</ptype> <name>target2</name></param>
21318             <param><ptype>GLuint</ptype> <name>fill2</name></param>
21319             <param><ptype>GLenum</ptype> <name>target3</name></param>
21320             <param><ptype>GLuint</ptype> <name>fill3</name></param>
21321         </command>
21322         <command>
21323             <proto>void <name>glPresentFrameKeyedNV</name></proto>
21324             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
21325             <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
21326             <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
21327             <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
21328             <param><ptype>GLenum</ptype> <name>type</name></param>
21329             <param><ptype>GLenum</ptype> <name>target0</name></param>
21330             <param><ptype>GLuint</ptype> <name>fill0</name></param>
21331             <param><ptype>GLuint</ptype> <name>key0</name></param>
21332             <param><ptype>GLenum</ptype> <name>target1</name></param>
21333             <param><ptype>GLuint</ptype> <name>fill1</name></param>
21334             <param><ptype>GLuint</ptype> <name>key1</name></param>
21335         </command>
21336         <command>
21337             <proto>void <name>glPrimitiveBoundingBox</name></proto>
21338             <param><ptype>GLfloat</ptype> <name>minX</name></param>
21339             <param><ptype>GLfloat</ptype> <name>minY</name></param>
21340             <param><ptype>GLfloat</ptype> <name>minZ</name></param>
21341             <param><ptype>GLfloat</ptype> <name>minW</name></param>
21342             <param><ptype>GLfloat</ptype> <name>maxX</name></param>
21343             <param><ptype>GLfloat</ptype> <name>maxY</name></param>
21344             <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
21345             <param><ptype>GLfloat</ptype> <name>maxW</name></param>
21346         </command>
21347         <command>
21348             <proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
21349             <param><ptype>GLfloat</ptype> <name>minX</name></param>
21350             <param><ptype>GLfloat</ptype> <name>minY</name></param>
21351             <param><ptype>GLfloat</ptype> <name>minZ</name></param>
21352             <param><ptype>GLfloat</ptype> <name>minW</name></param>
21353             <param><ptype>GLfloat</ptype> <name>maxX</name></param>
21354             <param><ptype>GLfloat</ptype> <name>maxY</name></param>
21355             <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
21356             <param><ptype>GLfloat</ptype> <name>maxW</name></param>
21357             <alias name="glPrimitiveBoundingBox"/>
21358         </command>
21359         <command>
21360             <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
21361             <param><ptype>GLfloat</ptype> <name>minX</name></param>
21362             <param><ptype>GLfloat</ptype> <name>minY</name></param>
21363             <param><ptype>GLfloat</ptype> <name>minZ</name></param>
21364             <param><ptype>GLfloat</ptype> <name>minW</name></param>
21365             <param><ptype>GLfloat</ptype> <name>maxX</name></param>
21366             <param><ptype>GLfloat</ptype> <name>maxY</name></param>
21367             <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
21368             <param><ptype>GLfloat</ptype> <name>maxW</name></param>
21369             <alias name="glPrimitiveBoundingBox"/>
21370         </command>
21371         <command>
21372             <proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
21373             <param><ptype>GLfloat</ptype> <name>minX</name></param>
21374             <param><ptype>GLfloat</ptype> <name>minY</name></param>
21375             <param><ptype>GLfloat</ptype> <name>minZ</name></param>
21376             <param><ptype>GLfloat</ptype> <name>minW</name></param>
21377             <param><ptype>GLfloat</ptype> <name>maxX</name></param>
21378             <param><ptype>GLfloat</ptype> <name>maxY</name></param>
21379             <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
21380             <param><ptype>GLfloat</ptype> <name>maxW</name></param>
21381             <alias name="glPrimitiveBoundingBox"/>
21382         </command>
21383         <command>
21384             <proto>void <name>glPrimitiveRestartIndex</name></proto>
21385             <param><ptype>GLuint</ptype> <name>index</name></param>
21386         </command>
21387         <command>
21388             <proto>void <name>glPrimitiveRestartIndexNV</name></proto>
21389             <param><ptype>GLuint</ptype> <name>index</name></param>
21390         </command>
21391         <command>
21392             <proto>void <name>glPrimitiveRestartNV</name></proto>
21393         </command>
21394         <command>
21395             <proto>void <name>glPrioritizeTextures</name></proto>
21396             <param><ptype>GLsizei</ptype> <name>n</name></param>
21397             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
21398             <param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param>
21399             <glx type="render" opcode="4118"/>
21400         </command>
21401         <command>
21402             <proto>void <name>glPrioritizeTexturesEXT</name></proto>
21403             <param><ptype>GLsizei</ptype> <name>n</name></param>
21404             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
21405             <param group="ClampedFloat32" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param>
21406             <alias name="glPrioritizeTextures"/>
21407             <glx type="render" opcode="4118"/>
21408         </command>
21409         <command>
21410             <proto>void <name>glPrioritizeTexturesxOES</name></proto>
21411             <param><ptype>GLsizei</ptype> <name>n</name></param>
21412             <param len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
21413             <param group="ClampedFixed" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param>
21414         </command>
21415         <command>
21416             <proto>void <name>glProgramBinary</name></proto>
21417             <param><ptype>GLuint</ptype> <name>program</name></param>
21418             <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
21419             <param len="length">const void *<name>binary</name></param>
21420             <param><ptype>GLsizei</ptype> <name>length</name></param>
21421         </command>
21422         <command>
21423             <proto>void <name>glProgramBinaryOES</name></proto>
21424             <param><ptype>GLuint</ptype> <name>program</name></param>
21425             <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
21426             <param len="length">const void *<name>binary</name></param>
21427             <param><ptype>GLint</ptype> <name>length</name></param>
21428             <alias name="glProgramBinary"/>
21429         </command>
21430         <command>
21431             <proto>void <name>glProgramBufferParametersIivNV</name></proto>
21432             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21433             <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
21434             <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
21435             <param><ptype>GLsizei</ptype> <name>count</name></param>
21436             <param len="count">const <ptype>GLint</ptype> *<name>params</name></param>
21437         </command>
21438         <command>
21439             <proto>void <name>glProgramBufferParametersIuivNV</name></proto>
21440             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21441             <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
21442             <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
21443             <param><ptype>GLsizei</ptype> <name>count</name></param>
21444             <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
21445         </command>
21446         <command>
21447             <proto>void <name>glProgramBufferParametersfvNV</name></proto>
21448             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21449             <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
21450             <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
21451             <param><ptype>GLsizei</ptype> <name>count</name></param>
21452             <param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param>
21453         </command>
21454         <command>
21455             <proto>void <name>glProgramEnvParameter4dARB</name></proto>
21456             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21457             <param><ptype>GLuint</ptype> <name>index</name></param>
21458             <param><ptype>GLdouble</ptype> <name>x</name></param>
21459             <param><ptype>GLdouble</ptype> <name>y</name></param>
21460             <param><ptype>GLdouble</ptype> <name>z</name></param>
21461             <param><ptype>GLdouble</ptype> <name>w</name></param>
21462             <vecequiv name="glProgramEnvParameter4dvARB"/>
21463         </command>
21464         <command>
21465             <proto>void <name>glProgramEnvParameter4dvARB</name></proto>
21466             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21467             <param><ptype>GLuint</ptype> <name>index</name></param>
21468             <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
21469         </command>
21470         <command>
21471             <proto>void <name>glProgramEnvParameter4fARB</name></proto>
21472             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21473             <param><ptype>GLuint</ptype> <name>index</name></param>
21474             <param><ptype>GLfloat</ptype> <name>x</name></param>
21475             <param><ptype>GLfloat</ptype> <name>y</name></param>
21476             <param><ptype>GLfloat</ptype> <name>z</name></param>
21477             <param><ptype>GLfloat</ptype> <name>w</name></param>
21478             <vecequiv name="glProgramEnvParameter4fvARB"/>
21479         </command>
21480         <command>
21481             <proto>void <name>glProgramEnvParameter4fvARB</name></proto>
21482             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21483             <param><ptype>GLuint</ptype> <name>index</name></param>
21484             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
21485         </command>
21486         <command>
21487             <proto>void <name>glProgramEnvParameterI4iNV</name></proto>
21488             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21489             <param><ptype>GLuint</ptype> <name>index</name></param>
21490             <param><ptype>GLint</ptype> <name>x</name></param>
21491             <param><ptype>GLint</ptype> <name>y</name></param>
21492             <param><ptype>GLint</ptype> <name>z</name></param>
21493             <param><ptype>GLint</ptype> <name>w</name></param>
21494             <vecequiv name="glProgramEnvParameterI4ivNV"/>
21495         </command>
21496         <command>
21497             <proto>void <name>glProgramEnvParameterI4ivNV</name></proto>
21498             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21499             <param><ptype>GLuint</ptype> <name>index</name></param>
21500             <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
21501         </command>
21502         <command>
21503             <proto>void <name>glProgramEnvParameterI4uiNV</name></proto>
21504             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21505             <param><ptype>GLuint</ptype> <name>index</name></param>
21506             <param><ptype>GLuint</ptype> <name>x</name></param>
21507             <param><ptype>GLuint</ptype> <name>y</name></param>
21508             <param><ptype>GLuint</ptype> <name>z</name></param>
21509             <param><ptype>GLuint</ptype> <name>w</name></param>
21510             <vecequiv name="glProgramEnvParameterI4uivNV"/>
21511         </command>
21512         <command>
21513             <proto>void <name>glProgramEnvParameterI4uivNV</name></proto>
21514             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21515             <param><ptype>GLuint</ptype> <name>index</name></param>
21516             <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
21517         </command>
21518         <command>
21519             <proto>void <name>glProgramEnvParameters4fvEXT</name></proto>
21520             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21521             <param><ptype>GLuint</ptype> <name>index</name></param>
21522             <param><ptype>GLsizei</ptype> <name>count</name></param>
21523             <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
21524             <glx type="render" opcode="4281"/>
21525         </command>
21526         <command>
21527             <proto>void <name>glProgramEnvParametersI4ivNV</name></proto>
21528             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21529             <param><ptype>GLuint</ptype> <name>index</name></param>
21530             <param><ptype>GLsizei</ptype> <name>count</name></param>
21531             <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
21532         </command>
21533         <command>
21534             <proto>void <name>glProgramEnvParametersI4uivNV</name></proto>
21535             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21536             <param><ptype>GLuint</ptype> <name>index</name></param>
21537             <param><ptype>GLsizei</ptype> <name>count</name></param>
21538             <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
21539         </command>
21540         <command>
21541             <proto>void <name>glProgramLocalParameter4dARB</name></proto>
21542             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21543             <param><ptype>GLuint</ptype> <name>index</name></param>
21544             <param><ptype>GLdouble</ptype> <name>x</name></param>
21545             <param><ptype>GLdouble</ptype> <name>y</name></param>
21546             <param><ptype>GLdouble</ptype> <name>z</name></param>
21547             <param><ptype>GLdouble</ptype> <name>w</name></param>
21548             <vecequiv name="glProgramLocalParameter4dvARB"/>
21549         </command>
21550         <command>
21551             <proto>void <name>glProgramLocalParameter4dvARB</name></proto>
21552             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21553             <param><ptype>GLuint</ptype> <name>index</name></param>
21554             <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
21555         </command>
21556         <command>
21557             <proto>void <name>glProgramLocalParameter4fARB</name></proto>
21558             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21559             <param><ptype>GLuint</ptype> <name>index</name></param>
21560             <param><ptype>GLfloat</ptype> <name>x</name></param>
21561             <param><ptype>GLfloat</ptype> <name>y</name></param>
21562             <param><ptype>GLfloat</ptype> <name>z</name></param>
21563             <param><ptype>GLfloat</ptype> <name>w</name></param>
21564             <vecequiv name="glProgramLocalParameter4fvARB"/>
21565         </command>
21566         <command>
21567             <proto>void <name>glProgramLocalParameter4fvARB</name></proto>
21568             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21569             <param><ptype>GLuint</ptype> <name>index</name></param>
21570             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
21571         </command>
21572         <command>
21573             <proto>void <name>glProgramLocalParameterI4iNV</name></proto>
21574             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21575             <param><ptype>GLuint</ptype> <name>index</name></param>
21576             <param><ptype>GLint</ptype> <name>x</name></param>
21577             <param><ptype>GLint</ptype> <name>y</name></param>
21578             <param><ptype>GLint</ptype> <name>z</name></param>
21579             <param><ptype>GLint</ptype> <name>w</name></param>
21580             <vecequiv name="glProgramLocalParameterI4ivNV"/>
21581         </command>
21582         <command>
21583             <proto>void <name>glProgramLocalParameterI4ivNV</name></proto>
21584             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21585             <param><ptype>GLuint</ptype> <name>index</name></param>
21586             <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
21587         </command>
21588         <command>
21589             <proto>void <name>glProgramLocalParameterI4uiNV</name></proto>
21590             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21591             <param><ptype>GLuint</ptype> <name>index</name></param>
21592             <param><ptype>GLuint</ptype> <name>x</name></param>
21593             <param><ptype>GLuint</ptype> <name>y</name></param>
21594             <param><ptype>GLuint</ptype> <name>z</name></param>
21595             <param><ptype>GLuint</ptype> <name>w</name></param>
21596             <vecequiv name="glProgramLocalParameterI4uivNV"/>
21597         </command>
21598         <command>
21599             <proto>void <name>glProgramLocalParameterI4uivNV</name></proto>
21600             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21601             <param><ptype>GLuint</ptype> <name>index</name></param>
21602             <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
21603         </command>
21604         <command>
21605             <proto>void <name>glProgramLocalParameters4fvEXT</name></proto>
21606             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21607             <param><ptype>GLuint</ptype> <name>index</name></param>
21608             <param><ptype>GLsizei</ptype> <name>count</name></param>
21609             <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
21610             <glx type="render" opcode="4282"/>
21611         </command>
21612         <command>
21613             <proto>void <name>glProgramLocalParametersI4ivNV</name></proto>
21614             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21615             <param><ptype>GLuint</ptype> <name>index</name></param>
21616             <param><ptype>GLsizei</ptype> <name>count</name></param>
21617             <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
21618         </command>
21619         <command>
21620             <proto>void <name>glProgramLocalParametersI4uivNV</name></proto>
21621             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
21622             <param><ptype>GLuint</ptype> <name>index</name></param>
21623             <param><ptype>GLsizei</ptype> <name>count</name></param>
21624             <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
21625         </command>
21626         <command>
21627             <proto>void <name>glProgramNamedParameter4dNV</name></proto>
21628             <param><ptype>GLuint</ptype> <name>id</name></param>
21629             <param><ptype>GLsizei</ptype> <name>len</name></param>
21630             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
21631             <param><ptype>GLdouble</ptype> <name>x</name></param>
21632             <param><ptype>GLdouble</ptype> <name>y</name></param>
21633             <param><ptype>GLdouble</ptype> <name>z</name></param>
21634             <param><ptype>GLdouble</ptype> <name>w</name></param>
21635             <vecequiv name="glProgramNamedParameter4dvNV"/>
21636         </command>
21637         <command>
21638             <proto>void <name>glProgramNamedParameter4dvNV</name></proto>
21639             <param><ptype>GLuint</ptype> <name>id</name></param>
21640             <param><ptype>GLsizei</ptype> <name>len</name></param>
21641             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
21642             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
21643             <glx type="render" opcode="4219"/>
21644         </command>
21645         <command>
21646             <proto>void <name>glProgramNamedParameter4fNV</name></proto>
21647             <param><ptype>GLuint</ptype> <name>id</name></param>
21648             <param><ptype>GLsizei</ptype> <name>len</name></param>
21649             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
21650             <param><ptype>GLfloat</ptype> <name>x</name></param>
21651             <param><ptype>GLfloat</ptype> <name>y</name></param>
21652             <param><ptype>GLfloat</ptype> <name>z</name></param>
21653             <param><ptype>GLfloat</ptype> <name>w</name></param>
21654             <vecequiv name="glProgramNamedParameter4fvNV"/>
21655         </command>
21656         <command>
21657             <proto>void <name>glProgramNamedParameter4fvNV</name></proto>
21658             <param><ptype>GLuint</ptype> <name>id</name></param>
21659             <param><ptype>GLsizei</ptype> <name>len</name></param>
21660             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
21661             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
21662             <glx type="render" opcode="4218"/>
21663         </command>
21664         <command>
21665             <proto>void <name>glProgramParameter4dNV</name></proto>
21666             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21667             <param><ptype>GLuint</ptype> <name>index</name></param>
21668             <param><ptype>GLdouble</ptype> <name>x</name></param>
21669             <param><ptype>GLdouble</ptype> <name>y</name></param>
21670             <param><ptype>GLdouble</ptype> <name>z</name></param>
21671             <param><ptype>GLdouble</ptype> <name>w</name></param>
21672             <vecequiv name="glProgramParameter4dvNV"/>
21673         </command>
21674         <command>
21675             <proto>void <name>glProgramParameter4dvNV</name></proto>
21676             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21677             <param><ptype>GLuint</ptype> <name>index</name></param>
21678             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
21679             <glx type="render" opcode="4185"/>
21680         </command>
21681         <command>
21682             <proto>void <name>glProgramParameter4fNV</name></proto>
21683             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21684             <param><ptype>GLuint</ptype> <name>index</name></param>
21685             <param><ptype>GLfloat</ptype> <name>x</name></param>
21686             <param><ptype>GLfloat</ptype> <name>y</name></param>
21687             <param><ptype>GLfloat</ptype> <name>z</name></param>
21688             <param><ptype>GLfloat</ptype> <name>w</name></param>
21689             <vecequiv name="glProgramParameter4fvNV"/>
21690         </command>
21691         <command>
21692             <proto>void <name>glProgramParameter4fvNV</name></proto>
21693             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21694             <param><ptype>GLuint</ptype> <name>index</name></param>
21695             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
21696             <glx type="render" opcode="4184"/>
21697         </command>
21698         <command>
21699             <proto>void <name>glProgramParameteri</name></proto>
21700             <param><ptype>GLuint</ptype> <name>program</name></param>
21701             <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
21702             <param><ptype>GLint</ptype> <name>value</name></param>
21703         </command>
21704         <command>
21705             <proto>void <name>glProgramParameteriARB</name></proto>
21706             <param><ptype>GLuint</ptype> <name>program</name></param>
21707             <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
21708             <param><ptype>GLint</ptype> <name>value</name></param>
21709             <alias name="glProgramParameteri"/>
21710         </command>
21711         <command>
21712             <proto>void <name>glProgramParameteriEXT</name></proto>
21713             <param><ptype>GLuint</ptype> <name>program</name></param>
21714             <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
21715             <param><ptype>GLint</ptype> <name>value</name></param>
21716             <alias name="glProgramParameteri"/>
21717         </command>
21718         <command>
21719             <proto>void <name>glProgramParameters4dvNV</name></proto>
21720             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21721             <param><ptype>GLuint</ptype> <name>index</name></param>
21722             <param><ptype>GLsizei</ptype> <name>count</name></param>
21723             <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
21724             <glx type="render" opcode="4187"/>
21725         </command>
21726         <command>
21727             <proto>void <name>glProgramParameters4fvNV</name></proto>
21728             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21729             <param><ptype>GLuint</ptype> <name>index</name></param>
21730             <param><ptype>GLsizei</ptype> <name>count</name></param>
21731             <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
21732             <glx type="render" opcode="4186"/>
21733         </command>
21734         <command>
21735             <proto>void <name>glProgramPathFragmentInputGenNV</name></proto>
21736             <param><ptype>GLuint</ptype> <name>program</name></param>
21737             <param><ptype>GLint</ptype> <name>location</name></param>
21738             <param><ptype>GLenum</ptype> <name>genMode</name></param>
21739             <param><ptype>GLint</ptype> <name>components</name></param>
21740             <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
21741         </command>
21742         <command>
21743             <proto>void <name>glProgramStringARB</name></proto>
21744             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21745             <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
21746             <param><ptype>GLsizei</ptype> <name>len</name></param>
21747             <param len="len">const void *<name>string</name></param>
21748         </command>
21749         <command>
21750             <proto>void <name>glProgramSubroutineParametersuivNV</name></proto>
21751             <param><ptype>GLenum</ptype> <name>target</name></param>
21752             <param><ptype>GLsizei</ptype> <name>count</name></param>
21753             <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
21754         </command>
21755         <command>
21756             <proto>void <name>glProgramUniform1d</name></proto>
21757             <param><ptype>GLuint</ptype> <name>program</name></param>
21758             <param><ptype>GLint</ptype> <name>location</name></param>
21759             <param><ptype>GLdouble</ptype> <name>v0</name></param>
21760         </command>
21761         <command>
21762             <proto>void <name>glProgramUniform1dEXT</name></proto>
21763             <param><ptype>GLuint</ptype> <name>program</name></param>
21764             <param><ptype>GLint</ptype> <name>location</name></param>
21765             <param><ptype>GLdouble</ptype> <name>x</name></param>
21766         </command>
21767         <command>
21768             <proto>void <name>glProgramUniform1dv</name></proto>
21769             <param><ptype>GLuint</ptype> <name>program</name></param>
21770             <param><ptype>GLint</ptype> <name>location</name></param>
21771             <param><ptype>GLsizei</ptype> <name>count</name></param>
21772             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
21773         </command>
21774         <command>
21775             <proto>void <name>glProgramUniform1dvEXT</name></proto>
21776             <param><ptype>GLuint</ptype> <name>program</name></param>
21777             <param><ptype>GLint</ptype> <name>location</name></param>
21778             <param><ptype>GLsizei</ptype> <name>count</name></param>
21779             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
21780         </command>
21781         <command>
21782             <proto>void <name>glProgramUniform1f</name></proto>
21783             <param><ptype>GLuint</ptype> <name>program</name></param>
21784             <param><ptype>GLint</ptype> <name>location</name></param>
21785             <param><ptype>GLfloat</ptype> <name>v0</name></param>
21786         </command>
21787         <command>
21788             <proto>void <name>glProgramUniform1fEXT</name></proto>
21789             <param><ptype>GLuint</ptype> <name>program</name></param>
21790             <param><ptype>GLint</ptype> <name>location</name></param>
21791             <param><ptype>GLfloat</ptype> <name>v0</name></param>
21792             <alias name="glProgramUniform1f"/>
21793         </command>
21794         <command>
21795             <proto>void <name>glProgramUniform1fv</name></proto>
21796             <param><ptype>GLuint</ptype> <name>program</name></param>
21797             <param><ptype>GLint</ptype> <name>location</name></param>
21798             <param><ptype>GLsizei</ptype> <name>count</name></param>
21799             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
21800         </command>
21801         <command>
21802             <proto>void <name>glProgramUniform1fvEXT</name></proto>
21803             <param><ptype>GLuint</ptype> <name>program</name></param>
21804             <param><ptype>GLint</ptype> <name>location</name></param>
21805             <param><ptype>GLsizei</ptype> <name>count</name></param>
21806             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
21807             <alias name="glProgramUniform1fv"/>
21808         </command>
21809         <command>
21810             <proto>void <name>glProgramUniform1i</name></proto>
21811             <param><ptype>GLuint</ptype> <name>program</name></param>
21812             <param><ptype>GLint</ptype> <name>location</name></param>
21813             <param><ptype>GLint</ptype> <name>v0</name></param>
21814         </command>
21815         <command>
21816             <proto>void <name>glProgramUniform1i64ARB</name></proto>
21817             <param><ptype>GLuint</ptype> <name>program</name></param>
21818             <param><ptype>GLint</ptype> <name>location</name></param>
21819             <param><ptype>GLint64</ptype> <name>x</name></param>
21820         </command>
21821         <command>
21822             <proto>void <name>glProgramUniform1i64NV</name></proto>
21823             <param><ptype>GLuint</ptype> <name>program</name></param>
21824             <param><ptype>GLint</ptype> <name>location</name></param>
21825             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
21826         </command>
21827         <command>
21828             <proto>void <name>glProgramUniform1i64vARB</name></proto>
21829             <param><ptype>GLuint</ptype> <name>program</name></param>
21830             <param><ptype>GLint</ptype> <name>location</name></param>
21831             <param><ptype>GLsizei</ptype> <name>count</name></param>
21832             <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
21833         </command>
21834         <command>
21835             <proto>void <name>glProgramUniform1i64vNV</name></proto>
21836             <param><ptype>GLuint</ptype> <name>program</name></param>
21837             <param><ptype>GLint</ptype> <name>location</name></param>
21838             <param><ptype>GLsizei</ptype> <name>count</name></param>
21839             <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
21840         </command>
21841         <command>
21842             <proto>void <name>glProgramUniform1iEXT</name></proto>
21843             <param><ptype>GLuint</ptype> <name>program</name></param>
21844             <param><ptype>GLint</ptype> <name>location</name></param>
21845             <param><ptype>GLint</ptype> <name>v0</name></param>
21846             <alias name="glProgramUniform1i"/>
21847         </command>
21848         <command>
21849             <proto>void <name>glProgramUniform1iv</name></proto>
21850             <param><ptype>GLuint</ptype> <name>program</name></param>
21851             <param><ptype>GLint</ptype> <name>location</name></param>
21852             <param><ptype>GLsizei</ptype> <name>count</name></param>
21853             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
21854         </command>
21855         <command>
21856             <proto>void <name>glProgramUniform1ivEXT</name></proto>
21857             <param><ptype>GLuint</ptype> <name>program</name></param>
21858             <param><ptype>GLint</ptype> <name>location</name></param>
21859             <param><ptype>GLsizei</ptype> <name>count</name></param>
21860             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
21861             <alias name="glProgramUniform1iv"/>
21862         </command>
21863         <command>
21864             <proto>void <name>glProgramUniform1ui</name></proto>
21865             <param><ptype>GLuint</ptype> <name>program</name></param>
21866             <param><ptype>GLint</ptype> <name>location</name></param>
21867             <param><ptype>GLuint</ptype> <name>v0</name></param>
21868         </command>
21869         <command>
21870             <proto>void <name>glProgramUniform1ui64ARB</name></proto>
21871             <param><ptype>GLuint</ptype> <name>program</name></param>
21872             <param><ptype>GLint</ptype> <name>location</name></param>
21873             <param><ptype>GLuint64</ptype> <name>x</name></param>
21874         </command>
21875         <command>
21876             <proto>void <name>glProgramUniform1ui64NV</name></proto>
21877             <param><ptype>GLuint</ptype> <name>program</name></param>
21878             <param><ptype>GLint</ptype> <name>location</name></param>
21879             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
21880         </command>
21881         <command>
21882             <proto>void <name>glProgramUniform1ui64vARB</name></proto>
21883             <param><ptype>GLuint</ptype> <name>program</name></param>
21884             <param><ptype>GLint</ptype> <name>location</name></param>
21885             <param><ptype>GLsizei</ptype> <name>count</name></param>
21886             <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
21887         </command>
21888         <command>
21889             <proto>void <name>glProgramUniform1ui64vNV</name></proto>
21890             <param><ptype>GLuint</ptype> <name>program</name></param>
21891             <param><ptype>GLint</ptype> <name>location</name></param>
21892             <param><ptype>GLsizei</ptype> <name>count</name></param>
21893             <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
21894         </command>
21895         <command>
21896             <proto>void <name>glProgramUniform1uiEXT</name></proto>
21897             <param><ptype>GLuint</ptype> <name>program</name></param>
21898             <param><ptype>GLint</ptype> <name>location</name></param>
21899             <param><ptype>GLuint</ptype> <name>v0</name></param>
21900             <alias name="glProgramUniform1ui"/>
21901         </command>
21902         <command>
21903             <proto>void <name>glProgramUniform1uiv</name></proto>
21904             <param><ptype>GLuint</ptype> <name>program</name></param>
21905             <param><ptype>GLint</ptype> <name>location</name></param>
21906             <param><ptype>GLsizei</ptype> <name>count</name></param>
21907             <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
21908         </command>
21909         <command>
21910             <proto>void <name>glProgramUniform1uivEXT</name></proto>
21911             <param><ptype>GLuint</ptype> <name>program</name></param>
21912             <param><ptype>GLint</ptype> <name>location</name></param>
21913             <param><ptype>GLsizei</ptype> <name>count</name></param>
21914             <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
21915             <alias name="glProgramUniform1uiv"/>
21916         </command>
21917         <command>
21918             <proto>void <name>glProgramUniform2d</name></proto>
21919             <param><ptype>GLuint</ptype> <name>program</name></param>
21920             <param><ptype>GLint</ptype> <name>location</name></param>
21921             <param><ptype>GLdouble</ptype> <name>v0</name></param>
21922             <param><ptype>GLdouble</ptype> <name>v1</name></param>
21923         </command>
21924         <command>
21925             <proto>void <name>glProgramUniform2dEXT</name></proto>
21926             <param><ptype>GLuint</ptype> <name>program</name></param>
21927             <param><ptype>GLint</ptype> <name>location</name></param>
21928             <param><ptype>GLdouble</ptype> <name>x</name></param>
21929             <param><ptype>GLdouble</ptype> <name>y</name></param>
21930         </command>
21931         <command>
21932             <proto>void <name>glProgramUniform2dv</name></proto>
21933             <param><ptype>GLuint</ptype> <name>program</name></param>
21934             <param><ptype>GLint</ptype> <name>location</name></param>
21935             <param><ptype>GLsizei</ptype> <name>count</name></param>
21936             <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
21937         </command>
21938         <command>
21939             <proto>void <name>glProgramUniform2dvEXT</name></proto>
21940             <param><ptype>GLuint</ptype> <name>program</name></param>
21941             <param><ptype>GLint</ptype> <name>location</name></param>
21942             <param><ptype>GLsizei</ptype> <name>count</name></param>
21943             <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
21944         </command>
21945         <command>
21946             <proto>void <name>glProgramUniform2f</name></proto>
21947             <param><ptype>GLuint</ptype> <name>program</name></param>
21948             <param><ptype>GLint</ptype> <name>location</name></param>
21949             <param><ptype>GLfloat</ptype> <name>v0</name></param>
21950             <param><ptype>GLfloat</ptype> <name>v1</name></param>
21951         </command>
21952         <command>
21953             <proto>void <name>glProgramUniform2fEXT</name></proto>
21954             <param><ptype>GLuint</ptype> <name>program</name></param>
21955             <param><ptype>GLint</ptype> <name>location</name></param>
21956             <param><ptype>GLfloat</ptype> <name>v0</name></param>
21957             <param><ptype>GLfloat</ptype> <name>v1</name></param>
21958             <alias name="glProgramUniform2f"/>
21959         </command>
21960         <command>
21961             <proto>void <name>glProgramUniform2fv</name></proto>
21962             <param><ptype>GLuint</ptype> <name>program</name></param>
21963             <param><ptype>GLint</ptype> <name>location</name></param>
21964             <param><ptype>GLsizei</ptype> <name>count</name></param>
21965             <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
21966         </command>
21967         <command>
21968             <proto>void <name>glProgramUniform2fvEXT</name></proto>
21969             <param><ptype>GLuint</ptype> <name>program</name></param>
21970             <param><ptype>GLint</ptype> <name>location</name></param>
21971             <param><ptype>GLsizei</ptype> <name>count</name></param>
21972             <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
21973             <alias name="glProgramUniform2fv"/>
21974         </command>
21975         <command>
21976             <proto>void <name>glProgramUniform2i</name></proto>
21977             <param><ptype>GLuint</ptype> <name>program</name></param>
21978             <param><ptype>GLint</ptype> <name>location</name></param>
21979             <param><ptype>GLint</ptype> <name>v0</name></param>
21980             <param><ptype>GLint</ptype> <name>v1</name></param>
21981         </command>
21982         <command>
21983             <proto>void <name>glProgramUniform2i64ARB</name></proto>
21984             <param><ptype>GLuint</ptype> <name>program</name></param>
21985             <param><ptype>GLint</ptype> <name>location</name></param>
21986             <param><ptype>GLint64</ptype> <name>x</name></param>
21987             <param><ptype>GLint64</ptype> <name>y</name></param>
21988         </command>
21989         <command>
21990             <proto>void <name>glProgramUniform2i64NV</name></proto>
21991             <param><ptype>GLuint</ptype> <name>program</name></param>
21992             <param><ptype>GLint</ptype> <name>location</name></param>
21993             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
21994             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
21995         </command>
21996         <command>
21997             <proto>void <name>glProgramUniform2i64vARB</name></proto>
21998             <param><ptype>GLuint</ptype> <name>program</name></param>
21999             <param><ptype>GLint</ptype> <name>location</name></param>
22000             <param><ptype>GLsizei</ptype> <name>count</name></param>
22001             <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
22002         </command>
22003         <command>
22004             <proto>void <name>glProgramUniform2i64vNV</name></proto>
22005             <param><ptype>GLuint</ptype> <name>program</name></param>
22006             <param><ptype>GLint</ptype> <name>location</name></param>
22007             <param><ptype>GLsizei</ptype> <name>count</name></param>
22008             <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
22009         </command>
22010         <command>
22011             <proto>void <name>glProgramUniform2iEXT</name></proto>
22012             <param><ptype>GLuint</ptype> <name>program</name></param>
22013             <param><ptype>GLint</ptype> <name>location</name></param>
22014             <param><ptype>GLint</ptype> <name>v0</name></param>
22015             <param><ptype>GLint</ptype> <name>v1</name></param>
22016             <alias name="glProgramUniform2i"/>
22017         </command>
22018         <command>
22019             <proto>void <name>glProgramUniform2iv</name></proto>
22020             <param><ptype>GLuint</ptype> <name>program</name></param>
22021             <param><ptype>GLint</ptype> <name>location</name></param>
22022             <param><ptype>GLsizei</ptype> <name>count</name></param>
22023             <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
22024         </command>
22025         <command>
22026             <proto>void <name>glProgramUniform2ivEXT</name></proto>
22027             <param><ptype>GLuint</ptype> <name>program</name></param>
22028             <param><ptype>GLint</ptype> <name>location</name></param>
22029             <param><ptype>GLsizei</ptype> <name>count</name></param>
22030             <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
22031             <alias name="glProgramUniform2iv"/>
22032         </command>
22033         <command>
22034             <proto>void <name>glProgramUniform2ui</name></proto>
22035             <param><ptype>GLuint</ptype> <name>program</name></param>
22036             <param><ptype>GLint</ptype> <name>location</name></param>
22037             <param><ptype>GLuint</ptype> <name>v0</name></param>
22038             <param><ptype>GLuint</ptype> <name>v1</name></param>
22039         </command>
22040         <command>
22041             <proto>void <name>glProgramUniform2ui64ARB</name></proto>
22042             <param><ptype>GLuint</ptype> <name>program</name></param>
22043             <param><ptype>GLint</ptype> <name>location</name></param>
22044             <param><ptype>GLuint64</ptype> <name>x</name></param>
22045             <param><ptype>GLuint64</ptype> <name>y</name></param>
22046         </command>
22047         <command>
22048             <proto>void <name>glProgramUniform2ui64NV</name></proto>
22049             <param><ptype>GLuint</ptype> <name>program</name></param>
22050             <param><ptype>GLint</ptype> <name>location</name></param>
22051             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
22052             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
22053         </command>
22054         <command>
22055             <proto>void <name>glProgramUniform2ui64vARB</name></proto>
22056             <param><ptype>GLuint</ptype> <name>program</name></param>
22057             <param><ptype>GLint</ptype> <name>location</name></param>
22058             <param><ptype>GLsizei</ptype> <name>count</name></param>
22059             <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
22060         </command>
22061         <command>
22062             <proto>void <name>glProgramUniform2ui64vNV</name></proto>
22063             <param><ptype>GLuint</ptype> <name>program</name></param>
22064             <param><ptype>GLint</ptype> <name>location</name></param>
22065             <param><ptype>GLsizei</ptype> <name>count</name></param>
22066             <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
22067         </command>
22068         <command>
22069             <proto>void <name>glProgramUniform2uiEXT</name></proto>
22070             <param><ptype>GLuint</ptype> <name>program</name></param>
22071             <param><ptype>GLint</ptype> <name>location</name></param>
22072             <param><ptype>GLuint</ptype> <name>v0</name></param>
22073             <param><ptype>GLuint</ptype> <name>v1</name></param>
22074             <alias name="glProgramUniform2ui"/>
22075         </command>
22076         <command>
22077             <proto>void <name>glProgramUniform2uiv</name></proto>
22078             <param><ptype>GLuint</ptype> <name>program</name></param>
22079             <param><ptype>GLint</ptype> <name>location</name></param>
22080             <param><ptype>GLsizei</ptype> <name>count</name></param>
22081             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
22082         </command>
22083         <command>
22084             <proto>void <name>glProgramUniform2uivEXT</name></proto>
22085             <param><ptype>GLuint</ptype> <name>program</name></param>
22086             <param><ptype>GLint</ptype> <name>location</name></param>
22087             <param><ptype>GLsizei</ptype> <name>count</name></param>
22088             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
22089             <alias name="glProgramUniform2uiv"/>
22090         </command>
22091         <command>
22092             <proto>void <name>glProgramUniform3d</name></proto>
22093             <param><ptype>GLuint</ptype> <name>program</name></param>
22094             <param><ptype>GLint</ptype> <name>location</name></param>
22095             <param><ptype>GLdouble</ptype> <name>v0</name></param>
22096             <param><ptype>GLdouble</ptype> <name>v1</name></param>
22097             <param><ptype>GLdouble</ptype> <name>v2</name></param>
22098         </command>
22099         <command>
22100             <proto>void <name>glProgramUniform3dEXT</name></proto>
22101             <param><ptype>GLuint</ptype> <name>program</name></param>
22102             <param><ptype>GLint</ptype> <name>location</name></param>
22103             <param><ptype>GLdouble</ptype> <name>x</name></param>
22104             <param><ptype>GLdouble</ptype> <name>y</name></param>
22105             <param><ptype>GLdouble</ptype> <name>z</name></param>
22106         </command>
22107         <command>
22108             <proto>void <name>glProgramUniform3dv</name></proto>
22109             <param><ptype>GLuint</ptype> <name>program</name></param>
22110             <param><ptype>GLint</ptype> <name>location</name></param>
22111             <param><ptype>GLsizei</ptype> <name>count</name></param>
22112             <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
22113         </command>
22114         <command>
22115             <proto>void <name>glProgramUniform3dvEXT</name></proto>
22116             <param><ptype>GLuint</ptype> <name>program</name></param>
22117             <param><ptype>GLint</ptype> <name>location</name></param>
22118             <param><ptype>GLsizei</ptype> <name>count</name></param>
22119             <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
22120         </command>
22121         <command>
22122             <proto>void <name>glProgramUniform3f</name></proto>
22123             <param><ptype>GLuint</ptype> <name>program</name></param>
22124             <param><ptype>GLint</ptype> <name>location</name></param>
22125             <param><ptype>GLfloat</ptype> <name>v0</name></param>
22126             <param><ptype>GLfloat</ptype> <name>v1</name></param>
22127             <param><ptype>GLfloat</ptype> <name>v2</name></param>
22128         </command>
22129         <command>
22130             <proto>void <name>glProgramUniform3fEXT</name></proto>
22131             <param><ptype>GLuint</ptype> <name>program</name></param>
22132             <param><ptype>GLint</ptype> <name>location</name></param>
22133             <param><ptype>GLfloat</ptype> <name>v0</name></param>
22134             <param><ptype>GLfloat</ptype> <name>v1</name></param>
22135             <param><ptype>GLfloat</ptype> <name>v2</name></param>
22136             <alias name="glProgramUniform3f"/>
22137         </command>
22138         <command>
22139             <proto>void <name>glProgramUniform3fv</name></proto>
22140             <param><ptype>GLuint</ptype> <name>program</name></param>
22141             <param><ptype>GLint</ptype> <name>location</name></param>
22142             <param><ptype>GLsizei</ptype> <name>count</name></param>
22143             <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
22144         </command>
22145         <command>
22146             <proto>void <name>glProgramUniform3fvEXT</name></proto>
22147             <param><ptype>GLuint</ptype> <name>program</name></param>
22148             <param><ptype>GLint</ptype> <name>location</name></param>
22149             <param><ptype>GLsizei</ptype> <name>count</name></param>
22150             <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
22151             <alias name="glProgramUniform3fv"/>
22152         </command>
22153         <command>
22154             <proto>void <name>glProgramUniform3i</name></proto>
22155             <param><ptype>GLuint</ptype> <name>program</name></param>
22156             <param><ptype>GLint</ptype> <name>location</name></param>
22157             <param><ptype>GLint</ptype> <name>v0</name></param>
22158             <param><ptype>GLint</ptype> <name>v1</name></param>
22159             <param><ptype>GLint</ptype> <name>v2</name></param>
22160         </command>
22161         <command>
22162             <proto>void <name>glProgramUniform3i64ARB</name></proto>
22163             <param><ptype>GLuint</ptype> <name>program</name></param>
22164             <param><ptype>GLint</ptype> <name>location</name></param>
22165             <param><ptype>GLint64</ptype> <name>x</name></param>
22166             <param><ptype>GLint64</ptype> <name>y</name></param>
22167             <param><ptype>GLint64</ptype> <name>z</name></param>
22168         </command>
22169         <command>
22170             <proto>void <name>glProgramUniform3i64NV</name></proto>
22171             <param><ptype>GLuint</ptype> <name>program</name></param>
22172             <param><ptype>GLint</ptype> <name>location</name></param>
22173             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
22174             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
22175             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
22176         </command>
22177         <command>
22178             <proto>void <name>glProgramUniform3i64vARB</name></proto>
22179             <param><ptype>GLuint</ptype> <name>program</name></param>
22180             <param><ptype>GLint</ptype> <name>location</name></param>
22181             <param><ptype>GLsizei</ptype> <name>count</name></param>
22182             <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
22183         </command>
22184         <command>
22185             <proto>void <name>glProgramUniform3i64vNV</name></proto>
22186             <param><ptype>GLuint</ptype> <name>program</name></param>
22187             <param><ptype>GLint</ptype> <name>location</name></param>
22188             <param><ptype>GLsizei</ptype> <name>count</name></param>
22189             <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
22190         </command>
22191         <command>
22192             <proto>void <name>glProgramUniform3iEXT</name></proto>
22193             <param><ptype>GLuint</ptype> <name>program</name></param>
22194             <param><ptype>GLint</ptype> <name>location</name></param>
22195             <param><ptype>GLint</ptype> <name>v0</name></param>
22196             <param><ptype>GLint</ptype> <name>v1</name></param>
22197             <param><ptype>GLint</ptype> <name>v2</name></param>
22198             <alias name="glProgramUniform3i"/>
22199         </command>
22200         <command>
22201             <proto>void <name>glProgramUniform3iv</name></proto>
22202             <param><ptype>GLuint</ptype> <name>program</name></param>
22203             <param><ptype>GLint</ptype> <name>location</name></param>
22204             <param><ptype>GLsizei</ptype> <name>count</name></param>
22205             <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
22206         </command>
22207         <command>
22208             <proto>void <name>glProgramUniform3ivEXT</name></proto>
22209             <param><ptype>GLuint</ptype> <name>program</name></param>
22210             <param><ptype>GLint</ptype> <name>location</name></param>
22211             <param><ptype>GLsizei</ptype> <name>count</name></param>
22212             <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
22213             <alias name="glProgramUniform3iv"/>
22214         </command>
22215         <command>
22216             <proto>void <name>glProgramUniform3ui</name></proto>
22217             <param><ptype>GLuint</ptype> <name>program</name></param>
22218             <param><ptype>GLint</ptype> <name>location</name></param>
22219             <param><ptype>GLuint</ptype> <name>v0</name></param>
22220             <param><ptype>GLuint</ptype> <name>v1</name></param>
22221             <param><ptype>GLuint</ptype> <name>v2</name></param>
22222         </command>
22223         <command>
22224             <proto>void <name>glProgramUniform3ui64ARB</name></proto>
22225             <param><ptype>GLuint</ptype> <name>program</name></param>
22226             <param><ptype>GLint</ptype> <name>location</name></param>
22227             <param><ptype>GLuint64</ptype> <name>x</name></param>
22228             <param><ptype>GLuint64</ptype> <name>y</name></param>
22229             <param><ptype>GLuint64</ptype> <name>z</name></param>
22230         </command>
22231         <command>
22232             <proto>void <name>glProgramUniform3ui64NV</name></proto>
22233             <param><ptype>GLuint</ptype> <name>program</name></param>
22234             <param><ptype>GLint</ptype> <name>location</name></param>
22235             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
22236             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
22237             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
22238         </command>
22239         <command>
22240             <proto>void <name>glProgramUniform3ui64vARB</name></proto>
22241             <param><ptype>GLuint</ptype> <name>program</name></param>
22242             <param><ptype>GLint</ptype> <name>location</name></param>
22243             <param><ptype>GLsizei</ptype> <name>count</name></param>
22244             <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
22245         </command>
22246         <command>
22247             <proto>void <name>glProgramUniform3ui64vNV</name></proto>
22248             <param><ptype>GLuint</ptype> <name>program</name></param>
22249             <param><ptype>GLint</ptype> <name>location</name></param>
22250             <param><ptype>GLsizei</ptype> <name>count</name></param>
22251             <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
22252         </command>
22253         <command>
22254             <proto>void <name>glProgramUniform3uiEXT</name></proto>
22255             <param><ptype>GLuint</ptype> <name>program</name></param>
22256             <param><ptype>GLint</ptype> <name>location</name></param>
22257             <param><ptype>GLuint</ptype> <name>v0</name></param>
22258             <param><ptype>GLuint</ptype> <name>v1</name></param>
22259             <param><ptype>GLuint</ptype> <name>v2</name></param>
22260             <alias name="glProgramUniform3ui"/>
22261         </command>
22262         <command>
22263             <proto>void <name>glProgramUniform3uiv</name></proto>
22264             <param><ptype>GLuint</ptype> <name>program</name></param>
22265             <param><ptype>GLint</ptype> <name>location</name></param>
22266             <param><ptype>GLsizei</ptype> <name>count</name></param>
22267             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
22268         </command>
22269         <command>
22270             <proto>void <name>glProgramUniform3uivEXT</name></proto>
22271             <param><ptype>GLuint</ptype> <name>program</name></param>
22272             <param><ptype>GLint</ptype> <name>location</name></param>
22273             <param><ptype>GLsizei</ptype> <name>count</name></param>
22274             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
22275             <alias name="glProgramUniform3uiv"/>
22276         </command>
22277         <command>
22278             <proto>void <name>glProgramUniform4d</name></proto>
22279             <param><ptype>GLuint</ptype> <name>program</name></param>
22280             <param><ptype>GLint</ptype> <name>location</name></param>
22281             <param><ptype>GLdouble</ptype> <name>v0</name></param>
22282             <param><ptype>GLdouble</ptype> <name>v1</name></param>
22283             <param><ptype>GLdouble</ptype> <name>v2</name></param>
22284             <param><ptype>GLdouble</ptype> <name>v3</name></param>
22285         </command>
22286         <command>
22287             <proto>void <name>glProgramUniform4dEXT</name></proto>
22288             <param><ptype>GLuint</ptype> <name>program</name></param>
22289             <param><ptype>GLint</ptype> <name>location</name></param>
22290             <param><ptype>GLdouble</ptype> <name>x</name></param>
22291             <param><ptype>GLdouble</ptype> <name>y</name></param>
22292             <param><ptype>GLdouble</ptype> <name>z</name></param>
22293             <param><ptype>GLdouble</ptype> <name>w</name></param>
22294         </command>
22295         <command>
22296             <proto>void <name>glProgramUniform4dv</name></proto>
22297             <param><ptype>GLuint</ptype> <name>program</name></param>
22298             <param><ptype>GLint</ptype> <name>location</name></param>
22299             <param><ptype>GLsizei</ptype> <name>count</name></param>
22300             <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
22301         </command>
22302         <command>
22303             <proto>void <name>glProgramUniform4dvEXT</name></proto>
22304             <param><ptype>GLuint</ptype> <name>program</name></param>
22305             <param><ptype>GLint</ptype> <name>location</name></param>
22306             <param><ptype>GLsizei</ptype> <name>count</name></param>
22307             <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
22308         </command>
22309         <command>
22310             <proto>void <name>glProgramUniform4f</name></proto>
22311             <param><ptype>GLuint</ptype> <name>program</name></param>
22312             <param><ptype>GLint</ptype> <name>location</name></param>
22313             <param><ptype>GLfloat</ptype> <name>v0</name></param>
22314             <param><ptype>GLfloat</ptype> <name>v1</name></param>
22315             <param><ptype>GLfloat</ptype> <name>v2</name></param>
22316             <param><ptype>GLfloat</ptype> <name>v3</name></param>
22317         </command>
22318         <command>
22319             <proto>void <name>glProgramUniform4fEXT</name></proto>
22320             <param><ptype>GLuint</ptype> <name>program</name></param>
22321             <param><ptype>GLint</ptype> <name>location</name></param>
22322             <param><ptype>GLfloat</ptype> <name>v0</name></param>
22323             <param><ptype>GLfloat</ptype> <name>v1</name></param>
22324             <param><ptype>GLfloat</ptype> <name>v2</name></param>
22325             <param><ptype>GLfloat</ptype> <name>v3</name></param>
22326             <alias name="glProgramUniform4f"/>
22327         </command>
22328         <command>
22329             <proto>void <name>glProgramUniform4fv</name></proto>
22330             <param><ptype>GLuint</ptype> <name>program</name></param>
22331             <param><ptype>GLint</ptype> <name>location</name></param>
22332             <param><ptype>GLsizei</ptype> <name>count</name></param>
22333             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
22334         </command>
22335         <command>
22336             <proto>void <name>glProgramUniform4fvEXT</name></proto>
22337             <param><ptype>GLuint</ptype> <name>program</name></param>
22338             <param><ptype>GLint</ptype> <name>location</name></param>
22339             <param><ptype>GLsizei</ptype> <name>count</name></param>
22340             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
22341             <alias name="glProgramUniform4fv"/>
22342         </command>
22343         <command>
22344             <proto>void <name>glProgramUniform4i</name></proto>
22345             <param><ptype>GLuint</ptype> <name>program</name></param>
22346             <param><ptype>GLint</ptype> <name>location</name></param>
22347             <param><ptype>GLint</ptype> <name>v0</name></param>
22348             <param><ptype>GLint</ptype> <name>v1</name></param>
22349             <param><ptype>GLint</ptype> <name>v2</name></param>
22350             <param><ptype>GLint</ptype> <name>v3</name></param>
22351         </command>
22352         <command>
22353             <proto>void <name>glProgramUniform4i64ARB</name></proto>
22354             <param><ptype>GLuint</ptype> <name>program</name></param>
22355             <param><ptype>GLint</ptype> <name>location</name></param>
22356             <param><ptype>GLint64</ptype> <name>x</name></param>
22357             <param><ptype>GLint64</ptype> <name>y</name></param>
22358             <param><ptype>GLint64</ptype> <name>z</name></param>
22359             <param><ptype>GLint64</ptype> <name>w</name></param>
22360         </command>
22361         <command>
22362             <proto>void <name>glProgramUniform4i64NV</name></proto>
22363             <param><ptype>GLuint</ptype> <name>program</name></param>
22364             <param><ptype>GLint</ptype> <name>location</name></param>
22365             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
22366             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
22367             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
22368             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
22369         </command>
22370         <command>
22371             <proto>void <name>glProgramUniform4i64vARB</name></proto>
22372             <param><ptype>GLuint</ptype> <name>program</name></param>
22373             <param><ptype>GLint</ptype> <name>location</name></param>
22374             <param><ptype>GLsizei</ptype> <name>count</name></param>
22375             <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
22376         </command>
22377         <command>
22378             <proto>void <name>glProgramUniform4i64vNV</name></proto>
22379             <param><ptype>GLuint</ptype> <name>program</name></param>
22380             <param><ptype>GLint</ptype> <name>location</name></param>
22381             <param><ptype>GLsizei</ptype> <name>count</name></param>
22382             <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
22383         </command>
22384         <command>
22385             <proto>void <name>glProgramUniform4iEXT</name></proto>
22386             <param><ptype>GLuint</ptype> <name>program</name></param>
22387             <param><ptype>GLint</ptype> <name>location</name></param>
22388             <param><ptype>GLint</ptype> <name>v0</name></param>
22389             <param><ptype>GLint</ptype> <name>v1</name></param>
22390             <param><ptype>GLint</ptype> <name>v2</name></param>
22391             <param><ptype>GLint</ptype> <name>v3</name></param>
22392             <alias name="glProgramUniform4i"/>
22393         </command>
22394         <command>
22395             <proto>void <name>glProgramUniform4iv</name></proto>
22396             <param><ptype>GLuint</ptype> <name>program</name></param>
22397             <param><ptype>GLint</ptype> <name>location</name></param>
22398             <param><ptype>GLsizei</ptype> <name>count</name></param>
22399             <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
22400         </command>
22401         <command>
22402             <proto>void <name>glProgramUniform4ivEXT</name></proto>
22403             <param><ptype>GLuint</ptype> <name>program</name></param>
22404             <param><ptype>GLint</ptype> <name>location</name></param>
22405             <param><ptype>GLsizei</ptype> <name>count</name></param>
22406             <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
22407             <alias name="glProgramUniform4iv"/>
22408         </command>
22409         <command>
22410             <proto>void <name>glProgramUniform4ui</name></proto>
22411             <param><ptype>GLuint</ptype> <name>program</name></param>
22412             <param><ptype>GLint</ptype> <name>location</name></param>
22413             <param><ptype>GLuint</ptype> <name>v0</name></param>
22414             <param><ptype>GLuint</ptype> <name>v1</name></param>
22415             <param><ptype>GLuint</ptype> <name>v2</name></param>
22416             <param><ptype>GLuint</ptype> <name>v3</name></param>
22417         </command>
22418         <command>
22419             <proto>void <name>glProgramUniform4ui64ARB</name></proto>
22420             <param><ptype>GLuint</ptype> <name>program</name></param>
22421             <param><ptype>GLint</ptype> <name>location</name></param>
22422             <param><ptype>GLuint64</ptype> <name>x</name></param>
22423             <param><ptype>GLuint64</ptype> <name>y</name></param>
22424             <param><ptype>GLuint64</ptype> <name>z</name></param>
22425             <param><ptype>GLuint64</ptype> <name>w</name></param>
22426         </command>
22427         <command>
22428             <proto>void <name>glProgramUniform4ui64NV</name></proto>
22429             <param><ptype>GLuint</ptype> <name>program</name></param>
22430             <param><ptype>GLint</ptype> <name>location</name></param>
22431             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
22432             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
22433             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
22434             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
22435         </command>
22436         <command>
22437             <proto>void <name>glProgramUniform4ui64vARB</name></proto>
22438             <param><ptype>GLuint</ptype> <name>program</name></param>
22439             <param><ptype>GLint</ptype> <name>location</name></param>
22440             <param><ptype>GLsizei</ptype> <name>count</name></param>
22441             <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
22442         </command>
22443         <command>
22444             <proto>void <name>glProgramUniform4ui64vNV</name></proto>
22445             <param><ptype>GLuint</ptype> <name>program</name></param>
22446             <param><ptype>GLint</ptype> <name>location</name></param>
22447             <param><ptype>GLsizei</ptype> <name>count</name></param>
22448             <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
22449         </command>
22450         <command>
22451             <proto>void <name>glProgramUniform4uiEXT</name></proto>
22452             <param><ptype>GLuint</ptype> <name>program</name></param>
22453             <param><ptype>GLint</ptype> <name>location</name></param>
22454             <param><ptype>GLuint</ptype> <name>v0</name></param>
22455             <param><ptype>GLuint</ptype> <name>v1</name></param>
22456             <param><ptype>GLuint</ptype> <name>v2</name></param>
22457             <param><ptype>GLuint</ptype> <name>v3</name></param>
22458             <alias name="glProgramUniform4ui"/>
22459         </command>
22460         <command>
22461             <proto>void <name>glProgramUniform4uiv</name></proto>
22462             <param><ptype>GLuint</ptype> <name>program</name></param>
22463             <param><ptype>GLint</ptype> <name>location</name></param>
22464             <param><ptype>GLsizei</ptype> <name>count</name></param>
22465             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
22466         </command>
22467         <command>
22468             <proto>void <name>glProgramUniform4uivEXT</name></proto>
22469             <param><ptype>GLuint</ptype> <name>program</name></param>
22470             <param><ptype>GLint</ptype> <name>location</name></param>
22471             <param><ptype>GLsizei</ptype> <name>count</name></param>
22472             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
22473             <alias name="glProgramUniform4uiv"/>
22474         </command>
22475         <command>
22476             <proto>void <name>glProgramUniformHandleui64ARB</name></proto>
22477             <param><ptype>GLuint</ptype> <name>program</name></param>
22478             <param><ptype>GLint</ptype> <name>location</name></param>
22479             <param><ptype>GLuint64</ptype> <name>value</name></param>
22480         </command>
22481         <command>
22482             <proto>void <name>glProgramUniformHandleui64IMG</name></proto>
22483             <param><ptype>GLuint</ptype> <name>program</name></param>
22484             <param><ptype>GLint</ptype> <name>location</name></param>
22485             <param><ptype>GLuint64</ptype> <name>value</name></param>
22486             <alias name="glProgramUniformHandleui64ARB"/>
22487         </command>
22488         <command>
22489             <proto>void <name>glProgramUniformHandleui64NV</name></proto>
22490             <param><ptype>GLuint</ptype> <name>program</name></param>
22491             <param><ptype>GLint</ptype> <name>location</name></param>
22492             <param><ptype>GLuint64</ptype> <name>value</name></param>
22493         </command>
22494         <command>
22495             <proto>void <name>glProgramUniformHandleui64vARB</name></proto>
22496             <param><ptype>GLuint</ptype> <name>program</name></param>
22497             <param><ptype>GLint</ptype> <name>location</name></param>
22498             <param><ptype>GLsizei</ptype> <name>count</name></param>
22499             <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
22500         </command>
22501         <command>
22502             <proto>void <name>glProgramUniformHandleui64vIMG</name></proto>
22503             <param><ptype>GLuint</ptype> <name>program</name></param>
22504             <param><ptype>GLint</ptype> <name>location</name></param>
22505             <param><ptype>GLsizei</ptype> <name>count</name></param>
22506             <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
22507             <alias name="glProgramUniformHandleui64vARB"/>
22508         </command>
22509         <command>
22510             <proto>void <name>glProgramUniformHandleui64vNV</name></proto>
22511             <param><ptype>GLuint</ptype> <name>program</name></param>
22512             <param><ptype>GLint</ptype> <name>location</name></param>
22513             <param><ptype>GLsizei</ptype> <name>count</name></param>
22514             <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
22515         </command>
22516         <command>
22517             <proto>void <name>glProgramUniformMatrix2dv</name></proto>
22518             <param><ptype>GLuint</ptype> <name>program</name></param>
22519             <param><ptype>GLint</ptype> <name>location</name></param>
22520             <param><ptype>GLsizei</ptype> <name>count</name></param>
22521             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22522             <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
22523         </command>
22524         <command>
22525             <proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
22526             <param><ptype>GLuint</ptype> <name>program</name></param>
22527             <param><ptype>GLint</ptype> <name>location</name></param>
22528             <param><ptype>GLsizei</ptype> <name>count</name></param>
22529             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22530             <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
22531         </command>
22532         <command>
22533             <proto>void <name>glProgramUniformMatrix2fv</name></proto>
22534             <param><ptype>GLuint</ptype> <name>program</name></param>
22535             <param><ptype>GLint</ptype> <name>location</name></param>
22536             <param><ptype>GLsizei</ptype> <name>count</name></param>
22537             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22538             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
22539         </command>
22540         <command>
22541             <proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
22542             <param><ptype>GLuint</ptype> <name>program</name></param>
22543             <param><ptype>GLint</ptype> <name>location</name></param>
22544             <param><ptype>GLsizei</ptype> <name>count</name></param>
22545             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22546             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
22547             <alias name="glProgramUniformMatrix2fv"/>
22548         </command>
22549         <command>
22550             <proto>void <name>glProgramUniformMatrix2x3dv</name></proto>
22551             <param><ptype>GLuint</ptype> <name>program</name></param>
22552             <param><ptype>GLint</ptype> <name>location</name></param>
22553             <param><ptype>GLsizei</ptype> <name>count</name></param>
22554             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22555             <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
22556         </command>
22557         <command>
22558             <proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
22559             <param><ptype>GLuint</ptype> <name>program</name></param>
22560             <param><ptype>GLint</ptype> <name>location</name></param>
22561             <param><ptype>GLsizei</ptype> <name>count</name></param>
22562             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22563             <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
22564         </command>
22565         <command>
22566             <proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
22567             <param><ptype>GLuint</ptype> <name>program</name></param>
22568             <param><ptype>GLint</ptype> <name>location</name></param>
22569             <param><ptype>GLsizei</ptype> <name>count</name></param>
22570             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22571             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
22572         </command>
22573         <command>
22574             <proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
22575             <param><ptype>GLuint</ptype> <name>program</name></param>
22576             <param><ptype>GLint</ptype> <name>location</name></param>
22577             <param><ptype>GLsizei</ptype> <name>count</name></param>
22578             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22579             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
22580             <alias name="glProgramUniformMatrix2x3fv"/>
22581         </command>
22582         <command>
22583             <proto>void <name>glProgramUniformMatrix2x4dv</name></proto>
22584             <param><ptype>GLuint</ptype> <name>program</name></param>
22585             <param><ptype>GLint</ptype> <name>location</name></param>
22586             <param><ptype>GLsizei</ptype> <name>count</name></param>
22587             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22588             <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
22589         </command>
22590         <command>
22591             <proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
22592             <param><ptype>GLuint</ptype> <name>program</name></param>
22593             <param><ptype>GLint</ptype> <name>location</name></param>
22594             <param><ptype>GLsizei</ptype> <name>count</name></param>
22595             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22596             <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
22597         </command>
22598         <command>
22599             <proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
22600             <param><ptype>GLuint</ptype> <name>program</name></param>
22601             <param><ptype>GLint</ptype> <name>location</name></param>
22602             <param><ptype>GLsizei</ptype> <name>count</name></param>
22603             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22604             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
22605         </command>
22606         <command>
22607             <proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
22608             <param><ptype>GLuint</ptype> <name>program</name></param>
22609             <param><ptype>GLint</ptype> <name>location</name></param>
22610             <param><ptype>GLsizei</ptype> <name>count</name></param>
22611             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22612             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
22613             <alias name="glProgramUniformMatrix2x4fv"/>
22614         </command>
22615         <command>
22616             <proto>void <name>glProgramUniformMatrix3dv</name></proto>
22617             <param><ptype>GLuint</ptype> <name>program</name></param>
22618             <param><ptype>GLint</ptype> <name>location</name></param>
22619             <param><ptype>GLsizei</ptype> <name>count</name></param>
22620             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22621             <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
22622         </command>
22623         <command>
22624             <proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
22625             <param><ptype>GLuint</ptype> <name>program</name></param>
22626             <param><ptype>GLint</ptype> <name>location</name></param>
22627             <param><ptype>GLsizei</ptype> <name>count</name></param>
22628             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22629             <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
22630         </command>
22631         <command>
22632             <proto>void <name>glProgramUniformMatrix3fv</name></proto>
22633             <param><ptype>GLuint</ptype> <name>program</name></param>
22634             <param><ptype>GLint</ptype> <name>location</name></param>
22635             <param><ptype>GLsizei</ptype> <name>count</name></param>
22636             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22637             <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
22638         </command>
22639         <command>
22640             <proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
22641             <param><ptype>GLuint</ptype> <name>program</name></param>
22642             <param><ptype>GLint</ptype> <name>location</name></param>
22643             <param><ptype>GLsizei</ptype> <name>count</name></param>
22644             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22645             <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
22646             <alias name="glProgramUniformMatrix3fv"/>
22647         </command>
22648         <command>
22649             <proto>void <name>glProgramUniformMatrix3x2dv</name></proto>
22650             <param><ptype>GLuint</ptype> <name>program</name></param>
22651             <param><ptype>GLint</ptype> <name>location</name></param>
22652             <param><ptype>GLsizei</ptype> <name>count</name></param>
22653             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22654             <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
22655         </command>
22656         <command>
22657             <proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
22658             <param><ptype>GLuint</ptype> <name>program</name></param>
22659             <param><ptype>GLint</ptype> <name>location</name></param>
22660             <param><ptype>GLsizei</ptype> <name>count</name></param>
22661             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22662             <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
22663         </command>
22664         <command>
22665             <proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
22666             <param><ptype>GLuint</ptype> <name>program</name></param>
22667             <param><ptype>GLint</ptype> <name>location</name></param>
22668             <param><ptype>GLsizei</ptype> <name>count</name></param>
22669             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22670             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
22671         </command>
22672         <command>
22673             <proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
22674             <param><ptype>GLuint</ptype> <name>program</name></param>
22675             <param><ptype>GLint</ptype> <name>location</name></param>
22676             <param><ptype>GLsizei</ptype> <name>count</name></param>
22677             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22678             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
22679             <alias name="glProgramUniformMatrix3x2fv"/>
22680         </command>
22681         <command>
22682             <proto>void <name>glProgramUniformMatrix3x4dv</name></proto>
22683             <param><ptype>GLuint</ptype> <name>program</name></param>
22684             <param><ptype>GLint</ptype> <name>location</name></param>
22685             <param><ptype>GLsizei</ptype> <name>count</name></param>
22686             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22687             <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
22688         </command>
22689         <command>
22690             <proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
22691             <param><ptype>GLuint</ptype> <name>program</name></param>
22692             <param><ptype>GLint</ptype> <name>location</name></param>
22693             <param><ptype>GLsizei</ptype> <name>count</name></param>
22694             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22695             <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
22696         </command>
22697         <command>
22698             <proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
22699             <param><ptype>GLuint</ptype> <name>program</name></param>
22700             <param><ptype>GLint</ptype> <name>location</name></param>
22701             <param><ptype>GLsizei</ptype> <name>count</name></param>
22702             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22703             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
22704         </command>
22705         <command>
22706             <proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
22707             <param><ptype>GLuint</ptype> <name>program</name></param>
22708             <param><ptype>GLint</ptype> <name>location</name></param>
22709             <param><ptype>GLsizei</ptype> <name>count</name></param>
22710             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22711             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
22712             <alias name="glProgramUniformMatrix3x4fv"/>
22713         </command>
22714         <command>
22715             <proto>void <name>glProgramUniformMatrix4dv</name></proto>
22716             <param><ptype>GLuint</ptype> <name>program</name></param>
22717             <param><ptype>GLint</ptype> <name>location</name></param>
22718             <param><ptype>GLsizei</ptype> <name>count</name></param>
22719             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22720             <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
22721         </command>
22722         <command>
22723             <proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
22724             <param><ptype>GLuint</ptype> <name>program</name></param>
22725             <param><ptype>GLint</ptype> <name>location</name></param>
22726             <param><ptype>GLsizei</ptype> <name>count</name></param>
22727             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22728             <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
22729         </command>
22730         <command>
22731             <proto>void <name>glProgramUniformMatrix4fv</name></proto>
22732             <param><ptype>GLuint</ptype> <name>program</name></param>
22733             <param><ptype>GLint</ptype> <name>location</name></param>
22734             <param><ptype>GLsizei</ptype> <name>count</name></param>
22735             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22736             <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
22737         </command>
22738         <command>
22739             <proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
22740             <param><ptype>GLuint</ptype> <name>program</name></param>
22741             <param><ptype>GLint</ptype> <name>location</name></param>
22742             <param><ptype>GLsizei</ptype> <name>count</name></param>
22743             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22744             <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
22745             <alias name="glProgramUniformMatrix4fv"/>
22746         </command>
22747         <command>
22748             <proto>void <name>glProgramUniformMatrix4x2dv</name></proto>
22749             <param><ptype>GLuint</ptype> <name>program</name></param>
22750             <param><ptype>GLint</ptype> <name>location</name></param>
22751             <param><ptype>GLsizei</ptype> <name>count</name></param>
22752             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22753             <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
22754         </command>
22755         <command>
22756             <proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
22757             <param><ptype>GLuint</ptype> <name>program</name></param>
22758             <param><ptype>GLint</ptype> <name>location</name></param>
22759             <param><ptype>GLsizei</ptype> <name>count</name></param>
22760             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22761             <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
22762         </command>
22763         <command>
22764             <proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
22765             <param><ptype>GLuint</ptype> <name>program</name></param>
22766             <param><ptype>GLint</ptype> <name>location</name></param>
22767             <param><ptype>GLsizei</ptype> <name>count</name></param>
22768             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22769             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
22770         </command>
22771         <command>
22772             <proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
22773             <param><ptype>GLuint</ptype> <name>program</name></param>
22774             <param><ptype>GLint</ptype> <name>location</name></param>
22775             <param><ptype>GLsizei</ptype> <name>count</name></param>
22776             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22777             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
22778             <alias name="glProgramUniformMatrix4x2fv"/>
22779         </command>
22780         <command>
22781             <proto>void <name>glProgramUniformMatrix4x3dv</name></proto>
22782             <param><ptype>GLuint</ptype> <name>program</name></param>
22783             <param><ptype>GLint</ptype> <name>location</name></param>
22784             <param><ptype>GLsizei</ptype> <name>count</name></param>
22785             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22786             <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
22787         </command>
22788         <command>
22789             <proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
22790             <param><ptype>GLuint</ptype> <name>program</name></param>
22791             <param><ptype>GLint</ptype> <name>location</name></param>
22792             <param><ptype>GLsizei</ptype> <name>count</name></param>
22793             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22794             <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
22795         </command>
22796         <command>
22797             <proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
22798             <param><ptype>GLuint</ptype> <name>program</name></param>
22799             <param><ptype>GLint</ptype> <name>location</name></param>
22800             <param><ptype>GLsizei</ptype> <name>count</name></param>
22801             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22802             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
22803         </command>
22804         <command>
22805             <proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
22806             <param><ptype>GLuint</ptype> <name>program</name></param>
22807             <param><ptype>GLint</ptype> <name>location</name></param>
22808             <param><ptype>GLsizei</ptype> <name>count</name></param>
22809             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
22810             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
22811             <alias name="glProgramUniformMatrix4x3fv"/>
22812         </command>
22813         <command>
22814             <proto>void <name>glProgramUniformui64NV</name></proto>
22815             <param><ptype>GLuint</ptype> <name>program</name></param>
22816             <param><ptype>GLint</ptype> <name>location</name></param>
22817             <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
22818         </command>
22819         <command>
22820             <proto>void <name>glProgramUniformui64vNV</name></proto>
22821             <param><ptype>GLuint</ptype> <name>program</name></param>
22822             <param><ptype>GLint</ptype> <name>location</name></param>
22823             <param><ptype>GLsizei</ptype> <name>count</name></param>
22824             <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
22825         </command>
22826         <command>
22827             <proto>void <name>glProgramVertexLimitNV</name></proto>
22828             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22829             <param><ptype>GLint</ptype> <name>limit</name></param>
22830         </command>
22831         <command>
22832             <proto>void <name>glProvokingVertex</name></proto>
22833             <param><ptype>GLenum</ptype> <name>mode</name></param>
22834         </command>
22835         <command>
22836             <proto>void <name>glProvokingVertexEXT</name></proto>
22837             <param><ptype>GLenum</ptype> <name>mode</name></param>
22838             <alias name="glProvokingVertex"/>
22839         </command>
22840         <command>
22841             <proto>void <name>glPushAttrib</name></proto>
22842             <param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
22843             <glx type="render" opcode="142"/>
22844         </command>
22845         <command>
22846             <proto>void <name>glPushClientAttrib</name></proto>
22847             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
22848         </command>
22849         <command>
22850             <proto>void <name>glPushClientAttribDefaultEXT</name></proto>
22851             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
22852         </command>
22853         <command>
22854             <proto>void <name>glPushDebugGroup</name></proto>
22855             <param><ptype>GLenum</ptype> <name>source</name></param>
22856             <param><ptype>GLuint</ptype> <name>id</name></param>
22857             <param><ptype>GLsizei</ptype> <name>length</name></param>
22858             <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
22859         </command>
22860         <command>
22861             <proto>void <name>glPushDebugGroupKHR</name></proto>
22862             <param><ptype>GLenum</ptype> <name>source</name></param>
22863             <param><ptype>GLuint</ptype> <name>id</name></param>
22864             <param><ptype>GLsizei</ptype> <name>length</name></param>
22865             <param>const <ptype>GLchar</ptype> *<name>message</name></param>
22866             <alias name="glPushDebugGroup"/>
22867         </command>
22868         <command>
22869             <proto>void <name>glPushGroupMarkerEXT</name></proto>
22870             <param><ptype>GLsizei</ptype> <name>length</name></param>
22871             <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
22872         </command>
22873         <command>
22874             <proto>void <name>glPushMatrix</name></proto>
22875             <glx type="render" opcode="184"/>
22876         </command>
22877         <command>
22878             <proto>void <name>glPushName</name></proto>
22879             <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
22880             <glx type="render" opcode="125"/>
22881         </command>
22882         <command>
22883             <proto>void <name>glQueryCounter</name></proto>
22884             <param><ptype>GLuint</ptype> <name>id</name></param>
22885             <param><ptype>GLenum</ptype> <name>target</name></param>
22886         </command>
22887         <command>
22888             <proto>void <name>glQueryCounterEXT</name></proto>
22889             <param><ptype>GLuint</ptype> <name>id</name></param>
22890             <param><ptype>GLenum</ptype> <name>target</name></param>
22891             <alias name="glQueryCounter"/>
22892         </command>
22893         <command>
22894             <proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto>
22895             <param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param>
22896             <param len="16"><ptype>GLint</ptype> *<name>exponent</name></param>
22897         </command>
22898         <command>
22899             <proto>void <name>glQueryObjectParameteruiAMD</name></proto>
22900             <param><ptype>GLenum</ptype> <name>target</name></param>
22901             <param><ptype>GLuint</ptype> <name>id</name></param>
22902             <param><ptype>GLenum</ptype> <name>pname</name></param>
22903             <param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param>
22904         </command>
22905         <command>
22906             <proto>void <name>glRasterPos2d</name></proto>
22907             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
22908             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
22909             <vecequiv name="glRasterPos2dv"/>
22910         </command>
22911         <command>
22912             <proto>void <name>glRasterPos2dv</name></proto>
22913             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
22914             <glx type="render" opcode="33"/>
22915         </command>
22916         <command>
22917             <proto>void <name>glRasterPos2f</name></proto>
22918             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
22919             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
22920             <vecequiv name="glRasterPos2fv"/>
22921         </command>
22922         <command>
22923             <proto>void <name>glRasterPos2fv</name></proto>
22924             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
22925             <glx type="render" opcode="34"/>
22926         </command>
22927         <command>
22928             <proto>void <name>glRasterPos2i</name></proto>
22929             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
22930             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
22931             <vecequiv name="glRasterPos2iv"/>
22932         </command>
22933         <command>
22934             <proto>void <name>glRasterPos2iv</name></proto>
22935             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
22936             <glx type="render" opcode="35"/>
22937         </command>
22938         <command>
22939             <proto>void <name>glRasterPos2s</name></proto>
22940             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
22941             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
22942             <vecequiv name="glRasterPos2sv"/>
22943         </command>
22944         <command>
22945             <proto>void <name>glRasterPos2sv</name></proto>
22946             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
22947             <glx type="render" opcode="36"/>
22948         </command>
22949         <command>
22950             <proto>void <name>glRasterPos2xOES</name></proto>
22951             <param><ptype>GLfixed</ptype> <name>x</name></param>
22952             <param><ptype>GLfixed</ptype> <name>y</name></param>
22953         </command>
22954         <command>
22955             <proto>void <name>glRasterPos2xvOES</name></proto>
22956             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22957         </command>
22958         <command>
22959             <proto>void <name>glRasterPos3d</name></proto>
22960             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
22961             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
22962             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
22963             <vecequiv name="glRasterPos3dv"/>
22964         </command>
22965         <command>
22966             <proto>void <name>glRasterPos3dv</name></proto>
22967             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
22968             <glx type="render" opcode="37"/>
22969         </command>
22970         <command>
22971             <proto>void <name>glRasterPos3f</name></proto>
22972             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
22973             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
22974             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
22975             <vecequiv name="glRasterPos3fv"/>
22976         </command>
22977         <command>
22978             <proto>void <name>glRasterPos3fv</name></proto>
22979             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
22980             <glx type="render" opcode="38"/>
22981         </command>
22982         <command>
22983             <proto>void <name>glRasterPos3i</name></proto>
22984             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
22985             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
22986             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
22987             <vecequiv name="glRasterPos3iv"/>
22988         </command>
22989         <command>
22990             <proto>void <name>glRasterPos3iv</name></proto>
22991             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
22992             <glx type="render" opcode="39"/>
22993         </command>
22994         <command>
22995             <proto>void <name>glRasterPos3s</name></proto>
22996             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
22997             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
22998             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
22999             <vecequiv name="glRasterPos3sv"/>
23000         </command>
23001         <command>
23002             <proto>void <name>glRasterPos3sv</name></proto>
23003             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
23004             <glx type="render" opcode="40"/>
23005         </command>
23006         <command>
23007             <proto>void <name>glRasterPos3xOES</name></proto>
23008             <param><ptype>GLfixed</ptype> <name>x</name></param>
23009             <param><ptype>GLfixed</ptype> <name>y</name></param>
23010             <param><ptype>GLfixed</ptype> <name>z</name></param>
23011         </command>
23012         <command>
23013             <proto>void <name>glRasterPos3xvOES</name></proto>
23014             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
23015         </command>
23016         <command>
23017             <proto>void <name>glRasterPos4d</name></proto>
23018             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
23019             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
23020             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
23021             <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
23022             <vecequiv name="glRasterPos4dv"/>
23023         </command>
23024         <command>
23025             <proto>void <name>glRasterPos4dv</name></proto>
23026             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
23027             <glx type="render" opcode="41"/>
23028         </command>
23029         <command>
23030             <proto>void <name>glRasterPos4f</name></proto>
23031             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
23032             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
23033             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
23034             <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
23035             <vecequiv name="glRasterPos4fv"/>
23036         </command>
23037         <command>
23038             <proto>void <name>glRasterPos4fv</name></proto>
23039             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
23040             <glx type="render" opcode="42"/>
23041         </command>
23042         <command>
23043             <proto>void <name>glRasterPos4i</name></proto>
23044             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
23045             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
23046             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
23047             <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
23048             <vecequiv name="glRasterPos4iv"/>
23049         </command>
23050         <command>
23051             <proto>void <name>glRasterPos4iv</name></proto>
23052             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
23053             <glx type="render" opcode="43"/>
23054         </command>
23055         <command>
23056             <proto>void <name>glRasterPos4s</name></proto>
23057             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
23058             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
23059             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
23060             <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
23061             <vecequiv name="glRasterPos4sv"/>
23062         </command>
23063         <command>
23064             <proto>void <name>glRasterPos4sv</name></proto>
23065             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
23066             <glx type="render" opcode="44"/>
23067         </command>
23068         <command>
23069             <proto>void <name>glRasterPos4xOES</name></proto>
23070             <param><ptype>GLfixed</ptype> <name>x</name></param>
23071             <param><ptype>GLfixed</ptype> <name>y</name></param>
23072             <param><ptype>GLfixed</ptype> <name>z</name></param>
23073             <param><ptype>GLfixed</ptype> <name>w</name></param>
23074         </command>
23075         <command>
23076             <proto>void <name>glRasterPos4xvOES</name></proto>
23077             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
23078         </command>
23079         <command>
23080             <proto>void <name>glRasterSamplesEXT</name></proto>
23081             <param><ptype>GLuint</ptype> <name>samples</name></param>
23082             <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
23083         </command>
23084         <command>
23085             <proto>void <name>glReadBuffer</name></proto>
23086             <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
23087             <glx type="render" opcode="171"/>
23088         </command>
23089         <command>
23090             <proto>void <name>glReadBufferIndexedEXT</name></proto>
23091             <param><ptype>GLenum</ptype> <name>src</name></param>
23092             <param><ptype>GLint</ptype> <name>index</name></param>
23093         </command>
23094         <command>
23095             <proto>void <name>glReadBufferNV</name></proto>
23096             <param><ptype>GLenum</ptype> <name>mode</name></param>
23097         </command>
23098         <command>
23099             <proto>void <name>glReadInstrumentsSGIX</name></proto>
23100             <param><ptype>GLint</ptype> <name>marker</name></param>
23101             <glx type="render" opcode="2077"/>
23102         </command>
23103         <command>
23104             <proto>void <name>glReadPixels</name></proto>
23105             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
23106             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
23107             <param><ptype>GLsizei</ptype> <name>width</name></param>
23108             <param><ptype>GLsizei</ptype> <name>height</name></param>
23109             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23110             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23111             <param len="COMPSIZE(format,type,width,height)">void *<name>pixels</name></param>
23112             <glx type="single" opcode="111"/>
23113             <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
23114         </command>
23115         <command>
23116             <proto>void <name>glReadnPixels</name></proto>
23117             <param><ptype>GLint</ptype> <name>x</name></param>
23118             <param><ptype>GLint</ptype> <name>y</name></param>
23119             <param><ptype>GLsizei</ptype> <name>width</name></param>
23120             <param><ptype>GLsizei</ptype> <name>height</name></param>
23121             <param><ptype>GLenum</ptype> <name>format</name></param>
23122             <param><ptype>GLenum</ptype> <name>type</name></param>
23123             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
23124             <param>void *<name>data</name></param>
23125         </command>
23126         <command>
23127             <proto>void <name>glReadnPixelsARB</name></proto>
23128             <param><ptype>GLint</ptype> <name>x</name></param>
23129             <param><ptype>GLint</ptype> <name>y</name></param>
23130             <param><ptype>GLsizei</ptype> <name>width</name></param>
23131             <param><ptype>GLsizei</ptype> <name>height</name></param>
23132             <param><ptype>GLenum</ptype> <name>format</name></param>
23133             <param><ptype>GLenum</ptype> <name>type</name></param>
23134             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
23135             <param len="bufSize">void *<name>data</name></param>
23136             <alias name="glReadnPixels"/>
23137         </command>
23138         <command>
23139             <proto>void <name>glReadnPixelsEXT</name></proto>
23140             <param><ptype>GLint</ptype> <name>x</name></param>
23141             <param><ptype>GLint</ptype> <name>y</name></param>
23142             <param><ptype>GLsizei</ptype> <name>width</name></param>
23143             <param><ptype>GLsizei</ptype> <name>height</name></param>
23144             <param><ptype>GLenum</ptype> <name>format</name></param>
23145             <param><ptype>GLenum</ptype> <name>type</name></param>
23146             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
23147             <param len="bufSize">void *<name>data</name></param>
23148             <alias name="glReadnPixels"/>
23149         </command>
23150         <command>
23151             <proto>void <name>glReadnPixelsKHR</name></proto>
23152             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
23153             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
23154             <param><ptype>GLsizei</ptype> <name>width</name></param>
23155             <param><ptype>GLsizei</ptype> <name>height</name></param>
23156             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23157             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23158             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
23159             <param len="bufSize">void *<name>data</name></param>
23160             <alias name="glReadnPixels"/>
23161         </command>
23162         <command>
23163             <proto>void <name>glRectd</name></proto>
23164             <param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
23165             <param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
23166             <param group="CoordD"><ptype>GLdouble</ptype> <name>x2</name></param>
23167             <param group="CoordD"><ptype>GLdouble</ptype> <name>y2</name></param>
23168             <vecequiv name="glRectdv"/>
23169         </command>
23170         <command>
23171             <proto>void <name>glRectdv</name></proto>
23172             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param>
23173             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param>
23174             <glx type="render" opcode="45"/>
23175         </command>
23176         <command>
23177             <proto>void <name>glRectf</name></proto>
23178             <param group="CoordF"><ptype>GLfloat</ptype> <name>x1</name></param>
23179             <param group="CoordF"><ptype>GLfloat</ptype> <name>y1</name></param>
23180             <param group="CoordF"><ptype>GLfloat</ptype> <name>x2</name></param>
23181             <param group="CoordF"><ptype>GLfloat</ptype> <name>y2</name></param>
23182             <vecequiv name="glRectfv"/>
23183         </command>
23184         <command>
23185             <proto>void <name>glRectfv</name></proto>
23186             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param>
23187             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param>
23188             <glx type="render" opcode="46"/>
23189         </command>
23190         <command>
23191             <proto>void <name>glRecti</name></proto>
23192             <param group="CoordI"><ptype>GLint</ptype> <name>x1</name></param>
23193             <param group="CoordI"><ptype>GLint</ptype> <name>y1</name></param>
23194             <param group="CoordI"><ptype>GLint</ptype> <name>x2</name></param>
23195             <param group="CoordI"><ptype>GLint</ptype> <name>y2</name></param>
23196             <vecequiv name="glRectiv"/>
23197         </command>
23198         <command>
23199             <proto>void <name>glRectiv</name></proto>
23200             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v1</name></param>
23201             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v2</name></param>
23202             <glx type="render" opcode="47"/>
23203         </command>
23204         <command>
23205             <proto>void <name>glRects</name></proto>
23206             <param group="CoordS"><ptype>GLshort</ptype> <name>x1</name></param>
23207             <param group="CoordS"><ptype>GLshort</ptype> <name>y1</name></param>
23208             <param group="CoordS"><ptype>GLshort</ptype> <name>x2</name></param>
23209             <param group="CoordS"><ptype>GLshort</ptype> <name>y2</name></param>
23210             <vecequiv name="glRectsv"/>
23211         </command>
23212         <command>
23213             <proto>void <name>glRectsv</name></proto>
23214             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param>
23215             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param>
23216             <glx type="render" opcode="48"/>
23217         </command>
23218         <command>
23219             <proto>void <name>glRectxOES</name></proto>
23220             <param><ptype>GLfixed</ptype> <name>x1</name></param>
23221             <param><ptype>GLfixed</ptype> <name>y1</name></param>
23222             <param><ptype>GLfixed</ptype> <name>x2</name></param>
23223             <param><ptype>GLfixed</ptype> <name>y2</name></param>
23224         </command>
23225         <command>
23226             <proto>void <name>glRectxvOES</name></proto>
23227             <param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param>
23228             <param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param>
23229         </command>
23230         <command>
23231             <proto>void <name>glReferencePlaneSGIX</name></proto>
23232             <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
23233             <glx type="render" opcode="2071"/>
23234         </command>
23235         <command>
23236             <proto>void <name>glReleaseShaderCompiler</name></proto>
23237         </command>
23238         <command>
23239             <proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
23240             <param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
23241             <glx type="single" opcode="107"/>
23242         </command>
23243         <command>
23244             <proto>void <name>glRenderbufferStorage</name></proto>
23245             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
23246             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23247             <param><ptype>GLsizei</ptype> <name>width</name></param>
23248             <param><ptype>GLsizei</ptype> <name>height</name></param>
23249             <glx type="render" opcode="4318"/>
23250         </command>
23251         <command>
23252             <proto>void <name>glRenderbufferStorageEXT</name></proto>
23253             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
23254             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23255             <param><ptype>GLsizei</ptype> <name>width</name></param>
23256             <param><ptype>GLsizei</ptype> <name>height</name></param>
23257             <alias name="glRenderbufferStorage"/>
23258             <glx type="render" opcode="4318"/>
23259         </command>
23260         <command>
23261             <proto>void <name>glRenderbufferStorageMultisample</name></proto>
23262             <param><ptype>GLenum</ptype> <name>target</name></param>
23263             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23264             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23265             <param><ptype>GLsizei</ptype> <name>width</name></param>
23266             <param><ptype>GLsizei</ptype> <name>height</name></param>
23267             <glx type="render" opcode="4331"/>
23268         </command>
23269         <command>
23270             <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
23271             <param><ptype>GLenum</ptype> <name>target</name></param>
23272             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23273             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23274             <param><ptype>GLsizei</ptype> <name>width</name></param>
23275             <param><ptype>GLsizei</ptype> <name>height</name></param>
23276         </command>
23277         <command>
23278             <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
23279             <param><ptype>GLenum</ptype> <name>target</name></param>
23280             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23281             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23282             <param><ptype>GLsizei</ptype> <name>width</name></param>
23283             <param><ptype>GLsizei</ptype> <name>height</name></param>
23284         </command>
23285         <command>
23286             <proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto>
23287             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
23288             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
23289             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
23290             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23291             <param><ptype>GLsizei</ptype> <name>width</name></param>
23292             <param><ptype>GLsizei</ptype> <name>height</name></param>
23293         </command>
23294         <command>
23295             <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
23296             <param><ptype>GLenum</ptype> <name>target</name></param>
23297             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23298             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23299             <param><ptype>GLsizei</ptype> <name>width</name></param>
23300             <param><ptype>GLsizei</ptype> <name>height</name></param>
23301             <alias name="glRenderbufferStorageMultisample"/>
23302             <glx type="render" opcode="4331"/>
23303         </command>
23304         <command>
23305             <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
23306             <param><ptype>GLenum</ptype> <name>target</name></param>
23307             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23308             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23309             <param><ptype>GLsizei</ptype> <name>width</name></param>
23310             <param><ptype>GLsizei</ptype> <name>height</name></param>
23311         </command>
23312         <command>
23313             <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
23314             <param><ptype>GLenum</ptype> <name>target</name></param>
23315             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23316             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23317             <param><ptype>GLsizei</ptype> <name>width</name></param>
23318             <param><ptype>GLsizei</ptype> <name>height</name></param>
23319             <alias name="glRenderbufferStorageMultisample"/>
23320         </command>
23321         <command>
23322             <proto>void <name>glRenderbufferStorageOES</name></proto>
23323             <param><ptype>GLenum</ptype> <name>target</name></param>
23324             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23325             <param><ptype>GLsizei</ptype> <name>width</name></param>
23326             <param><ptype>GLsizei</ptype> <name>height</name></param>
23327         </command>
23328         <command>
23329             <proto>void <name>glReplacementCodePointerSUN</name></proto>
23330             <param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param>
23331             <param><ptype>GLsizei</ptype> <name>stride</name></param>
23332             <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
23333         </command>
23334         <command>
23335             <proto>void <name>glReplacementCodeubSUN</name></proto>
23336             <param><ptype>GLubyte</ptype> <name>code</name></param>
23337         </command>
23338         <command>
23339             <proto>void <name>glReplacementCodeubvSUN</name></proto>
23340             <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param>
23341         </command>
23342         <command>
23343             <proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto>
23344             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23345             <param><ptype>GLfloat</ptype> <name>r</name></param>
23346             <param><ptype>GLfloat</ptype> <name>g</name></param>
23347             <param><ptype>GLfloat</ptype> <name>b</name></param>
23348             <param><ptype>GLfloat</ptype> <name>x</name></param>
23349             <param><ptype>GLfloat</ptype> <name>y</name></param>
23350             <param><ptype>GLfloat</ptype> <name>z</name></param>
23351         </command>
23352         <command>
23353             <proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto>
23354             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23355             <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
23356             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23357         </command>
23358         <command>
23359             <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto>
23360             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23361             <param><ptype>GLfloat</ptype> <name>r</name></param>
23362             <param><ptype>GLfloat</ptype> <name>g</name></param>
23363             <param><ptype>GLfloat</ptype> <name>b</name></param>
23364             <param><ptype>GLfloat</ptype> <name>a</name></param>
23365             <param><ptype>GLfloat</ptype> <name>nx</name></param>
23366             <param><ptype>GLfloat</ptype> <name>ny</name></param>
23367             <param><ptype>GLfloat</ptype> <name>nz</name></param>
23368             <param><ptype>GLfloat</ptype> <name>x</name></param>
23369             <param><ptype>GLfloat</ptype> <name>y</name></param>
23370             <param><ptype>GLfloat</ptype> <name>z</name></param>
23371         </command>
23372         <command>
23373             <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto>
23374             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23375             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
23376             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
23377             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23378         </command>
23379         <command>
23380             <proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto>
23381             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23382             <param><ptype>GLubyte</ptype> <name>r</name></param>
23383             <param><ptype>GLubyte</ptype> <name>g</name></param>
23384             <param><ptype>GLubyte</ptype> <name>b</name></param>
23385             <param><ptype>GLubyte</ptype> <name>a</name></param>
23386             <param><ptype>GLfloat</ptype> <name>x</name></param>
23387             <param><ptype>GLfloat</ptype> <name>y</name></param>
23388             <param><ptype>GLfloat</ptype> <name>z</name></param>
23389         </command>
23390         <command>
23391             <proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto>
23392             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23393             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
23394             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23395         </command>
23396         <command>
23397             <proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto>
23398             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23399             <param><ptype>GLfloat</ptype> <name>nx</name></param>
23400             <param><ptype>GLfloat</ptype> <name>ny</name></param>
23401             <param><ptype>GLfloat</ptype> <name>nz</name></param>
23402             <param><ptype>GLfloat</ptype> <name>x</name></param>
23403             <param><ptype>GLfloat</ptype> <name>y</name></param>
23404             <param><ptype>GLfloat</ptype> <name>z</name></param>
23405         </command>
23406         <command>
23407             <proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto>
23408             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23409             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
23410             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23411         </command>
23412         <command>
23413             <proto>void <name>glReplacementCodeuiSUN</name></proto>
23414             <param><ptype>GLuint</ptype> <name>code</name></param>
23415         </command>
23416         <command>
23417             <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
23418             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23419             <param><ptype>GLfloat</ptype> <name>s</name></param>
23420             <param><ptype>GLfloat</ptype> <name>t</name></param>
23421             <param><ptype>GLfloat</ptype> <name>r</name></param>
23422             <param><ptype>GLfloat</ptype> <name>g</name></param>
23423             <param><ptype>GLfloat</ptype> <name>b</name></param>
23424             <param><ptype>GLfloat</ptype> <name>a</name></param>
23425             <param><ptype>GLfloat</ptype> <name>nx</name></param>
23426             <param><ptype>GLfloat</ptype> <name>ny</name></param>
23427             <param><ptype>GLfloat</ptype> <name>nz</name></param>
23428             <param><ptype>GLfloat</ptype> <name>x</name></param>
23429             <param><ptype>GLfloat</ptype> <name>y</name></param>
23430             <param><ptype>GLfloat</ptype> <name>z</name></param>
23431         </command>
23432         <command>
23433             <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
23434             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23435             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
23436             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
23437             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
23438             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23439         </command>
23440         <command>
23441             <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto>
23442             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23443             <param><ptype>GLfloat</ptype> <name>s</name></param>
23444             <param><ptype>GLfloat</ptype> <name>t</name></param>
23445             <param><ptype>GLfloat</ptype> <name>nx</name></param>
23446             <param><ptype>GLfloat</ptype> <name>ny</name></param>
23447             <param><ptype>GLfloat</ptype> <name>nz</name></param>
23448             <param><ptype>GLfloat</ptype> <name>x</name></param>
23449             <param><ptype>GLfloat</ptype> <name>y</name></param>
23450             <param><ptype>GLfloat</ptype> <name>z</name></param>
23451         </command>
23452         <command>
23453             <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto>
23454             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23455             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
23456             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
23457             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23458         </command>
23459         <command>
23460             <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto>
23461             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23462             <param><ptype>GLfloat</ptype> <name>s</name></param>
23463             <param><ptype>GLfloat</ptype> <name>t</name></param>
23464             <param><ptype>GLfloat</ptype> <name>x</name></param>
23465             <param><ptype>GLfloat</ptype> <name>y</name></param>
23466             <param><ptype>GLfloat</ptype> <name>z</name></param>
23467         </command>
23468         <command>
23469             <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto>
23470             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23471             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
23472             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23473         </command>
23474         <command>
23475             <proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto>
23476             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
23477             <param><ptype>GLfloat</ptype> <name>x</name></param>
23478             <param><ptype>GLfloat</ptype> <name>y</name></param>
23479             <param><ptype>GLfloat</ptype> <name>z</name></param>
23480         </command>
23481         <command>
23482             <proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto>
23483             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
23484             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23485         </command>
23486         <command>
23487             <proto>void <name>glReplacementCodeuivSUN</name></proto>
23488             <param len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param>
23489         </command>
23490         <command>
23491             <proto>void <name>glReplacementCodeusSUN</name></proto>
23492             <param><ptype>GLushort</ptype> <name>code</name></param>
23493         </command>
23494         <command>
23495             <proto>void <name>glReplacementCodeusvSUN</name></proto>
23496             <param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param>
23497         </command>
23498         <command>
23499             <proto>void <name>glRequestResidentProgramsNV</name></proto>
23500             <param><ptype>GLsizei</ptype> <name>n</name></param>
23501             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
23502             <glx type="render" opcode="4182"/>
23503         </command>
23504         <command>
23505             <proto>void <name>glResetHistogram</name></proto>
23506             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23507             <glx type="render" opcode="4112"/>
23508         </command>
23509         <command>
23510             <proto>void <name>glResetHistogramEXT</name></proto>
23511             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
23512             <alias name="glResetHistogram"/>
23513             <glx type="render" opcode="4112"/>
23514         </command>
23515         <command>
23516             <proto>void <name>glResetMinmax</name></proto>
23517             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
23518             <glx type="render" opcode="4113"/>
23519         </command>
23520         <command>
23521             <proto>void <name>glResetMinmaxEXT</name></proto>
23522             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
23523             <alias name="glResetMinmax"/>
23524             <glx type="render" opcode="4113"/>
23525         </command>
23526         <command>
23527             <proto>void <name>glResizeBuffersMESA</name></proto>
23528         </command>
23529         <command>
23530             <proto>void <name>glResolveDepthValuesNV</name></proto>
23531         </command>
23532         <command>
23533             <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
23534         </command>
23535         <command>
23536             <proto>void <name>glResumeTransformFeedback</name></proto>
23537         </command>
23538         <command>
23539             <proto>void <name>glResumeTransformFeedbackNV</name></proto>
23540             <alias name="glResumeTransformFeedback"/>
23541         </command>
23542         <command>
23543             <proto>void <name>glRotated</name></proto>
23544             <param><ptype>GLdouble</ptype> <name>angle</name></param>
23545             <param><ptype>GLdouble</ptype> <name>x</name></param>
23546             <param><ptype>GLdouble</ptype> <name>y</name></param>
23547             <param><ptype>GLdouble</ptype> <name>z</name></param>
23548             <glx type="render" opcode="185"/>
23549         </command>
23550         <command>
23551             <proto>void <name>glRotatef</name></proto>
23552             <param><ptype>GLfloat</ptype> <name>angle</name></param>
23553             <param><ptype>GLfloat</ptype> <name>x</name></param>
23554             <param><ptype>GLfloat</ptype> <name>y</name></param>
23555             <param><ptype>GLfloat</ptype> <name>z</name></param>
23556             <glx type="render" opcode="186"/>
23557         </command>
23558         <command>
23559             <proto>void <name>glRotatex</name></proto>
23560             <param><ptype>GLfixed</ptype> <name>angle</name></param>
23561             <param><ptype>GLfixed</ptype> <name>x</name></param>
23562             <param><ptype>GLfixed</ptype> <name>y</name></param>
23563             <param><ptype>GLfixed</ptype> <name>z</name></param>
23564         </command>
23565         <command>
23566             <proto>void <name>glRotatexOES</name></proto>
23567             <param><ptype>GLfixed</ptype> <name>angle</name></param>
23568             <param><ptype>GLfixed</ptype> <name>x</name></param>
23569             <param><ptype>GLfixed</ptype> <name>y</name></param>
23570             <param><ptype>GLfixed</ptype> <name>z</name></param>
23571         </command>
23572         <command>
23573             <proto>void <name>glSampleCoverage</name></proto>
23574             <param><ptype>GLfloat</ptype> <name>value</name></param>
23575             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
23576             <glx type="render" opcode="229"/>
23577         </command>
23578         <command>
23579             <proto>void <name>glSampleCoverageARB</name></proto>
23580             <param><ptype>GLfloat</ptype> <name>value</name></param>
23581             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
23582             <alias name="glSampleCoverage"/>
23583         </command>
23584         <command>
23585             <proto>void <name>glSampleCoveragex</name></proto>
23586             <param><ptype>GLclampx</ptype> <name>value</name></param>
23587             <param><ptype>GLboolean</ptype> <name>invert</name></param>
23588         </command>
23589         <command>
23590             <proto>void <name>glSampleCoveragexOES</name></proto>
23591             <param><ptype>GLclampx</ptype> <name>value</name></param>
23592             <param><ptype>GLboolean</ptype> <name>invert</name></param>
23593         </command>
23594         <command>
23595             <proto>void <name>glSampleMapATI</name></proto>
23596             <param><ptype>GLuint</ptype> <name>dst</name></param>
23597             <param><ptype>GLuint</ptype> <name>interp</name></param>
23598             <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
23599         </command>
23600         <command>
23601             <proto>void <name>glSampleMaskEXT</name></proto>
23602             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
23603             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
23604         </command>
23605         <command>
23606             <proto>void <name>glSampleMaskIndexedNV</name></proto>
23607             <param><ptype>GLuint</ptype> <name>index</name></param>
23608             <param group="SampleMaskNV"><ptype>GLbitfield</ptype> <name>mask</name></param>
23609         </command>
23610         <command>
23611             <proto>void <name>glSampleMaskSGIS</name></proto>
23612             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
23613             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
23614             <alias name="glSampleMaskEXT"/>
23615             <glx type="render" opcode="2048"/>
23616         </command>
23617         <command>
23618             <proto>void <name>glSampleMaski</name></proto>
23619             <param><ptype>GLuint</ptype> <name>maskNumber</name></param>
23620             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
23621         </command>
23622         <command>
23623             <proto>void <name>glSamplePatternEXT</name></proto>
23624             <param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param>
23625         </command>
23626         <command>
23627             <proto>void <name>glSamplePatternSGIS</name></proto>
23628             <param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param>
23629             <alias name="glSamplePatternEXT"/>
23630             <glx type="render" opcode="2049"/>
23631         </command>
23632         <command>
23633             <proto>void <name>glSamplerParameterIiv</name></proto>
23634             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23635             <param><ptype>GLenum</ptype> <name>pname</name></param>
23636             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
23637         </command>
23638         <command>
23639             <proto>void <name>glSamplerParameterIivEXT</name></proto>
23640             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23641             <param><ptype>GLenum</ptype> <name>pname</name></param>
23642             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
23643             <alias name="glSamplerParameterIiv"/>
23644         </command>
23645         <command>
23646             <proto>void <name>glSamplerParameterIivOES</name></proto>
23647             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23648             <param><ptype>GLenum</ptype> <name>pname</name></param>
23649             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
23650             <alias name="glSamplerParameterIiv"/>
23651         </command>
23652         <command>
23653             <proto>void <name>glSamplerParameterIuiv</name></proto>
23654             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23655             <param><ptype>GLenum</ptype> <name>pname</name></param>
23656             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
23657         </command>
23658         <command>
23659             <proto>void <name>glSamplerParameterIuivEXT</name></proto>
23660             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23661             <param><ptype>GLenum</ptype> <name>pname</name></param>
23662             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
23663             <alias name="glSamplerParameterIuiv"/>
23664         </command>
23665         <command>
23666             <proto>void <name>glSamplerParameterIuivOES</name></proto>
23667             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23668             <param><ptype>GLenum</ptype> <name>pname</name></param>
23669             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
23670             <alias name="glSamplerParameterIuiv"/>
23671         </command>
23672         <command>
23673             <proto>void <name>glSamplerParameterf</name></proto>
23674             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23675             <param><ptype>GLenum</ptype> <name>pname</name></param>
23676             <param><ptype>GLfloat</ptype> <name>param</name></param>
23677         </command>
23678         <command>
23679             <proto>void <name>glSamplerParameterfv</name></proto>
23680             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23681             <param><ptype>GLenum</ptype> <name>pname</name></param>
23682             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
23683         </command>
23684         <command>
23685             <proto>void <name>glSamplerParameteri</name></proto>
23686             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23687             <param><ptype>GLenum</ptype> <name>pname</name></param>
23688             <param><ptype>GLint</ptype> <name>param</name></param>
23689         </command>
23690         <command>
23691             <proto>void <name>glSamplerParameteriv</name></proto>
23692             <param><ptype>GLuint</ptype> <name>sampler</name></param>
23693             <param><ptype>GLenum</ptype> <name>pname</name></param>
23694             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
23695         </command>
23696         <command>
23697             <proto>void <name>glScaled</name></proto>
23698             <param><ptype>GLdouble</ptype> <name>x</name></param>
23699             <param><ptype>GLdouble</ptype> <name>y</name></param>
23700             <param><ptype>GLdouble</ptype> <name>z</name></param>
23701             <glx type="render" opcode="187"/>
23702         </command>
23703         <command>
23704             <proto>void <name>glScalef</name></proto>
23705             <param><ptype>GLfloat</ptype> <name>x</name></param>
23706             <param><ptype>GLfloat</ptype> <name>y</name></param>
23707             <param><ptype>GLfloat</ptype> <name>z</name></param>
23708             <glx type="render" opcode="188"/>
23709         </command>
23710         <command>
23711             <proto>void <name>glScalex</name></proto>
23712             <param><ptype>GLfixed</ptype> <name>x</name></param>
23713             <param><ptype>GLfixed</ptype> <name>y</name></param>
23714             <param><ptype>GLfixed</ptype> <name>z</name></param>
23715         </command>
23716         <command>
23717             <proto>void <name>glScalexOES</name></proto>
23718             <param><ptype>GLfixed</ptype> <name>x</name></param>
23719             <param><ptype>GLfixed</ptype> <name>y</name></param>
23720             <param><ptype>GLfixed</ptype> <name>z</name></param>
23721         </command>
23722         <command>
23723             <proto>void <name>glScissor</name></proto>
23724             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
23725             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
23726             <param><ptype>GLsizei</ptype> <name>width</name></param>
23727             <param><ptype>GLsizei</ptype> <name>height</name></param>
23728             <glx type="render" opcode="103"/>
23729         </command>
23730         <command>
23731             <proto>void <name>glScissorArrayv</name></proto>
23732             <param><ptype>GLuint</ptype> <name>first</name></param>
23733             <param><ptype>GLsizei</ptype> <name>count</name></param>
23734             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
23735         </command>
23736         <command>
23737             <proto>void <name>glScissorArrayvNV</name></proto>
23738             <param><ptype>GLuint</ptype> <name>first</name></param>
23739             <param><ptype>GLsizei</ptype> <name>count</name></param>
23740             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
23741             <alias name="glScissorArrayv"/>
23742         </command>
23743         <command>
23744             <proto>void <name>glScissorArrayvOES</name></proto>
23745             <param><ptype>GLuint</ptype> <name>first</name></param>
23746             <param><ptype>GLsizei</ptype> <name>count</name></param>
23747             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
23748             <alias name="glScissorArrayv"/>
23749         </command>
23750         <command>
23751             <proto>void <name>glScissorIndexed</name></proto>
23752             <param><ptype>GLuint</ptype> <name>index</name></param>
23753             <param><ptype>GLint</ptype> <name>left</name></param>
23754             <param><ptype>GLint</ptype> <name>bottom</name></param>
23755             <param><ptype>GLsizei</ptype> <name>width</name></param>
23756             <param><ptype>GLsizei</ptype> <name>height</name></param>
23757         </command>
23758         <command>
23759             <proto>void <name>glScissorIndexedNV</name></proto>
23760             <param><ptype>GLuint</ptype> <name>index</name></param>
23761             <param><ptype>GLint</ptype> <name>left</name></param>
23762             <param><ptype>GLint</ptype> <name>bottom</name></param>
23763             <param><ptype>GLsizei</ptype> <name>width</name></param>
23764             <param><ptype>GLsizei</ptype> <name>height</name></param>
23765             <alias name="glScissorIndexed"/>
23766         </command>
23767         <command>
23768             <proto>void <name>glScissorIndexedOES</name></proto>
23769             <param><ptype>GLuint</ptype> <name>index</name></param>
23770             <param><ptype>GLint</ptype> <name>left</name></param>
23771             <param><ptype>GLint</ptype> <name>bottom</name></param>
23772             <param><ptype>GLsizei</ptype> <name>width</name></param>
23773             <param><ptype>GLsizei</ptype> <name>height</name></param>
23774             <alias name="glScissorIndexed"/>
23775         </command>
23776         <command>
23777             <proto>void <name>glScissorIndexedv</name></proto>
23778             <param><ptype>GLuint</ptype> <name>index</name></param>
23779             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
23780         </command>
23781         <command>
23782             <proto>void <name>glScissorIndexedvNV</name></proto>
23783             <param><ptype>GLuint</ptype> <name>index</name></param>
23784             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
23785             <alias name="glScissorIndexedv"/>
23786         </command>
23787         <command>
23788             <proto>void <name>glScissorIndexedvOES</name></proto>
23789             <param><ptype>GLuint</ptype> <name>index</name></param>
23790             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
23791             <alias name="glScissorIndexedv"/>
23792         </command>
23793         <command>
23794             <proto>void <name>glSecondaryColor3b</name></proto>
23795             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
23796             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
23797             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
23798             <vecequiv name="glSecondaryColor3bv"/>
23799         </command>
23800         <command>
23801             <proto>void <name>glSecondaryColor3bEXT</name></proto>
23802             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
23803             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
23804             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
23805             <alias name="glSecondaryColor3b"/>
23806             <vecequiv name="glSecondaryColor3bvEXT"/>
23807         </command>
23808         <command>
23809             <proto>void <name>glSecondaryColor3bv</name></proto>
23810             <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
23811             <glx type="render" opcode="4126"/>
23812         </command>
23813         <command>
23814             <proto>void <name>glSecondaryColor3bvEXT</name></proto>
23815             <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
23816             <alias name="glSecondaryColor3bv"/>
23817             <glx type="render" opcode="4126"/>
23818         </command>
23819         <command>
23820             <proto>void <name>glSecondaryColor3d</name></proto>
23821             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
23822             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
23823             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
23824             <vecequiv name="glSecondaryColor3dv"/>
23825         </command>
23826         <command>
23827             <proto>void <name>glSecondaryColor3dEXT</name></proto>
23828             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
23829             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
23830             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
23831             <alias name="glSecondaryColor3d"/>
23832             <vecequiv name="glSecondaryColor3dvEXT"/>
23833         </command>
23834         <command>
23835             <proto>void <name>glSecondaryColor3dv</name></proto>
23836             <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
23837             <glx type="render" opcode="4130"/>
23838         </command>
23839         <command>
23840             <proto>void <name>glSecondaryColor3dvEXT</name></proto>
23841             <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
23842             <alias name="glSecondaryColor3dv"/>
23843             <glx type="render" opcode="4130"/>
23844         </command>
23845         <command>
23846             <proto>void <name>glSecondaryColor3f</name></proto>
23847             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
23848             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
23849             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
23850             <vecequiv name="glSecondaryColor3fv"/>
23851         </command>
23852         <command>
23853             <proto>void <name>glSecondaryColor3fEXT</name></proto>
23854             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
23855             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
23856             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
23857             <alias name="glSecondaryColor3f"/>
23858             <vecequiv name="glSecondaryColor3fvEXT"/>
23859         </command>
23860         <command>
23861             <proto>void <name>glSecondaryColor3fv</name></proto>
23862             <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23863             <glx type="render" opcode="4129"/>
23864         </command>
23865         <command>
23866             <proto>void <name>glSecondaryColor3fvEXT</name></proto>
23867             <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23868             <alias name="glSecondaryColor3fv"/>
23869             <glx type="render" opcode="4129"/>
23870         </command>
23871         <command>
23872             <proto>void <name>glSecondaryColor3hNV</name></proto>
23873             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
23874             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
23875             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
23876             <vecequiv name="glSecondaryColor3hvNV"/>
23877         </command>
23878         <command>
23879             <proto>void <name>glSecondaryColor3hvNV</name></proto>
23880             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
23881             <glx type="render" opcode="4255"/>
23882         </command>
23883         <command>
23884             <proto>void <name>glSecondaryColor3i</name></proto>
23885             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
23886             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
23887             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
23888             <vecequiv name="glSecondaryColor3iv"/>
23889         </command>
23890         <command>
23891             <proto>void <name>glSecondaryColor3iEXT</name></proto>
23892             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
23893             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
23894             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
23895             <alias name="glSecondaryColor3i"/>
23896             <vecequiv name="glSecondaryColor3ivEXT"/>
23897         </command>
23898         <command>
23899             <proto>void <name>glSecondaryColor3iv</name></proto>
23900             <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
23901             <glx type="render" opcode="4128"/>
23902         </command>
23903         <command>
23904             <proto>void <name>glSecondaryColor3ivEXT</name></proto>
23905             <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
23906             <alias name="glSecondaryColor3iv"/>
23907             <glx type="render" opcode="4128"/>
23908         </command>
23909         <command>
23910             <proto>void <name>glSecondaryColor3s</name></proto>
23911             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
23912             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
23913             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
23914             <vecequiv name="glSecondaryColor3sv"/>
23915         </command>
23916         <command>
23917             <proto>void <name>glSecondaryColor3sEXT</name></proto>
23918             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
23919             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
23920             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
23921             <alias name="glSecondaryColor3s"/>
23922             <vecequiv name="glSecondaryColor3svEXT"/>
23923         </command>
23924         <command>
23925             <proto>void <name>glSecondaryColor3sv</name></proto>
23926             <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
23927             <glx type="render" opcode="4127"/>
23928         </command>
23929         <command>
23930             <proto>void <name>glSecondaryColor3svEXT</name></proto>
23931             <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
23932             <alias name="glSecondaryColor3sv"/>
23933             <glx type="render" opcode="4127"/>
23934         </command>
23935         <command>
23936             <proto>void <name>glSecondaryColor3ub</name></proto>
23937             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
23938             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
23939             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
23940             <vecequiv name="glSecondaryColor3ubv"/>
23941         </command>
23942         <command>
23943             <proto>void <name>glSecondaryColor3ubEXT</name></proto>
23944             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
23945             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
23946             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
23947             <alias name="glSecondaryColor3ub"/>
23948             <vecequiv name="glSecondaryColor3ubvEXT"/>
23949         </command>
23950         <command>
23951             <proto>void <name>glSecondaryColor3ubv</name></proto>
23952             <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
23953             <glx type="render" opcode="4131"/>
23954         </command>
23955         <command>
23956             <proto>void <name>glSecondaryColor3ubvEXT</name></proto>
23957             <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
23958             <alias name="glSecondaryColor3ubv"/>
23959             <glx type="render" opcode="4131"/>
23960         </command>
23961         <command>
23962             <proto>void <name>glSecondaryColor3ui</name></proto>
23963             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
23964             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
23965             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
23966             <vecequiv name="glSecondaryColor3uiv"/>
23967         </command>
23968         <command>
23969             <proto>void <name>glSecondaryColor3uiEXT</name></proto>
23970             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
23971             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
23972             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
23973             <alias name="glSecondaryColor3ui"/>
23974             <vecequiv name="glSecondaryColor3uivEXT"/>
23975         </command>
23976         <command>
23977             <proto>void <name>glSecondaryColor3uiv</name></proto>
23978             <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
23979             <glx type="render" opcode="4133"/>
23980         </command>
23981         <command>
23982             <proto>void <name>glSecondaryColor3uivEXT</name></proto>
23983             <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
23984             <alias name="glSecondaryColor3uiv"/>
23985             <glx type="render" opcode="4133"/>
23986         </command>
23987         <command>
23988             <proto>void <name>glSecondaryColor3us</name></proto>
23989             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
23990             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
23991             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
23992             <vecequiv name="glSecondaryColor3usv"/>
23993         </command>
23994         <command>
23995             <proto>void <name>glSecondaryColor3usEXT</name></proto>
23996             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
23997             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
23998             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
23999             <alias name="glSecondaryColor3us"/>
24000             <vecequiv name="glSecondaryColor3usvEXT"/>
24001         </command>
24002         <command>
24003             <proto>void <name>glSecondaryColor3usv</name></proto>
24004             <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
24005             <glx type="render" opcode="4132"/>
24006         </command>
24007         <command>
24008             <proto>void <name>glSecondaryColor3usvEXT</name></proto>
24009             <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
24010             <alias name="glSecondaryColor3usv"/>
24011             <glx type="render" opcode="4132"/>
24012         </command>
24013         <command>
24014             <proto>void <name>glSecondaryColorFormatNV</name></proto>
24015             <param><ptype>GLint</ptype> <name>size</name></param>
24016             <param><ptype>GLenum</ptype> <name>type</name></param>
24017             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24018         </command>
24019         <command>
24020             <proto>void <name>glSecondaryColorP3ui</name></proto>
24021             <param><ptype>GLenum</ptype> <name>type</name></param>
24022             <param><ptype>GLuint</ptype> <name>color</name></param>
24023         </command>
24024         <command>
24025             <proto>void <name>glSecondaryColorP3uiv</name></proto>
24026             <param><ptype>GLenum</ptype> <name>type</name></param>
24027             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
24028         </command>
24029         <command>
24030             <proto>void <name>glSecondaryColorPointer</name></proto>
24031             <param><ptype>GLint</ptype> <name>size</name></param>
24032             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24033             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24034             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
24035         </command>
24036         <command>
24037             <proto>void <name>glSecondaryColorPointerEXT</name></proto>
24038             <param><ptype>GLint</ptype> <name>size</name></param>
24039             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24040             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24041             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
24042             <alias name="glSecondaryColorPointer"/>
24043         </command>
24044         <command>
24045             <proto>void <name>glSecondaryColorPointerListIBM</name></proto>
24046             <param><ptype>GLint</ptype> <name>size</name></param>
24047             <param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
24048             <param><ptype>GLint</ptype> <name>stride</name></param>
24049             <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
24050             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
24051         </command>
24052         <command>
24053             <proto>void <name>glSelectBuffer</name></proto>
24054             <param><ptype>GLsizei</ptype> <name>size</name></param>
24055             <param group="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param>
24056             <glx type="single" opcode="106"/>
24057         </command>
24058         <command>
24059             <proto>void <name>glSelectPerfMonitorCountersAMD</name></proto>
24060             <param><ptype>GLuint</ptype> <name>monitor</name></param>
24061             <param group="Boolean"><ptype>GLboolean</ptype> <name>enable</name></param>
24062             <param><ptype>GLuint</ptype> <name>group</name></param>
24063             <param><ptype>GLint</ptype> <name>numCounters</name></param>
24064             <param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
24065         </command>
24066         <command>
24067             <proto>void <name>glSeparableFilter2D</name></proto>
24068             <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
24069             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
24070             <param><ptype>GLsizei</ptype> <name>width</name></param>
24071             <param><ptype>GLsizei</ptype> <name>height</name></param>
24072             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
24073             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
24074             <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
24075             <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
24076             <glx type="render" opcode="4109"/>
24077             <glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/>
24078         </command>
24079         <command>
24080             <proto>void <name>glSeparableFilter2DEXT</name></proto>
24081             <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
24082             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
24083             <param><ptype>GLsizei</ptype> <name>width</name></param>
24084             <param><ptype>GLsizei</ptype> <name>height</name></param>
24085             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
24086             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
24087             <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
24088             <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
24089             <alias name="glSeparableFilter2D"/>
24090             <glx type="render" opcode="4109"/>
24091         </command>
24092         <command>
24093             <proto>void <name>glSetFenceAPPLE</name></proto>
24094             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
24095         </command>
24096         <command>
24097             <proto>void <name>glSetFenceNV</name></proto>
24098             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
24099             <param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param>
24100         </command>
24101         <command>
24102             <proto>void <name>glSetFragmentShaderConstantATI</name></proto>
24103             <param><ptype>GLuint</ptype> <name>dst</name></param>
24104             <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
24105         </command>
24106         <command>
24107             <proto>void <name>glSetInvariantEXT</name></proto>
24108             <param><ptype>GLuint</ptype> <name>id</name></param>
24109             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
24110             <param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
24111         </command>
24112         <command>
24113             <proto>void <name>glSetLocalConstantEXT</name></proto>
24114             <param><ptype>GLuint</ptype> <name>id</name></param>
24115             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
24116             <param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
24117         </command>
24118         <command>
24119             <proto>void <name>glSetMultisamplefvAMD</name></proto>
24120             <param><ptype>GLenum</ptype> <name>pname</name></param>
24121             <param><ptype>GLuint</ptype> <name>index</name></param>
24122             <param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param>
24123         </command>
24124         <command>
24125             <proto>void <name>glShadeModel</name></proto>
24126             <param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param>
24127             <glx type="render" opcode="104"/>
24128         </command>
24129         <command>
24130             <proto>void <name>glShaderBinary</name></proto>
24131             <param><ptype>GLsizei</ptype> <name>count</name></param>
24132             <param len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param>
24133             <param><ptype>GLenum</ptype> <name>binaryformat</name></param>
24134             <param len="length">const void *<name>binary</name></param>
24135             <param><ptype>GLsizei</ptype> <name>length</name></param>
24136         </command>
24137         <command>
24138             <proto>void <name>glShaderOp1EXT</name></proto>
24139             <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
24140             <param><ptype>GLuint</ptype> <name>res</name></param>
24141             <param><ptype>GLuint</ptype> <name>arg1</name></param>
24142         </command>
24143         <command>
24144             <proto>void <name>glShaderOp2EXT</name></proto>
24145             <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
24146             <param><ptype>GLuint</ptype> <name>res</name></param>
24147             <param><ptype>GLuint</ptype> <name>arg1</name></param>
24148             <param><ptype>GLuint</ptype> <name>arg2</name></param>
24149         </command>
24150         <command>
24151             <proto>void <name>glShaderOp3EXT</name></proto>
24152             <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
24153             <param><ptype>GLuint</ptype> <name>res</name></param>
24154             <param><ptype>GLuint</ptype> <name>arg1</name></param>
24155             <param><ptype>GLuint</ptype> <name>arg2</name></param>
24156             <param><ptype>GLuint</ptype> <name>arg3</name></param>
24157         </command>
24158         <command>
24159             <proto>void <name>glShaderSource</name></proto>
24160             <param><ptype>GLuint</ptype> <name>shader</name></param>
24161             <param><ptype>GLsizei</ptype> <name>count</name></param>
24162             <param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param>
24163             <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
24164         </command>
24165         <command>
24166             <proto>void <name>glShaderSourceARB</name></proto>
24167             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
24168             <param><ptype>GLsizei</ptype> <name>count</name></param>
24169             <param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param>
24170             <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
24171             <alias name="glShaderSource"/>
24172         </command>
24173         <command>
24174             <proto>void <name>glShaderStorageBlockBinding</name></proto>
24175             <param><ptype>GLuint</ptype> <name>program</name></param>
24176             <param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param>
24177             <param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param>
24178         </command>
24179         <command>
24180             <proto>void <name>glSharpenTexFuncSGIS</name></proto>
24181             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
24182             <param><ptype>GLsizei</ptype> <name>n</name></param>
24183             <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
24184             <glx type="render" opcode="2052"/>
24185         </command>
24186         <command>
24187             <proto>void <name>glSpriteParameterfSGIX</name></proto>
24188             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
24189             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24190             <glx type="render" opcode="2060"/>
24191         </command>
24192         <command>
24193             <proto>void <name>glSpriteParameterfvSGIX</name></proto>
24194             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
24195             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
24196             <glx type="render" opcode="2061"/>
24197         </command>
24198         <command>
24199             <proto>void <name>glSpriteParameteriSGIX</name></proto>
24200             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
24201             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
24202             <glx type="render" opcode="2062"/>
24203         </command>
24204         <command>
24205             <proto>void <name>glSpriteParameterivSGIX</name></proto>
24206             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
24207             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
24208             <glx type="render" opcode="2063"/>
24209         </command>
24210         <command>
24211             <proto>void <name>glStartInstrumentsSGIX</name></proto>
24212             <glx type="render" opcode="2069"/>
24213         </command>
24214         <command>
24215             <proto>void <name>glStartTilingQCOM</name></proto>
24216             <param><ptype>GLuint</ptype> <name>x</name></param>
24217             <param><ptype>GLuint</ptype> <name>y</name></param>
24218             <param><ptype>GLuint</ptype> <name>width</name></param>
24219             <param><ptype>GLuint</ptype> <name>height</name></param>
24220             <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
24221         </command>
24222         <command>
24223             <proto>void <name>glStateCaptureNV</name></proto>
24224             <param><ptype>GLuint</ptype> <name>state</name></param>
24225             <param><ptype>GLenum</ptype> <name>mode</name></param>
24226         </command>
24227         <command>
24228             <proto>void <name>glStencilClearTagEXT</name></proto>
24229             <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
24230             <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
24231             <glx type="render" opcode="4223"/>
24232         </command>
24233         <command>
24234             <proto>void <name>glStencilFillPathInstancedNV</name></proto>
24235             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
24236             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
24237             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
24238             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
24239             <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
24240             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24241             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
24242             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
24243         </command>
24244         <command>
24245             <proto>void <name>glStencilFillPathNV</name></proto>
24246             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24247             <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
24248             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24249         </command>
24250         <command>
24251             <proto>void <name>glStencilFunc</name></proto>
24252             <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
24253             <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
24254             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24255             <glx type="render" opcode="162"/>
24256         </command>
24257         <command>
24258             <proto>void <name>glStencilFuncSeparate</name></proto>
24259             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
24260             <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
24261             <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
24262             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24263         </command>
24264         <command>
24265             <proto>void <name>glStencilFuncSeparateATI</name></proto>
24266             <param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param>
24267             <param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param>
24268             <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
24269             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24270         </command>
24271         <command>
24272             <proto>void <name>glStencilMask</name></proto>
24273             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24274             <glx type="render" opcode="133"/>
24275         </command>
24276         <command>
24277             <proto>void <name>glStencilMaskSeparate</name></proto>
24278             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
24279             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24280         </command>
24281         <command>
24282             <proto>void <name>glStencilOp</name></proto>
24283             <param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param>
24284             <param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param>
24285             <param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param>
24286             <glx type="render" opcode="163"/>
24287         </command>
24288         <command>
24289             <proto>void <name>glStencilOpSeparate</name></proto>
24290             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
24291             <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
24292             <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
24293             <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
24294         </command>
24295         <command>
24296             <proto>void <name>glStencilOpSeparateATI</name></proto>
24297             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
24298             <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
24299             <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
24300             <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
24301             <alias name="glStencilOpSeparate"/>
24302         </command>
24303         <command>
24304             <proto>void <name>glStencilOpValueAMD</name></proto>
24305             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
24306             <param><ptype>GLuint</ptype> <name>value</name></param>
24307         </command>
24308         <command>
24309             <proto>void <name>glStencilStrokePathInstancedNV</name></proto>
24310             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
24311             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
24312             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
24313             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
24314             <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
24315             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24316             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
24317             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
24318         </command>
24319         <command>
24320             <proto>void <name>glStencilStrokePathNV</name></proto>
24321             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24322             <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
24323             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24324         </command>
24325         <command>
24326             <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto>
24327             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
24328             <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
24329             <param>const void *<name>paths</name></param>
24330             <param><ptype>GLuint</ptype> <name>pathBase</name></param>
24331             <param><ptype>GLenum</ptype> <name>fillMode</name></param>
24332             <param><ptype>GLuint</ptype> <name>mask</name></param>
24333             <param><ptype>GLenum</ptype> <name>coverMode</name></param>
24334             <param><ptype>GLenum</ptype> <name>transformType</name></param>
24335             <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
24336         </command>
24337         <command>
24338             <proto>void <name>glStencilThenCoverFillPathNV</name></proto>
24339             <param><ptype>GLuint</ptype> <name>path</name></param>
24340             <param><ptype>GLenum</ptype> <name>fillMode</name></param>
24341             <param><ptype>GLuint</ptype> <name>mask</name></param>
24342             <param><ptype>GLenum</ptype> <name>coverMode</name></param>
24343         </command>
24344         <command>
24345             <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto>
24346             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
24347             <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
24348             <param>const void *<name>paths</name></param>
24349             <param><ptype>GLuint</ptype> <name>pathBase</name></param>
24350             <param><ptype>GLint</ptype> <name>reference</name></param>
24351             <param><ptype>GLuint</ptype> <name>mask</name></param>
24352             <param><ptype>GLenum</ptype> <name>coverMode</name></param>
24353             <param><ptype>GLenum</ptype> <name>transformType</name></param>
24354             <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
24355         </command>
24356         <command>
24357             <proto>void <name>glStencilThenCoverStrokePathNV</name></proto>
24358             <param><ptype>GLuint</ptype> <name>path</name></param>
24359             <param><ptype>GLint</ptype> <name>reference</name></param>
24360             <param><ptype>GLuint</ptype> <name>mask</name></param>
24361             <param><ptype>GLenum</ptype> <name>coverMode</name></param>
24362         </command>
24363         <command>
24364             <proto>void <name>glStopInstrumentsSGIX</name></proto>
24365             <param><ptype>GLint</ptype> <name>marker</name></param>
24366             <glx type="render" opcode="2070"/>
24367         </command>
24368         <command>
24369             <proto>void <name>glStringMarkerGREMEDY</name></proto>
24370             <param><ptype>GLsizei</ptype> <name>len</name></param>
24371             <param len="len">const void *<name>string</name></param>
24372         </command>
24373         <command>
24374             <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
24375             <param><ptype>GLuint</ptype> <name>xbits</name></param>
24376             <param><ptype>GLuint</ptype> <name>ybits</name></param>
24377         </command>
24378         <command>
24379             <proto>void <name>glSwizzleEXT</name></proto>
24380             <param><ptype>GLuint</ptype> <name>res</name></param>
24381             <param><ptype>GLuint</ptype> <name>in</name></param>
24382             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param>
24383             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param>
24384             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
24385             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param>
24386         </command>
24387         <command>
24388             <proto>void <name>glSyncTextureINTEL</name></proto>
24389             <param><ptype>GLuint</ptype> <name>texture</name></param>
24390         </command>
24391         <command>
24392             <proto>void <name>glTagSampleBufferSGIX</name></proto>
24393             <glx type="render" opcode="2050"/>
24394         </command>
24395         <command>
24396             <proto>void <name>glTangent3bEXT</name></proto>
24397             <param><ptype>GLbyte</ptype> <name>tx</name></param>
24398             <param><ptype>GLbyte</ptype> <name>ty</name></param>
24399             <param><ptype>GLbyte</ptype> <name>tz</name></param>
24400             <vecequiv name="glTangent3bvEXT"/>
24401         </command>
24402         <command>
24403             <proto>void <name>glTangent3bvEXT</name></proto>
24404             <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
24405         </command>
24406         <command>
24407             <proto>void <name>glTangent3dEXT</name></proto>
24408             <param group="CoordD"><ptype>GLdouble</ptype> <name>tx</name></param>
24409             <param group="CoordD"><ptype>GLdouble</ptype> <name>ty</name></param>
24410             <param group="CoordD"><ptype>GLdouble</ptype> <name>tz</name></param>
24411             <vecequiv name="glTangent3dvEXT"/>
24412         </command>
24413         <command>
24414             <proto>void <name>glTangent3dvEXT</name></proto>
24415             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
24416         </command>
24417         <command>
24418             <proto>void <name>glTangent3fEXT</name></proto>
24419             <param group="CoordF"><ptype>GLfloat</ptype> <name>tx</name></param>
24420             <param group="CoordF"><ptype>GLfloat</ptype> <name>ty</name></param>
24421             <param group="CoordF"><ptype>GLfloat</ptype> <name>tz</name></param>
24422             <vecequiv name="glTangent3fvEXT"/>
24423         </command>
24424         <command>
24425             <proto>void <name>glTangent3fvEXT</name></proto>
24426             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24427         </command>
24428         <command>
24429             <proto>void <name>glTangent3iEXT</name></proto>
24430             <param><ptype>GLint</ptype> <name>tx</name></param>
24431             <param><ptype>GLint</ptype> <name>ty</name></param>
24432             <param><ptype>GLint</ptype> <name>tz</name></param>
24433             <vecequiv name="glTangent3ivEXT"/>
24434         </command>
24435         <command>
24436             <proto>void <name>glTangent3ivEXT</name></proto>
24437             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
24438         </command>
24439         <command>
24440             <proto>void <name>glTangent3sEXT</name></proto>
24441             <param><ptype>GLshort</ptype> <name>tx</name></param>
24442             <param><ptype>GLshort</ptype> <name>ty</name></param>
24443             <param><ptype>GLshort</ptype> <name>tz</name></param>
24444             <vecequiv name="glTangent3svEXT"/>
24445         </command>
24446         <command>
24447             <proto>void <name>glTangent3svEXT</name></proto>
24448             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
24449         </command>
24450         <command>
24451             <proto>void <name>glTangentPointerEXT</name></proto>
24452             <param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
24453             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24454             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
24455         </command>
24456         <command>
24457             <proto>void <name>glTbufferMask3DFX</name></proto>
24458             <param><ptype>GLuint</ptype> <name>mask</name></param>
24459         </command>
24460         <command>
24461             <proto>void <name>glTessellationFactorAMD</name></proto>
24462             <param><ptype>GLfloat</ptype> <name>factor</name></param>
24463         </command>
24464         <command>
24465             <proto>void <name>glTessellationModeAMD</name></proto>
24466             <param><ptype>GLenum</ptype> <name>mode</name></param>
24467         </command>
24468         <command>
24469             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto>
24470             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
24471         </command>
24472         <command>
24473             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto>
24474             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
24475             <glx type="vendor" opcode="1279"/>
24476         </command>
24477         <command>
24478             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto>
24479             <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
24480             <param><ptype>GLuint</ptype> <name>name</name></param>
24481         </command>
24482         <command>
24483             <proto>void <name>glTexBuffer</name></proto>
24484             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
24485             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24486             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24487         </command>
24488         <command>
24489             <proto>void <name>glTexBufferARB</name></proto>
24490             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
24491             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24492             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24493             <alias name="glTexBuffer"/>
24494         </command>
24495         <command>
24496             <proto>void <name>glTexBufferEXT</name></proto>
24497             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
24498             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24499             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24500             <alias name="glTexBuffer"/>
24501         </command>
24502         <command>
24503             <proto>void <name>glTexBufferOES</name></proto>
24504             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
24505             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24506             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24507             <alias name="glTexBuffer"/>
24508         </command>
24509         <command>
24510             <proto>void <name>glTexBufferRange</name></proto>
24511             <param><ptype>GLenum</ptype> <name>target</name></param>
24512             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24513             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24514             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
24515             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
24516         </command>
24517         <command>
24518             <proto>void <name>glTexBufferRangeEXT</name></proto>
24519             <param><ptype>GLenum</ptype> <name>target</name></param>
24520             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24521             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24522             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
24523             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
24524             <alias name="glTexBufferRange"/>
24525         </command>
24526         <command>
24527             <proto>void <name>glTexBufferRangeOES</name></proto>
24528             <param><ptype>GLenum</ptype> <name>target</name></param>
24529             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
24530             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24531             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
24532             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
24533             <alias name="glTexBufferRange"/>
24534         </command>
24535         <command>
24536             <proto>void <name>glTexBumpParameterfvATI</name></proto>
24537             <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
24538             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
24539         </command>
24540         <command>
24541             <proto>void <name>glTexBumpParameterivATI</name></proto>
24542             <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
24543             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
24544         </command>
24545         <command>
24546             <proto>void <name>glTexCoord1bOES</name></proto>
24547             <param><ptype>GLbyte</ptype> <name>s</name></param>
24548         </command>
24549         <command>
24550             <proto>void <name>glTexCoord1bvOES</name></proto>
24551             <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24552         </command>
24553         <command>
24554             <proto>void <name>glTexCoord1d</name></proto>
24555             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
24556             <vecequiv name="glTexCoord1dv"/>
24557         </command>
24558         <command>
24559             <proto>void <name>glTexCoord1dv</name></proto>
24560             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
24561             <glx type="render" opcode="49"/>
24562         </command>
24563         <command>
24564             <proto>void <name>glTexCoord1f</name></proto>
24565             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
24566             <vecequiv name="glTexCoord1fv"/>
24567         </command>
24568         <command>
24569             <proto>void <name>glTexCoord1fv</name></proto>
24570             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
24571             <glx type="render" opcode="50"/>
24572         </command>
24573         <command>
24574             <proto>void <name>glTexCoord1hNV</name></proto>
24575             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
24576             <vecequiv name="glTexCoord1hvNV"/>
24577         </command>
24578         <command>
24579             <proto>void <name>glTexCoord1hvNV</name></proto>
24580             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24581             <glx type="render" opcode="4246"/>
24582         </command>
24583         <command>
24584             <proto>void <name>glTexCoord1i</name></proto>
24585             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
24586             <vecequiv name="glTexCoord1iv"/>
24587         </command>
24588         <command>
24589             <proto>void <name>glTexCoord1iv</name></proto>
24590             <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
24591             <glx type="render" opcode="51"/>
24592         </command>
24593         <command>
24594             <proto>void <name>glTexCoord1s</name></proto>
24595             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
24596             <vecequiv name="glTexCoord1sv"/>
24597         </command>
24598         <command>
24599             <proto>void <name>glTexCoord1sv</name></proto>
24600             <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
24601             <glx type="render" opcode="52"/>
24602         </command>
24603         <command>
24604             <proto>void <name>glTexCoord1xOES</name></proto>
24605             <param><ptype>GLfixed</ptype> <name>s</name></param>
24606         </command>
24607         <command>
24608             <proto>void <name>glTexCoord1xvOES</name></proto>
24609             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24610         </command>
24611         <command>
24612             <proto>void <name>glTexCoord2bOES</name></proto>
24613             <param><ptype>GLbyte</ptype> <name>s</name></param>
24614             <param><ptype>GLbyte</ptype> <name>t</name></param>
24615         </command>
24616         <command>
24617             <proto>void <name>glTexCoord2bvOES</name></proto>
24618             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24619         </command>
24620         <command>
24621             <proto>void <name>glTexCoord2d</name></proto>
24622             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
24623             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
24624             <vecequiv name="glTexCoord2dv"/>
24625         </command>
24626         <command>
24627             <proto>void <name>glTexCoord2dv</name></proto>
24628             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
24629             <glx type="render" opcode="53"/>
24630         </command>
24631         <command>
24632             <proto>void <name>glTexCoord2f</name></proto>
24633             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
24634             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
24635             <vecequiv name="glTexCoord2fv"/>
24636         </command>
24637         <command>
24638             <proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto>
24639             <param><ptype>GLfloat</ptype> <name>s</name></param>
24640             <param><ptype>GLfloat</ptype> <name>t</name></param>
24641             <param><ptype>GLfloat</ptype> <name>r</name></param>
24642             <param><ptype>GLfloat</ptype> <name>g</name></param>
24643             <param><ptype>GLfloat</ptype> <name>b</name></param>
24644             <param><ptype>GLfloat</ptype> <name>x</name></param>
24645             <param><ptype>GLfloat</ptype> <name>y</name></param>
24646             <param><ptype>GLfloat</ptype> <name>z</name></param>
24647         </command>
24648         <command>
24649             <proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto>
24650             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24651             <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
24652             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24653         </command>
24654         <command>
24655             <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
24656             <param><ptype>GLfloat</ptype> <name>s</name></param>
24657             <param><ptype>GLfloat</ptype> <name>t</name></param>
24658             <param><ptype>GLfloat</ptype> <name>r</name></param>
24659             <param><ptype>GLfloat</ptype> <name>g</name></param>
24660             <param><ptype>GLfloat</ptype> <name>b</name></param>
24661             <param><ptype>GLfloat</ptype> <name>a</name></param>
24662             <param><ptype>GLfloat</ptype> <name>nx</name></param>
24663             <param><ptype>GLfloat</ptype> <name>ny</name></param>
24664             <param><ptype>GLfloat</ptype> <name>nz</name></param>
24665             <param><ptype>GLfloat</ptype> <name>x</name></param>
24666             <param><ptype>GLfloat</ptype> <name>y</name></param>
24667             <param><ptype>GLfloat</ptype> <name>z</name></param>
24668         </command>
24669         <command>
24670             <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
24671             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24672             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
24673             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
24674             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24675         </command>
24676         <command>
24677             <proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto>
24678             <param><ptype>GLfloat</ptype> <name>s</name></param>
24679             <param><ptype>GLfloat</ptype> <name>t</name></param>
24680             <param><ptype>GLubyte</ptype> <name>r</name></param>
24681             <param><ptype>GLubyte</ptype> <name>g</name></param>
24682             <param><ptype>GLubyte</ptype> <name>b</name></param>
24683             <param><ptype>GLubyte</ptype> <name>a</name></param>
24684             <param><ptype>GLfloat</ptype> <name>x</name></param>
24685             <param><ptype>GLfloat</ptype> <name>y</name></param>
24686             <param><ptype>GLfloat</ptype> <name>z</name></param>
24687         </command>
24688         <command>
24689             <proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto>
24690             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24691             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
24692             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24693         </command>
24694         <command>
24695             <proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto>
24696             <param><ptype>GLfloat</ptype> <name>s</name></param>
24697             <param><ptype>GLfloat</ptype> <name>t</name></param>
24698             <param><ptype>GLfloat</ptype> <name>nx</name></param>
24699             <param><ptype>GLfloat</ptype> <name>ny</name></param>
24700             <param><ptype>GLfloat</ptype> <name>nz</name></param>
24701             <param><ptype>GLfloat</ptype> <name>x</name></param>
24702             <param><ptype>GLfloat</ptype> <name>y</name></param>
24703             <param><ptype>GLfloat</ptype> <name>z</name></param>
24704         </command>
24705         <command>
24706             <proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto>
24707             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24708             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
24709             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24710         </command>
24711         <command>
24712             <proto>void <name>glTexCoord2fVertex3fSUN</name></proto>
24713             <param><ptype>GLfloat</ptype> <name>s</name></param>
24714             <param><ptype>GLfloat</ptype> <name>t</name></param>
24715             <param><ptype>GLfloat</ptype> <name>x</name></param>
24716             <param><ptype>GLfloat</ptype> <name>y</name></param>
24717             <param><ptype>GLfloat</ptype> <name>z</name></param>
24718         </command>
24719         <command>
24720             <proto>void <name>glTexCoord2fVertex3fvSUN</name></proto>
24721             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24722             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24723         </command>
24724         <command>
24725             <proto>void <name>glTexCoord2fv</name></proto>
24726             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
24727             <glx type="render" opcode="54"/>
24728         </command>
24729         <command>
24730             <proto>void <name>glTexCoord2hNV</name></proto>
24731             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
24732             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
24733             <vecequiv name="glTexCoord2hvNV"/>
24734         </command>
24735         <command>
24736             <proto>void <name>glTexCoord2hvNV</name></proto>
24737             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24738             <glx type="render" opcode="4247"/>
24739         </command>
24740         <command>
24741             <proto>void <name>glTexCoord2i</name></proto>
24742             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
24743             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
24744             <vecequiv name="glTexCoord2iv"/>
24745         </command>
24746         <command>
24747             <proto>void <name>glTexCoord2iv</name></proto>
24748             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
24749             <glx type="render" opcode="55"/>
24750         </command>
24751         <command>
24752             <proto>void <name>glTexCoord2s</name></proto>
24753             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
24754             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
24755             <vecequiv name="glTexCoord2sv"/>
24756         </command>
24757         <command>
24758             <proto>void <name>glTexCoord2sv</name></proto>
24759             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
24760             <glx type="render" opcode="56"/>
24761         </command>
24762         <command>
24763             <proto>void <name>glTexCoord2xOES</name></proto>
24764             <param><ptype>GLfixed</ptype> <name>s</name></param>
24765             <param><ptype>GLfixed</ptype> <name>t</name></param>
24766         </command>
24767         <command>
24768             <proto>void <name>glTexCoord2xvOES</name></proto>
24769             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24770         </command>
24771         <command>
24772             <proto>void <name>glTexCoord3bOES</name></proto>
24773             <param><ptype>GLbyte</ptype> <name>s</name></param>
24774             <param><ptype>GLbyte</ptype> <name>t</name></param>
24775             <param><ptype>GLbyte</ptype> <name>r</name></param>
24776         </command>
24777         <command>
24778             <proto>void <name>glTexCoord3bvOES</name></proto>
24779             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24780         </command>
24781         <command>
24782             <proto>void <name>glTexCoord3d</name></proto>
24783             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
24784             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
24785             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
24786             <vecequiv name="glTexCoord3dv"/>
24787         </command>
24788         <command>
24789             <proto>void <name>glTexCoord3dv</name></proto>
24790             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
24791             <glx type="render" opcode="57"/>
24792         </command>
24793         <command>
24794             <proto>void <name>glTexCoord3f</name></proto>
24795             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
24796             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
24797             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
24798             <vecequiv name="glTexCoord3fv"/>
24799         </command>
24800         <command>
24801             <proto>void <name>glTexCoord3fv</name></proto>
24802             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24803             <glx type="render" opcode="58"/>
24804         </command>
24805         <command>
24806             <proto>void <name>glTexCoord3hNV</name></proto>
24807             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
24808             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
24809             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
24810             <vecequiv name="glTexCoord3hvNV"/>
24811         </command>
24812         <command>
24813             <proto>void <name>glTexCoord3hvNV</name></proto>
24814             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24815             <glx type="render" opcode="4248"/>
24816         </command>
24817         <command>
24818             <proto>void <name>glTexCoord3i</name></proto>
24819             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
24820             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
24821             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
24822             <vecequiv name="glTexCoord3iv"/>
24823         </command>
24824         <command>
24825             <proto>void <name>glTexCoord3iv</name></proto>
24826             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
24827             <glx type="render" opcode="59"/>
24828         </command>
24829         <command>
24830             <proto>void <name>glTexCoord3s</name></proto>
24831             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
24832             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
24833             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
24834             <vecequiv name="glTexCoord3sv"/>
24835         </command>
24836         <command>
24837             <proto>void <name>glTexCoord3sv</name></proto>
24838             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
24839             <glx type="render" opcode="60"/>
24840         </command>
24841         <command>
24842             <proto>void <name>glTexCoord3xOES</name></proto>
24843             <param><ptype>GLfixed</ptype> <name>s</name></param>
24844             <param><ptype>GLfixed</ptype> <name>t</name></param>
24845             <param><ptype>GLfixed</ptype> <name>r</name></param>
24846         </command>
24847         <command>
24848             <proto>void <name>glTexCoord3xvOES</name></proto>
24849             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24850         </command>
24851         <command>
24852             <proto>void <name>glTexCoord4bOES</name></proto>
24853             <param><ptype>GLbyte</ptype> <name>s</name></param>
24854             <param><ptype>GLbyte</ptype> <name>t</name></param>
24855             <param><ptype>GLbyte</ptype> <name>r</name></param>
24856             <param><ptype>GLbyte</ptype> <name>q</name></param>
24857         </command>
24858         <command>
24859             <proto>void <name>glTexCoord4bvOES</name></proto>
24860             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24861         </command>
24862         <command>
24863             <proto>void <name>glTexCoord4d</name></proto>
24864             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
24865             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
24866             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
24867             <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
24868             <vecequiv name="glTexCoord4dv"/>
24869         </command>
24870         <command>
24871             <proto>void <name>glTexCoord4dv</name></proto>
24872             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
24873             <glx type="render" opcode="61"/>
24874         </command>
24875         <command>
24876             <proto>void <name>glTexCoord4f</name></proto>
24877             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
24878             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
24879             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
24880             <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
24881             <vecequiv name="glTexCoord4fv"/>
24882         </command>
24883         <command>
24884             <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto>
24885             <param><ptype>GLfloat</ptype> <name>s</name></param>
24886             <param><ptype>GLfloat</ptype> <name>t</name></param>
24887             <param><ptype>GLfloat</ptype> <name>p</name></param>
24888             <param><ptype>GLfloat</ptype> <name>q</name></param>
24889             <param><ptype>GLfloat</ptype> <name>r</name></param>
24890             <param><ptype>GLfloat</ptype> <name>g</name></param>
24891             <param><ptype>GLfloat</ptype> <name>b</name></param>
24892             <param><ptype>GLfloat</ptype> <name>a</name></param>
24893             <param><ptype>GLfloat</ptype> <name>nx</name></param>
24894             <param><ptype>GLfloat</ptype> <name>ny</name></param>
24895             <param><ptype>GLfloat</ptype> <name>nz</name></param>
24896             <param><ptype>GLfloat</ptype> <name>x</name></param>
24897             <param><ptype>GLfloat</ptype> <name>y</name></param>
24898             <param><ptype>GLfloat</ptype> <name>z</name></param>
24899             <param><ptype>GLfloat</ptype> <name>w</name></param>
24900         </command>
24901         <command>
24902             <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto>
24903             <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24904             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
24905             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
24906             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
24907         </command>
24908         <command>
24909             <proto>void <name>glTexCoord4fVertex4fSUN</name></proto>
24910             <param><ptype>GLfloat</ptype> <name>s</name></param>
24911             <param><ptype>GLfloat</ptype> <name>t</name></param>
24912             <param><ptype>GLfloat</ptype> <name>p</name></param>
24913             <param><ptype>GLfloat</ptype> <name>q</name></param>
24914             <param><ptype>GLfloat</ptype> <name>x</name></param>
24915             <param><ptype>GLfloat</ptype> <name>y</name></param>
24916             <param><ptype>GLfloat</ptype> <name>z</name></param>
24917             <param><ptype>GLfloat</ptype> <name>w</name></param>
24918         </command>
24919         <command>
24920             <proto>void <name>glTexCoord4fVertex4fvSUN</name></proto>
24921             <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
24922             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
24923         </command>
24924         <command>
24925             <proto>void <name>glTexCoord4fv</name></proto>
24926             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
24927             <glx type="render" opcode="62"/>
24928         </command>
24929         <command>
24930             <proto>void <name>glTexCoord4hNV</name></proto>
24931             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
24932             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
24933             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
24934             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
24935             <vecequiv name="glTexCoord4hvNV"/>
24936         </command>
24937         <command>
24938             <proto>void <name>glTexCoord4hvNV</name></proto>
24939             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24940             <glx type="render" opcode="4249"/>
24941         </command>
24942         <command>
24943             <proto>void <name>glTexCoord4i</name></proto>
24944             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
24945             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
24946             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
24947             <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
24948             <vecequiv name="glTexCoord4iv"/>
24949         </command>
24950         <command>
24951             <proto>void <name>glTexCoord4iv</name></proto>
24952             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
24953             <glx type="render" opcode="63"/>
24954         </command>
24955         <command>
24956             <proto>void <name>glTexCoord4s</name></proto>
24957             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
24958             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
24959             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
24960             <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
24961             <vecequiv name="glTexCoord4sv"/>
24962         </command>
24963         <command>
24964             <proto>void <name>glTexCoord4sv</name></proto>
24965             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
24966             <glx type="render" opcode="64"/>
24967         </command>
24968         <command>
24969             <proto>void <name>glTexCoord4xOES</name></proto>
24970             <param><ptype>GLfixed</ptype> <name>s</name></param>
24971             <param><ptype>GLfixed</ptype> <name>t</name></param>
24972             <param><ptype>GLfixed</ptype> <name>r</name></param>
24973             <param><ptype>GLfixed</ptype> <name>q</name></param>
24974         </command>
24975         <command>
24976             <proto>void <name>glTexCoord4xvOES</name></proto>
24977             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24978         </command>
24979         <command>
24980             <proto>void <name>glTexCoordFormatNV</name></proto>
24981             <param><ptype>GLint</ptype> <name>size</name></param>
24982             <param><ptype>GLenum</ptype> <name>type</name></param>
24983             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24984         </command>
24985         <command>
24986             <proto>void <name>glTexCoordP1ui</name></proto>
24987             <param><ptype>GLenum</ptype> <name>type</name></param>
24988             <param><ptype>GLuint</ptype> <name>coords</name></param>
24989         </command>
24990         <command>
24991             <proto>void <name>glTexCoordP1uiv</name></proto>
24992             <param><ptype>GLenum</ptype> <name>type</name></param>
24993             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
24994         </command>
24995         <command>
24996             <proto>void <name>glTexCoordP2ui</name></proto>
24997             <param><ptype>GLenum</ptype> <name>type</name></param>
24998             <param><ptype>GLuint</ptype> <name>coords</name></param>
24999         </command>
25000         <command>
25001             <proto>void <name>glTexCoordP2uiv</name></proto>
25002             <param><ptype>GLenum</ptype> <name>type</name></param>
25003             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
25004         </command>
25005         <command>
25006             <proto>void <name>glTexCoordP3ui</name></proto>
25007             <param><ptype>GLenum</ptype> <name>type</name></param>
25008             <param><ptype>GLuint</ptype> <name>coords</name></param>
25009         </command>
25010         <command>
25011             <proto>void <name>glTexCoordP3uiv</name></proto>
25012             <param><ptype>GLenum</ptype> <name>type</name></param>
25013             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
25014         </command>
25015         <command>
25016             <proto>void <name>glTexCoordP4ui</name></proto>
25017             <param><ptype>GLenum</ptype> <name>type</name></param>
25018             <param><ptype>GLuint</ptype> <name>coords</name></param>
25019         </command>
25020         <command>
25021             <proto>void <name>glTexCoordP4uiv</name></proto>
25022             <param><ptype>GLenum</ptype> <name>type</name></param>
25023             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
25024         </command>
25025         <command>
25026             <proto>void <name>glTexCoordPointer</name></proto>
25027             <param><ptype>GLint</ptype> <name>size</name></param>
25028             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25029             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25030             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
25031         </command>
25032         <command>
25033             <proto>void <name>glTexCoordPointerEXT</name></proto>
25034             <param><ptype>GLint</ptype> <name>size</name></param>
25035             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25036             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25037             <param><ptype>GLsizei</ptype> <name>count</name></param>
25038             <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
25039         </command>
25040         <command>
25041             <proto>void <name>glTexCoordPointerListIBM</name></proto>
25042             <param><ptype>GLint</ptype> <name>size</name></param>
25043             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25044             <param><ptype>GLint</ptype> <name>stride</name></param>
25045             <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
25046             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
25047         </command>
25048         <command>
25049             <proto>void <name>glTexCoordPointervINTEL</name></proto>
25050             <param><ptype>GLint</ptype> <name>size</name></param>
25051             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25052             <param len="4">const void **<name>pointer</name></param>
25053         </command>
25054         <command>
25055             <proto>void <name>glTexEnvf</name></proto>
25056             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
25057             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25058             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
25059             <glx type="render" opcode="111"/>
25060         </command>
25061         <command>
25062             <proto>void <name>glTexEnvfv</name></proto>
25063             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
25064             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25065             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
25066             <glx type="render" opcode="112"/>
25067         </command>
25068         <command>
25069             <proto>void <name>glTexEnvi</name></proto>
25070             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
25071             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25072             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
25073             <glx type="render" opcode="113"/>
25074         </command>
25075         <command>
25076             <proto>void <name>glTexEnviv</name></proto>
25077             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
25078             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25079             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25080             <glx type="render" opcode="114"/>
25081         </command>
25082         <command>
25083             <proto>void <name>glTexEnvx</name></proto>
25084             <param><ptype>GLenum</ptype> <name>target</name></param>
25085             <param><ptype>GLenum</ptype> <name>pname</name></param>
25086             <param><ptype>GLfixed</ptype> <name>param</name></param>
25087         </command>
25088         <command>
25089             <proto>void <name>glTexEnvxOES</name></proto>
25090             <param><ptype>GLenum</ptype> <name>target</name></param>
25091             <param><ptype>GLenum</ptype> <name>pname</name></param>
25092             <param><ptype>GLfixed</ptype> <name>param</name></param>
25093         </command>
25094         <command>
25095             <proto>void <name>glTexEnvxv</name></proto>
25096             <param><ptype>GLenum</ptype> <name>target</name></param>
25097             <param><ptype>GLenum</ptype> <name>pname</name></param>
25098             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
25099         </command>
25100         <command>
25101             <proto>void <name>glTexEnvxvOES</name></proto>
25102             <param><ptype>GLenum</ptype> <name>target</name></param>
25103             <param><ptype>GLenum</ptype> <name>pname</name></param>
25104             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
25105         </command>
25106         <command>
25107             <proto>void <name>glTexFilterFuncSGIS</name></proto>
25108             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25109             <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
25110             <param><ptype>GLsizei</ptype> <name>n</name></param>
25111             <param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param>
25112             <glx type="render" opcode="2064"/>
25113         </command>
25114         <command>
25115             <proto>void <name>glTexGend</name></proto>
25116             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
25117             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25118             <param><ptype>GLdouble</ptype> <name>param</name></param>
25119             <glx type="render" opcode="115"/>
25120         </command>
25121         <command>
25122             <proto>void <name>glTexGendv</name></proto>
25123             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
25124             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25125             <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
25126             <glx type="render" opcode="116"/>
25127         </command>
25128         <command>
25129             <proto>void <name>glTexGenf</name></proto>
25130             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
25131             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25132             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
25133             <glx type="render" opcode="117"/>
25134         </command>
25135         <command>
25136             <proto>void <name>glTexGenfOES</name></proto>
25137             <param><ptype>GLenum</ptype> <name>coord</name></param>
25138             <param><ptype>GLenum</ptype> <name>pname</name></param>
25139             <param><ptype>GLfloat</ptype> <name>param</name></param>
25140         </command>
25141         <command>
25142             <proto>void <name>glTexGenfv</name></proto>
25143             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
25144             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25145             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
25146             <glx type="render" opcode="118"/>
25147         </command>
25148         <command>
25149             <proto>void <name>glTexGenfvOES</name></proto>
25150             <param><ptype>GLenum</ptype> <name>coord</name></param>
25151             <param><ptype>GLenum</ptype> <name>pname</name></param>
25152             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
25153         </command>
25154         <command>
25155             <proto>void <name>glTexGeni</name></proto>
25156             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
25157             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25158             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
25159             <glx type="render" opcode="119"/>
25160         </command>
25161         <command>
25162             <proto>void <name>glTexGeniOES</name></proto>
25163             <param><ptype>GLenum</ptype> <name>coord</name></param>
25164             <param><ptype>GLenum</ptype> <name>pname</name></param>
25165             <param><ptype>GLint</ptype> <name>param</name></param>
25166         </command>
25167         <command>
25168             <proto>void <name>glTexGeniv</name></proto>
25169             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
25170             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
25171             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25172             <glx type="render" opcode="120"/>
25173         </command>
25174         <command>
25175             <proto>void <name>glTexGenivOES</name></proto>
25176             <param><ptype>GLenum</ptype> <name>coord</name></param>
25177             <param><ptype>GLenum</ptype> <name>pname</name></param>
25178             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25179         </command>
25180         <command>
25181             <proto>void <name>glTexGenxOES</name></proto>
25182             <param><ptype>GLenum</ptype> <name>coord</name></param>
25183             <param><ptype>GLenum</ptype> <name>pname</name></param>
25184             <param><ptype>GLfixed</ptype> <name>param</name></param>
25185         </command>
25186         <command>
25187             <proto>void <name>glTexGenxvOES</name></proto>
25188             <param><ptype>GLenum</ptype> <name>coord</name></param>
25189             <param><ptype>GLenum</ptype> <name>pname</name></param>
25190             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
25191         </command>
25192         <command>
25193             <proto>void <name>glTexImage1D</name></proto>
25194             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25195             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25196             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
25197             <param><ptype>GLsizei</ptype> <name>width</name></param>
25198             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25199             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25200             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25201             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
25202             <glx type="render" opcode="109"/>
25203             <glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/>
25204         </command>
25205         <command>
25206             <proto>void <name>glTexImage2D</name></proto>
25207             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25208             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25209             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
25210             <param><ptype>GLsizei</ptype> <name>width</name></param>
25211             <param><ptype>GLsizei</ptype> <name>height</name></param>
25212             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25213             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25214             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25215             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
25216             <glx type="render" opcode="110"/>
25217             <glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/>
25218         </command>
25219         <command>
25220             <proto>void <name>glTexImage2DMultisample</name></proto>
25221             <param><ptype>GLenum</ptype> <name>target</name></param>
25222             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25223             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25224             <param><ptype>GLsizei</ptype> <name>width</name></param>
25225             <param><ptype>GLsizei</ptype> <name>height</name></param>
25226             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25227         </command>
25228         <command>
25229             <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
25230             <param><ptype>GLenum</ptype> <name>target</name></param>
25231             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
25232             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
25233             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
25234             <param><ptype>GLsizei</ptype> <name>width</name></param>
25235             <param><ptype>GLsizei</ptype> <name>height</name></param>
25236             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
25237         </command>
25238         <command>
25239             <proto>void <name>glTexImage3D</name></proto>
25240             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25241             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25242             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
25243             <param><ptype>GLsizei</ptype> <name>width</name></param>
25244             <param><ptype>GLsizei</ptype> <name>height</name></param>
25245             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25246             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25247             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25248             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25249             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25250             <glx type="render" opcode="4114"/>
25251             <glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/>
25252         </command>
25253         <command>
25254             <proto>void <name>glTexImage3DEXT</name></proto>
25255             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25256             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25257             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25258             <param><ptype>GLsizei</ptype> <name>width</name></param>
25259             <param><ptype>GLsizei</ptype> <name>height</name></param>
25260             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25261             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25262             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25263             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25264             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25265             <alias name="glTexImage3D"/>
25266             <glx type="render" opcode="4114"/>
25267         </command>
25268         <command>
25269             <proto>void <name>glTexImage3DMultisample</name></proto>
25270             <param><ptype>GLenum</ptype> <name>target</name></param>
25271             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25272             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25273             <param><ptype>GLsizei</ptype> <name>width</name></param>
25274             <param><ptype>GLsizei</ptype> <name>height</name></param>
25275             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25276             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25277         </command>
25278         <command>
25279             <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
25280             <param><ptype>GLenum</ptype> <name>target</name></param>
25281             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
25282             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
25283             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
25284             <param><ptype>GLsizei</ptype> <name>width</name></param>
25285             <param><ptype>GLsizei</ptype> <name>height</name></param>
25286             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25287             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
25288         </command>
25289         <command>
25290             <proto>void <name>glTexImage3DOES</name></proto>
25291             <param><ptype>GLenum</ptype> <name>target</name></param>
25292             <param><ptype>GLint</ptype> <name>level</name></param>
25293             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25294             <param><ptype>GLsizei</ptype> <name>width</name></param>
25295             <param><ptype>GLsizei</ptype> <name>height</name></param>
25296             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25297             <param><ptype>GLint</ptype> <name>border</name></param>
25298             <param><ptype>GLenum</ptype> <name>format</name></param>
25299             <param><ptype>GLenum</ptype> <name>type</name></param>
25300             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25301             <alias name="glTexImage3D"/>
25302         </command>
25303         <command>
25304             <proto>void <name>glTexImage4DSGIS</name></proto>
25305             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25306             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25307             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25308             <param><ptype>GLsizei</ptype> <name>width</name></param>
25309             <param><ptype>GLsizei</ptype> <name>height</name></param>
25310             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25311             <param><ptype>GLsizei</ptype> <name>size4d</name></param>
25312             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25313             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25314             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25315             <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
25316             <glx type="render" opcode="2057"/>
25317         </command>
25318         <command>
25319             <proto>void <name>glTexPageCommitmentARB</name></proto>
25320             <param><ptype>GLenum</ptype> <name>target</name></param>
25321             <param><ptype>GLint</ptype> <name>level</name></param>
25322             <param><ptype>GLint</ptype> <name>xoffset</name></param>
25323             <param><ptype>GLint</ptype> <name>yoffset</name></param>
25324             <param><ptype>GLint</ptype> <name>zoffset</name></param>
25325             <param><ptype>GLsizei</ptype> <name>width</name></param>
25326             <param><ptype>GLsizei</ptype> <name>height</name></param>
25327             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25328             <param><ptype>GLboolean</ptype> <name>commit</name></param>
25329         </command>
25330         <command>
25331             <proto>void <name>glTexPageCommitmentEXT</name></proto>
25332             <param><ptype>GLenum</ptype> <name>target</name></param>
25333             <param><ptype>GLint</ptype> <name>level</name></param>
25334             <param><ptype>GLint</ptype> <name>xoffset</name></param>
25335             <param><ptype>GLint</ptype> <name>yoffset</name></param>
25336             <param><ptype>GLint</ptype> <name>zoffset</name></param>
25337             <param><ptype>GLsizei</ptype> <name>width</name></param>
25338             <param><ptype>GLsizei</ptype> <name>height</name></param>
25339             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25340             <param><ptype>GLboolean</ptype> <name>commit</name></param>
25341             <alias name="glTexPageCommitmentARB"/>
25342         </command>
25343         <command>
25344             <proto>void <name>glTexParameterIiv</name></proto>
25345             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25346             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25347             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25348             <glx type="render" opcode="346"/>
25349         </command>
25350         <command>
25351             <proto>void <name>glTexParameterIivEXT</name></proto>
25352             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25353             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25354             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25355             <alias name="glTexParameterIiv"/>
25356         </command>
25357         <command>
25358             <proto>void <name>glTexParameterIivOES</name></proto>
25359             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25360             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25361             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25362             <alias name="glTexParameterIiv"/>
25363         </command>
25364         <command>
25365             <proto>void <name>glTexParameterIuiv</name></proto>
25366             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25367             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25368             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
25369             <glx type="render" opcode="347"/>
25370         </command>
25371         <command>
25372             <proto>void <name>glTexParameterIuivEXT</name></proto>
25373             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25374             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25375             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
25376             <alias name="glTexParameterIuiv"/>
25377         </command>
25378         <command>
25379             <proto>void <name>glTexParameterIuivOES</name></proto>
25380             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25381             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25382             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
25383             <alias name="glTexParameterIuiv"/>
25384         </command>
25385         <command>
25386             <proto>void <name>glTexParameterf</name></proto>
25387             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25388             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25389             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
25390             <glx type="render" opcode="105"/>
25391         </command>
25392         <command>
25393             <proto>void <name>glTexParameterfv</name></proto>
25394             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25395             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25396             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
25397             <glx type="render" opcode="106"/>
25398         </command>
25399         <command>
25400             <proto>void <name>glTexParameteri</name></proto>
25401             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25402             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25403             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
25404             <glx type="render" opcode="107"/>
25405         </command>
25406         <command>
25407             <proto>void <name>glTexParameteriv</name></proto>
25408             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25409             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25410             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25411             <glx type="render" opcode="108"/>
25412         </command>
25413         <command>
25414             <proto>void <name>glTexParameterx</name></proto>
25415             <param><ptype>GLenum</ptype> <name>target</name></param>
25416             <param><ptype>GLenum</ptype> <name>pname</name></param>
25417             <param><ptype>GLfixed</ptype> <name>param</name></param>
25418         </command>
25419         <command>
25420             <proto>void <name>glTexParameterxOES</name></proto>
25421             <param><ptype>GLenum</ptype> <name>target</name></param>
25422             <param><ptype>GLenum</ptype> <name>pname</name></param>
25423             <param><ptype>GLfixed</ptype> <name>param</name></param>
25424         </command>
25425         <command>
25426             <proto>void <name>glTexParameterxv</name></proto>
25427             <param><ptype>GLenum</ptype> <name>target</name></param>
25428             <param><ptype>GLenum</ptype> <name>pname</name></param>
25429             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
25430         </command>
25431         <command>
25432             <proto>void <name>glTexParameterxvOES</name></proto>
25433             <param><ptype>GLenum</ptype> <name>target</name></param>
25434             <param><ptype>GLenum</ptype> <name>pname</name></param>
25435             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
25436         </command>
25437         <command>
25438             <proto>void <name>glTexRenderbufferNV</name></proto>
25439             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25440             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
25441         </command>
25442         <command>
25443             <proto>void <name>glTexStorage1D</name></proto>
25444             <param><ptype>GLenum</ptype> <name>target</name></param>
25445             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25446             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25447             <param><ptype>GLsizei</ptype> <name>width</name></param>
25448         </command>
25449         <command>
25450             <proto>void <name>glTexStorage1DEXT</name></proto>
25451             <param><ptype>GLenum</ptype> <name>target</name></param>
25452             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25453             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25454             <param><ptype>GLsizei</ptype> <name>width</name></param>
25455             <alias name="glTexStorage1D"/>
25456         </command>
25457         <command>
25458             <proto>void <name>glTexStorage2D</name></proto>
25459             <param><ptype>GLenum</ptype> <name>target</name></param>
25460             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25461             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25462             <param><ptype>GLsizei</ptype> <name>width</name></param>
25463             <param><ptype>GLsizei</ptype> <name>height</name></param>
25464         </command>
25465         <command>
25466             <proto>void <name>glTexStorage2DEXT</name></proto>
25467             <param><ptype>GLenum</ptype> <name>target</name></param>
25468             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25469             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25470             <param><ptype>GLsizei</ptype> <name>width</name></param>
25471             <param><ptype>GLsizei</ptype> <name>height</name></param>
25472             <alias name="glTexStorage2D"/>
25473         </command>
25474         <command>
25475             <proto>void <name>glTexStorage2DMultisample</name></proto>
25476             <param><ptype>GLenum</ptype> <name>target</name></param>
25477             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25478             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25479             <param><ptype>GLsizei</ptype> <name>width</name></param>
25480             <param><ptype>GLsizei</ptype> <name>height</name></param>
25481             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25482         </command>
25483         <command>
25484             <proto>void <name>glTexStorage3D</name></proto>
25485             <param><ptype>GLenum</ptype> <name>target</name></param>
25486             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25487             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25488             <param><ptype>GLsizei</ptype> <name>width</name></param>
25489             <param><ptype>GLsizei</ptype> <name>height</name></param>
25490             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25491         </command>
25492         <command>
25493             <proto>void <name>glTexStorage3DEXT</name></proto>
25494             <param><ptype>GLenum</ptype> <name>target</name></param>
25495             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25496             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25497             <param><ptype>GLsizei</ptype> <name>width</name></param>
25498             <param><ptype>GLsizei</ptype> <name>height</name></param>
25499             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25500             <alias name="glTexStorage3D"/>
25501         </command>
25502         <command>
25503             <proto>void <name>glTexStorage3DMultisample</name></proto>
25504             <param><ptype>GLenum</ptype> <name>target</name></param>
25505             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25506             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25507             <param><ptype>GLsizei</ptype> <name>width</name></param>
25508             <param><ptype>GLsizei</ptype> <name>height</name></param>
25509             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25510             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25511         </command>
25512         <command>
25513             <proto>void <name>glTexStorage3DMultisampleOES</name></proto>
25514             <param><ptype>GLenum</ptype> <name>target</name></param>
25515             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25516             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25517             <param><ptype>GLsizei</ptype> <name>width</name></param>
25518             <param><ptype>GLsizei</ptype> <name>height</name></param>
25519             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25520             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25521             <alias name="glTexStorage3DMultisample"/>
25522         </command>
25523         <command>
25524             <proto>void <name>glTexStorageSparseAMD</name></proto>
25525             <param><ptype>GLenum</ptype> <name>target</name></param>
25526             <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
25527             <param><ptype>GLsizei</ptype> <name>width</name></param>
25528             <param><ptype>GLsizei</ptype> <name>height</name></param>
25529             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25530             <param><ptype>GLsizei</ptype> <name>layers</name></param>
25531             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
25532         </command>
25533         <command>
25534             <proto>void <name>glTexSubImage1D</name></proto>
25535             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25536             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25537             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25538             <param><ptype>GLsizei</ptype> <name>width</name></param>
25539             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25540             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25541             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
25542             <glx type="render" opcode="4099"/>
25543             <glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/>
25544         </command>
25545         <command>
25546             <proto>void <name>glTexSubImage1DEXT</name></proto>
25547             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25548             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25549             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25550             <param><ptype>GLsizei</ptype> <name>width</name></param>
25551             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25552             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25553             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
25554             <alias name="glTexSubImage1D"/>
25555             <glx type="render" opcode="4099"/>
25556         </command>
25557         <command>
25558             <proto>void <name>glTexSubImage2D</name></proto>
25559             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25560             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25561             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25562             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
25563             <param><ptype>GLsizei</ptype> <name>width</name></param>
25564             <param><ptype>GLsizei</ptype> <name>height</name></param>
25565             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25566             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25567             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
25568             <glx type="render" opcode="4100"/>
25569             <glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/>
25570         </command>
25571         <command>
25572             <proto>void <name>glTexSubImage2DEXT</name></proto>
25573             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25574             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25575             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25576             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
25577             <param><ptype>GLsizei</ptype> <name>width</name></param>
25578             <param><ptype>GLsizei</ptype> <name>height</name></param>
25579             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25580             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25581             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
25582             <alias name="glTexSubImage2D"/>
25583             <glx type="render" opcode="4100"/>
25584         </command>
25585         <command>
25586             <proto>void <name>glTexSubImage3D</name></proto>
25587             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25588             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25589             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25590             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
25591             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
25592             <param><ptype>GLsizei</ptype> <name>width</name></param>
25593             <param><ptype>GLsizei</ptype> <name>height</name></param>
25594             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25595             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25596             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25597             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25598             <glx type="render" opcode="4115"/>
25599             <glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/>
25600         </command>
25601         <command>
25602             <proto>void <name>glTexSubImage3DEXT</name></proto>
25603             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25604             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25605             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25606             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
25607             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
25608             <param><ptype>GLsizei</ptype> <name>width</name></param>
25609             <param><ptype>GLsizei</ptype> <name>height</name></param>
25610             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25611             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25612             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25613             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25614             <alias name="glTexSubImage3D"/>
25615             <glx type="render" opcode="4115"/>
25616         </command>
25617         <command>
25618             <proto>void <name>glTexSubImage3DOES</name></proto>
25619             <param><ptype>GLenum</ptype> <name>target</name></param>
25620             <param><ptype>GLint</ptype> <name>level</name></param>
25621             <param><ptype>GLint</ptype> <name>xoffset</name></param>
25622             <param><ptype>GLint</ptype> <name>yoffset</name></param>
25623             <param><ptype>GLint</ptype> <name>zoffset</name></param>
25624             <param><ptype>GLsizei</ptype> <name>width</name></param>
25625             <param><ptype>GLsizei</ptype> <name>height</name></param>
25626             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25627             <param><ptype>GLenum</ptype> <name>format</name></param>
25628             <param><ptype>GLenum</ptype> <name>type</name></param>
25629             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25630             <alias name="glTexSubImage3D"/>
25631         </command>
25632         <command>
25633             <proto>void <name>glTexSubImage4DSGIS</name></proto>
25634             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25635             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25636             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
25637             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
25638             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
25639             <param group="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param>
25640             <param><ptype>GLsizei</ptype> <name>width</name></param>
25641             <param><ptype>GLsizei</ptype> <name>height</name></param>
25642             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25643             <param><ptype>GLsizei</ptype> <name>size4d</name></param>
25644             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25645             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25646             <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
25647             <glx type="render" opcode="2058"/>
25648         </command>
25649         <command>
25650             <proto>void <name>glTextureBarrier</name></proto>
25651         </command>
25652         <command>
25653             <proto>void <name>glTextureBarrierNV</name></proto>
25654             <glx type="render" opcode="4348"/>
25655         </command>
25656         <command>
25657             <proto>void <name>glTextureBuffer</name></proto>
25658             <param><ptype>GLuint</ptype> <name>texture</name></param>
25659             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25660             <param><ptype>GLuint</ptype> <name>buffer</name></param>
25661         </command>
25662         <command>
25663             <proto>void <name>glTextureBufferEXT</name></proto>
25664             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25665             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25666             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25667             <param><ptype>GLuint</ptype> <name>buffer</name></param>
25668         </command>
25669         <command>
25670             <proto>void <name>glTextureBufferRange</name></proto>
25671             <param><ptype>GLuint</ptype> <name>texture</name></param>
25672             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25673             <param><ptype>GLuint</ptype> <name>buffer</name></param>
25674             <param><ptype>GLintptr</ptype> <name>offset</name></param>
25675             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
25676         </command>
25677         <command>
25678             <proto>void <name>glTextureBufferRangeEXT</name></proto>
25679             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25680             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25681             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25682             <param><ptype>GLuint</ptype> <name>buffer</name></param>
25683             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
25684             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
25685         </command>
25686         <command>
25687             <proto>void <name>glTextureColorMaskSGIS</name></proto>
25688             <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
25689             <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
25690             <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
25691             <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
25692             <glx type="render" opcode="2082"/>
25693         </command>
25694         <command>
25695             <proto>void <name>glTextureImage1DEXT</name></proto>
25696             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25697             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25698             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25699             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
25700             <param><ptype>GLsizei</ptype> <name>width</name></param>
25701             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25702             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25703             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25704             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
25705         </command>
25706         <command>
25707             <proto>void <name>glTextureImage2DEXT</name></proto>
25708             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25709             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25710             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25711             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
25712             <param><ptype>GLsizei</ptype> <name>width</name></param>
25713             <param><ptype>GLsizei</ptype> <name>height</name></param>
25714             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25715             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25716             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25717             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
25718         </command>
25719         <command>
25720             <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
25721             <param><ptype>GLuint</ptype> <name>texture</name></param>
25722             <param><ptype>GLenum</ptype> <name>target</name></param>
25723             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
25724             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
25725             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
25726             <param><ptype>GLsizei</ptype> <name>width</name></param>
25727             <param><ptype>GLsizei</ptype> <name>height</name></param>
25728             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
25729         </command>
25730         <command>
25731             <proto>void <name>glTextureImage2DMultisampleNV</name></proto>
25732             <param><ptype>GLuint</ptype> <name>texture</name></param>
25733             <param><ptype>GLenum</ptype> <name>target</name></param>
25734             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25735             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
25736             <param><ptype>GLsizei</ptype> <name>width</name></param>
25737             <param><ptype>GLsizei</ptype> <name>height</name></param>
25738             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
25739         </command>
25740         <command>
25741             <proto>void <name>glTextureImage3DEXT</name></proto>
25742             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25743             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25744             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
25745             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
25746             <param><ptype>GLsizei</ptype> <name>width</name></param>
25747             <param><ptype>GLsizei</ptype> <name>height</name></param>
25748             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25749             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
25750             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25751             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25752             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
25753         </command>
25754         <command>
25755             <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
25756             <param><ptype>GLuint</ptype> <name>texture</name></param>
25757             <param><ptype>GLenum</ptype> <name>target</name></param>
25758             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
25759             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
25760             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
25761             <param><ptype>GLsizei</ptype> <name>width</name></param>
25762             <param><ptype>GLsizei</ptype> <name>height</name></param>
25763             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25764             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
25765         </command>
25766         <command>
25767             <proto>void <name>glTextureImage3DMultisampleNV</name></proto>
25768             <param><ptype>GLuint</ptype> <name>texture</name></param>
25769             <param><ptype>GLenum</ptype> <name>target</name></param>
25770             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25771             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
25772             <param><ptype>GLsizei</ptype> <name>width</name></param>
25773             <param><ptype>GLsizei</ptype> <name>height</name></param>
25774             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25775             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
25776         </command>
25777         <command>
25778             <proto>void <name>glTextureLightEXT</name></proto>
25779             <param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
25780         </command>
25781         <command>
25782             <proto>void <name>glTextureMaterialEXT</name></proto>
25783             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
25784             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
25785         </command>
25786         <command>
25787             <proto>void <name>glTextureNormalEXT</name></proto>
25788             <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
25789         </command>
25790         <command>
25791             <proto>void <name>glTexturePageCommitmentEXT</name></proto>
25792             <param><ptype>GLuint</ptype> <name>texture</name></param>
25793             <param><ptype>GLint</ptype> <name>level</name></param>
25794             <param><ptype>GLint</ptype> <name>xoffset</name></param>
25795             <param><ptype>GLint</ptype> <name>yoffset</name></param>
25796             <param><ptype>GLint</ptype> <name>zoffset</name></param>
25797             <param><ptype>GLsizei</ptype> <name>width</name></param>
25798             <param><ptype>GLsizei</ptype> <name>height</name></param>
25799             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25800             <param><ptype>GLboolean</ptype> <name>commit</name></param>
25801         </command>
25802         <command>
25803             <proto>void <name>glTextureParameterIiv</name></proto>
25804             <param><ptype>GLuint</ptype> <name>texture</name></param>
25805             <param><ptype>GLenum</ptype> <name>pname</name></param>
25806             <param>const <ptype>GLint</ptype> *<name>params</name></param>
25807         </command>
25808         <command>
25809             <proto>void <name>glTextureParameterIivEXT</name></proto>
25810             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25811             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25812             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25813             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25814         </command>
25815         <command>
25816             <proto>void <name>glTextureParameterIuiv</name></proto>
25817             <param><ptype>GLuint</ptype> <name>texture</name></param>
25818             <param><ptype>GLenum</ptype> <name>pname</name></param>
25819             <param>const <ptype>GLuint</ptype> *<name>params</name></param>
25820         </command>
25821         <command>
25822             <proto>void <name>glTextureParameterIuivEXT</name></proto>
25823             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25824             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25825             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25826             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
25827         </command>
25828         <command>
25829             <proto>void <name>glTextureParameterf</name></proto>
25830             <param><ptype>GLuint</ptype> <name>texture</name></param>
25831             <param><ptype>GLenum</ptype> <name>pname</name></param>
25832             <param><ptype>GLfloat</ptype> <name>param</name></param>
25833         </command>
25834         <command>
25835             <proto>void <name>glTextureParameterfEXT</name></proto>
25836             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25837             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25838             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25839             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
25840             <vecequiv name="glTextureParameterfvEXT"/>
25841         </command>
25842         <command>
25843             <proto>void <name>glTextureParameterfv</name></proto>
25844             <param><ptype>GLuint</ptype> <name>texture</name></param>
25845             <param><ptype>GLenum</ptype> <name>pname</name></param>
25846             <param>const <ptype>GLfloat</ptype> *<name>param</name></param>
25847         </command>
25848         <command>
25849             <proto>void <name>glTextureParameterfvEXT</name></proto>
25850             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25851             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25852             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25853             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
25854         </command>
25855         <command>
25856             <proto>void <name>glTextureParameteri</name></proto>
25857             <param><ptype>GLuint</ptype> <name>texture</name></param>
25858             <param><ptype>GLenum</ptype> <name>pname</name></param>
25859             <param><ptype>GLint</ptype> <name>param</name></param>
25860         </command>
25861         <command>
25862             <proto>void <name>glTextureParameteriEXT</name></proto>
25863             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25864             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25865             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25866             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
25867             <vecequiv name="glTextureParameterivEXT"/>
25868         </command>
25869         <command>
25870             <proto>void <name>glTextureParameteriv</name></proto>
25871             <param><ptype>GLuint</ptype> <name>texture</name></param>
25872             <param><ptype>GLenum</ptype> <name>pname</name></param>
25873             <param>const <ptype>GLint</ptype> *<name>param</name></param>
25874         </command>
25875         <command>
25876             <proto>void <name>glTextureParameterivEXT</name></proto>
25877             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25878             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25879             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25880             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
25881         </command>
25882         <command>
25883             <proto>void <name>glTextureRangeAPPLE</name></proto>
25884             <param><ptype>GLenum</ptype> <name>target</name></param>
25885             <param><ptype>GLsizei</ptype> <name>length</name></param>
25886             <param len="length">const void *<name>pointer</name></param>
25887         </command>
25888         <command>
25889             <proto>void <name>glTextureRenderbufferEXT</name></proto>
25890             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25891             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25892             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
25893         </command>
25894         <command>
25895             <proto>void <name>glTextureStorage1D</name></proto>
25896             <param><ptype>GLuint</ptype> <name>texture</name></param>
25897             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25898             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25899             <param><ptype>GLsizei</ptype> <name>width</name></param>
25900         </command>
25901         <command>
25902             <proto>void <name>glTextureStorage1DEXT</name></proto>
25903             <param><ptype>GLuint</ptype> <name>texture</name></param>
25904             <param><ptype>GLenum</ptype> <name>target</name></param>
25905             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25906             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25907             <param><ptype>GLsizei</ptype> <name>width</name></param>
25908         </command>
25909         <command>
25910             <proto>void <name>glTextureStorage2D</name></proto>
25911             <param><ptype>GLuint</ptype> <name>texture</name></param>
25912             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25913             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25914             <param><ptype>GLsizei</ptype> <name>width</name></param>
25915             <param><ptype>GLsizei</ptype> <name>height</name></param>
25916         </command>
25917         <command>
25918             <proto>void <name>glTextureStorage2DEXT</name></proto>
25919             <param><ptype>GLuint</ptype> <name>texture</name></param>
25920             <param><ptype>GLenum</ptype> <name>target</name></param>
25921             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25922             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25923             <param><ptype>GLsizei</ptype> <name>width</name></param>
25924             <param><ptype>GLsizei</ptype> <name>height</name></param>
25925         </command>
25926         <command>
25927             <proto>void <name>glTextureStorage2DMultisample</name></proto>
25928             <param><ptype>GLuint</ptype> <name>texture</name></param>
25929             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25930             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25931             <param><ptype>GLsizei</ptype> <name>width</name></param>
25932             <param><ptype>GLsizei</ptype> <name>height</name></param>
25933             <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25934         </command>
25935         <command>
25936             <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
25937             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
25938             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
25939             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25940             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25941             <param><ptype>GLsizei</ptype> <name>width</name></param>
25942             <param><ptype>GLsizei</ptype> <name>height</name></param>
25943             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25944         </command>
25945         <command>
25946             <proto>void <name>glTextureStorage3D</name></proto>
25947             <param><ptype>GLuint</ptype> <name>texture</name></param>
25948             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25949             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25950             <param><ptype>GLsizei</ptype> <name>width</name></param>
25951             <param><ptype>GLsizei</ptype> <name>height</name></param>
25952             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25953         </command>
25954         <command>
25955             <proto>void <name>glTextureStorage3DEXT</name></proto>
25956             <param><ptype>GLuint</ptype> <name>texture</name></param>
25957             <param><ptype>GLenum</ptype> <name>target</name></param>
25958             <param><ptype>GLsizei</ptype> <name>levels</name></param>
25959             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25960             <param><ptype>GLsizei</ptype> <name>width</name></param>
25961             <param><ptype>GLsizei</ptype> <name>height</name></param>
25962             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25963         </command>
25964         <command>
25965             <proto>void <name>glTextureStorage3DMultisample</name></proto>
25966             <param><ptype>GLuint</ptype> <name>texture</name></param>
25967             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25968             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25969             <param><ptype>GLsizei</ptype> <name>width</name></param>
25970             <param><ptype>GLsizei</ptype> <name>height</name></param>
25971             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25972             <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25973         </command>
25974         <command>
25975             <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
25976             <param><ptype>GLuint</ptype> <name>texture</name></param>
25977             <param><ptype>GLenum</ptype> <name>target</name></param>
25978             <param><ptype>GLsizei</ptype> <name>samples</name></param>
25979             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
25980             <param><ptype>GLsizei</ptype> <name>width</name></param>
25981             <param><ptype>GLsizei</ptype> <name>height</name></param>
25982             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25983             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25984         </command>
25985         <command>
25986             <proto>void <name>glTextureStorageSparseAMD</name></proto>
25987             <param><ptype>GLuint</ptype> <name>texture</name></param>
25988             <param><ptype>GLenum</ptype> <name>target</name></param>
25989             <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
25990             <param><ptype>GLsizei</ptype> <name>width</name></param>
25991             <param><ptype>GLsizei</ptype> <name>height</name></param>
25992             <param><ptype>GLsizei</ptype> <name>depth</name></param>
25993             <param><ptype>GLsizei</ptype> <name>layers</name></param>
25994             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
25995         </command>
25996         <command>
25997             <proto>void <name>glTextureSubImage1D</name></proto>
25998             <param><ptype>GLuint</ptype> <name>texture</name></param>
25999             <param><ptype>GLint</ptype> <name>level</name></param>
26000             <param><ptype>GLint</ptype> <name>xoffset</name></param>
26001             <param><ptype>GLsizei</ptype> <name>width</name></param>
26002             <param><ptype>GLenum</ptype> <name>format</name></param>
26003             <param><ptype>GLenum</ptype> <name>type</name></param>
26004             <param>const void *<name>pixels</name></param>
26005         </command>
26006         <command>
26007             <proto>void <name>glTextureSubImage1DEXT</name></proto>
26008             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
26009             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26010             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
26011             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
26012             <param><ptype>GLsizei</ptype> <name>width</name></param>
26013             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26014             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26015             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
26016         </command>
26017         <command>
26018             <proto>void <name>glTextureSubImage2D</name></proto>
26019             <param><ptype>GLuint</ptype> <name>texture</name></param>
26020             <param><ptype>GLint</ptype> <name>level</name></param>
26021             <param><ptype>GLint</ptype> <name>xoffset</name></param>
26022             <param><ptype>GLint</ptype> <name>yoffset</name></param>
26023             <param><ptype>GLsizei</ptype> <name>width</name></param>
26024             <param><ptype>GLsizei</ptype> <name>height</name></param>
26025             <param><ptype>GLenum</ptype> <name>format</name></param>
26026             <param><ptype>GLenum</ptype> <name>type</name></param>
26027             <param>const void *<name>pixels</name></param>
26028         </command>
26029         <command>
26030             <proto>void <name>glTextureSubImage2DEXT</name></proto>
26031             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
26032             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26033             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
26034             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
26035             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
26036             <param><ptype>GLsizei</ptype> <name>width</name></param>
26037             <param><ptype>GLsizei</ptype> <name>height</name></param>
26038             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26039             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26040             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
26041         </command>
26042         <command>
26043             <proto>void <name>glTextureSubImage3D</name></proto>
26044             <param><ptype>GLuint</ptype> <name>texture</name></param>
26045             <param><ptype>GLint</ptype> <name>level</name></param>
26046             <param><ptype>GLint</ptype> <name>xoffset</name></param>
26047             <param><ptype>GLint</ptype> <name>yoffset</name></param>
26048             <param><ptype>GLint</ptype> <name>zoffset</name></param>
26049             <param><ptype>GLsizei</ptype> <name>width</name></param>
26050             <param><ptype>GLsizei</ptype> <name>height</name></param>
26051             <param><ptype>GLsizei</ptype> <name>depth</name></param>
26052             <param><ptype>GLenum</ptype> <name>format</name></param>
26053             <param><ptype>GLenum</ptype> <name>type</name></param>
26054             <param>const void *<name>pixels</name></param>
26055         </command>
26056         <command>
26057             <proto>void <name>glTextureSubImage3DEXT</name></proto>
26058             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
26059             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26060             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
26061             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
26062             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
26063             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
26064             <param><ptype>GLsizei</ptype> <name>width</name></param>
26065             <param><ptype>GLsizei</ptype> <name>height</name></param>
26066             <param><ptype>GLsizei</ptype> <name>depth</name></param>
26067             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26068             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26069             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
26070         </command>
26071         <command>
26072             <proto>void <name>glTextureView</name></proto>
26073             <param><ptype>GLuint</ptype> <name>texture</name></param>
26074             <param><ptype>GLenum</ptype> <name>target</name></param>
26075             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
26076             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
26077             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
26078             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
26079             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
26080             <param><ptype>GLuint</ptype> <name>numlayers</name></param>
26081         </command>
26082         <command>
26083             <proto>void <name>glTextureViewEXT</name></proto>
26084             <param><ptype>GLuint</ptype> <name>texture</name></param>
26085             <param><ptype>GLenum</ptype> <name>target</name></param>
26086             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
26087             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
26088             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
26089             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
26090             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
26091             <param><ptype>GLuint</ptype> <name>numlayers</name></param>
26092             <alias name="glTextureView"/>
26093         </command>
26094         <command>
26095             <proto>void <name>glTextureViewOES</name></proto>
26096             <param><ptype>GLuint</ptype> <name>texture</name></param>
26097             <param><ptype>GLenum</ptype> <name>target</name></param>
26098             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
26099             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
26100             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
26101             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
26102             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
26103             <param><ptype>GLuint</ptype> <name>numlayers</name></param>
26104             <alias name="glTextureView"/>
26105         </command>
26106         <command>
26107             <proto>void <name>glTrackMatrixNV</name></proto>
26108             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
26109             <param><ptype>GLuint</ptype> <name>address</name></param>
26110             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param>
26111             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param>
26112             <glx type="render" opcode="4188"/>
26113         </command>
26114         <command>
26115             <proto>void <name>glTransformFeedbackAttribsNV</name></proto>
26116             <param><ptype>GLsizei</ptype> <name>count</name></param>
26117             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
26118             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
26119         </command>
26120         <command>
26121             <proto>void <name>glTransformFeedbackBufferBase</name></proto>
26122             <param><ptype>GLuint</ptype> <name>xfb</name></param>
26123             <param><ptype>GLuint</ptype> <name>index</name></param>
26124             <param><ptype>GLuint</ptype> <name>buffer</name></param>
26125         </command>
26126         <command>
26127             <proto>void <name>glTransformFeedbackBufferRange</name></proto>
26128             <param><ptype>GLuint</ptype> <name>xfb</name></param>
26129             <param><ptype>GLuint</ptype> <name>index</name></param>
26130             <param><ptype>GLuint</ptype> <name>buffer</name></param>
26131             <param><ptype>GLintptr</ptype> <name>offset</name></param>
26132             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
26133         </command>
26134         <command>
26135             <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
26136             <param><ptype>GLsizei</ptype> <name>count</name></param>
26137             <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
26138             <param><ptype>GLsizei</ptype> <name>nbuffers</name></param>
26139             <param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param>
26140             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
26141         </command>
26142         <command>
26143             <proto>void <name>glTransformFeedbackVaryings</name></proto>
26144             <param><ptype>GLuint</ptype> <name>program</name></param>
26145             <param><ptype>GLsizei</ptype> <name>count</name></param>
26146             <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
26147             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
26148         </command>
26149         <command>
26150             <proto>void <name>glTransformFeedbackVaryingsEXT</name></proto>
26151             <param><ptype>GLuint</ptype> <name>program</name></param>
26152             <param><ptype>GLsizei</ptype> <name>count</name></param>
26153             <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
26154             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
26155             <alias name="glTransformFeedbackVaryings"/>
26156         </command>
26157         <command>
26158             <proto>void <name>glTransformFeedbackVaryingsNV</name></proto>
26159             <param><ptype>GLuint</ptype> <name>program</name></param>
26160             <param><ptype>GLsizei</ptype> <name>count</name></param>
26161             <param len="count">const <ptype>GLint</ptype> *<name>locations</name></param>
26162             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
26163         </command>
26164         <command>
26165             <proto>void <name>glTransformPathNV</name></proto>
26166             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
26167             <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
26168             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
26169             <param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
26170         </command>
26171         <command>
26172             <proto>void <name>glTranslated</name></proto>
26173             <param><ptype>GLdouble</ptype> <name>x</name></param>
26174             <param><ptype>GLdouble</ptype> <name>y</name></param>
26175             <param><ptype>GLdouble</ptype> <name>z</name></param>
26176             <glx type="render" opcode="189"/>
26177         </command>
26178         <command>
26179             <proto>void <name>glTranslatef</name></proto>
26180             <param><ptype>GLfloat</ptype> <name>x</name></param>
26181             <param><ptype>GLfloat</ptype> <name>y</name></param>
26182             <param><ptype>GLfloat</ptype> <name>z</name></param>
26183             <glx type="render" opcode="190"/>
26184         </command>
26185         <command>
26186             <proto>void <name>glTranslatex</name></proto>
26187             <param><ptype>GLfixed</ptype> <name>x</name></param>
26188             <param><ptype>GLfixed</ptype> <name>y</name></param>
26189             <param><ptype>GLfixed</ptype> <name>z</name></param>
26190         </command>
26191         <command>
26192             <proto>void <name>glTranslatexOES</name></proto>
26193             <param><ptype>GLfixed</ptype> <name>x</name></param>
26194             <param><ptype>GLfixed</ptype> <name>y</name></param>
26195             <param><ptype>GLfixed</ptype> <name>z</name></param>
26196         </command>
26197         <command>
26198             <proto>void <name>glUniform1d</name></proto>
26199             <param><ptype>GLint</ptype> <name>location</name></param>
26200             <param><ptype>GLdouble</ptype> <name>x</name></param>
26201         </command>
26202         <command>
26203             <proto>void <name>glUniform1dv</name></proto>
26204             <param><ptype>GLint</ptype> <name>location</name></param>
26205             <param><ptype>GLsizei</ptype> <name>count</name></param>
26206             <param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param>
26207         </command>
26208         <command>
26209             <proto>void <name>glUniform1f</name></proto>
26210             <param><ptype>GLint</ptype> <name>location</name></param>
26211             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26212         </command>
26213         <command>
26214             <proto>void <name>glUniform1fARB</name></proto>
26215             <param><ptype>GLint</ptype> <name>location</name></param>
26216             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26217             <alias name="glUniform1f"/>
26218         </command>
26219         <command>
26220             <proto>void <name>glUniform1fv</name></proto>
26221             <param><ptype>GLint</ptype> <name>location</name></param>
26222             <param><ptype>GLsizei</ptype> <name>count</name></param>
26223             <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
26224         </command>
26225         <command>
26226             <proto>void <name>glUniform1fvARB</name></proto>
26227             <param><ptype>GLint</ptype> <name>location</name></param>
26228             <param><ptype>GLsizei</ptype> <name>count</name></param>
26229             <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
26230             <alias name="glUniform1fv"/>
26231         </command>
26232         <command>
26233             <proto>void <name>glUniform1i</name></proto>
26234             <param><ptype>GLint</ptype> <name>location</name></param>
26235             <param><ptype>GLint</ptype> <name>v0</name></param>
26236         </command>
26237         <command>
26238             <proto>void <name>glUniform1i64ARB</name></proto>
26239             <param><ptype>GLint</ptype> <name>location</name></param>
26240             <param><ptype>GLint64</ptype> <name>x</name></param>
26241         </command>
26242         <command>
26243             <proto>void <name>glUniform1i64NV</name></proto>
26244             <param><ptype>GLint</ptype> <name>location</name></param>
26245             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
26246         </command>
26247         <command>
26248             <proto>void <name>glUniform1i64vARB</name></proto>
26249             <param><ptype>GLint</ptype> <name>location</name></param>
26250             <param><ptype>GLsizei</ptype> <name>count</name></param>
26251             <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
26252         </command>
26253         <command>
26254             <proto>void <name>glUniform1i64vNV</name></proto>
26255             <param><ptype>GLint</ptype> <name>location</name></param>
26256             <param><ptype>GLsizei</ptype> <name>count</name></param>
26257             <param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
26258         </command>
26259         <command>
26260             <proto>void <name>glUniform1iARB</name></proto>
26261             <param><ptype>GLint</ptype> <name>location</name></param>
26262             <param><ptype>GLint</ptype> <name>v0</name></param>
26263             <alias name="glUniform1i"/>
26264         </command>
26265         <command>
26266             <proto>void <name>glUniform1iv</name></proto>
26267             <param><ptype>GLint</ptype> <name>location</name></param>
26268             <param><ptype>GLsizei</ptype> <name>count</name></param>
26269             <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
26270         </command>
26271         <command>
26272             <proto>void <name>glUniform1ivARB</name></proto>
26273             <param><ptype>GLint</ptype> <name>location</name></param>
26274             <param><ptype>GLsizei</ptype> <name>count</name></param>
26275             <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
26276             <alias name="glUniform1iv"/>
26277         </command>
26278         <command>
26279             <proto>void <name>glUniform1ui</name></proto>
26280             <param><ptype>GLint</ptype> <name>location</name></param>
26281             <param><ptype>GLuint</ptype> <name>v0</name></param>
26282         </command>
26283         <command>
26284             <proto>void <name>glUniform1ui64ARB</name></proto>
26285             <param><ptype>GLint</ptype> <name>location</name></param>
26286             <param><ptype>GLuint64</ptype> <name>x</name></param>
26287         </command>
26288         <command>
26289             <proto>void <name>glUniform1ui64NV</name></proto>
26290             <param><ptype>GLint</ptype> <name>location</name></param>
26291             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
26292         </command>
26293         <command>
26294             <proto>void <name>glUniform1ui64vARB</name></proto>
26295             <param><ptype>GLint</ptype> <name>location</name></param>
26296             <param><ptype>GLsizei</ptype> <name>count</name></param>
26297             <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
26298         </command>
26299         <command>
26300             <proto>void <name>glUniform1ui64vNV</name></proto>
26301             <param><ptype>GLint</ptype> <name>location</name></param>
26302             <param><ptype>GLsizei</ptype> <name>count</name></param>
26303             <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
26304         </command>
26305         <command>
26306             <proto>void <name>glUniform1uiEXT</name></proto>
26307             <param><ptype>GLint</ptype> <name>location</name></param>
26308             <param><ptype>GLuint</ptype> <name>v0</name></param>
26309             <alias name="glUniform1ui"/>
26310         </command>
26311         <command>
26312             <proto>void <name>glUniform1uiv</name></proto>
26313             <param><ptype>GLint</ptype> <name>location</name></param>
26314             <param><ptype>GLsizei</ptype> <name>count</name></param>
26315             <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
26316         </command>
26317         <command>
26318             <proto>void <name>glUniform1uivEXT</name></proto>
26319             <param><ptype>GLint</ptype> <name>location</name></param>
26320             <param><ptype>GLsizei</ptype> <name>count</name></param>
26321             <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
26322             <alias name="glUniform1uiv"/>
26323         </command>
26324         <command>
26325             <proto>void <name>glUniform2d</name></proto>
26326             <param><ptype>GLint</ptype> <name>location</name></param>
26327             <param><ptype>GLdouble</ptype> <name>x</name></param>
26328             <param><ptype>GLdouble</ptype> <name>y</name></param>
26329         </command>
26330         <command>
26331             <proto>void <name>glUniform2dv</name></proto>
26332             <param><ptype>GLint</ptype> <name>location</name></param>
26333             <param><ptype>GLsizei</ptype> <name>count</name></param>
26334             <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
26335         </command>
26336         <command>
26337             <proto>void <name>glUniform2f</name></proto>
26338             <param><ptype>GLint</ptype> <name>location</name></param>
26339             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26340             <param><ptype>GLfloat</ptype> <name>v1</name></param>
26341         </command>
26342         <command>
26343             <proto>void <name>glUniform2fARB</name></proto>
26344             <param><ptype>GLint</ptype> <name>location</name></param>
26345             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26346             <param><ptype>GLfloat</ptype> <name>v1</name></param>
26347             <alias name="glUniform2f"/>
26348         </command>
26349         <command>
26350             <proto>void <name>glUniform2fv</name></proto>
26351             <param><ptype>GLint</ptype> <name>location</name></param>
26352             <param><ptype>GLsizei</ptype> <name>count</name></param>
26353             <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
26354         </command>
26355         <command>
26356             <proto>void <name>glUniform2fvARB</name></proto>
26357             <param><ptype>GLint</ptype> <name>location</name></param>
26358             <param><ptype>GLsizei</ptype> <name>count</name></param>
26359             <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
26360             <alias name="glUniform2fv"/>
26361         </command>
26362         <command>
26363             <proto>void <name>glUniform2i</name></proto>
26364             <param><ptype>GLint</ptype> <name>location</name></param>
26365             <param><ptype>GLint</ptype> <name>v0</name></param>
26366             <param><ptype>GLint</ptype> <name>v1</name></param>
26367         </command>
26368         <command>
26369             <proto>void <name>glUniform2i64ARB</name></proto>
26370             <param><ptype>GLint</ptype> <name>location</name></param>
26371             <param><ptype>GLint64</ptype> <name>x</name></param>
26372             <param><ptype>GLint64</ptype> <name>y</name></param>
26373         </command>
26374         <command>
26375             <proto>void <name>glUniform2i64NV</name></proto>
26376             <param><ptype>GLint</ptype> <name>location</name></param>
26377             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
26378             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
26379         </command>
26380         <command>
26381             <proto>void <name>glUniform2i64vARB</name></proto>
26382             <param><ptype>GLint</ptype> <name>location</name></param>
26383             <param><ptype>GLsizei</ptype> <name>count</name></param>
26384             <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
26385         </command>
26386         <command>
26387             <proto>void <name>glUniform2i64vNV</name></proto>
26388             <param><ptype>GLint</ptype> <name>location</name></param>
26389             <param><ptype>GLsizei</ptype> <name>count</name></param>
26390             <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
26391         </command>
26392         <command>
26393             <proto>void <name>glUniform2iARB</name></proto>
26394             <param><ptype>GLint</ptype> <name>location</name></param>
26395             <param><ptype>GLint</ptype> <name>v0</name></param>
26396             <param><ptype>GLint</ptype> <name>v1</name></param>
26397             <alias name="glUniform2i"/>
26398         </command>
26399         <command>
26400             <proto>void <name>glUniform2iv</name></proto>
26401             <param><ptype>GLint</ptype> <name>location</name></param>
26402             <param><ptype>GLsizei</ptype> <name>count</name></param>
26403             <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
26404         </command>
26405         <command>
26406             <proto>void <name>glUniform2ivARB</name></proto>
26407             <param><ptype>GLint</ptype> <name>location</name></param>
26408             <param><ptype>GLsizei</ptype> <name>count</name></param>
26409             <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
26410             <alias name="glUniform2iv"/>
26411         </command>
26412         <command>
26413             <proto>void <name>glUniform2ui</name></proto>
26414             <param><ptype>GLint</ptype> <name>location</name></param>
26415             <param><ptype>GLuint</ptype> <name>v0</name></param>
26416             <param><ptype>GLuint</ptype> <name>v1</name></param>
26417         </command>
26418         <command>
26419             <proto>void <name>glUniform2ui64ARB</name></proto>
26420             <param><ptype>GLint</ptype> <name>location</name></param>
26421             <param><ptype>GLuint64</ptype> <name>x</name></param>
26422             <param><ptype>GLuint64</ptype> <name>y</name></param>
26423         </command>
26424         <command>
26425             <proto>void <name>glUniform2ui64NV</name></proto>
26426             <param><ptype>GLint</ptype> <name>location</name></param>
26427             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
26428             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
26429         </command>
26430         <command>
26431             <proto>void <name>glUniform2ui64vARB</name></proto>
26432             <param><ptype>GLint</ptype> <name>location</name></param>
26433             <param><ptype>GLsizei</ptype> <name>count</name></param>
26434             <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
26435         </command>
26436         <command>
26437             <proto>void <name>glUniform2ui64vNV</name></proto>
26438             <param><ptype>GLint</ptype> <name>location</name></param>
26439             <param><ptype>GLsizei</ptype> <name>count</name></param>
26440             <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
26441         </command>
26442         <command>
26443             <proto>void <name>glUniform2uiEXT</name></proto>
26444             <param><ptype>GLint</ptype> <name>location</name></param>
26445             <param><ptype>GLuint</ptype> <name>v0</name></param>
26446             <param><ptype>GLuint</ptype> <name>v1</name></param>
26447             <alias name="glUniform2ui"/>
26448         </command>
26449         <command>
26450             <proto>void <name>glUniform2uiv</name></proto>
26451             <param><ptype>GLint</ptype> <name>location</name></param>
26452             <param><ptype>GLsizei</ptype> <name>count</name></param>
26453             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
26454         </command>
26455         <command>
26456             <proto>void <name>glUniform2uivEXT</name></proto>
26457             <param><ptype>GLint</ptype> <name>location</name></param>
26458             <param><ptype>GLsizei</ptype> <name>count</name></param>
26459             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
26460             <alias name="glUniform2uiv"/>
26461         </command>
26462         <command>
26463             <proto>void <name>glUniform3d</name></proto>
26464             <param><ptype>GLint</ptype> <name>location</name></param>
26465             <param><ptype>GLdouble</ptype> <name>x</name></param>
26466             <param><ptype>GLdouble</ptype> <name>y</name></param>
26467             <param><ptype>GLdouble</ptype> <name>z</name></param>
26468         </command>
26469         <command>
26470             <proto>void <name>glUniform3dv</name></proto>
26471             <param><ptype>GLint</ptype> <name>location</name></param>
26472             <param><ptype>GLsizei</ptype> <name>count</name></param>
26473             <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
26474         </command>
26475         <command>
26476             <proto>void <name>glUniform3f</name></proto>
26477             <param><ptype>GLint</ptype> <name>location</name></param>
26478             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26479             <param><ptype>GLfloat</ptype> <name>v1</name></param>
26480             <param><ptype>GLfloat</ptype> <name>v2</name></param>
26481         </command>
26482         <command>
26483             <proto>void <name>glUniform3fARB</name></proto>
26484             <param><ptype>GLint</ptype> <name>location</name></param>
26485             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26486             <param><ptype>GLfloat</ptype> <name>v1</name></param>
26487             <param><ptype>GLfloat</ptype> <name>v2</name></param>
26488             <alias name="glUniform3f"/>
26489         </command>
26490         <command>
26491             <proto>void <name>glUniform3fv</name></proto>
26492             <param><ptype>GLint</ptype> <name>location</name></param>
26493             <param><ptype>GLsizei</ptype> <name>count</name></param>
26494             <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
26495         </command>
26496         <command>
26497             <proto>void <name>glUniform3fvARB</name></proto>
26498             <param><ptype>GLint</ptype> <name>location</name></param>
26499             <param><ptype>GLsizei</ptype> <name>count</name></param>
26500             <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
26501             <alias name="glUniform3fv"/>
26502         </command>
26503         <command>
26504             <proto>void <name>glUniform3i</name></proto>
26505             <param><ptype>GLint</ptype> <name>location</name></param>
26506             <param><ptype>GLint</ptype> <name>v0</name></param>
26507             <param><ptype>GLint</ptype> <name>v1</name></param>
26508             <param><ptype>GLint</ptype> <name>v2</name></param>
26509         </command>
26510         <command>
26511             <proto>void <name>glUniform3i64ARB</name></proto>
26512             <param><ptype>GLint</ptype> <name>location</name></param>
26513             <param><ptype>GLint64</ptype> <name>x</name></param>
26514             <param><ptype>GLint64</ptype> <name>y</name></param>
26515             <param><ptype>GLint64</ptype> <name>z</name></param>
26516         </command>
26517         <command>
26518             <proto>void <name>glUniform3i64NV</name></proto>
26519             <param><ptype>GLint</ptype> <name>location</name></param>
26520             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
26521             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
26522             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
26523         </command>
26524         <command>
26525             <proto>void <name>glUniform3i64vARB</name></proto>
26526             <param><ptype>GLint</ptype> <name>location</name></param>
26527             <param><ptype>GLsizei</ptype> <name>count</name></param>
26528             <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
26529         </command>
26530         <command>
26531             <proto>void <name>glUniform3i64vNV</name></proto>
26532             <param><ptype>GLint</ptype> <name>location</name></param>
26533             <param><ptype>GLsizei</ptype> <name>count</name></param>
26534             <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
26535         </command>
26536         <command>
26537             <proto>void <name>glUniform3iARB</name></proto>
26538             <param><ptype>GLint</ptype> <name>location</name></param>
26539             <param><ptype>GLint</ptype> <name>v0</name></param>
26540             <param><ptype>GLint</ptype> <name>v1</name></param>
26541             <param><ptype>GLint</ptype> <name>v2</name></param>
26542             <alias name="glUniform3i"/>
26543         </command>
26544         <command>
26545             <proto>void <name>glUniform3iv</name></proto>
26546             <param><ptype>GLint</ptype> <name>location</name></param>
26547             <param><ptype>GLsizei</ptype> <name>count</name></param>
26548             <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
26549         </command>
26550         <command>
26551             <proto>void <name>glUniform3ivARB</name></proto>
26552             <param><ptype>GLint</ptype> <name>location</name></param>
26553             <param><ptype>GLsizei</ptype> <name>count</name></param>
26554             <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
26555             <alias name="glUniform3iv"/>
26556         </command>
26557         <command>
26558             <proto>void <name>glUniform3ui</name></proto>
26559             <param><ptype>GLint</ptype> <name>location</name></param>
26560             <param><ptype>GLuint</ptype> <name>v0</name></param>
26561             <param><ptype>GLuint</ptype> <name>v1</name></param>
26562             <param><ptype>GLuint</ptype> <name>v2</name></param>
26563         </command>
26564         <command>
26565             <proto>void <name>glUniform3ui64ARB</name></proto>
26566             <param><ptype>GLint</ptype> <name>location</name></param>
26567             <param><ptype>GLuint64</ptype> <name>x</name></param>
26568             <param><ptype>GLuint64</ptype> <name>y</name></param>
26569             <param><ptype>GLuint64</ptype> <name>z</name></param>
26570         </command>
26571         <command>
26572             <proto>void <name>glUniform3ui64NV</name></proto>
26573             <param><ptype>GLint</ptype> <name>location</name></param>
26574             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
26575             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
26576             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
26577         </command>
26578         <command>
26579             <proto>void <name>glUniform3ui64vARB</name></proto>
26580             <param><ptype>GLint</ptype> <name>location</name></param>
26581             <param><ptype>GLsizei</ptype> <name>count</name></param>
26582             <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
26583         </command>
26584         <command>
26585             <proto>void <name>glUniform3ui64vNV</name></proto>
26586             <param><ptype>GLint</ptype> <name>location</name></param>
26587             <param><ptype>GLsizei</ptype> <name>count</name></param>
26588             <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
26589         </command>
26590         <command>
26591             <proto>void <name>glUniform3uiEXT</name></proto>
26592             <param><ptype>GLint</ptype> <name>location</name></param>
26593             <param><ptype>GLuint</ptype> <name>v0</name></param>
26594             <param><ptype>GLuint</ptype> <name>v1</name></param>
26595             <param><ptype>GLuint</ptype> <name>v2</name></param>
26596             <alias name="glUniform3ui"/>
26597         </command>
26598         <command>
26599             <proto>void <name>glUniform3uiv</name></proto>
26600             <param><ptype>GLint</ptype> <name>location</name></param>
26601             <param><ptype>GLsizei</ptype> <name>count</name></param>
26602             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
26603         </command>
26604         <command>
26605             <proto>void <name>glUniform3uivEXT</name></proto>
26606             <param><ptype>GLint</ptype> <name>location</name></param>
26607             <param><ptype>GLsizei</ptype> <name>count</name></param>
26608             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
26609             <alias name="glUniform3uiv"/>
26610         </command>
26611         <command>
26612             <proto>void <name>glUniform4d</name></proto>
26613             <param><ptype>GLint</ptype> <name>location</name></param>
26614             <param><ptype>GLdouble</ptype> <name>x</name></param>
26615             <param><ptype>GLdouble</ptype> <name>y</name></param>
26616             <param><ptype>GLdouble</ptype> <name>z</name></param>
26617             <param><ptype>GLdouble</ptype> <name>w</name></param>
26618         </command>
26619         <command>
26620             <proto>void <name>glUniform4dv</name></proto>
26621             <param><ptype>GLint</ptype> <name>location</name></param>
26622             <param><ptype>GLsizei</ptype> <name>count</name></param>
26623             <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
26624         </command>
26625         <command>
26626             <proto>void <name>glUniform4f</name></proto>
26627             <param><ptype>GLint</ptype> <name>location</name></param>
26628             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26629             <param><ptype>GLfloat</ptype> <name>v1</name></param>
26630             <param><ptype>GLfloat</ptype> <name>v2</name></param>
26631             <param><ptype>GLfloat</ptype> <name>v3</name></param>
26632         </command>
26633         <command>
26634             <proto>void <name>glUniform4fARB</name></proto>
26635             <param><ptype>GLint</ptype> <name>location</name></param>
26636             <param><ptype>GLfloat</ptype> <name>v0</name></param>
26637             <param><ptype>GLfloat</ptype> <name>v1</name></param>
26638             <param><ptype>GLfloat</ptype> <name>v2</name></param>
26639             <param><ptype>GLfloat</ptype> <name>v3</name></param>
26640             <alias name="glUniform4f"/>
26641         </command>
26642         <command>
26643             <proto>void <name>glUniform4fv</name></proto>
26644             <param><ptype>GLint</ptype> <name>location</name></param>
26645             <param><ptype>GLsizei</ptype> <name>count</name></param>
26646             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
26647         </command>
26648         <command>
26649             <proto>void <name>glUniform4fvARB</name></proto>
26650             <param><ptype>GLint</ptype> <name>location</name></param>
26651             <param><ptype>GLsizei</ptype> <name>count</name></param>
26652             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
26653             <alias name="glUniform4fv"/>
26654         </command>
26655         <command>
26656             <proto>void <name>glUniform4i</name></proto>
26657             <param><ptype>GLint</ptype> <name>location</name></param>
26658             <param><ptype>GLint</ptype> <name>v0</name></param>
26659             <param><ptype>GLint</ptype> <name>v1</name></param>
26660             <param><ptype>GLint</ptype> <name>v2</name></param>
26661             <param><ptype>GLint</ptype> <name>v3</name></param>
26662         </command>
26663         <command>
26664             <proto>void <name>glUniform4i64ARB</name></proto>
26665             <param><ptype>GLint</ptype> <name>location</name></param>
26666             <param><ptype>GLint64</ptype> <name>x</name></param>
26667             <param><ptype>GLint64</ptype> <name>y</name></param>
26668             <param><ptype>GLint64</ptype> <name>z</name></param>
26669             <param><ptype>GLint64</ptype> <name>w</name></param>
26670         </command>
26671         <command>
26672             <proto>void <name>glUniform4i64NV</name></proto>
26673             <param><ptype>GLint</ptype> <name>location</name></param>
26674             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
26675             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
26676             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
26677             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
26678         </command>
26679         <command>
26680             <proto>void <name>glUniform4i64vARB</name></proto>
26681             <param><ptype>GLint</ptype> <name>location</name></param>
26682             <param><ptype>GLsizei</ptype> <name>count</name></param>
26683             <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
26684         </command>
26685         <command>
26686             <proto>void <name>glUniform4i64vNV</name></proto>
26687             <param><ptype>GLint</ptype> <name>location</name></param>
26688             <param><ptype>GLsizei</ptype> <name>count</name></param>
26689             <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
26690         </command>
26691         <command>
26692             <proto>void <name>glUniform4iARB</name></proto>
26693             <param><ptype>GLint</ptype> <name>location</name></param>
26694             <param><ptype>GLint</ptype> <name>v0</name></param>
26695             <param><ptype>GLint</ptype> <name>v1</name></param>
26696             <param><ptype>GLint</ptype> <name>v2</name></param>
26697             <param><ptype>GLint</ptype> <name>v3</name></param>
26698             <alias name="glUniform4i"/>
26699         </command>
26700         <command>
26701             <proto>void <name>glUniform4iv</name></proto>
26702             <param><ptype>GLint</ptype> <name>location</name></param>
26703             <param><ptype>GLsizei</ptype> <name>count</name></param>
26704             <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
26705         </command>
26706         <command>
26707             <proto>void <name>glUniform4ivARB</name></proto>
26708             <param><ptype>GLint</ptype> <name>location</name></param>
26709             <param><ptype>GLsizei</ptype> <name>count</name></param>
26710             <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
26711             <alias name="glUniform4iv"/>
26712         </command>
26713         <command>
26714             <proto>void <name>glUniform4ui</name></proto>
26715             <param><ptype>GLint</ptype> <name>location</name></param>
26716             <param><ptype>GLuint</ptype> <name>v0</name></param>
26717             <param><ptype>GLuint</ptype> <name>v1</name></param>
26718             <param><ptype>GLuint</ptype> <name>v2</name></param>
26719             <param><ptype>GLuint</ptype> <name>v3</name></param>
26720         </command>
26721         <command>
26722             <proto>void <name>glUniform4ui64ARB</name></proto>
26723             <param><ptype>GLint</ptype> <name>location</name></param>
26724             <param><ptype>GLuint64</ptype> <name>x</name></param>
26725             <param><ptype>GLuint64</ptype> <name>y</name></param>
26726             <param><ptype>GLuint64</ptype> <name>z</name></param>
26727             <param><ptype>GLuint64</ptype> <name>w</name></param>
26728         </command>
26729         <command>
26730             <proto>void <name>glUniform4ui64NV</name></proto>
26731             <param><ptype>GLint</ptype> <name>location</name></param>
26732             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
26733             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
26734             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
26735             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
26736         </command>
26737         <command>
26738             <proto>void <name>glUniform4ui64vARB</name></proto>
26739             <param><ptype>GLint</ptype> <name>location</name></param>
26740             <param><ptype>GLsizei</ptype> <name>count</name></param>
26741             <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
26742         </command>
26743         <command>
26744             <proto>void <name>glUniform4ui64vNV</name></proto>
26745             <param><ptype>GLint</ptype> <name>location</name></param>
26746             <param><ptype>GLsizei</ptype> <name>count</name></param>
26747             <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
26748         </command>
26749         <command>
26750             <proto>void <name>glUniform4uiEXT</name></proto>
26751             <param><ptype>GLint</ptype> <name>location</name></param>
26752             <param><ptype>GLuint</ptype> <name>v0</name></param>
26753             <param><ptype>GLuint</ptype> <name>v1</name></param>
26754             <param><ptype>GLuint</ptype> <name>v2</name></param>
26755             <param><ptype>GLuint</ptype> <name>v3</name></param>
26756             <alias name="glUniform4ui"/>
26757         </command>
26758         <command>
26759             <proto>void <name>glUniform4uiv</name></proto>
26760             <param><ptype>GLint</ptype> <name>location</name></param>
26761             <param><ptype>GLsizei</ptype> <name>count</name></param>
26762             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
26763         </command>
26764         <command>
26765             <proto>void <name>glUniform4uivEXT</name></proto>
26766             <param><ptype>GLint</ptype> <name>location</name></param>
26767             <param><ptype>GLsizei</ptype> <name>count</name></param>
26768             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
26769             <alias name="glUniform4uiv"/>
26770         </command>
26771         <command>
26772             <proto>void <name>glUniformBlockBinding</name></proto>
26773             <param><ptype>GLuint</ptype> <name>program</name></param>
26774             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
26775             <param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param>
26776         </command>
26777         <command>
26778             <proto>void <name>glUniformBufferEXT</name></proto>
26779             <param><ptype>GLuint</ptype> <name>program</name></param>
26780             <param><ptype>GLint</ptype> <name>location</name></param>
26781             <param><ptype>GLuint</ptype> <name>buffer</name></param>
26782         </command>
26783         <command>
26784             <proto>void <name>glUniformHandleui64ARB</name></proto>
26785             <param><ptype>GLint</ptype> <name>location</name></param>
26786             <param><ptype>GLuint64</ptype> <name>value</name></param>
26787         </command>
26788         <command>
26789             <proto>void <name>glUniformHandleui64IMG</name></proto>
26790             <param><ptype>GLint</ptype> <name>location</name></param>
26791             <param><ptype>GLuint64</ptype> <name>value</name></param>
26792             <alias name="glUniformHandleui64ARB"/>
26793         </command>
26794         <command>
26795             <proto>void <name>glUniformHandleui64NV</name></proto>
26796             <param><ptype>GLint</ptype> <name>location</name></param>
26797             <param><ptype>GLuint64</ptype> <name>value</name></param>
26798         </command>
26799         <command>
26800             <proto>void <name>glUniformHandleui64vARB</name></proto>
26801             <param><ptype>GLint</ptype> <name>location</name></param>
26802             <param><ptype>GLsizei</ptype> <name>count</name></param>
26803             <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
26804         </command>
26805         <command>
26806             <proto>void <name>glUniformHandleui64vIMG</name></proto>
26807             <param><ptype>GLint</ptype> <name>location</name></param>
26808             <param><ptype>GLsizei</ptype> <name>count</name></param>
26809             <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
26810             <alias name="glUniformHandleui64vARB"/>
26811         </command>
26812         <command>
26813             <proto>void <name>glUniformHandleui64vNV</name></proto>
26814             <param><ptype>GLint</ptype> <name>location</name></param>
26815             <param><ptype>GLsizei</ptype> <name>count</name></param>
26816             <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
26817         </command>
26818         <command>
26819             <proto>void <name>glUniformMatrix2dv</name></proto>
26820             <param><ptype>GLint</ptype> <name>location</name></param>
26821             <param><ptype>GLsizei</ptype> <name>count</name></param>
26822             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26823             <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
26824         </command>
26825         <command>
26826             <proto>void <name>glUniformMatrix2fv</name></proto>
26827             <param><ptype>GLint</ptype> <name>location</name></param>
26828             <param><ptype>GLsizei</ptype> <name>count</name></param>
26829             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26830             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
26831         </command>
26832         <command>
26833             <proto>void <name>glUniformMatrix2fvARB</name></proto>
26834             <param><ptype>GLint</ptype> <name>location</name></param>
26835             <param><ptype>GLsizei</ptype> <name>count</name></param>
26836             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26837             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
26838             <alias name="glUniformMatrix2fv"/>
26839         </command>
26840         <command>
26841             <proto>void <name>glUniformMatrix2x3dv</name></proto>
26842             <param><ptype>GLint</ptype> <name>location</name></param>
26843             <param><ptype>GLsizei</ptype> <name>count</name></param>
26844             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26845             <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
26846         </command>
26847         <command>
26848             <proto>void <name>glUniformMatrix2x3fv</name></proto>
26849             <param><ptype>GLint</ptype> <name>location</name></param>
26850             <param><ptype>GLsizei</ptype> <name>count</name></param>
26851             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26852             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
26853             <glx type="render" opcode="305"/>
26854         </command>
26855         <command>
26856             <proto>void <name>glUniformMatrix2x3fvNV</name></proto>
26857             <param><ptype>GLint</ptype> <name>location</name></param>
26858             <param><ptype>GLsizei</ptype> <name>count</name></param>
26859             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26860             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
26861             <alias name="glUniformMatrix2x3fv"/>
26862         </command>
26863         <command>
26864             <proto>void <name>glUniformMatrix2x4dv</name></proto>
26865             <param><ptype>GLint</ptype> <name>location</name></param>
26866             <param><ptype>GLsizei</ptype> <name>count</name></param>
26867             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26868             <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
26869         </command>
26870         <command>
26871             <proto>void <name>glUniformMatrix2x4fv</name></proto>
26872             <param><ptype>GLint</ptype> <name>location</name></param>
26873             <param><ptype>GLsizei</ptype> <name>count</name></param>
26874             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26875             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
26876             <glx type="render" opcode="307"/>
26877         </command>
26878         <command>
26879             <proto>void <name>glUniformMatrix2x4fvNV</name></proto>
26880             <param><ptype>GLint</ptype> <name>location</name></param>
26881             <param><ptype>GLsizei</ptype> <name>count</name></param>
26882             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26883             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
26884             <alias name="glUniformMatrix2x4fv"/>
26885         </command>
26886         <command>
26887             <proto>void <name>glUniformMatrix3dv</name></proto>
26888             <param><ptype>GLint</ptype> <name>location</name></param>
26889             <param><ptype>GLsizei</ptype> <name>count</name></param>
26890             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26891             <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
26892         </command>
26893         <command>
26894             <proto>void <name>glUniformMatrix3fv</name></proto>
26895             <param><ptype>GLint</ptype> <name>location</name></param>
26896             <param><ptype>GLsizei</ptype> <name>count</name></param>
26897             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26898             <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
26899         </command>
26900         <command>
26901             <proto>void <name>glUniformMatrix3fvARB</name></proto>
26902             <param><ptype>GLint</ptype> <name>location</name></param>
26903             <param><ptype>GLsizei</ptype> <name>count</name></param>
26904             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26905             <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
26906             <alias name="glUniformMatrix3fv"/>
26907         </command>
26908         <command>
26909             <proto>void <name>glUniformMatrix3x2dv</name></proto>
26910             <param><ptype>GLint</ptype> <name>location</name></param>
26911             <param><ptype>GLsizei</ptype> <name>count</name></param>
26912             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26913             <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
26914         </command>
26915         <command>
26916             <proto>void <name>glUniformMatrix3x2fv</name></proto>
26917             <param><ptype>GLint</ptype> <name>location</name></param>
26918             <param><ptype>GLsizei</ptype> <name>count</name></param>
26919             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26920             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
26921             <glx type="render" opcode="306"/>
26922         </command>
26923         <command>
26924             <proto>void <name>glUniformMatrix3x2fvNV</name></proto>
26925             <param><ptype>GLint</ptype> <name>location</name></param>
26926             <param><ptype>GLsizei</ptype> <name>count</name></param>
26927             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26928             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
26929             <alias name="glUniformMatrix3x2fv"/>
26930         </command>
26931         <command>
26932             <proto>void <name>glUniformMatrix3x4dv</name></proto>
26933             <param><ptype>GLint</ptype> <name>location</name></param>
26934             <param><ptype>GLsizei</ptype> <name>count</name></param>
26935             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26936             <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
26937         </command>
26938         <command>
26939             <proto>void <name>glUniformMatrix3x4fv</name></proto>
26940             <param><ptype>GLint</ptype> <name>location</name></param>
26941             <param><ptype>GLsizei</ptype> <name>count</name></param>
26942             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26943             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
26944             <glx type="render" opcode="309"/>
26945         </command>
26946         <command>
26947             <proto>void <name>glUniformMatrix3x4fvNV</name></proto>
26948             <param><ptype>GLint</ptype> <name>location</name></param>
26949             <param><ptype>GLsizei</ptype> <name>count</name></param>
26950             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26951             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
26952             <alias name="glUniformMatrix3x4fv"/>
26953         </command>
26954         <command>
26955             <proto>void <name>glUniformMatrix4dv</name></proto>
26956             <param><ptype>GLint</ptype> <name>location</name></param>
26957             <param><ptype>GLsizei</ptype> <name>count</name></param>
26958             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26959             <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
26960         </command>
26961         <command>
26962             <proto>void <name>glUniformMatrix4fv</name></proto>
26963             <param><ptype>GLint</ptype> <name>location</name></param>
26964             <param><ptype>GLsizei</ptype> <name>count</name></param>
26965             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26966             <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
26967         </command>
26968         <command>
26969             <proto>void <name>glUniformMatrix4fvARB</name></proto>
26970             <param><ptype>GLint</ptype> <name>location</name></param>
26971             <param><ptype>GLsizei</ptype> <name>count</name></param>
26972             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26973             <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
26974             <alias name="glUniformMatrix4fv"/>
26975         </command>
26976         <command>
26977             <proto>void <name>glUniformMatrix4x2dv</name></proto>
26978             <param><ptype>GLint</ptype> <name>location</name></param>
26979             <param><ptype>GLsizei</ptype> <name>count</name></param>
26980             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26981             <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
26982         </command>
26983         <command>
26984             <proto>void <name>glUniformMatrix4x2fv</name></proto>
26985             <param><ptype>GLint</ptype> <name>location</name></param>
26986             <param><ptype>GLsizei</ptype> <name>count</name></param>
26987             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26988             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
26989             <glx type="render" opcode="308"/>
26990         </command>
26991         <command>
26992             <proto>void <name>glUniformMatrix4x2fvNV</name></proto>
26993             <param><ptype>GLint</ptype> <name>location</name></param>
26994             <param><ptype>GLsizei</ptype> <name>count</name></param>
26995             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26996             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
26997             <alias name="glUniformMatrix4x2fv"/>
26998         </command>
26999         <command>
27000             <proto>void <name>glUniformMatrix4x3dv</name></proto>
27001             <param><ptype>GLint</ptype> <name>location</name></param>
27002             <param><ptype>GLsizei</ptype> <name>count</name></param>
27003             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
27004             <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
27005         </command>
27006         <command>
27007             <proto>void <name>glUniformMatrix4x3fv</name></proto>
27008             <param><ptype>GLint</ptype> <name>location</name></param>
27009             <param><ptype>GLsizei</ptype> <name>count</name></param>
27010             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
27011             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
27012             <glx type="render" opcode="310"/>
27013         </command>
27014         <command>
27015             <proto>void <name>glUniformMatrix4x3fvNV</name></proto>
27016             <param><ptype>GLint</ptype> <name>location</name></param>
27017             <param><ptype>GLsizei</ptype> <name>count</name></param>
27018             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
27019             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
27020             <alias name="glUniformMatrix4x3fv"/>
27021         </command>
27022         <command>
27023             <proto>void <name>glUniformSubroutinesuiv</name></proto>
27024             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
27025             <param><ptype>GLsizei</ptype> <name>count</name></param>
27026             <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
27027         </command>
27028         <command>
27029             <proto>void <name>glUniformui64NV</name></proto>
27030             <param><ptype>GLint</ptype> <name>location</name></param>
27031             <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
27032         </command>
27033         <command>
27034             <proto>void <name>glUniformui64vNV</name></proto>
27035             <param><ptype>GLint</ptype> <name>location</name></param>
27036             <param><ptype>GLsizei</ptype> <name>count</name></param>
27037             <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
27038         </command>
27039         <command>
27040             <proto>void <name>glUnlockArraysEXT</name></proto>
27041         </command>
27042         <command>
27043             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto>
27044             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
27045         </command>
27046         <command>
27047             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto>
27048             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
27049             <alias name="glUnmapBuffer"/>
27050         </command>
27051         <command>
27052             <proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto>
27053             <param><ptype>GLenum</ptype> <name>target</name></param>
27054             <alias name="glUnmapBuffer"/>
27055         </command>
27056         <command>
27057             <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto>
27058             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27059         </command>
27060         <command>
27061             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
27062             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27063         </command>
27064         <command>
27065             <proto>void <name>glUnmapObjectBufferATI</name></proto>
27066             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27067         </command>
27068         <command>
27069             <proto>void <name>glUnmapTexture2DINTEL</name></proto>
27070             <param><ptype>GLuint</ptype> <name>texture</name></param>
27071             <param><ptype>GLint</ptype> <name>level</name></param>
27072         </command>
27073         <command>
27074             <proto>void <name>glUpdateObjectBufferATI</name></proto>
27075             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27076             <param><ptype>GLuint</ptype> <name>offset</name></param>
27077             <param><ptype>GLsizei</ptype> <name>size</name></param>
27078             <param len="size">const void *<name>pointer</name></param>
27079             <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param>
27080         </command>
27081         <command>
27082             <proto>void <name>glUseProgram</name></proto>
27083             <param><ptype>GLuint</ptype> <name>program</name></param>
27084         </command>
27085         <command>
27086             <proto>void <name>glUseProgramObjectARB</name></proto>
27087             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
27088             <alias name="glUseProgram"/>
27089         </command>
27090         <command>
27091             <proto>void <name>glUseProgramStages</name></proto>
27092             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
27093             <param><ptype>GLbitfield</ptype> <name>stages</name></param>
27094             <param><ptype>GLuint</ptype> <name>program</name></param>
27095         </command>
27096         <command>
27097             <proto>void <name>glUseProgramStagesEXT</name></proto>
27098             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
27099             <param><ptype>GLbitfield</ptype> <name>stages</name></param>
27100             <param><ptype>GLuint</ptype> <name>program</name></param>
27101         </command>
27102         <command>
27103             <proto>void <name>glUseShaderProgramEXT</name></proto>
27104             <param><ptype>GLenum</ptype> <name>type</name></param>
27105             <param><ptype>GLuint</ptype> <name>program</name></param>
27106         </command>
27107         <command>
27108             <proto>void <name>glVDPAUFiniNV</name></proto>
27109         </command>
27110         <command>
27111             <proto>void <name>glVDPAUGetSurfaceivNV</name></proto>
27112             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
27113             <param><ptype>GLenum</ptype> <name>pname</name></param>
27114             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
27115             <param><ptype>GLsizei</ptype> *<name>length</name></param>
27116             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
27117         </command>
27118         <command>
27119             <proto>void <name>glVDPAUInitNV</name></proto>
27120             <param>const void *<name>vdpDevice</name></param>
27121             <param>const void *<name>getProcAddress</name></param>
27122         </command>
27123         <command>
27124             <proto><ptype>GLboolean</ptype> <name>glVDPAUIsSurfaceNV</name></proto>
27125             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
27126         </command>
27127         <command>
27128             <proto>void <name>glVDPAUMapSurfacesNV</name></proto>
27129             <param><ptype>GLsizei</ptype> <name>numSurfaces</name></param>
27130             <param group="vdpauSurfaceNV" len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
27131         </command>
27132         <command>
27133             <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto>
27134             <param>const void *<name>vdpSurface</name></param>
27135             <param><ptype>GLenum</ptype> <name>target</name></param>
27136             <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
27137             <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
27138         </command>
27139         <command>
27140             <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto>
27141             <param>const void *<name>vdpSurface</name></param>
27142             <param><ptype>GLenum</ptype> <name>target</name></param>
27143             <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
27144             <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
27145         </command>
27146         <command>
27147             <proto>void <name>glVDPAUSurfaceAccessNV</name></proto>
27148             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
27149             <param><ptype>GLenum</ptype> <name>access</name></param>
27150         </command>
27151         <command>
27152             <proto>void <name>glVDPAUUnmapSurfacesNV</name></proto>
27153             <param><ptype>GLsizei</ptype> <name>numSurface</name></param>
27154             <param group="vdpauSurfaceNV" len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
27155         </command>
27156         <command>
27157             <proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto>
27158             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
27159         </command>
27160         <command>
27161             <proto>void <name>glValidateProgram</name></proto>
27162             <param><ptype>GLuint</ptype> <name>program</name></param>
27163         </command>
27164         <command>
27165             <proto>void <name>glValidateProgramARB</name></proto>
27166             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
27167             <alias name="glValidateProgram"/>
27168         </command>
27169         <command>
27170             <proto>void <name>glValidateProgramPipeline</name></proto>
27171             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
27172         </command>
27173         <command>
27174             <proto>void <name>glValidateProgramPipelineEXT</name></proto>
27175             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
27176         </command>
27177         <command>
27178             <proto>void <name>glVariantArrayObjectATI</name></proto>
27179             <param><ptype>GLuint</ptype> <name>id</name></param>
27180             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
27181             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27182             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27183             <param><ptype>GLuint</ptype> <name>offset</name></param>
27184         </command>
27185         <command>
27186             <proto>void <name>glVariantPointerEXT</name></proto>
27187             <param><ptype>GLuint</ptype> <name>id</name></param>
27188             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
27189             <param><ptype>GLuint</ptype> <name>stride</name></param>
27190             <param len="COMPSIZE(id,type,stride)">const void *<name>addr</name></param>
27191         </command>
27192         <command>
27193             <proto>void <name>glVariantbvEXT</name></proto>
27194             <param><ptype>GLuint</ptype> <name>id</name></param>
27195             <param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param>
27196         </command>
27197         <command>
27198             <proto>void <name>glVariantdvEXT</name></proto>
27199             <param><ptype>GLuint</ptype> <name>id</name></param>
27200             <param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param>
27201         </command>
27202         <command>
27203             <proto>void <name>glVariantfvEXT</name></proto>
27204             <param><ptype>GLuint</ptype> <name>id</name></param>
27205             <param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param>
27206         </command>
27207         <command>
27208             <proto>void <name>glVariantivEXT</name></proto>
27209             <param><ptype>GLuint</ptype> <name>id</name></param>
27210             <param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param>
27211         </command>
27212         <command>
27213             <proto>void <name>glVariantsvEXT</name></proto>
27214             <param><ptype>GLuint</ptype> <name>id</name></param>
27215             <param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param>
27216         </command>
27217         <command>
27218             <proto>void <name>glVariantubvEXT</name></proto>
27219             <param><ptype>GLuint</ptype> <name>id</name></param>
27220             <param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param>
27221         </command>
27222         <command>
27223             <proto>void <name>glVariantuivEXT</name></proto>
27224             <param><ptype>GLuint</ptype> <name>id</name></param>
27225             <param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param>
27226         </command>
27227         <command>
27228             <proto>void <name>glVariantusvEXT</name></proto>
27229             <param><ptype>GLuint</ptype> <name>id</name></param>
27230             <param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param>
27231         </command>
27232         <command>
27233             <proto>void <name>glVertex2bOES</name></proto>
27234             <param><ptype>GLbyte</ptype> <name>x</name></param>
27235             <param><ptype>GLbyte</ptype> <name>y</name></param>
27236         </command>
27237         <command>
27238             <proto>void <name>glVertex2bvOES</name></proto>
27239             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
27240         </command>
27241         <command>
27242             <proto>void <name>glVertex2d</name></proto>
27243             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
27244             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
27245             <vecequiv name="glVertex2dv"/>
27246         </command>
27247         <command>
27248             <proto>void <name>glVertex2dv</name></proto>
27249             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
27250             <glx type="render" opcode="65"/>
27251         </command>
27252         <command>
27253             <proto>void <name>glVertex2f</name></proto>
27254             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
27255             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
27256             <vecequiv name="glVertex2fv"/>
27257         </command>
27258         <command>
27259             <proto>void <name>glVertex2fv</name></proto>
27260             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
27261             <glx type="render" opcode="66"/>
27262         </command>
27263         <command>
27264             <proto>void <name>glVertex2hNV</name></proto>
27265             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
27266             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
27267             <vecequiv name="glVertex2hvNV"/>
27268         </command>
27269         <command>
27270             <proto>void <name>glVertex2hvNV</name></proto>
27271             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27272             <glx type="render" opcode="4240"/>
27273         </command>
27274         <command>
27275             <proto>void <name>glVertex2i</name></proto>
27276             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
27277             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
27278             <vecequiv name="glVertex2iv"/>
27279         </command>
27280         <command>
27281             <proto>void <name>glVertex2iv</name></proto>
27282             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
27283             <glx type="render" opcode="67"/>
27284         </command>
27285         <command>
27286             <proto>void <name>glVertex2s</name></proto>
27287             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
27288             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
27289             <vecequiv name="glVertex2sv"/>
27290         </command>
27291         <command>
27292             <proto>void <name>glVertex2sv</name></proto>
27293             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
27294             <glx type="render" opcode="68"/>
27295         </command>
27296         <command>
27297             <proto>void <name>glVertex2xOES</name></proto>
27298             <param><ptype>GLfixed</ptype> <name>x</name></param>
27299         </command>
27300         <command>
27301             <proto>void <name>glVertex2xvOES</name></proto>
27302             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
27303         </command>
27304         <command>
27305             <proto>void <name>glVertex3bOES</name></proto>
27306             <param><ptype>GLbyte</ptype> <name>x</name></param>
27307             <param><ptype>GLbyte</ptype> <name>y</name></param>
27308             <param><ptype>GLbyte</ptype> <name>z</name></param>
27309         </command>
27310         <command>
27311             <proto>void <name>glVertex3bvOES</name></proto>
27312             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
27313         </command>
27314         <command>
27315             <proto>void <name>glVertex3d</name></proto>
27316             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
27317             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
27318             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
27319             <vecequiv name="glVertex3dv"/>
27320         </command>
27321         <command>
27322             <proto>void <name>glVertex3dv</name></proto>
27323             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
27324             <glx type="render" opcode="69"/>
27325         </command>
27326         <command>
27327             <proto>void <name>glVertex3f</name></proto>
27328             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
27329             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
27330             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
27331             <vecequiv name="glVertex3fv"/>
27332         </command>
27333         <command>
27334             <proto>void <name>glVertex3fv</name></proto>
27335             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
27336             <glx type="render" opcode="70"/>
27337         </command>
27338         <command>
27339             <proto>void <name>glVertex3hNV</name></proto>
27340             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
27341             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
27342             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
27343             <vecequiv name="glVertex3hvNV"/>
27344         </command>
27345         <command>
27346             <proto>void <name>glVertex3hvNV</name></proto>
27347             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27348             <glx type="render" opcode="4241"/>
27349         </command>
27350         <command>
27351             <proto>void <name>glVertex3i</name></proto>
27352             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
27353             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
27354             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
27355             <vecequiv name="glVertex3iv"/>
27356         </command>
27357         <command>
27358             <proto>void <name>glVertex3iv</name></proto>
27359             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
27360             <glx type="render" opcode="71"/>
27361         </command>
27362         <command>
27363             <proto>void <name>glVertex3s</name></proto>
27364             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
27365             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
27366             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
27367             <vecequiv name="glVertex3sv"/>
27368         </command>
27369         <command>
27370             <proto>void <name>glVertex3sv</name></proto>
27371             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
27372             <glx type="render" opcode="72"/>
27373         </command>
27374         <command>
27375             <proto>void <name>glVertex3xOES</name></proto>
27376             <param><ptype>GLfixed</ptype> <name>x</name></param>
27377             <param><ptype>GLfixed</ptype> <name>y</name></param>
27378         </command>
27379         <command>
27380             <proto>void <name>glVertex3xvOES</name></proto>
27381             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
27382         </command>
27383         <command>
27384             <proto>void <name>glVertex4bOES</name></proto>
27385             <param><ptype>GLbyte</ptype> <name>x</name></param>
27386             <param><ptype>GLbyte</ptype> <name>y</name></param>
27387             <param><ptype>GLbyte</ptype> <name>z</name></param>
27388             <param><ptype>GLbyte</ptype> <name>w</name></param>
27389         </command>
27390         <command>
27391             <proto>void <name>glVertex4bvOES</name></proto>
27392             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
27393         </command>
27394         <command>
27395             <proto>void <name>glVertex4d</name></proto>
27396             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
27397             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
27398             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
27399             <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
27400             <vecequiv name="glVertex4dv"/>
27401         </command>
27402         <command>
27403             <proto>void <name>glVertex4dv</name></proto>
27404             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
27405             <glx type="render" opcode="73"/>
27406         </command>
27407         <command>
27408             <proto>void <name>glVertex4f</name></proto>
27409             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
27410             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
27411             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
27412             <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
27413             <vecequiv name="glVertex4fv"/>
27414         </command>
27415         <command>
27416             <proto>void <name>glVertex4fv</name></proto>
27417             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
27418             <glx type="render" opcode="74"/>
27419         </command>
27420         <command>
27421             <proto>void <name>glVertex4hNV</name></proto>
27422             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
27423             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
27424             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
27425             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
27426             <vecequiv name="glVertex4hvNV"/>
27427         </command>
27428         <command>
27429             <proto>void <name>glVertex4hvNV</name></proto>
27430             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27431             <glx type="render" opcode="4242"/>
27432         </command>
27433         <command>
27434             <proto>void <name>glVertex4i</name></proto>
27435             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
27436             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
27437             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
27438             <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
27439             <vecequiv name="glVertex4iv"/>
27440         </command>
27441         <command>
27442             <proto>void <name>glVertex4iv</name></proto>
27443             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
27444             <glx type="render" opcode="75"/>
27445         </command>
27446         <command>
27447             <proto>void <name>glVertex4s</name></proto>
27448             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
27449             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
27450             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
27451             <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
27452             <vecequiv name="glVertex4sv"/>
27453         </command>
27454         <command>
27455             <proto>void <name>glVertex4sv</name></proto>
27456             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
27457             <glx type="render" opcode="76"/>
27458         </command>
27459         <command>
27460             <proto>void <name>glVertex4xOES</name></proto>
27461             <param><ptype>GLfixed</ptype> <name>x</name></param>
27462             <param><ptype>GLfixed</ptype> <name>y</name></param>
27463             <param><ptype>GLfixed</ptype> <name>z</name></param>
27464         </command>
27465         <command>
27466             <proto>void <name>glVertex4xvOES</name></proto>
27467             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
27468         </command>
27469         <command>
27470             <proto>void <name>glVertexArrayAttribBinding</name></proto>
27471             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27472             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27473             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
27474         </command>
27475         <command>
27476             <proto>void <name>glVertexArrayAttribFormat</name></proto>
27477             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27478             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27479             <param><ptype>GLint</ptype> <name>size</name></param>
27480             <param><ptype>GLenum</ptype> <name>type</name></param>
27481             <param><ptype>GLboolean</ptype> <name>normalized</name></param>
27482             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
27483         </command>
27484         <command>
27485             <proto>void <name>glVertexArrayAttribIFormat</name></proto>
27486             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27487             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27488             <param><ptype>GLint</ptype> <name>size</name></param>
27489             <param><ptype>GLenum</ptype> <name>type</name></param>
27490             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
27491         </command>
27492         <command>
27493             <proto>void <name>glVertexArrayAttribLFormat</name></proto>
27494             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27495             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27496             <param><ptype>GLint</ptype> <name>size</name></param>
27497             <param><ptype>GLenum</ptype> <name>type</name></param>
27498             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
27499         </command>
27500         <command>
27501             <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
27502             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27503             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
27504             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27505             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
27506             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27507         </command>
27508         <command>
27509             <proto>void <name>glVertexArrayBindingDivisor</name></proto>
27510             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27511             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
27512             <param><ptype>GLuint</ptype> <name>divisor</name></param>
27513         </command>
27514         <command>
27515             <proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
27516             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27517             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27518             <param><ptype>GLint</ptype> <name>size</name></param>
27519             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27520             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27521             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27522         </command>
27523         <command>
27524             <proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto>
27525             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27526             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27527             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27528             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27529         </command>
27530         <command>
27531             <proto>void <name>glVertexArrayElementBuffer</name></proto>
27532             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27533             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27534         </command>
27535         <command>
27536             <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
27537             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27538             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27539             <param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param>
27540             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27541             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27542         </command>
27543         <command>
27544             <proto>void <name>glVertexArrayIndexOffsetEXT</name></proto>
27545             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27546             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27547             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27548             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27549             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27550         </command>
27551         <command>
27552             <proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto>
27553             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27554             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27555             <param><ptype>GLenum</ptype> <name>texunit</name></param>
27556             <param><ptype>GLint</ptype> <name>size</name></param>
27557             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27558             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27559             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27560         </command>
27561         <command>
27562             <proto>void <name>glVertexArrayNormalOffsetEXT</name></proto>
27563             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27564             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27565             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27566             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27567             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27568         </command>
27569         <command>
27570             <proto>void <name>glVertexArrayParameteriAPPLE</name></proto>
27571             <param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param>
27572             <param><ptype>GLint</ptype> <name>param</name></param>
27573         </command>
27574         <command>
27575             <proto>void <name>glVertexArrayRangeAPPLE</name></proto>
27576             <param><ptype>GLsizei</ptype> <name>length</name></param>
27577             <param len="length">void *<name>pointer</name></param>
27578         </command>
27579         <command>
27580             <proto>void <name>glVertexArrayRangeNV</name></proto>
27581             <param><ptype>GLsizei</ptype> <name>length</name></param>
27582             <param len="COMPSIZE(length)">const void *<name>pointer</name></param>
27583         </command>
27584         <command>
27585             <proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto>
27586             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27587             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27588             <param><ptype>GLint</ptype> <name>size</name></param>
27589             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27590             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27591             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27592         </command>
27593         <command>
27594             <proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto>
27595             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27596             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27597             <param><ptype>GLint</ptype> <name>size</name></param>
27598             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27599             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27600             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27601         </command>
27602         <command>
27603             <proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto>
27604             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27605             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27606             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
27607         </command>
27608         <command>
27609             <proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto>
27610             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27611             <param><ptype>GLuint</ptype> <name>index</name></param>
27612             <param><ptype>GLuint</ptype> <name>divisor</name></param>
27613         </command>
27614         <command>
27615             <proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto>
27616             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27617             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27618             <param><ptype>GLint</ptype> <name>size</name></param>
27619             <param><ptype>GLenum</ptype> <name>type</name></param>
27620             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
27621             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
27622         </command>
27623         <command>
27624             <proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto>
27625             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27626             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27627             <param><ptype>GLint</ptype> <name>size</name></param>
27628             <param><ptype>GLenum</ptype> <name>type</name></param>
27629             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
27630         </command>
27631         <command>
27632             <proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto>
27633             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27634             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27635             <param><ptype>GLuint</ptype> <name>index</name></param>
27636             <param><ptype>GLint</ptype> <name>size</name></param>
27637             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
27638             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27639             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27640         </command>
27641         <command>
27642             <proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto>
27643             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27644             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
27645             <param><ptype>GLint</ptype> <name>size</name></param>
27646             <param><ptype>GLenum</ptype> <name>type</name></param>
27647             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
27648         </command>
27649         <command>
27650             <proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto>
27651             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27652             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27653             <param><ptype>GLuint</ptype> <name>index</name></param>
27654             <param><ptype>GLint</ptype> <name>size</name></param>
27655             <param><ptype>GLenum</ptype> <name>type</name></param>
27656             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27657             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
27658         </command>
27659         <command>
27660             <proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto>
27661             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27662             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27663             <param><ptype>GLuint</ptype> <name>index</name></param>
27664             <param><ptype>GLint</ptype> <name>size</name></param>
27665             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27666             <param><ptype>GLboolean</ptype> <name>normalized</name></param>
27667             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27668             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27669         </command>
27670         <command>
27671             <proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto>
27672             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27673             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
27674             <param><ptype>GLuint</ptype> <name>divisor</name></param>
27675         </command>
27676         <command>
27677             <proto>void <name>glVertexArrayVertexBuffer</name></proto>
27678             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27679             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
27680             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27681             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27682             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27683         </command>
27684         <command>
27685             <proto>void <name>glVertexArrayVertexBuffers</name></proto>
27686             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27687             <param><ptype>GLuint</ptype> <name>first</name></param>
27688             <param><ptype>GLsizei</ptype> <name>count</name></param>
27689             <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
27690             <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
27691             <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
27692         </command>
27693         <command>
27694             <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
27695             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
27696             <param><ptype>GLuint</ptype> <name>buffer</name></param>
27697             <param><ptype>GLint</ptype> <name>size</name></param>
27698             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27699             <param><ptype>GLsizei</ptype> <name>stride</name></param>
27700             <param><ptype>GLintptr</ptype> <name>offset</name></param>
27701         </command>
27702         <command>
27703             <proto>void <name>glVertexAttrib1d</name></proto>
27704             <param><ptype>GLuint</ptype> <name>index</name></param>
27705             <param><ptype>GLdouble</ptype> <name>x</name></param>
27706             <vecequiv name="glVertexAttrib1dv"/>
27707         </command>
27708         <command>
27709             <proto>void <name>glVertexAttrib1dARB</name></proto>
27710             <param><ptype>GLuint</ptype> <name>index</name></param>
27711             <param><ptype>GLdouble</ptype> <name>x</name></param>
27712             <alias name="glVertexAttrib1d"/>
27713             <vecequiv name="glVertexAttrib1dvARB"/>
27714         </command>
27715         <command>
27716             <proto>void <name>glVertexAttrib1dNV</name></proto>
27717             <param><ptype>GLuint</ptype> <name>index</name></param>
27718             <param><ptype>GLdouble</ptype> <name>x</name></param>
27719             <alias name="glVertexAttrib1d"/>
27720             <vecequiv name="glVertexAttrib1dvNV"/>
27721         </command>
27722         <command>
27723             <proto>void <name>glVertexAttrib1dv</name></proto>
27724             <param><ptype>GLuint</ptype> <name>index</name></param>
27725             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
27726             <glx type="render" opcode="4197"/>
27727         </command>
27728         <command>
27729             <proto>void <name>glVertexAttrib1dvARB</name></proto>
27730             <param><ptype>GLuint</ptype> <name>index</name></param>
27731             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
27732             <alias name="glVertexAttrib1dv"/>
27733             <glx type="render" opcode="4197"/>
27734         </command>
27735         <command>
27736             <proto>void <name>glVertexAttrib1dvNV</name></proto>
27737             <param><ptype>GLuint</ptype> <name>index</name></param>
27738             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
27739             <alias name="glVertexAttrib1dv"/>
27740             <glx type="render" opcode="4197"/>
27741         </command>
27742         <command>
27743             <proto>void <name>glVertexAttrib1f</name></proto>
27744             <param><ptype>GLuint</ptype> <name>index</name></param>
27745             <param><ptype>GLfloat</ptype> <name>x</name></param>
27746             <vecequiv name="glVertexAttrib1fv"/>
27747         </command>
27748         <command>
27749             <proto>void <name>glVertexAttrib1fARB</name></proto>
27750             <param><ptype>GLuint</ptype> <name>index</name></param>
27751             <param><ptype>GLfloat</ptype> <name>x</name></param>
27752             <alias name="glVertexAttrib1f"/>
27753             <vecequiv name="glVertexAttrib1fvARB"/>
27754         </command>
27755         <command>
27756             <proto>void <name>glVertexAttrib1fNV</name></proto>
27757             <param><ptype>GLuint</ptype> <name>index</name></param>
27758             <param><ptype>GLfloat</ptype> <name>x</name></param>
27759             <alias name="glVertexAttrib1f"/>
27760             <vecequiv name="glVertexAttrib1fvNV"/>
27761         </command>
27762         <command>
27763             <proto>void <name>glVertexAttrib1fv</name></proto>
27764             <param><ptype>GLuint</ptype> <name>index</name></param>
27765             <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
27766             <glx type="render" opcode="4193"/>
27767         </command>
27768         <command>
27769             <proto>void <name>glVertexAttrib1fvARB</name></proto>
27770             <param><ptype>GLuint</ptype> <name>index</name></param>
27771             <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
27772             <alias name="glVertexAttrib1fv"/>
27773             <glx type="render" opcode="4193"/>
27774         </command>
27775         <command>
27776             <proto>void <name>glVertexAttrib1fvNV</name></proto>
27777             <param><ptype>GLuint</ptype> <name>index</name></param>
27778             <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
27779             <alias name="glVertexAttrib1fv"/>
27780             <glx type="render" opcode="4193"/>
27781         </command>
27782         <command>
27783             <proto>void <name>glVertexAttrib1hNV</name></proto>
27784             <param><ptype>GLuint</ptype> <name>index</name></param>
27785             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
27786             <vecequiv name="glVertexAttrib1hvNV"/>
27787         </command>
27788         <command>
27789             <proto>void <name>glVertexAttrib1hvNV</name></proto>
27790             <param><ptype>GLuint</ptype> <name>index</name></param>
27791             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27792             <glx type="render" opcode="4257"/>
27793         </command>
27794         <command>
27795             <proto>void <name>glVertexAttrib1s</name></proto>
27796             <param><ptype>GLuint</ptype> <name>index</name></param>
27797             <param><ptype>GLshort</ptype> <name>x</name></param>
27798             <vecequiv name="glVertexAttrib1sv"/>
27799         </command>
27800         <command>
27801             <proto>void <name>glVertexAttrib1sARB</name></proto>
27802             <param><ptype>GLuint</ptype> <name>index</name></param>
27803             <param><ptype>GLshort</ptype> <name>x</name></param>
27804             <alias name="glVertexAttrib1s"/>
27805             <vecequiv name="glVertexAttrib1svARB"/>
27806         </command>
27807         <command>
27808             <proto>void <name>glVertexAttrib1sNV</name></proto>
27809             <param><ptype>GLuint</ptype> <name>index</name></param>
27810             <param><ptype>GLshort</ptype> <name>x</name></param>
27811             <alias name="glVertexAttrib1s"/>
27812             <vecequiv name="glVertexAttrib1svNV"/>
27813         </command>
27814         <command>
27815             <proto>void <name>glVertexAttrib1sv</name></proto>
27816             <param><ptype>GLuint</ptype> <name>index</name></param>
27817             <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
27818             <glx type="render" opcode="4189"/>
27819         </command>
27820         <command>
27821             <proto>void <name>glVertexAttrib1svARB</name></proto>
27822             <param><ptype>GLuint</ptype> <name>index</name></param>
27823             <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
27824             <alias name="glVertexAttrib1sv"/>
27825             <glx type="render" opcode="4189"/>
27826         </command>
27827         <command>
27828             <proto>void <name>glVertexAttrib1svNV</name></proto>
27829             <param><ptype>GLuint</ptype> <name>index</name></param>
27830             <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
27831             <alias name="glVertexAttrib1sv"/>
27832             <glx type="render" opcode="4189"/>
27833         </command>
27834         <command>
27835             <proto>void <name>glVertexAttrib2d</name></proto>
27836             <param><ptype>GLuint</ptype> <name>index</name></param>
27837             <param><ptype>GLdouble</ptype> <name>x</name></param>
27838             <param><ptype>GLdouble</ptype> <name>y</name></param>
27839             <vecequiv name="glVertexAttrib2dv"/>
27840         </command>
27841         <command>
27842             <proto>void <name>glVertexAttrib2dARB</name></proto>
27843             <param><ptype>GLuint</ptype> <name>index</name></param>
27844             <param><ptype>GLdouble</ptype> <name>x</name></param>
27845             <param><ptype>GLdouble</ptype> <name>y</name></param>
27846             <alias name="glVertexAttrib2d"/>
27847             <vecequiv name="glVertexAttrib2dvARB"/>
27848         </command>
27849         <command>
27850             <proto>void <name>glVertexAttrib2dNV</name></proto>
27851             <param><ptype>GLuint</ptype> <name>index</name></param>
27852             <param><ptype>GLdouble</ptype> <name>x</name></param>
27853             <param><ptype>GLdouble</ptype> <name>y</name></param>
27854             <alias name="glVertexAttrib2d"/>
27855             <vecequiv name="glVertexAttrib2dvNV"/>
27856         </command>
27857         <command>
27858             <proto>void <name>glVertexAttrib2dv</name></proto>
27859             <param><ptype>GLuint</ptype> <name>index</name></param>
27860             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
27861             <glx type="render" opcode="4198"/>
27862         </command>
27863         <command>
27864             <proto>void <name>glVertexAttrib2dvARB</name></proto>
27865             <param><ptype>GLuint</ptype> <name>index</name></param>
27866             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
27867             <alias name="glVertexAttrib2dv"/>
27868             <glx type="render" opcode="4198"/>
27869         </command>
27870         <command>
27871             <proto>void <name>glVertexAttrib2dvNV</name></proto>
27872             <param><ptype>GLuint</ptype> <name>index</name></param>
27873             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
27874             <alias name="glVertexAttrib2dv"/>
27875             <glx type="render" opcode="4198"/>
27876         </command>
27877         <command>
27878             <proto>void <name>glVertexAttrib2f</name></proto>
27879             <param><ptype>GLuint</ptype> <name>index</name></param>
27880             <param><ptype>GLfloat</ptype> <name>x</name></param>
27881             <param><ptype>GLfloat</ptype> <name>y</name></param>
27882             <vecequiv name="glVertexAttrib2fv"/>
27883         </command>
27884         <command>
27885             <proto>void <name>glVertexAttrib2fARB</name></proto>
27886             <param><ptype>GLuint</ptype> <name>index</name></param>
27887             <param><ptype>GLfloat</ptype> <name>x</name></param>
27888             <param><ptype>GLfloat</ptype> <name>y</name></param>
27889             <alias name="glVertexAttrib2f"/>
27890             <vecequiv name="glVertexAttrib2fvARB"/>
27891         </command>
27892         <command>
27893             <proto>void <name>glVertexAttrib2fNV</name></proto>
27894             <param><ptype>GLuint</ptype> <name>index</name></param>
27895             <param><ptype>GLfloat</ptype> <name>x</name></param>
27896             <param><ptype>GLfloat</ptype> <name>y</name></param>
27897             <alias name="glVertexAttrib2f"/>
27898             <vecequiv name="glVertexAttrib2fvNV"/>
27899         </command>
27900         <command>
27901             <proto>void <name>glVertexAttrib2fv</name></proto>
27902             <param><ptype>GLuint</ptype> <name>index</name></param>
27903             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
27904             <glx type="render" opcode="4194"/>
27905         </command>
27906         <command>
27907             <proto>void <name>glVertexAttrib2fvARB</name></proto>
27908             <param><ptype>GLuint</ptype> <name>index</name></param>
27909             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
27910             <alias name="glVertexAttrib2fv"/>
27911             <glx type="render" opcode="4194"/>
27912         </command>
27913         <command>
27914             <proto>void <name>glVertexAttrib2fvNV</name></proto>
27915             <param><ptype>GLuint</ptype> <name>index</name></param>
27916             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
27917             <alias name="glVertexAttrib2fv"/>
27918             <glx type="render" opcode="4194"/>
27919         </command>
27920         <command>
27921             <proto>void <name>glVertexAttrib2hNV</name></proto>
27922             <param><ptype>GLuint</ptype> <name>index</name></param>
27923             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
27924             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
27925             <vecequiv name="glVertexAttrib2hvNV"/>
27926         </command>
27927         <command>
27928             <proto>void <name>glVertexAttrib2hvNV</name></proto>
27929             <param><ptype>GLuint</ptype> <name>index</name></param>
27930             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27931             <glx type="render" opcode="4258"/>
27932         </command>
27933         <command>
27934             <proto>void <name>glVertexAttrib2s</name></proto>
27935             <param><ptype>GLuint</ptype> <name>index</name></param>
27936             <param><ptype>GLshort</ptype> <name>x</name></param>
27937             <param><ptype>GLshort</ptype> <name>y</name></param>
27938             <vecequiv name="glVertexAttrib2sv"/>
27939         </command>
27940         <command>
27941             <proto>void <name>glVertexAttrib2sARB</name></proto>
27942             <param><ptype>GLuint</ptype> <name>index</name></param>
27943             <param><ptype>GLshort</ptype> <name>x</name></param>
27944             <param><ptype>GLshort</ptype> <name>y</name></param>
27945             <alias name="glVertexAttrib2s"/>
27946             <vecequiv name="glVertexAttrib2svARB"/>
27947         </command>
27948         <command>
27949             <proto>void <name>glVertexAttrib2sNV</name></proto>
27950             <param><ptype>GLuint</ptype> <name>index</name></param>
27951             <param><ptype>GLshort</ptype> <name>x</name></param>
27952             <param><ptype>GLshort</ptype> <name>y</name></param>
27953             <alias name="glVertexAttrib2s"/>
27954             <vecequiv name="glVertexAttrib2svNV"/>
27955         </command>
27956         <command>
27957             <proto>void <name>glVertexAttrib2sv</name></proto>
27958             <param><ptype>GLuint</ptype> <name>index</name></param>
27959             <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
27960             <glx type="render" opcode="4190"/>
27961         </command>
27962         <command>
27963             <proto>void <name>glVertexAttrib2svARB</name></proto>
27964             <param><ptype>GLuint</ptype> <name>index</name></param>
27965             <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
27966             <alias name="glVertexAttrib2sv"/>
27967             <glx type="render" opcode="4190"/>
27968         </command>
27969         <command>
27970             <proto>void <name>glVertexAttrib2svNV</name></proto>
27971             <param><ptype>GLuint</ptype> <name>index</name></param>
27972             <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
27973             <alias name="glVertexAttrib2sv"/>
27974             <glx type="render" opcode="4190"/>
27975         </command>
27976         <command>
27977             <proto>void <name>glVertexAttrib3d</name></proto>
27978             <param><ptype>GLuint</ptype> <name>index</name></param>
27979             <param><ptype>GLdouble</ptype> <name>x</name></param>
27980             <param><ptype>GLdouble</ptype> <name>y</name></param>
27981             <param><ptype>GLdouble</ptype> <name>z</name></param>
27982             <vecequiv name="glVertexAttrib3dv"/>
27983         </command>
27984         <command>
27985             <proto>void <name>glVertexAttrib3dARB</name></proto>
27986             <param><ptype>GLuint</ptype> <name>index</name></param>
27987             <param><ptype>GLdouble</ptype> <name>x</name></param>
27988             <param><ptype>GLdouble</ptype> <name>y</name></param>
27989             <param><ptype>GLdouble</ptype> <name>z</name></param>
27990             <alias name="glVertexAttrib3d"/>
27991             <vecequiv name="glVertexAttrib3dvARB"/>
27992         </command>
27993         <command>
27994             <proto>void <name>glVertexAttrib3dNV</name></proto>
27995             <param><ptype>GLuint</ptype> <name>index</name></param>
27996             <param><ptype>GLdouble</ptype> <name>x</name></param>
27997             <param><ptype>GLdouble</ptype> <name>y</name></param>
27998             <param><ptype>GLdouble</ptype> <name>z</name></param>
27999             <alias name="glVertexAttrib3d"/>
28000             <vecequiv name="glVertexAttrib3dvNV"/>
28001         </command>
28002         <command>
28003             <proto>void <name>glVertexAttrib3dv</name></proto>
28004             <param><ptype>GLuint</ptype> <name>index</name></param>
28005             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
28006             <glx type="render" opcode="4199"/>
28007         </command>
28008         <command>
28009             <proto>void <name>glVertexAttrib3dvARB</name></proto>
28010             <param><ptype>GLuint</ptype> <name>index</name></param>
28011             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
28012             <alias name="glVertexAttrib3dv"/>
28013             <glx type="render" opcode="4199"/>
28014         </command>
28015         <command>
28016             <proto>void <name>glVertexAttrib3dvNV</name></proto>
28017             <param><ptype>GLuint</ptype> <name>index</name></param>
28018             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
28019             <alias name="glVertexAttrib3dv"/>
28020             <glx type="render" opcode="4199"/>
28021         </command>
28022         <command>
28023             <proto>void <name>glVertexAttrib3f</name></proto>
28024             <param><ptype>GLuint</ptype> <name>index</name></param>
28025             <param><ptype>GLfloat</ptype> <name>x</name></param>
28026             <param><ptype>GLfloat</ptype> <name>y</name></param>
28027             <param><ptype>GLfloat</ptype> <name>z</name></param>
28028             <vecequiv name="glVertexAttrib3fv"/>
28029         </command>
28030         <command>
28031             <proto>void <name>glVertexAttrib3fARB</name></proto>
28032             <param><ptype>GLuint</ptype> <name>index</name></param>
28033             <param><ptype>GLfloat</ptype> <name>x</name></param>
28034             <param><ptype>GLfloat</ptype> <name>y</name></param>
28035             <param><ptype>GLfloat</ptype> <name>z</name></param>
28036             <alias name="glVertexAttrib3f"/>
28037             <vecequiv name="glVertexAttrib3fvARB"/>
28038         </command>
28039         <command>
28040             <proto>void <name>glVertexAttrib3fNV</name></proto>
28041             <param><ptype>GLuint</ptype> <name>index</name></param>
28042             <param><ptype>GLfloat</ptype> <name>x</name></param>
28043             <param><ptype>GLfloat</ptype> <name>y</name></param>
28044             <param><ptype>GLfloat</ptype> <name>z</name></param>
28045             <alias name="glVertexAttrib3f"/>
28046             <vecequiv name="glVertexAttrib3fvNV"/>
28047         </command>
28048         <command>
28049             <proto>void <name>glVertexAttrib3fv</name></proto>
28050             <param><ptype>GLuint</ptype> <name>index</name></param>
28051             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28052             <glx type="render" opcode="4195"/>
28053         </command>
28054         <command>
28055             <proto>void <name>glVertexAttrib3fvARB</name></proto>
28056             <param><ptype>GLuint</ptype> <name>index</name></param>
28057             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28058             <alias name="glVertexAttrib3fv"/>
28059             <glx type="render" opcode="4195"/>
28060         </command>
28061         <command>
28062             <proto>void <name>glVertexAttrib3fvNV</name></proto>
28063             <param><ptype>GLuint</ptype> <name>index</name></param>
28064             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28065             <alias name="glVertexAttrib3fv"/>
28066             <glx type="render" opcode="4195"/>
28067         </command>
28068         <command>
28069             <proto>void <name>glVertexAttrib3hNV</name></proto>
28070             <param><ptype>GLuint</ptype> <name>index</name></param>
28071             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
28072             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
28073             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
28074             <vecequiv name="glVertexAttrib3hvNV"/>
28075         </command>
28076         <command>
28077             <proto>void <name>glVertexAttrib3hvNV</name></proto>
28078             <param><ptype>GLuint</ptype> <name>index</name></param>
28079             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
28080             <glx type="render" opcode="4259"/>
28081         </command>
28082         <command>
28083             <proto>void <name>glVertexAttrib3s</name></proto>
28084             <param><ptype>GLuint</ptype> <name>index</name></param>
28085             <param><ptype>GLshort</ptype> <name>x</name></param>
28086             <param><ptype>GLshort</ptype> <name>y</name></param>
28087             <param><ptype>GLshort</ptype> <name>z</name></param>
28088             <vecequiv name="glVertexAttrib3sv"/>
28089         </command>
28090         <command>
28091             <proto>void <name>glVertexAttrib3sARB</name></proto>
28092             <param><ptype>GLuint</ptype> <name>index</name></param>
28093             <param><ptype>GLshort</ptype> <name>x</name></param>
28094             <param><ptype>GLshort</ptype> <name>y</name></param>
28095             <param><ptype>GLshort</ptype> <name>z</name></param>
28096             <alias name="glVertexAttrib3s"/>
28097             <vecequiv name="glVertexAttrib3svARB"/>
28098         </command>
28099         <command>
28100             <proto>void <name>glVertexAttrib3sNV</name></proto>
28101             <param><ptype>GLuint</ptype> <name>index</name></param>
28102             <param><ptype>GLshort</ptype> <name>x</name></param>
28103             <param><ptype>GLshort</ptype> <name>y</name></param>
28104             <param><ptype>GLshort</ptype> <name>z</name></param>
28105             <alias name="glVertexAttrib3s"/>
28106             <vecequiv name="glVertexAttrib3svNV"/>
28107         </command>
28108         <command>
28109             <proto>void <name>glVertexAttrib3sv</name></proto>
28110             <param><ptype>GLuint</ptype> <name>index</name></param>
28111             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
28112             <glx type="render" opcode="4191"/>
28113         </command>
28114         <command>
28115             <proto>void <name>glVertexAttrib3svARB</name></proto>
28116             <param><ptype>GLuint</ptype> <name>index</name></param>
28117             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
28118             <alias name="glVertexAttrib3sv"/>
28119             <glx type="render" opcode="4191"/>
28120         </command>
28121         <command>
28122             <proto>void <name>glVertexAttrib3svNV</name></proto>
28123             <param><ptype>GLuint</ptype> <name>index</name></param>
28124             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
28125             <alias name="glVertexAttrib3sv"/>
28126             <glx type="render" opcode="4191"/>
28127         </command>
28128         <command>
28129             <proto>void <name>glVertexAttrib4Nbv</name></proto>
28130             <param><ptype>GLuint</ptype> <name>index</name></param>
28131             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
28132         </command>
28133         <command>
28134             <proto>void <name>glVertexAttrib4NbvARB</name></proto>
28135             <param><ptype>GLuint</ptype> <name>index</name></param>
28136             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
28137             <alias name="glVertexAttrib4Nbv"/>
28138         </command>
28139         <command>
28140             <proto>void <name>glVertexAttrib4Niv</name></proto>
28141             <param><ptype>GLuint</ptype> <name>index</name></param>
28142             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28143         </command>
28144         <command>
28145             <proto>void <name>glVertexAttrib4NivARB</name></proto>
28146             <param><ptype>GLuint</ptype> <name>index</name></param>
28147             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28148             <alias name="glVertexAttrib4Niv"/>
28149         </command>
28150         <command>
28151             <proto>void <name>glVertexAttrib4Nsv</name></proto>
28152             <param><ptype>GLuint</ptype> <name>index</name></param>
28153             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28154         </command>
28155         <command>
28156             <proto>void <name>glVertexAttrib4NsvARB</name></proto>
28157             <param><ptype>GLuint</ptype> <name>index</name></param>
28158             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28159             <alias name="glVertexAttrib4Nsv"/>
28160         </command>
28161         <command>
28162             <proto>void <name>glVertexAttrib4Nub</name></proto>
28163             <param><ptype>GLuint</ptype> <name>index</name></param>
28164             <param><ptype>GLubyte</ptype> <name>x</name></param>
28165             <param><ptype>GLubyte</ptype> <name>y</name></param>
28166             <param><ptype>GLubyte</ptype> <name>z</name></param>
28167             <param><ptype>GLubyte</ptype> <name>w</name></param>
28168         </command>
28169         <command>
28170             <proto>void <name>glVertexAttrib4NubARB</name></proto>
28171             <param><ptype>GLuint</ptype> <name>index</name></param>
28172             <param><ptype>GLubyte</ptype> <name>x</name></param>
28173             <param><ptype>GLubyte</ptype> <name>y</name></param>
28174             <param><ptype>GLubyte</ptype> <name>z</name></param>
28175             <param><ptype>GLubyte</ptype> <name>w</name></param>
28176             <alias name="glVertexAttrib4Nub"/>
28177         </command>
28178         <command>
28179             <proto>void <name>glVertexAttrib4Nubv</name></proto>
28180             <param><ptype>GLuint</ptype> <name>index</name></param>
28181             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28182             <glx type="render" opcode="4201"/>
28183         </command>
28184         <command>
28185             <proto>void <name>glVertexAttrib4NubvARB</name></proto>
28186             <param><ptype>GLuint</ptype> <name>index</name></param>
28187             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28188             <alias name="glVertexAttrib4Nubv"/>
28189             <glx type="render" opcode="4201"/>
28190         </command>
28191         <command>
28192             <proto>void <name>glVertexAttrib4Nuiv</name></proto>
28193             <param><ptype>GLuint</ptype> <name>index</name></param>
28194             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
28195         </command>
28196         <command>
28197             <proto>void <name>glVertexAttrib4NuivARB</name></proto>
28198             <param><ptype>GLuint</ptype> <name>index</name></param>
28199             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
28200             <alias name="glVertexAttrib4Nuiv"/>
28201         </command>
28202         <command>
28203             <proto>void <name>glVertexAttrib4Nusv</name></proto>
28204             <param><ptype>GLuint</ptype> <name>index</name></param>
28205             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
28206         </command>
28207         <command>
28208             <proto>void <name>glVertexAttrib4NusvARB</name></proto>
28209             <param><ptype>GLuint</ptype> <name>index</name></param>
28210             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
28211             <alias name="glVertexAttrib4Nusv"/>
28212         </command>
28213         <command>
28214             <proto>void <name>glVertexAttrib4bv</name></proto>
28215             <param><ptype>GLuint</ptype> <name>index</name></param>
28216             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
28217         </command>
28218         <command>
28219             <proto>void <name>glVertexAttrib4bvARB</name></proto>
28220             <param><ptype>GLuint</ptype> <name>index</name></param>
28221             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
28222             <alias name="glVertexAttrib4bv"/>
28223         </command>
28224         <command>
28225             <proto>void <name>glVertexAttrib4d</name></proto>
28226             <param><ptype>GLuint</ptype> <name>index</name></param>
28227             <param><ptype>GLdouble</ptype> <name>x</name></param>
28228             <param><ptype>GLdouble</ptype> <name>y</name></param>
28229             <param><ptype>GLdouble</ptype> <name>z</name></param>
28230             <param><ptype>GLdouble</ptype> <name>w</name></param>
28231             <vecequiv name="glVertexAttrib4dv"/>
28232         </command>
28233         <command>
28234             <proto>void <name>glVertexAttrib4dARB</name></proto>
28235             <param><ptype>GLuint</ptype> <name>index</name></param>
28236             <param><ptype>GLdouble</ptype> <name>x</name></param>
28237             <param><ptype>GLdouble</ptype> <name>y</name></param>
28238             <param><ptype>GLdouble</ptype> <name>z</name></param>
28239             <param><ptype>GLdouble</ptype> <name>w</name></param>
28240             <alias name="glVertexAttrib4d"/>
28241             <vecequiv name="glVertexAttrib4dvARB"/>
28242         </command>
28243         <command>
28244             <proto>void <name>glVertexAttrib4dNV</name></proto>
28245             <param><ptype>GLuint</ptype> <name>index</name></param>
28246             <param><ptype>GLdouble</ptype> <name>x</name></param>
28247             <param><ptype>GLdouble</ptype> <name>y</name></param>
28248             <param><ptype>GLdouble</ptype> <name>z</name></param>
28249             <param><ptype>GLdouble</ptype> <name>w</name></param>
28250             <alias name="glVertexAttrib4d"/>
28251             <vecequiv name="glVertexAttrib4dvNV"/>
28252         </command>
28253         <command>
28254             <proto>void <name>glVertexAttrib4dv</name></proto>
28255             <param><ptype>GLuint</ptype> <name>index</name></param>
28256             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
28257             <glx type="render" opcode="4200"/>
28258         </command>
28259         <command>
28260             <proto>void <name>glVertexAttrib4dvARB</name></proto>
28261             <param><ptype>GLuint</ptype> <name>index</name></param>
28262             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
28263             <alias name="glVertexAttrib4dv"/>
28264             <glx type="render" opcode="4200"/>
28265         </command>
28266         <command>
28267             <proto>void <name>glVertexAttrib4dvNV</name></proto>
28268             <param><ptype>GLuint</ptype> <name>index</name></param>
28269             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
28270             <alias name="glVertexAttrib4dv"/>
28271             <glx type="render" opcode="4200"/>
28272         </command>
28273         <command>
28274             <proto>void <name>glVertexAttrib4f</name></proto>
28275             <param><ptype>GLuint</ptype> <name>index</name></param>
28276             <param><ptype>GLfloat</ptype> <name>x</name></param>
28277             <param><ptype>GLfloat</ptype> <name>y</name></param>
28278             <param><ptype>GLfloat</ptype> <name>z</name></param>
28279             <param><ptype>GLfloat</ptype> <name>w</name></param>
28280             <vecequiv name="glVertexAttrib4fv"/>
28281         </command>
28282         <command>
28283             <proto>void <name>glVertexAttrib4fARB</name></proto>
28284             <param><ptype>GLuint</ptype> <name>index</name></param>
28285             <param><ptype>GLfloat</ptype> <name>x</name></param>
28286             <param><ptype>GLfloat</ptype> <name>y</name></param>
28287             <param><ptype>GLfloat</ptype> <name>z</name></param>
28288             <param><ptype>GLfloat</ptype> <name>w</name></param>
28289             <alias name="glVertexAttrib4f"/>
28290             <vecequiv name="glVertexAttrib4fvARB"/>
28291         </command>
28292         <command>
28293             <proto>void <name>glVertexAttrib4fNV</name></proto>
28294             <param><ptype>GLuint</ptype> <name>index</name></param>
28295             <param><ptype>GLfloat</ptype> <name>x</name></param>
28296             <param><ptype>GLfloat</ptype> <name>y</name></param>
28297             <param><ptype>GLfloat</ptype> <name>z</name></param>
28298             <param><ptype>GLfloat</ptype> <name>w</name></param>
28299             <alias name="glVertexAttrib4f"/>
28300             <vecequiv name="glVertexAttrib4fvNV"/>
28301         </command>
28302         <command>
28303             <proto>void <name>glVertexAttrib4fv</name></proto>
28304             <param><ptype>GLuint</ptype> <name>index</name></param>
28305             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
28306             <glx type="render" opcode="4196"/>
28307         </command>
28308         <command>
28309             <proto>void <name>glVertexAttrib4fvARB</name></proto>
28310             <param><ptype>GLuint</ptype> <name>index</name></param>
28311             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
28312             <alias name="glVertexAttrib4fv"/>
28313             <glx type="render" opcode="4196"/>
28314         </command>
28315         <command>
28316             <proto>void <name>glVertexAttrib4fvNV</name></proto>
28317             <param><ptype>GLuint</ptype> <name>index</name></param>
28318             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
28319             <alias name="glVertexAttrib4fv"/>
28320             <glx type="render" opcode="4196"/>
28321         </command>
28322         <command>
28323             <proto>void <name>glVertexAttrib4hNV</name></proto>
28324             <param><ptype>GLuint</ptype> <name>index</name></param>
28325             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
28326             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
28327             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
28328             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
28329             <vecequiv name="glVertexAttrib4hvNV"/>
28330         </command>
28331         <command>
28332             <proto>void <name>glVertexAttrib4hvNV</name></proto>
28333             <param><ptype>GLuint</ptype> <name>index</name></param>
28334             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
28335             <glx type="render" opcode="4260"/>
28336         </command>
28337         <command>
28338             <proto>void <name>glVertexAttrib4iv</name></proto>
28339             <param><ptype>GLuint</ptype> <name>index</name></param>
28340             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28341         </command>
28342         <command>
28343             <proto>void <name>glVertexAttrib4ivARB</name></proto>
28344             <param><ptype>GLuint</ptype> <name>index</name></param>
28345             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28346             <alias name="glVertexAttrib4iv"/>
28347         </command>
28348         <command>
28349             <proto>void <name>glVertexAttrib4s</name></proto>
28350             <param><ptype>GLuint</ptype> <name>index</name></param>
28351             <param><ptype>GLshort</ptype> <name>x</name></param>
28352             <param><ptype>GLshort</ptype> <name>y</name></param>
28353             <param><ptype>GLshort</ptype> <name>z</name></param>
28354             <param><ptype>GLshort</ptype> <name>w</name></param>
28355             <vecequiv name="glVertexAttrib4sv"/>
28356         </command>
28357         <command>
28358             <proto>void <name>glVertexAttrib4sARB</name></proto>
28359             <param><ptype>GLuint</ptype> <name>index</name></param>
28360             <param><ptype>GLshort</ptype> <name>x</name></param>
28361             <param><ptype>GLshort</ptype> <name>y</name></param>
28362             <param><ptype>GLshort</ptype> <name>z</name></param>
28363             <param><ptype>GLshort</ptype> <name>w</name></param>
28364             <alias name="glVertexAttrib4s"/>
28365             <vecequiv name="glVertexAttrib4svARB"/>
28366         </command>
28367         <command>
28368             <proto>void <name>glVertexAttrib4sNV</name></proto>
28369             <param><ptype>GLuint</ptype> <name>index</name></param>
28370             <param><ptype>GLshort</ptype> <name>x</name></param>
28371             <param><ptype>GLshort</ptype> <name>y</name></param>
28372             <param><ptype>GLshort</ptype> <name>z</name></param>
28373             <param><ptype>GLshort</ptype> <name>w</name></param>
28374             <alias name="glVertexAttrib4s"/>
28375             <vecequiv name="glVertexAttrib4svNV"/>
28376         </command>
28377         <command>
28378             <proto>void <name>glVertexAttrib4sv</name></proto>
28379             <param><ptype>GLuint</ptype> <name>index</name></param>
28380             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28381             <glx type="render" opcode="4192"/>
28382         </command>
28383         <command>
28384             <proto>void <name>glVertexAttrib4svARB</name></proto>
28385             <param><ptype>GLuint</ptype> <name>index</name></param>
28386             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28387             <alias name="glVertexAttrib4sv"/>
28388             <glx type="render" opcode="4192"/>
28389         </command>
28390         <command>
28391             <proto>void <name>glVertexAttrib4svNV</name></proto>
28392             <param><ptype>GLuint</ptype> <name>index</name></param>
28393             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28394             <alias name="glVertexAttrib4sv"/>
28395             <glx type="render" opcode="4192"/>
28396         </command>
28397         <command>
28398             <proto>void <name>glVertexAttrib4ubNV</name></proto>
28399             <param><ptype>GLuint</ptype> <name>index</name></param>
28400             <param group="ColorUB"><ptype>GLubyte</ptype> <name>x</name></param>
28401             <param group="ColorUB"><ptype>GLubyte</ptype> <name>y</name></param>
28402             <param group="ColorUB"><ptype>GLubyte</ptype> <name>z</name></param>
28403             <param group="ColorUB"><ptype>GLubyte</ptype> <name>w</name></param>
28404             <alias name="glVertexAttrib4Nub"/>
28405             <vecequiv name="glVertexAttrib4ubvNV"/>
28406         </command>
28407         <command>
28408             <proto>void <name>glVertexAttrib4ubv</name></proto>
28409             <param><ptype>GLuint</ptype> <name>index</name></param>
28410             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28411         </command>
28412         <command>
28413             <proto>void <name>glVertexAttrib4ubvARB</name></proto>
28414             <param><ptype>GLuint</ptype> <name>index</name></param>
28415             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28416             <alias name="glVertexAttrib4ubv"/>
28417         </command>
28418         <command>
28419             <proto>void <name>glVertexAttrib4ubvNV</name></proto>
28420             <param><ptype>GLuint</ptype> <name>index</name></param>
28421             <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28422             <alias name="glVertexAttrib4Nubv"/>
28423             <glx type="render" opcode="4201"/>
28424         </command>
28425         <command>
28426             <proto>void <name>glVertexAttrib4uiv</name></proto>
28427             <param><ptype>GLuint</ptype> <name>index</name></param>
28428             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
28429         </command>
28430         <command>
28431             <proto>void <name>glVertexAttrib4uivARB</name></proto>
28432             <param><ptype>GLuint</ptype> <name>index</name></param>
28433             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
28434             <alias name="glVertexAttrib4uiv"/>
28435         </command>
28436         <command>
28437             <proto>void <name>glVertexAttrib4usv</name></proto>
28438             <param><ptype>GLuint</ptype> <name>index</name></param>
28439             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
28440         </command>
28441         <command>
28442             <proto>void <name>glVertexAttrib4usvARB</name></proto>
28443             <param><ptype>GLuint</ptype> <name>index</name></param>
28444             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
28445             <alias name="glVertexAttrib4usv"/>
28446         </command>
28447         <command>
28448             <proto>void <name>glVertexAttribArrayObjectATI</name></proto>
28449             <param><ptype>GLuint</ptype> <name>index</name></param>
28450             <param><ptype>GLint</ptype> <name>size</name></param>
28451             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28452             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
28453             <param><ptype>GLsizei</ptype> <name>stride</name></param>
28454             <param><ptype>GLuint</ptype> <name>buffer</name></param>
28455             <param><ptype>GLuint</ptype> <name>offset</name></param>
28456         </command>
28457         <command>
28458             <proto>void <name>glVertexAttribBinding</name></proto>
28459             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
28460             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
28461         </command>
28462         <command>
28463             <proto>void <name>glVertexAttribDivisor</name></proto>
28464             <param><ptype>GLuint</ptype> <name>index</name></param>
28465             <param><ptype>GLuint</ptype> <name>divisor</name></param>
28466         </command>
28467         <command>
28468             <proto>void <name>glVertexAttribDivisorANGLE</name></proto>
28469             <param><ptype>GLuint</ptype> <name>index</name></param>
28470             <param><ptype>GLuint</ptype> <name>divisor</name></param>
28471             <alias name="glVertexAttribDivisor"/>
28472         </command>
28473         <command>
28474             <proto>void <name>glVertexAttribDivisorARB</name></proto>
28475             <param><ptype>GLuint</ptype> <name>index</name></param>
28476             <param><ptype>GLuint</ptype> <name>divisor</name></param>
28477             <alias name="glVertexAttribDivisor"/>
28478         </command>
28479         <command>
28480             <proto>void <name>glVertexAttribDivisorEXT</name></proto>
28481             <param><ptype>GLuint</ptype> <name>index</name></param>
28482             <param><ptype>GLuint</ptype> <name>divisor</name></param>
28483             <alias name="glVertexAttribDivisor"/>
28484         </command>
28485         <command>
28486             <proto>void <name>glVertexAttribDivisorNV</name></proto>
28487             <param><ptype>GLuint</ptype> <name>index</name></param>
28488             <param><ptype>GLuint</ptype> <name>divisor</name></param>
28489             <alias name="glVertexAttribDivisor"/>
28490         </command>
28491         <command>
28492             <proto>void <name>glVertexAttribFormat</name></proto>
28493             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
28494             <param><ptype>GLint</ptype> <name>size</name></param>
28495             <param><ptype>GLenum</ptype> <name>type</name></param>
28496             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
28497             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
28498         </command>
28499         <command>
28500             <proto>void <name>glVertexAttribFormatNV</name></proto>
28501             <param><ptype>GLuint</ptype> <name>index</name></param>
28502             <param><ptype>GLint</ptype> <name>size</name></param>
28503             <param><ptype>GLenum</ptype> <name>type</name></param>
28504             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
28505             <param><ptype>GLsizei</ptype> <name>stride</name></param>
28506         </command>
28507         <command>
28508             <proto>void <name>glVertexAttribI1i</name></proto>
28509             <param><ptype>GLuint</ptype> <name>index</name></param>
28510             <param><ptype>GLint</ptype> <name>x</name></param>
28511             <vecequiv name="glVertexAttribI1iv"/>
28512         </command>
28513         <command>
28514             <proto>void <name>glVertexAttribI1iEXT</name></proto>
28515             <param><ptype>GLuint</ptype> <name>index</name></param>
28516             <param><ptype>GLint</ptype> <name>x</name></param>
28517             <alias name="glVertexAttribI1i"/>
28518             <vecequiv name="glVertexAttribI1ivEXT"/>
28519         </command>
28520         <command>
28521             <proto>void <name>glVertexAttribI1iv</name></proto>
28522             <param><ptype>GLuint</ptype> <name>index</name></param>
28523             <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
28524         </command>
28525         <command>
28526             <proto>void <name>glVertexAttribI1ivEXT</name></proto>
28527             <param><ptype>GLuint</ptype> <name>index</name></param>
28528             <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
28529             <alias name="glVertexAttribI1iv"/>
28530         </command>
28531         <command>
28532             <proto>void <name>glVertexAttribI1ui</name></proto>
28533             <param><ptype>GLuint</ptype> <name>index</name></param>
28534             <param><ptype>GLuint</ptype> <name>x</name></param>
28535             <vecequiv name="glVertexAttribI1uiv"/>
28536         </command>
28537         <command>
28538             <proto>void <name>glVertexAttribI1uiEXT</name></proto>
28539             <param><ptype>GLuint</ptype> <name>index</name></param>
28540             <param><ptype>GLuint</ptype> <name>x</name></param>
28541             <alias name="glVertexAttribI1ui"/>
28542             <vecequiv name="glVertexAttribI1uivEXT"/>
28543         </command>
28544         <command>
28545             <proto>void <name>glVertexAttribI1uiv</name></proto>
28546             <param><ptype>GLuint</ptype> <name>index</name></param>
28547             <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
28548         </command>
28549         <command>
28550             <proto>void <name>glVertexAttribI1uivEXT</name></proto>
28551             <param><ptype>GLuint</ptype> <name>index</name></param>
28552             <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
28553             <alias name="glVertexAttribI1uiv"/>
28554         </command>
28555         <command>
28556             <proto>void <name>glVertexAttribI2i</name></proto>
28557             <param><ptype>GLuint</ptype> <name>index</name></param>
28558             <param><ptype>GLint</ptype> <name>x</name></param>
28559             <param><ptype>GLint</ptype> <name>y</name></param>
28560             <vecequiv name="glVertexAttribI2iv"/>
28561         </command>
28562         <command>
28563             <proto>void <name>glVertexAttribI2iEXT</name></proto>
28564             <param><ptype>GLuint</ptype> <name>index</name></param>
28565             <param><ptype>GLint</ptype> <name>x</name></param>
28566             <param><ptype>GLint</ptype> <name>y</name></param>
28567             <alias name="glVertexAttribI2i"/>
28568             <vecequiv name="glVertexAttribI2ivEXT"/>
28569         </command>
28570         <command>
28571             <proto>void <name>glVertexAttribI2iv</name></proto>
28572             <param><ptype>GLuint</ptype> <name>index</name></param>
28573             <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
28574         </command>
28575         <command>
28576             <proto>void <name>glVertexAttribI2ivEXT</name></proto>
28577             <param><ptype>GLuint</ptype> <name>index</name></param>
28578             <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
28579             <alias name="glVertexAttribI2iv"/>
28580         </command>
28581         <command>
28582             <proto>void <name>glVertexAttribI2ui</name></proto>
28583             <param><ptype>GLuint</ptype> <name>index</name></param>
28584             <param><ptype>GLuint</ptype> <name>x</name></param>
28585             <param><ptype>GLuint</ptype> <name>y</name></param>
28586             <vecequiv name="glVertexAttribI2uiv"/>
28587         </command>
28588         <command>
28589             <proto>void <name>glVertexAttribI2uiEXT</name></proto>
28590             <param><ptype>GLuint</ptype> <name>index</name></param>
28591             <param><ptype>GLuint</ptype> <name>x</name></param>
28592             <param><ptype>GLuint</ptype> <name>y</name></param>
28593             <alias name="glVertexAttribI2ui"/>
28594             <vecequiv name="glVertexAttribI2uivEXT"/>
28595         </command>
28596         <command>
28597             <proto>void <name>glVertexAttribI2uiv</name></proto>
28598             <param><ptype>GLuint</ptype> <name>index</name></param>
28599             <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
28600         </command>
28601         <command>
28602             <proto>void <name>glVertexAttribI2uivEXT</name></proto>
28603             <param><ptype>GLuint</ptype> <name>index</name></param>
28604             <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
28605             <alias name="glVertexAttribI2uiv"/>
28606         </command>
28607         <command>
28608             <proto>void <name>glVertexAttribI3i</name></proto>
28609             <param><ptype>GLuint</ptype> <name>index</name></param>
28610             <param><ptype>GLint</ptype> <name>x</name></param>
28611             <param><ptype>GLint</ptype> <name>y</name></param>
28612             <param><ptype>GLint</ptype> <name>z</name></param>
28613             <vecequiv name="glVertexAttribI3iv"/>
28614         </command>
28615         <command>
28616             <proto>void <name>glVertexAttribI3iEXT</name></proto>
28617             <param><ptype>GLuint</ptype> <name>index</name></param>
28618             <param><ptype>GLint</ptype> <name>x</name></param>
28619             <param><ptype>GLint</ptype> <name>y</name></param>
28620             <param><ptype>GLint</ptype> <name>z</name></param>
28621             <alias name="glVertexAttribI3i"/>
28622             <vecequiv name="glVertexAttribI3ivEXT"/>
28623         </command>
28624         <command>
28625             <proto>void <name>glVertexAttribI3iv</name></proto>
28626             <param><ptype>GLuint</ptype> <name>index</name></param>
28627             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
28628         </command>
28629         <command>
28630             <proto>void <name>glVertexAttribI3ivEXT</name></proto>
28631             <param><ptype>GLuint</ptype> <name>index</name></param>
28632             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
28633             <alias name="glVertexAttribI3iv"/>
28634         </command>
28635         <command>
28636             <proto>void <name>glVertexAttribI3ui</name></proto>
28637             <param><ptype>GLuint</ptype> <name>index</name></param>
28638             <param><ptype>GLuint</ptype> <name>x</name></param>
28639             <param><ptype>GLuint</ptype> <name>y</name></param>
28640             <param><ptype>GLuint</ptype> <name>z</name></param>
28641             <vecequiv name="glVertexAttribI3uiv"/>
28642         </command>
28643         <command>
28644             <proto>void <name>glVertexAttribI3uiEXT</name></proto>
28645             <param><ptype>GLuint</ptype> <name>index</name></param>
28646             <param><ptype>GLuint</ptype> <name>x</name></param>
28647             <param><ptype>GLuint</ptype> <name>y</name></param>
28648             <param><ptype>GLuint</ptype> <name>z</name></param>
28649             <alias name="glVertexAttribI3ui"/>
28650             <vecequiv name="glVertexAttribI3uivEXT"/>
28651         </command>
28652         <command>
28653             <proto>void <name>glVertexAttribI3uiv</name></proto>
28654             <param><ptype>GLuint</ptype> <name>index</name></param>
28655             <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
28656         </command>
28657         <command>
28658             <proto>void <name>glVertexAttribI3uivEXT</name></proto>
28659             <param><ptype>GLuint</ptype> <name>index</name></param>
28660             <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
28661             <alias name="glVertexAttribI3uiv"/>
28662         </command>
28663         <command>
28664             <proto>void <name>glVertexAttribI4bv</name></proto>
28665             <param><ptype>GLuint</ptype> <name>index</name></param>
28666             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
28667         </command>
28668         <command>
28669             <proto>void <name>glVertexAttribI4bvEXT</name></proto>
28670             <param><ptype>GLuint</ptype> <name>index</name></param>
28671             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
28672             <alias name="glVertexAttribI4bv"/>
28673         </command>
28674         <command>
28675             <proto>void <name>glVertexAttribI4i</name></proto>
28676             <param><ptype>GLuint</ptype> <name>index</name></param>
28677             <param><ptype>GLint</ptype> <name>x</name></param>
28678             <param><ptype>GLint</ptype> <name>y</name></param>
28679             <param><ptype>GLint</ptype> <name>z</name></param>
28680             <param><ptype>GLint</ptype> <name>w</name></param>
28681             <vecequiv name="glVertexAttribI4iv"/>
28682         </command>
28683         <command>
28684             <proto>void <name>glVertexAttribI4iEXT</name></proto>
28685             <param><ptype>GLuint</ptype> <name>index</name></param>
28686             <param><ptype>GLint</ptype> <name>x</name></param>
28687             <param><ptype>GLint</ptype> <name>y</name></param>
28688             <param><ptype>GLint</ptype> <name>z</name></param>
28689             <param><ptype>GLint</ptype> <name>w</name></param>
28690             <alias name="glVertexAttribI4i"/>
28691             <vecequiv name="glVertexAttribI4ivEXT"/>
28692         </command>
28693         <command>
28694             <proto>void <name>glVertexAttribI4iv</name></proto>
28695             <param><ptype>GLuint</ptype> <name>index</name></param>
28696             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28697         </command>
28698         <command>
28699             <proto>void <name>glVertexAttribI4ivEXT</name></proto>
28700             <param><ptype>GLuint</ptype> <name>index</name></param>
28701             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28702             <alias name="glVertexAttribI4iv"/>
28703         </command>
28704         <command>
28705             <proto>void <name>glVertexAttribI4sv</name></proto>
28706             <param><ptype>GLuint</ptype> <name>index</name></param>
28707             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28708         </command>
28709         <command>
28710             <proto>void <name>glVertexAttribI4svEXT</name></proto>
28711             <param><ptype>GLuint</ptype> <name>index</name></param>
28712             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28713             <alias name="glVertexAttribI4sv"/>
28714         </command>
28715         <command>
28716             <proto>void <name>glVertexAttribI4ubv</name></proto>
28717             <param><ptype>GLuint</ptype> <name>index</name></param>
28718             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28719         </command>
28720         <command>
28721             <proto>void <name>glVertexAttribI4ubvEXT</name></proto>
28722             <param><ptype>GLuint</ptype> <name>index</name></param>
28723             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
28724             <alias name="glVertexAttribI4ubv"/>
28725         </command>
28726         <command>
28727             <proto>void <name>glVertexAttribI4ui</name></proto>
28728             <param><ptype>GLuint</ptype> <name>index</name></param>
28729             <param><ptype>GLuint</ptype> <name>x</name></param>
28730             <param><ptype>GLuint</ptype> <name>y</name></param>
28731             <param><ptype>GLuint</ptype> <name>z</name></param>
28732             <param><ptype>GLuint</ptype> <name>w</name></param>
28733             <vecequiv name="glVertexAttribI4uiv"/>
28734         </command>
28735         <command>
28736             <proto>void <name>glVertexAttribI4uiEXT</name></proto>
28737             <param><ptype>GLuint</ptype> <name>index</name></param>
28738             <param><ptype>GLuint</ptype> <name>x</name></param>
28739             <param><ptype>GLuint</ptype> <name>y</name></param>
28740             <param><ptype>GLuint</ptype> <name>z</name></param>
28741             <param><ptype>GLuint</ptype> <name>w</name></param>
28742             <alias name="glVertexAttribI4ui"/>
28743             <vecequiv name="glVertexAttribI4uivEXT"/>
28744         </command>
28745         <command>
28746             <proto>void <name>glVertexAttribI4uiv</name></proto>
28747             <param><ptype>GLuint</ptype> <name>index</name></param>
28748             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
28749         </command>
28750         <command>
28751             <proto>void <name>glVertexAttribI4uivEXT</name></proto>
28752             <param><ptype>GLuint</ptype> <name>index</name></param>
28753             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
28754             <alias name="glVertexAttribI4uiv"/>
28755         </command>
28756         <command>
28757             <proto>void <name>glVertexAttribI4usv</name></proto>
28758             <param><ptype>GLuint</ptype> <name>index</name></param>
28759             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
28760         </command>
28761         <command>
28762             <proto>void <name>glVertexAttribI4usvEXT</name></proto>
28763             <param><ptype>GLuint</ptype> <name>index</name></param>
28764             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
28765             <alias name="glVertexAttribI4usv"/>
28766         </command>
28767         <command>
28768             <proto>void <name>glVertexAttribIFormat</name></proto>
28769             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
28770             <param><ptype>GLint</ptype> <name>size</name></param>
28771             <param><ptype>GLenum</ptype> <name>type</name></param>
28772             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
28773         </command>
28774         <command>
28775             <proto>void <name>glVertexAttribIFormatNV</name></proto>
28776             <param><ptype>GLuint</ptype> <name>index</name></param>
28777             <param><ptype>GLint</ptype> <name>size</name></param>
28778             <param><ptype>GLenum</ptype> <name>type</name></param>
28779             <param><ptype>GLsizei</ptype> <name>stride</name></param>
28780         </command>
28781         <command>
28782             <proto>void <name>glVertexAttribIPointer</name></proto>
28783             <param><ptype>GLuint</ptype> <name>index</name></param>
28784             <param><ptype>GLint</ptype> <name>size</name></param>
28785             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
28786             <param><ptype>GLsizei</ptype> <name>stride</name></param>
28787             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
28788         </command>
28789         <command>
28790             <proto>void <name>glVertexAttribIPointerEXT</name></proto>
28791             <param><ptype>GLuint</ptype> <name>index</name></param>
28792             <param><ptype>GLint</ptype> <name>size</name></param>
28793             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
28794             <param><ptype>GLsizei</ptype> <name>stride</name></param>
28795             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
28796             <alias name="glVertexAttribIPointer"/>
28797         </command>
28798         <command>
28799             <proto>void <name>glVertexAttribL1d</name></proto>
28800             <param><ptype>GLuint</ptype> <name>index</name></param>
28801             <param><ptype>GLdouble</ptype> <name>x</name></param>
28802         </command>
28803         <command>
28804             <proto>void <name>glVertexAttribL1dEXT</name></proto>
28805             <param><ptype>GLuint</ptype> <name>index</name></param>
28806             <param><ptype>GLdouble</ptype> <name>x</name></param>
28807             <alias name="glVertexAttribL1d"/>
28808         </command>
28809         <command>
28810             <proto>void <name>glVertexAttribL1dv</name></proto>
28811             <param><ptype>GLuint</ptype> <name>index</name></param>
28812             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
28813         </command>
28814         <command>
28815             <proto>void <name>glVertexAttribL1dvEXT</name></proto>
28816             <param><ptype>GLuint</ptype> <name>index</name></param>
28817             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
28818             <alias name="glVertexAttribL1dv"/>
28819         </command>
28820         <command>
28821             <proto>void <name>glVertexAttribL1i64NV</name></proto>
28822             <param><ptype>GLuint</ptype> <name>index</name></param>
28823             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28824         </command>
28825         <command>
28826             <proto>void <name>glVertexAttribL1i64vNV</name></proto>
28827             <param><ptype>GLuint</ptype> <name>index</name></param>
28828             <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
28829         </command>
28830         <command>
28831             <proto>void <name>glVertexAttribL1ui64ARB</name></proto>
28832             <param><ptype>GLuint</ptype> <name>index</name></param>
28833             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28834         </command>
28835         <command>
28836             <proto>void <name>glVertexAttribL1ui64NV</name></proto>
28837             <param><ptype>GLuint</ptype> <name>index</name></param>
28838             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28839         </command>
28840         <command>
28841             <proto>void <name>glVertexAttribL1ui64vARB</name></proto>
28842             <param><ptype>GLuint</ptype> <name>index</name></param>
28843             <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
28844         </command>
28845         <command>
28846             <proto>void <name>glVertexAttribL1ui64vNV</name></proto>
28847             <param><ptype>GLuint</ptype> <name>index</name></param>
28848             <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
28849         </command>
28850         <command>
28851             <proto>void <name>glVertexAttribL2d</name></proto>
28852             <param><ptype>GLuint</ptype> <name>index</name></param>
28853             <param><ptype>GLdouble</ptype> <name>x</name></param>
28854             <param><ptype>GLdouble</ptype> <name>y</name></param>
28855         </command>
28856         <command>
28857             <proto>void <name>glVertexAttribL2dEXT</name></proto>
28858             <param><ptype>GLuint</ptype> <name>index</name></param>
28859             <param><ptype>GLdouble</ptype> <name>x</name></param>
28860             <param><ptype>GLdouble</ptype> <name>y</name></param>
28861             <alias name="glVertexAttribL2d"/>
28862         </command>
28863         <command>
28864             <proto>void <name>glVertexAttribL2dv</name></proto>
28865             <param><ptype>GLuint</ptype> <name>index</name></param>
28866             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
28867         </command>
28868         <command>
28869             <proto>void <name>glVertexAttribL2dvEXT</name></proto>
28870             <param><ptype>GLuint</ptype> <name>index</name></param>
28871             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
28872             <alias name="glVertexAttribL2dv"/>
28873         </command>
28874         <command>
28875             <proto>void <name>glVertexAttribL2i64NV</name></proto>
28876             <param><ptype>GLuint</ptype> <name>index</name></param>
28877             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28878             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
28879         </command>
28880         <command>
28881             <proto>void <name>glVertexAttribL2i64vNV</name></proto>
28882             <param><ptype>GLuint</ptype> <name>index</name></param>
28883             <param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
28884         </command>
28885         <command>
28886             <proto>void <name>glVertexAttribL2ui64NV</name></proto>
28887             <param><ptype>GLuint</ptype> <name>index</name></param>
28888             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28889             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
28890         </command>
28891         <command>
28892             <proto>void <name>glVertexAttribL2ui64vNV</name></proto>
28893             <param><ptype>GLuint</ptype> <name>index</name></param>
28894             <param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
28895         </command>
28896         <command>
28897             <proto>void <name>glVertexAttribL3d</name></proto>
28898             <param><ptype>GLuint</ptype> <name>index</name></param>
28899             <param><ptype>GLdouble</ptype> <name>x</name></param>
28900             <param><ptype>GLdouble</ptype> <name>y</name></param>
28901             <param><ptype>GLdouble</ptype> <name>z</name></param>
28902         </command>
28903         <command>
28904             <proto>void <name>glVertexAttribL3dEXT</name></proto>
28905             <param><ptype>GLuint</ptype> <name>index</name></param>
28906             <param><ptype>GLdouble</ptype> <name>x</name></param>
28907             <param><ptype>GLdouble</ptype> <name>y</name></param>
28908             <param><ptype>GLdouble</ptype> <name>z</name></param>
28909             <alias name="glVertexAttribL3d"/>
28910         </command>
28911         <command>
28912             <proto>void <name>glVertexAttribL3dv</name></proto>
28913             <param><ptype>GLuint</ptype> <name>index</name></param>
28914             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
28915         </command>
28916         <command>
28917             <proto>void <name>glVertexAttribL3dvEXT</name></proto>
28918             <param><ptype>GLuint</ptype> <name>index</name></param>
28919             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
28920             <alias name="glVertexAttribL3dv"/>
28921         </command>
28922         <command>
28923             <proto>void <name>glVertexAttribL3i64NV</name></proto>
28924             <param><ptype>GLuint</ptype> <name>index</name></param>
28925             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28926             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
28927             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
28928         </command>
28929         <command>
28930             <proto>void <name>glVertexAttribL3i64vNV</name></proto>
28931             <param><ptype>GLuint</ptype> <name>index</name></param>
28932             <param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
28933         </command>
28934         <command>
28935             <proto>void <name>glVertexAttribL3ui64NV</name></proto>
28936             <param><ptype>GLuint</ptype> <name>index</name></param>
28937             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28938             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
28939             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
28940         </command>
28941         <command>
28942             <proto>void <name>glVertexAttribL3ui64vNV</name></proto>
28943             <param><ptype>GLuint</ptype> <name>index</name></param>
28944             <param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
28945         </command>
28946         <command>
28947             <proto>void <name>glVertexAttribL4d</name></proto>
28948             <param><ptype>GLuint</ptype> <name>index</name></param>
28949             <param><ptype>GLdouble</ptype> <name>x</name></param>
28950             <param><ptype>GLdouble</ptype> <name>y</name></param>
28951             <param><ptype>GLdouble</ptype> <name>z</name></param>
28952             <param><ptype>GLdouble</ptype> <name>w</name></param>
28953         </command>
28954         <command>
28955             <proto>void <name>glVertexAttribL4dEXT</name></proto>
28956             <param><ptype>GLuint</ptype> <name>index</name></param>
28957             <param><ptype>GLdouble</ptype> <name>x</name></param>
28958             <param><ptype>GLdouble</ptype> <name>y</name></param>
28959             <param><ptype>GLdouble</ptype> <name>z</name></param>
28960             <param><ptype>GLdouble</ptype> <name>w</name></param>
28961             <alias name="glVertexAttribL4d"/>
28962         </command>
28963         <command>
28964             <proto>void <name>glVertexAttribL4dv</name></proto>
28965             <param><ptype>GLuint</ptype> <name>index</name></param>
28966             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
28967         </command>
28968         <command>
28969             <proto>void <name>glVertexAttribL4dvEXT</name></proto>
28970             <param><ptype>GLuint</ptype> <name>index</name></param>
28971             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
28972             <alias name="glVertexAttribL4dv"/>
28973         </command>
28974         <command>
28975             <proto>void <name>glVertexAttribL4i64NV</name></proto>
28976             <param><ptype>GLuint</ptype> <name>index</name></param>
28977             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28978             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
28979             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
28980             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
28981         </command>
28982         <command>
28983             <proto>void <name>glVertexAttribL4i64vNV</name></proto>
28984             <param><ptype>GLuint</ptype> <name>index</name></param>
28985             <param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
28986         </command>
28987         <command>
28988             <proto>void <name>glVertexAttribL4ui64NV</name></proto>
28989             <param><ptype>GLuint</ptype> <name>index</name></param>
28990             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28991             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
28992             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
28993             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
28994         </command>
28995         <command>
28996             <proto>void <name>glVertexAttribL4ui64vNV</name></proto>
28997             <param><ptype>GLuint</ptype> <name>index</name></param>
28998             <param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
28999         </command>
29000         <command>
29001             <proto>void <name>glVertexAttribLFormat</name></proto>
29002             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29003             <param><ptype>GLint</ptype> <name>size</name></param>
29004             <param><ptype>GLenum</ptype> <name>type</name></param>
29005             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29006         </command>
29007         <command>
29008             <proto>void <name>glVertexAttribLFormatNV</name></proto>
29009             <param><ptype>GLuint</ptype> <name>index</name></param>
29010             <param><ptype>GLint</ptype> <name>size</name></param>
29011             <param><ptype>GLenum</ptype> <name>type</name></param>
29012             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29013         </command>
29014         <command>
29015             <proto>void <name>glVertexAttribLPointer</name></proto>
29016             <param><ptype>GLuint</ptype> <name>index</name></param>
29017             <param><ptype>GLint</ptype> <name>size</name></param>
29018             <param><ptype>GLenum</ptype> <name>type</name></param>
29019             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29020             <param len="size">const void *<name>pointer</name></param>
29021         </command>
29022         <command>
29023             <proto>void <name>glVertexAttribLPointerEXT</name></proto>
29024             <param><ptype>GLuint</ptype> <name>index</name></param>
29025             <param><ptype>GLint</ptype> <name>size</name></param>
29026             <param><ptype>GLenum</ptype> <name>type</name></param>
29027             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29028             <param len="size">const void *<name>pointer</name></param>
29029             <alias name="glVertexAttribLPointer"/>
29030         </command>
29031         <command>
29032             <proto>void <name>glVertexAttribP1ui</name></proto>
29033             <param><ptype>GLuint</ptype> <name>index</name></param>
29034             <param><ptype>GLenum</ptype> <name>type</name></param>
29035             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29036             <param><ptype>GLuint</ptype> <name>value</name></param>
29037         </command>
29038         <command>
29039             <proto>void <name>glVertexAttribP1uiv</name></proto>
29040             <param><ptype>GLuint</ptype> <name>index</name></param>
29041             <param><ptype>GLenum</ptype> <name>type</name></param>
29042             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29043             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29044         </command>
29045         <command>
29046             <proto>void <name>glVertexAttribP2ui</name></proto>
29047             <param><ptype>GLuint</ptype> <name>index</name></param>
29048             <param><ptype>GLenum</ptype> <name>type</name></param>
29049             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29050             <param><ptype>GLuint</ptype> <name>value</name></param>
29051         </command>
29052         <command>
29053             <proto>void <name>glVertexAttribP2uiv</name></proto>
29054             <param><ptype>GLuint</ptype> <name>index</name></param>
29055             <param><ptype>GLenum</ptype> <name>type</name></param>
29056             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29057             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29058         </command>
29059         <command>
29060             <proto>void <name>glVertexAttribP3ui</name></proto>
29061             <param><ptype>GLuint</ptype> <name>index</name></param>
29062             <param><ptype>GLenum</ptype> <name>type</name></param>
29063             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29064             <param><ptype>GLuint</ptype> <name>value</name></param>
29065         </command>
29066         <command>
29067             <proto>void <name>glVertexAttribP3uiv</name></proto>
29068             <param><ptype>GLuint</ptype> <name>index</name></param>
29069             <param><ptype>GLenum</ptype> <name>type</name></param>
29070             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29071             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29072         </command>
29073         <command>
29074             <proto>void <name>glVertexAttribP4ui</name></proto>
29075             <param><ptype>GLuint</ptype> <name>index</name></param>
29076             <param><ptype>GLenum</ptype> <name>type</name></param>
29077             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29078             <param><ptype>GLuint</ptype> <name>value</name></param>
29079         </command>
29080         <command>
29081             <proto>void <name>glVertexAttribP4uiv</name></proto>
29082             <param><ptype>GLuint</ptype> <name>index</name></param>
29083             <param><ptype>GLenum</ptype> <name>type</name></param>
29084             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29085             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29086         </command>
29087         <command>
29088             <proto>void <name>glVertexAttribParameteriAMD</name></proto>
29089             <param><ptype>GLuint</ptype> <name>index</name></param>
29090             <param><ptype>GLenum</ptype> <name>pname</name></param>
29091             <param><ptype>GLint</ptype> <name>param</name></param>
29092         </command>
29093         <command>
29094             <proto>void <name>glVertexAttribPointer</name></proto>
29095             <param><ptype>GLuint</ptype> <name>index</name></param>
29096             <param><ptype>GLint</ptype> <name>size</name></param>
29097             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29098             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29099             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29100             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
29101         </command>
29102         <command>
29103             <proto>void <name>glVertexAttribPointerARB</name></proto>
29104             <param><ptype>GLuint</ptype> <name>index</name></param>
29105             <param><ptype>GLint</ptype> <name>size</name></param>
29106             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29107             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29108             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29109             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
29110             <alias name="glVertexAttribPointer"/>
29111         </command>
29112         <command>
29113             <proto>void <name>glVertexAttribPointerNV</name></proto>
29114             <param><ptype>GLuint</ptype> <name>index</name></param>
29115             <param><ptype>GLint</ptype> <name>fsize</name></param>
29116             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param>
29117             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29118             <param len="COMPSIZE(fsize,type,stride)">const void *<name>pointer</name></param>
29119         </command>
29120         <command>
29121             <proto>void <name>glVertexAttribs1dvNV</name></proto>
29122             <param><ptype>GLuint</ptype> <name>index</name></param>
29123             <param><ptype>GLsizei</ptype> <name>count</name></param>
29124             <param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param>
29125             <glx type="render" opcode="4210"/>
29126         </command>
29127         <command>
29128             <proto>void <name>glVertexAttribs1fvNV</name></proto>
29129             <param><ptype>GLuint</ptype> <name>index</name></param>
29130             <param><ptype>GLsizei</ptype> <name>count</name></param>
29131             <param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param>
29132             <glx type="render" opcode="4206"/>
29133         </command>
29134         <command>
29135             <proto>void <name>glVertexAttribs1hvNV</name></proto>
29136             <param><ptype>GLuint</ptype> <name>index</name></param>
29137             <param><ptype>GLsizei</ptype> <name>n</name></param>
29138             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29139             <glx type="render" opcode="4261"/>
29140         </command>
29141         <command>
29142             <proto>void <name>glVertexAttribs1svNV</name></proto>
29143             <param><ptype>GLuint</ptype> <name>index</name></param>
29144             <param><ptype>GLsizei</ptype> <name>count</name></param>
29145             <param len="count">const <ptype>GLshort</ptype> *<name>v</name></param>
29146             <glx type="render" opcode="4202"/>
29147         </command>
29148         <command>
29149             <proto>void <name>glVertexAttribs2dvNV</name></proto>
29150             <param><ptype>GLuint</ptype> <name>index</name></param>
29151             <param><ptype>GLsizei</ptype> <name>count</name></param>
29152             <param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param>
29153             <glx type="render" opcode="4211"/>
29154         </command>
29155         <command>
29156             <proto>void <name>glVertexAttribs2fvNV</name></proto>
29157             <param><ptype>GLuint</ptype> <name>index</name></param>
29158             <param><ptype>GLsizei</ptype> <name>count</name></param>
29159             <param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param>
29160             <glx type="render" opcode="4207"/>
29161         </command>
29162         <command>
29163             <proto>void <name>glVertexAttribs2hvNV</name></proto>
29164             <param><ptype>GLuint</ptype> <name>index</name></param>
29165             <param><ptype>GLsizei</ptype> <name>n</name></param>
29166             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29167             <glx type="render" opcode="4262"/>
29168         </command>
29169         <command>
29170             <proto>void <name>glVertexAttribs2svNV</name></proto>
29171             <param><ptype>GLuint</ptype> <name>index</name></param>
29172             <param><ptype>GLsizei</ptype> <name>count</name></param>
29173             <param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param>
29174             <glx type="render" opcode="4203"/>
29175         </command>
29176         <command>
29177             <proto>void <name>glVertexAttribs3dvNV</name></proto>
29178             <param><ptype>GLuint</ptype> <name>index</name></param>
29179             <param><ptype>GLsizei</ptype> <name>count</name></param>
29180             <param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param>
29181             <glx type="render" opcode="4212"/>
29182         </command>
29183         <command>
29184             <proto>void <name>glVertexAttribs3fvNV</name></proto>
29185             <param><ptype>GLuint</ptype> <name>index</name></param>
29186             <param><ptype>GLsizei</ptype> <name>count</name></param>
29187             <param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param>
29188             <glx type="render" opcode="4208"/>
29189         </command>
29190         <command>
29191             <proto>void <name>glVertexAttribs3hvNV</name></proto>
29192             <param><ptype>GLuint</ptype> <name>index</name></param>
29193             <param><ptype>GLsizei</ptype> <name>n</name></param>
29194             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29195             <glx type="render" opcode="4263"/>
29196         </command>
29197         <command>
29198             <proto>void <name>glVertexAttribs3svNV</name></proto>
29199             <param><ptype>GLuint</ptype> <name>index</name></param>
29200             <param><ptype>GLsizei</ptype> <name>count</name></param>
29201             <param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param>
29202             <glx type="render" opcode="4204"/>
29203         </command>
29204         <command>
29205             <proto>void <name>glVertexAttribs4dvNV</name></proto>
29206             <param><ptype>GLuint</ptype> <name>index</name></param>
29207             <param><ptype>GLsizei</ptype> <name>count</name></param>
29208             <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
29209             <glx type="render" opcode="4213"/>
29210         </command>
29211         <command>
29212             <proto>void <name>glVertexAttribs4fvNV</name></proto>
29213             <param><ptype>GLuint</ptype> <name>index</name></param>
29214             <param><ptype>GLsizei</ptype> <name>count</name></param>
29215             <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
29216             <glx type="render" opcode="4209"/>
29217         </command>
29218         <command>
29219             <proto>void <name>glVertexAttribs4hvNV</name></proto>
29220             <param><ptype>GLuint</ptype> <name>index</name></param>
29221             <param><ptype>GLsizei</ptype> <name>n</name></param>
29222             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29223             <glx type="render" opcode="4264"/>
29224         </command>
29225         <command>
29226             <proto>void <name>glVertexAttribs4svNV</name></proto>
29227             <param><ptype>GLuint</ptype> <name>index</name></param>
29228             <param><ptype>GLsizei</ptype> <name>count</name></param>
29229             <param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param>
29230             <glx type="render" opcode="4205"/>
29231         </command>
29232         <command>
29233             <proto>void <name>glVertexAttribs4ubvNV</name></proto>
29234             <param><ptype>GLuint</ptype> <name>index</name></param>
29235             <param><ptype>GLsizei</ptype> <name>count</name></param>
29236             <param group="ColorUB" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param>
29237             <glx type="render" opcode="4214"/>
29238         </command>
29239         <command>
29240             <proto>void <name>glVertexBindingDivisor</name></proto>
29241             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29242             <param><ptype>GLuint</ptype> <name>divisor</name></param>
29243         </command>
29244         <command>
29245             <proto>void <name>glVertexBlendARB</name></proto>
29246             <param><ptype>GLint</ptype> <name>count</name></param>
29247             <glx type="render" opcode="226"/>
29248         </command>
29249         <command>
29250             <proto>void <name>glVertexBlendEnvfATI</name></proto>
29251             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
29252             <param><ptype>GLfloat</ptype> <name>param</name></param>
29253         </command>
29254         <command>
29255             <proto>void <name>glVertexBlendEnviATI</name></proto>
29256             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
29257             <param><ptype>GLint</ptype> <name>param</name></param>
29258         </command>
29259         <command>
29260             <proto>void <name>glVertexFormatNV</name></proto>
29261             <param><ptype>GLint</ptype> <name>size</name></param>
29262             <param><ptype>GLenum</ptype> <name>type</name></param>
29263             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29264         </command>
29265         <command>
29266             <proto>void <name>glVertexP2ui</name></proto>
29267             <param><ptype>GLenum</ptype> <name>type</name></param>
29268             <param><ptype>GLuint</ptype> <name>value</name></param>
29269         </command>
29270         <command>
29271             <proto>void <name>glVertexP2uiv</name></proto>
29272             <param><ptype>GLenum</ptype> <name>type</name></param>
29273             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29274         </command>
29275         <command>
29276             <proto>void <name>glVertexP3ui</name></proto>
29277             <param><ptype>GLenum</ptype> <name>type</name></param>
29278             <param><ptype>GLuint</ptype> <name>value</name></param>
29279         </command>
29280         <command>
29281             <proto>void <name>glVertexP3uiv</name></proto>
29282             <param><ptype>GLenum</ptype> <name>type</name></param>
29283             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29284         </command>
29285         <command>
29286             <proto>void <name>glVertexP4ui</name></proto>
29287             <param><ptype>GLenum</ptype> <name>type</name></param>
29288             <param><ptype>GLuint</ptype> <name>value</name></param>
29289         </command>
29290         <command>
29291             <proto>void <name>glVertexP4uiv</name></proto>
29292             <param><ptype>GLenum</ptype> <name>type</name></param>
29293             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
29294         </command>
29295         <command>
29296             <proto>void <name>glVertexPointer</name></proto>
29297             <param><ptype>GLint</ptype> <name>size</name></param>
29298             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29299             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29300             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
29301         </command>
29302         <command>
29303             <proto>void <name>glVertexPointerEXT</name></proto>
29304             <param><ptype>GLint</ptype> <name>size</name></param>
29305             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29306             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29307             <param><ptype>GLsizei</ptype> <name>count</name></param>
29308             <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
29309         </command>
29310         <command>
29311             <proto>void <name>glVertexPointerListIBM</name></proto>
29312             <param><ptype>GLint</ptype> <name>size</name></param>
29313             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29314             <param><ptype>GLint</ptype> <name>stride</name></param>
29315             <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
29316             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
29317         </command>
29318         <command>
29319             <proto>void <name>glVertexPointervINTEL</name></proto>
29320             <param><ptype>GLint</ptype> <name>size</name></param>
29321             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29322             <param len="4">const void **<name>pointer</name></param>
29323         </command>
29324         <command>
29325             <proto>void <name>glVertexStream1dATI</name></proto>
29326             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29327             <param><ptype>GLdouble</ptype> <name>x</name></param>
29328         </command>
29329         <command>
29330             <proto>void <name>glVertexStream1dvATI</name></proto>
29331             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29332             <param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param>
29333         </command>
29334         <command>
29335             <proto>void <name>glVertexStream1fATI</name></proto>
29336             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29337             <param><ptype>GLfloat</ptype> <name>x</name></param>
29338         </command>
29339         <command>
29340             <proto>void <name>glVertexStream1fvATI</name></proto>
29341             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29342             <param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param>
29343         </command>
29344         <command>
29345             <proto>void <name>glVertexStream1iATI</name></proto>
29346             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29347             <param><ptype>GLint</ptype> <name>x</name></param>
29348         </command>
29349         <command>
29350             <proto>void <name>glVertexStream1ivATI</name></proto>
29351             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29352             <param len="1">const <ptype>GLint</ptype> *<name>coords</name></param>
29353         </command>
29354         <command>
29355             <proto>void <name>glVertexStream1sATI</name></proto>
29356             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29357             <param><ptype>GLshort</ptype> <name>x</name></param>
29358         </command>
29359         <command>
29360             <proto>void <name>glVertexStream1svATI</name></proto>
29361             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29362             <param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param>
29363         </command>
29364         <command>
29365             <proto>void <name>glVertexStream2dATI</name></proto>
29366             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29367             <param><ptype>GLdouble</ptype> <name>x</name></param>
29368             <param><ptype>GLdouble</ptype> <name>y</name></param>
29369         </command>
29370         <command>
29371             <proto>void <name>glVertexStream2dvATI</name></proto>
29372             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29373             <param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param>
29374         </command>
29375         <command>
29376             <proto>void <name>glVertexStream2fATI</name></proto>
29377             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29378             <param><ptype>GLfloat</ptype> <name>x</name></param>
29379             <param><ptype>GLfloat</ptype> <name>y</name></param>
29380         </command>
29381         <command>
29382             <proto>void <name>glVertexStream2fvATI</name></proto>
29383             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29384             <param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param>
29385         </command>
29386         <command>
29387             <proto>void <name>glVertexStream2iATI</name></proto>
29388             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29389             <param><ptype>GLint</ptype> <name>x</name></param>
29390             <param><ptype>GLint</ptype> <name>y</name></param>
29391         </command>
29392         <command>
29393             <proto>void <name>glVertexStream2ivATI</name></proto>
29394             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29395             <param len="2">const <ptype>GLint</ptype> *<name>coords</name></param>
29396         </command>
29397         <command>
29398             <proto>void <name>glVertexStream2sATI</name></proto>
29399             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29400             <param><ptype>GLshort</ptype> <name>x</name></param>
29401             <param><ptype>GLshort</ptype> <name>y</name></param>
29402         </command>
29403         <command>
29404             <proto>void <name>glVertexStream2svATI</name></proto>
29405             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29406             <param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param>
29407         </command>
29408         <command>
29409             <proto>void <name>glVertexStream3dATI</name></proto>
29410             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29411             <param><ptype>GLdouble</ptype> <name>x</name></param>
29412             <param><ptype>GLdouble</ptype> <name>y</name></param>
29413             <param><ptype>GLdouble</ptype> <name>z</name></param>
29414         </command>
29415         <command>
29416             <proto>void <name>glVertexStream3dvATI</name></proto>
29417             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29418             <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
29419         </command>
29420         <command>
29421             <proto>void <name>glVertexStream3fATI</name></proto>
29422             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29423             <param><ptype>GLfloat</ptype> <name>x</name></param>
29424             <param><ptype>GLfloat</ptype> <name>y</name></param>
29425             <param><ptype>GLfloat</ptype> <name>z</name></param>
29426         </command>
29427         <command>
29428             <proto>void <name>glVertexStream3fvATI</name></proto>
29429             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29430             <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
29431         </command>
29432         <command>
29433             <proto>void <name>glVertexStream3iATI</name></proto>
29434             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29435             <param><ptype>GLint</ptype> <name>x</name></param>
29436             <param><ptype>GLint</ptype> <name>y</name></param>
29437             <param><ptype>GLint</ptype> <name>z</name></param>
29438         </command>
29439         <command>
29440             <proto>void <name>glVertexStream3ivATI</name></proto>
29441             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29442             <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
29443         </command>
29444         <command>
29445             <proto>void <name>glVertexStream3sATI</name></proto>
29446             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29447             <param><ptype>GLshort</ptype> <name>x</name></param>
29448             <param><ptype>GLshort</ptype> <name>y</name></param>
29449             <param><ptype>GLshort</ptype> <name>z</name></param>
29450         </command>
29451         <command>
29452             <proto>void <name>glVertexStream3svATI</name></proto>
29453             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29454             <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
29455         </command>
29456         <command>
29457             <proto>void <name>glVertexStream4dATI</name></proto>
29458             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29459             <param><ptype>GLdouble</ptype> <name>x</name></param>
29460             <param><ptype>GLdouble</ptype> <name>y</name></param>
29461             <param><ptype>GLdouble</ptype> <name>z</name></param>
29462             <param><ptype>GLdouble</ptype> <name>w</name></param>
29463         </command>
29464         <command>
29465             <proto>void <name>glVertexStream4dvATI</name></proto>
29466             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29467             <param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param>
29468         </command>
29469         <command>
29470             <proto>void <name>glVertexStream4fATI</name></proto>
29471             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29472             <param><ptype>GLfloat</ptype> <name>x</name></param>
29473             <param><ptype>GLfloat</ptype> <name>y</name></param>
29474             <param><ptype>GLfloat</ptype> <name>z</name></param>
29475             <param><ptype>GLfloat</ptype> <name>w</name></param>
29476         </command>
29477         <command>
29478             <proto>void <name>glVertexStream4fvATI</name></proto>
29479             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29480             <param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param>
29481         </command>
29482         <command>
29483             <proto>void <name>glVertexStream4iATI</name></proto>
29484             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29485             <param><ptype>GLint</ptype> <name>x</name></param>
29486             <param><ptype>GLint</ptype> <name>y</name></param>
29487             <param><ptype>GLint</ptype> <name>z</name></param>
29488             <param><ptype>GLint</ptype> <name>w</name></param>
29489         </command>
29490         <command>
29491             <proto>void <name>glVertexStream4ivATI</name></proto>
29492             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29493             <param len="4">const <ptype>GLint</ptype> *<name>coords</name></param>
29494         </command>
29495         <command>
29496             <proto>void <name>glVertexStream4sATI</name></proto>
29497             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29498             <param><ptype>GLshort</ptype> <name>x</name></param>
29499             <param><ptype>GLshort</ptype> <name>y</name></param>
29500             <param><ptype>GLshort</ptype> <name>z</name></param>
29501             <param><ptype>GLshort</ptype> <name>w</name></param>
29502         </command>
29503         <command>
29504             <proto>void <name>glVertexStream4svATI</name></proto>
29505             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
29506             <param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param>
29507         </command>
29508         <command>
29509             <proto>void <name>glVertexWeightPointerEXT</name></proto>
29510             <param><ptype>GLint</ptype> <name>size</name></param>
29511             <param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
29512             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29513             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
29514         </command>
29515         <command>
29516             <proto>void <name>glVertexWeightfEXT</name></proto>
29517             <param><ptype>GLfloat</ptype> <name>weight</name></param>
29518             <vecequiv name="glVertexWeightfvEXT"/>
29519         </command>
29520         <command>
29521             <proto>void <name>glVertexWeightfvEXT</name></proto>
29522             <param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param>
29523             <glx type="render" opcode="4135"/>
29524         </command>
29525         <command>
29526             <proto>void <name>glVertexWeighthNV</name></proto>
29527             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>weight</name></param>
29528             <vecequiv name="glVertexWeighthvNV"/>
29529         </command>
29530         <command>
29531             <proto>void <name>glVertexWeighthvNV</name></proto>
29532             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param>
29533             <glx type="render" opcode="4256"/>
29534         </command>
29535         <command>
29536             <proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto>
29537             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
29538             <param><ptype>GLuint</ptype> *<name>sequence_num</name></param>
29539             <param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param>
29540         </command>
29541         <command>
29542             <proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto>
29543             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
29544             <param><ptype>GLuint</ptype> <name>stream</name></param>
29545             <param><ptype>GLenum</ptype> <name>pname</name></param>
29546             <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
29547         </command>
29548         <command>
29549             <proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto>
29550             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
29551             <param><ptype>GLuint</ptype> <name>stream</name></param>
29552             <param><ptype>GLenum</ptype> <name>pname</name></param>
29553             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
29554         </command>
29555         <command>
29556             <proto>void <name>glVideoCaptureStreamParameterivNV</name></proto>
29557             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
29558             <param><ptype>GLuint</ptype> <name>stream</name></param>
29559             <param><ptype>GLenum</ptype> <name>pname</name></param>
29560             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
29561         </command>
29562         <command>
29563             <proto>void <name>glViewport</name></proto>
29564             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
29565             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
29566             <param><ptype>GLsizei</ptype> <name>width</name></param>
29567             <param><ptype>GLsizei</ptype> <name>height</name></param>
29568             <glx type="render" opcode="191"/>
29569         </command>
29570         <command>
29571             <proto>void <name>glViewportArrayv</name></proto>
29572             <param><ptype>GLuint</ptype> <name>first</name></param>
29573             <param><ptype>GLsizei</ptype> <name>count</name></param>
29574             <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
29575         </command>
29576         <command>
29577             <proto>void <name>glViewportArrayvNV</name></proto>
29578             <param><ptype>GLuint</ptype> <name>first</name></param>
29579             <param><ptype>GLsizei</ptype> <name>count</name></param>
29580             <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
29581             <alias name="glViewportArrayv"/>
29582         </command>
29583         <command>
29584             <proto>void <name>glViewportArrayvOES</name></proto>
29585             <param><ptype>GLuint</ptype> <name>first</name></param>
29586             <param><ptype>GLsizei</ptype> <name>count</name></param>
29587             <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
29588             <alias name="glViewportArrayv"/>
29589         </command>
29590         <command>
29591             <proto>void <name>glViewportIndexedf</name></proto>
29592             <param><ptype>GLuint</ptype> <name>index</name></param>
29593             <param><ptype>GLfloat</ptype> <name>x</name></param>
29594             <param><ptype>GLfloat</ptype> <name>y</name></param>
29595             <param><ptype>GLfloat</ptype> <name>w</name></param>
29596             <param><ptype>GLfloat</ptype> <name>h</name></param>
29597         </command>
29598         <command>
29599             <proto>void <name>glViewportIndexedfOES</name></proto>
29600             <param><ptype>GLuint</ptype> <name>index</name></param>
29601             <param><ptype>GLfloat</ptype> <name>x</name></param>
29602             <param><ptype>GLfloat</ptype> <name>y</name></param>
29603             <param><ptype>GLfloat</ptype> <name>w</name></param>
29604             <param><ptype>GLfloat</ptype> <name>h</name></param>
29605             <alias name="glViewportIndexedf"/>
29606         </command>
29607         <command>
29608             <proto>void <name>glViewportIndexedfNV</name></proto>
29609             <param><ptype>GLuint</ptype> <name>index</name></param>
29610             <param><ptype>GLfloat</ptype> <name>x</name></param>
29611             <param><ptype>GLfloat</ptype> <name>y</name></param>
29612             <param><ptype>GLfloat</ptype> <name>w</name></param>
29613             <param><ptype>GLfloat</ptype> <name>h</name></param>
29614             <alias name="glViewportIndexedf"/>
29615         </command>
29616         <command>
29617             <proto>void <name>glViewportIndexedfv</name></proto>
29618             <param><ptype>GLuint</ptype> <name>index</name></param>
29619             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
29620         </command>
29621         <command>
29622             <proto>void <name>glViewportIndexedfvOES</name></proto>
29623             <param><ptype>GLuint</ptype> <name>index</name></param>
29624             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
29625             <alias name="glViewportIndexedfv"/>
29626         </command>
29627         <command>
29628             <proto>void <name>glViewportIndexedfvNV</name></proto>
29629             <param><ptype>GLuint</ptype> <name>index</name></param>
29630             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
29631             <alias name="glViewportIndexedfv"/>
29632         </command>
29633         <command>
29634             <proto>void <name>glViewportPositionWScaleNV</name></proto>
29635             <param><ptype>GLuint</ptype> <name>index</name></param>
29636             <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
29637             <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
29638         </command>
29639         <command>
29640             <proto>void <name>glViewportSwizzleNV</name></proto>
29641             <param><ptype>GLuint</ptype> <name>index</name></param>
29642             <param><ptype>GLenum</ptype> <name>swizzlex</name></param>
29643             <param><ptype>GLenum</ptype> <name>swizzley</name></param>
29644             <param><ptype>GLenum</ptype> <name>swizzlez</name></param>
29645             <param><ptype>GLenum</ptype> <name>swizzlew</name></param>
29646         </command>
29647         <command>
29648             <proto>void <name>glWaitSync</name></proto>
29649             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
29650             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
29651             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
29652         </command>
29653         <command>
29654             <proto>void <name>glWaitSyncAPPLE</name></proto>
29655             <param><ptype>GLsync</ptype> <name>sync</name></param>
29656             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
29657             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
29658             <alias name="glWaitSync"/>
29659         </command>
29660         <command>
29661             <proto>void <name>glWeightPathsNV</name></proto>
29662             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
29663             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
29664             <param group="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param>
29665             <param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param>
29666         </command>
29667         <command>
29668             <proto>void <name>glWeightPointerARB</name></proto>
29669             <param><ptype>GLint</ptype> <name>size</name></param>
29670             <param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
29671             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29672             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
29673         </command>
29674         <command>
29675             <proto>void <name>glWeightPointerOES</name></proto>
29676             <param><ptype>GLint</ptype> <name>size</name></param>
29677             <param><ptype>GLenum</ptype> <name>type</name></param>
29678             <param><ptype>GLsizei</ptype> <name>stride</name></param>
29679             <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
29680         </command>
29681         <command>
29682             <proto>void <name>glWeightbvARB</name></proto>
29683             <param><ptype>GLint</ptype> <name>size</name></param>
29684             <param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param>
29685             <glx type="render" opcode="220"/>
29686         </command>
29687         <command>
29688             <proto>void <name>glWeightdvARB</name></proto>
29689             <param><ptype>GLint</ptype> <name>size</name></param>
29690             <param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param>
29691             <glx type="render" opcode="228"/>
29692         </command>
29693         <command>
29694             <proto>void <name>glWeightfvARB</name></proto>
29695             <param><ptype>GLint</ptype> <name>size</name></param>
29696             <param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param>
29697             <glx type="render" opcode="227"/>
29698         </command>
29699         <command>
29700             <proto>void <name>glWeightivARB</name></proto>
29701             <param><ptype>GLint</ptype> <name>size</name></param>
29702             <param len="size">const <ptype>GLint</ptype> *<name>weights</name></param>
29703             <glx type="render" opcode="224"/>
29704         </command>
29705         <command>
29706             <proto>void <name>glWeightsvARB</name></proto>
29707             <param><ptype>GLint</ptype> <name>size</name></param>
29708             <param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param>
29709             <glx type="render" opcode="222"/>
29710         </command>
29711         <command>
29712             <proto>void <name>glWeightubvARB</name></proto>
29713             <param><ptype>GLint</ptype> <name>size</name></param>
29714             <param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param>
29715             <glx type="render" opcode="221"/>
29716         </command>
29717         <command>
29718             <proto>void <name>glWeightuivARB</name></proto>
29719             <param><ptype>GLint</ptype> <name>size</name></param>
29720             <param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param>
29721             <glx type="render" opcode="225"/>
29722         </command>
29723         <command>
29724             <proto>void <name>glWeightusvARB</name></proto>
29725             <param><ptype>GLint</ptype> <name>size</name></param>
29726             <param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param>
29727             <glx type="render" opcode="223"/>
29728         </command>
29729         <command>
29730             <proto>void <name>glWindowPos2d</name></proto>
29731             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29732             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29733             <vecequiv name="glWindowPos2dv"/>
29734         </command>
29735         <command>
29736             <proto>void <name>glWindowPos2dARB</name></proto>
29737             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29738             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29739             <alias name="glWindowPos2d"/>
29740             <vecequiv name="glWindowPos2dvARB"/>
29741         </command>
29742         <command>
29743             <proto>void <name>glWindowPos2dMESA</name></proto>
29744             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29745             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29746             <alias name="glWindowPos2d"/>
29747             <vecequiv name="glWindowPos2dvMESA"/>
29748         </command>
29749         <command>
29750             <proto>void <name>glWindowPos2dv</name></proto>
29751             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
29752             <glx type="render" opcode="230"/>
29753         </command>
29754         <command>
29755             <proto>void <name>glWindowPos2dvARB</name></proto>
29756             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
29757             <alias name="glWindowPos2dv"/>
29758             <glx type="render" opcode="230"/>
29759         </command>
29760         <command>
29761             <proto>void <name>glWindowPos2dvMESA</name></proto>
29762             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
29763             <alias name="glWindowPos2dv"/>
29764         </command>
29765         <command>
29766             <proto>void <name>glWindowPos2f</name></proto>
29767             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29768             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29769             <vecequiv name="glWindowPos2fv"/>
29770         </command>
29771         <command>
29772             <proto>void <name>glWindowPos2fARB</name></proto>
29773             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29774             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29775             <alias name="glWindowPos2f"/>
29776             <vecequiv name="glWindowPos2fvARB"/>
29777         </command>
29778         <command>
29779             <proto>void <name>glWindowPos2fMESA</name></proto>
29780             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29781             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29782             <alias name="glWindowPos2f"/>
29783             <vecequiv name="glWindowPos2fvMESA"/>
29784         </command>
29785         <command>
29786             <proto>void <name>glWindowPos2fv</name></proto>
29787             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
29788             <glx type="render" opcode="230"/>
29789         </command>
29790         <command>
29791             <proto>void <name>glWindowPos2fvARB</name></proto>
29792             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
29793             <alias name="glWindowPos2fv"/>
29794             <glx type="render" opcode="230"/>
29795         </command>
29796         <command>
29797             <proto>void <name>glWindowPos2fvMESA</name></proto>
29798             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
29799             <alias name="glWindowPos2fv"/>
29800         </command>
29801         <command>
29802             <proto>void <name>glWindowPos2i</name></proto>
29803             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29804             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29805             <vecequiv name="glWindowPos2iv"/>
29806         </command>
29807         <command>
29808             <proto>void <name>glWindowPos2iARB</name></proto>
29809             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29810             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29811             <alias name="glWindowPos2i"/>
29812             <vecequiv name="glWindowPos2ivARB"/>
29813         </command>
29814         <command>
29815             <proto>void <name>glWindowPos2iMESA</name></proto>
29816             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29817             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29818             <alias name="glWindowPos2i"/>
29819             <vecequiv name="glWindowPos2ivMESA"/>
29820         </command>
29821         <command>
29822             <proto>void <name>glWindowPos2iv</name></proto>
29823             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
29824             <glx type="render" opcode="230"/>
29825         </command>
29826         <command>
29827             <proto>void <name>glWindowPos2ivARB</name></proto>
29828             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
29829             <alias name="glWindowPos2iv"/>
29830             <glx type="render" opcode="230"/>
29831         </command>
29832         <command>
29833             <proto>void <name>glWindowPos2ivMESA</name></proto>
29834             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
29835             <alias name="glWindowPos2iv"/>
29836         </command>
29837         <command>
29838             <proto>void <name>glWindowPos2s</name></proto>
29839             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29840             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29841             <vecequiv name="glWindowPos2sv"/>
29842         </command>
29843         <command>
29844             <proto>void <name>glWindowPos2sARB</name></proto>
29845             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29846             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29847             <alias name="glWindowPos2s"/>
29848             <vecequiv name="glWindowPos2svARB"/>
29849         </command>
29850         <command>
29851             <proto>void <name>glWindowPos2sMESA</name></proto>
29852             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29853             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29854             <alias name="glWindowPos2s"/>
29855             <vecequiv name="glWindowPos2svMESA"/>
29856         </command>
29857         <command>
29858             <proto>void <name>glWindowPos2sv</name></proto>
29859             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
29860             <glx type="render" opcode="230"/>
29861         </command>
29862         <command>
29863             <proto>void <name>glWindowPos2svARB</name></proto>
29864             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
29865             <alias name="glWindowPos2sv"/>
29866             <glx type="render" opcode="230"/>
29867         </command>
29868         <command>
29869             <proto>void <name>glWindowPos2svMESA</name></proto>
29870             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
29871             <alias name="glWindowPos2sv"/>
29872         </command>
29873         <command>
29874             <proto>void <name>glWindowPos3d</name></proto>
29875             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29876             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29877             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
29878             <vecequiv name="glWindowPos3dv"/>
29879         </command>
29880         <command>
29881             <proto>void <name>glWindowPos3dARB</name></proto>
29882             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29883             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29884             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
29885             <alias name="glWindowPos3d"/>
29886             <vecequiv name="glWindowPos3dvARB"/>
29887         </command>
29888         <command>
29889             <proto>void <name>glWindowPos3dMESA</name></proto>
29890             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29891             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29892             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
29893             <alias name="glWindowPos3d"/>
29894             <vecequiv name="glWindowPos3dvMESA"/>
29895         </command>
29896         <command>
29897             <proto>void <name>glWindowPos3dv</name></proto>
29898             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
29899             <glx type="render" opcode="230"/>
29900         </command>
29901         <command>
29902             <proto>void <name>glWindowPos3dvARB</name></proto>
29903             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
29904             <alias name="glWindowPos3dv"/>
29905             <glx type="render" opcode="230"/>
29906         </command>
29907         <command>
29908             <proto>void <name>glWindowPos3dvMESA</name></proto>
29909             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
29910             <alias name="glWindowPos3dv"/>
29911         </command>
29912         <command>
29913             <proto>void <name>glWindowPos3f</name></proto>
29914             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29915             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29916             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
29917             <vecequiv name="glWindowPos3fv"/>
29918         </command>
29919         <command>
29920             <proto>void <name>glWindowPos3fARB</name></proto>
29921             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29922             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29923             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
29924             <alias name="glWindowPos3f"/>
29925             <vecequiv name="glWindowPos3fvARB"/>
29926         </command>
29927         <command>
29928             <proto>void <name>glWindowPos3fMESA</name></proto>
29929             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29930             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29931             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
29932             <alias name="glWindowPos3f"/>
29933             <vecequiv name="glWindowPos3fvMESA"/>
29934         </command>
29935         <command>
29936             <proto>void <name>glWindowPos3fv</name></proto>
29937             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
29938             <glx type="render" opcode="230"/>
29939         </command>
29940         <command>
29941             <proto>void <name>glWindowPos3fvARB</name></proto>
29942             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
29943             <alias name="glWindowPos3fv"/>
29944             <glx type="render" opcode="230"/>
29945         </command>
29946         <command>
29947             <proto>void <name>glWindowPos3fvMESA</name></proto>
29948             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
29949             <alias name="glWindowPos3fv"/>
29950         </command>
29951         <command>
29952             <proto>void <name>glWindowPos3i</name></proto>
29953             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29954             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29955             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
29956             <vecequiv name="glWindowPos3iv"/>
29957         </command>
29958         <command>
29959             <proto>void <name>glWindowPos3iARB</name></proto>
29960             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29961             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29962             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
29963             <alias name="glWindowPos3i"/>
29964             <vecequiv name="glWindowPos3ivARB"/>
29965         </command>
29966         <command>
29967             <proto>void <name>glWindowPos3iMESA</name></proto>
29968             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29969             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29970             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
29971             <alias name="glWindowPos3i"/>
29972             <vecequiv name="glWindowPos3ivMESA"/>
29973         </command>
29974         <command>
29975             <proto>void <name>glWindowPos3iv</name></proto>
29976             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
29977             <glx type="render" opcode="230"/>
29978         </command>
29979         <command>
29980             <proto>void <name>glWindowPos3ivARB</name></proto>
29981             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
29982             <alias name="glWindowPos3iv"/>
29983             <glx type="render" opcode="230"/>
29984         </command>
29985         <command>
29986             <proto>void <name>glWindowPos3ivMESA</name></proto>
29987             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
29988             <alias name="glWindowPos3iv"/>
29989         </command>
29990         <command>
29991             <proto>void <name>glWindowPos3s</name></proto>
29992             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29993             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29994             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
29995             <vecequiv name="glWindowPos3sv"/>
29996         </command>
29997         <command>
29998             <proto>void <name>glWindowPos3sARB</name></proto>
29999             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
30000             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
30001             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
30002             <alias name="glWindowPos3s"/>
30003             <vecequiv name="glWindowPos3svARB"/>
30004         </command>
30005         <command>
30006             <proto>void <name>glWindowPos3sMESA</name></proto>
30007             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
30008             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
30009             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
30010             <alias name="glWindowPos3s"/>
30011             <vecequiv name="glWindowPos3svMESA"/>
30012         </command>
30013         <command>
30014             <proto>void <name>glWindowPos3sv</name></proto>
30015             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30016             <glx type="render" opcode="230"/>
30017         </command>
30018         <command>
30019             <proto>void <name>glWindowPos3svARB</name></proto>
30020             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30021             <alias name="glWindowPos3sv"/>
30022             <glx type="render" opcode="230"/>
30023         </command>
30024         <command>
30025             <proto>void <name>glWindowPos3svMESA</name></proto>
30026             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30027             <alias name="glWindowPos3sv"/>
30028         </command>
30029         <command>
30030             <proto>void <name>glWindowPos4dMESA</name></proto>
30031             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
30032             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
30033             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
30034             <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
30035             <vecequiv name="glWindowPos4dvMESA"/>
30036         </command>
30037         <command>
30038             <proto>void <name>glWindowPos4dvMESA</name></proto>
30039             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
30040         </command>
30041         <command>
30042             <proto>void <name>glWindowPos4fMESA</name></proto>
30043             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
30044             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
30045             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
30046             <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
30047             <vecequiv name="glWindowPos4fvMESA"/>
30048         </command>
30049         <command>
30050             <proto>void <name>glWindowPos4fvMESA</name></proto>
30051             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
30052         </command>
30053         <command>
30054             <proto>void <name>glWindowPos4iMESA</name></proto>
30055             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
30056             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
30057             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
30058             <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
30059             <vecequiv name="glWindowPos4ivMESA"/>
30060         </command>
30061         <command>
30062             <proto>void <name>glWindowPos4ivMESA</name></proto>
30063             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30064         </command>
30065         <command>
30066             <proto>void <name>glWindowPos4sMESA</name></proto>
30067             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
30068             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
30069             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
30070             <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
30071             <vecequiv name="glWindowPos4svMESA"/>
30072         </command>
30073         <command>
30074             <proto>void <name>glWindowPos4svMESA</name></proto>
30075             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30076         </command>
30077         <command>
30078             <proto>void <name>glWindowRectanglesEXT</name></proto>
30079             <param><ptype>GLenum</ptype> <name>mode</name></param>
30080             <param><ptype>GLsizei</ptype> <name>count</name></param>
30081             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param>
30082         </command>
30083         <command>
30084             <proto>void <name>glWriteMaskEXT</name></proto>
30085             <param><ptype>GLuint</ptype> <name>res</name></param>
30086             <param><ptype>GLuint</ptype> <name>in</name></param>
30087             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param>
30088             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param>
30089             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
30090             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
30091         </command>
30092
30093     </commands>
30094
30095     <!-- SECTION: GL API interface definitions. -->
30096     <feature api="gl" name="GL_VERSION_1_0" number="1.0">
30097         <require>
30098             <type name="GLvoid" comment="No longer used in headers"/>
30099             <command name="glCullFace"/>
30100             <command name="glFrontFace"/>
30101             <command name="glHint"/>
30102             <command name="glLineWidth"/>
30103             <command name="glPointSize"/>
30104             <command name="glPolygonMode"/>
30105             <command name="glScissor"/>
30106             <command name="glTexParameterf"/>
30107             <command name="glTexParameterfv"/>
30108             <command name="glTexParameteri"/>
30109             <command name="glTexParameteriv"/>
30110             <command name="glTexImage1D"/>
30111             <command name="glTexImage2D"/>
30112             <command name="glDrawBuffer"/>
30113             <command name="glClear"/>
30114             <command name="glClearColor"/>
30115             <command name="glClearStencil"/>
30116             <command name="glClearDepth"/>
30117             <command name="glStencilMask"/>
30118             <command name="glColorMask"/>
30119             <command name="glDepthMask"/>
30120             <command name="glDisable"/>
30121             <command name="glEnable"/>
30122             <command name="glFinish"/>
30123             <command name="glFlush"/>
30124             <command name="glBlendFunc"/>
30125             <command name="glLogicOp"/>
30126             <command name="glStencilFunc"/>
30127             <command name="glStencilOp"/>
30128             <command name="glDepthFunc"/>
30129             <command name="glPixelStoref"/>
30130             <command name="glPixelStorei"/>
30131             <command name="glReadBuffer"/>
30132             <command name="glReadPixels"/>
30133             <command name="glGetBooleanv"/>
30134             <command name="glGetDoublev"/>
30135             <command name="glGetError"/>
30136             <command name="glGetFloatv"/>
30137             <command name="glGetIntegerv"/>
30138             <command name="glGetString"/>
30139             <command name="glGetTexImage"/>
30140             <command name="glGetTexParameterfv"/>
30141             <command name="glGetTexParameteriv"/>
30142             <command name="glGetTexLevelParameterfv"/>
30143             <command name="glGetTexLevelParameteriv"/>
30144             <command name="glIsEnabled"/>
30145             <command name="glDepthRange"/>
30146             <command name="glViewport"/>
30147             <command name="glNewList"/>
30148             <command name="glEndList"/>
30149             <command name="glCallList"/>
30150             <command name="glCallLists"/>
30151             <command name="glDeleteLists"/>
30152             <command name="glGenLists"/>
30153             <command name="glListBase"/>
30154             <command name="glBegin"/>
30155             <command name="glBitmap"/>
30156             <command name="glColor3b"/>
30157             <command name="glColor3bv"/>
30158             <command name="glColor3d"/>
30159             <command name="glColor3dv"/>
30160             <command name="glColor3f"/>
30161             <command name="glColor3fv"/>
30162             <command name="glColor3i"/>
30163             <command name="glColor3iv"/>
30164             <command name="glColor3s"/>
30165             <command name="glColor3sv"/>
30166             <command name="glColor3ub"/>
30167             <command name="glColor3ubv"/>
30168             <command name="glColor3ui"/>
30169             <command name="glColor3uiv"/>
30170             <command name="glColor3us"/>
30171             <command name="glColor3usv"/>
30172             <command name="glColor4b"/>
30173             <command name="glColor4bv"/>
30174             <command name="glColor4d"/>
30175             <command name="glColor4dv"/>
30176             <command name="glColor4f"/>
30177             <command name="glColor4fv"/>
30178             <command name="glColor4i"/>
30179             <command name="glColor4iv"/>
30180             <command name="glColor4s"/>
30181             <command name="glColor4sv"/>
30182             <command name="glColor4ub"/>
30183             <command name="glColor4ubv"/>
30184             <command name="glColor4ui"/>
30185             <command name="glColor4uiv"/>
30186             <command name="glColor4us"/>
30187             <command name="glColor4usv"/>
30188             <command name="glEdgeFlag"/>
30189             <command name="glEdgeFlagv"/>
30190             <command name="glEnd"/>
30191             <command name="glIndexd"/>
30192             <command name="glIndexdv"/>
30193             <command name="glIndexf"/>
30194             <command name="glIndexfv"/>
30195             <command name="glIndexi"/>
30196             <command name="glIndexiv"/>
30197             <command name="glIndexs"/>
30198             <command name="glIndexsv"/>
30199             <command name="glNormal3b"/>
30200             <command name="glNormal3bv"/>
30201             <command name="glNormal3d"/>
30202             <command name="glNormal3dv"/>
30203             <command name="glNormal3f"/>
30204             <command name="glNormal3fv"/>
30205             <command name="glNormal3i"/>
30206             <command name="glNormal3iv"/>
30207             <command name="glNormal3s"/>
30208             <command name="glNormal3sv"/>
30209             <command name="glRasterPos2d"/>
30210             <command name="glRasterPos2dv"/>
30211             <command name="glRasterPos2f"/>
30212             <command name="glRasterPos2fv"/>
30213             <command name="glRasterPos2i"/>
30214             <command name="glRasterPos2iv"/>
30215             <command name="glRasterPos2s"/>
30216             <command name="glRasterPos2sv"/>
30217             <command name="glRasterPos3d"/>
30218             <command name="glRasterPos3dv"/>
30219             <command name="glRasterPos3f"/>
30220             <command name="glRasterPos3fv"/>
30221             <command name="glRasterPos3i"/>
30222             <command name="glRasterPos3iv"/>
30223             <command name="glRasterPos3s"/>
30224             <command name="glRasterPos3sv"/>
30225             <command name="glRasterPos4d"/>
30226             <command name="glRasterPos4dv"/>
30227             <command name="glRasterPos4f"/>
30228             <command name="glRasterPos4fv"/>
30229             <command name="glRasterPos4i"/>
30230             <command name="glRasterPos4iv"/>
30231             <command name="glRasterPos4s"/>
30232             <command name="glRasterPos4sv"/>
30233             <command name="glRectd"/>
30234             <command name="glRectdv"/>
30235             <command name="glRectf"/>
30236             <command name="glRectfv"/>
30237             <command name="glRecti"/>
30238             <command name="glRectiv"/>
30239             <command name="glRects"/>
30240             <command name="glRectsv"/>
30241             <command name="glTexCoord1d"/>
30242             <command name="glTexCoord1dv"/>
30243             <command name="glTexCoord1f"/>
30244             <command name="glTexCoord1fv"/>
30245             <command name="glTexCoord1i"/>
30246             <command name="glTexCoord1iv"/>
30247             <command name="glTexCoord1s"/>
30248             <command name="glTexCoord1sv"/>
30249             <command name="glTexCoord2d"/>
30250             <command name="glTexCoord2dv"/>
30251             <command name="glTexCoord2f"/>
30252             <command name="glTexCoord2fv"/>
30253             <command name="glTexCoord2i"/>
30254             <command name="glTexCoord2iv"/>
30255             <command name="glTexCoord2s"/>
30256             <command name="glTexCoord2sv"/>
30257             <command name="glTexCoord3d"/>
30258             <command name="glTexCoord3dv"/>
30259             <command name="glTexCoord3f"/>
30260             <command name="glTexCoord3fv"/>
30261             <command name="glTexCoord3i"/>
30262             <command name="glTexCoord3iv"/>
30263             <command name="glTexCoord3s"/>
30264             <command name="glTexCoord3sv"/>
30265             <command name="glTexCoord4d"/>
30266             <command name="glTexCoord4dv"/>
30267             <command name="glTexCoord4f"/>
30268             <command name="glTexCoord4fv"/>
30269             <command name="glTexCoord4i"/>
30270             <command name="glTexCoord4iv"/>
30271             <command name="glTexCoord4s"/>
30272             <command name="glTexCoord4sv"/>
30273             <command name="glVertex2d"/>
30274             <command name="glVertex2dv"/>
30275             <command name="glVertex2f"/>
30276             <command name="glVertex2fv"/>
30277             <command name="glVertex2i"/>
30278             <command name="glVertex2iv"/>
30279             <command name="glVertex2s"/>
30280             <command name="glVertex2sv"/>
30281             <command name="glVertex3d"/>
30282             <command name="glVertex3dv"/>
30283             <command name="glVertex3f"/>
30284             <command name="glVertex3fv"/>
30285             <command name="glVertex3i"/>
30286             <command name="glVertex3iv"/>
30287             <command name="glVertex3s"/>
30288             <command name="glVertex3sv"/>
30289             <command name="glVertex4d"/>
30290             <command name="glVertex4dv"/>
30291             <command name="glVertex4f"/>
30292             <command name="glVertex4fv"/>
30293             <command name="glVertex4i"/>
30294             <command name="glVertex4iv"/>
30295             <command name="glVertex4s"/>
30296             <command name="glVertex4sv"/>
30297             <command name="glClipPlane"/>
30298             <command name="glColorMaterial"/>
30299             <command name="glFogf"/>
30300             <command name="glFogfv"/>
30301             <command name="glFogi"/>
30302             <command name="glFogiv"/>
30303             <command name="glLightf"/>
30304             <command name="glLightfv"/>
30305             <command name="glLighti"/>
30306             <command name="glLightiv"/>
30307             <command name="glLightModelf"/>
30308             <command name="glLightModelfv"/>
30309             <command name="glLightModeli"/>
30310             <command name="glLightModeliv"/>
30311             <command name="glLineStipple"/>
30312             <command name="glMaterialf"/>
30313             <command name="glMaterialfv"/>
30314             <command name="glMateriali"/>
30315             <command name="glMaterialiv"/>
30316             <command name="glPolygonStipple"/>
30317             <command name="glShadeModel"/>
30318             <command name="glTexEnvf"/>
30319             <command name="glTexEnvfv"/>
30320             <command name="glTexEnvi"/>
30321             <command name="glTexEnviv"/>
30322             <command name="glTexGend"/>
30323             <command name="glTexGendv"/>
30324             <command name="glTexGenf"/>
30325             <command name="glTexGenfv"/>
30326             <command name="glTexGeni"/>
30327             <command name="glTexGeniv"/>
30328             <command name="glFeedbackBuffer"/>
30329             <command name="glSelectBuffer"/>
30330             <command name="glRenderMode"/>
30331             <command name="glInitNames"/>
30332             <command name="glLoadName"/>
30333             <command name="glPassThrough"/>
30334             <command name="glPopName"/>
30335             <command name="glPushName"/>
30336             <command name="glClearAccum"/>
30337             <command name="glClearIndex"/>
30338             <command name="glIndexMask"/>
30339             <command name="glAccum"/>
30340             <command name="glPopAttrib"/>
30341             <command name="glPushAttrib"/>
30342             <command name="glMap1d"/>
30343             <command name="glMap1f"/>
30344             <command name="glMap2d"/>
30345             <command name="glMap2f"/>
30346             <command name="glMapGrid1d"/>
30347             <command name="glMapGrid1f"/>
30348             <command name="glMapGrid2d"/>
30349             <command name="glMapGrid2f"/>
30350             <command name="glEvalCoord1d"/>
30351             <command name="glEvalCoord1dv"/>
30352             <command name="glEvalCoord1f"/>
30353             <command name="glEvalCoord1fv"/>
30354             <command name="glEvalCoord2d"/>
30355             <command name="glEvalCoord2dv"/>
30356             <command name="glEvalCoord2f"/>
30357             <command name="glEvalCoord2fv"/>
30358             <command name="glEvalMesh1"/>
30359             <command name="glEvalPoint1"/>
30360             <command name="glEvalMesh2"/>
30361             <command name="glEvalPoint2"/>
30362             <command name="glAlphaFunc"/>
30363             <command name="glPixelZoom"/>
30364             <command name="glPixelTransferf"/>
30365             <command name="glPixelTransferi"/>
30366             <command name="glPixelMapfv"/>
30367             <command name="glPixelMapuiv"/>
30368             <command name="glPixelMapusv"/>
30369             <command name="glCopyPixels"/>
30370             <command name="glDrawPixels"/>
30371             <command name="glGetClipPlane"/>
30372             <command name="glGetLightfv"/>
30373             <command name="glGetLightiv"/>
30374             <command name="glGetMapdv"/>
30375             <command name="glGetMapfv"/>
30376             <command name="glGetMapiv"/>
30377             <command name="glGetMaterialfv"/>
30378             <command name="glGetMaterialiv"/>
30379             <command name="glGetPixelMapfv"/>
30380             <command name="glGetPixelMapuiv"/>
30381             <command name="glGetPixelMapusv"/>
30382             <command name="glGetPolygonStipple"/>
30383             <command name="glGetTexEnvfv"/>
30384             <command name="glGetTexEnviv"/>
30385             <command name="glGetTexGendv"/>
30386             <command name="glGetTexGenfv"/>
30387             <command name="glGetTexGeniv"/>
30388             <command name="glIsList"/>
30389             <command name="glFrustum"/>
30390             <command name="glLoadIdentity"/>
30391             <command name="glLoadMatrixf"/>
30392             <command name="glLoadMatrixd"/>
30393             <command name="glMatrixMode"/>
30394             <command name="glMultMatrixf"/>
30395             <command name="glMultMatrixd"/>
30396             <command name="glOrtho"/>
30397             <command name="glPopMatrix"/>
30398             <command name="glPushMatrix"/>
30399             <command name="glRotated"/>
30400             <command name="glRotatef"/>
30401             <command name="glScaled"/>
30402             <command name="glScalef"/>
30403             <command name="glTranslated"/>
30404             <command name="glTranslatef"/>
30405         </require>
30406     </feature>
30407     <feature api="gl" name="GL_VERSION_1_1" number="1.1">
30408         <require>
30409             <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
30410             <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
30411             <!-- Many of these are really VERSION_1_0 enums -->
30412             <enum name="GL_DEPTH_BUFFER_BIT"/>
30413             <enum name="GL_STENCIL_BUFFER_BIT"/>
30414             <enum name="GL_COLOR_BUFFER_BIT"/>
30415             <enum name="GL_FALSE"/>
30416             <enum name="GL_TRUE"/>
30417             <enum name="GL_POINTS"/>
30418             <enum name="GL_LINES"/>
30419             <enum name="GL_LINE_LOOP"/>
30420             <enum name="GL_LINE_STRIP"/>
30421             <enum name="GL_TRIANGLES"/>
30422             <enum name="GL_TRIANGLE_STRIP"/>
30423             <enum name="GL_TRIANGLE_FAN"/>
30424             <enum name="GL_QUADS"/>
30425             <enum name="GL_NEVER"/>
30426             <enum name="GL_LESS"/>
30427             <enum name="GL_EQUAL"/>
30428             <enum name="GL_LEQUAL"/>
30429             <enum name="GL_GREATER"/>
30430             <enum name="GL_NOTEQUAL"/>
30431             <enum name="GL_GEQUAL"/>
30432             <enum name="GL_ALWAYS"/>
30433             <enum name="GL_ZERO"/>
30434             <enum name="GL_ONE"/>
30435             <enum name="GL_SRC_COLOR"/>
30436             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
30437             <enum name="GL_SRC_ALPHA"/>
30438             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
30439             <enum name="GL_DST_ALPHA"/>
30440             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
30441             <enum name="GL_DST_COLOR"/>
30442             <enum name="GL_ONE_MINUS_DST_COLOR"/>
30443             <enum name="GL_SRC_ALPHA_SATURATE"/>
30444             <enum name="GL_NONE"/>
30445             <enum name="GL_FRONT_LEFT"/>
30446             <enum name="GL_FRONT_RIGHT"/>
30447             <enum name="GL_BACK_LEFT"/>
30448             <enum name="GL_BACK_RIGHT"/>
30449             <enum name="GL_FRONT"/>
30450             <enum name="GL_BACK"/>
30451             <enum name="GL_LEFT"/>
30452             <enum name="GL_RIGHT"/>
30453             <enum name="GL_FRONT_AND_BACK"/>
30454             <enum name="GL_NO_ERROR"/>
30455             <enum name="GL_INVALID_ENUM"/>
30456             <enum name="GL_INVALID_VALUE"/>
30457             <enum name="GL_INVALID_OPERATION"/>
30458             <enum name="GL_OUT_OF_MEMORY"/>
30459             <enum name="GL_CW"/>
30460             <enum name="GL_CCW"/>
30461             <enum name="GL_POINT_SIZE"/>
30462             <enum name="GL_POINT_SIZE_RANGE"/>
30463             <enum name="GL_POINT_SIZE_GRANULARITY"/>
30464             <enum name="GL_LINE_SMOOTH"/>
30465             <enum name="GL_LINE_WIDTH"/>
30466             <enum name="GL_LINE_WIDTH_RANGE"/>
30467             <enum name="GL_LINE_WIDTH_GRANULARITY"/>
30468             <enum name="GL_POLYGON_MODE"/>
30469             <enum name="GL_POLYGON_SMOOTH"/>
30470             <enum name="GL_CULL_FACE"/>
30471             <enum name="GL_CULL_FACE_MODE"/>
30472             <enum name="GL_FRONT_FACE"/>
30473             <enum name="GL_DEPTH_RANGE"/>
30474             <enum name="GL_DEPTH_TEST"/>
30475             <enum name="GL_DEPTH_WRITEMASK"/>
30476             <enum name="GL_DEPTH_CLEAR_VALUE"/>
30477             <enum name="GL_DEPTH_FUNC"/>
30478             <enum name="GL_STENCIL_TEST"/>
30479             <enum name="GL_STENCIL_CLEAR_VALUE"/>
30480             <enum name="GL_STENCIL_FUNC"/>
30481             <enum name="GL_STENCIL_VALUE_MASK"/>
30482             <enum name="GL_STENCIL_FAIL"/>
30483             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
30484             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
30485             <enum name="GL_STENCIL_REF"/>
30486             <enum name="GL_STENCIL_WRITEMASK"/>
30487             <enum name="GL_VIEWPORT"/>
30488             <enum name="GL_DITHER"/>
30489             <enum name="GL_BLEND_DST"/>
30490             <enum name="GL_BLEND_SRC"/>
30491             <enum name="GL_BLEND"/>
30492             <enum name="GL_LOGIC_OP_MODE"/>
30493             <enum name="GL_COLOR_LOGIC_OP"/>
30494             <enum name="GL_DRAW_BUFFER"/>
30495             <enum name="GL_READ_BUFFER"/>
30496             <enum name="GL_SCISSOR_BOX"/>
30497             <enum name="GL_SCISSOR_TEST"/>
30498             <enum name="GL_COLOR_CLEAR_VALUE"/>
30499             <enum name="GL_COLOR_WRITEMASK"/>
30500             <enum name="GL_DOUBLEBUFFER"/>
30501             <enum name="GL_STEREO"/>
30502             <enum name="GL_LINE_SMOOTH_HINT"/>
30503             <enum name="GL_POLYGON_SMOOTH_HINT"/>
30504             <enum name="GL_UNPACK_SWAP_BYTES"/>
30505             <enum name="GL_UNPACK_LSB_FIRST"/>
30506             <enum name="GL_UNPACK_ROW_LENGTH"/>
30507             <enum name="GL_UNPACK_SKIP_ROWS"/>
30508             <enum name="GL_UNPACK_SKIP_PIXELS"/>
30509             <enum name="GL_UNPACK_ALIGNMENT"/>
30510             <enum name="GL_PACK_SWAP_BYTES"/>
30511             <enum name="GL_PACK_LSB_FIRST"/>
30512             <enum name="GL_PACK_ROW_LENGTH"/>
30513             <enum name="GL_PACK_SKIP_ROWS"/>
30514             <enum name="GL_PACK_SKIP_PIXELS"/>
30515             <enum name="GL_PACK_ALIGNMENT"/>
30516             <enum name="GL_MAX_TEXTURE_SIZE"/>
30517             <enum name="GL_MAX_VIEWPORT_DIMS"/>
30518             <enum name="GL_SUBPIXEL_BITS"/>
30519             <enum name="GL_TEXTURE_1D"/>
30520             <enum name="GL_TEXTURE_2D"/>
30521             <enum name="GL_POLYGON_OFFSET_UNITS"/>
30522             <enum name="GL_POLYGON_OFFSET_POINT"/>
30523             <enum name="GL_POLYGON_OFFSET_LINE"/>
30524             <enum name="GL_POLYGON_OFFSET_FILL"/>
30525             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
30526             <enum name="GL_TEXTURE_BINDING_1D"/>
30527             <enum name="GL_TEXTURE_BINDING_2D"/>
30528             <enum name="GL_TEXTURE_WIDTH"/>
30529             <enum name="GL_TEXTURE_HEIGHT"/>
30530             <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
30531             <enum name="GL_TEXTURE_BORDER_COLOR"/>
30532             <enum name="GL_TEXTURE_RED_SIZE"/>
30533             <enum name="GL_TEXTURE_GREEN_SIZE"/>
30534             <enum name="GL_TEXTURE_BLUE_SIZE"/>
30535             <enum name="GL_TEXTURE_ALPHA_SIZE"/>
30536             <enum name="GL_DONT_CARE"/>
30537             <enum name="GL_FASTEST"/>
30538             <enum name="GL_NICEST"/>
30539             <enum name="GL_BYTE"/>
30540             <enum name="GL_UNSIGNED_BYTE"/>
30541             <enum name="GL_SHORT"/>
30542             <enum name="GL_UNSIGNED_SHORT"/>
30543             <enum name="GL_INT"/>
30544             <enum name="GL_UNSIGNED_INT"/>
30545             <enum name="GL_FLOAT"/>
30546             <enum name="GL_DOUBLE"/>
30547             <enum name="GL_STACK_OVERFLOW"/>
30548             <enum name="GL_STACK_UNDERFLOW"/>
30549             <enum name="GL_CLEAR"/>
30550             <enum name="GL_AND"/>
30551             <enum name="GL_AND_REVERSE"/>
30552             <enum name="GL_COPY"/>
30553             <enum name="GL_AND_INVERTED"/>
30554             <enum name="GL_NOOP"/>
30555             <enum name="GL_XOR"/>
30556             <enum name="GL_OR"/>
30557             <enum name="GL_NOR"/>
30558             <enum name="GL_EQUIV"/>
30559             <enum name="GL_INVERT"/>
30560             <enum name="GL_OR_REVERSE"/>
30561             <enum name="GL_COPY_INVERTED"/>
30562             <enum name="GL_OR_INVERTED"/>
30563             <enum name="GL_NAND"/>
30564             <enum name="GL_SET"/>
30565             <enum name="GL_TEXTURE"/>
30566             <enum name="GL_COLOR"/>
30567             <enum name="GL_DEPTH"/>
30568             <enum name="GL_STENCIL"/>
30569             <enum name="GL_STENCIL_INDEX"/>
30570             <enum name="GL_DEPTH_COMPONENT"/>
30571             <enum name="GL_RED"/>
30572             <enum name="GL_GREEN"/>
30573             <enum name="GL_BLUE"/>
30574             <enum name="GL_ALPHA"/>
30575             <enum name="GL_RGB"/>
30576             <enum name="GL_RGBA"/>
30577             <enum name="GL_POINT"/>
30578             <enum name="GL_LINE"/>
30579             <enum name="GL_FILL"/>
30580             <enum name="GL_KEEP"/>
30581             <enum name="GL_REPLACE"/>
30582             <enum name="GL_INCR"/>
30583             <enum name="GL_DECR"/>
30584             <enum name="GL_VENDOR"/>
30585             <enum name="GL_RENDERER"/>
30586             <enum name="GL_VERSION"/>
30587             <enum name="GL_EXTENSIONS"/>
30588             <enum name="GL_NEAREST"/>
30589             <enum name="GL_LINEAR"/>
30590             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
30591             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
30592             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
30593             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
30594             <enum name="GL_TEXTURE_MAG_FILTER"/>
30595             <enum name="GL_TEXTURE_MIN_FILTER"/>
30596             <enum name="GL_TEXTURE_WRAP_S"/>
30597             <enum name="GL_TEXTURE_WRAP_T"/>
30598             <enum name="GL_PROXY_TEXTURE_1D"/>
30599             <enum name="GL_PROXY_TEXTURE_2D"/>
30600             <enum name="GL_REPEAT"/>
30601             <enum name="GL_R3_G3_B2"/>
30602             <enum name="GL_RGB4"/>
30603             <enum name="GL_RGB5"/>
30604             <enum name="GL_RGB8"/>
30605             <enum name="GL_RGB10"/>
30606             <enum name="GL_RGB12"/>
30607             <enum name="GL_RGB16"/>
30608             <enum name="GL_RGBA2"/>
30609             <enum name="GL_RGBA4"/>
30610             <enum name="GL_RGB5_A1"/>
30611             <enum name="GL_RGBA8"/>
30612             <enum name="GL_RGB10_A2"/>
30613             <enum name="GL_RGBA12"/>
30614             <enum name="GL_RGBA16"/>
30615             <enum name="GL_CURRENT_BIT"/>
30616             <enum name="GL_POINT_BIT"/>
30617             <enum name="GL_LINE_BIT"/>
30618             <enum name="GL_POLYGON_BIT"/>
30619             <enum name="GL_POLYGON_STIPPLE_BIT"/>
30620             <enum name="GL_PIXEL_MODE_BIT"/>
30621             <enum name="GL_LIGHTING_BIT"/>
30622             <enum name="GL_FOG_BIT"/>
30623             <enum name="GL_ACCUM_BUFFER_BIT"/>
30624             <enum name="GL_VIEWPORT_BIT"/>
30625             <enum name="GL_TRANSFORM_BIT"/>
30626             <enum name="GL_ENABLE_BIT"/>
30627             <enum name="GL_HINT_BIT"/>
30628             <enum name="GL_EVAL_BIT"/>
30629             <enum name="GL_LIST_BIT"/>
30630             <enum name="GL_TEXTURE_BIT"/>
30631             <enum name="GL_SCISSOR_BIT"/>
30632             <enum name="GL_ALL_ATTRIB_BITS"/>
30633             <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
30634             <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
30635             <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
30636             <enum name="GL_QUAD_STRIP"/>
30637             <enum name="GL_POLYGON"/>
30638             <enum name="GL_ACCUM"/>
30639             <enum name="GL_LOAD"/>
30640             <enum name="GL_RETURN"/>
30641             <enum name="GL_MULT"/>
30642             <enum name="GL_ADD"/>
30643             <enum name="GL_AUX0"/>
30644             <enum name="GL_AUX1"/>
30645             <enum name="GL_AUX2"/>
30646             <enum name="GL_AUX3"/>
30647             <enum name="GL_2D"/>
30648             <enum name="GL_3D"/>
30649             <enum name="GL_3D_COLOR"/>
30650             <enum name="GL_3D_COLOR_TEXTURE"/>
30651             <enum name="GL_4D_COLOR_TEXTURE"/>
30652             <enum name="GL_PASS_THROUGH_TOKEN"/>
30653             <enum name="GL_POINT_TOKEN"/>
30654             <enum name="GL_LINE_TOKEN"/>
30655             <enum name="GL_POLYGON_TOKEN"/>
30656             <enum name="GL_BITMAP_TOKEN"/>
30657             <enum name="GL_DRAW_PIXEL_TOKEN"/>
30658             <enum name="GL_COPY_PIXEL_TOKEN"/>
30659             <enum name="GL_LINE_RESET_TOKEN"/>
30660             <enum name="GL_EXP"/>
30661             <enum name="GL_EXP2"/>
30662             <enum name="GL_COEFF"/>
30663             <enum name="GL_ORDER"/>
30664             <enum name="GL_DOMAIN"/>
30665             <enum name="GL_PIXEL_MAP_I_TO_I"/>
30666             <enum name="GL_PIXEL_MAP_S_TO_S"/>
30667             <enum name="GL_PIXEL_MAP_I_TO_R"/>
30668             <enum name="GL_PIXEL_MAP_I_TO_G"/>
30669             <enum name="GL_PIXEL_MAP_I_TO_B"/>
30670             <enum name="GL_PIXEL_MAP_I_TO_A"/>
30671             <enum name="GL_PIXEL_MAP_R_TO_R"/>
30672             <enum name="GL_PIXEL_MAP_G_TO_G"/>
30673             <enum name="GL_PIXEL_MAP_B_TO_B"/>
30674             <enum name="GL_PIXEL_MAP_A_TO_A"/>
30675             <enum name="GL_VERTEX_ARRAY_POINTER"/>
30676             <enum name="GL_NORMAL_ARRAY_POINTER"/>
30677             <enum name="GL_COLOR_ARRAY_POINTER"/>
30678             <enum name="GL_INDEX_ARRAY_POINTER"/>
30679             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
30680             <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
30681             <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
30682             <enum name="GL_SELECTION_BUFFER_POINTER"/>
30683             <enum name="GL_CURRENT_COLOR"/>
30684             <enum name="GL_CURRENT_INDEX"/>
30685             <enum name="GL_CURRENT_NORMAL"/>
30686             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
30687             <enum name="GL_CURRENT_RASTER_COLOR"/>
30688             <enum name="GL_CURRENT_RASTER_INDEX"/>
30689             <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
30690             <enum name="GL_CURRENT_RASTER_POSITION"/>
30691             <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
30692             <enum name="GL_CURRENT_RASTER_DISTANCE"/>
30693             <enum name="GL_POINT_SMOOTH"/>
30694             <enum name="GL_LINE_STIPPLE"/>
30695             <enum name="GL_LINE_STIPPLE_PATTERN"/>
30696             <enum name="GL_LINE_STIPPLE_REPEAT"/>
30697             <enum name="GL_LIST_MODE"/>
30698             <enum name="GL_MAX_LIST_NESTING"/>
30699             <enum name="GL_LIST_BASE"/>
30700             <enum name="GL_LIST_INDEX"/>
30701             <enum name="GL_POLYGON_STIPPLE"/>
30702             <enum name="GL_EDGE_FLAG"/>
30703             <enum name="GL_LIGHTING"/>
30704             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
30705             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
30706             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
30707             <enum name="GL_SHADE_MODEL"/>
30708             <enum name="GL_COLOR_MATERIAL_FACE"/>
30709             <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
30710             <enum name="GL_COLOR_MATERIAL"/>
30711             <enum name="GL_FOG"/>
30712             <enum name="GL_FOG_INDEX"/>
30713             <enum name="GL_FOG_DENSITY"/>
30714             <enum name="GL_FOG_START"/>
30715             <enum name="GL_FOG_END"/>
30716             <enum name="GL_FOG_MODE"/>
30717             <enum name="GL_FOG_COLOR"/>
30718             <enum name="GL_ACCUM_CLEAR_VALUE"/>
30719             <enum name="GL_MATRIX_MODE"/>
30720             <enum name="GL_NORMALIZE"/>
30721             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
30722             <enum name="GL_PROJECTION_STACK_DEPTH"/>
30723             <enum name="GL_TEXTURE_STACK_DEPTH"/>
30724             <enum name="GL_MODELVIEW_MATRIX"/>
30725             <enum name="GL_PROJECTION_MATRIX"/>
30726             <enum name="GL_TEXTURE_MATRIX"/>
30727             <enum name="GL_ATTRIB_STACK_DEPTH"/>
30728             <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
30729             <enum name="GL_ALPHA_TEST"/>
30730             <enum name="GL_ALPHA_TEST_FUNC"/>
30731             <enum name="GL_ALPHA_TEST_REF"/>
30732             <enum name="GL_INDEX_LOGIC_OP"/>
30733             <enum name="GL_LOGIC_OP"/>
30734             <enum name="GL_AUX_BUFFERS"/>
30735             <enum name="GL_INDEX_CLEAR_VALUE"/>
30736             <enum name="GL_INDEX_WRITEMASK"/>
30737             <enum name="GL_INDEX_MODE"/>
30738             <enum name="GL_RGBA_MODE"/>
30739             <enum name="GL_RENDER_MODE"/>
30740             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
30741             <enum name="GL_POINT_SMOOTH_HINT"/>
30742             <enum name="GL_FOG_HINT"/>
30743             <enum name="GL_TEXTURE_GEN_S"/>
30744             <enum name="GL_TEXTURE_GEN_T"/>
30745             <enum name="GL_TEXTURE_GEN_R"/>
30746             <enum name="GL_TEXTURE_GEN_Q"/>
30747             <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
30748             <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
30749             <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
30750             <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
30751             <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
30752             <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
30753             <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
30754             <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
30755             <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
30756             <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
30757             <enum name="GL_MAP_COLOR"/>
30758             <enum name="GL_MAP_STENCIL"/>
30759             <enum name="GL_INDEX_SHIFT"/>
30760             <enum name="GL_INDEX_OFFSET"/>
30761             <enum name="GL_RED_SCALE"/>
30762             <enum name="GL_RED_BIAS"/>
30763             <enum name="GL_ZOOM_X"/>
30764             <enum name="GL_ZOOM_Y"/>
30765             <enum name="GL_GREEN_SCALE"/>
30766             <enum name="GL_GREEN_BIAS"/>
30767             <enum name="GL_BLUE_SCALE"/>
30768             <enum name="GL_BLUE_BIAS"/>
30769             <enum name="GL_ALPHA_SCALE"/>
30770             <enum name="GL_ALPHA_BIAS"/>
30771             <enum name="GL_DEPTH_SCALE"/>
30772             <enum name="GL_DEPTH_BIAS"/>
30773             <enum name="GL_MAX_EVAL_ORDER"/>
30774             <enum name="GL_MAX_LIGHTS"/>
30775             <enum name="GL_MAX_CLIP_PLANES"/>
30776             <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
30777             <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
30778             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
30779             <enum name="GL_MAX_NAME_STACK_DEPTH"/>
30780             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
30781             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
30782             <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
30783             <enum name="GL_INDEX_BITS"/>
30784             <enum name="GL_RED_BITS"/>
30785             <enum name="GL_GREEN_BITS"/>
30786             <enum name="GL_BLUE_BITS"/>
30787             <enum name="GL_ALPHA_BITS"/>
30788             <enum name="GL_DEPTH_BITS"/>
30789             <enum name="GL_STENCIL_BITS"/>
30790             <enum name="GL_ACCUM_RED_BITS"/>
30791             <enum name="GL_ACCUM_GREEN_BITS"/>
30792             <enum name="GL_ACCUM_BLUE_BITS"/>
30793             <enum name="GL_ACCUM_ALPHA_BITS"/>
30794             <enum name="GL_NAME_STACK_DEPTH"/>
30795             <enum name="GL_AUTO_NORMAL"/>
30796             <enum name="GL_MAP1_COLOR_4"/>
30797             <enum name="GL_MAP1_INDEX"/>
30798             <enum name="GL_MAP1_NORMAL"/>
30799             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
30800             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
30801             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
30802             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
30803             <enum name="GL_MAP1_VERTEX_3"/>
30804             <enum name="GL_MAP1_VERTEX_4"/>
30805             <enum name="GL_MAP2_COLOR_4"/>
30806             <enum name="GL_MAP2_INDEX"/>
30807             <enum name="GL_MAP2_NORMAL"/>
30808             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
30809             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
30810             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
30811             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
30812             <enum name="GL_MAP2_VERTEX_3"/>
30813             <enum name="GL_MAP2_VERTEX_4"/>
30814             <enum name="GL_MAP1_GRID_DOMAIN"/>
30815             <enum name="GL_MAP1_GRID_SEGMENTS"/>
30816             <enum name="GL_MAP2_GRID_DOMAIN"/>
30817             <enum name="GL_MAP2_GRID_SEGMENTS"/>
30818             <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
30819             <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
30820             <enum name="GL_SELECTION_BUFFER_SIZE"/>
30821             <enum name="GL_VERTEX_ARRAY"/>
30822             <enum name="GL_NORMAL_ARRAY"/>
30823             <enum name="GL_COLOR_ARRAY"/>
30824             <enum name="GL_INDEX_ARRAY"/>
30825             <enum name="GL_TEXTURE_COORD_ARRAY"/>
30826             <enum name="GL_EDGE_FLAG_ARRAY"/>
30827             <enum name="GL_VERTEX_ARRAY_SIZE"/>
30828             <enum name="GL_VERTEX_ARRAY_TYPE"/>
30829             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
30830             <enum name="GL_NORMAL_ARRAY_TYPE"/>
30831             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
30832             <enum name="GL_COLOR_ARRAY_SIZE"/>
30833             <enum name="GL_COLOR_ARRAY_TYPE"/>
30834             <enum name="GL_COLOR_ARRAY_STRIDE"/>
30835             <enum name="GL_INDEX_ARRAY_TYPE"/>
30836             <enum name="GL_INDEX_ARRAY_STRIDE"/>
30837             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
30838             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
30839             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
30840             <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
30841             <enum name="GL_TEXTURE_COMPONENTS"/>
30842             <enum name="GL_TEXTURE_BORDER"/>
30843             <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
30844             <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
30845             <enum name="GL_TEXTURE_PRIORITY"/>
30846             <enum name="GL_TEXTURE_RESIDENT"/>
30847             <enum name="GL_AMBIENT"/>
30848             <enum name="GL_DIFFUSE"/>
30849             <enum name="GL_SPECULAR"/>
30850             <enum name="GL_POSITION"/>
30851             <enum name="GL_SPOT_DIRECTION"/>
30852             <enum name="GL_SPOT_EXPONENT"/>
30853             <enum name="GL_SPOT_CUTOFF"/>
30854             <enum name="GL_CONSTANT_ATTENUATION"/>
30855             <enum name="GL_LINEAR_ATTENUATION"/>
30856             <enum name="GL_QUADRATIC_ATTENUATION"/>
30857             <enum name="GL_COMPILE"/>
30858             <enum name="GL_COMPILE_AND_EXECUTE"/>
30859             <enum name="GL_2_BYTES"/>
30860             <enum name="GL_3_BYTES"/>
30861             <enum name="GL_4_BYTES"/>
30862             <enum name="GL_EMISSION"/>
30863             <enum name="GL_SHININESS"/>
30864             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
30865             <enum name="GL_COLOR_INDEXES"/>
30866             <enum name="GL_MODELVIEW"/>
30867             <enum name="GL_PROJECTION"/>
30868             <enum name="GL_COLOR_INDEX"/>
30869             <enum name="GL_LUMINANCE"/>
30870             <enum name="GL_LUMINANCE_ALPHA"/>
30871             <enum name="GL_BITMAP"/>
30872             <enum name="GL_RENDER"/>
30873             <enum name="GL_FEEDBACK"/>
30874             <enum name="GL_SELECT"/>
30875             <enum name="GL_FLAT"/>
30876             <enum name="GL_SMOOTH"/>
30877             <enum name="GL_S"/>
30878             <enum name="GL_T"/>
30879             <enum name="GL_R"/>
30880             <enum name="GL_Q"/>
30881             <enum name="GL_MODULATE"/>
30882             <enum name="GL_DECAL"/>
30883             <enum name="GL_TEXTURE_ENV_MODE"/>
30884             <enum name="GL_TEXTURE_ENV_COLOR"/>
30885             <enum name="GL_TEXTURE_ENV"/>
30886             <enum name="GL_EYE_LINEAR"/>
30887             <enum name="GL_OBJECT_LINEAR"/>
30888             <enum name="GL_SPHERE_MAP"/>
30889             <enum name="GL_TEXTURE_GEN_MODE"/>
30890             <enum name="GL_OBJECT_PLANE"/>
30891             <enum name="GL_EYE_PLANE"/>
30892             <enum name="GL_CLAMP"/>
30893             <enum name="GL_ALPHA4"/>
30894             <enum name="GL_ALPHA8"/>
30895             <enum name="GL_ALPHA12"/>
30896             <enum name="GL_ALPHA16"/>
30897             <enum name="GL_LUMINANCE4"/>
30898             <enum name="GL_LUMINANCE8"/>
30899             <enum name="GL_LUMINANCE12"/>
30900             <enum name="GL_LUMINANCE16"/>
30901             <enum name="GL_LUMINANCE4_ALPHA4"/>
30902             <enum name="GL_LUMINANCE6_ALPHA2"/>
30903             <enum name="GL_LUMINANCE8_ALPHA8"/>
30904             <enum name="GL_LUMINANCE12_ALPHA4"/>
30905             <enum name="GL_LUMINANCE12_ALPHA12"/>
30906             <enum name="GL_LUMINANCE16_ALPHA16"/>
30907             <enum name="GL_INTENSITY"/>
30908             <enum name="GL_INTENSITY4"/>
30909             <enum name="GL_INTENSITY8"/>
30910             <enum name="GL_INTENSITY12"/>
30911             <enum name="GL_INTENSITY16"/>
30912             <enum name="GL_V2F"/>
30913             <enum name="GL_V3F"/>
30914             <enum name="GL_C4UB_V2F"/>
30915             <enum name="GL_C4UB_V3F"/>
30916             <enum name="GL_C3F_V3F"/>
30917             <enum name="GL_N3F_V3F"/>
30918             <enum name="GL_C4F_N3F_V3F"/>
30919             <enum name="GL_T2F_V3F"/>
30920             <enum name="GL_T4F_V4F"/>
30921             <enum name="GL_T2F_C4UB_V3F"/>
30922             <enum name="GL_T2F_C3F_V3F"/>
30923             <enum name="GL_T2F_N3F_V3F"/>
30924             <enum name="GL_T2F_C4F_N3F_V3F"/>
30925             <enum name="GL_T4F_C4F_N3F_V4F"/>
30926             <enum name="GL_CLIP_PLANE0"/>
30927             <enum name="GL_CLIP_PLANE1"/>
30928             <enum name="GL_CLIP_PLANE2"/>
30929             <enum name="GL_CLIP_PLANE3"/>
30930             <enum name="GL_CLIP_PLANE4"/>
30931             <enum name="GL_CLIP_PLANE5"/>
30932             <enum name="GL_LIGHT0"/>
30933             <enum name="GL_LIGHT1"/>
30934             <enum name="GL_LIGHT2"/>
30935             <enum name="GL_LIGHT3"/>
30936             <enum name="GL_LIGHT4"/>
30937             <enum name="GL_LIGHT5"/>
30938             <enum name="GL_LIGHT6"/>
30939             <enum name="GL_LIGHT7"/>
30940             <command name="glDrawArrays"/>
30941             <command name="glDrawElements"/>
30942             <command name="glGetPointerv"/>
30943             <command name="glPolygonOffset"/>
30944             <command name="glCopyTexImage1D"/>
30945             <command name="glCopyTexImage2D"/>
30946             <command name="glCopyTexSubImage1D"/>
30947             <command name="glCopyTexSubImage2D"/>
30948             <command name="glTexSubImage1D"/>
30949             <command name="glTexSubImage2D"/>
30950             <command name="glBindTexture"/>
30951             <command name="glDeleteTextures"/>
30952             <command name="glGenTextures"/>
30953             <command name="glIsTexture"/>
30954             <command name="glArrayElement"/>
30955             <command name="glColorPointer"/>
30956             <command name="glDisableClientState"/>
30957             <command name="glEdgeFlagPointer"/>
30958             <command name="glEnableClientState"/>
30959             <command name="glIndexPointer"/>
30960             <command name="glInterleavedArrays"/>
30961             <command name="glNormalPointer"/>
30962             <command name="glTexCoordPointer"/>
30963             <command name="glVertexPointer"/>
30964             <command name="glAreTexturesResident"/>
30965             <command name="glPrioritizeTextures"/>
30966             <command name="glIndexub"/>
30967             <command name="glIndexubv"/>
30968             <command name="glPopClientAttrib"/>
30969             <command name="glPushClientAttrib"/>
30970         </require>
30971     </feature>
30972     <feature api="gl" name="GL_VERSION_1_2" number="1.2">
30973         <require>
30974             <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
30975             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
30976             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
30977             <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
30978             <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
30979             <enum name="GL_TEXTURE_BINDING_3D"/>
30980             <enum name="GL_PACK_SKIP_IMAGES"/>
30981             <enum name="GL_PACK_IMAGE_HEIGHT"/>
30982             <enum name="GL_UNPACK_SKIP_IMAGES"/>
30983             <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
30984             <enum name="GL_TEXTURE_3D"/>
30985             <enum name="GL_PROXY_TEXTURE_3D"/>
30986             <enum name="GL_TEXTURE_DEPTH"/>
30987             <enum name="GL_TEXTURE_WRAP_R"/>
30988             <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
30989             <enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
30990             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
30991             <enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
30992             <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
30993             <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
30994             <enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
30995             <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
30996             <enum name="GL_BGR"/>
30997             <enum name="GL_BGRA"/>
30998             <enum name="GL_MAX_ELEMENTS_VERTICES"/>
30999             <enum name="GL_MAX_ELEMENTS_INDICES"/>
31000             <enum name="GL_CLAMP_TO_EDGE"/>
31001             <enum name="GL_TEXTURE_MIN_LOD"/>
31002             <enum name="GL_TEXTURE_MAX_LOD"/>
31003             <enum name="GL_TEXTURE_BASE_LEVEL"/>
31004             <enum name="GL_TEXTURE_MAX_LEVEL"/>
31005             <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
31006             <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
31007             <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
31008             <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
31009             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
31010             <enum name="GL_RESCALE_NORMAL"/>
31011             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
31012             <enum name="GL_SINGLE_COLOR"/>
31013             <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
31014             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
31015             <command name="glDrawRangeElements"/>
31016             <command name="glTexImage3D"/>
31017             <command name="glTexSubImage3D"/>
31018             <command name="glCopyTexSubImage3D"/>
31019           </require>
31020     </feature>
31021     <feature api="gl" name="GL_VERSION_1_3" number="1.3">
31022         <require>
31023             <enum name="GL_TEXTURE0"/>
31024             <enum name="GL_TEXTURE1"/>
31025             <enum name="GL_TEXTURE2"/>
31026             <enum name="GL_TEXTURE3"/>
31027             <enum name="GL_TEXTURE4"/>
31028             <enum name="GL_TEXTURE5"/>
31029             <enum name="GL_TEXTURE6"/>
31030             <enum name="GL_TEXTURE7"/>
31031             <enum name="GL_TEXTURE8"/>
31032             <enum name="GL_TEXTURE9"/>
31033             <enum name="GL_TEXTURE10"/>
31034             <enum name="GL_TEXTURE11"/>
31035             <enum name="GL_TEXTURE12"/>
31036             <enum name="GL_TEXTURE13"/>
31037             <enum name="GL_TEXTURE14"/>
31038             <enum name="GL_TEXTURE15"/>
31039             <enum name="GL_TEXTURE16"/>
31040             <enum name="GL_TEXTURE17"/>
31041             <enum name="GL_TEXTURE18"/>
31042             <enum name="GL_TEXTURE19"/>
31043             <enum name="GL_TEXTURE20"/>
31044             <enum name="GL_TEXTURE21"/>
31045             <enum name="GL_TEXTURE22"/>
31046             <enum name="GL_TEXTURE23"/>
31047             <enum name="GL_TEXTURE24"/>
31048             <enum name="GL_TEXTURE25"/>
31049             <enum name="GL_TEXTURE26"/>
31050             <enum name="GL_TEXTURE27"/>
31051             <enum name="GL_TEXTURE28"/>
31052             <enum name="GL_TEXTURE29"/>
31053             <enum name="GL_TEXTURE30"/>
31054             <enum name="GL_TEXTURE31"/>
31055             <enum name="GL_ACTIVE_TEXTURE"/>
31056             <enum name="GL_MULTISAMPLE"/>
31057             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
31058             <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
31059             <enum name="GL_SAMPLE_COVERAGE"/>
31060             <enum name="GL_SAMPLE_BUFFERS"/>
31061             <enum name="GL_SAMPLES"/>
31062             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
31063             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
31064             <enum name="GL_TEXTURE_CUBE_MAP"/>
31065             <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
31066             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
31067             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
31068             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
31069             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
31070             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
31071             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
31072             <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
31073             <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
31074             <enum name="GL_COMPRESSED_RGB"/>
31075             <enum name="GL_COMPRESSED_RGBA"/>
31076             <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
31077             <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
31078             <enum name="GL_TEXTURE_COMPRESSED"/>
31079             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
31080             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
31081             <enum name="GL_CLAMP_TO_BORDER"/>
31082             <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
31083             <enum name="GL_MAX_TEXTURE_UNITS"/>
31084             <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
31085             <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
31086             <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
31087             <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
31088             <enum name="GL_MULTISAMPLE_BIT"/>
31089             <enum name="GL_NORMAL_MAP"/>
31090             <enum name="GL_REFLECTION_MAP"/>
31091             <enum name="GL_COMPRESSED_ALPHA"/>
31092             <enum name="GL_COMPRESSED_LUMINANCE"/>
31093             <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
31094             <enum name="GL_COMPRESSED_INTENSITY"/>
31095             <enum name="GL_COMBINE"/>
31096             <enum name="GL_COMBINE_RGB"/>
31097             <enum name="GL_COMBINE_ALPHA"/>
31098             <enum name="GL_SOURCE0_RGB"/>
31099             <enum name="GL_SOURCE1_RGB"/>
31100             <enum name="GL_SOURCE2_RGB"/>
31101             <enum name="GL_SOURCE0_ALPHA"/>
31102             <enum name="GL_SOURCE1_ALPHA"/>
31103             <enum name="GL_SOURCE2_ALPHA"/>
31104             <enum name="GL_OPERAND0_RGB"/>
31105             <enum name="GL_OPERAND1_RGB"/>
31106             <enum name="GL_OPERAND2_RGB"/>
31107             <enum name="GL_OPERAND0_ALPHA"/>
31108             <enum name="GL_OPERAND1_ALPHA"/>
31109             <enum name="GL_OPERAND2_ALPHA"/>
31110             <enum name="GL_RGB_SCALE"/>
31111             <enum name="GL_ADD_SIGNED"/>
31112             <enum name="GL_INTERPOLATE"/>
31113             <enum name="GL_SUBTRACT"/>
31114             <enum name="GL_CONSTANT"/>
31115             <enum name="GL_PRIMARY_COLOR"/>
31116             <enum name="GL_PREVIOUS"/>
31117             <enum name="GL_DOT3_RGB"/>
31118             <enum name="GL_DOT3_RGBA"/>
31119             <command name="glActiveTexture"/>
31120             <command name="glSampleCoverage"/>
31121             <command name="glCompressedTexImage3D"/>
31122             <command name="glCompressedTexImage2D"/>
31123             <command name="glCompressedTexImage1D"/>
31124             <command name="glCompressedTexSubImage3D"/>
31125             <command name="glCompressedTexSubImage2D"/>
31126             <command name="glCompressedTexSubImage1D"/>
31127             <command name="glGetCompressedTexImage"/>
31128             <command name="glClientActiveTexture"/>
31129             <command name="glMultiTexCoord1d"/>
31130             <command name="glMultiTexCoord1dv"/>
31131             <command name="glMultiTexCoord1f"/>
31132             <command name="glMultiTexCoord1fv"/>
31133             <command name="glMultiTexCoord1i"/>
31134             <command name="glMultiTexCoord1iv"/>
31135             <command name="glMultiTexCoord1s"/>
31136             <command name="glMultiTexCoord1sv"/>
31137             <command name="glMultiTexCoord2d"/>
31138             <command name="glMultiTexCoord2dv"/>
31139             <command name="glMultiTexCoord2f"/>
31140             <command name="glMultiTexCoord2fv"/>
31141             <command name="glMultiTexCoord2i"/>
31142             <command name="glMultiTexCoord2iv"/>
31143             <command name="glMultiTexCoord2s"/>
31144             <command name="glMultiTexCoord2sv"/>
31145             <command name="glMultiTexCoord3d"/>
31146             <command name="glMultiTexCoord3dv"/>
31147             <command name="glMultiTexCoord3f"/>
31148             <command name="glMultiTexCoord3fv"/>
31149             <command name="glMultiTexCoord3i"/>
31150             <command name="glMultiTexCoord3iv"/>
31151             <command name="glMultiTexCoord3s"/>
31152             <command name="glMultiTexCoord3sv"/>
31153             <command name="glMultiTexCoord4d"/>
31154             <command name="glMultiTexCoord4dv"/>
31155             <command name="glMultiTexCoord4f"/>
31156             <command name="glMultiTexCoord4fv"/>
31157             <command name="glMultiTexCoord4i"/>
31158             <command name="glMultiTexCoord4iv"/>
31159             <command name="glMultiTexCoord4s"/>
31160             <command name="glMultiTexCoord4sv"/>
31161             <command name="glLoadTransposeMatrixf"/>
31162             <command name="glLoadTransposeMatrixd"/>
31163             <command name="glMultTransposeMatrixf"/>
31164             <command name="glMultTransposeMatrixd"/>
31165         </require>
31166     </feature>
31167     <feature api="gl" name="GL_VERSION_1_4" number="1.4">
31168         <require>
31169             <enum name="GL_BLEND_DST_RGB"/>
31170             <enum name="GL_BLEND_SRC_RGB"/>
31171             <enum name="GL_BLEND_DST_ALPHA"/>
31172             <enum name="GL_BLEND_SRC_ALPHA"/>
31173             <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
31174             <enum name="GL_DEPTH_COMPONENT16"/>
31175             <enum name="GL_DEPTH_COMPONENT24"/>
31176             <enum name="GL_DEPTH_COMPONENT32"/>
31177             <enum name="GL_MIRRORED_REPEAT"/>
31178             <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
31179             <enum name="GL_TEXTURE_LOD_BIAS"/>
31180             <enum name="GL_INCR_WRAP"/>
31181             <enum name="GL_DECR_WRAP"/>
31182             <enum name="GL_TEXTURE_DEPTH_SIZE"/>
31183             <enum name="GL_TEXTURE_COMPARE_MODE"/>
31184             <enum name="GL_TEXTURE_COMPARE_FUNC"/>
31185             <enum name="GL_POINT_SIZE_MIN"/>
31186             <enum name="GL_POINT_SIZE_MAX"/>
31187             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
31188             <enum name="GL_GENERATE_MIPMAP"/>
31189             <enum name="GL_GENERATE_MIPMAP_HINT"/>
31190             <enum name="GL_FOG_COORDINATE_SOURCE"/>
31191             <enum name="GL_FOG_COORDINATE"/>
31192             <enum name="GL_FRAGMENT_DEPTH"/>
31193             <enum name="GL_CURRENT_FOG_COORDINATE"/>
31194             <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
31195             <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
31196             <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
31197             <enum name="GL_FOG_COORDINATE_ARRAY"/>
31198             <enum name="GL_COLOR_SUM"/>
31199             <enum name="GL_CURRENT_SECONDARY_COLOR"/>
31200             <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
31201             <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
31202             <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
31203             <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
31204             <enum name="GL_SECONDARY_COLOR_ARRAY"/>
31205             <enum name="GL_TEXTURE_FILTER_CONTROL"/>
31206             <enum name="GL_DEPTH_TEXTURE_MODE"/>
31207             <enum name="GL_COMPARE_R_TO_TEXTURE"/>
31208             <command name="glBlendFuncSeparate"/>
31209             <command name="glMultiDrawArrays"/>
31210             <command name="glMultiDrawElements"/>
31211             <command name="glPointParameterf"/>
31212             <command name="glPointParameterfv"/>
31213             <command name="glPointParameteri"/>
31214             <command name="glPointParameteriv"/>
31215             <command name="glFogCoordf"/>
31216             <command name="glFogCoordfv"/>
31217             <command name="glFogCoordd"/>
31218             <command name="glFogCoorddv"/>
31219             <command name="glFogCoordPointer"/>
31220             <command name="glSecondaryColor3b"/>
31221             <command name="glSecondaryColor3bv"/>
31222             <command name="glSecondaryColor3d"/>
31223             <command name="glSecondaryColor3dv"/>
31224             <command name="glSecondaryColor3f"/>
31225             <command name="glSecondaryColor3fv"/>
31226             <command name="glSecondaryColor3i"/>
31227             <command name="glSecondaryColor3iv"/>
31228             <command name="glSecondaryColor3s"/>
31229             <command name="glSecondaryColor3sv"/>
31230             <command name="glSecondaryColor3ub"/>
31231             <command name="glSecondaryColor3ubv"/>
31232             <command name="glSecondaryColor3ui"/>
31233             <command name="glSecondaryColor3uiv"/>
31234             <command name="glSecondaryColor3us"/>
31235             <command name="glSecondaryColor3usv"/>
31236             <command name="glSecondaryColorPointer"/>
31237             <command name="glWindowPos2d"/>
31238             <command name="glWindowPos2dv"/>
31239             <command name="glWindowPos2f"/>
31240             <command name="glWindowPos2fv"/>
31241             <command name="glWindowPos2i"/>
31242             <command name="glWindowPos2iv"/>
31243             <command name="glWindowPos2s"/>
31244             <command name="glWindowPos2sv"/>
31245             <command name="glWindowPos3d"/>
31246             <command name="glWindowPos3dv"/>
31247             <command name="glWindowPos3f"/>
31248             <command name="glWindowPos3fv"/>
31249             <command name="glWindowPos3i"/>
31250             <command name="glWindowPos3iv"/>
31251             <command name="glWindowPos3s"/>
31252             <command name="glWindowPos3sv"/>
31253         </require>
31254         <require comment="Promoted from ARB_imaging subset to core">
31255             <enum name="GL_FUNC_ADD"/>
31256             <enum name="GL_FUNC_SUBTRACT"/>
31257             <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
31258             <enum name="GL_MIN"/>
31259             <enum name="GL_MAX"/>
31260             <enum name="GL_CONSTANT_COLOR"/>
31261             <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
31262             <enum name="GL_CONSTANT_ALPHA"/>
31263             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
31264             <command name="glBlendColor"/>
31265             <command name="glBlendEquation"/>
31266         </require>
31267     </feature>
31268     <feature api="gl" name="GL_VERSION_1_5" number="1.5">
31269         <require>
31270             <enum name="GL_BUFFER_SIZE"/>
31271             <enum name="GL_BUFFER_USAGE"/>
31272             <enum name="GL_QUERY_COUNTER_BITS"/>
31273             <enum name="GL_CURRENT_QUERY"/>
31274             <enum name="GL_QUERY_RESULT"/>
31275             <enum name="GL_QUERY_RESULT_AVAILABLE"/>
31276             <enum name="GL_ARRAY_BUFFER"/>
31277             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
31278             <enum name="GL_ARRAY_BUFFER_BINDING"/>
31279             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
31280             <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
31281             <enum name="GL_READ_ONLY"/>
31282             <enum name="GL_WRITE_ONLY"/>
31283             <enum name="GL_READ_WRITE"/>
31284             <enum name="GL_BUFFER_ACCESS"/>
31285             <enum name="GL_BUFFER_MAPPED"/>
31286             <enum name="GL_BUFFER_MAP_POINTER"/>
31287             <enum name="GL_STREAM_DRAW"/>
31288             <enum name="GL_STREAM_READ"/>
31289             <enum name="GL_STREAM_COPY"/>
31290             <enum name="GL_STATIC_DRAW"/>
31291             <enum name="GL_STATIC_READ"/>
31292             <enum name="GL_STATIC_COPY"/>
31293             <enum name="GL_DYNAMIC_DRAW"/>
31294             <enum name="GL_DYNAMIC_READ"/>
31295             <enum name="GL_DYNAMIC_COPY"/>
31296             <enum name="GL_SAMPLES_PASSED"/>
31297             <enum name="GL_SRC1_ALPHA"/>
31298             <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
31299             <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
31300             <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
31301             <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
31302             <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
31303             <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
31304             <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
31305             <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
31306             <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
31307             <enum name="GL_FOG_COORD_SRC"/>
31308             <enum name="GL_FOG_COORD"/>
31309             <enum name="GL_CURRENT_FOG_COORD"/>
31310             <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
31311             <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
31312             <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
31313             <enum name="GL_FOG_COORD_ARRAY"/>
31314             <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
31315             <enum name="GL_SRC0_RGB"/>
31316             <enum name="GL_SRC1_RGB"/>
31317             <enum name="GL_SRC2_RGB"/>
31318             <enum name="GL_SRC0_ALPHA"/>
31319             <enum name="GL_SRC2_ALPHA"/>
31320             <command name="glGenQueries"/>
31321             <command name="glDeleteQueries"/>
31322             <command name="glIsQuery"/>
31323             <command name="glBeginQuery"/>
31324             <command name="glEndQuery"/>
31325             <command name="glGetQueryiv"/>
31326             <command name="glGetQueryObjectiv"/>
31327             <command name="glGetQueryObjectuiv"/>
31328             <command name="glBindBuffer"/>
31329             <command name="glDeleteBuffers"/>
31330             <command name="glGenBuffers"/>
31331             <command name="glIsBuffer"/>
31332             <command name="glBufferData"/>
31333             <command name="glBufferSubData"/>
31334             <command name="glGetBufferSubData"/>
31335             <command name="glMapBuffer"/>
31336             <command name="glUnmapBuffer"/>
31337             <command name="glGetBufferParameteriv"/>
31338             <command name="glGetBufferPointerv"/>
31339         </require>
31340     </feature>
31341     <feature api="gl" name="GL_VERSION_2_0" number="2.0">
31342         <require>
31343             <enum name="GL_BLEND_EQUATION_RGB"/>
31344             <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
31345             <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
31346             <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
31347             <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
31348             <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
31349             <enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
31350             <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
31351             <enum name="GL_STENCIL_BACK_FUNC"/>
31352             <enum name="GL_STENCIL_BACK_FAIL"/>
31353             <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
31354             <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
31355             <enum name="GL_MAX_DRAW_BUFFERS"/>
31356             <enum name="GL_DRAW_BUFFER0"/>
31357             <enum name="GL_DRAW_BUFFER1"/>
31358             <enum name="GL_DRAW_BUFFER2"/>
31359             <enum name="GL_DRAW_BUFFER3"/>
31360             <enum name="GL_DRAW_BUFFER4"/>
31361             <enum name="GL_DRAW_BUFFER5"/>
31362             <enum name="GL_DRAW_BUFFER6"/>
31363             <enum name="GL_DRAW_BUFFER7"/>
31364             <enum name="GL_DRAW_BUFFER8"/>
31365             <enum name="GL_DRAW_BUFFER9"/>
31366             <enum name="GL_DRAW_BUFFER10"/>
31367             <enum name="GL_DRAW_BUFFER11"/>
31368             <enum name="GL_DRAW_BUFFER12"/>
31369             <enum name="GL_DRAW_BUFFER13"/>
31370             <enum name="GL_DRAW_BUFFER14"/>
31371             <enum name="GL_DRAW_BUFFER15"/>
31372             <enum name="GL_BLEND_EQUATION_ALPHA"/>
31373             <enum name="GL_MAX_VERTEX_ATTRIBS"/>
31374             <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
31375             <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
31376             <enum name="GL_FRAGMENT_SHADER"/>
31377             <enum name="GL_VERTEX_SHADER"/>
31378             <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
31379             <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
31380             <enum name="GL_MAX_VARYING_FLOATS"/>
31381             <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
31382             <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
31383             <enum name="GL_SHADER_TYPE"/>
31384             <enum name="GL_FLOAT_VEC2"/>
31385             <enum name="GL_FLOAT_VEC3"/>
31386             <enum name="GL_FLOAT_VEC4"/>
31387             <enum name="GL_INT_VEC2"/>
31388             <enum name="GL_INT_VEC3"/>
31389             <enum name="GL_INT_VEC4"/>
31390             <enum name="GL_BOOL"/>
31391             <enum name="GL_BOOL_VEC2"/>
31392             <enum name="GL_BOOL_VEC3"/>
31393             <enum name="GL_BOOL_VEC4"/>
31394             <enum name="GL_FLOAT_MAT2"/>
31395             <enum name="GL_FLOAT_MAT3"/>
31396             <enum name="GL_FLOAT_MAT4"/>
31397             <enum name="GL_SAMPLER_1D"/>
31398             <enum name="GL_SAMPLER_2D"/>
31399             <enum name="GL_SAMPLER_3D"/>
31400             <enum name="GL_SAMPLER_CUBE"/>
31401             <enum name="GL_SAMPLER_1D_SHADOW"/>
31402             <enum name="GL_SAMPLER_2D_SHADOW"/>
31403             <enum name="GL_DELETE_STATUS"/>
31404             <enum name="GL_COMPILE_STATUS"/>
31405             <enum name="GL_LINK_STATUS"/>
31406             <enum name="GL_VALIDATE_STATUS"/>
31407             <enum name="GL_INFO_LOG_LENGTH"/>
31408             <enum name="GL_ATTACHED_SHADERS"/>
31409             <enum name="GL_ACTIVE_UNIFORMS"/>
31410             <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
31411             <enum name="GL_SHADER_SOURCE_LENGTH"/>
31412             <enum name="GL_ACTIVE_ATTRIBUTES"/>
31413             <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
31414             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
31415             <enum name="GL_SHADING_LANGUAGE_VERSION"/>
31416             <enum name="GL_CURRENT_PROGRAM"/>
31417             <enum name="GL_POINT_SPRITE_COORD_ORIGIN"/>
31418             <enum name="GL_LOWER_LEFT"/>
31419             <enum name="GL_UPPER_LEFT"/>
31420             <enum name="GL_STENCIL_BACK_REF"/>
31421             <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
31422             <enum name="GL_STENCIL_BACK_WRITEMASK"/>
31423             <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
31424             <enum name="GL_POINT_SPRITE"/>
31425             <enum name="GL_COORD_REPLACE"/>
31426             <enum name="GL_MAX_TEXTURE_COORDS"/>
31427             <command name="glBlendEquationSeparate"/>
31428             <command name="glDrawBuffers"/>
31429             <command name="glStencilOpSeparate"/>
31430             <command name="glStencilFuncSeparate"/>
31431             <command name="glStencilMaskSeparate"/>
31432             <command name="glAttachShader"/>
31433             <command name="glBindAttribLocation"/>
31434             <command name="glCompileShader"/>
31435             <command name="glCreateProgram"/>
31436             <command name="glCreateShader"/>
31437             <command name="glDeleteProgram"/>
31438             <command name="glDeleteShader"/>
31439             <command name="glDetachShader"/>
31440             <command name="glDisableVertexAttribArray"/>
31441             <command name="glEnableVertexAttribArray"/>
31442             <command name="glGetActiveAttrib"/>
31443             <command name="glGetActiveUniform"/>
31444             <command name="glGetAttachedShaders"/>
31445             <command name="glGetAttribLocation"/>
31446             <command name="glGetProgramiv"/>
31447             <command name="glGetProgramInfoLog"/>
31448             <command name="glGetShaderiv"/>
31449             <command name="glGetShaderInfoLog"/>
31450             <command name="glGetShaderSource"/>
31451             <command name="glGetUniformLocation"/>
31452             <command name="glGetUniformfv"/>
31453             <command name="glGetUniformiv"/>
31454             <command name="glGetVertexAttribdv"/>
31455             <command name="glGetVertexAttribfv"/>
31456             <command name="glGetVertexAttribiv"/>
31457             <command name="glGetVertexAttribPointerv"/>
31458             <command name="glIsProgram"/>
31459             <command name="glIsShader"/>
31460             <command name="glLinkProgram"/>
31461             <command name="glShaderSource"/>
31462             <command name="glUseProgram"/>
31463             <command name="glUniform1f"/>
31464             <command name="glUniform2f"/>
31465             <command name="glUniform3f"/>
31466             <command name="glUniform4f"/>
31467             <command name="glUniform1i"/>
31468             <command name="glUniform2i"/>
31469             <command name="glUniform3i"/>
31470             <command name="glUniform4i"/>
31471             <command name="glUniform1fv"/>
31472             <command name="glUniform2fv"/>
31473             <command name="glUniform3fv"/>
31474             <command name="glUniform4fv"/>
31475             <command name="glUniform1iv"/>
31476             <command name="glUniform2iv"/>
31477             <command name="glUniform3iv"/>
31478             <command name="glUniform4iv"/>
31479             <command name="glUniformMatrix2fv"/>
31480             <command name="glUniformMatrix3fv"/>
31481             <command name="glUniformMatrix4fv"/>
31482             <command name="glValidateProgram"/>
31483             <command name="glVertexAttrib1d"/>
31484             <command name="glVertexAttrib1dv"/>
31485             <command name="glVertexAttrib1f"/>
31486             <command name="glVertexAttrib1fv"/>
31487             <command name="glVertexAttrib1s"/>
31488             <command name="glVertexAttrib1sv"/>
31489             <command name="glVertexAttrib2d"/>
31490             <command name="glVertexAttrib2dv"/>
31491             <command name="glVertexAttrib2f"/>
31492             <command name="glVertexAttrib2fv"/>
31493             <command name="glVertexAttrib2s"/>
31494             <command name="glVertexAttrib2sv"/>
31495             <command name="glVertexAttrib3d"/>
31496             <command name="glVertexAttrib3dv"/>
31497             <command name="glVertexAttrib3f"/>
31498             <command name="glVertexAttrib3fv"/>
31499             <command name="glVertexAttrib3s"/>
31500             <command name="glVertexAttrib3sv"/>
31501             <command name="glVertexAttrib4Nbv"/>
31502             <command name="glVertexAttrib4Niv"/>
31503             <command name="glVertexAttrib4Nsv"/>
31504             <command name="glVertexAttrib4Nub"/>
31505             <command name="glVertexAttrib4Nubv"/>
31506             <command name="glVertexAttrib4Nuiv"/>
31507             <command name="glVertexAttrib4Nusv"/>
31508             <command name="glVertexAttrib4bv"/>
31509             <command name="glVertexAttrib4d"/>
31510             <command name="glVertexAttrib4dv"/>
31511             <command name="glVertexAttrib4f"/>
31512             <command name="glVertexAttrib4fv"/>
31513             <command name="glVertexAttrib4iv"/>
31514             <command name="glVertexAttrib4s"/>
31515             <command name="glVertexAttrib4sv"/>
31516             <command name="glVertexAttrib4ubv"/>
31517             <command name="glVertexAttrib4uiv"/>
31518             <command name="glVertexAttrib4usv"/>
31519             <command name="glVertexAttribPointer"/>
31520         </require>
31521     </feature>
31522     <feature api="gl" name="GL_VERSION_2_1" number="2.1">
31523         <require>
31524             <enum name="GL_PIXEL_PACK_BUFFER"/>
31525             <enum name="GL_PIXEL_UNPACK_BUFFER"/>
31526             <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
31527             <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
31528             <enum name="GL_FLOAT_MAT2x3"/>
31529             <enum name="GL_FLOAT_MAT2x4"/>
31530             <enum name="GL_FLOAT_MAT3x2"/>
31531             <enum name="GL_FLOAT_MAT3x4"/>
31532             <enum name="GL_FLOAT_MAT4x2"/>
31533             <enum name="GL_FLOAT_MAT4x3"/>
31534             <enum name="GL_SRGB"/>
31535             <enum name="GL_SRGB8"/>
31536             <enum name="GL_SRGB_ALPHA"/>
31537             <enum name="GL_SRGB8_ALPHA8"/>
31538             <enum name="GL_COMPRESSED_SRGB"/>
31539             <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
31540             <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
31541             <enum name="GL_SLUMINANCE_ALPHA"/>
31542             <enum name="GL_SLUMINANCE8_ALPHA8"/>
31543             <enum name="GL_SLUMINANCE"/>
31544             <enum name="GL_SLUMINANCE8"/>
31545             <enum name="GL_COMPRESSED_SLUMINANCE"/>
31546             <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
31547             <command name="glUniformMatrix2x3fv"/>
31548             <command name="glUniformMatrix3x2fv"/>
31549             <command name="glUniformMatrix2x4fv"/>
31550             <command name="glUniformMatrix4x2fv"/>
31551             <command name="glUniformMatrix3x4fv"/>
31552             <command name="glUniformMatrix4x3fv"/>
31553         </require>
31554     </feature>
31555     <feature api="gl" name="GL_VERSION_3_0" number="3.0">
31556         <require>
31557             <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
31558             <enum name="GL_CLIP_DISTANCE0"/>
31559             <enum name="GL_CLIP_DISTANCE1"/>
31560             <enum name="GL_CLIP_DISTANCE2"/>
31561             <enum name="GL_CLIP_DISTANCE3"/>
31562             <enum name="GL_CLIP_DISTANCE4"/>
31563             <enum name="GL_CLIP_DISTANCE5"/>
31564             <enum name="GL_CLIP_DISTANCE6"/>
31565             <enum name="GL_CLIP_DISTANCE7"/>
31566             <enum name="GL_MAX_CLIP_DISTANCES"/>
31567             <enum name="GL_MAJOR_VERSION"/>
31568             <enum name="GL_MINOR_VERSION"/>
31569             <enum name="GL_NUM_EXTENSIONS"/>
31570             <enum name="GL_CONTEXT_FLAGS"/>
31571             <enum name="GL_COMPRESSED_RED"/>
31572             <enum name="GL_COMPRESSED_RG"/>
31573             <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
31574             <enum name="GL_RGBA32F"/>
31575             <enum name="GL_RGB32F"/>
31576             <enum name="GL_RGBA16F"/>
31577             <enum name="GL_RGB16F"/>
31578             <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
31579             <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
31580             <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
31581             <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
31582             <enum name="GL_CLAMP_READ_COLOR"/>
31583             <enum name="GL_FIXED_ONLY"/>
31584             <enum name="GL_MAX_VARYING_COMPONENTS"/>
31585             <enum name="GL_TEXTURE_1D_ARRAY"/>
31586             <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
31587             <enum name="GL_TEXTURE_2D_ARRAY"/>
31588             <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
31589             <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
31590             <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
31591             <enum name="GL_R11F_G11F_B10F"/>
31592             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
31593             <enum name="GL_RGB9_E5"/>
31594             <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
31595             <enum name="GL_TEXTURE_SHARED_SIZE"/>
31596             <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
31597             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
31598             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
31599             <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
31600             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
31601             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
31602             <enum name="GL_PRIMITIVES_GENERATED"/>
31603             <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
31604             <enum name="GL_RASTERIZER_DISCARD"/>
31605             <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
31606             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
31607             <enum name="GL_INTERLEAVED_ATTRIBS"/>
31608             <enum name="GL_SEPARATE_ATTRIBS"/>
31609             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
31610             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
31611             <enum name="GL_RGBA32UI"/>
31612             <enum name="GL_RGB32UI"/>
31613             <enum name="GL_RGBA16UI"/>
31614             <enum name="GL_RGB16UI"/>
31615             <enum name="GL_RGBA8UI"/>
31616             <enum name="GL_RGB8UI"/>
31617             <enum name="GL_RGBA32I"/>
31618             <enum name="GL_RGB32I"/>
31619             <enum name="GL_RGBA16I"/>
31620             <enum name="GL_RGB16I"/>
31621             <enum name="GL_RGBA8I"/>
31622             <enum name="GL_RGB8I"/>
31623             <enum name="GL_RED_INTEGER"/>
31624             <enum name="GL_GREEN_INTEGER"/>
31625             <enum name="GL_BLUE_INTEGER"/>
31626             <enum name="GL_RGB_INTEGER"/>
31627             <enum name="GL_RGBA_INTEGER"/>
31628             <enum name="GL_BGR_INTEGER"/>
31629             <enum name="GL_BGRA_INTEGER"/>
31630             <enum name="GL_SAMPLER_1D_ARRAY"/>
31631             <enum name="GL_SAMPLER_2D_ARRAY"/>
31632             <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
31633             <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
31634             <enum name="GL_SAMPLER_CUBE_SHADOW"/>
31635             <enum name="GL_UNSIGNED_INT_VEC2"/>
31636             <enum name="GL_UNSIGNED_INT_VEC3"/>
31637             <enum name="GL_UNSIGNED_INT_VEC4"/>
31638             <enum name="GL_INT_SAMPLER_1D"/>
31639             <enum name="GL_INT_SAMPLER_2D"/>
31640             <enum name="GL_INT_SAMPLER_3D"/>
31641             <enum name="GL_INT_SAMPLER_CUBE"/>
31642             <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
31643             <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
31644             <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
31645             <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
31646             <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
31647             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
31648             <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
31649             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
31650             <enum name="GL_QUERY_WAIT"/>
31651             <enum name="GL_QUERY_NO_WAIT"/>
31652             <enum name="GL_QUERY_BY_REGION_WAIT"/>
31653             <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
31654             <enum name="GL_BUFFER_ACCESS_FLAGS"/>
31655             <enum name="GL_BUFFER_MAP_LENGTH"/>
31656             <enum name="GL_BUFFER_MAP_OFFSET"/>
31657             <command name="glColorMaski"/>
31658             <command name="glGetBooleani_v"/>
31659             <command name="glGetIntegeri_v"/>
31660             <command name="glEnablei"/>
31661             <command name="glDisablei"/>
31662             <command name="glIsEnabledi"/>
31663             <command name="glBeginTransformFeedback"/>
31664             <command name="glEndTransformFeedback"/>
31665             <command name="glBindBufferRange"/>
31666             <command name="glBindBufferBase"/>
31667             <command name="glTransformFeedbackVaryings"/>
31668             <command name="glGetTransformFeedbackVarying"/>
31669             <command name="glClampColor"/>
31670             <command name="glBeginConditionalRender"/>
31671             <command name="glEndConditionalRender"/>
31672             <command name="glVertexAttribIPointer"/>
31673             <command name="glGetVertexAttribIiv"/>
31674             <command name="glGetVertexAttribIuiv"/>
31675             <command name="glVertexAttribI1i"/>
31676             <command name="glVertexAttribI2i"/>
31677             <command name="glVertexAttribI3i"/>
31678             <command name="glVertexAttribI4i"/>
31679             <command name="glVertexAttribI1ui"/>
31680             <command name="glVertexAttribI2ui"/>
31681             <command name="glVertexAttribI3ui"/>
31682             <command name="glVertexAttribI4ui"/>
31683             <command name="glVertexAttribI1iv"/>
31684             <command name="glVertexAttribI2iv"/>
31685             <command name="glVertexAttribI3iv"/>
31686             <command name="glVertexAttribI4iv"/>
31687             <command name="glVertexAttribI1uiv"/>
31688             <command name="glVertexAttribI2uiv"/>
31689             <command name="glVertexAttribI3uiv"/>
31690             <command name="glVertexAttribI4uiv"/>
31691             <command name="glVertexAttribI4bv"/>
31692             <command name="glVertexAttribI4sv"/>
31693             <command name="glVertexAttribI4ubv"/>
31694             <command name="glVertexAttribI4usv"/>
31695             <command name="glGetUniformuiv"/>
31696             <command name="glBindFragDataLocation"/>
31697             <command name="glGetFragDataLocation"/>
31698             <command name="glUniform1ui"/>
31699             <command name="glUniform2ui"/>
31700             <command name="glUniform3ui"/>
31701             <command name="glUniform4ui"/>
31702             <command name="glUniform1uiv"/>
31703             <command name="glUniform2uiv"/>
31704             <command name="glUniform3uiv"/>
31705             <command name="glUniform4uiv"/>
31706             <command name="glTexParameterIiv"/>
31707             <command name="glTexParameterIuiv"/>
31708             <command name="glGetTexParameterIiv"/>
31709             <command name="glGetTexParameterIuiv"/>
31710             <command name="glClearBufferiv"/>
31711             <command name="glClearBufferuiv"/>
31712             <command name="glClearBufferfv"/>
31713             <command name="glClearBufferfi"/>
31714             <command name="glGetStringi"/>
31715         </require>
31716         <require comment="Reuse ARB_depth_buffer_float">
31717             <enum name="GL_DEPTH_COMPONENT32F"/>
31718             <enum name="GL_DEPTH32F_STENCIL8"/>
31719             <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
31720         </require>
31721         <require comment="Reuse ARB_framebuffer_object">
31722             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
31723             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
31724             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
31725             <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
31726             <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
31727             <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
31728             <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
31729             <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
31730             <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
31731             <enum name="GL_FRAMEBUFFER_DEFAULT"/>
31732             <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
31733             <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
31734             <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
31735             <enum name="GL_DEPTH_STENCIL"/>
31736             <enum name="GL_UNSIGNED_INT_24_8"/>
31737             <enum name="GL_DEPTH24_STENCIL8"/>
31738             <enum name="GL_TEXTURE_STENCIL_SIZE"/>
31739             <enum name="GL_TEXTURE_RED_TYPE"/>
31740             <enum name="GL_TEXTURE_GREEN_TYPE"/>
31741             <enum name="GL_TEXTURE_BLUE_TYPE"/>
31742             <enum name="GL_TEXTURE_ALPHA_TYPE"/>
31743             <enum name="GL_TEXTURE_DEPTH_TYPE"/>
31744             <enum name="GL_UNSIGNED_NORMALIZED"/>
31745             <enum name="GL_FRAMEBUFFER_BINDING"/>
31746             <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
31747             <enum name="GL_RENDERBUFFER_BINDING"/>
31748             <enum name="GL_READ_FRAMEBUFFER"/>
31749             <enum name="GL_DRAW_FRAMEBUFFER"/>
31750             <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
31751             <enum name="GL_RENDERBUFFER_SAMPLES"/>
31752             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
31753             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
31754             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
31755             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
31756             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
31757             <enum name="GL_FRAMEBUFFER_COMPLETE"/>
31758             <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
31759             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
31760             <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
31761             <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
31762             <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
31763             <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
31764             <enum name="GL_COLOR_ATTACHMENT0"/>
31765             <enum name="GL_COLOR_ATTACHMENT1"/>
31766             <enum name="GL_COLOR_ATTACHMENT2"/>
31767             <enum name="GL_COLOR_ATTACHMENT3"/>
31768             <enum name="GL_COLOR_ATTACHMENT4"/>
31769             <enum name="GL_COLOR_ATTACHMENT5"/>
31770             <enum name="GL_COLOR_ATTACHMENT6"/>
31771             <enum name="GL_COLOR_ATTACHMENT7"/>
31772             <enum name="GL_COLOR_ATTACHMENT8"/>
31773             <enum name="GL_COLOR_ATTACHMENT9"/>
31774             <enum name="GL_COLOR_ATTACHMENT10"/>
31775             <enum name="GL_COLOR_ATTACHMENT11"/>
31776             <enum name="GL_COLOR_ATTACHMENT12"/>
31777             <enum name="GL_COLOR_ATTACHMENT13"/>
31778             <enum name="GL_COLOR_ATTACHMENT14"/>
31779             <enum name="GL_COLOR_ATTACHMENT15"/>
31780             <enum name="GL_COLOR_ATTACHMENT16"/>
31781             <enum name="GL_COLOR_ATTACHMENT17"/>
31782             <enum name="GL_COLOR_ATTACHMENT18"/>
31783             <enum name="GL_COLOR_ATTACHMENT19"/>
31784             <enum name="GL_COLOR_ATTACHMENT20"/>
31785             <enum name="GL_COLOR_ATTACHMENT21"/>
31786             <enum name="GL_COLOR_ATTACHMENT22"/>
31787             <enum name="GL_COLOR_ATTACHMENT23"/>
31788             <enum name="GL_COLOR_ATTACHMENT24"/>
31789             <enum name="GL_COLOR_ATTACHMENT25"/>
31790             <enum name="GL_COLOR_ATTACHMENT26"/>
31791             <enum name="GL_COLOR_ATTACHMENT27"/>
31792             <enum name="GL_COLOR_ATTACHMENT28"/>
31793             <enum name="GL_COLOR_ATTACHMENT29"/>
31794             <enum name="GL_COLOR_ATTACHMENT30"/>
31795             <enum name="GL_COLOR_ATTACHMENT31"/>
31796             <enum name="GL_DEPTH_ATTACHMENT"/>
31797             <enum name="GL_STENCIL_ATTACHMENT"/>
31798             <enum name="GL_FRAMEBUFFER"/>
31799             <enum name="GL_RENDERBUFFER"/>
31800             <enum name="GL_RENDERBUFFER_WIDTH"/>
31801             <enum name="GL_RENDERBUFFER_HEIGHT"/>
31802             <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
31803             <enum name="GL_STENCIL_INDEX1"/>
31804             <enum name="GL_STENCIL_INDEX4"/>
31805             <enum name="GL_STENCIL_INDEX8"/>
31806             <enum name="GL_STENCIL_INDEX16"/>
31807             <enum name="GL_RENDERBUFFER_RED_SIZE"/>
31808             <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
31809             <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
31810             <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
31811             <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
31812             <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
31813             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
31814             <enum name="GL_MAX_SAMPLES"/>
31815             <command name="glIsRenderbuffer"/>
31816             <command name="glBindRenderbuffer"/>
31817             <command name="glDeleteRenderbuffers"/>
31818             <command name="glGenRenderbuffers"/>
31819             <command name="glRenderbufferStorage"/>
31820             <command name="glGetRenderbufferParameteriv"/>
31821             <command name="glIsFramebuffer"/>
31822             <command name="glBindFramebuffer"/>
31823             <command name="glDeleteFramebuffers"/>
31824             <command name="glGenFramebuffers"/>
31825             <command name="glCheckFramebufferStatus"/>
31826             <command name="glFramebufferTexture1D"/>
31827             <command name="glFramebufferTexture2D"/>
31828             <command name="glFramebufferTexture3D"/>
31829             <command name="glFramebufferRenderbuffer"/>
31830             <command name="glGetFramebufferAttachmentParameteriv"/>
31831             <command name="glGenerateMipmap"/>
31832             <command name="glBlitFramebuffer"/>
31833             <command name="glRenderbufferStorageMultisample"/>
31834             <command name="glFramebufferTextureLayer"/>
31835         </require>
31836         <require profile="compatibility" comment="Reuse ARB_framebuffer_object compatibility profile">
31837             <enum name="GL_INDEX"/>
31838             <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
31839             <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
31840         </require>
31841         <require comment="Reuse ARB_framebuffer_sRGB">
31842             <enum name="GL_FRAMEBUFFER_SRGB"/>
31843         </require>
31844         <require comment="Reuse ARB_half_float_vertex">
31845             <type name="GLhalf"/>
31846             <enum name="GL_HALF_FLOAT"/>
31847         </require>
31848         <require comment="Reuse ARB_map_buffer_range">
31849             <enum name="GL_MAP_READ_BIT"/>
31850             <enum name="GL_MAP_WRITE_BIT"/>
31851             <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
31852             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
31853             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
31854             <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
31855             <command name="glMapBufferRange"/>
31856             <command name="glFlushMappedBufferRange"/>
31857         </require>
31858         <require comment="Reuse ARB_texture_compression_rgtc">
31859             <enum name="GL_COMPRESSED_RED_RGTC1"/>
31860             <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
31861             <enum name="GL_COMPRESSED_RG_RGTC2"/>
31862             <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
31863         </require>
31864         <require comment="Reuse ARB_texture_rg">
31865             <enum name="GL_RG"/>
31866             <enum name="GL_RG_INTEGER"/>
31867             <enum name="GL_R8"/>
31868             <enum name="GL_R16"/>
31869             <enum name="GL_RG8"/>
31870             <enum name="GL_RG16"/>
31871             <enum name="GL_R16F"/>
31872             <enum name="GL_R32F"/>
31873             <enum name="GL_RG16F"/>
31874             <enum name="GL_RG32F"/>
31875             <enum name="GL_R8I"/>
31876             <enum name="GL_R8UI"/>
31877             <enum name="GL_R16I"/>
31878             <enum name="GL_R16UI"/>
31879             <enum name="GL_R32I"/>
31880             <enum name="GL_R32UI"/>
31881             <enum name="GL_RG8I"/>
31882             <enum name="GL_RG8UI"/>
31883             <enum name="GL_RG16I"/>
31884             <enum name="GL_RG16UI"/>
31885             <enum name="GL_RG32I"/>
31886             <enum name="GL_RG32UI"/>
31887         </require>
31888         <require comment="Reuse ARB_vertex_array_object">
31889             <enum name="GL_VERTEX_ARRAY_BINDING"/>
31890             <enum name="GL_CLAMP_VERTEX_COLOR"/>
31891             <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
31892             <enum name="GL_ALPHA_INTEGER"/>
31893             <command name="glBindVertexArray"/>
31894             <command name="glDeleteVertexArrays"/>
31895             <command name="glGenVertexArrays"/>
31896             <command name="glIsVertexArray"/>
31897         </require>
31898     </feature>
31899     <feature api="gl" name="GL_VERSION_3_1" number="3.1">
31900         <require>
31901             <enum name="GL_SAMPLER_2D_RECT"/>
31902             <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
31903             <enum name="GL_SAMPLER_BUFFER"/>
31904             <enum name="GL_INT_SAMPLER_2D_RECT"/>
31905             <enum name="GL_INT_SAMPLER_BUFFER"/>
31906             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
31907             <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
31908             <enum name="GL_TEXTURE_BUFFER"/>
31909             <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
31910             <enum name="GL_TEXTURE_BINDING_BUFFER"/>
31911             <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
31912             <enum name="GL_TEXTURE_RECTANGLE"/>
31913             <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
31914             <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
31915             <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
31916             <enum name="GL_R8_SNORM"/>
31917             <enum name="GL_RG8_SNORM"/>
31918             <enum name="GL_RGB8_SNORM"/>
31919             <enum name="GL_RGBA8_SNORM"/>
31920             <enum name="GL_R16_SNORM"/>
31921             <enum name="GL_RG16_SNORM"/>
31922             <enum name="GL_RGB16_SNORM"/>
31923             <enum name="GL_RGBA16_SNORM"/>
31924             <enum name="GL_SIGNED_NORMALIZED"/>
31925             <enum name="GL_PRIMITIVE_RESTART"/>
31926             <enum name="GL_PRIMITIVE_RESTART_INDEX"/>
31927             <command name="glDrawArraysInstanced"/>
31928             <command name="glDrawElementsInstanced"/>
31929             <command name="glTexBuffer"/>
31930             <command name="glPrimitiveRestartIndex"/>
31931         </require>
31932         <require comment="Reuse ARB_copy_buffer">
31933             <enum name="GL_COPY_READ_BUFFER"/>
31934             <enum name="GL_COPY_WRITE_BUFFER"/>
31935             <command name="glCopyBufferSubData"/>
31936         </require>
31937         <require comment="Reuse ARB_uniform_buffer_object">
31938             <enum name="GL_UNIFORM_BUFFER"/>
31939             <enum name="GL_UNIFORM_BUFFER_BINDING"/>
31940             <enum name="GL_UNIFORM_BUFFER_START"/>
31941             <enum name="GL_UNIFORM_BUFFER_SIZE"/>
31942             <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
31943             <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
31944             <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
31945             <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
31946             <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
31947             <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
31948             <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
31949             <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
31950             <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
31951             <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
31952             <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
31953             <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
31954             <enum name="GL_UNIFORM_TYPE"/>
31955             <enum name="GL_UNIFORM_SIZE"/>
31956             <enum name="GL_UNIFORM_NAME_LENGTH"/>
31957             <enum name="GL_UNIFORM_BLOCK_INDEX"/>
31958             <enum name="GL_UNIFORM_OFFSET"/>
31959             <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
31960             <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
31961             <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
31962             <enum name="GL_UNIFORM_BLOCK_BINDING"/>
31963             <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
31964             <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
31965             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
31966             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
31967             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
31968             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
31969             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
31970             <enum name="GL_INVALID_INDEX"/>
31971             <command name="glGetUniformIndices"/>
31972             <command name="glGetActiveUniformsiv"/>
31973             <command name="glGetActiveUniformName"/>
31974             <command name="glGetUniformBlockIndex"/>
31975             <command name="glGetActiveUniformBlockiv"/>
31976             <command name="glGetActiveUniformBlockName"/>
31977             <command name="glUniformBlockBinding"/>
31978             <command name="glBindBufferRange"/>
31979             <command name="glBindBufferBase"/>
31980             <command name="glGetIntegeri_v"/>
31981         </require>
31982     </feature>
31983     <feature api="gl" name="GL_VERSION_3_2" number="3.2">
31984         <require>
31985             <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
31986             <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
31987             <enum name="GL_LINES_ADJACENCY"/>
31988             <enum name="GL_LINE_STRIP_ADJACENCY"/>
31989             <enum name="GL_TRIANGLES_ADJACENCY"/>
31990             <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
31991             <enum name="GL_PROGRAM_POINT_SIZE"/>
31992             <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
31993             <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
31994             <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
31995             <enum name="GL_GEOMETRY_SHADER"/>
31996             <enum name="GL_GEOMETRY_VERTICES_OUT"/>
31997             <enum name="GL_GEOMETRY_INPUT_TYPE"/>
31998             <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
31999             <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
32000             <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
32001             <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
32002             <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
32003             <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
32004             <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
32005             <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
32006             <enum name="GL_CONTEXT_PROFILE_MASK"/>
32007         </require>
32008         <require comment="Reuse ARB_depth_clamp">
32009             <enum name="GL_DEPTH_CLAMP"/>
32010         </require>
32011         <require comment="Reuse ARB_draw_elements_base_vertex">
32012             <command name="glDrawElementsBaseVertex"/>
32013             <command name="glDrawRangeElementsBaseVertex"/>
32014             <command name="glDrawElementsInstancedBaseVertex"/>
32015             <command name="glMultiDrawElementsBaseVertex"/>
32016         </require>
32017         <require comment="Reuse ARB_fragment_coord_conventions (none)">
32018         </require>
32019         <require comment="Reuse ARB_provoking_vertex">
32020             <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
32021             <enum name="GL_FIRST_VERTEX_CONVENTION"/>
32022             <enum name="GL_LAST_VERTEX_CONVENTION"/>
32023             <enum name="GL_PROVOKING_VERTEX"/>
32024             <command name="glProvokingVertex"/>
32025         </require>
32026         <require comment="Reuse ARB_seamless_cube_map">
32027             <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
32028         </require>
32029         <require comment="Reuse ARB_sync">
32030             <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
32031             <enum name="GL_OBJECT_TYPE"/>
32032             <enum name="GL_SYNC_CONDITION"/>
32033             <enum name="GL_SYNC_STATUS"/>
32034             <enum name="GL_SYNC_FLAGS"/>
32035             <enum name="GL_SYNC_FENCE"/>
32036             <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
32037             <enum name="GL_UNSIGNALED"/>
32038             <enum name="GL_SIGNALED"/>
32039             <enum name="GL_ALREADY_SIGNALED"/>
32040             <enum name="GL_TIMEOUT_EXPIRED"/>
32041             <enum name="GL_CONDITION_SATISFIED"/>
32042             <enum name="GL_WAIT_FAILED"/>
32043             <enum name="GL_TIMEOUT_IGNORED"/>
32044             <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
32045             <command name="glFenceSync"/>
32046             <command name="glIsSync"/>
32047             <command name="glDeleteSync"/>
32048             <command name="glClientWaitSync"/>
32049             <command name="glWaitSync"/>
32050             <command name="glGetInteger64v"/>
32051             <command name="glGetSynciv"/>
32052         </require>
32053         <require comment="Reuse ARB_texture_multisample">
32054             <enum name="GL_SAMPLE_POSITION"/>
32055             <enum name="GL_SAMPLE_MASK"/>
32056             <enum name="GL_SAMPLE_MASK_VALUE"/>
32057             <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
32058             <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
32059             <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
32060             <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
32061             <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
32062             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
32063             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
32064             <enum name="GL_TEXTURE_SAMPLES"/>
32065             <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
32066             <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
32067             <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
32068             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
32069             <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
32070             <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
32071             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
32072             <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
32073             <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
32074             <enum name="GL_MAX_INTEGER_SAMPLES"/>
32075             <!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -->
32076             <command name="glGetInteger64i_v"/>
32077             <command name="glGetBufferParameteri64v"/>
32078             <command name="glFramebufferTexture"/>
32079             <command name="glTexImage2DMultisample"/>
32080             <command name="glTexImage3DMultisample"/>
32081             <command name="glGetMultisamplefv"/>
32082             <command name="glSampleMaski"/>
32083         </require>
32084         <!-- OpenGL 3.2 is where core and compatibility profiles were first
32085              introduced, so many, many things were removed from the core
32086              profile in this version. A few were reintroduced later (e.g.
32087              GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug
32088              functionality). -->
32089         <remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2">
32090             <command name="glNewList"/>
32091             <command name="glEndList"/>
32092             <command name="glCallList"/>
32093             <command name="glCallLists"/>
32094             <command name="glDeleteLists"/>
32095             <command name="glGenLists"/>
32096             <command name="glListBase"/>
32097             <command name="glBegin"/>
32098             <command name="glBitmap"/>
32099             <command name="glColor3b"/>
32100             <command name="glColor3bv"/>
32101             <command name="glColor3d"/>
32102             <command name="glColor3dv"/>
32103             <command name="glColor3f"/>
32104             <command name="glColor3fv"/>
32105             <command name="glColor3i"/>
32106             <command name="glColor3iv"/>
32107             <command name="glColor3s"/>
32108             <command name="glColor3sv"/>
32109             <command name="glColor3ub"/>
32110             <command name="glColor3ubv"/>
32111             <command name="glColor3ui"/>
32112             <command name="glColor3uiv"/>
32113             <command name="glColor3us"/>
32114             <command name="glColor3usv"/>
32115             <command name="glColor4b"/>
32116             <command name="glColor4bv"/>
32117             <command name="glColor4d"/>
32118             <command name="glColor4dv"/>
32119             <command name="glColor4f"/>
32120             <command name="glColor4fv"/>
32121             <command name="glColor4i"/>
32122             <command name="glColor4iv"/>
32123             <command name="glColor4s"/>
32124             <command name="glColor4sv"/>
32125             <command name="glColor4ub"/>
32126             <command name="glColor4ubv"/>
32127             <command name="glColor4ui"/>
32128             <command name="glColor4uiv"/>
32129             <command name="glColor4us"/>
32130             <command name="glColor4usv"/>
32131             <command name="glEdgeFlag"/>
32132             <command name="glEdgeFlagv"/>
32133             <command name="glEnd"/>
32134             <command name="glIndexd"/>
32135             <command name="glIndexdv"/>
32136             <command name="glIndexf"/>
32137             <command name="glIndexfv"/>
32138             <command name="glIndexi"/>
32139             <command name="glIndexiv"/>
32140             <command name="glIndexs"/>
32141             <command name="glIndexsv"/>
32142             <command name="glNormal3b"/>
32143             <command name="glNormal3bv"/>
32144             <command name="glNormal3d"/>
32145             <command name="glNormal3dv"/>
32146             <command name="glNormal3f"/>
32147             <command name="glNormal3fv"/>
32148             <command name="glNormal3i"/>
32149             <command name="glNormal3iv"/>
32150             <command name="glNormal3s"/>
32151             <command name="glNormal3sv"/>
32152             <command name="glRasterPos2d"/>
32153             <command name="glRasterPos2dv"/>
32154             <command name="glRasterPos2f"/>
32155             <command name="glRasterPos2fv"/>
32156             <command name="glRasterPos2i"/>
32157             <command name="glRasterPos2iv"/>
32158             <command name="glRasterPos2s"/>
32159             <command name="glRasterPos2sv"/>
32160             <command name="glRasterPos3d"/>
32161             <command name="glRasterPos3dv"/>
32162             <command name="glRasterPos3f"/>
32163             <command name="glRasterPos3fv"/>
32164             <command name="glRasterPos3i"/>
32165             <command name="glRasterPos3iv"/>
32166             <command name="glRasterPos3s"/>
32167             <command name="glRasterPos3sv"/>
32168             <command name="glRasterPos4d"/>
32169             <command name="glRasterPos4dv"/>
32170             <command name="glRasterPos4f"/>
32171             <command name="glRasterPos4fv"/>
32172             <command name="glRasterPos4i"/>
32173             <command name="glRasterPos4iv"/>
32174             <command name="glRasterPos4s"/>
32175             <command name="glRasterPos4sv"/>
32176             <command name="glRectd"/>
32177             <command name="glRectdv"/>
32178             <command name="glRectf"/>
32179             <command name="glRectfv"/>
32180             <command name="glRecti"/>
32181             <command name="glRectiv"/>
32182             <command name="glRects"/>
32183             <command name="glRectsv"/>
32184             <command name="glTexCoord1d"/>
32185             <command name="glTexCoord1dv"/>
32186             <command name="glTexCoord1f"/>
32187             <command name="glTexCoord1fv"/>
32188             <command name="glTexCoord1i"/>
32189             <command name="glTexCoord1iv"/>
32190             <command name="glTexCoord1s"/>
32191             <command name="glTexCoord1sv"/>
32192             <command name="glTexCoord2d"/>
32193             <command name="glTexCoord2dv"/>
32194             <command name="glTexCoord2f"/>
32195             <command name="glTexCoord2fv"/>
32196             <command name="glTexCoord2i"/>
32197             <command name="glTexCoord2iv"/>
32198             <command name="glTexCoord2s"/>
32199             <command name="glTexCoord2sv"/>
32200             <command name="glTexCoord3d"/>
32201             <command name="glTexCoord3dv"/>
32202             <command name="glTexCoord3f"/>
32203             <command name="glTexCoord3fv"/>
32204             <command name="glTexCoord3i"/>
32205             <command name="glTexCoord3iv"/>
32206             <command name="glTexCoord3s"/>
32207             <command name="glTexCoord3sv"/>
32208             <command name="glTexCoord4d"/>
32209             <command name="glTexCoord4dv"/>
32210             <command name="glTexCoord4f"/>
32211             <command name="glTexCoord4fv"/>
32212             <command name="glTexCoord4i"/>
32213             <command name="glTexCoord4iv"/>
32214             <command name="glTexCoord4s"/>
32215             <command name="glTexCoord4sv"/>
32216             <command name="glVertex2d"/>
32217             <command name="glVertex2dv"/>
32218             <command name="glVertex2f"/>
32219             <command name="glVertex2fv"/>
32220             <command name="glVertex2i"/>
32221             <command name="glVertex2iv"/>
32222             <command name="glVertex2s"/>
32223             <command name="glVertex2sv"/>
32224             <command name="glVertex3d"/>
32225             <command name="glVertex3dv"/>
32226             <command name="glVertex3f"/>
32227             <command name="glVertex3fv"/>
32228             <command name="glVertex3i"/>
32229             <command name="glVertex3iv"/>
32230             <command name="glVertex3s"/>
32231             <command name="glVertex3sv"/>
32232             <command name="glVertex4d"/>
32233             <command name="glVertex4dv"/>
32234             <command name="glVertex4f"/>
32235             <command name="glVertex4fv"/>
32236             <command name="glVertex4i"/>
32237             <command name="glVertex4iv"/>
32238             <command name="glVertex4s"/>
32239             <command name="glVertex4sv"/>
32240             <command name="glClipPlane"/>
32241             <command name="glColorMaterial"/>
32242             <command name="glFogf"/>
32243             <command name="glFogfv"/>
32244             <command name="glFogi"/>
32245             <command name="glFogiv"/>
32246             <command name="glLightf"/>
32247             <command name="glLightfv"/>
32248             <command name="glLighti"/>
32249             <command name="glLightiv"/>
32250             <command name="glLightModelf"/>
32251             <command name="glLightModelfv"/>
32252             <command name="glLightModeli"/>
32253             <command name="glLightModeliv"/>
32254             <command name="glLineStipple"/>
32255             <command name="glMaterialf"/>
32256             <command name="glMaterialfv"/>
32257             <command name="glMateriali"/>
32258             <command name="glMaterialiv"/>
32259             <command name="glPolygonStipple"/>
32260             <command name="glShadeModel"/>
32261             <command name="glTexEnvf"/>
32262             <command name="glTexEnvfv"/>
32263             <command name="glTexEnvi"/>
32264             <command name="glTexEnviv"/>
32265             <command name="glTexGend"/>
32266             <command name="glTexGendv"/>
32267             <command name="glTexGenf"/>
32268             <command name="glTexGenfv"/>
32269             <command name="glTexGeni"/>
32270             <command name="glTexGeniv"/>
32271             <command name="glFeedbackBuffer"/>
32272             <command name="glSelectBuffer"/>
32273             <command name="glRenderMode"/>
32274             <command name="glInitNames"/>
32275             <command name="glLoadName"/>
32276             <command name="glPassThrough"/>
32277             <command name="glPopName"/>
32278             <command name="glPushName"/>
32279             <command name="glClearAccum"/>
32280             <command name="glClearIndex"/>
32281             <command name="glIndexMask"/>
32282             <command name="glAccum"/>
32283             <command name="glPopAttrib"/>
32284             <command name="glPushAttrib"/>
32285             <command name="glMap1d"/>
32286             <command name="glMap1f"/>
32287             <command name="glMap2d"/>
32288             <command name="glMap2f"/>
32289             <command name="glMapGrid1d"/>
32290             <command name="glMapGrid1f"/>
32291             <command name="glMapGrid2d"/>
32292             <command name="glMapGrid2f"/>
32293             <command name="glEvalCoord1d"/>
32294             <command name="glEvalCoord1dv"/>
32295             <command name="glEvalCoord1f"/>
32296             <command name="glEvalCoord1fv"/>
32297             <command name="glEvalCoord2d"/>
32298             <command name="glEvalCoord2dv"/>
32299             <command name="glEvalCoord2f"/>
32300             <command name="glEvalCoord2fv"/>
32301             <command name="glEvalMesh1"/>
32302             <command name="glEvalPoint1"/>
32303             <command name="glEvalMesh2"/>
32304             <command name="glEvalPoint2"/>
32305             <command name="glAlphaFunc"/>
32306             <command name="glPixelZoom"/>
32307             <command name="glPixelTransferf"/>
32308             <command name="glPixelTransferi"/>
32309             <command name="glPixelMapfv"/>
32310             <command name="glPixelMapuiv"/>
32311             <command name="glPixelMapusv"/>
32312             <command name="glCopyPixels"/>
32313             <command name="glDrawPixels"/>
32314             <command name="glGetClipPlane"/>
32315             <command name="glGetLightfv"/>
32316             <command name="glGetLightiv"/>
32317             <command name="glGetMapdv"/>
32318             <command name="glGetMapfv"/>
32319             <command name="glGetMapiv"/>
32320             <command name="glGetMaterialfv"/>
32321             <command name="glGetMaterialiv"/>
32322             <command name="glGetPixelMapfv"/>
32323             <command name="glGetPixelMapuiv"/>
32324             <command name="glGetPixelMapusv"/>
32325             <command name="glGetPolygonStipple"/>
32326             <command name="glGetTexEnvfv"/>
32327             <command name="glGetTexEnviv"/>
32328             <command name="glGetTexGendv"/>
32329             <command name="glGetTexGenfv"/>
32330             <command name="glGetTexGeniv"/>
32331             <command name="glIsList"/>
32332             <command name="glFrustum"/>
32333             <command name="glLoadIdentity"/>
32334             <command name="glLoadMatrixf"/>
32335             <command name="glLoadMatrixd"/>
32336             <command name="glMatrixMode"/>
32337             <command name="glMultMatrixf"/>
32338             <command name="glMultMatrixd"/>
32339             <command name="glOrtho"/>
32340             <command name="glPopMatrix"/>
32341             <command name="glPushMatrix"/>
32342             <command name="glRotated"/>
32343             <command name="glRotatef"/>
32344             <command name="glScaled"/>
32345             <command name="glScalef"/>
32346             <command name="glTranslated"/>
32347             <command name="glTranslatef"/>
32348         </remove>
32349         <remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2">
32350             <enum name="GL_CURRENT_BIT"/>
32351             <enum name="GL_POINT_BIT"/>
32352             <enum name="GL_LINE_BIT"/>
32353             <enum name="GL_POLYGON_BIT"/>
32354             <enum name="GL_POLYGON_STIPPLE_BIT"/>
32355             <enum name="GL_PIXEL_MODE_BIT"/>
32356             <enum name="GL_LIGHTING_BIT"/>
32357             <enum name="GL_FOG_BIT"/>
32358             <enum name="GL_ACCUM_BUFFER_BIT"/>
32359             <enum name="GL_VIEWPORT_BIT"/>
32360             <enum name="GL_TRANSFORM_BIT"/>
32361             <enum name="GL_ENABLE_BIT"/>
32362             <enum name="GL_HINT_BIT"/>
32363             <enum name="GL_EVAL_BIT"/>
32364             <enum name="GL_LIST_BIT"/>
32365             <enum name="GL_TEXTURE_BIT"/>
32366             <enum name="GL_SCISSOR_BIT"/>
32367             <enum name="GL_ALL_ATTRIB_BITS"/>
32368             <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
32369             <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
32370             <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
32371             <enum name="GL_QUAD_STRIP"/>
32372             <enum name="GL_QUADS"/>
32373             <enum name="GL_POLYGON"/>
32374             <enum name="GL_ACCUM"/>
32375             <enum name="GL_LOAD"/>
32376             <enum name="GL_RETURN"/>
32377             <enum name="GL_MULT"/>
32378             <enum name="GL_ADD"/>
32379             <enum name="GL_STACK_OVERFLOW"/>
32380             <enum name="GL_STACK_UNDERFLOW"/>
32381             <enum name="GL_AUX0"/>
32382             <enum name="GL_AUX1"/>
32383             <enum name="GL_AUX2"/>
32384             <enum name="GL_AUX3"/>
32385             <enum name="GL_2D"/>
32386             <enum name="GL_3D"/>
32387             <enum name="GL_3D_COLOR"/>
32388             <enum name="GL_3D_COLOR_TEXTURE"/>
32389             <enum name="GL_4D_COLOR_TEXTURE"/>
32390             <enum name="GL_PASS_THROUGH_TOKEN"/>
32391             <enum name="GL_POINT_TOKEN"/>
32392             <enum name="GL_LINE_TOKEN"/>
32393             <enum name="GL_POLYGON_TOKEN"/>
32394             <enum name="GL_BITMAP_TOKEN"/>
32395             <enum name="GL_DRAW_PIXEL_TOKEN"/>
32396             <enum name="GL_COPY_PIXEL_TOKEN"/>
32397             <enum name="GL_LINE_RESET_TOKEN"/>
32398             <enum name="GL_EXP"/>
32399             <enum name="GL_EXP2"/>
32400             <enum name="GL_COEFF"/>
32401             <enum name="GL_ORDER"/>
32402             <enum name="GL_DOMAIN"/>
32403             <enum name="GL_PIXEL_MAP_I_TO_I"/>
32404             <enum name="GL_PIXEL_MAP_S_TO_S"/>
32405             <enum name="GL_PIXEL_MAP_I_TO_R"/>
32406             <enum name="GL_PIXEL_MAP_I_TO_G"/>
32407             <enum name="GL_PIXEL_MAP_I_TO_B"/>
32408             <enum name="GL_PIXEL_MAP_I_TO_A"/>
32409             <enum name="GL_PIXEL_MAP_R_TO_R"/>
32410             <enum name="GL_PIXEL_MAP_G_TO_G"/>
32411             <enum name="GL_PIXEL_MAP_B_TO_B"/>
32412             <enum name="GL_PIXEL_MAP_A_TO_A"/>
32413             <enum name="GL_VERTEX_ARRAY_POINTER"/>
32414             <enum name="GL_NORMAL_ARRAY_POINTER"/>
32415             <enum name="GL_COLOR_ARRAY_POINTER"/>
32416             <enum name="GL_INDEX_ARRAY_POINTER"/>
32417             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
32418             <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
32419             <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
32420             <enum name="GL_SELECTION_BUFFER_POINTER"/>
32421             <enum name="GL_CURRENT_COLOR"/>
32422             <enum name="GL_CURRENT_INDEX"/>
32423             <enum name="GL_CURRENT_NORMAL"/>
32424             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
32425             <enum name="GL_CURRENT_RASTER_COLOR"/>
32426             <enum name="GL_CURRENT_RASTER_INDEX"/>
32427             <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
32428             <enum name="GL_CURRENT_RASTER_POSITION"/>
32429             <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
32430             <enum name="GL_CURRENT_RASTER_DISTANCE"/>
32431             <enum name="GL_POINT_SMOOTH"/>
32432             <enum name="GL_LINE_STIPPLE"/>
32433             <enum name="GL_LINE_STIPPLE_PATTERN"/>
32434             <enum name="GL_LINE_STIPPLE_REPEAT"/>
32435             <enum name="GL_LIST_MODE"/>
32436             <enum name="GL_MAX_LIST_NESTING"/>
32437             <enum name="GL_LIST_BASE"/>
32438             <enum name="GL_LIST_INDEX"/>
32439             <enum name="GL_POLYGON_STIPPLE"/>
32440             <enum name="GL_EDGE_FLAG"/>
32441             <enum name="GL_LIGHTING"/>
32442             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
32443             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
32444             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
32445             <enum name="GL_SHADE_MODEL"/>
32446             <enum name="GL_COLOR_MATERIAL_FACE"/>
32447             <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
32448             <enum name="GL_COLOR_MATERIAL"/>
32449             <enum name="GL_FOG"/>
32450             <enum name="GL_FOG_INDEX"/>
32451             <enum name="GL_FOG_DENSITY"/>
32452             <enum name="GL_FOG_START"/>
32453             <enum name="GL_FOG_END"/>
32454             <enum name="GL_FOG_MODE"/>
32455             <enum name="GL_FOG_COLOR"/>
32456             <enum name="GL_ACCUM_CLEAR_VALUE"/>
32457             <enum name="GL_MATRIX_MODE"/>
32458             <enum name="GL_NORMALIZE"/>
32459             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
32460             <enum name="GL_PROJECTION_STACK_DEPTH"/>
32461             <enum name="GL_TEXTURE_STACK_DEPTH"/>
32462             <enum name="GL_MODELVIEW_MATRIX"/>
32463             <enum name="GL_PROJECTION_MATRIX"/>
32464             <enum name="GL_TEXTURE_MATRIX"/>
32465             <enum name="GL_ATTRIB_STACK_DEPTH"/>
32466             <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
32467             <enum name="GL_ALPHA_TEST"/>
32468             <enum name="GL_ALPHA_TEST_FUNC"/>
32469             <enum name="GL_ALPHA_TEST_REF"/>
32470             <enum name="GL_INDEX_LOGIC_OP"/>
32471             <enum name="GL_LOGIC_OP"/>
32472             <enum name="GL_AUX_BUFFERS"/>
32473             <enum name="GL_INDEX_CLEAR_VALUE"/>
32474             <enum name="GL_INDEX_WRITEMASK"/>
32475             <enum name="GL_INDEX_MODE"/>
32476             <enum name="GL_RGBA_MODE"/>
32477             <enum name="GL_RENDER_MODE"/>
32478             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
32479             <enum name="GL_POINT_SMOOTH_HINT"/>
32480             <enum name="GL_FOG_HINT"/>
32481             <enum name="GL_TEXTURE_GEN_S"/>
32482             <enum name="GL_TEXTURE_GEN_T"/>
32483             <enum name="GL_TEXTURE_GEN_R"/>
32484             <enum name="GL_TEXTURE_GEN_Q"/>
32485             <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
32486             <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
32487             <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
32488             <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
32489             <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
32490             <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
32491             <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
32492             <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
32493             <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
32494             <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
32495             <enum name="GL_MAP_COLOR"/>
32496             <enum name="GL_MAP_STENCIL"/>
32497             <enum name="GL_INDEX_SHIFT"/>
32498             <enum name="GL_INDEX_OFFSET"/>
32499             <enum name="GL_RED_SCALE"/>
32500             <enum name="GL_RED_BIAS"/>
32501             <enum name="GL_ZOOM_X"/>
32502             <enum name="GL_ZOOM_Y"/>
32503             <enum name="GL_GREEN_SCALE"/>
32504             <enum name="GL_GREEN_BIAS"/>
32505             <enum name="GL_BLUE_SCALE"/>
32506             <enum name="GL_BLUE_BIAS"/>
32507             <enum name="GL_ALPHA_SCALE"/>
32508             <enum name="GL_ALPHA_BIAS"/>
32509             <enum name="GL_DEPTH_SCALE"/>
32510             <enum name="GL_DEPTH_BIAS"/>
32511             <enum name="GL_MAX_EVAL_ORDER"/>
32512             <enum name="GL_MAX_LIGHTS"/>
32513             <enum name="GL_MAX_CLIP_PLANES"/>
32514             <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
32515             <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
32516             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
32517             <enum name="GL_MAX_NAME_STACK_DEPTH"/>
32518             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
32519             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
32520             <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
32521             <enum name="GL_INDEX_BITS"/>
32522             <enum name="GL_RED_BITS"/>
32523             <enum name="GL_GREEN_BITS"/>
32524             <enum name="GL_BLUE_BITS"/>
32525             <enum name="GL_ALPHA_BITS"/>
32526             <enum name="GL_DEPTH_BITS"/>
32527             <enum name="GL_STENCIL_BITS"/>
32528             <enum name="GL_ACCUM_RED_BITS"/>
32529             <enum name="GL_ACCUM_GREEN_BITS"/>
32530             <enum name="GL_ACCUM_BLUE_BITS"/>
32531             <enum name="GL_ACCUM_ALPHA_BITS"/>
32532             <enum name="GL_NAME_STACK_DEPTH"/>
32533             <enum name="GL_AUTO_NORMAL"/>
32534             <enum name="GL_MAP1_COLOR_4"/>
32535             <enum name="GL_MAP1_INDEX"/>
32536             <enum name="GL_MAP1_NORMAL"/>
32537             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
32538             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
32539             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
32540             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
32541             <enum name="GL_MAP1_VERTEX_3"/>
32542             <enum name="GL_MAP1_VERTEX_4"/>
32543             <enum name="GL_MAP2_COLOR_4"/>
32544             <enum name="GL_MAP2_INDEX"/>
32545             <enum name="GL_MAP2_NORMAL"/>
32546             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
32547             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
32548             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
32549             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
32550             <enum name="GL_MAP2_VERTEX_3"/>
32551             <enum name="GL_MAP2_VERTEX_4"/>
32552             <enum name="GL_MAP1_GRID_DOMAIN"/>
32553             <enum name="GL_MAP1_GRID_SEGMENTS"/>
32554             <enum name="GL_MAP2_GRID_DOMAIN"/>
32555             <enum name="GL_MAP2_GRID_SEGMENTS"/>
32556             <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
32557             <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
32558             <enum name="GL_SELECTION_BUFFER_SIZE"/>
32559             <enum name="GL_VERTEX_ARRAY"/>
32560             <enum name="GL_NORMAL_ARRAY"/>
32561             <enum name="GL_COLOR_ARRAY"/>
32562             <enum name="GL_INDEX_ARRAY"/>
32563             <enum name="GL_TEXTURE_COORD_ARRAY"/>
32564             <enum name="GL_EDGE_FLAG_ARRAY"/>
32565             <enum name="GL_VERTEX_ARRAY_SIZE"/>
32566             <enum name="GL_VERTEX_ARRAY_TYPE"/>
32567             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
32568             <enum name="GL_NORMAL_ARRAY_TYPE"/>
32569             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
32570             <enum name="GL_COLOR_ARRAY_SIZE"/>
32571             <enum name="GL_COLOR_ARRAY_TYPE"/>
32572             <enum name="GL_COLOR_ARRAY_STRIDE"/>
32573             <enum name="GL_INDEX_ARRAY_TYPE"/>
32574             <enum name="GL_INDEX_ARRAY_STRIDE"/>
32575             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
32576             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
32577             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
32578             <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
32579             <enum name="GL_TEXTURE_COMPONENTS"/>
32580             <enum name="GL_TEXTURE_BORDER"/>
32581             <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
32582             <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
32583             <enum name="GL_TEXTURE_PRIORITY"/>
32584             <enum name="GL_TEXTURE_RESIDENT"/>
32585             <enum name="GL_AMBIENT"/>
32586             <enum name="GL_DIFFUSE"/>
32587             <enum name="GL_SPECULAR"/>
32588             <enum name="GL_POSITION"/>
32589             <enum name="GL_SPOT_DIRECTION"/>
32590             <enum name="GL_SPOT_EXPONENT"/>
32591             <enum name="GL_SPOT_CUTOFF"/>
32592             <enum name="GL_CONSTANT_ATTENUATION"/>
32593             <enum name="GL_LINEAR_ATTENUATION"/>
32594             <enum name="GL_QUADRATIC_ATTENUATION"/>
32595             <enum name="GL_COMPILE"/>
32596             <enum name="GL_COMPILE_AND_EXECUTE"/>
32597             <enum name="GL_2_BYTES"/>
32598             <enum name="GL_3_BYTES"/>
32599             <enum name="GL_4_BYTES"/>
32600             <enum name="GL_EMISSION"/>
32601             <enum name="GL_SHININESS"/>
32602             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
32603             <enum name="GL_COLOR_INDEXES"/>
32604             <enum name="GL_MODELVIEW"/>
32605             <enum name="GL_PROJECTION"/>
32606             <enum name="GL_COLOR_INDEX"/>
32607             <enum name="GL_LUMINANCE"/>
32608             <enum name="GL_LUMINANCE_ALPHA"/>
32609             <enum name="GL_BITMAP"/>
32610             <enum name="GL_RENDER"/>
32611             <enum name="GL_FEEDBACK"/>
32612             <enum name="GL_SELECT"/>
32613             <enum name="GL_FLAT"/>
32614             <enum name="GL_SMOOTH"/>
32615             <enum name="GL_S"/>
32616             <enum name="GL_T"/>
32617             <enum name="GL_R"/>
32618             <enum name="GL_Q"/>
32619             <enum name="GL_MODULATE"/>
32620             <enum name="GL_DECAL"/>
32621             <enum name="GL_TEXTURE_ENV_MODE"/>
32622             <enum name="GL_TEXTURE_ENV_COLOR"/>
32623             <enum name="GL_TEXTURE_ENV"/>
32624             <enum name="GL_EYE_LINEAR"/>
32625             <enum name="GL_OBJECT_LINEAR"/>
32626             <enum name="GL_SPHERE_MAP"/>
32627             <enum name="GL_TEXTURE_GEN_MODE"/>
32628             <enum name="GL_OBJECT_PLANE"/>
32629             <enum name="GL_EYE_PLANE"/>
32630             <enum name="GL_CLAMP"/>
32631             <enum name="GL_ALPHA4"/>
32632             <enum name="GL_ALPHA8"/>
32633             <enum name="GL_ALPHA12"/>
32634             <enum name="GL_ALPHA16"/>
32635             <enum name="GL_LUMINANCE4"/>
32636             <enum name="GL_LUMINANCE8"/>
32637             <enum name="GL_LUMINANCE12"/>
32638             <enum name="GL_LUMINANCE16"/>
32639             <enum name="GL_LUMINANCE4_ALPHA4"/>
32640             <enum name="GL_LUMINANCE6_ALPHA2"/>
32641             <enum name="GL_LUMINANCE8_ALPHA8"/>
32642             <enum name="GL_LUMINANCE12_ALPHA4"/>
32643             <enum name="GL_LUMINANCE12_ALPHA12"/>
32644             <enum name="GL_LUMINANCE16_ALPHA16"/>
32645             <enum name="GL_INTENSITY"/>
32646             <enum name="GL_INTENSITY4"/>
32647             <enum name="GL_INTENSITY8"/>
32648             <enum name="GL_INTENSITY12"/>
32649             <enum name="GL_INTENSITY16"/>
32650             <enum name="GL_V2F"/>
32651             <enum name="GL_V3F"/>
32652             <enum name="GL_C4UB_V2F"/>
32653             <enum name="GL_C4UB_V3F"/>
32654             <enum name="GL_C3F_V3F"/>
32655             <enum name="GL_N3F_V3F"/>
32656             <enum name="GL_C4F_N3F_V3F"/>
32657             <enum name="GL_T2F_V3F"/>
32658             <enum name="GL_T4F_V4F"/>
32659             <enum name="GL_T2F_C4UB_V3F"/>
32660             <enum name="GL_T2F_C3F_V3F"/>
32661             <enum name="GL_T2F_N3F_V3F"/>
32662             <enum name="GL_T2F_C4F_N3F_V3F"/>
32663             <enum name="GL_T4F_C4F_N3F_V4F"/>
32664             <enum name="GL_CLIP_PLANE0"/>
32665             <enum name="GL_CLIP_PLANE1"/>
32666             <enum name="GL_CLIP_PLANE2"/>
32667             <enum name="GL_CLIP_PLANE3"/>
32668             <enum name="GL_CLIP_PLANE4"/>
32669             <enum name="GL_CLIP_PLANE5"/>
32670             <enum name="GL_LIGHT0"/>
32671             <enum name="GL_LIGHT1"/>
32672             <enum name="GL_LIGHT2"/>
32673             <enum name="GL_LIGHT3"/>
32674             <enum name="GL_LIGHT4"/>
32675             <enum name="GL_LIGHT5"/>
32676             <enum name="GL_LIGHT6"/>
32677             <enum name="GL_LIGHT7"/>
32678             <command name="glArrayElement"/>
32679             <command name="glColorPointer"/>
32680             <command name="glDisableClientState"/>
32681             <command name="glEdgeFlagPointer"/>
32682             <command name="glEnableClientState"/>
32683             <command name="glIndexPointer"/>
32684             <command name="glGetPointerv"/>
32685             <command name="glInterleavedArrays"/>
32686             <command name="glNormalPointer"/>
32687             <command name="glTexCoordPointer"/>
32688             <command name="glVertexPointer"/>
32689             <command name="glAreTexturesResident"/>
32690             <command name="glPrioritizeTextures"/>
32691             <command name="glIndexub"/>
32692             <command name="glIndexubv"/>
32693             <command name="glPopClientAttrib"/>
32694             <command name="glPushClientAttrib"/>
32695         </remove>
32696         <remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2">
32697             <enum name="GL_RESCALE_NORMAL"/>
32698             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
32699             <enum name="GL_SINGLE_COLOR"/>
32700             <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
32701             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
32702         </remove>
32703         <remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2">
32704             <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
32705             <enum name="GL_MAX_TEXTURE_UNITS"/>
32706             <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
32707             <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
32708             <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
32709             <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
32710             <enum name="GL_MULTISAMPLE_BIT"/>
32711             <enum name="GL_NORMAL_MAP"/>
32712             <enum name="GL_REFLECTION_MAP"/>
32713             <enum name="GL_COMPRESSED_ALPHA"/>
32714             <enum name="GL_COMPRESSED_LUMINANCE"/>
32715             <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
32716             <enum name="GL_COMPRESSED_INTENSITY"/>
32717             <enum name="GL_COMBINE"/>
32718             <enum name="GL_COMBINE_RGB"/>
32719             <enum name="GL_COMBINE_ALPHA"/>
32720             <enum name="GL_SOURCE0_RGB"/>
32721             <enum name="GL_SOURCE1_RGB"/>
32722             <enum name="GL_SOURCE2_RGB"/>
32723             <enum name="GL_SOURCE0_ALPHA"/>
32724             <enum name="GL_SOURCE1_ALPHA"/>
32725             <enum name="GL_SOURCE2_ALPHA"/>
32726             <enum name="GL_OPERAND0_RGB"/>
32727             <enum name="GL_OPERAND1_RGB"/>
32728             <enum name="GL_OPERAND2_RGB"/>
32729             <enum name="GL_OPERAND0_ALPHA"/>
32730             <enum name="GL_OPERAND1_ALPHA"/>
32731             <enum name="GL_OPERAND2_ALPHA"/>
32732             <enum name="GL_RGB_SCALE"/>
32733             <enum name="GL_ADD_SIGNED"/>
32734             <enum name="GL_INTERPOLATE"/>
32735             <enum name="GL_SUBTRACT"/>
32736             <enum name="GL_CONSTANT"/>
32737             <enum name="GL_PRIMARY_COLOR"/>
32738             <enum name="GL_PREVIOUS"/>
32739             <enum name="GL_DOT3_RGB"/>
32740             <enum name="GL_DOT3_RGBA"/>
32741             <command name="glClientActiveTexture"/>
32742             <command name="glMultiTexCoord1d"/>
32743             <command name="glMultiTexCoord1dv"/>
32744             <command name="glMultiTexCoord1f"/>
32745             <command name="glMultiTexCoord1fv"/>
32746             <command name="glMultiTexCoord1i"/>
32747             <command name="glMultiTexCoord1iv"/>
32748             <command name="glMultiTexCoord1s"/>
32749             <command name="glMultiTexCoord1sv"/>
32750             <command name="glMultiTexCoord2d"/>
32751             <command name="glMultiTexCoord2dv"/>
32752             <command name="glMultiTexCoord2f"/>
32753             <command name="glMultiTexCoord2fv"/>
32754             <command name="glMultiTexCoord2i"/>
32755             <command name="glMultiTexCoord2iv"/>
32756             <command name="glMultiTexCoord2s"/>
32757             <command name="glMultiTexCoord2sv"/>
32758             <command name="glMultiTexCoord3d"/>
32759             <command name="glMultiTexCoord3dv"/>
32760             <command name="glMultiTexCoord3f"/>
32761             <command name="glMultiTexCoord3fv"/>
32762             <command name="glMultiTexCoord3i"/>
32763             <command name="glMultiTexCoord3iv"/>
32764             <command name="glMultiTexCoord3s"/>
32765             <command name="glMultiTexCoord3sv"/>
32766             <command name="glMultiTexCoord4d"/>
32767             <command name="glMultiTexCoord4dv"/>
32768             <command name="glMultiTexCoord4f"/>
32769             <command name="glMultiTexCoord4fv"/>
32770             <command name="glMultiTexCoord4i"/>
32771             <command name="glMultiTexCoord4iv"/>
32772             <command name="glMultiTexCoord4s"/>
32773             <command name="glMultiTexCoord4sv"/>
32774             <command name="glLoadTransposeMatrixf"/>
32775             <command name="glLoadTransposeMatrixd"/>
32776             <command name="glMultTransposeMatrixf"/>
32777             <command name="glMultTransposeMatrixd"/>
32778         </remove>
32779         <remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2">
32780             <enum name="GL_POINT_SIZE_MIN"/>
32781             <enum name="GL_POINT_SIZE_MAX"/>
32782             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
32783             <enum name="GL_GENERATE_MIPMAP"/>
32784             <enum name="GL_GENERATE_MIPMAP_HINT"/>
32785             <enum name="GL_FOG_COORDINATE_SOURCE"/>
32786             <enum name="GL_FOG_COORDINATE"/>
32787             <enum name="GL_FRAGMENT_DEPTH"/>
32788             <enum name="GL_CURRENT_FOG_COORDINATE"/>
32789             <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
32790             <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
32791             <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
32792             <enum name="GL_FOG_COORDINATE_ARRAY"/>
32793             <enum name="GL_COLOR_SUM"/>
32794             <enum name="GL_CURRENT_SECONDARY_COLOR"/>
32795             <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
32796             <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
32797             <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
32798             <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
32799             <enum name="GL_SECONDARY_COLOR_ARRAY"/>
32800             <enum name="GL_TEXTURE_FILTER_CONTROL"/>
32801             <enum name="GL_DEPTH_TEXTURE_MODE"/>
32802             <enum name="GL_COMPARE_R_TO_TEXTURE"/>
32803             <command name="glFogCoordf"/>
32804             <command name="glFogCoordfv"/>
32805             <command name="glFogCoordd"/>
32806             <command name="glFogCoorddv"/>
32807             <command name="glFogCoordPointer"/>
32808             <command name="glSecondaryColor3b"/>
32809             <command name="glSecondaryColor3bv"/>
32810             <command name="glSecondaryColor3d"/>
32811             <command name="glSecondaryColor3dv"/>
32812             <command name="glSecondaryColor3f"/>
32813             <command name="glSecondaryColor3fv"/>
32814             <command name="glSecondaryColor3i"/>
32815             <command name="glSecondaryColor3iv"/>
32816             <command name="glSecondaryColor3s"/>
32817             <command name="glSecondaryColor3sv"/>
32818             <command name="glSecondaryColor3ub"/>
32819             <command name="glSecondaryColor3ubv"/>
32820             <command name="glSecondaryColor3ui"/>
32821             <command name="glSecondaryColor3uiv"/>
32822             <command name="glSecondaryColor3us"/>
32823             <command name="glSecondaryColor3usv"/>
32824             <command name="glSecondaryColorPointer"/>
32825             <command name="glWindowPos2d"/>
32826             <command name="glWindowPos2dv"/>
32827             <command name="glWindowPos2f"/>
32828             <command name="glWindowPos2fv"/>
32829             <command name="glWindowPos2i"/>
32830             <command name="glWindowPos2iv"/>
32831             <command name="glWindowPos2s"/>
32832             <command name="glWindowPos2sv"/>
32833             <command name="glWindowPos3d"/>
32834             <command name="glWindowPos3dv"/>
32835             <command name="glWindowPos3f"/>
32836             <command name="glWindowPos3fv"/>
32837             <command name="glWindowPos3i"/>
32838             <command name="glWindowPos3iv"/>
32839             <command name="glWindowPos3s"/>
32840             <command name="glWindowPos3sv"/>
32841         </remove>
32842         <remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2">
32843             <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
32844             <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
32845             <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
32846             <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
32847             <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
32848             <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
32849             <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
32850             <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
32851             <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
32852             <enum name="GL_FOG_COORD_SRC"/>
32853             <enum name="GL_FOG_COORD"/>
32854             <enum name="GL_CURRENT_FOG_COORD"/>
32855             <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
32856             <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
32857             <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
32858             <enum name="GL_FOG_COORD_ARRAY"/>
32859             <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
32860             <enum name="GL_SRC0_RGB"/>
32861             <enum name="GL_SRC1_RGB"/>
32862             <enum name="GL_SRC2_RGB"/>
32863             <enum name="GL_SRC0_ALPHA"/>
32864             <enum name="GL_SRC2_ALPHA"/>
32865         </remove>
32866         <remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2">
32867             <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
32868             <enum name="GL_POINT_SPRITE"/>
32869             <enum name="GL_COORD_REPLACE"/>
32870             <enum name="GL_MAX_TEXTURE_COORDS"/>
32871         </remove>
32872         <remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2">
32873             <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
32874             <enum name="GL_SLUMINANCE_ALPHA"/>
32875             <enum name="GL_SLUMINANCE8_ALPHA8"/>
32876             <enum name="GL_SLUMINANCE"/>
32877             <enum name="GL_SLUMINANCE8"/>
32878             <enum name="GL_COMPRESSED_SLUMINANCE"/>
32879             <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
32880         </remove>
32881         <remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2">
32882             <enum name="GL_CLAMP_VERTEX_COLOR"/>
32883             <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
32884             <enum name="GL_ALPHA_INTEGER"/>
32885             <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
32886             <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
32887         </remove>
32888         <!-- Deprecated (not removed) in OpenGL 3.2 core;
32889              deprecate tag not defined/supported yet
32890           <deprecate profile="core">
32891             <enum name="GL_MAX_VARYING_FLOATS"/>
32892             <enum name="GL_MAX_VARYING_COMPONENTS"/>
32893           </deprecate>
32894         -->
32895     </feature>
32896     <feature api="gl" name="GL_VERSION_3_3" number="3.3">
32897         <require>
32898             <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
32899         </require>
32900         <require comment="Reuse ARB_blend_func_extended">
32901             <enum name="GL_SRC1_COLOR"/>
32902             <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
32903             <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
32904             <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
32905             <command name="glBindFragDataLocationIndexed"/>
32906             <command name="glGetFragDataIndex"/>
32907         </require>
32908         <require comment="Reuse ARB_explicit_attrib_location (none)">
32909         </require>
32910         <require comment="Reuse ARB_occlusion_query2">
32911             <enum name="GL_ANY_SAMPLES_PASSED"/>
32912         </require>
32913         <require comment="Reuse ARB_sampler_objects">
32914             <enum name="GL_SAMPLER_BINDING"/>
32915             <command name="glGenSamplers"/>
32916             <command name="glDeleteSamplers"/>
32917             <command name="glIsSampler"/>
32918             <command name="glBindSampler"/>
32919             <command name="glSamplerParameteri"/>
32920             <command name="glSamplerParameteriv"/>
32921             <command name="glSamplerParameterf"/>
32922             <command name="glSamplerParameterfv"/>
32923             <command name="glSamplerParameterIiv"/>
32924             <command name="glSamplerParameterIuiv"/>
32925             <command name="glGetSamplerParameteriv"/>
32926             <command name="glGetSamplerParameterIiv"/>
32927             <command name="glGetSamplerParameterfv"/>
32928             <command name="glGetSamplerParameterIuiv"/>
32929         </require>
32930         <require comment="Reuse ARB_shader_bit_encoding (none)">
32931         </require>
32932         <require comment="Reuse ARB_texture_rgb10_a2ui">
32933             <enum name="GL_RGB10_A2UI"/>
32934         </require>
32935         <require comment="Reuse ARB_texture_swizzle">
32936             <enum name="GL_TEXTURE_SWIZZLE_R"/>
32937             <enum name="GL_TEXTURE_SWIZZLE_G"/>
32938             <enum name="GL_TEXTURE_SWIZZLE_B"/>
32939             <enum name="GL_TEXTURE_SWIZZLE_A"/>
32940             <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
32941         </require>
32942         <require comment="Reuse ARB_timer_query">
32943             <enum name="GL_TIME_ELAPSED"/>
32944             <enum name="GL_TIMESTAMP"/>
32945             <command name="glQueryCounter"/>
32946             <command name="glGetQueryObjecti64v"/>
32947             <command name="glGetQueryObjectui64v"/>
32948         </require>
32949         <require comment="Reuse ARB_vertex_type_2_10_10_10_rev">
32950             <enum name="GL_INT_2_10_10_10_REV"/>
32951             <command name="glVertexAttribDivisor"/>
32952             <command name="glVertexAttribP1ui"/>
32953             <command name="glVertexAttribP1uiv"/>
32954             <command name="glVertexAttribP2ui"/>
32955             <command name="glVertexAttribP2uiv"/>
32956             <command name="glVertexAttribP3ui"/>
32957             <command name="glVertexAttribP3uiv"/>
32958             <command name="glVertexAttribP4ui"/>
32959             <command name="glVertexAttribP4uiv"/>
32960         </require>
32961         <require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile">
32962             <command name="glVertexP2ui"/>
32963             <command name="glVertexP2uiv"/>
32964             <command name="glVertexP3ui"/>
32965             <command name="glVertexP3uiv"/>
32966             <command name="glVertexP4ui"/>
32967             <command name="glVertexP4uiv"/>
32968             <command name="glTexCoordP1ui"/>
32969             <command name="glTexCoordP1uiv"/>
32970             <command name="glTexCoordP2ui"/>
32971             <command name="glTexCoordP2uiv"/>
32972             <command name="glTexCoordP3ui"/>
32973             <command name="glTexCoordP3uiv"/>
32974             <command name="glTexCoordP4ui"/>
32975             <command name="glTexCoordP4uiv"/>
32976             <command name="glMultiTexCoordP1ui"/>
32977             <command name="glMultiTexCoordP1uiv"/>
32978             <command name="glMultiTexCoordP2ui"/>
32979             <command name="glMultiTexCoordP2uiv"/>
32980             <command name="glMultiTexCoordP3ui"/>
32981             <command name="glMultiTexCoordP3uiv"/>
32982             <command name="glMultiTexCoordP4ui"/>
32983             <command name="glMultiTexCoordP4uiv"/>
32984             <command name="glNormalP3ui"/>
32985             <command name="glNormalP3uiv"/>
32986             <command name="glColorP3ui"/>
32987             <command name="glColorP3uiv"/>
32988             <command name="glColorP4ui"/>
32989             <command name="glColorP4uiv"/>
32990             <command name="glSecondaryColorP3ui"/>
32991             <command name="glSecondaryColorP3uiv"/>
32992         </require>
32993     </feature>
32994     <feature api="gl" name="GL_VERSION_4_0" number="4.0">
32995         <require>
32996             <enum name="GL_SAMPLE_SHADING"/>
32997             <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
32998             <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
32999             <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
33000             <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
33001             <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
33002             <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
33003             <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
33004             <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
33005             <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
33006             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
33007             <command name="glMinSampleShading"/>
33008             <command name="glBlendEquationi"/>
33009             <command name="glBlendEquationSeparatei"/>
33010             <command name="glBlendFunci"/>
33011             <command name="glBlendFuncSeparatei"/>
33012         </require>
33013         <require comment="Reuse ARB_draw_buffers_blend (none)">
33014         </require>
33015         <require comment="Reuse ARB_draw_indirect">
33016             <enum name="GL_DRAW_INDIRECT_BUFFER"/>
33017             <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
33018             <command name="glDrawArraysIndirect"/>
33019             <command name="glDrawElementsIndirect"/>
33020         </require>
33021         <require comment="Reuse ARB_gpu_shader5">
33022             <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
33023             <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
33024             <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
33025             <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
33026             <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
33027             <enum name="GL_MAX_VERTEX_STREAMS"/>
33028         </require>
33029         <require comment="Reuse ARB_gpu_shader_fp64">
33030             <enum name="GL_DOUBLE_VEC2"/>
33031             <enum name="GL_DOUBLE_VEC3"/>
33032             <enum name="GL_DOUBLE_VEC4"/>
33033             <enum name="GL_DOUBLE_MAT2"/>
33034             <enum name="GL_DOUBLE_MAT3"/>
33035             <enum name="GL_DOUBLE_MAT4"/>
33036             <enum name="GL_DOUBLE_MAT2x3"/>
33037             <enum name="GL_DOUBLE_MAT2x4"/>
33038             <enum name="GL_DOUBLE_MAT3x2"/>
33039             <enum name="GL_DOUBLE_MAT3x4"/>
33040             <enum name="GL_DOUBLE_MAT4x2"/>
33041             <enum name="GL_DOUBLE_MAT4x3"/>
33042             <command name="glUniform1d"/>
33043             <command name="glUniform2d"/>
33044             <command name="glUniform3d"/>
33045             <command name="glUniform4d"/>
33046             <command name="glUniform1dv"/>
33047             <command name="glUniform2dv"/>
33048             <command name="glUniform3dv"/>
33049             <command name="glUniform4dv"/>
33050             <command name="glUniformMatrix2dv"/>
33051             <command name="glUniformMatrix3dv"/>
33052             <command name="glUniformMatrix4dv"/>
33053             <command name="glUniformMatrix2x3dv"/>
33054             <command name="glUniformMatrix2x4dv"/>
33055             <command name="glUniformMatrix3x2dv"/>
33056             <command name="glUniformMatrix3x4dv"/>
33057             <command name="glUniformMatrix4x2dv"/>
33058             <command name="glUniformMatrix4x3dv"/>
33059             <command name="glGetUniformdv"/>
33060         </require>
33061         <require comment="Reuse ARB_shader_subroutine">
33062             <enum name="GL_ACTIVE_SUBROUTINES"/>
33063             <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
33064             <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
33065             <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
33066             <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
33067             <enum name="GL_MAX_SUBROUTINES"/>
33068             <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
33069             <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
33070             <enum name="GL_COMPATIBLE_SUBROUTINES"/>
33071             <command name="glGetSubroutineUniformLocation"/>
33072             <command name="glGetSubroutineIndex"/>
33073             <command name="glGetActiveSubroutineUniformiv"/>
33074             <command name="glGetActiveSubroutineUniformName"/>
33075             <command name="glGetActiveSubroutineName"/>
33076             <command name="glUniformSubroutinesuiv"/>
33077             <command name="glGetUniformSubroutineuiv"/>
33078             <command name="glGetProgramStageiv"/>
33079         </require>
33080         <require comment="Reuse ARB_tessellation_shader">
33081             <enum name="GL_PATCHES"/>
33082             <enum name="GL_PATCH_VERTICES"/>
33083             <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
33084             <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
33085             <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
33086             <enum name="GL_TESS_GEN_MODE"/>
33087             <enum name="GL_TESS_GEN_SPACING"/>
33088             <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
33089             <enum name="GL_TESS_GEN_POINT_MODE"/>
33090             <enum name="GL_ISOLINES"/>
33091             <enum name="GL_QUADS"/>
33092             <enum name="GL_FRACTIONAL_ODD"/>
33093             <enum name="GL_FRACTIONAL_EVEN"/>
33094             <enum name="GL_MAX_PATCH_VERTICES"/>
33095             <enum name="GL_MAX_TESS_GEN_LEVEL"/>
33096             <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
33097             <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
33098             <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
33099             <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
33100             <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
33101             <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
33102             <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
33103             <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
33104             <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
33105             <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
33106             <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
33107             <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
33108             <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
33109             <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
33110             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
33111             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
33112             <enum name="GL_TESS_EVALUATION_SHADER"/>
33113             <enum name="GL_TESS_CONTROL_SHADER"/>
33114             <command name="glPatchParameteri"/>
33115             <command name="glPatchParameterfv"/>
33116         </require>
33117         <require comment="Reuse ARB_texture_buffer_object_rgb32 (none)">
33118         </require>
33119         <require comment="Reuse ARB_texture_cube_map_array (none)">
33120         </require>
33121         <require comment="Reuse ARB_texture_gather (none)">
33122         </require>
33123         <require comment="Reuse ARB_texture_query_lod (none)">
33124         </require>
33125         <require comment="Reuse ARB_transform_feedback2">
33126             <enum name="GL_TRANSFORM_FEEDBACK"/>
33127             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
33128             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
33129             <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
33130             <command name="glBindTransformFeedback"/>
33131             <command name="glDeleteTransformFeedbacks"/>
33132             <command name="glGenTransformFeedbacks"/>
33133             <command name="glIsTransformFeedback"/>
33134             <command name="glPauseTransformFeedback"/>
33135             <command name="glResumeTransformFeedback"/>
33136             <command name="glDrawTransformFeedback"/>
33137         </require>
33138         <require comment="Reuse ARB_transform_feedback3">
33139             <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
33140             <enum name="GL_MAX_VERTEX_STREAMS"/>
33141             <command name="glDrawTransformFeedbackStream"/>
33142             <command name="glBeginQueryIndexed"/>
33143             <command name="glEndQueryIndexed"/>
33144             <command name="glGetQueryIndexediv"/>
33145         </require>
33146     </feature>
33147     <feature api="gl" name="GL_VERSION_4_1" number="4.1">
33148         <require comment="Reuse tokens from ARB_ES2_compatibility">
33149             <enum name="GL_FIXED"/>
33150             <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
33151             <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
33152             <enum name="GL_LOW_FLOAT"/>
33153             <enum name="GL_MEDIUM_FLOAT"/>
33154             <enum name="GL_HIGH_FLOAT"/>
33155             <enum name="GL_LOW_INT"/>
33156             <enum name="GL_MEDIUM_INT"/>
33157             <enum name="GL_HIGH_INT"/>
33158             <enum name="GL_SHADER_COMPILER"/>
33159             <enum name="GL_SHADER_BINARY_FORMATS"/>
33160             <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
33161             <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
33162             <enum name="GL_MAX_VARYING_VECTORS"/>
33163             <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
33164             <enum name="GL_RGB565"/>
33165         </require>
33166         <require comment="Reuse tokens from ARB_get_program_binary">
33167             <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
33168             <enum name="GL_PROGRAM_BINARY_LENGTH"/>
33169             <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
33170             <enum name="GL_PROGRAM_BINARY_FORMATS"/>
33171         </require>
33172         <require comment="Reuse tokens from ARB_separate_shader_objects">
33173             <enum name="GL_VERTEX_SHADER_BIT"/>
33174             <enum name="GL_FRAGMENT_SHADER_BIT"/>
33175             <enum name="GL_GEOMETRY_SHADER_BIT"/>
33176             <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
33177             <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
33178             <enum name="GL_ALL_SHADER_BITS"/>
33179             <enum name="GL_PROGRAM_SEPARABLE"/>
33180             <enum name="GL_ACTIVE_PROGRAM"/>
33181             <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
33182         </require>
33183         <require comment="Reuse tokens from ARB_shader_precision (none)">
33184         </require>
33185         <require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already">
33186         </require>
33187         <require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already">
33188             <enum name="GL_MAX_VIEWPORTS"/>
33189             <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
33190             <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
33191             <enum name="GL_LAYER_PROVOKING_VERTEX"/>
33192             <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
33193             <enum name="GL_UNDEFINED_VERTEX"/>
33194         </require>
33195         <require comment="Reuse commands from ARB_ES2_compatibility">
33196             <command name="glReleaseShaderCompiler"/>
33197             <command name="glShaderBinary"/>
33198             <command name="glGetShaderPrecisionFormat"/>
33199             <command name="glDepthRangef"/>
33200             <command name="glClearDepthf"/>
33201         </require>
33202         <require comment="Reuse commands from ARB_get_program_binary">
33203             <command name="glGetProgramBinary"/>
33204             <command name="glProgramBinary"/>
33205             <command name="glProgramParameteri"/>
33206         </require>
33207         <require comment="Reuse commands from ARB_separate_shader_objects">
33208             <command name="glUseProgramStages"/>
33209             <command name="glActiveShaderProgram"/>
33210             <command name="glCreateShaderProgramv"/>
33211             <command name="glBindProgramPipeline"/>
33212             <command name="glDeleteProgramPipelines"/>
33213             <command name="glGenProgramPipelines"/>
33214             <command name="glIsProgramPipeline"/>
33215             <command name="glGetProgramPipelineiv"/>
33216             <command name="glProgramUniform1i"/>
33217             <command name="glProgramUniform1iv"/>
33218             <command name="glProgramUniform1f"/>
33219             <command name="glProgramUniform1fv"/>
33220             <command name="glProgramUniform1d"/>
33221             <command name="glProgramUniform1dv"/>
33222             <command name="glProgramUniform1ui"/>
33223             <command name="glProgramUniform1uiv"/>
33224             <command name="glProgramUniform2i"/>
33225             <command name="glProgramUniform2iv"/>
33226             <command name="glProgramUniform2f"/>
33227             <command name="glProgramUniform2fv"/>
33228             <command name="glProgramUniform2d"/>
33229             <command name="glProgramUniform2dv"/>
33230             <command name="glProgramUniform2ui"/>
33231             <command name="glProgramUniform2uiv"/>
33232             <command name="glProgramUniform3i"/>
33233             <command name="glProgramUniform3iv"/>
33234             <command name="glProgramUniform3f"/>
33235             <command name="glProgramUniform3fv"/>
33236             <command name="glProgramUniform3d"/>
33237             <command name="glProgramUniform3dv"/>
33238             <command name="glProgramUniform3ui"/>
33239             <command name="glProgramUniform3uiv"/>
33240             <command name="glProgramUniform4i"/>
33241             <command name="glProgramUniform4iv"/>
33242             <command name="glProgramUniform4f"/>
33243             <command name="glProgramUniform4fv"/>
33244             <command name="glProgramUniform4d"/>
33245             <command name="glProgramUniform4dv"/>
33246             <command name="glProgramUniform4ui"/>
33247             <command name="glProgramUniform4uiv"/>
33248             <command name="glProgramUniformMatrix2fv"/>
33249             <command name="glProgramUniformMatrix3fv"/>
33250             <command name="glProgramUniformMatrix4fv"/>
33251             <command name="glProgramUniformMatrix2dv"/>
33252             <command name="glProgramUniformMatrix3dv"/>
33253             <command name="glProgramUniformMatrix4dv"/>
33254             <command name="glProgramUniformMatrix2x3fv"/>
33255             <command name="glProgramUniformMatrix3x2fv"/>
33256             <command name="glProgramUniformMatrix2x4fv"/>
33257             <command name="glProgramUniformMatrix4x2fv"/>
33258             <command name="glProgramUniformMatrix3x4fv"/>
33259             <command name="glProgramUniformMatrix4x3fv"/>
33260             <command name="glProgramUniformMatrix2x3dv"/>
33261             <command name="glProgramUniformMatrix3x2dv"/>
33262             <command name="glProgramUniformMatrix2x4dv"/>
33263             <command name="glProgramUniformMatrix4x2dv"/>
33264             <command name="glProgramUniformMatrix3x4dv"/>
33265             <command name="glProgramUniformMatrix4x3dv"/>
33266             <command name="glValidateProgramPipeline"/>
33267             <command name="glGetProgramPipelineInfoLog"/>
33268         </require>
33269         <require comment="Reuse commands from ARB_shader_precision (none)">
33270         </require>
33271         <require comment="Reuse commands from ARB_vertex_attrib_64bit">
33272             <command name="glVertexAttribL1d"/>
33273             <command name="glVertexAttribL2d"/>
33274             <command name="glVertexAttribL3d"/>
33275             <command name="glVertexAttribL4d"/>
33276             <command name="glVertexAttribL1dv"/>
33277             <command name="glVertexAttribL2dv"/>
33278             <command name="glVertexAttribL3dv"/>
33279             <command name="glVertexAttribL4dv"/>
33280             <command name="glVertexAttribLPointer"/>
33281             <command name="glGetVertexAttribLdv"/>
33282         </require>
33283         <require comment="Reuse commands from ARB_viewport_array">
33284             <command name="glViewportArrayv"/>
33285             <command name="glViewportIndexedf"/>
33286             <command name="glViewportIndexedfv"/>
33287             <command name="glScissorArrayv"/>
33288             <command name="glScissorIndexed"/>
33289             <command name="glScissorIndexedv"/>
33290             <command name="glDepthRangeArrayv"/>
33291             <command name="glDepthRangeIndexed"/>
33292             <command name="glGetFloati_v"/>
33293             <command name="glGetDoublei_v"/>
33294         </require>
33295     </feature>
33296     <feature api="gl" name="GL_VERSION_4_2" number="4.2">
33297         <require comment="New aliases for old tokens">
33298             <enum name="GL_COPY_READ_BUFFER_BINDING"/>
33299             <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
33300             <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
33301             <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
33302         </require>
33303         <require comment="Reuse tokens from ARB_base_instance (none)">
33304         </require>
33305         <require comment="Reuse tokens from ARB_shading_language_420pack (none)">
33306         </require>
33307         <require comment="Reuse tokens from ARB_transform_feedback_instanced (none)">
33308         </require>
33309         <require comment="Reuse tokens from ARB_compressed_texture_pixel_storage">
33310             <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
33311             <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
33312             <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
33313             <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
33314             <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
33315             <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
33316             <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
33317             <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
33318         </require>
33319         <require comment="Reuse tokens from ARB_conservative_depth (none)">
33320         </require>
33321         <require comment="Reuse tokens from ARB_internalformat_query">
33322             <enum name="GL_NUM_SAMPLE_COUNTS"/>
33323         </require>
33324         <require comment="Reuse tokens from ARB_map_buffer_alignment">
33325             <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
33326         </require>
33327         <require comment="Reuse tokens from ARB_shader_atomic_counters">
33328             <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
33329             <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
33330             <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
33331             <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
33332             <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
33333             <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
33334             <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
33335             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
33336             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
33337             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
33338             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
33339             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
33340             <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
33341             <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
33342             <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
33343             <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
33344             <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
33345             <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
33346             <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
33347             <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
33348             <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
33349             <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
33350             <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
33351             <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
33352             <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
33353             <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
33354             <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
33355             <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
33356             <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
33357         </require>
33358         <require comment="Reuse tokens from ARB_shader_image_load_store">
33359             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
33360             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
33361             <enum name="GL_UNIFORM_BARRIER_BIT"/>
33362             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
33363             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
33364             <enum name="GL_COMMAND_BARRIER_BIT"/>
33365             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
33366             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
33367             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
33368             <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
33369             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
33370             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
33371             <enum name="GL_ALL_BARRIER_BITS"/>
33372             <enum name="GL_MAX_IMAGE_UNITS"/>
33373             <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
33374             <enum name="GL_IMAGE_BINDING_NAME"/>
33375             <enum name="GL_IMAGE_BINDING_LEVEL"/>
33376             <enum name="GL_IMAGE_BINDING_LAYERED"/>
33377             <enum name="GL_IMAGE_BINDING_LAYER"/>
33378             <enum name="GL_IMAGE_BINDING_ACCESS"/>
33379             <enum name="GL_IMAGE_1D"/>
33380             <enum name="GL_IMAGE_2D"/>
33381             <enum name="GL_IMAGE_3D"/>
33382             <enum name="GL_IMAGE_2D_RECT"/>
33383             <enum name="GL_IMAGE_CUBE"/>
33384             <enum name="GL_IMAGE_BUFFER"/>
33385             <enum name="GL_IMAGE_1D_ARRAY"/>
33386             <enum name="GL_IMAGE_2D_ARRAY"/>
33387             <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
33388             <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
33389             <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
33390             <enum name="GL_INT_IMAGE_1D"/>
33391             <enum name="GL_INT_IMAGE_2D"/>
33392             <enum name="GL_INT_IMAGE_3D"/>
33393             <enum name="GL_INT_IMAGE_2D_RECT"/>
33394             <enum name="GL_INT_IMAGE_CUBE"/>
33395             <enum name="GL_INT_IMAGE_BUFFER"/>
33396             <enum name="GL_INT_IMAGE_1D_ARRAY"/>
33397             <enum name="GL_INT_IMAGE_2D_ARRAY"/>
33398             <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
33399             <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
33400             <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
33401             <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
33402             <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
33403             <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
33404             <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
33405             <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
33406             <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
33407             <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
33408             <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
33409             <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
33410             <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
33411             <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
33412             <enum name="GL_MAX_IMAGE_SAMPLES"/>
33413             <enum name="GL_IMAGE_BINDING_FORMAT"/>
33414             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
33415             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
33416             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
33417             <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
33418             <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
33419             <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
33420             <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
33421             <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
33422             <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
33423         </require>
33424         <require comment="Reuse tokens from ARB_shading_language_packing (none)">
33425         </require>
33426         <require comment="Reuse tokens from ARB_texture_compression_bptc">
33427             <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
33428             <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
33429             <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
33430             <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
33431         </require>
33432         <require comment="Reuse tokens from ARB_texture_storage">
33433             <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
33434         </require>
33435         <require comment="Reuse commands from ARB_base_instance">
33436             <command name="glDrawArraysInstancedBaseInstance"/>
33437             <command name="glDrawElementsInstancedBaseInstance"/>
33438             <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
33439         </require>
33440         <require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)">
33441         </require>
33442         <require comment="Reuse commands from ARB_conservative_depth (none)">
33443         </require>
33444         <require comment="Reuse commands from ARB_internalformat_query">
33445             <command name="glGetInternalformativ"/>
33446         </require>
33447         <require comment="Reuse commands from ARB_map_buffer_alignment (none)">
33448         </require>
33449         <require comment="Reuse commands from ARB_shader_atomic_counters">
33450             <command name="glGetActiveAtomicCounterBufferiv"/>
33451         </require>
33452         <require comment="Reuse commands from ARB_shader_image_load_store">
33453             <command name="glBindImageTexture"/>
33454             <command name="glMemoryBarrier"/>
33455         </require>
33456         <require comment="Reuse commands from ARB_shading_language_420pack (none)">
33457         </require>
33458         <require comment="Reuse commands from ARB_shading_language_packing (none)">
33459         </require>
33460         <require comment="Reuse commands from ARB_texture_storage">
33461             <command name="glTexStorage1D"/>
33462             <command name="glTexStorage2D"/>
33463             <command name="glTexStorage3D"/>
33464         </require>
33465         <require comment="Reuse commands from ARB_transform_feedback_instanced">
33466             <command name="glDrawTransformFeedbackInstanced"/>
33467             <command name="glDrawTransformFeedbackStreamInstanced"/>
33468         </require>
33469         <!-- Deprecated in OpenGL 4.2 core;
33470              deprecate tag not defined/supported yet
33471           <deprecate profile="core">
33472             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
33473             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
33474           </deprecate>
33475         -->
33476     </feature>
33477     <feature api="gl" name="GL_VERSION_4_3" number="4.3">
33478         <require>
33479             <enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
33480             <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
33481         </require>
33482         <require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)">
33483         </require>
33484         <require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)">
33485         </require>
33486         <require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)">
33487         </require>
33488         <require comment="Reuse tokens from ARB_ES3_compatibility">
33489             <enum name="GL_COMPRESSED_RGB8_ETC2"/>
33490             <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
33491             <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
33492             <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
33493             <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
33494             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
33495             <enum name="GL_COMPRESSED_R11_EAC"/>
33496             <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
33497             <enum name="GL_COMPRESSED_RG11_EAC"/>
33498             <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
33499             <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
33500             <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
33501             <enum name="GL_MAX_ELEMENT_INDEX"/>
33502         </require>
33503         <require comment="Reuse tokens from ARB_clear_buffer_object (none)">
33504         </require>
33505         <require comment="Reuse tokens from ARB_compute_shader">
33506             <enum name="GL_COMPUTE_SHADER"/>
33507             <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
33508             <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
33509             <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
33510             <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
33511             <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
33512             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
33513             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
33514             <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
33515             <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
33516             <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
33517             <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
33518             <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
33519             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
33520             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
33521             <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
33522             <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
33523             <enum name="GL_COMPUTE_SHADER_BIT"/>
33524         </require>
33525         <require comment="Reuse tokens from ARB_copy_image (none)">
33526         </require>
33527         <require comment="Reuse tokens from KHR_debug">
33528             <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
33529             <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
33530             <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
33531             <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
33532             <enum name="GL_DEBUG_SOURCE_API"/>
33533             <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
33534             <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
33535             <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
33536             <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
33537             <enum name="GL_DEBUG_SOURCE_OTHER"/>
33538             <enum name="GL_DEBUG_TYPE_ERROR"/>
33539             <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
33540             <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
33541             <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
33542             <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
33543             <enum name="GL_DEBUG_TYPE_OTHER"/>
33544             <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
33545             <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
33546             <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
33547             <enum name="GL_DEBUG_SEVERITY_HIGH"/>
33548             <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
33549             <enum name="GL_DEBUG_SEVERITY_LOW"/>
33550             <enum name="GL_DEBUG_TYPE_MARKER"/>
33551             <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
33552             <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
33553             <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
33554             <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
33555             <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
33556             <enum name="GL_BUFFER"/>
33557             <enum name="GL_SHADER"/>
33558             <enum name="GL_PROGRAM"/>
33559             <enum name="GL_VERTEX_ARRAY"/>
33560             <enum name="GL_QUERY"/>
33561             <enum name="GL_PROGRAM_PIPELINE"/>
33562             <enum name="GL_SAMPLER"/>
33563             <enum name="GL_MAX_LABEL_LENGTH"/>
33564             <enum name="GL_DEBUG_OUTPUT"/>
33565             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
33566         </require>
33567         <require comment="Reuse tokens from ARB_explicit_uniform_location">
33568             <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
33569         </require>
33570         <require comment="Reuse tokens from ARB_framebuffer_no_attachments">
33571             <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
33572             <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
33573             <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
33574             <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
33575             <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
33576             <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
33577             <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
33578             <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
33579             <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
33580         </require>
33581         <require comment="Reuse tokens from ARB_internalformat_query2">
33582             <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
33583             <enum name="GL_INTERNALFORMAT_PREFERRED"/>
33584             <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
33585             <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
33586             <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
33587             <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
33588             <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
33589             <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
33590             <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
33591             <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
33592             <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
33593             <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
33594             <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
33595             <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
33596             <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
33597             <enum name="GL_MAX_WIDTH"/>
33598             <enum name="GL_MAX_HEIGHT"/>
33599             <enum name="GL_MAX_DEPTH"/>
33600             <enum name="GL_MAX_LAYERS"/>
33601             <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
33602             <enum name="GL_COLOR_COMPONENTS"/>
33603             <enum name="GL_DEPTH_COMPONENTS"/>
33604             <enum name="GL_STENCIL_COMPONENTS"/>
33605             <enum name="GL_COLOR_RENDERABLE"/>
33606             <enum name="GL_DEPTH_RENDERABLE"/>
33607             <enum name="GL_STENCIL_RENDERABLE"/>
33608             <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
33609             <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
33610             <enum name="GL_FRAMEBUFFER_BLEND"/>
33611             <enum name="GL_READ_PIXELS"/>
33612             <enum name="GL_READ_PIXELS_FORMAT"/>
33613             <enum name="GL_READ_PIXELS_TYPE"/>
33614             <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
33615             <enum name="GL_TEXTURE_IMAGE_TYPE"/>
33616             <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
33617             <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
33618             <enum name="GL_MIPMAP"/>
33619             <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
33620             <enum name="GL_AUTO_GENERATE_MIPMAP"/>
33621             <enum name="GL_COLOR_ENCODING"/>
33622             <enum name="GL_SRGB_READ"/>
33623             <enum name="GL_SRGB_WRITE"/>
33624             <enum name="GL_FILTER"/>
33625             <enum name="GL_VERTEX_TEXTURE"/>
33626             <enum name="GL_TESS_CONTROL_TEXTURE"/>
33627             <enum name="GL_TESS_EVALUATION_TEXTURE"/>
33628             <enum name="GL_GEOMETRY_TEXTURE"/>
33629             <enum name="GL_FRAGMENT_TEXTURE"/>
33630             <enum name="GL_COMPUTE_TEXTURE"/>
33631             <enum name="GL_TEXTURE_SHADOW"/>
33632             <enum name="GL_TEXTURE_GATHER"/>
33633             <enum name="GL_TEXTURE_GATHER_SHADOW"/>
33634             <enum name="GL_SHADER_IMAGE_LOAD"/>
33635             <enum name="GL_SHADER_IMAGE_STORE"/>
33636             <enum name="GL_SHADER_IMAGE_ATOMIC"/>
33637             <enum name="GL_IMAGE_TEXEL_SIZE"/>
33638             <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
33639             <enum name="GL_IMAGE_PIXEL_FORMAT"/>
33640             <enum name="GL_IMAGE_PIXEL_TYPE"/>
33641             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
33642             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
33643             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
33644             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
33645             <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
33646             <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
33647             <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
33648             <enum name="GL_CLEAR_BUFFER"/>
33649             <enum name="GL_TEXTURE_VIEW"/>
33650             <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
33651             <enum name="GL_FULL_SUPPORT"/>
33652             <enum name="GL_CAVEAT_SUPPORT"/>
33653             <enum name="GL_IMAGE_CLASS_4_X_32"/>
33654             <enum name="GL_IMAGE_CLASS_2_X_32"/>
33655             <enum name="GL_IMAGE_CLASS_1_X_32"/>
33656             <enum name="GL_IMAGE_CLASS_4_X_16"/>
33657             <enum name="GL_IMAGE_CLASS_2_X_16"/>
33658             <enum name="GL_IMAGE_CLASS_1_X_16"/>
33659             <enum name="GL_IMAGE_CLASS_4_X_8"/>
33660             <enum name="GL_IMAGE_CLASS_2_X_8"/>
33661             <enum name="GL_IMAGE_CLASS_1_X_8"/>
33662             <enum name="GL_IMAGE_CLASS_11_11_10"/>
33663             <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
33664             <enum name="GL_VIEW_CLASS_128_BITS"/>
33665             <enum name="GL_VIEW_CLASS_96_BITS"/>
33666             <enum name="GL_VIEW_CLASS_64_BITS"/>
33667             <enum name="GL_VIEW_CLASS_48_BITS"/>
33668             <enum name="GL_VIEW_CLASS_32_BITS"/>
33669             <enum name="GL_VIEW_CLASS_24_BITS"/>
33670             <enum name="GL_VIEW_CLASS_16_BITS"/>
33671             <enum name="GL_VIEW_CLASS_8_BITS"/>
33672             <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
33673             <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
33674             <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
33675             <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
33676             <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
33677             <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
33678             <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
33679             <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
33680         </require>
33681         <require comment="Reuse tokens from ARB_invalidate_subdata (none)">
33682         </require>
33683         <require comment="Reuse tokens from ARB_multi_draw_indirect (none)">
33684         </require>
33685         <require comment="Reuse tokens from ARB_program_interface_query">
33686             <enum name="GL_UNIFORM"/>
33687             <enum name="GL_UNIFORM_BLOCK"/>
33688             <enum name="GL_PROGRAM_INPUT"/>
33689             <enum name="GL_PROGRAM_OUTPUT"/>
33690             <enum name="GL_BUFFER_VARIABLE"/>
33691             <enum name="GL_SHADER_STORAGE_BLOCK"/>
33692             <enum name="GL_VERTEX_SUBROUTINE"/>
33693             <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
33694             <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
33695             <enum name="GL_GEOMETRY_SUBROUTINE"/>
33696             <enum name="GL_FRAGMENT_SUBROUTINE"/>
33697             <enum name="GL_COMPUTE_SUBROUTINE"/>
33698             <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
33699             <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
33700             <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
33701             <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
33702             <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
33703             <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
33704             <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
33705             <enum name="GL_ACTIVE_RESOURCES"/>
33706             <enum name="GL_MAX_NAME_LENGTH"/>
33707             <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
33708             <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
33709             <enum name="GL_NAME_LENGTH"/>
33710             <enum name="GL_TYPE"/>
33711             <enum name="GL_ARRAY_SIZE"/>
33712             <enum name="GL_OFFSET"/>
33713             <enum name="GL_BLOCK_INDEX"/>
33714             <enum name="GL_ARRAY_STRIDE"/>
33715             <enum name="GL_MATRIX_STRIDE"/>
33716             <enum name="GL_IS_ROW_MAJOR"/>
33717             <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
33718             <enum name="GL_BUFFER_BINDING"/>
33719             <enum name="GL_BUFFER_DATA_SIZE"/>
33720             <enum name="GL_NUM_ACTIVE_VARIABLES"/>
33721             <enum name="GL_ACTIVE_VARIABLES"/>
33722             <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
33723             <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
33724             <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
33725             <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
33726             <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
33727             <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
33728             <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
33729             <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
33730             <enum name="GL_LOCATION"/>
33731             <enum name="GL_LOCATION_INDEX"/>
33732             <enum name="GL_IS_PER_PATCH"/>
33733         </require>
33734         <require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)">
33735         </require>
33736         <require comment="Reuse tokens from ARB_shader_storage_buffer_object">
33737             <enum name="GL_SHADER_STORAGE_BUFFER"/>
33738             <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
33739             <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
33740             <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
33741             <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
33742             <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
33743             <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
33744             <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
33745             <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
33746             <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
33747             <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
33748             <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
33749             <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
33750             <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
33751             <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
33752             <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
33753         </require>
33754         <require comment="Reuse tokens from ARB_stencil_texturing">
33755             <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
33756         </require>
33757         <require comment="Reuse tokens from ARB_texture_buffer_range">
33758             <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
33759             <enum name="GL_TEXTURE_BUFFER_SIZE"/>
33760             <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
33761         </require>
33762         <require comment="Reuse tokens from ARB_texture_query_levels (none)">
33763         </require>
33764         <require comment="Reuse tokens from ARB_texture_storage_multisample (none)">
33765         </require>
33766         <require comment="Reuse tokens from ARB_texture_view">
33767             <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
33768             <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
33769             <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
33770             <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
33771             <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
33772         </require>
33773         <require comment="Reuse tokens from ARB_vertex_attrib_binding">
33774             <enum name="GL_VERTEX_ATTRIB_BINDING"/>
33775             <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
33776             <enum name="GL_VERTEX_BINDING_DIVISOR"/>
33777             <enum name="GL_VERTEX_BINDING_OFFSET"/>
33778             <enum name="GL_VERTEX_BINDING_STRIDE"/>
33779             <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
33780             <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
33781             <enum name="GL_VERTEX_BINDING_BUFFER" comment="Added in 2013/10/22 update to the spec"/>
33782         </require>
33783         <require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)">
33784         </require>
33785         <require comment="Reuse commands from ARB_clear_buffer_object">
33786             <command name="glClearBufferData"/>
33787             <command name="glClearBufferSubData"/>
33788         </require>
33789         <require comment="Reuse commands from ARB_compute_shader">
33790             <command name="glDispatchCompute"/>
33791             <command name="glDispatchComputeIndirect"/>
33792         </require>
33793         <require comment="Reuse commands from ARB_copy_image">
33794             <command name="glCopyImageSubData"/>
33795         </require>
33796         <require comment="Reuse commands from ARB_ES3_compatibility (none)">
33797         </require>
33798         <require comment="Reuse commands from ARB_explicit_uniform_location (none)">
33799         </require>
33800         <require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)">
33801         </require>
33802         <require comment="Reuse commands from ARB_framebuffer_no_attachments">
33803             <command name="glFramebufferParameteri"/>
33804             <command name="glGetFramebufferParameteriv"/>
33805         </require>
33806         <require comment="Reuse commands from ARB_internalformat_query2">
33807             <command name="glGetInternalformati64v"/>
33808         </require>
33809         <require comment="Reuse commands from ARB_invalidate_subdata">
33810             <command name="glInvalidateTexSubImage"/>
33811             <command name="glInvalidateTexImage"/>
33812             <command name="glInvalidateBufferSubData"/>
33813             <command name="glInvalidateBufferData"/>
33814             <command name="glInvalidateFramebuffer"/>
33815             <command name="glInvalidateSubFramebuffer"/>
33816         </require>
33817         <require comment="Reuse commands from ARB_multi_draw_indirect">
33818             <command name="glMultiDrawArraysIndirect"/>
33819             <command name="glMultiDrawElementsIndirect"/>
33820         </require>
33821         <require comment="Reuse commands from ARB_program_interface_query">
33822             <command name="glGetProgramInterfaceiv"/>
33823             <command name="glGetProgramResourceIndex"/>
33824             <command name="glGetProgramResourceName"/>
33825             <command name="glGetProgramResourceiv"/>
33826             <command name="glGetProgramResourceLocation"/>
33827             <command name="glGetProgramResourceLocationIndex"/>
33828         </require>
33829         <require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)">
33830         </require>
33831         <require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)">
33832         </require>
33833         <require comment="Reuse commands from ARB_shader_storage_buffer_object">
33834             <command name="glShaderStorageBlockBinding"/>
33835         </require>
33836         <require comment="Reuse commands from ARB_stencil_texturing (none)">
33837         </require>
33838         <require comment="Reuse commands from ARB_texture_buffer_range">
33839             <command name="glTexBufferRange"/>
33840         </require>
33841         <require comment="Reuse commands from ARB_texture_query_levels (none)">
33842         </require>
33843         <require comment="Reuse commands from ARB_texture_storage_multisample">
33844             <command name="glTexStorage2DMultisample"/>
33845             <command name="glTexStorage3DMultisample"/>
33846         </require>
33847         <require comment="Reuse commands from ARB_texture_view">
33848             <command name="glTextureView"/>
33849         </require>
33850         <require comment="Reuse commands from ARB_vertex_attrib_binding">
33851             <command name="glBindVertexBuffer"/>
33852             <command name="glVertexAttribFormat"/>
33853             <command name="glVertexAttribIFormat"/>
33854             <command name="glVertexAttribLFormat"/>
33855             <command name="glVertexAttribBinding"/>
33856             <command name="glVertexBindingDivisor"/>
33857         </require>
33858         <require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)">
33859             <command name="glDebugMessageControl"/>
33860             <command name="glDebugMessageInsert"/>
33861             <command name="glDebugMessageCallback"/>
33862             <command name="glGetDebugMessageLog"/>
33863             <command name="glPushDebugGroup"/>
33864             <command name="glPopDebugGroup"/>
33865             <command name="glObjectLabel"/>
33866             <command name="glGetObjectLabel"/>
33867             <command name="glObjectPtrLabel"/>
33868             <command name="glGetObjectPtrLabel"/>
33869             <command name="glGetPointerv"/>
33870         </require>
33871         <require profile="compatibility" comment="KHR_debug functionality not supported in core profile">
33872             <enum name="GL_DISPLAY_LIST"/>
33873         </require>
33874         <require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface.">
33875             <enum name="GL_STACK_UNDERFLOW"/>
33876             <enum name="GL_STACK_OVERFLOW"/>
33877             <command name="glGetPointerv"/>
33878         </require>
33879         <!-- Deprecated in OpenGL 4.3 core;
33880              deprecate tag not defined/supported yet
33881           <deprecate profile="core">
33882             <enum name="GL_UNPACK_LSB_FIRST"/>
33883             <enum name="GL_PACK_LSB_FIRST"/>
33884           </deprecate>
33885         -->
33886     </feature>
33887     <feature api="gl" name="GL_VERSION_4_4" number="4.4">
33888         <require>
33889             <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
33890             <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
33891             <enum name="GL_TEXTURE_BUFFER_BINDING"/>
33892         </require>
33893         <require comment="Reuse GL_ARB_buffer_storage">
33894             <enum name="GL_MAP_READ_BIT"/>
33895             <enum name="GL_MAP_WRITE_BIT"/>
33896             <enum name="GL_MAP_PERSISTENT_BIT"/>
33897             <enum name="GL_MAP_COHERENT_BIT"/>
33898             <enum name="GL_DYNAMIC_STORAGE_BIT"/>
33899             <enum name="GL_CLIENT_STORAGE_BIT"/>
33900             <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
33901             <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
33902             <enum name="GL_BUFFER_STORAGE_FLAGS"/>
33903             <command name="glBufferStorage"/>
33904         </require>
33905         <require comment="Reuse GL_ARB_clear_texture">
33906             <enum name="GL_CLEAR_TEXTURE"/>
33907             <command name="glClearTexImage"/>
33908             <command name="glClearTexSubImage"/>
33909         </require>
33910         <require comment="Reuse GL_ARB_enhanced_layouts">
33911             <enum name="GL_LOCATION_COMPONENT"/>
33912             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
33913             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
33914             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
33915         </require>
33916         <require comment="Reuse GL_ARB_multi_bind (none)">
33917             <command name="glBindBuffersBase"/>
33918             <command name="glBindBuffersRange"/>
33919             <command name="glBindTextures"/>
33920             <command name="glBindSamplers"/>
33921             <command name="glBindImageTextures"/>
33922             <command name="glBindVertexBuffers"/>
33923         </require>
33924         <require comment="Reuse GL_ARB_query_buffer_object">
33925             <enum name="GL_QUERY_BUFFER"/>
33926             <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
33927             <enum name="GL_QUERY_BUFFER_BINDING"/>
33928             <enum name="GL_QUERY_RESULT_NO_WAIT"/>
33929         </require>
33930         <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
33931             <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
33932         </require>
33933         <require comment="Reuse GL_ARB_texture_stencil8">
33934             <enum name="GL_STENCIL_INDEX"/>
33935             <enum name="GL_STENCIL_INDEX8"/>
33936         </require>
33937         <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
33938             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
33939         </require>
33940     </feature>
33941     <feature api="gl" name="GL_VERSION_4_5" number="4.5">
33942         <require comment="Added robustness functionality">
33943             <enum name="GL_CONTEXT_LOST"/>
33944         </require>
33945         <require comment="Reuse GL_ARB_clip_control">
33946             <command name="glClipControl"/>
33947             <enum name="GL_LOWER_LEFT"/>
33948             <enum name="GL_UPPER_LEFT"/>
33949             <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
33950             <enum name="GL_ZERO_TO_ONE"/>
33951             <enum name="GL_CLIP_ORIGIN"/>
33952             <enum name="GL_CLIP_DEPTH_MODE"/>
33953         </require>
33954         <require comment="Reuse GL_ARB_conditional_render_inverted">
33955             <enum name="GL_QUERY_WAIT_INVERTED"/>
33956             <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
33957             <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
33958             <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
33959         </require>
33960         <require comment="Reuse GL_ARB_cull_distance">
33961             <enum name="GL_MAX_CULL_DISTANCES"/>
33962             <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
33963         </require>
33964         <require comment="Reuse GL_ARB_direct_state_access">
33965             <enum name="GL_TEXTURE_TARGET"/>
33966             <enum name="GL_QUERY_TARGET"/>
33967             <enum name="GL_TEXTURE_BINDING_1D"/>
33968             <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
33969             <enum name="GL_TEXTURE_BINDING_2D"/>
33970             <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
33971             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
33972             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
33973             <enum name="GL_TEXTURE_BINDING_3D"/>
33974             <enum name="GL_TEXTURE_BINDING_BUFFER"/>
33975             <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
33976             <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
33977             <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
33978             <command name="glCreateTransformFeedbacks"/>
33979             <command name="glTransformFeedbackBufferBase"/>
33980             <command name="glTransformFeedbackBufferRange"/>
33981             <command name="glGetTransformFeedbackiv"/>
33982             <command name="glGetTransformFeedbacki_v"/>
33983             <command name="glGetTransformFeedbacki64_v"/>
33984             <command name="glCreateBuffers"/>
33985             <command name="glNamedBufferStorage"/>
33986             <command name="glNamedBufferData"/>
33987             <command name="glNamedBufferSubData"/>
33988             <command name="glCopyNamedBufferSubData"/>
33989             <command name="glClearNamedBufferData"/>
33990             <command name="glClearNamedBufferSubData"/>
33991             <command name="glMapNamedBuffer"/>
33992             <command name="glMapNamedBufferRange"/>
33993             <command name="glUnmapNamedBuffer"/>
33994             <command name="glFlushMappedNamedBufferRange"/>
33995             <command name="glGetNamedBufferParameteriv"/>
33996             <command name="glGetNamedBufferParameteri64v"/>
33997             <command name="glGetNamedBufferPointerv"/>
33998             <command name="glGetNamedBufferSubData"/>
33999             <command name="glCreateFramebuffers"/>
34000             <command name="glNamedFramebufferRenderbuffer"/>
34001             <command name="glNamedFramebufferParameteri"/>
34002             <command name="glNamedFramebufferTexture"/>
34003             <command name="glNamedFramebufferTextureLayer"/>
34004             <command name="glNamedFramebufferDrawBuffer"/>
34005             <command name="glNamedFramebufferDrawBuffers"/>
34006             <command name="glNamedFramebufferReadBuffer"/>
34007             <command name="glInvalidateNamedFramebufferData"/>
34008             <command name="glInvalidateNamedFramebufferSubData"/>
34009             <command name="glClearNamedFramebufferiv"/>
34010             <command name="glClearNamedFramebufferuiv"/>
34011             <command name="glClearNamedFramebufferfv"/>
34012             <command name="glClearNamedFramebufferfi"/>
34013             <command name="glBlitNamedFramebuffer"/>
34014             <command name="glCheckNamedFramebufferStatus"/>
34015             <command name="glGetNamedFramebufferParameteriv"/>
34016             <command name="glGetNamedFramebufferAttachmentParameteriv"/>
34017             <command name="glCreateRenderbuffers"/>
34018             <command name="glNamedRenderbufferStorage"/>
34019             <command name="glNamedRenderbufferStorageMultisample"/>
34020             <command name="glGetNamedRenderbufferParameteriv"/>
34021             <command name="glCreateTextures"/>
34022             <command name="glTextureBuffer"/>
34023             <command name="glTextureBufferRange"/>
34024             <command name="glTextureStorage1D"/>
34025             <command name="glTextureStorage2D"/>
34026             <command name="glTextureStorage3D"/>
34027             <command name="glTextureStorage2DMultisample"/>
34028             <command name="glTextureStorage3DMultisample"/>
34029             <command name="glTextureSubImage1D"/>
34030             <command name="glTextureSubImage2D"/>
34031             <command name="glTextureSubImage3D"/>
34032             <command name="glCompressedTextureSubImage1D"/>
34033             <command name="glCompressedTextureSubImage2D"/>
34034             <command name="glCompressedTextureSubImage3D"/>
34035             <command name="glCopyTextureSubImage1D"/>
34036             <command name="glCopyTextureSubImage2D"/>
34037             <command name="glCopyTextureSubImage3D"/>
34038             <command name="glTextureParameterf"/>
34039             <command name="glTextureParameterfv"/>
34040             <command name="glTextureParameteri"/>
34041             <command name="glTextureParameterIiv"/>
34042             <command name="glTextureParameterIuiv"/>
34043             <command name="glTextureParameteriv"/>
34044             <command name="glGenerateTextureMipmap"/>
34045             <command name="glBindTextureUnit"/>
34046             <command name="glGetTextureImage"/>
34047             <command name="glGetCompressedTextureImage"/>
34048             <command name="glGetTextureLevelParameterfv"/>
34049             <command name="glGetTextureLevelParameteriv"/>
34050             <command name="glGetTextureParameterfv"/>
34051             <command name="glGetTextureParameterIiv"/>
34052             <command name="glGetTextureParameterIuiv"/>
34053             <command name="glGetTextureParameteriv"/>
34054             <command name="glCreateVertexArrays"/>
34055             <command name="glDisableVertexArrayAttrib"/>
34056             <command name="glEnableVertexArrayAttrib"/>
34057             <command name="glVertexArrayElementBuffer"/>
34058             <command name="glVertexArrayVertexBuffer"/>
34059             <command name="glVertexArrayVertexBuffers"/>
34060             <command name="glVertexArrayAttribBinding"/>
34061             <command name="glVertexArrayAttribFormat"/>
34062             <command name="glVertexArrayAttribIFormat"/>
34063             <command name="glVertexArrayAttribLFormat"/>
34064             <command name="glVertexArrayBindingDivisor"/>
34065             <command name="glGetVertexArrayiv"/>
34066             <command name="glGetVertexArrayIndexediv"/>
34067             <command name="glGetVertexArrayIndexed64iv"/>
34068             <command name="glCreateSamplers"/>
34069             <command name="glCreateProgramPipelines"/>
34070             <command name="glCreateQueries"/>
34071             <command name="glGetQueryBufferObjecti64v"/>
34072             <command name="glGetQueryBufferObjectiv"/>
34073             <command name="glGetQueryBufferObjectui64v"/>
34074             <command name="glGetQueryBufferObjectuiv"/>
34075         </require>
34076         <require comment="Reuse GL_ARB_ES3_1_compatibility">
34077             <enum name="GL_BACK"/>
34078             <command name="glMemoryBarrierByRegion"/>
34079         </require>
34080         <require comment="Reuse GL_ARB_get_texture_sub_image">
34081             <command name="glGetTextureSubImage"/>
34082             <command name="glGetCompressedTextureSubImage"/>
34083         </require>
34084         <require comment="Reuse GL_ARB_robustness">
34085             <enum name="GL_NO_ERROR"/>
34086             <enum name="GL_GUILTY_CONTEXT_RESET"/>
34087             <enum name="GL_INNOCENT_CONTEXT_RESET"/>
34088             <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
34089             <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
34090             <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
34091             <enum name="GL_NO_RESET_NOTIFICATION"/>
34092             <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
34093             <enum name="GL_CONTEXT_LOST"/>
34094             <command name="glGetGraphicsResetStatus"/>
34095             <command name="glGetnCompressedTexImage"/>
34096             <command name="glGetnTexImage"/>
34097             <command name="glGetnUniformdv"/>
34098             <command name="glGetnUniformfv"/>
34099             <command name="glGetnUniformiv"/>
34100             <command name="glGetnUniformuiv"/>
34101             <command name="glReadnPixels"/>
34102         </require>
34103         <require profile="compatibility" comment="Reuse GL_ARB_robustness">
34104             <command name="glGetnMapdv"/>
34105             <command name="glGetnMapfv"/>
34106             <command name="glGetnMapiv"/>
34107             <command name="glGetnPixelMapfv"/>
34108             <command name="glGetnPixelMapuiv"/>
34109             <command name="glGetnPixelMapusv"/>
34110             <command name="glGetnPolygonStipple"/>
34111             <command name="glGetnColorTable"/>
34112             <command name="glGetnConvolutionFilter"/>
34113             <command name="glGetnSeparableFilter"/>
34114             <command name="glGetnHistogram"/>
34115             <command name="glGetnMinmax"/>
34116         </require>
34117         <require comment="Reuse GL_ARB_texture_barrier">
34118             <command name="glTextureBarrier"/>
34119         </require>
34120         <require comment="Reuse GL_KHR_context_flush_control">
34121             <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
34122             <enum name="GL_NONE"/>
34123             <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
34124         </require>
34125     </feature>
34126
34127     <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
34128     <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
34129         <require>
34130             <!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header -->
34131             <enum name="GL_VERSION_ES_CL_1_0"/>
34132             <enum name="GL_VERSION_ES_CM_1_1"/>
34133             <enum name="GL_VERSION_ES_CL_1_1"/>
34134             <type name="GLvoid" comment="No longer used in headers"/>
34135             <enum name="GL_DEPTH_BUFFER_BIT"/>
34136             <enum name="GL_STENCIL_BUFFER_BIT"/>
34137             <enum name="GL_COLOR_BUFFER_BIT"/>
34138             <enum name="GL_FALSE"/>
34139             <enum name="GL_TRUE"/>
34140             <enum name="GL_POINTS"/>
34141             <enum name="GL_LINES"/>
34142             <enum name="GL_LINE_LOOP"/>
34143             <enum name="GL_LINE_STRIP"/>
34144             <enum name="GL_TRIANGLES"/>
34145             <enum name="GL_TRIANGLE_STRIP"/>
34146             <enum name="GL_TRIANGLE_FAN"/>
34147             <enum name="GL_NEVER"/>
34148             <enum name="GL_LESS"/>
34149             <enum name="GL_EQUAL"/>
34150             <enum name="GL_LEQUAL"/>
34151             <enum name="GL_GREATER"/>
34152             <enum name="GL_NOTEQUAL"/>
34153             <enum name="GL_GEQUAL"/>
34154             <enum name="GL_ALWAYS"/>
34155             <enum name="GL_ZERO"/>
34156             <enum name="GL_ONE"/>
34157             <enum name="GL_SRC_COLOR"/>
34158             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
34159             <enum name="GL_SRC_ALPHA"/>
34160             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
34161             <enum name="GL_DST_ALPHA"/>
34162             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
34163             <enum name="GL_DST_COLOR"/>
34164             <enum name="GL_ONE_MINUS_DST_COLOR"/>
34165             <enum name="GL_SRC_ALPHA_SATURATE"/>
34166             <enum name="GL_CLIP_PLANE0"/>
34167             <enum name="GL_CLIP_PLANE1"/>
34168             <enum name="GL_CLIP_PLANE2"/>
34169             <enum name="GL_CLIP_PLANE3"/>
34170             <enum name="GL_CLIP_PLANE4"/>
34171             <enum name="GL_CLIP_PLANE5"/>
34172             <enum name="GL_FRONT"/>
34173             <enum name="GL_BACK"/>
34174             <enum name="GL_FRONT_AND_BACK"/>
34175             <enum name="GL_FOG"/>
34176             <enum name="GL_LIGHTING"/>
34177             <enum name="GL_TEXTURE_2D"/>
34178             <enum name="GL_CULL_FACE"/>
34179             <enum name="GL_ALPHA_TEST"/>
34180             <enum name="GL_BLEND"/>
34181             <enum name="GL_COLOR_LOGIC_OP"/>
34182             <enum name="GL_DITHER"/>
34183             <enum name="GL_STENCIL_TEST"/>
34184             <enum name="GL_DEPTH_TEST"/>
34185             <enum name="GL_POINT_SMOOTH"/>
34186             <enum name="GL_LINE_SMOOTH"/>
34187             <enum name="GL_SCISSOR_TEST"/>
34188             <enum name="GL_COLOR_MATERIAL"/>
34189             <enum name="GL_NORMALIZE"/>
34190             <enum name="GL_RESCALE_NORMAL"/>
34191             <enum name="GL_VERTEX_ARRAY"/>
34192             <enum name="GL_NORMAL_ARRAY"/>
34193             <enum name="GL_COLOR_ARRAY"/>
34194             <enum name="GL_TEXTURE_COORD_ARRAY"/>
34195             <enum name="GL_MULTISAMPLE"/>
34196             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
34197             <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
34198             <enum name="GL_SAMPLE_COVERAGE"/>
34199             <enum name="GL_NO_ERROR"/>
34200             <enum name="GL_INVALID_ENUM"/>
34201             <enum name="GL_INVALID_VALUE"/>
34202             <enum name="GL_INVALID_OPERATION"/>
34203             <enum name="GL_STACK_OVERFLOW"/>
34204             <enum name="GL_STACK_UNDERFLOW"/>
34205             <enum name="GL_OUT_OF_MEMORY"/>
34206             <enum name="GL_EXP"/>
34207             <enum name="GL_EXP2"/>
34208             <enum name="GL_FOG_DENSITY"/>
34209             <enum name="GL_FOG_START"/>
34210             <enum name="GL_FOG_END"/>
34211             <enum name="GL_FOG_MODE"/>
34212             <enum name="GL_FOG_COLOR"/>
34213             <enum name="GL_CW"/>
34214             <enum name="GL_CCW"/>
34215             <enum name="GL_CURRENT_COLOR"/>
34216             <enum name="GL_CURRENT_NORMAL"/>
34217             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
34218             <enum name="GL_POINT_SIZE"/>
34219             <enum name="GL_POINT_SIZE_MIN"/>
34220             <enum name="GL_POINT_SIZE_MAX"/>
34221             <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
34222             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
34223             <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
34224             <enum name="GL_LINE_WIDTH"/>
34225             <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
34226             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
34227             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
34228             <enum name="GL_CULL_FACE_MODE"/>
34229             <enum name="GL_FRONT_FACE"/>
34230             <enum name="GL_SHADE_MODEL"/>
34231             <enum name="GL_DEPTH_RANGE"/>
34232             <enum name="GL_DEPTH_WRITEMASK"/>
34233             <enum name="GL_DEPTH_CLEAR_VALUE"/>
34234             <enum name="GL_DEPTH_FUNC"/>
34235             <enum name="GL_STENCIL_CLEAR_VALUE"/>
34236             <enum name="GL_STENCIL_FUNC"/>
34237             <enum name="GL_STENCIL_VALUE_MASK"/>
34238             <enum name="GL_STENCIL_FAIL"/>
34239             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
34240             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
34241             <enum name="GL_STENCIL_REF"/>
34242             <enum name="GL_STENCIL_WRITEMASK"/>
34243             <enum name="GL_MATRIX_MODE"/>
34244             <enum name="GL_VIEWPORT"/>
34245             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
34246             <enum name="GL_PROJECTION_STACK_DEPTH"/>
34247             <enum name="GL_TEXTURE_STACK_DEPTH"/>
34248             <enum name="GL_MODELVIEW_MATRIX"/>
34249             <enum name="GL_PROJECTION_MATRIX"/>
34250             <enum name="GL_TEXTURE_MATRIX"/>
34251             <enum name="GL_ALPHA_TEST_FUNC"/>
34252             <enum name="GL_ALPHA_TEST_REF"/>
34253             <enum name="GL_BLEND_DST"/>
34254             <enum name="GL_BLEND_SRC"/>
34255             <enum name="GL_LOGIC_OP_MODE"/>
34256             <enum name="GL_SCISSOR_BOX"/>
34257             <enum name="GL_COLOR_CLEAR_VALUE"/>
34258             <enum name="GL_COLOR_WRITEMASK"/>
34259             <enum name="GL_MAX_LIGHTS"/>
34260             <enum name="GL_MAX_CLIP_PLANES"/>
34261             <enum name="GL_MAX_TEXTURE_SIZE"/>
34262             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
34263             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
34264             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
34265             <enum name="GL_MAX_VIEWPORT_DIMS"/>
34266             <enum name="GL_MAX_TEXTURE_UNITS"/>
34267             <enum name="GL_SUBPIXEL_BITS"/>
34268             <enum name="GL_RED_BITS"/>
34269             <enum name="GL_GREEN_BITS"/>
34270             <enum name="GL_BLUE_BITS"/>
34271             <enum name="GL_ALPHA_BITS"/>
34272             <enum name="GL_DEPTH_BITS"/>
34273             <enum name="GL_STENCIL_BITS"/>
34274             <enum name="GL_POLYGON_OFFSET_UNITS"/>
34275             <enum name="GL_POLYGON_OFFSET_FILL"/>
34276             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
34277             <enum name="GL_TEXTURE_BINDING_2D"/>
34278             <enum name="GL_VERTEX_ARRAY_SIZE"/>
34279             <enum name="GL_VERTEX_ARRAY_TYPE"/>
34280             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
34281             <enum name="GL_NORMAL_ARRAY_TYPE"/>
34282             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
34283             <enum name="GL_COLOR_ARRAY_SIZE"/>
34284             <enum name="GL_COLOR_ARRAY_TYPE"/>
34285             <enum name="GL_COLOR_ARRAY_STRIDE"/>
34286             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
34287             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
34288             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
34289             <enum name="GL_VERTEX_ARRAY_POINTER"/>
34290             <enum name="GL_NORMAL_ARRAY_POINTER"/>
34291             <enum name="GL_COLOR_ARRAY_POINTER"/>
34292             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
34293             <enum name="GL_SAMPLE_BUFFERS"/>
34294             <enum name="GL_SAMPLES"/>
34295             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
34296             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
34297             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
34298             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
34299             <enum name="GL_DONT_CARE"/>
34300             <enum name="GL_FASTEST"/>
34301             <enum name="GL_NICEST"/>
34302             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
34303             <enum name="GL_POINT_SMOOTH_HINT"/>
34304             <enum name="GL_LINE_SMOOTH_HINT"/>
34305             <enum name="GL_FOG_HINT"/>
34306             <enum name="GL_GENERATE_MIPMAP_HINT"/>
34307             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
34308             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
34309             <enum name="GL_AMBIENT"/>
34310             <enum name="GL_DIFFUSE"/>
34311             <enum name="GL_SPECULAR"/>
34312             <enum name="GL_POSITION"/>
34313             <enum name="GL_SPOT_DIRECTION"/>
34314             <enum name="GL_SPOT_EXPONENT"/>
34315             <enum name="GL_SPOT_CUTOFF"/>
34316             <enum name="GL_CONSTANT_ATTENUATION"/>
34317             <enum name="GL_LINEAR_ATTENUATION"/>
34318             <enum name="GL_QUADRATIC_ATTENUATION"/>
34319             <enum name="GL_BYTE"/>
34320             <enum name="GL_UNSIGNED_BYTE"/>
34321             <enum name="GL_SHORT"/>
34322             <enum name="GL_UNSIGNED_SHORT"/>
34323             <enum name="GL_FLOAT"/>
34324             <enum name="GL_FIXED"/>
34325             <enum name="GL_CLEAR"/>
34326             <enum name="GL_AND"/>
34327             <enum name="GL_AND_REVERSE"/>
34328             <enum name="GL_COPY"/>
34329             <enum name="GL_AND_INVERTED"/>
34330             <enum name="GL_NOOP"/>
34331             <enum name="GL_XOR"/>
34332             <enum name="GL_OR"/>
34333             <enum name="GL_NOR"/>
34334             <enum name="GL_EQUIV"/>
34335             <enum name="GL_INVERT"/>
34336             <enum name="GL_OR_REVERSE"/>
34337             <enum name="GL_COPY_INVERTED"/>
34338             <enum name="GL_OR_INVERTED"/>
34339             <enum name="GL_NAND"/>
34340             <enum name="GL_SET"/>
34341             <enum name="GL_EMISSION"/>
34342             <enum name="GL_SHININESS"/>
34343             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
34344             <enum name="GL_MODELVIEW"/>
34345             <enum name="GL_PROJECTION"/>
34346             <enum name="GL_TEXTURE"/>
34347             <enum name="GL_ALPHA"/>
34348             <enum name="GL_RGB"/>
34349             <enum name="GL_RGBA"/>
34350             <enum name="GL_LUMINANCE"/>
34351             <enum name="GL_LUMINANCE_ALPHA"/>
34352             <enum name="GL_UNPACK_ALIGNMENT"/>
34353             <enum name="GL_PACK_ALIGNMENT"/>
34354             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
34355             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
34356             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
34357             <enum name="GL_FLAT"/>
34358             <enum name="GL_SMOOTH"/>
34359             <enum name="GL_KEEP"/>
34360             <enum name="GL_REPLACE"/>
34361             <enum name="GL_INCR"/>
34362             <enum name="GL_DECR"/>
34363             <enum name="GL_VENDOR"/>
34364             <enum name="GL_RENDERER"/>
34365             <enum name="GL_VERSION"/>
34366             <enum name="GL_EXTENSIONS"/>
34367             <enum name="GL_MODULATE"/>
34368             <enum name="GL_DECAL"/>
34369             <enum name="GL_ADD"/>
34370             <enum name="GL_TEXTURE_ENV_MODE"/>
34371             <enum name="GL_TEXTURE_ENV_COLOR"/>
34372             <enum name="GL_TEXTURE_ENV"/>
34373             <enum name="GL_NEAREST"/>
34374             <enum name="GL_LINEAR"/>
34375             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
34376             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
34377             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
34378             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
34379             <enum name="GL_TEXTURE_MAG_FILTER"/>
34380             <enum name="GL_TEXTURE_MIN_FILTER"/>
34381             <enum name="GL_TEXTURE_WRAP_S"/>
34382             <enum name="GL_TEXTURE_WRAP_T"/>
34383             <enum name="GL_GENERATE_MIPMAP"/>
34384             <enum name="GL_TEXTURE0"/>
34385             <enum name="GL_TEXTURE1"/>
34386             <enum name="GL_TEXTURE2"/>
34387             <enum name="GL_TEXTURE3"/>
34388             <enum name="GL_TEXTURE4"/>
34389             <enum name="GL_TEXTURE5"/>
34390             <enum name="GL_TEXTURE6"/>
34391             <enum name="GL_TEXTURE7"/>
34392             <enum name="GL_TEXTURE8"/>
34393             <enum name="GL_TEXTURE9"/>
34394             <enum name="GL_TEXTURE10"/>
34395             <enum name="GL_TEXTURE11"/>
34396             <enum name="GL_TEXTURE12"/>
34397             <enum name="GL_TEXTURE13"/>
34398             <enum name="GL_TEXTURE14"/>
34399             <enum name="GL_TEXTURE15"/>
34400             <enum name="GL_TEXTURE16"/>
34401             <enum name="GL_TEXTURE17"/>
34402             <enum name="GL_TEXTURE18"/>
34403             <enum name="GL_TEXTURE19"/>
34404             <enum name="GL_TEXTURE20"/>
34405             <enum name="GL_TEXTURE21"/>
34406             <enum name="GL_TEXTURE22"/>
34407             <enum name="GL_TEXTURE23"/>
34408             <enum name="GL_TEXTURE24"/>
34409             <enum name="GL_TEXTURE25"/>
34410             <enum name="GL_TEXTURE26"/>
34411             <enum name="GL_TEXTURE27"/>
34412             <enum name="GL_TEXTURE28"/>
34413             <enum name="GL_TEXTURE29"/>
34414             <enum name="GL_TEXTURE30"/>
34415             <enum name="GL_TEXTURE31"/>
34416             <enum name="GL_ACTIVE_TEXTURE"/>
34417             <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
34418             <enum name="GL_REPEAT"/>
34419             <enum name="GL_CLAMP_TO_EDGE"/>
34420             <enum name="GL_LIGHT0"/>
34421             <enum name="GL_LIGHT1"/>
34422             <enum name="GL_LIGHT2"/>
34423             <enum name="GL_LIGHT3"/>
34424             <enum name="GL_LIGHT4"/>
34425             <enum name="GL_LIGHT5"/>
34426             <enum name="GL_LIGHT6"/>
34427             <enum name="GL_LIGHT7"/>
34428             <enum name="GL_ARRAY_BUFFER"/>
34429             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
34430             <enum name="GL_ARRAY_BUFFER_BINDING"/>
34431             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
34432             <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
34433             <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
34434             <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
34435             <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
34436             <enum name="GL_STATIC_DRAW"/>
34437             <enum name="GL_DYNAMIC_DRAW"/>
34438             <enum name="GL_BUFFER_SIZE"/>
34439             <enum name="GL_BUFFER_USAGE"/>
34440             <enum name="GL_SUBTRACT"/>
34441             <enum name="GL_COMBINE"/>
34442             <enum name="GL_COMBINE_RGB"/>
34443             <enum name="GL_COMBINE_ALPHA"/>
34444             <enum name="GL_RGB_SCALE"/>
34445             <enum name="GL_ADD_SIGNED"/>
34446             <enum name="GL_INTERPOLATE"/>
34447             <enum name="GL_CONSTANT"/>
34448             <enum name="GL_PRIMARY_COLOR"/>
34449             <enum name="GL_PREVIOUS"/>
34450             <enum name="GL_OPERAND0_RGB"/>
34451             <enum name="GL_OPERAND1_RGB"/>
34452             <enum name="GL_OPERAND2_RGB"/>
34453             <enum name="GL_OPERAND0_ALPHA"/>
34454             <enum name="GL_OPERAND1_ALPHA"/>
34455             <enum name="GL_OPERAND2_ALPHA"/>
34456             <enum name="GL_ALPHA_SCALE"/>
34457             <enum name="GL_SRC0_RGB"/>
34458             <enum name="GL_SRC1_RGB"/>
34459             <enum name="GL_SRC2_RGB"/>
34460             <enum name="GL_SRC0_ALPHA"/>
34461             <enum name="GL_SRC1_ALPHA"/>
34462             <enum name="GL_SRC2_ALPHA"/>
34463             <enum name="GL_DOT3_RGB"/>
34464             <enum name="GL_DOT3_RGBA"/>
34465         </require>
34466         <require profile="common">
34467             <command name="glAlphaFunc"/>
34468             <command name="glClearColor"/>
34469             <command name="glClearDepthf"/>
34470             <command name="glClipPlanef"/>
34471             <command name="glColor4f"/>
34472             <command name="glDepthRangef"/>
34473             <command name="glFogf"/>
34474             <command name="glFogfv"/>
34475             <command name="glFrustumf"/>
34476             <command name="glGetClipPlanef"/>
34477             <command name="glGetFloatv"/>
34478             <command name="glGetLightfv"/>
34479             <command name="glGetMaterialfv"/>
34480             <command name="glGetTexEnvfv"/>
34481             <command name="glGetTexParameterfv"/>
34482             <command name="glLightModelf"/>
34483             <command name="glLightModelfv"/>
34484             <command name="glLightf"/>
34485             <command name="glLightfv"/>
34486             <command name="glLineWidth"/>
34487             <command name="glLoadMatrixf"/>
34488             <command name="glMaterialf"/>
34489             <command name="glMaterialfv"/>
34490             <command name="glMultMatrixf"/>
34491             <command name="glMultiTexCoord4f"/>
34492             <command name="glNormal3f"/>
34493             <command name="glOrthof"/>
34494             <command name="glPointParameterf"/>
34495             <command name="glPointParameterfv"/>
34496             <command name="glPointSize"/>
34497             <command name="glPolygonOffset"/>
34498             <command name="glRotatef"/>
34499             <command name="glScalef"/>
34500             <command name="glTexEnvf"/>
34501             <command name="glTexEnvfv"/>
34502             <command name="glTexParameterf"/>
34503             <command name="glTexParameterfv"/>
34504             <command name="glTranslatef"/>
34505         </require>
34506         <require>
34507             <command name="glActiveTexture"/>
34508             <command name="glAlphaFuncx"/>
34509             <command name="glBindBuffer"/>
34510             <command name="glBindTexture"/>
34511             <command name="glBlendFunc"/>
34512             <command name="glBufferData"/>
34513             <command name="glBufferSubData"/>
34514             <command name="glClear"/>
34515             <command name="glClearColorx"/>
34516             <command name="glClearDepthx"/>
34517             <command name="glClearStencil"/>
34518             <command name="glClientActiveTexture"/>
34519             <command name="glClipPlanex"/>
34520             <command name="glColor4ub"/>
34521             <command name="glColor4x"/>
34522             <command name="glColorMask"/>
34523             <command name="glColorPointer"/>
34524             <command name="glCompressedTexImage2D"/>
34525             <command name="glCompressedTexSubImage2D"/>
34526             <command name="glCopyTexImage2D"/>
34527             <command name="glCopyTexSubImage2D"/>
34528             <command name="glCullFace"/>
34529             <command name="glDeleteBuffers"/>
34530             <command name="glDeleteTextures"/>
34531             <command name="glDepthFunc"/>
34532             <command name="glDepthMask"/>
34533             <command name="glDepthRangex"/>
34534             <command name="glDisable"/>
34535             <command name="glDisableClientState"/>
34536             <command name="glDrawArrays"/>
34537             <command name="glDrawElements"/>
34538             <command name="glEnable"/>
34539             <command name="glEnableClientState"/>
34540             <command name="glFinish"/>
34541             <command name="glFlush"/>
34542             <command name="glFogx"/>
34543             <command name="glFogxv"/>
34544             <command name="glFrontFace"/>
34545             <command name="glFrustumx"/>
34546             <command name="glGetBooleanv"/>
34547             <command name="glGetBufferParameteriv"/>
34548             <command name="glGetClipPlanex"/>
34549             <command name="glGenBuffers"/>
34550             <command name="glGenTextures"/>
34551             <command name="glGetError"/>
34552             <command name="glGetFixedv"/>
34553             <command name="glGetIntegerv"/>
34554             <command name="glGetLightxv"/>
34555             <command name="glGetMaterialxv"/>
34556             <command name="glGetPointerv"/>
34557             <command name="glGetString"/>
34558             <command name="glGetTexEnviv"/>
34559             <command name="glGetTexEnvxv"/>
34560             <command name="glGetTexParameteriv"/>
34561             <command name="glGetTexParameterxv"/>
34562             <command name="glHint"/>
34563             <command name="glIsBuffer"/>
34564             <command name="glIsEnabled"/>
34565             <command name="glIsTexture"/>
34566             <command name="glLightModelx"/>
34567             <command name="glLightModelxv"/>
34568             <command name="glLightx"/>
34569             <command name="glLightxv"/>
34570             <command name="glLineWidthx"/>
34571             <command name="glLoadIdentity"/>
34572             <command name="glLoadMatrixx"/>
34573             <command name="glLogicOp"/>
34574             <command name="glMaterialx"/>
34575             <command name="glMaterialxv"/>
34576             <command name="glMatrixMode"/>
34577             <command name="glMultMatrixx"/>
34578             <command name="glMultiTexCoord4x"/>
34579             <command name="glNormal3x"/>
34580             <command name="glNormalPointer"/>
34581             <command name="glOrthox"/>
34582             <command name="glPixelStorei"/>
34583             <command name="glPointParameterx"/>
34584             <command name="glPointParameterxv"/>
34585             <command name="glPointSizex"/>
34586             <command name="glPolygonOffsetx"/>
34587             <command name="glPopMatrix"/>
34588             <command name="glPushMatrix"/>
34589             <command name="glReadPixels"/>
34590             <command name="glRotatex"/>
34591             <command name="glSampleCoverage"/>
34592             <command name="glSampleCoveragex"/>
34593             <command name="glScalex"/>
34594             <command name="glScissor"/>
34595             <command name="glShadeModel"/>
34596             <command name="glStencilFunc"/>
34597             <command name="glStencilMask"/>
34598             <command name="glStencilOp"/>
34599             <command name="glTexCoordPointer"/>
34600             <command name="glTexEnvi"/>
34601             <command name="glTexEnvx"/>
34602             <command name="glTexEnviv"/>
34603             <command name="glTexEnvxv"/>
34604             <command name="glTexImage2D"/>
34605             <command name="glTexParameteri"/>
34606             <command name="glTexParameterx"/>
34607             <command name="glTexParameteriv"/>
34608             <command name="glTexParameterxv"/>
34609             <command name="glTexSubImage2D"/>
34610             <command name="glTranslatex"/>
34611             <command name="glVertexPointer"/>
34612             <command name="glViewport"/>
34613         </require>
34614     </feature>
34615     <feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0">
34616         <require comment="Not used by the API, for compatibility with old gl2.h">
34617             <type name="GLbyte"/>
34618             <type name="GLclampf"/>
34619             <type name="GLfixed"/>
34620             <type name="GLshort"/>
34621             <type name="GLushort"/>
34622             <type name="GLvoid" comment="No longer used in headers"/>
34623         </require>
34624         <require comment="Not used by the API; put here so this type doesn't need to be declared in gl2ext.h">
34625             <type name="GLsync"/>
34626             <type name="GLint64"/>
34627             <type name="GLuint64"/>
34628         </require>
34629         <require>
34630             <enum name="GL_DEPTH_BUFFER_BIT"/>
34631             <enum name="GL_STENCIL_BUFFER_BIT"/>
34632             <enum name="GL_COLOR_BUFFER_BIT"/>
34633             <enum name="GL_FALSE"/>
34634             <enum name="GL_TRUE"/>
34635             <enum name="GL_POINTS"/>
34636             <enum name="GL_LINES"/>
34637             <enum name="GL_LINE_LOOP"/>
34638             <enum name="GL_LINE_STRIP"/>
34639             <enum name="GL_TRIANGLES"/>
34640             <enum name="GL_TRIANGLE_STRIP"/>
34641             <enum name="GL_TRIANGLE_FAN"/>
34642             <enum name="GL_ZERO"/>
34643             <enum name="GL_ONE"/>
34644             <enum name="GL_SRC_COLOR"/>
34645             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
34646             <enum name="GL_SRC_ALPHA"/>
34647             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
34648             <enum name="GL_DST_ALPHA"/>
34649             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
34650             <enum name="GL_DST_COLOR"/>
34651             <enum name="GL_ONE_MINUS_DST_COLOR"/>
34652             <enum name="GL_SRC_ALPHA_SATURATE"/>
34653             <enum name="GL_FUNC_ADD"/>
34654             <enum name="GL_BLEND_EQUATION"/>
34655             <enum name="GL_BLEND_EQUATION_RGB"/>
34656             <enum name="GL_BLEND_EQUATION_ALPHA"/>
34657             <enum name="GL_FUNC_SUBTRACT"/>
34658             <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
34659             <enum name="GL_BLEND_DST_RGB"/>
34660             <enum name="GL_BLEND_SRC_RGB"/>
34661             <enum name="GL_BLEND_DST_ALPHA"/>
34662             <enum name="GL_BLEND_SRC_ALPHA"/>
34663             <enum name="GL_CONSTANT_COLOR"/>
34664             <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
34665             <enum name="GL_CONSTANT_ALPHA"/>
34666             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
34667             <enum name="GL_BLEND_COLOR"/>
34668             <enum name="GL_ARRAY_BUFFER"/>
34669             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
34670             <enum name="GL_ARRAY_BUFFER_BINDING"/>
34671             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
34672             <enum name="GL_STREAM_DRAW"/>
34673             <enum name="GL_STATIC_DRAW"/>
34674             <enum name="GL_DYNAMIC_DRAW"/>
34675             <enum name="GL_BUFFER_SIZE"/>
34676             <enum name="GL_BUFFER_USAGE"/>
34677             <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
34678             <enum name="GL_FRONT"/>
34679             <enum name="GL_BACK"/>
34680             <enum name="GL_FRONT_AND_BACK"/>
34681             <enum name="GL_TEXTURE_2D"/>
34682             <enum name="GL_CULL_FACE"/>
34683             <enum name="GL_BLEND"/>
34684             <enum name="GL_DITHER"/>
34685             <enum name="GL_STENCIL_TEST"/>
34686             <enum name="GL_DEPTH_TEST"/>
34687             <enum name="GL_SCISSOR_TEST"/>
34688             <enum name="GL_POLYGON_OFFSET_FILL"/>
34689             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
34690             <enum name="GL_SAMPLE_COVERAGE"/>
34691             <enum name="GL_NO_ERROR"/>
34692             <enum name="GL_INVALID_ENUM"/>
34693             <enum name="GL_INVALID_VALUE"/>
34694             <enum name="GL_INVALID_OPERATION"/>
34695             <enum name="GL_OUT_OF_MEMORY"/>
34696             <enum name="GL_CW"/>
34697             <enum name="GL_CCW"/>
34698             <enum name="GL_LINE_WIDTH"/>
34699             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
34700             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
34701             <enum name="GL_CULL_FACE_MODE"/>
34702             <enum name="GL_FRONT_FACE"/>
34703             <enum name="GL_DEPTH_RANGE"/>
34704             <enum name="GL_DEPTH_WRITEMASK"/>
34705             <enum name="GL_DEPTH_CLEAR_VALUE"/>
34706             <enum name="GL_DEPTH_FUNC"/>
34707             <enum name="GL_STENCIL_CLEAR_VALUE"/>
34708             <enum name="GL_STENCIL_FUNC"/>
34709             <enum name="GL_STENCIL_FAIL"/>
34710             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
34711             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
34712             <enum name="GL_STENCIL_REF"/>
34713             <enum name="GL_STENCIL_VALUE_MASK"/>
34714             <enum name="GL_STENCIL_WRITEMASK"/>
34715             <enum name="GL_STENCIL_BACK_FUNC"/>
34716             <enum name="GL_STENCIL_BACK_FAIL"/>
34717             <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
34718             <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
34719             <enum name="GL_STENCIL_BACK_REF"/>
34720             <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
34721             <enum name="GL_STENCIL_BACK_WRITEMASK"/>
34722             <enum name="GL_VIEWPORT"/>
34723             <enum name="GL_SCISSOR_BOX"/>
34724             <enum name="GL_COLOR_CLEAR_VALUE"/>
34725             <enum name="GL_COLOR_WRITEMASK"/>
34726             <enum name="GL_UNPACK_ALIGNMENT"/>
34727             <enum name="GL_PACK_ALIGNMENT"/>
34728             <enum name="GL_MAX_TEXTURE_SIZE"/>
34729             <enum name="GL_MAX_VIEWPORT_DIMS"/>
34730             <enum name="GL_SUBPIXEL_BITS"/>
34731             <enum name="GL_RED_BITS"/>
34732             <enum name="GL_GREEN_BITS"/>
34733             <enum name="GL_BLUE_BITS"/>
34734             <enum name="GL_ALPHA_BITS"/>
34735             <enum name="GL_DEPTH_BITS"/>
34736             <enum name="GL_STENCIL_BITS"/>
34737             <enum name="GL_POLYGON_OFFSET_UNITS"/>
34738             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
34739             <enum name="GL_TEXTURE_BINDING_2D"/>
34740             <enum name="GL_SAMPLE_BUFFERS"/>
34741             <enum name="GL_SAMPLES"/>
34742             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
34743             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
34744             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
34745             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
34746             <enum name="GL_DONT_CARE"/>
34747             <enum name="GL_FASTEST"/>
34748             <enum name="GL_NICEST"/>
34749             <enum name="GL_GENERATE_MIPMAP_HINT"/>
34750             <enum name="GL_BYTE"/>
34751             <enum name="GL_UNSIGNED_BYTE"/>
34752             <enum name="GL_SHORT"/>
34753             <enum name="GL_UNSIGNED_SHORT"/>
34754             <enum name="GL_INT"/>
34755             <enum name="GL_UNSIGNED_INT"/>
34756             <enum name="GL_FLOAT"/>
34757             <enum name="GL_FIXED"/>
34758             <enum name="GL_DEPTH_COMPONENT"/>
34759             <enum name="GL_ALPHA"/>
34760             <enum name="GL_RGB"/>
34761             <enum name="GL_RGBA"/>
34762             <enum name="GL_LUMINANCE"/>
34763             <enum name="GL_LUMINANCE_ALPHA"/>
34764             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
34765             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
34766             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
34767             <enum name="GL_FRAGMENT_SHADER"/>
34768             <enum name="GL_VERTEX_SHADER"/>
34769             <enum name="GL_MAX_VERTEX_ATTRIBS"/>
34770             <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
34771             <enum name="GL_MAX_VARYING_VECTORS"/>
34772             <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
34773             <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
34774             <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
34775             <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
34776             <enum name="GL_SHADER_TYPE"/>
34777             <enum name="GL_DELETE_STATUS"/>
34778             <enum name="GL_LINK_STATUS"/>
34779             <enum name="GL_VALIDATE_STATUS"/>
34780             <enum name="GL_ATTACHED_SHADERS"/>
34781             <enum name="GL_ACTIVE_UNIFORMS"/>
34782             <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
34783             <enum name="GL_ACTIVE_ATTRIBUTES"/>
34784             <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
34785             <enum name="GL_SHADING_LANGUAGE_VERSION"/>
34786             <enum name="GL_CURRENT_PROGRAM"/>
34787             <enum name="GL_NEVER"/>
34788             <enum name="GL_LESS"/>
34789             <enum name="GL_EQUAL"/>
34790             <enum name="GL_LEQUAL"/>
34791             <enum name="GL_GREATER"/>
34792             <enum name="GL_NOTEQUAL"/>
34793             <enum name="GL_GEQUAL"/>
34794             <enum name="GL_ALWAYS"/>
34795             <enum name="GL_KEEP"/>
34796             <enum name="GL_REPLACE"/>
34797             <enum name="GL_INCR"/>
34798             <enum name="GL_DECR"/>
34799             <enum name="GL_INVERT"/>
34800             <enum name="GL_INCR_WRAP"/>
34801             <enum name="GL_DECR_WRAP"/>
34802             <enum name="GL_VENDOR"/>
34803             <enum name="GL_RENDERER"/>
34804             <enum name="GL_VERSION"/>
34805             <enum name="GL_EXTENSIONS"/>
34806             <enum name="GL_NEAREST"/>
34807             <enum name="GL_LINEAR"/>
34808             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
34809             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
34810             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
34811             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
34812             <enum name="GL_TEXTURE_MAG_FILTER"/>
34813             <enum name="GL_TEXTURE_MIN_FILTER"/>
34814             <enum name="GL_TEXTURE_WRAP_S"/>
34815             <enum name="GL_TEXTURE_WRAP_T"/>
34816             <enum name="GL_TEXTURE"/>
34817             <enum name="GL_TEXTURE_CUBE_MAP"/>
34818             <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
34819             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
34820             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
34821             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
34822             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
34823             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
34824             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
34825             <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
34826             <enum name="GL_TEXTURE0"/>
34827             <enum name="GL_TEXTURE1"/>
34828             <enum name="GL_TEXTURE2"/>
34829             <enum name="GL_TEXTURE3"/>
34830             <enum name="GL_TEXTURE4"/>
34831             <enum name="GL_TEXTURE5"/>
34832             <enum name="GL_TEXTURE6"/>
34833             <enum name="GL_TEXTURE7"/>
34834             <enum name="GL_TEXTURE8"/>
34835             <enum name="GL_TEXTURE9"/>
34836             <enum name="GL_TEXTURE10"/>
34837             <enum name="GL_TEXTURE11"/>
34838             <enum name="GL_TEXTURE12"/>
34839             <enum name="GL_TEXTURE13"/>
34840             <enum name="GL_TEXTURE14"/>
34841             <enum name="GL_TEXTURE15"/>
34842             <enum name="GL_TEXTURE16"/>
34843             <enum name="GL_TEXTURE17"/>
34844             <enum name="GL_TEXTURE18"/>
34845             <enum name="GL_TEXTURE19"/>
34846             <enum name="GL_TEXTURE20"/>
34847             <enum name="GL_TEXTURE21"/>
34848             <enum name="GL_TEXTURE22"/>
34849             <enum name="GL_TEXTURE23"/>
34850             <enum name="GL_TEXTURE24"/>
34851             <enum name="GL_TEXTURE25"/>
34852             <enum name="GL_TEXTURE26"/>
34853             <enum name="GL_TEXTURE27"/>
34854             <enum name="GL_TEXTURE28"/>
34855             <enum name="GL_TEXTURE29"/>
34856             <enum name="GL_TEXTURE30"/>
34857             <enum name="GL_TEXTURE31"/>
34858             <enum name="GL_ACTIVE_TEXTURE"/>
34859             <enum name="GL_REPEAT"/>
34860             <enum name="GL_CLAMP_TO_EDGE"/>
34861             <enum name="GL_MIRRORED_REPEAT"/>
34862             <enum name="GL_FLOAT_VEC2"/>
34863             <enum name="GL_FLOAT_VEC3"/>
34864             <enum name="GL_FLOAT_VEC4"/>
34865             <enum name="GL_INT_VEC2"/>
34866             <enum name="GL_INT_VEC3"/>
34867             <enum name="GL_INT_VEC4"/>
34868             <enum name="GL_BOOL"/>
34869             <enum name="GL_BOOL_VEC2"/>
34870             <enum name="GL_BOOL_VEC3"/>
34871             <enum name="GL_BOOL_VEC4"/>
34872             <enum name="GL_FLOAT_MAT2"/>
34873             <enum name="GL_FLOAT_MAT3"/>
34874             <enum name="GL_FLOAT_MAT4"/>
34875             <enum name="GL_SAMPLER_2D"/>
34876             <enum name="GL_SAMPLER_CUBE"/>
34877             <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
34878             <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
34879             <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
34880             <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
34881             <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
34882             <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
34883             <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
34884             <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
34885             <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
34886             <enum name="GL_COMPILE_STATUS"/>
34887             <enum name="GL_INFO_LOG_LENGTH"/>
34888             <enum name="GL_SHADER_SOURCE_LENGTH"/>
34889             <enum name="GL_SHADER_COMPILER"/>
34890             <enum name="GL_SHADER_BINARY_FORMATS"/>
34891             <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
34892             <enum name="GL_LOW_FLOAT"/>
34893             <enum name="GL_MEDIUM_FLOAT"/>
34894             <enum name="GL_HIGH_FLOAT"/>
34895             <enum name="GL_LOW_INT"/>
34896             <enum name="GL_MEDIUM_INT"/>
34897             <enum name="GL_HIGH_INT"/>
34898             <enum name="GL_FRAMEBUFFER"/>
34899             <enum name="GL_RENDERBUFFER"/>
34900             <enum name="GL_RGBA4"/>
34901             <enum name="GL_RGB5_A1"/>
34902             <enum name="GL_RGB565"/>
34903             <enum name="GL_DEPTH_COMPONENT16"/>
34904             <enum name="GL_STENCIL_INDEX8"/>
34905             <enum name="GL_RENDERBUFFER_WIDTH"/>
34906             <enum name="GL_RENDERBUFFER_HEIGHT"/>
34907             <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
34908             <enum name="GL_RENDERBUFFER_RED_SIZE"/>
34909             <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
34910             <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
34911             <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
34912             <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
34913             <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
34914             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
34915             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
34916             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
34917             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
34918             <enum name="GL_COLOR_ATTACHMENT0"/>
34919             <enum name="GL_DEPTH_ATTACHMENT"/>
34920             <enum name="GL_STENCIL_ATTACHMENT"/>
34921             <enum name="GL_NONE"/>
34922             <enum name="GL_FRAMEBUFFER_COMPLETE"/>
34923             <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
34924             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
34925             <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
34926             <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
34927             <enum name="GL_FRAMEBUFFER_BINDING"/>
34928             <enum name="GL_RENDERBUFFER_BINDING"/>
34929             <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
34930             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
34931             <command name="glActiveTexture"/>
34932             <command name="glAttachShader"/>
34933             <command name="glBindAttribLocation"/>
34934             <command name="glBindBuffer"/>
34935             <command name="glBindFramebuffer"/>
34936             <command name="glBindRenderbuffer"/>
34937             <command name="glBindTexture"/>
34938             <command name="glBlendColor"/>
34939             <command name="glBlendEquation"/>
34940             <command name="glBlendEquationSeparate"/>
34941             <command name="glBlendFunc"/>
34942             <command name="glBlendFuncSeparate"/>
34943             <command name="glBufferData"/>
34944             <command name="glBufferSubData"/>
34945             <command name="glCheckFramebufferStatus"/>
34946             <command name="glClear"/>
34947             <command name="glClearColor"/>
34948             <command name="glClearDepthf"/>
34949             <command name="glClearStencil"/>
34950             <command name="glColorMask"/>
34951             <command name="glCompileShader"/>
34952             <command name="glCompressedTexImage2D"/>
34953             <command name="glCompressedTexSubImage2D"/>
34954             <command name="glCopyTexImage2D"/>
34955             <command name="glCopyTexSubImage2D"/>
34956             <command name="glCreateProgram"/>
34957             <command name="glCreateShader"/>
34958             <command name="glCullFace"/>
34959             <command name="glDeleteBuffers"/>
34960             <command name="glDeleteFramebuffers"/>
34961             <command name="glDeleteProgram"/>
34962             <command name="glDeleteRenderbuffers"/>
34963             <command name="glDeleteShader"/>
34964             <command name="glDeleteTextures"/>
34965             <command name="glDepthFunc"/>
34966             <command name="glDepthMask"/>
34967             <command name="glDepthRangef"/>
34968             <command name="glDetachShader"/>
34969             <command name="glDisable"/>
34970             <command name="glDisableVertexAttribArray"/>
34971             <command name="glDrawArrays"/>
34972             <command name="glDrawElements"/>
34973             <command name="glEnable"/>
34974             <command name="glEnableVertexAttribArray"/>
34975             <command name="glFinish"/>
34976             <command name="glFlush"/>
34977             <command name="glFramebufferRenderbuffer"/>
34978             <command name="glFramebufferTexture2D"/>
34979             <command name="glFrontFace"/>
34980             <command name="glGenBuffers"/>
34981             <command name="glGenerateMipmap"/>
34982             <command name="glGenFramebuffers"/>
34983             <command name="glGenRenderbuffers"/>
34984             <command name="glGenTextures"/>
34985             <command name="glGetActiveAttrib"/>
34986             <command name="glGetActiveUniform"/>
34987             <command name="glGetAttachedShaders"/>
34988             <command name="glGetAttribLocation"/>
34989             <command name="glGetBooleanv"/>
34990             <command name="glGetBufferParameteriv"/>
34991             <command name="glGetError"/>
34992             <command name="glGetFloatv"/>
34993             <command name="glGetFramebufferAttachmentParameteriv"/>
34994             <command name="glGetIntegerv"/>
34995             <command name="glGetProgramiv"/>
34996             <command name="glGetProgramInfoLog"/>
34997             <command name="glGetRenderbufferParameteriv"/>
34998             <command name="glGetShaderiv"/>
34999             <command name="glGetShaderInfoLog"/>
35000             <command name="glGetShaderPrecisionFormat"/>
35001             <command name="glGetShaderSource"/>
35002             <command name="glGetString"/>
35003             <command name="glGetTexParameterfv"/>
35004             <command name="glGetTexParameteriv"/>
35005             <command name="glGetUniformfv"/>
35006             <command name="glGetUniformiv"/>
35007             <command name="glGetUniformLocation"/>
35008             <command name="glGetVertexAttribfv"/>
35009             <command name="glGetVertexAttribiv"/>
35010             <command name="glGetVertexAttribPointerv"/>
35011             <command name="glHint"/>
35012             <command name="glIsBuffer"/>
35013             <command name="glIsEnabled"/>
35014             <command name="glIsFramebuffer"/>
35015             <command name="glIsProgram"/>
35016             <command name="glIsRenderbuffer"/>
35017             <command name="glIsShader"/>
35018             <command name="glIsTexture"/>
35019             <command name="glLineWidth"/>
35020             <command name="glLinkProgram"/>
35021             <command name="glPixelStorei"/>
35022             <command name="glPolygonOffset"/>
35023             <command name="glReadPixels"/>
35024             <command name="glReleaseShaderCompiler"/>
35025             <command name="glRenderbufferStorage"/>
35026             <command name="glSampleCoverage"/>
35027             <command name="glScissor"/>
35028             <command name="glShaderBinary"/>
35029             <command name="glShaderSource"/>
35030             <command name="glStencilFunc"/>
35031             <command name="glStencilFuncSeparate"/>
35032             <command name="glStencilMask"/>
35033             <command name="glStencilMaskSeparate"/>
35034             <command name="glStencilOp"/>
35035             <command name="glStencilOpSeparate"/>
35036             <command name="glTexImage2D"/>
35037             <command name="glTexParameterf"/>
35038             <command name="glTexParameterfv"/>
35039             <command name="glTexParameteri"/>
35040             <command name="glTexParameteriv"/>
35041             <command name="glTexSubImage2D"/>
35042             <command name="glUniform1f"/>
35043             <command name="glUniform1fv"/>
35044             <command name="glUniform1i"/>
35045             <command name="glUniform1iv"/>
35046             <command name="glUniform2f"/>
35047             <command name="glUniform2fv"/>
35048             <command name="glUniform2i"/>
35049             <command name="glUniform2iv"/>
35050             <command name="glUniform3f"/>
35051             <command name="glUniform3fv"/>
35052             <command name="glUniform3i"/>
35053             <command name="glUniform3iv"/>
35054             <command name="glUniform4f"/>
35055             <command name="glUniform4fv"/>
35056             <command name="glUniform4i"/>
35057             <command name="glUniform4iv"/>
35058             <command name="glUniformMatrix2fv"/>
35059             <command name="glUniformMatrix3fv"/>
35060             <command name="glUniformMatrix4fv"/>
35061             <command name="glUseProgram"/>
35062             <command name="glValidateProgram"/>
35063             <command name="glVertexAttrib1f"/>
35064             <command name="glVertexAttrib1fv"/>
35065             <command name="glVertexAttrib2f"/>
35066             <command name="glVertexAttrib2fv"/>
35067             <command name="glVertexAttrib3f"/>
35068             <command name="glVertexAttrib3fv"/>
35069             <command name="glVertexAttrib4f"/>
35070             <command name="glVertexAttrib4fv"/>
35071             <command name="glVertexAttribPointer"/>
35072             <command name="glViewport"/>
35073         </require>
35074     </feature>
35075     <feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0">
35076         <require comment="Not used by the API, for compatibility with old gl2.h">
35077             <type name="GLhalf"/>
35078         </require>
35079         <require>
35080             <enum name="GL_READ_BUFFER"/>
35081             <enum name="GL_UNPACK_ROW_LENGTH"/>
35082             <enum name="GL_UNPACK_SKIP_ROWS"/>
35083             <enum name="GL_UNPACK_SKIP_PIXELS"/>
35084             <enum name="GL_PACK_ROW_LENGTH"/>
35085             <enum name="GL_PACK_SKIP_ROWS"/>
35086             <enum name="GL_PACK_SKIP_PIXELS"/>
35087             <enum name="GL_COLOR"/>
35088             <enum name="GL_DEPTH"/>
35089             <enum name="GL_STENCIL"/>
35090             <enum name="GL_RED"/>
35091             <enum name="GL_RGB8"/>
35092             <enum name="GL_RGBA8"/>
35093             <enum name="GL_RGB10_A2"/>
35094             <enum name="GL_TEXTURE_BINDING_3D"/>
35095             <enum name="GL_UNPACK_SKIP_IMAGES"/>
35096             <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
35097             <enum name="GL_TEXTURE_3D"/>
35098             <enum name="GL_TEXTURE_WRAP_R"/>
35099             <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
35100             <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
35101             <enum name="GL_MAX_ELEMENTS_VERTICES"/>
35102             <enum name="GL_MAX_ELEMENTS_INDICES"/>
35103             <enum name="GL_TEXTURE_MIN_LOD"/>
35104             <enum name="GL_TEXTURE_MAX_LOD"/>
35105             <enum name="GL_TEXTURE_BASE_LEVEL"/>
35106             <enum name="GL_TEXTURE_MAX_LEVEL"/>
35107             <enum name="GL_MIN"/>
35108             <enum name="GL_MAX"/>
35109             <enum name="GL_DEPTH_COMPONENT24"/>
35110             <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
35111             <enum name="GL_TEXTURE_COMPARE_MODE"/>
35112             <enum name="GL_TEXTURE_COMPARE_FUNC"/>
35113             <enum name="GL_CURRENT_QUERY"/>
35114             <enum name="GL_QUERY_RESULT"/>
35115             <enum name="GL_QUERY_RESULT_AVAILABLE"/>
35116             <enum name="GL_BUFFER_MAPPED"/>
35117             <enum name="GL_BUFFER_MAP_POINTER"/>
35118             <enum name="GL_STREAM_READ"/>
35119             <enum name="GL_STREAM_COPY"/>
35120             <enum name="GL_STATIC_READ"/>
35121             <enum name="GL_STATIC_COPY"/>
35122             <enum name="GL_DYNAMIC_READ"/>
35123             <enum name="GL_DYNAMIC_COPY"/>
35124             <enum name="GL_MAX_DRAW_BUFFERS"/>
35125             <enum name="GL_DRAW_BUFFER0"/>
35126             <enum name="GL_DRAW_BUFFER1"/>
35127             <enum name="GL_DRAW_BUFFER2"/>
35128             <enum name="GL_DRAW_BUFFER3"/>
35129             <enum name="GL_DRAW_BUFFER4"/>
35130             <enum name="GL_DRAW_BUFFER5"/>
35131             <enum name="GL_DRAW_BUFFER6"/>
35132             <enum name="GL_DRAW_BUFFER7"/>
35133             <enum name="GL_DRAW_BUFFER8"/>
35134             <enum name="GL_DRAW_BUFFER9"/>
35135             <enum name="GL_DRAW_BUFFER10"/>
35136             <enum name="GL_DRAW_BUFFER11"/>
35137             <enum name="GL_DRAW_BUFFER12"/>
35138             <enum name="GL_DRAW_BUFFER13"/>
35139             <enum name="GL_DRAW_BUFFER14"/>
35140             <enum name="GL_DRAW_BUFFER15"/>
35141             <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
35142             <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
35143             <enum name="GL_SAMPLER_3D"/>
35144             <enum name="GL_SAMPLER_2D_SHADOW"/>
35145             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
35146             <enum name="GL_PIXEL_PACK_BUFFER"/>
35147             <enum name="GL_PIXEL_UNPACK_BUFFER"/>
35148             <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
35149             <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
35150             <enum name="GL_FLOAT_MAT2x3"/>
35151             <enum name="GL_FLOAT_MAT2x4"/>
35152             <enum name="GL_FLOAT_MAT3x2"/>
35153             <enum name="GL_FLOAT_MAT3x4"/>
35154             <enum name="GL_FLOAT_MAT4x2"/>
35155             <enum name="GL_FLOAT_MAT4x3"/>
35156             <enum name="GL_SRGB"/>
35157             <enum name="GL_SRGB8"/>
35158             <enum name="GL_SRGB8_ALPHA8"/>
35159             <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
35160             <enum name="GL_MAJOR_VERSION"/>
35161             <enum name="GL_MINOR_VERSION"/>
35162             <enum name="GL_NUM_EXTENSIONS"/>
35163             <enum name="GL_RGBA32F"/>
35164             <enum name="GL_RGB32F"/>
35165             <enum name="GL_RGBA16F"/>
35166             <enum name="GL_RGB16F"/>
35167             <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
35168             <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
35169             <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
35170             <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
35171             <enum name="GL_MAX_VARYING_COMPONENTS"/>
35172             <enum name="GL_TEXTURE_2D_ARRAY"/>
35173             <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
35174             <enum name="GL_R11F_G11F_B10F"/>
35175             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
35176             <enum name="GL_RGB9_E5"/>
35177             <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
35178             <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
35179             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
35180             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
35181             <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
35182             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
35183             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
35184             <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
35185             <enum name="GL_RASTERIZER_DISCARD"/>
35186             <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
35187             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
35188             <enum name="GL_INTERLEAVED_ATTRIBS"/>
35189             <enum name="GL_SEPARATE_ATTRIBS"/>
35190             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
35191             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
35192             <enum name="GL_RGBA32UI"/>
35193             <enum name="GL_RGB32UI"/>
35194             <enum name="GL_RGBA16UI"/>
35195             <enum name="GL_RGB16UI"/>
35196             <enum name="GL_RGBA8UI"/>
35197             <enum name="GL_RGB8UI"/>
35198             <enum name="GL_RGBA32I"/>
35199             <enum name="GL_RGB32I"/>
35200             <enum name="GL_RGBA16I"/>
35201             <enum name="GL_RGB16I"/>
35202             <enum name="GL_RGBA8I"/>
35203             <enum name="GL_RGB8I"/>
35204             <enum name="GL_RED_INTEGER"/>
35205             <enum name="GL_RGB_INTEGER"/>
35206             <enum name="GL_RGBA_INTEGER"/>
35207             <enum name="GL_SAMPLER_2D_ARRAY"/>
35208             <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
35209             <enum name="GL_SAMPLER_CUBE_SHADOW"/>
35210             <enum name="GL_UNSIGNED_INT_VEC2"/>
35211             <enum name="GL_UNSIGNED_INT_VEC3"/>
35212             <enum name="GL_UNSIGNED_INT_VEC4"/>
35213             <enum name="GL_INT_SAMPLER_2D"/>
35214             <enum name="GL_INT_SAMPLER_3D"/>
35215             <enum name="GL_INT_SAMPLER_CUBE"/>
35216             <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
35217             <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
35218             <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
35219             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
35220             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
35221             <enum name="GL_BUFFER_ACCESS_FLAGS"/>
35222             <enum name="GL_BUFFER_MAP_LENGTH"/>
35223             <enum name="GL_BUFFER_MAP_OFFSET"/>
35224             <enum name="GL_DEPTH_COMPONENT32F"/>
35225             <enum name="GL_DEPTH32F_STENCIL8"/>
35226             <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
35227             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
35228             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
35229             <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
35230             <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
35231             <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
35232             <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
35233             <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
35234             <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
35235             <enum name="GL_FRAMEBUFFER_DEFAULT"/>
35236             <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
35237             <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
35238             <enum name="GL_DEPTH_STENCIL"/>
35239             <enum name="GL_UNSIGNED_INT_24_8"/>
35240             <enum name="GL_DEPTH24_STENCIL8"/>
35241             <enum name="GL_UNSIGNED_NORMALIZED"/>
35242             <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
35243             <enum name="GL_READ_FRAMEBUFFER"/>
35244             <enum name="GL_DRAW_FRAMEBUFFER"/>
35245             <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
35246             <enum name="GL_RENDERBUFFER_SAMPLES"/>
35247             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
35248             <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
35249             <enum name="GL_COLOR_ATTACHMENT1"/>
35250             <enum name="GL_COLOR_ATTACHMENT2"/>
35251             <enum name="GL_COLOR_ATTACHMENT3"/>
35252             <enum name="GL_COLOR_ATTACHMENT4"/>
35253             <enum name="GL_COLOR_ATTACHMENT5"/>
35254             <enum name="GL_COLOR_ATTACHMENT6"/>
35255             <enum name="GL_COLOR_ATTACHMENT7"/>
35256             <enum name="GL_COLOR_ATTACHMENT8"/>
35257             <enum name="GL_COLOR_ATTACHMENT9"/>
35258             <enum name="GL_COLOR_ATTACHMENT10"/>
35259             <enum name="GL_COLOR_ATTACHMENT11"/>
35260             <enum name="GL_COLOR_ATTACHMENT12"/>
35261             <enum name="GL_COLOR_ATTACHMENT13"/>
35262             <enum name="GL_COLOR_ATTACHMENT14"/>
35263             <enum name="GL_COLOR_ATTACHMENT15"/>
35264             <enum name="GL_COLOR_ATTACHMENT16"/>
35265             <enum name="GL_COLOR_ATTACHMENT17"/>
35266             <enum name="GL_COLOR_ATTACHMENT18"/>
35267             <enum name="GL_COLOR_ATTACHMENT19"/>
35268             <enum name="GL_COLOR_ATTACHMENT20"/>
35269             <enum name="GL_COLOR_ATTACHMENT21"/>
35270             <enum name="GL_COLOR_ATTACHMENT22"/>
35271             <enum name="GL_COLOR_ATTACHMENT23"/>
35272             <enum name="GL_COLOR_ATTACHMENT24"/>
35273             <enum name="GL_COLOR_ATTACHMENT25"/>
35274             <enum name="GL_COLOR_ATTACHMENT26"/>
35275             <enum name="GL_COLOR_ATTACHMENT27"/>
35276             <enum name="GL_COLOR_ATTACHMENT28"/>
35277             <enum name="GL_COLOR_ATTACHMENT29"/>
35278             <enum name="GL_COLOR_ATTACHMENT30"/>
35279             <enum name="GL_COLOR_ATTACHMENT31"/>
35280             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
35281             <enum name="GL_MAX_SAMPLES"/>
35282             <enum name="GL_HALF_FLOAT"/>
35283             <enum name="GL_MAP_READ_BIT"/>
35284             <enum name="GL_MAP_WRITE_BIT"/>
35285             <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
35286             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
35287             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
35288             <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
35289             <enum name="GL_RG"/>
35290             <enum name="GL_RG_INTEGER"/>
35291             <enum name="GL_R8"/>
35292             <enum name="GL_RG8"/>
35293             <enum name="GL_R16F"/>
35294             <enum name="GL_R32F"/>
35295             <enum name="GL_RG16F"/>
35296             <enum name="GL_RG32F"/>
35297             <enum name="GL_R8I"/>
35298             <enum name="GL_R8UI"/>
35299             <enum name="GL_R16I"/>
35300             <enum name="GL_R16UI"/>
35301             <enum name="GL_R32I"/>
35302             <enum name="GL_R32UI"/>
35303             <enum name="GL_RG8I"/>
35304             <enum name="GL_RG8UI"/>
35305             <enum name="GL_RG16I"/>
35306             <enum name="GL_RG16UI"/>
35307             <enum name="GL_RG32I"/>
35308             <enum name="GL_RG32UI"/>
35309             <enum name="GL_VERTEX_ARRAY_BINDING"/>
35310             <enum name="GL_R8_SNORM"/>
35311             <enum name="GL_RG8_SNORM"/>
35312             <enum name="GL_RGB8_SNORM"/>
35313             <enum name="GL_RGBA8_SNORM"/>
35314             <enum name="GL_SIGNED_NORMALIZED"/>
35315             <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
35316             <enum name="GL_COPY_READ_BUFFER"/>
35317             <enum name="GL_COPY_WRITE_BUFFER"/>
35318             <enum name="GL_COPY_READ_BUFFER_BINDING"/>
35319             <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
35320             <enum name="GL_UNIFORM_BUFFER"/>
35321             <enum name="GL_UNIFORM_BUFFER_BINDING"/>
35322             <enum name="GL_UNIFORM_BUFFER_START"/>
35323             <enum name="GL_UNIFORM_BUFFER_SIZE"/>
35324             <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
35325             <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
35326             <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
35327             <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
35328             <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
35329             <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
35330             <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
35331             <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
35332             <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
35333             <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
35334             <enum name="GL_UNIFORM_TYPE"/>
35335             <enum name="GL_UNIFORM_SIZE"/>
35336             <enum name="GL_UNIFORM_NAME_LENGTH"/>
35337             <enum name="GL_UNIFORM_BLOCK_INDEX"/>
35338             <enum name="GL_UNIFORM_OFFSET"/>
35339             <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
35340             <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
35341             <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
35342             <enum name="GL_UNIFORM_BLOCK_BINDING"/>
35343             <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
35344             <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
35345             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
35346             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
35347             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
35348             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
35349             <enum name="GL_INVALID_INDEX"/>
35350             <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
35351             <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
35352             <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
35353             <enum name="GL_OBJECT_TYPE"/>
35354             <enum name="GL_SYNC_CONDITION"/>
35355             <enum name="GL_SYNC_STATUS"/>
35356             <enum name="GL_SYNC_FLAGS"/>
35357             <enum name="GL_SYNC_FENCE"/>
35358             <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
35359             <enum name="GL_UNSIGNALED"/>
35360             <enum name="GL_SIGNALED"/>
35361             <enum name="GL_ALREADY_SIGNALED"/>
35362             <enum name="GL_TIMEOUT_EXPIRED"/>
35363             <enum name="GL_CONDITION_SATISFIED"/>
35364             <enum name="GL_WAIT_FAILED"/>
35365             <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
35366             <enum name="GL_TIMEOUT_IGNORED"/>
35367             <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
35368             <enum name="GL_ANY_SAMPLES_PASSED"/>
35369             <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
35370             <enum name="GL_SAMPLER_BINDING"/>
35371             <enum name="GL_RGB10_A2UI"/>
35372             <enum name="GL_TEXTURE_SWIZZLE_R"/>
35373             <enum name="GL_TEXTURE_SWIZZLE_G"/>
35374             <enum name="GL_TEXTURE_SWIZZLE_B"/>
35375             <enum name="GL_TEXTURE_SWIZZLE_A"/>
35376             <enum name="GL_GREEN"/>
35377             <enum name="GL_BLUE"/>
35378             <enum name="GL_INT_2_10_10_10_REV"/>
35379             <enum name="GL_TRANSFORM_FEEDBACK"/>
35380             <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
35381             <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
35382             <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
35383             <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
35384             <enum name="GL_PROGRAM_BINARY_LENGTH"/>
35385             <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
35386             <enum name="GL_PROGRAM_BINARY_FORMATS"/>
35387             <enum name="GL_COMPRESSED_R11_EAC"/>
35388             <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
35389             <enum name="GL_COMPRESSED_RG11_EAC"/>
35390             <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
35391             <enum name="GL_COMPRESSED_RGB8_ETC2"/>
35392             <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
35393             <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
35394             <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
35395             <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
35396             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
35397             <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
35398             <enum name="GL_MAX_ELEMENT_INDEX"/>
35399             <enum name="GL_NUM_SAMPLE_COUNTS"/>
35400             <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
35401             <command name="glReadBuffer"/>
35402             <command name="glDrawRangeElements"/>
35403             <command name="glTexImage3D"/>
35404             <command name="glTexSubImage3D"/>
35405             <command name="glCopyTexSubImage3D"/>
35406             <command name="glCompressedTexImage3D"/>
35407             <command name="glCompressedTexSubImage3D"/>
35408             <command name="glGenQueries"/>
35409             <command name="glDeleteQueries"/>
35410             <command name="glIsQuery"/>
35411             <command name="glBeginQuery"/>
35412             <command name="glEndQuery"/>
35413             <command name="glGetQueryiv"/>
35414             <command name="glGetQueryObjectuiv"/>
35415             <command name="glUnmapBuffer"/>
35416             <command name="glGetBufferPointerv"/>
35417             <command name="glDrawBuffers"/>
35418             <command name="glUniformMatrix2x3fv"/>
35419             <command name="glUniformMatrix3x2fv"/>
35420             <command name="glUniformMatrix2x4fv"/>
35421             <command name="glUniformMatrix4x2fv"/>
35422             <command name="glUniformMatrix3x4fv"/>
35423             <command name="glUniformMatrix4x3fv"/>
35424             <command name="glBlitFramebuffer"/>
35425             <command name="glRenderbufferStorageMultisample"/>
35426             <command name="glFramebufferTextureLayer"/>
35427             <command name="glMapBufferRange"/>
35428             <command name="glFlushMappedBufferRange"/>
35429             <command name="glBindVertexArray"/>
35430             <command name="glDeleteVertexArrays"/>
35431             <command name="glGenVertexArrays"/>
35432             <command name="glIsVertexArray"/>
35433             <command name="glGetIntegeri_v"/>
35434             <command name="glBeginTransformFeedback"/>
35435             <command name="glEndTransformFeedback"/>
35436             <command name="glBindBufferRange"/>
35437             <command name="glBindBufferBase"/>
35438             <command name="glTransformFeedbackVaryings"/>
35439             <command name="glGetTransformFeedbackVarying"/>
35440             <command name="glVertexAttribIPointer"/>
35441             <command name="glGetVertexAttribIiv"/>
35442             <command name="glGetVertexAttribIuiv"/>
35443             <command name="glVertexAttribI4i"/>
35444             <command name="glVertexAttribI4ui"/>
35445             <command name="glVertexAttribI4iv"/>
35446             <command name="glVertexAttribI4uiv"/>
35447             <command name="glGetUniformuiv"/>
35448             <command name="glGetFragDataLocation"/>
35449             <command name="glUniform1ui"/>
35450             <command name="glUniform2ui"/>
35451             <command name="glUniform3ui"/>
35452             <command name="glUniform4ui"/>
35453             <command name="glUniform1uiv"/>
35454             <command name="glUniform2uiv"/>
35455             <command name="glUniform3uiv"/>
35456             <command name="glUniform4uiv"/>
35457             <command name="glClearBufferiv"/>
35458             <command name="glClearBufferuiv"/>
35459             <command name="glClearBufferfv"/>
35460             <command name="glClearBufferfi"/>
35461             <command name="glGetStringi"/>
35462             <command name="glCopyBufferSubData"/>
35463             <command name="glGetUniformIndices"/>
35464             <command name="glGetActiveUniformsiv"/>
35465             <command name="glGetUniformBlockIndex"/>
35466             <command name="glGetActiveUniformBlockiv"/>
35467             <command name="glGetActiveUniformBlockName"/>
35468             <command name="glUniformBlockBinding"/>
35469             <command name="glDrawArraysInstanced"/>
35470             <command name="glDrawElementsInstanced"/>
35471             <command name="glFenceSync"/>
35472             <command name="glIsSync"/>
35473             <command name="glDeleteSync"/>
35474             <command name="glClientWaitSync"/>
35475             <command name="glWaitSync"/>
35476             <command name="glGetInteger64v"/>
35477             <command name="glGetSynciv"/>
35478             <command name="glGetInteger64i_v"/>
35479             <command name="glGetBufferParameteri64v"/>
35480             <command name="glGenSamplers"/>
35481             <command name="glDeleteSamplers"/>
35482             <command name="glIsSampler"/>
35483             <command name="glBindSampler"/>
35484             <command name="glSamplerParameteri"/>
35485             <command name="glSamplerParameteriv"/>
35486             <command name="glSamplerParameterf"/>
35487             <command name="glSamplerParameterfv"/>
35488             <command name="glGetSamplerParameteriv"/>
35489             <command name="glGetSamplerParameterfv"/>
35490             <command name="glVertexAttribDivisor"/>
35491             <command name="glBindTransformFeedback"/>
35492             <command name="glDeleteTransformFeedbacks"/>
35493             <command name="glGenTransformFeedbacks"/>
35494             <command name="glIsTransformFeedback"/>
35495             <command name="glPauseTransformFeedback"/>
35496             <command name="glResumeTransformFeedback"/>
35497             <command name="glGetProgramBinary"/>
35498             <command name="glProgramBinary"/>
35499             <command name="glProgramParameteri"/>
35500             <command name="glInvalidateFramebuffer"/>
35501             <command name="glInvalidateSubFramebuffer"/>
35502             <command name="glTexStorage2D"/>
35503             <command name="glTexStorage3D"/>
35504             <command name="glGetInternalformativ"/>
35505         </require>
35506     </feature>
35507     <feature api="gles2" name="GL_ES_VERSION_3_1" number="3.1">
35508         <!-- arrays_of_arrays features -->
35509         <require/>
35510         <!-- compute_shader features -->
35511         <require>
35512             <command name="glDispatchCompute"/>
35513             <command name="glDispatchComputeIndirect"/>
35514             <enum name="GL_COMPUTE_SHADER"/>
35515             <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
35516             <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
35517             <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
35518             <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
35519             <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
35520             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
35521             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
35522             <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
35523             <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
35524             <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
35525             <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
35526             <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
35527             <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
35528             <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
35529             <enum name="GL_COMPUTE_SHADER_BIT"/>
35530         </require>
35531         <!-- draw_indirect features -->
35532         <require>
35533             <command name="glDrawArraysIndirect"/>
35534             <command name="glDrawElementsIndirect"/>
35535             <enum name="GL_DRAW_INDIRECT_BUFFER"/>
35536             <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
35537         </require>
35538         <!-- explicit_uniform_location features -->
35539         <require>
35540             <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
35541         </require>
35542         <!-- framebuffer_no_attachments features -->
35543         <require>
35544             <command name="glFramebufferParameteri"/>
35545             <command name="glGetFramebufferParameteriv"/>
35546             <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
35547             <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
35548             <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
35549             <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
35550             <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
35551             <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
35552             <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
35553         </require>
35554         <!-- program_interface_query features -->
35555         <require>
35556             <command name="glGetProgramInterfaceiv"/>
35557             <command name="glGetProgramResourceIndex"/>
35558             <command name="glGetProgramResourceName"/>
35559             <command name="glGetProgramResourceiv"/>
35560             <command name="glGetProgramResourceLocation"/>
35561             <enum name="GL_UNIFORM"/>
35562             <enum name="GL_UNIFORM_BLOCK"/>
35563             <enum name="GL_PROGRAM_INPUT"/>
35564             <enum name="GL_PROGRAM_OUTPUT"/>
35565             <enum name="GL_BUFFER_VARIABLE"/>
35566             <enum name="GL_SHADER_STORAGE_BLOCK"/>
35567             <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
35568             <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
35569             <enum name="GL_ACTIVE_RESOURCES"/>
35570             <enum name="GL_MAX_NAME_LENGTH"/>
35571             <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
35572             <enum name="GL_NAME_LENGTH"/>
35573             <enum name="GL_TYPE"/>
35574             <enum name="GL_ARRAY_SIZE"/>
35575             <enum name="GL_OFFSET"/>
35576             <enum name="GL_BLOCK_INDEX"/>
35577             <enum name="GL_ARRAY_STRIDE"/>
35578             <enum name="GL_MATRIX_STRIDE"/>
35579             <enum name="GL_IS_ROW_MAJOR"/>
35580             <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
35581             <enum name="GL_BUFFER_BINDING"/>
35582             <enum name="GL_BUFFER_DATA_SIZE"/>
35583             <enum name="GL_NUM_ACTIVE_VARIABLES"/>
35584             <enum name="GL_ACTIVE_VARIABLES"/>
35585             <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
35586             <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
35587             <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
35588             <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
35589             <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
35590             <enum name="GL_LOCATION"/>
35591         </require>
35592         <!-- separate_shader_objects features -->
35593         <require>
35594             <command name="glUseProgramStages"/>
35595             <command name="glActiveShaderProgram"/>
35596             <command name="glCreateShaderProgramv"/>
35597             <command name="glBindProgramPipeline"/>
35598             <command name="glDeleteProgramPipelines"/>
35599             <command name="glGenProgramPipelines"/>
35600             <command name="glIsProgramPipeline"/>
35601             <command name="glGetProgramPipelineiv"/>
35602             <command name="glProgramUniform1i"/>
35603             <command name="glProgramUniform2i"/>
35604             <command name="glProgramUniform3i"/>
35605             <command name="glProgramUniform4i"/>
35606             <command name="glProgramUniform1ui"/>
35607             <command name="glProgramUniform2ui"/>
35608             <command name="glProgramUniform3ui"/>
35609             <command name="glProgramUniform4ui"/>
35610             <command name="glProgramUniform1f"/>
35611             <command name="glProgramUniform2f"/>
35612             <command name="glProgramUniform3f"/>
35613             <command name="glProgramUniform4f"/>
35614             <command name="glProgramUniform1iv"/>
35615             <command name="glProgramUniform2iv"/>
35616             <command name="glProgramUniform3iv"/>
35617             <command name="glProgramUniform4iv"/>
35618             <command name="glProgramUniform1uiv"/>
35619             <command name="glProgramUniform2uiv"/>
35620             <command name="glProgramUniform3uiv"/>
35621             <command name="glProgramUniform4uiv"/>
35622             <command name="glProgramUniform1fv"/>
35623             <command name="glProgramUniform2fv"/>
35624             <command name="glProgramUniform3fv"/>
35625             <command name="glProgramUniform4fv"/>
35626             <command name="glProgramUniformMatrix2fv"/>
35627             <command name="glProgramUniformMatrix3fv"/>
35628             <command name="glProgramUniformMatrix4fv"/>
35629             <command name="glProgramUniformMatrix2x3fv"/>
35630             <command name="glProgramUniformMatrix3x2fv"/>
35631             <command name="glProgramUniformMatrix2x4fv"/>
35632             <command name="glProgramUniformMatrix4x2fv"/>
35633             <command name="glProgramUniformMatrix3x4fv"/>
35634             <command name="glProgramUniformMatrix4x3fv"/>
35635             <command name="glValidateProgramPipeline"/>
35636             <command name="glGetProgramPipelineInfoLog"/>
35637             <enum name="GL_VERTEX_SHADER_BIT"/>
35638             <enum name="GL_FRAGMENT_SHADER_BIT"/>
35639             <enum name="GL_ALL_SHADER_BITS"/>
35640             <enum name="GL_PROGRAM_SEPARABLE"/>
35641             <enum name="GL_ACTIVE_PROGRAM"/>
35642             <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
35643         </require>
35644         <!-- shader_atomic_counters features -->
35645         <require>
35646             <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
35647             <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
35648             <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
35649             <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
35650             <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
35651             <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
35652             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
35653             <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
35654             <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
35655             <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
35656             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
35657             <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
35658             <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
35659             <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
35660             <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
35661             <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
35662         </require>
35663         <!-- shader_bitfield_operations features -->
35664         <require/>
35665         <!-- shader_image_load_store features -->
35666         <require>
35667             <command name="glBindImageTexture"/>
35668             <command name="glGetBooleani_v"/>
35669             <command name="glMemoryBarrier"/>
35670             <command name="glMemoryBarrierByRegion"/>
35671             <enum name="GL_MAX_IMAGE_UNITS"/>
35672             <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
35673             <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
35674             <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
35675             <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
35676             <enum name="GL_IMAGE_BINDING_NAME"/>
35677             <enum name="GL_IMAGE_BINDING_LEVEL"/>
35678             <enum name="GL_IMAGE_BINDING_LAYERED"/>
35679             <enum name="GL_IMAGE_BINDING_LAYER"/>
35680             <enum name="GL_IMAGE_BINDING_ACCESS"/>
35681             <enum name="GL_IMAGE_BINDING_FORMAT"/>
35682             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
35683             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
35684             <enum name="GL_UNIFORM_BARRIER_BIT"/>
35685             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
35686             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
35687             <enum name="GL_COMMAND_BARRIER_BIT"/>
35688             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
35689             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
35690             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
35691             <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
35692             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
35693             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
35694             <enum name="GL_ALL_BARRIER_BITS"/>
35695             <enum name="GL_IMAGE_2D"/>
35696             <enum name="GL_IMAGE_3D"/>
35697             <enum name="GL_IMAGE_CUBE"/>
35698             <enum name="GL_IMAGE_2D_ARRAY"/>
35699             <enum name="GL_INT_IMAGE_2D"/>
35700             <enum name="GL_INT_IMAGE_3D"/>
35701             <enum name="GL_INT_IMAGE_CUBE"/>
35702             <enum name="GL_INT_IMAGE_2D_ARRAY"/>
35703             <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
35704             <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
35705             <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
35706             <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
35707             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
35708             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
35709             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
35710             <enum name="GL_READ_ONLY"/>
35711             <enum name="GL_WRITE_ONLY"/>
35712             <enum name="GL_READ_WRITE"/>
35713         </require>
35714         <!-- shader_layout_binding features -->
35715         <require/>
35716         <!-- shader_storage_buffer_object features -->
35717         <require>
35718             <enum name="GL_SHADER_STORAGE_BUFFER"/>
35719             <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
35720             <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
35721             <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
35722             <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
35723             <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
35724             <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
35725             <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
35726             <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
35727             <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
35728             <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
35729             <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
35730             <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
35731         </require>
35732         <!-- stencil_texturing features -->
35733         <require>
35734             <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
35735             <enum name="GL_STENCIL_INDEX"/>
35736         </require>
35737         <!-- texture_gather features -->
35738         <require>
35739             <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
35740             <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
35741         </require>
35742         <!-- texture_storage_multisample features -->
35743         <require>
35744             <command name="glTexStorage2DMultisample"/>
35745             <command name="glGetMultisamplefv"/>
35746             <command name="glSampleMaski"/>
35747             <command name="glGetTexLevelParameteriv"/>
35748             <command name="glGetTexLevelParameterfv"/>
35749             <enum name="GL_SAMPLE_POSITION"/>
35750             <enum name="GL_SAMPLE_MASK"/>
35751             <enum name="GL_SAMPLE_MASK_VALUE"/>
35752             <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
35753             <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
35754             <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
35755             <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
35756             <enum name="GL_MAX_INTEGER_SAMPLES"/>
35757             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
35758             <enum name="GL_TEXTURE_SAMPLES"/>
35759             <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
35760             <enum name="GL_TEXTURE_WIDTH"/>
35761             <enum name="GL_TEXTURE_HEIGHT"/>
35762             <enum name="GL_TEXTURE_DEPTH"/>
35763             <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
35764             <enum name="GL_TEXTURE_RED_SIZE"/>
35765             <enum name="GL_TEXTURE_GREEN_SIZE"/>
35766             <enum name="GL_TEXTURE_BLUE_SIZE"/>
35767             <enum name="GL_TEXTURE_ALPHA_SIZE"/>
35768             <enum name="GL_TEXTURE_DEPTH_SIZE"/>
35769             <enum name="GL_TEXTURE_STENCIL_SIZE"/>
35770             <enum name="GL_TEXTURE_SHARED_SIZE"/>
35771             <enum name="GL_TEXTURE_RED_TYPE"/>
35772             <enum name="GL_TEXTURE_GREEN_TYPE"/>
35773             <enum name="GL_TEXTURE_BLUE_TYPE"/>
35774             <enum name="GL_TEXTURE_ALPHA_TYPE"/>
35775             <enum name="GL_TEXTURE_DEPTH_TYPE"/>
35776             <enum name="GL_TEXTURE_COMPRESSED"/>
35777             <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
35778             <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
35779             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
35780         </require>
35781         <!-- vertex_attrib_binding features -->
35782         <require>
35783             <command name="glBindVertexBuffer"/>
35784             <command name="glVertexAttribFormat"/>
35785             <command name="glVertexAttribIFormat"/>
35786             <command name="glVertexAttribBinding"/>
35787             <command name="glVertexBindingDivisor"/>
35788             <enum name="GL_VERTEX_ATTRIB_BINDING"/>
35789             <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
35790             <enum name="GL_VERTEX_BINDING_DIVISOR"/>
35791             <enum name="GL_VERTEX_BINDING_OFFSET"/>
35792             <enum name="GL_VERTEX_BINDING_STRIDE"/>
35793             <enum name="GL_VERTEX_BINDING_BUFFER"/>
35794             <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
35795             <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
35796             <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
35797         </require>
35798     </feature>
35799     <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
35800         <!-- 3.2-specific point features -->
35801         <require>
35802             <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
35803             <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
35804         </require>
35805         <!-- Android extension pack features -->
35806         <require/>
35807         <!-- blend_equation_advanced features -->
35808         <require>
35809             <enum name="GL_MULTIPLY"/>
35810             <enum name="GL_SCREEN"/>
35811             <enum name="GL_OVERLAY"/>
35812             <enum name="GL_DARKEN"/>
35813             <enum name="GL_LIGHTEN"/>
35814             <enum name="GL_COLORDODGE"/>
35815             <enum name="GL_COLORBURN"/>
35816             <enum name="GL_HARDLIGHT"/>
35817             <enum name="GL_SOFTLIGHT"/>
35818             <enum name="GL_DIFFERENCE"/>
35819             <enum name="GL_EXCLUSION"/>
35820             <enum name="GL_HSL_HUE"/>
35821             <enum name="GL_HSL_SATURATION"/>
35822             <enum name="GL_HSL_COLOR"/>
35823             <enum name="GL_HSL_LUMINOSITY"/>
35824             <command name="glBlendBarrier"/>
35825         </require>
35826         <!-- color_buffer_float features -->
35827         <require/>
35828         <!-- copy_image features -->
35829         <require>
35830             <command name="glCopyImageSubData"/>
35831         </require>
35832         <!-- debug features -->
35833         <require>
35834             <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
35835             <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
35836             <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
35837             <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
35838             <enum name="GL_DEBUG_SOURCE_API"/>
35839             <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
35840             <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
35841             <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
35842             <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
35843             <enum name="GL_DEBUG_SOURCE_OTHER"/>
35844             <enum name="GL_DEBUG_TYPE_ERROR"/>
35845             <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
35846             <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
35847             <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
35848             <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
35849             <enum name="GL_DEBUG_TYPE_OTHER"/>
35850             <enum name="GL_DEBUG_TYPE_MARKER"/>
35851             <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
35852             <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
35853             <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
35854             <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
35855             <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
35856             <enum name="GL_BUFFER"/>
35857             <enum name="GL_SHADER"/>
35858             <enum name="GL_PROGRAM"/>
35859             <enum name="GL_VERTEX_ARRAY"/>
35860             <enum name="GL_QUERY"/>
35861             <enum name="GL_PROGRAM_PIPELINE"/>
35862             <enum name="GL_SAMPLER"/>
35863             <enum name="GL_MAX_LABEL_LENGTH"/>
35864             <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
35865             <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
35866             <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
35867             <enum name="GL_DEBUG_SEVERITY_HIGH"/>
35868             <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
35869             <enum name="GL_DEBUG_SEVERITY_LOW"/>
35870             <enum name="GL_DEBUG_OUTPUT"/>
35871             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
35872             <enum name="GL_STACK_OVERFLOW"/>
35873             <enum name="GL_STACK_UNDERFLOW"/>
35874             <command name="glDebugMessageControl"/>
35875             <command name="glDebugMessageInsert"/>
35876             <command name="glDebugMessageCallback"/>
35877             <command name="glGetDebugMessageLog"/>
35878             <command name="glPushDebugGroup"/>
35879             <command name="glPopDebugGroup"/>
35880             <command name="glObjectLabel"/>
35881             <command name="glGetObjectLabel"/>
35882             <command name="glObjectPtrLabel"/>
35883             <command name="glGetObjectPtrLabel"/>
35884             <command name="glGetPointerv"/>
35885         </require>
35886         <!-- draw_buffers_indexed features -->
35887         <require>
35888             <!-- All tokens are already part of ES 3.0 -->
35889             <command name="glEnablei"/>
35890             <command name="glDisablei"/>
35891             <command name="glBlendEquationi"/>
35892             <command name="glBlendEquationSeparatei"/>
35893             <command name="glBlendFunci"/>
35894             <command name="glBlendFuncSeparatei"/>
35895             <command name="glColorMaski"/>
35896             <command name="glIsEnabledi"/>
35897         </require>
35898         <!-- draw_elements_base_vertex features -->
35899         <require>
35900             <command name="glDrawElementsBaseVertex"/>
35901             <command name="glDrawRangeElementsBaseVertex"/>
35902             <command name="glDrawElementsInstancedBaseVertex"/>
35903         </require>
35904         <!-- geometry_shader features -->
35905         <require>
35906             <enum name="GL_GEOMETRY_SHADER"/>
35907             <enum name="GL_GEOMETRY_SHADER_BIT"/>
35908             <enum name="GL_GEOMETRY_VERTICES_OUT"/>
35909             <enum name="GL_GEOMETRY_INPUT_TYPE"/>
35910             <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
35911             <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
35912             <enum name="GL_LAYER_PROVOKING_VERTEX"/>
35913             <enum name="GL_LINES_ADJACENCY"/>
35914             <enum name="GL_LINE_STRIP_ADJACENCY"/>
35915             <enum name="GL_TRIANGLES_ADJACENCY"/>
35916             <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
35917             <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
35918             <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
35919             <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
35920             <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
35921             <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
35922             <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
35923             <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
35924             <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
35925             <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
35926             <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
35927             <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
35928             <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
35929             <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
35930             <enum name="GL_FIRST_VERTEX_CONVENTION"/>
35931             <enum name="GL_LAST_VERTEX_CONVENTION"/>
35932             <enum name="GL_UNDEFINED_VERTEX"/>
35933             <enum name="GL_PRIMITIVES_GENERATED"/>
35934             <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
35935             <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
35936             <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
35937             <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
35938             <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
35939             <command name="glFramebufferTexture"/>
35940         </require>
35941         <!-- gpu_shader5 features -->
35942         <require/>
35943         <!-- primitive_bounding_box features -->
35944         <require>
35945             <enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
35946             <command name="glPrimitiveBoundingBox"/>
35947         </require>
35948         <!-- robustness features -->
35949         <require>
35950             <enum name="GL_NO_ERROR"/>
35951             <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
35952             <enum name="GL_CONTEXT_FLAGS"/>
35953             <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
35954             <enum name="GL_GUILTY_CONTEXT_RESET"/>
35955             <enum name="GL_INNOCENT_CONTEXT_RESET"/>
35956             <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
35957             <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
35958             <enum name="GL_NO_RESET_NOTIFICATION"/>
35959             <enum name="GL_CONTEXT_LOST"/>
35960             <command name="glGetGraphicsResetStatus"/>
35961             <command name="glReadnPixels"/>
35962             <command name="glGetnUniformfv"/>
35963             <command name="glGetnUniformiv"/>
35964             <command name="glGetnUniformuiv"/>
35965         </require>
35966         <!-- sample_shading features -->
35967         <require>
35968             <command name="glMinSampleShading"/>
35969             <enum name="GL_SAMPLE_SHADING"/>
35970             <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
35971         </require>
35972         <!-- sample_variables features -->
35973         <require/>
35974         <!-- shader_image_atomic features -->
35975         <require/>
35976         <!-- shader_io_blocks features -->
35977         <require/>
35978         <!-- shader_multisample_interpolation features -->
35979         <require>
35980             <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
35981             <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
35982             <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
35983         </require>
35984         <!-- tessellation_shader features -->
35985         <require>
35986             <enum name="GL_PATCHES"/>
35987             <enum name="GL_PATCH_VERTICES"/>
35988             <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
35989             <enum name="GL_TESS_GEN_MODE"/>
35990             <enum name="GL_TESS_GEN_SPACING"/>
35991             <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
35992             <enum name="GL_TESS_GEN_POINT_MODE"/>
35993             <enum name="GL_TRIANGLES"/>
35994             <enum name="GL_ISOLINES"/>
35995             <enum name="GL_QUADS"/>
35996             <enum name="GL_EQUAL"/>
35997             <enum name="GL_FRACTIONAL_ODD"/>
35998             <enum name="GL_FRACTIONAL_EVEN"/>
35999             <enum name="GL_CCW"/>
36000             <enum name="GL_CW"/>
36001             <enum name="GL_MAX_PATCH_VERTICES"/>
36002             <enum name="GL_MAX_TESS_GEN_LEVEL"/>
36003             <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
36004             <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
36005             <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
36006             <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
36007             <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
36008             <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
36009             <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
36010             <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
36011             <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
36012             <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
36013             <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
36014             <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
36015             <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
36016             <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
36017             <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
36018             <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
36019             <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
36020             <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
36021             <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
36022             <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
36023             <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
36024             <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
36025             <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
36026             <enum name="GL_IS_PER_PATCH"/>
36027             <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
36028             <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
36029             <enum name="GL_TESS_CONTROL_SHADER"/>
36030             <enum name="GL_TESS_EVALUATION_SHADER"/>
36031             <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
36032             <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
36033             <command name="glPatchParameteri"/>
36034         </require>
36035         <!-- texture_border_clamp features -->
36036         <require>
36037             <enum name="GL_TEXTURE_BORDER_COLOR"/>
36038             <enum name="GL_CLAMP_TO_BORDER"/>
36039             <command name="glTexParameterIiv"/>
36040             <command name="glTexParameterIuiv"/>
36041             <command name="glGetTexParameterIiv"/>
36042             <command name="glGetTexParameterIuiv"/>
36043             <command name="glSamplerParameterIiv"/>
36044             <command name="glSamplerParameterIuiv"/>
36045             <command name="glGetSamplerParameterIiv"/>
36046             <command name="glGetSamplerParameterIuiv"/>
36047         </require>
36048         <!-- texture_buffer features -->
36049         <require>
36050             <enum name="GL_TEXTURE_BUFFER"/>
36051             <enum name="GL_TEXTURE_BUFFER_BINDING"/>
36052             <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
36053             <enum name="GL_TEXTURE_BINDING_BUFFER"/>
36054             <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
36055             <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
36056             <enum name="GL_SAMPLER_BUFFER"/>
36057             <enum name="GL_INT_SAMPLER_BUFFER"/>
36058             <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
36059             <enum name="GL_IMAGE_BUFFER"/>
36060             <enum name="GL_INT_IMAGE_BUFFER"/>
36061             <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
36062             <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
36063             <enum name="GL_TEXTURE_BUFFER_SIZE"/>
36064             <command name="glTexBuffer"/>
36065             <command name="glTexBufferRange"/>
36066         </require>
36067         <!-- texture_compression_astc_ldr features -->
36068         <require>
36069             <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
36070             <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
36071             <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
36072             <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
36073             <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
36074             <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
36075             <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
36076             <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
36077             <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
36078             <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
36079             <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
36080             <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
36081             <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
36082             <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
36083             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
36084             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
36085             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
36086             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
36087             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
36088             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
36089             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
36090             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
36091             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
36092             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
36093             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
36094             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
36095             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
36096             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
36097         </require>
36098         <!-- texture_cube_map_array features -->
36099         <require>
36100             <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
36101             <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
36102             <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
36103             <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
36104             <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
36105             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
36106             <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
36107             <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
36108             <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
36109         </require>
36110         <!-- texture_stencil8 features -->
36111         <require>
36112             <enum name="GL_STENCIL_INDEX"/>
36113             <enum name="GL_STENCIL_INDEX8"/>
36114         </require>
36115         <!-- texture_storage_multisample_2d_array features -->
36116         <require>
36117             <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
36118             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
36119             <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
36120             <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
36121             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
36122             <command name="glTexStorage3DMultisample"/>
36123         </require>
36124     </feature>
36125     <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0">
36126         <require comment="Not used by the API, but could be used by applications">
36127             <type name="GLbyte" comment="Used to define GL_BYTE data"/>
36128             <type name="GLshort" comment="Used to define GL_SHORT data"/>
36129             <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/>
36130         </require>
36131         <require>
36132             <enum name="GL_DEPTH_BUFFER_BIT"/>
36133             <enum name="GL_STENCIL_BUFFER_BIT"/>
36134             <enum name="GL_COLOR_BUFFER_BIT"/>
36135             <enum name="GL_FALSE"/>
36136             <enum name="GL_TRUE"/>
36137             <enum name="GL_POINTS"/>
36138             <enum name="GL_LINES"/>
36139             <enum name="GL_LINE_LOOP"/>
36140             <enum name="GL_LINE_STRIP"/>
36141             <enum name="GL_TRIANGLES"/>
36142             <enum name="GL_TRIANGLE_STRIP"/>
36143             <enum name="GL_TRIANGLE_FAN"/>
36144             <enum name="GL_ZERO"/>
36145             <enum name="GL_ONE"/>
36146             <enum name="GL_SRC_COLOR"/>
36147             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
36148             <enum name="GL_SRC_ALPHA"/>
36149             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
36150             <enum name="GL_DST_ALPHA"/>
36151             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
36152             <enum name="GL_DST_COLOR"/>
36153             <enum name="GL_ONE_MINUS_DST_COLOR"/>
36154             <enum name="GL_SRC_ALPHA_SATURATE"/>
36155             <enum name="GL_FUNC_ADD"/>
36156             <enum name="GL_BLEND_EQUATION"/>
36157             <enum name="GL_BLEND_EQUATION_RGB"/>
36158             <enum name="GL_BLEND_EQUATION_ALPHA"/>
36159             <enum name="GL_FUNC_SUBTRACT"/>
36160             <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
36161             <enum name="GL_BLEND_DST_RGB"/>
36162             <enum name="GL_BLEND_SRC_RGB"/>
36163             <enum name="GL_BLEND_DST_ALPHA"/>
36164             <enum name="GL_BLEND_SRC_ALPHA"/>
36165             <enum name="GL_CONSTANT_COLOR"/>
36166             <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
36167             <enum name="GL_CONSTANT_ALPHA"/>
36168             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
36169             <enum name="GL_BLEND_COLOR"/>
36170             <enum name="GL_ARRAY_BUFFER"/>
36171             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
36172             <enum name="GL_ARRAY_BUFFER_BINDING"/>
36173             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
36174             <enum name="GL_STREAM_DRAW"/>
36175             <enum name="GL_STATIC_DRAW"/>
36176             <enum name="GL_DYNAMIC_DRAW"/>
36177             <enum name="GL_BUFFER_SIZE"/>
36178             <enum name="GL_BUFFER_USAGE"/>
36179             <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
36180             <enum name="GL_FRONT"/>
36181             <enum name="GL_BACK"/>
36182             <enum name="GL_FRONT_AND_BACK"/>
36183             <enum name="GL_TEXTURE_2D"/>
36184             <enum name="GL_CULL_FACE"/>
36185             <enum name="GL_BLEND"/>
36186             <enum name="GL_DITHER"/>
36187             <enum name="GL_STENCIL_TEST"/>
36188             <enum name="GL_DEPTH_TEST"/>
36189             <enum name="GL_SCISSOR_TEST"/>
36190             <enum name="GL_POLYGON_OFFSET_FILL"/>
36191             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
36192             <enum name="GL_SAMPLE_COVERAGE"/>
36193             <enum name="GL_NO_ERROR"/>
36194             <enum name="GL_INVALID_ENUM"/>
36195             <enum name="GL_INVALID_VALUE"/>
36196             <enum name="GL_INVALID_OPERATION"/>
36197             <enum name="GL_OUT_OF_MEMORY"/>
36198             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
36199             <enum name="GL_CONTEXT_LOST"/>
36200             <enum name="GL_CW"/>
36201             <enum name="GL_CCW"/>
36202             <enum name="GL_LINE_WIDTH"/>
36203             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
36204             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
36205             <enum name="GL_CULL_FACE_MODE"/>
36206             <enum name="GL_FRONT_FACE"/>
36207             <enum name="GL_DEPTH_RANGE"/>
36208             <enum name="GL_DEPTH_WRITEMASK"/>
36209             <enum name="GL_DEPTH_CLEAR_VALUE"/>
36210             <enum name="GL_DEPTH_FUNC"/>
36211             <enum name="GL_STENCIL_CLEAR_VALUE"/>
36212             <enum name="GL_STENCIL_FUNC"/>
36213             <enum name="GL_STENCIL_FAIL"/>
36214             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
36215             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
36216             <enum name="GL_STENCIL_REF"/>
36217             <enum name="GL_STENCIL_VALUE_MASK"/>
36218             <enum name="GL_STENCIL_WRITEMASK"/>
36219             <enum name="GL_STENCIL_BACK_FUNC"/>
36220             <enum name="GL_STENCIL_BACK_FAIL"/>
36221             <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
36222             <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
36223             <enum name="GL_STENCIL_BACK_REF"/>
36224             <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
36225             <enum name="GL_STENCIL_BACK_WRITEMASK"/>
36226             <enum name="GL_VIEWPORT"/>
36227             <enum name="GL_SCISSOR_BOX"/>
36228             <enum name="GL_COLOR_CLEAR_VALUE"/>
36229             <enum name="GL_COLOR_WRITEMASK"/>
36230             <enum name="GL_UNPACK_ALIGNMENT"/>
36231             <enum name="GL_PACK_ALIGNMENT"/>
36232             <enum name="GL_MAX_TEXTURE_SIZE"/>
36233             <enum name="GL_MAX_VIEWPORT_DIMS"/>
36234             <enum name="GL_SUBPIXEL_BITS"/>
36235             <enum name="GL_RED_BITS"/>
36236             <enum name="GL_GREEN_BITS"/>
36237             <enum name="GL_BLUE_BITS"/>
36238             <enum name="GL_ALPHA_BITS"/>
36239             <enum name="GL_DEPTH_BITS"/>
36240             <enum name="GL_STENCIL_BITS"/>
36241             <enum name="GL_POLYGON_OFFSET_UNITS"/>
36242             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
36243             <enum name="GL_TEXTURE_BINDING_2D"/>
36244             <enum name="GL_SAMPLE_BUFFERS"/>
36245             <enum name="GL_SAMPLES"/>
36246             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
36247             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
36248             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
36249             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
36250             <enum name="GL_DONT_CARE"/>
36251             <enum name="GL_FASTEST"/>
36252             <enum name="GL_NICEST"/>
36253             <enum name="GL_GENERATE_MIPMAP_HINT"/>
36254             <enum name="GL_BYTE"/>
36255             <enum name="GL_UNSIGNED_BYTE"/>
36256             <enum name="GL_SHORT"/>
36257             <enum name="GL_UNSIGNED_SHORT"/>
36258             <enum name="GL_INT"/>
36259             <enum name="GL_UNSIGNED_INT"/>
36260             <enum name="GL_FLOAT"/>
36261             <enum name="GL_RED"/>
36262             <enum name="GL_RG"/>
36263             <enum name="GL_RGB"/>
36264             <enum name="GL_RGBA"/>
36265             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
36266             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
36267             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
36268             <enum name="GL_MAX_VERTEX_ATTRIBS"/>
36269             <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
36270             <enum name="GL_MAX_VARYING_VECTORS"/>
36271             <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
36272             <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
36273             <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
36274             <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
36275             <enum name="GL_LINK_STATUS"/>
36276             <enum name="GL_SHADING_LANGUAGE_VERSION"/>
36277             <enum name="GL_CURRENT_PROGRAM"/>
36278             <enum name="GL_NEVER"/>
36279             <enum name="GL_LESS"/>
36280             <enum name="GL_EQUAL"/>
36281             <enum name="GL_LEQUAL"/>
36282             <enum name="GL_GREATER"/>
36283             <enum name="GL_NOTEQUAL"/>
36284             <enum name="GL_GEQUAL"/>
36285             <enum name="GL_ALWAYS"/>
36286             <enum name="GL_KEEP"/>
36287             <enum name="GL_REPLACE"/>
36288             <enum name="GL_INCR"/>
36289             <enum name="GL_DECR"/>
36290             <enum name="GL_INVERT"/>
36291             <enum name="GL_INCR_WRAP"/>
36292             <enum name="GL_DECR_WRAP"/>
36293             <enum name="GL_VENDOR"/>
36294             <enum name="GL_RENDERER"/>
36295             <enum name="GL_VERSION"/>
36296             <enum name="GL_EXTENSIONS"/>
36297             <enum name="GL_NEAREST"/>
36298             <enum name="GL_LINEAR"/>
36299             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
36300             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
36301             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
36302             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
36303             <enum name="GL_TEXTURE_MAG_FILTER"/>
36304             <enum name="GL_TEXTURE_MIN_FILTER"/>
36305             <enum name="GL_TEXTURE_WRAP_S"/>
36306             <enum name="GL_TEXTURE_WRAP_T"/>
36307             <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
36308             <enum name="GL_TEXTURE"/>
36309             <enum name="GL_TEXTURE0"/>
36310             <enum name="GL_TEXTURE1"/>
36311             <enum name="GL_TEXTURE2"/>
36312             <enum name="GL_TEXTURE3"/>
36313             <enum name="GL_TEXTURE4"/>
36314             <enum name="GL_TEXTURE5"/>
36315             <enum name="GL_TEXTURE6"/>
36316             <enum name="GL_TEXTURE7"/>
36317             <enum name="GL_TEXTURE8"/>
36318             <enum name="GL_TEXTURE9"/>
36319             <enum name="GL_TEXTURE10"/>
36320             <enum name="GL_TEXTURE11"/>
36321             <enum name="GL_TEXTURE12"/>
36322             <enum name="GL_TEXTURE13"/>
36323             <enum name="GL_TEXTURE14"/>
36324             <enum name="GL_TEXTURE15"/>
36325             <enum name="GL_TEXTURE16"/>
36326             <enum name="GL_TEXTURE17"/>
36327             <enum name="GL_TEXTURE18"/>
36328             <enum name="GL_TEXTURE19"/>
36329             <enum name="GL_TEXTURE20"/>
36330             <enum name="GL_TEXTURE21"/>
36331             <enum name="GL_TEXTURE22"/>
36332             <enum name="GL_TEXTURE23"/>
36333             <enum name="GL_TEXTURE24"/>
36334             <enum name="GL_TEXTURE25"/>
36335             <enum name="GL_TEXTURE26"/>
36336             <enum name="GL_TEXTURE27"/>
36337             <enum name="GL_TEXTURE28"/>
36338             <enum name="GL_TEXTURE29"/>
36339             <enum name="GL_TEXTURE30"/>
36340             <enum name="GL_TEXTURE31"/>
36341             <enum name="GL_ACTIVE_TEXTURE"/>
36342             <enum name="GL_REPEAT"/>
36343             <enum name="GL_CLAMP_TO_EDGE"/>
36344             <enum name="GL_MIRRORED_REPEAT"/>
36345             <enum name="GL_SAMPLER_2D"/>
36346             <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
36347             <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
36348             <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
36349             <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
36350             <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
36351             <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
36352             <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
36353             <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
36354             <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
36355             <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
36356             <enum name="GL_PROGRAM_BINARY_FORMATS"/>
36357             <enum name="GL_LOW_FLOAT"/>
36358             <enum name="GL_MEDIUM_FLOAT"/>
36359             <enum name="GL_HIGH_FLOAT"/>
36360             <enum name="GL_LOW_INT"/>
36361             <enum name="GL_MEDIUM_INT"/>
36362             <enum name="GL_HIGH_INT"/>
36363             <enum name="GL_FRAMEBUFFER"/>
36364             <enum name="GL_RENDERBUFFER"/>
36365             <enum name="GL_R8"/>
36366             <enum name="GL_RG8"/>
36367             <enum name="GL_RGB8"/>
36368             <enum name="GL_RGBA8"/>
36369             <enum name="GL_RGBA4"/>
36370             <enum name="GL_RGB5_A1"/>
36371             <enum name="GL_RGB565"/>
36372             <enum name="GL_DEPTH_COMPONENT16"/>
36373             <enum name="GL_STENCIL_INDEX8"/>
36374             <enum name="GL_RENDERBUFFER_WIDTH"/>
36375             <enum name="GL_RENDERBUFFER_HEIGHT"/>
36376             <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
36377             <enum name="GL_RENDERBUFFER_RED_SIZE"/>
36378             <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
36379             <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
36380             <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
36381             <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
36382             <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
36383             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
36384             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
36385             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
36386             <enum name="GL_COLOR_ATTACHMENT0"/>
36387             <enum name="GL_DEPTH_ATTACHMENT"/>
36388             <enum name="GL_STENCIL_ATTACHMENT"/>
36389             <enum name="GL_NONE"/>
36390             <enum name="GL_FRAMEBUFFER_COMPLETE"/>
36391             <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
36392             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
36393             <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
36394             <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
36395             <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
36396             <enum name="GL_FRAMEBUFFER_BINDING"/>
36397             <enum name="GL_RENDERBUFFER_BINDING"/>
36398             <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
36399             <enum name="GL_NO_ERROR"/>
36400             <enum name="GL_GUILTY_CONTEXT_RESET"/>
36401             <enum name="GL_INNOCENT_CONTEXT_RESET"/>
36402             <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
36403             <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
36404             <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
36405             <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
36406             <command name="glActiveTexture"/>
36407             <command name="glBindBuffer"/>
36408             <command name="glBindFramebuffer"/>
36409             <command name="glBindRenderbuffer"/>
36410             <command name="glBindTexture"/>
36411             <command name="glBlendColor"/>
36412             <command name="glBlendEquation"/>
36413             <command name="glBlendEquationSeparate"/>
36414             <command name="glBlendFunc"/>
36415             <command name="glBlendFuncSeparate"/>
36416             <command name="glBufferData"/>
36417             <command name="glBufferSubData"/>
36418             <command name="glCheckFramebufferStatus"/>
36419             <command name="glClear"/>
36420             <command name="glClearColor"/>
36421             <command name="glClearDepthf"/>
36422             <command name="glClearStencil"/>
36423             <command name="glColorMask"/>
36424             <command name="glCompressedTexSubImage2D"/>
36425             <command name="glCreateProgram"/>
36426             <command name="glCullFace"/>
36427             <command name="glDepthFunc"/>
36428             <command name="glDepthMask"/>
36429             <command name="glDepthRangef"/>
36430             <command name="glDisable"/>
36431             <command name="glDisableVertexAttribArray"/>
36432             <command name="glDrawArrays"/>
36433             <command name="glDrawRangeElements"/>
36434             <command name="glEnable"/>
36435             <command name="glEnableVertexAttribArray"/>
36436             <command name="glFinish"/>
36437             <command name="glFlush"/>
36438             <command name="glFramebufferRenderbuffer"/>
36439             <command name="glFramebufferTexture2D"/>
36440             <command name="glFrontFace"/>
36441             <command name="glGenBuffers"/>
36442             <command name="glGenerateMipmap"/>
36443             <command name="glGenFramebuffers"/>
36444             <command name="glGenRenderbuffers"/>
36445             <command name="glGenTextures"/>
36446             <command name="glGetAttribLocation"/>
36447             <command name="glGetBooleanv"/>
36448             <command name="glGetBufferParameteriv"/>
36449             <command name="glGetError"/>
36450             <command name="glGetFloatv"/>
36451             <command name="glGetFramebufferAttachmentParameteriv"/>
36452             <command name="glGetGraphicsResetStatus"/>
36453             <command name="glGetIntegerv"/>
36454             <command name="glGetProgramiv"/>
36455             <command name="glGetRenderbufferParameteriv"/>
36456             <command name="glGetString"/>
36457             <command name="glGetTexParameterfv"/>
36458             <command name="glGetTexParameteriv"/>
36459             <command name="glGetnUniformfv"/>
36460             <command name="glGetnUniformiv"/>
36461             <command name="glGetUniformLocation"/>
36462             <command name="glGetVertexAttribfv"/>
36463             <command name="glGetVertexAttribiv"/>
36464             <command name="glGetVertexAttribPointerv"/>
36465             <command name="glHint"/>
36466             <command name="glIsEnabled"/>
36467             <command name="glLineWidth"/>
36468             <command name="glPixelStorei"/>
36469             <command name="glPolygonOffset"/>
36470             <command name="glProgramBinary"/>
36471             <command name="glReadnPixels"/>
36472             <command name="glRenderbufferStorage"/>
36473             <command name="glSampleCoverage"/>
36474             <command name="glScissor"/>
36475             <command name="glStencilFunc"/>
36476             <command name="glStencilFuncSeparate"/>
36477             <command name="glStencilMask"/>
36478             <command name="glStencilMaskSeparate"/>
36479             <command name="glStencilOp"/>
36480             <command name="glStencilOpSeparate"/>
36481             <command name="glTexStorage2D"/>
36482             <command name="glTexParameterf"/>
36483             <command name="glTexParameterfv"/>
36484             <command name="glTexParameteri"/>
36485             <command name="glTexParameteriv"/>
36486             <command name="glTexSubImage2D"/>
36487             <command name="glUniform1f"/>
36488             <command name="glUniform1fv"/>
36489             <command name="glUniform1i"/>
36490             <command name="glUniform1iv"/>
36491             <command name="glUniform2f"/>
36492             <command name="glUniform2fv"/>
36493             <command name="glUniform2i"/>
36494             <command name="glUniform2iv"/>
36495             <command name="glUniform3f"/>
36496             <command name="glUniform3fv"/>
36497             <command name="glUniform3i"/>
36498             <command name="glUniform3iv"/>
36499             <command name="glUniform4f"/>
36500             <command name="glUniform4fv"/>
36501             <command name="glUniform4i"/>
36502             <command name="glUniform4iv"/>
36503             <command name="glUniformMatrix2fv"/>
36504             <command name="glUniformMatrix3fv"/>
36505             <command name="glUniformMatrix4fv"/>
36506             <command name="glUseProgram"/>
36507             <command name="glVertexAttrib1f"/>
36508             <command name="glVertexAttrib1fv"/>
36509             <command name="glVertexAttrib2f"/>
36510             <command name="glVertexAttrib2fv"/>
36511             <command name="glVertexAttrib3f"/>
36512             <command name="glVertexAttrib3fv"/>
36513             <command name="glVertexAttrib4f"/>
36514             <command name="glVertexAttrib4fv"/>
36515             <command name="glVertexAttribPointer"/>
36516             <command name="glViewport"/>
36517         </require>
36518     </feature>
36519
36520     <!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
36521     <extensions>
36522         <extension name="GL_3DFX_multisample" supported="gl">
36523             <require>
36524                 <enum name="GL_MULTISAMPLE_3DFX"/>
36525                 <enum name="GL_SAMPLE_BUFFERS_3DFX"/>
36526                 <enum name="GL_SAMPLES_3DFX"/>
36527                 <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
36528             </require>
36529         </extension>
36530         <extension name="GL_3DFX_tbuffer" supported="gl">
36531             <require>
36532                 <command name="glTbufferMask3DFX"/>
36533             </require>
36534         </extension>
36535         <extension name="GL_3DFX_texture_compression_FXT1" supported="gl">
36536             <require>
36537                 <enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
36538                 <enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
36539             </require>
36540         </extension>
36541         <extension name="GL_AMD_blend_minmax_factor" supported="gl">
36542             <require>
36543                 <enum name="GL_FACTOR_MIN_AMD"/>
36544                 <enum name="GL_FACTOR_MAX_AMD"/>
36545             </require>
36546         </extension>
36547         <extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2">
36548             <require>
36549                 <enum name="GL_3DC_X_AMD"/>
36550                 <enum name="GL_3DC_XY_AMD"/>
36551             </require>
36552         </extension>
36553         <extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2">
36554             <require>
36555                 <enum name="GL_ATC_RGB_AMD"/>
36556                 <enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
36557                 <enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
36558             </require>
36559         </extension>
36560         <extension name="GL_AMD_conservative_depth" supported="gl"/>
36561         <extension name="GL_AMD_debug_output" supported="gl">
36562             <require>
36563                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
36564                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
36565                 <enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
36566                 <enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
36567                 <enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
36568                 <enum name="GL_DEBUG_SEVERITY_LOW_AMD"/>
36569                 <enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
36570                 <enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
36571                 <enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
36572                 <enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
36573                 <enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
36574                 <enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
36575                 <enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
36576                 <enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
36577                 <command name="glDebugMessageEnableAMD"/>
36578                 <command name="glDebugMessageInsertAMD"/>
36579                 <command name="glDebugMessageCallbackAMD"/>
36580                 <command name="glGetDebugMessageLogAMD"/>
36581             </require>
36582         </extension>
36583         <extension name="GL_AMD_depth_clamp_separate" supported="gl">
36584             <require>
36585                 <enum name="GL_DEPTH_CLAMP_NEAR_AMD"/>
36586                 <enum name="GL_DEPTH_CLAMP_FAR_AMD"/>
36587             </require>
36588         </extension>
36589         <extension name="GL_AMD_draw_buffers_blend" supported="gl">
36590             <require>
36591                 <command name="glBlendFuncIndexedAMD"/>
36592                 <command name="glBlendFuncSeparateIndexedAMD"/>
36593                 <command name="glBlendEquationIndexedAMD"/>
36594                 <command name="glBlendEquationSeparateIndexedAMD"/>
36595             </require>
36596         </extension>
36597         <extension name="GL_AMD_gcn_shader" supported="gl"/>
36598         <extension name="GL_AMD_gpu_shader_half_float" supported="gl">
36599             <require>
36600                 <enum name="GL_FLOAT16_NV"/>
36601                 <enum name="GL_FLOAT16_VEC2_NV"/>
36602                 <enum name="GL_FLOAT16_VEC3_NV"/>
36603                 <enum name="GL_FLOAT16_VEC4_NV"/>
36604                 <enum name="GL_FLOAT16_MAT2_AMD"/>
36605                 <enum name="GL_FLOAT16_MAT3_AMD"/>
36606                 <enum name="GL_FLOAT16_MAT4_AMD"/>
36607                 <enum name="GL_FLOAT16_MAT2x3_AMD"/>
36608                 <enum name="GL_FLOAT16_MAT2x4_AMD"/>
36609                 <enum name="GL_FLOAT16_MAT3x2_AMD"/>
36610                 <enum name="GL_FLOAT16_MAT3x4_AMD"/>
36611                 <enum name="GL_FLOAT16_MAT4x2_AMD"/>
36612                 <enum name="GL_FLOAT16_MAT4x3_AMD"/>
36613             </require>
36614         </extension>
36615         <extension name="GL_AMD_gpu_shader_int64" supported="gl">
36616             <require>
36617                 <enum name="GL_INT64_NV"/>
36618                 <enum name="GL_UNSIGNED_INT64_NV"/>
36619                 <enum name="GL_INT8_NV"/>
36620                 <enum name="GL_INT8_VEC2_NV"/>
36621                 <enum name="GL_INT8_VEC3_NV"/>
36622                 <enum name="GL_INT8_VEC4_NV"/>
36623                 <enum name="GL_INT16_NV"/>
36624                 <enum name="GL_INT16_VEC2_NV"/>
36625                 <enum name="GL_INT16_VEC3_NV"/>
36626                 <enum name="GL_INT16_VEC4_NV"/>
36627                 <enum name="GL_INT64_VEC2_NV"/>
36628                 <enum name="GL_INT64_VEC3_NV"/>
36629                 <enum name="GL_INT64_VEC4_NV"/>
36630                 <enum name="GL_UNSIGNED_INT8_NV"/>
36631                 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
36632                 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
36633                 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
36634                 <enum name="GL_UNSIGNED_INT16_NV"/>
36635                 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
36636                 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
36637                 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
36638                 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
36639                 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
36640                 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
36641                 <enum name="GL_FLOAT16_NV"/>
36642                 <enum name="GL_FLOAT16_VEC2_NV"/>
36643                 <enum name="GL_FLOAT16_VEC3_NV"/>
36644                 <enum name="GL_FLOAT16_VEC4_NV"/>
36645                 <command name="glUniform1i64NV"/>
36646                 <command name="glUniform2i64NV"/>
36647                 <command name="glUniform3i64NV"/>
36648                 <command name="glUniform4i64NV"/>
36649                 <command name="glUniform1i64vNV"/>
36650                 <command name="glUniform2i64vNV"/>
36651                 <command name="glUniform3i64vNV"/>
36652                 <command name="glUniform4i64vNV"/>
36653                 <command name="glUniform1ui64NV"/>
36654                 <command name="glUniform2ui64NV"/>
36655                 <command name="glUniform3ui64NV"/>
36656                 <command name="glUniform4ui64NV"/>
36657                 <command name="glUniform1ui64vNV"/>
36658                 <command name="glUniform2ui64vNV"/>
36659                 <command name="glUniform3ui64vNV"/>
36660                 <command name="glUniform4ui64vNV"/>
36661                 <command name="glGetUniformi64vNV"/>
36662                 <command name="glGetUniformui64vNV"/>
36663             </require>
36664             <require comment="Supported only if GL_EXT_direct_state_access is supported">
36665                 <command name="glProgramUniform1i64NV"/>
36666                 <command name="glProgramUniform2i64NV"/>
36667                 <command name="glProgramUniform3i64NV"/>
36668                 <command name="glProgramUniform4i64NV"/>
36669                 <command name="glProgramUniform1i64vNV"/>
36670                 <command name="glProgramUniform2i64vNV"/>
36671                 <command name="glProgramUniform3i64vNV"/>
36672                 <command name="glProgramUniform4i64vNV"/>
36673                 <command name="glProgramUniform1ui64NV"/>
36674                 <command name="glProgramUniform2ui64NV"/>
36675                 <command name="glProgramUniform3ui64NV"/>
36676                 <command name="glProgramUniform4ui64NV"/>
36677                 <command name="glProgramUniform1ui64vNV"/>
36678                 <command name="glProgramUniform2ui64vNV"/>
36679                 <command name="glProgramUniform3ui64vNV"/>
36680                 <command name="glProgramUniform4ui64vNV"/>
36681             </require>
36682         </extension>
36683         <extension name="GL_AMD_interleaved_elements" supported="gl">
36684             <require>
36685                 <enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
36686                 <enum name="GL_VERTEX_ID_SWIZZLE_AMD"/>
36687                 <enum name="GL_RED"/>
36688                 <enum name="GL_GREEN"/>
36689                 <enum name="GL_BLUE"/>
36690                 <enum name="GL_ALPHA"/>
36691                 <enum name="GL_RG8UI"/>
36692                 <enum name="GL_RG16UI"/>
36693                 <enum name="GL_RGBA8UI"/>
36694                 <command name="glVertexAttribParameteriAMD"/>
36695             </require>
36696         </extension>
36697         <extension name="GL_AMD_multi_draw_indirect" supported="gl">
36698             <require>
36699                 <command name="glMultiDrawArraysIndirectAMD"/>
36700                 <command name="glMultiDrawElementsIndirectAMD"/>
36701             </require>
36702         </extension>
36703         <extension name="GL_AMD_name_gen_delete" supported="gl">
36704             <require>
36705                 <enum name="GL_DATA_BUFFER_AMD"/>
36706                 <enum name="GL_PERFORMANCE_MONITOR_AMD"/>
36707                 <enum name="GL_QUERY_OBJECT_AMD"/>
36708                 <enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
36709                 <enum name="GL_SAMPLER_OBJECT_AMD"/>
36710                 <command name="glGenNamesAMD"/>
36711                 <command name="glDeleteNamesAMD"/>
36712                 <command name="glIsNameAMD"/>
36713             </require>
36714         </extension>
36715         <extension name="GL_AMD_occlusion_query_event" supported="gl">
36716             <require>
36717                 <enum name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
36718                 <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
36719                 <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
36720                 <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
36721                 <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
36722                 <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
36723                 <command name="glQueryObjectParameteruiAMD"/>
36724             </require>
36725         </extension>
36726         <extension name="GL_AMD_performance_monitor" supported="gl|gles2">
36727             <require>
36728                 <enum name="GL_COUNTER_TYPE_AMD"/>
36729                 <enum name="GL_COUNTER_RANGE_AMD"/>
36730                 <enum name="GL_UNSIGNED_INT64_AMD"/>
36731                 <enum name="GL_PERCENTAGE_AMD"/>
36732                 <enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
36733                 <enum name="GL_PERFMON_RESULT_SIZE_AMD"/>
36734                 <enum name="GL_PERFMON_RESULT_AMD"/>
36735                 <command name="glGetPerfMonitorGroupsAMD"/>
36736                 <command name="glGetPerfMonitorCountersAMD"/>
36737                 <command name="glGetPerfMonitorGroupStringAMD"/>
36738                 <command name="glGetPerfMonitorCounterStringAMD"/>
36739                 <command name="glGetPerfMonitorCounterInfoAMD"/>
36740                 <command name="glGenPerfMonitorsAMD"/>
36741                 <command name="glDeletePerfMonitorsAMD"/>
36742                 <command name="glSelectPerfMonitorCountersAMD"/>
36743                 <command name="glBeginPerfMonitorAMD"/>
36744                 <command name="glEndPerfMonitorAMD"/>
36745                 <command name="glGetPerfMonitorCounterDataAMD"/>
36746             </require>
36747         </extension>
36748         <extension name="GL_AMD_pinned_memory" supported="gl">
36749             <require>
36750                 <enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
36751             </require>
36752         </extension>
36753         <extension name="GL_AMD_program_binary_Z400" supported="gles2">
36754             <require>
36755                 <enum name="GL_Z400_BINARY_AMD"/>
36756             </require>
36757         </extension>
36758         <extension name="GL_AMD_query_buffer_object" supported="gl">
36759             <require>
36760                 <enum name="GL_QUERY_BUFFER_AMD"/>
36761                 <enum name="GL_QUERY_BUFFER_BINDING_AMD"/>
36762                 <enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
36763             </require>
36764         </extension>
36765         <extension name="GL_AMD_sample_positions" supported="gl">
36766             <require>
36767                 <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
36768                 <command name="glSetMultisamplefvAMD"/>
36769             </require>
36770         </extension>
36771         <extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl">
36772             <require>
36773                 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
36774             </require>
36775         </extension>
36776         <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
36777         <extension name="GL_AMD_shader_ballot" supported="gl"/>
36778         <extension name="GL_AMD_shader_stencil_export" supported="gl"/>
36779         <extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
36780         <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/>
36781         <extension name="GL_AMD_sparse_texture" supported="gl">
36782             <require>
36783                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
36784                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
36785                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
36786                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
36787                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
36788                 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/>
36789                 <enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
36790                 <enum name="GL_MIN_LOD_WARNING_AMD"/>
36791                 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
36792                 <command name="glTexStorageSparseAMD"/>
36793                 <command name="glTextureStorageSparseAMD"/>
36794             </require>
36795         </extension>
36796         <extension name="GL_AMD_stencil_operation_extended" supported="gl">
36797             <require>
36798                 <enum name="GL_SET_AMD"/>
36799                 <enum name="GL_REPLACE_VALUE_AMD"/>
36800                 <enum name="GL_STENCIL_OP_VALUE_AMD"/>
36801                 <enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
36802                 <command name="glStencilOpValueAMD"/>
36803             </require>
36804         </extension>
36805         <extension name="GL_AMD_texture_texture4" supported="gl"/>
36806         <extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/>
36807         <extension name="GL_AMD_transform_feedback4" supported="gl">
36808             <require>
36809                 <enum name="GL_STREAM_RASTERIZATION_AMD"/>
36810             </require>
36811         </extension>
36812         <extension name="GL_AMD_vertex_shader_layer" supported="gl"/>
36813         <extension name="GL_AMD_vertex_shader_tessellator" supported="gl">
36814             <require>
36815                 <enum name="GL_SAMPLER_BUFFER_AMD"/>
36816                 <enum name="GL_INT_SAMPLER_BUFFER_AMD"/>
36817                 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
36818                 <enum name="GL_TESSELLATION_MODE_AMD"/>
36819                 <enum name="GL_TESSELLATION_FACTOR_AMD"/>
36820                 <enum name="GL_DISCRETE_AMD"/>
36821                 <enum name="GL_CONTINUOUS_AMD"/>
36822                 <command name="glTessellationFactorAMD"/>
36823                 <command name="glTessellationModeAMD"/>
36824             </require>
36825         </extension>
36826         <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/>
36827         <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2">
36828             <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here.">
36829                 <!--
36830                     KHR_debug
36831                     KHR_texture_compression_astc_ldr
36832                     KHR_blend_equation_advanced
36833                     OES_sample_shading
36834                     OES_sample_variables
36835                     OES_shader_image_atomic
36836                     OES_shader_multisample_interpolation
36837                     OES_texture_stencil8
36838                     OES_texture_storage_multisample_2d_array
36839                     EXT_copy_image
36840                     EXT_draw_buffers_indexed
36841                     EXT_geometry_shader
36842                     EXT_gpu_shader5
36843                     EXT_primitive_bounding_box
36844                     EXT_shader_io_blocks
36845                     EXT_tessellation_shader
36846                     EXT_texture_border_clamp
36847                     EXT_texture_buffer
36848                     EXT_texture_cube_map_array
36849                     EXT_texture_srgb_decode
36850                 -->
36851             </require>
36852         </extension>
36853         <extension name="GL_ANGLE_depth_texture" supported="gles2">
36854             <require>
36855                 <enum name="GL_DEPTH_COMPONENT"/>
36856                 <enum name="GL_DEPTH_STENCIL_OES"/>
36857                 <enum name="GL_UNSIGNED_SHORT"/>
36858                 <enum name="GL_UNSIGNED_INT"/>
36859                 <enum name="GL_UNSIGNED_INT_24_8_OES"/>
36860                 <enum name="GL_DEPTH_COMPONENT16"/>
36861                 <enum name="GL_DEPTH_COMPONENT32_OES"/>
36862                 <enum name="GL_DEPTH24_STENCIL8_OES"/>
36863             </require>
36864         </extension>
36865         <extension name="GL_ANGLE_framebuffer_blit" supported="gles2">
36866             <require>
36867                 <enum name="GL_READ_FRAMEBUFFER_ANGLE"/>
36868                 <enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
36869                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
36870                 <enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
36871                 <command name="glBlitFramebufferANGLE"/>
36872             </require>
36873         </extension>
36874         <extension name="GL_ANGLE_framebuffer_multisample" supported="gles2">
36875             <require>
36876                 <enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
36877                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
36878                 <enum name="GL_MAX_SAMPLES_ANGLE"/>
36879                 <command name="glRenderbufferStorageMultisampleANGLE"/>
36880             </require>
36881         </extension>
36882         <extension name="GL_ANGLE_instanced_arrays" supported="gles2">
36883             <require>
36884                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
36885                 <command name="glDrawArraysInstancedANGLE"/>
36886                 <command name="glDrawElementsInstancedANGLE"/>
36887                 <command name="glVertexAttribDivisorANGLE"/>
36888             </require>
36889         </extension>
36890         <extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2">
36891             <require>
36892                 <enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
36893             </require>
36894         </extension>
36895         <extension name="GL_ANGLE_program_binary" supported="gles2">
36896             <require>
36897                 <enum name="GL_PROGRAM_BINARY_ANGLE"/>
36898             </require>
36899         </extension>
36900         <extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2">
36901             <require>
36902                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
36903             </require>
36904         </extension>
36905         <extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2">
36906             <require>
36907                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
36908             </require>
36909         </extension>
36910         <extension name="GL_ANGLE_texture_usage" supported="gles2">
36911             <require>
36912                 <enum name="GL_TEXTURE_USAGE_ANGLE"/>
36913                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
36914             </require>
36915         </extension>
36916         <extension name="GL_ANGLE_translated_shader_source" supported="gles2">
36917             <require>
36918                 <enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
36919                 <command name="glGetTranslatedShaderSourceANGLE"/>
36920             </require>
36921         </extension>
36922         <extension name="GL_APPLE_aux_depth_stencil" supported="gl">
36923             <require>
36924                 <enum name="GL_AUX_DEPTH_STENCIL_APPLE"/>
36925             </require>
36926         </extension>
36927         <extension name="GL_APPLE_client_storage" supported="gl">
36928             <require>
36929                 <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
36930             </require>
36931         </extension>
36932         <extension name="GL_APPLE_clip_distance" supported="gles2">
36933             <require>
36934                 <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/>
36935                 <enum name="GL_CLIP_DISTANCE0_APPLE"/>
36936                 <enum name="GL_CLIP_DISTANCE1_APPLE"/>
36937                 <enum name="GL_CLIP_DISTANCE2_APPLE"/>
36938                 <enum name="GL_CLIP_DISTANCE3_APPLE"/>
36939                 <enum name="GL_CLIP_DISTANCE4_APPLE"/>
36940                 <enum name="GL_CLIP_DISTANCE5_APPLE"/>
36941                 <enum name="GL_CLIP_DISTANCE6_APPLE"/>
36942                 <enum name="GL_CLIP_DISTANCE7_APPLE"/>
36943             </require>
36944         </extension>
36945         <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/>
36946         <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
36947             <require>
36948                 <command name="glCopyTextureLevelsAPPLE"/>
36949             </require>
36950         </extension>
36951         <extension name="GL_APPLE_element_array" supported="gl">
36952             <require>
36953                 <enum name="GL_ELEMENT_ARRAY_APPLE"/>
36954                 <enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
36955                 <enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
36956                 <command name="glElementPointerAPPLE"/>
36957                 <command name="glDrawElementArrayAPPLE"/>
36958                 <command name="glDrawRangeElementArrayAPPLE"/>
36959                 <command name="glMultiDrawElementArrayAPPLE"/>
36960                 <command name="glMultiDrawRangeElementArrayAPPLE"/>
36961             </require>
36962         </extension>
36963         <extension name="GL_APPLE_fence" supported="gl">
36964             <require>
36965                 <enum name="GL_DRAW_PIXELS_APPLE"/>
36966                 <enum name="GL_FENCE_APPLE"/>
36967                 <command name="glGenFencesAPPLE"/>
36968                 <command name="glDeleteFencesAPPLE"/>
36969                 <command name="glSetFenceAPPLE"/>
36970                 <command name="glIsFenceAPPLE"/>
36971                 <command name="glTestFenceAPPLE"/>
36972                 <command name="glFinishFenceAPPLE"/>
36973                 <command name="glTestObjectAPPLE"/>
36974                 <command name="glFinishObjectAPPLE"/>
36975             </require>
36976         </extension>
36977         <extension name="GL_APPLE_float_pixels" supported="gl">
36978             <require>
36979                 <enum name="GL_HALF_APPLE"/>
36980                 <enum name="GL_RGBA_FLOAT32_APPLE"/>
36981                 <enum name="GL_RGB_FLOAT32_APPLE"/>
36982                 <enum name="GL_ALPHA_FLOAT32_APPLE"/>
36983                 <enum name="GL_INTENSITY_FLOAT32_APPLE"/>
36984                 <enum name="GL_LUMINANCE_FLOAT32_APPLE"/>
36985                 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
36986                 <enum name="GL_RGBA_FLOAT16_APPLE"/>
36987                 <enum name="GL_RGB_FLOAT16_APPLE"/>
36988                 <enum name="GL_ALPHA_FLOAT16_APPLE"/>
36989                 <enum name="GL_INTENSITY_FLOAT16_APPLE"/>
36990                 <enum name="GL_LUMINANCE_FLOAT16_APPLE"/>
36991                 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
36992                 <enum name="GL_COLOR_FLOAT_APPLE"/>
36993             </require>
36994         </extension>
36995         <extension name="GL_APPLE_flush_buffer_range" supported="gl">
36996             <require>
36997                 <enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
36998                 <enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
36999                 <command name="glBufferParameteriAPPLE"/>
37000                 <command name="glFlushMappedBufferRangeAPPLE"/>
37001             </require>
37002         </extension>
37003         <extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2">
37004             <require>
37005                 <enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
37006                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
37007                 <enum name="GL_MAX_SAMPLES_APPLE"/>
37008                 <enum name="GL_READ_FRAMEBUFFER_APPLE"/>
37009                 <enum name="GL_DRAW_FRAMEBUFFER_APPLE"/>
37010                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
37011                 <enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
37012                 <command name="glRenderbufferStorageMultisampleAPPLE"/>
37013                 <command name="glResolveMultisampleFramebufferAPPLE"/>
37014             </require>
37015         </extension>
37016         <extension name="GL_APPLE_object_purgeable" supported="gl">
37017             <require>
37018                 <enum name="GL_BUFFER_OBJECT_APPLE"/>
37019                 <enum name="GL_RELEASED_APPLE"/>
37020                 <enum name="GL_VOLATILE_APPLE"/>
37021                 <enum name="GL_RETAINED_APPLE"/>
37022                 <enum name="GL_UNDEFINED_APPLE"/>
37023                 <enum name="GL_PURGEABLE_APPLE"/>
37024                 <command name="glObjectPurgeableAPPLE"/>
37025                 <command name="glObjectUnpurgeableAPPLE"/>
37026                 <command name="glGetObjectParameterivAPPLE"/>
37027             </require>
37028         </extension>
37029         <extension name="GL_APPLE_rgb_422" supported="gl|gles2">
37030             <require>
37031                 <enum name="GL_RGB_422_APPLE"/>
37032                 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
37033                 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
37034             </require>
37035             <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
37036                 <enum name="GL_RGB_RAW_422_APPLE"/>
37037             </require>
37038         </extension>
37039         <extension name="GL_APPLE_row_bytes" supported="gl">
37040             <require>
37041                 <enum name="GL_PACK_ROW_BYTES_APPLE"/>
37042                 <enum name="GL_UNPACK_ROW_BYTES_APPLE"/>
37043             </require>
37044         </extension>
37045         <extension name="GL_APPLE_specular_vector" supported="gl">
37046             <require>
37047                 <enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
37048             </require>
37049         </extension>
37050         <extension name="GL_APPLE_sync" supported="gles1|gles2">
37051             <require>
37052                 <enum name="GL_SYNC_OBJECT_APPLE"/>
37053                 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
37054                 <enum name="GL_OBJECT_TYPE_APPLE"/>
37055                 <enum name="GL_SYNC_CONDITION_APPLE"/>
37056                 <enum name="GL_SYNC_STATUS_APPLE"/>
37057                 <enum name="GL_SYNC_FLAGS_APPLE"/>
37058                 <enum name="GL_SYNC_FENCE_APPLE"/>
37059                 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
37060                 <enum name="GL_UNSIGNALED_APPLE"/>
37061                 <enum name="GL_SIGNALED_APPLE"/>
37062                 <enum name="GL_ALREADY_SIGNALED_APPLE"/>
37063                 <enum name="GL_TIMEOUT_EXPIRED_APPLE"/>
37064                 <enum name="GL_CONDITION_SATISFIED_APPLE"/>
37065                 <enum name="GL_WAIT_FAILED_APPLE"/>
37066                 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
37067                 <enum name="GL_TIMEOUT_IGNORED_APPLE"/>
37068                 <command name="glFenceSyncAPPLE"/>
37069                 <command name="glIsSyncAPPLE"/>
37070                 <command name="glDeleteSyncAPPLE"/>
37071                 <command name="glClientWaitSyncAPPLE"/>
37072                 <command name="glWaitSyncAPPLE"/>
37073                 <command name="glGetInteger64vAPPLE"/>
37074                 <command name="glGetSyncivAPPLE"/>
37075             </require>
37076         </extension>
37077         <extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1"/>
37078         <extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2">
37079             <require>
37080                 <enum name="GL_BGRA_EXT"/>
37081             </require>
37082             <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
37083                 <enum name="GL_BGRA8_EXT"/>
37084             </require>
37085         </extension>
37086         <extension name="GL_APPLE_texture_max_level" supported="gles1|gles2">
37087             <require>
37088                 <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
37089             </require>
37090         </extension>
37091         <extension name="GL_APPLE_texture_packed_float" supported="gles2">
37092             <require>
37093                 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
37094                 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
37095                 <enum name="GL_R11F_G11F_B10F_APPLE"/>
37096                 <enum name="GL_RGB9_E5_APPLE"/>
37097             </require>
37098         </extension>
37099         <extension name="GL_APPLE_texture_range" supported="gl">
37100             <require>
37101                 <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
37102                 <enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
37103                 <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
37104                 <enum name="GL_STORAGE_PRIVATE_APPLE"/>
37105                 <enum name="GL_STORAGE_CACHED_APPLE"/>
37106                 <enum name="GL_STORAGE_SHARED_APPLE"/>
37107                 <command name="glTextureRangeAPPLE"/>
37108                 <command name="glGetTexParameterPointervAPPLE"/>
37109             </require>
37110         </extension>
37111         <extension name="GL_APPLE_transform_hint" supported="gl">
37112             <require>
37113                 <enum name="GL_TRANSFORM_HINT_APPLE"/>
37114             </require>
37115         </extension>
37116         <extension name="GL_APPLE_vertex_array_object" supported="gl">
37117             <require>
37118                 <enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
37119                 <command name="glBindVertexArrayAPPLE"/>
37120                 <command name="glDeleteVertexArraysAPPLE"/>
37121                 <command name="glGenVertexArraysAPPLE"/>
37122                 <command name="glIsVertexArrayAPPLE"/>
37123             </require>
37124         </extension>
37125         <extension name="GL_APPLE_vertex_array_range" supported="gl">
37126             <require>
37127                 <enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
37128                 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
37129                 <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
37130                 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
37131                 <enum name="GL_STORAGE_CLIENT_APPLE"/>
37132                 <enum name="GL_STORAGE_CACHED_APPLE"/>
37133                 <enum name="GL_STORAGE_SHARED_APPLE"/>
37134                 <command name="glVertexArrayRangeAPPLE"/>
37135                 <command name="glFlushVertexArrayRangeAPPLE"/>
37136                 <command name="glVertexArrayParameteriAPPLE"/>
37137             </require>
37138         </extension>
37139         <extension name="GL_APPLE_vertex_program_evaluators" supported="gl">
37140             <require>
37141                 <enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
37142                 <enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
37143                 <enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
37144                 <enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
37145                 <enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
37146                 <enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
37147                 <enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
37148                 <enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
37149                 <enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
37150                 <enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
37151                 <command name="glEnableVertexAttribAPPLE"/>
37152                 <command name="glDisableVertexAttribAPPLE"/>
37153                 <command name="glIsVertexAttribEnabledAPPLE"/>
37154                 <command name="glMapVertexAttrib1dAPPLE"/>
37155                 <command name="glMapVertexAttrib1fAPPLE"/>
37156                 <command name="glMapVertexAttrib2dAPPLE"/>
37157                 <command name="glMapVertexAttrib2fAPPLE"/>
37158             </require>
37159         </extension>
37160         <extension name="GL_APPLE_ycbcr_422" supported="gl">
37161             <require>
37162                 <enum name="GL_YCBCR_422_APPLE"/>
37163                 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
37164                 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
37165             </require>
37166         </extension>
37167         <extension name="GL_ARB_ES2_compatibility" supported="gl|glcore">
37168             <require>
37169                 <enum name="GL_FIXED"/>
37170                 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
37171                 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
37172                 <enum name="GL_LOW_FLOAT"/>
37173                 <enum name="GL_MEDIUM_FLOAT"/>
37174                 <enum name="GL_HIGH_FLOAT"/>
37175                 <enum name="GL_LOW_INT"/>
37176                 <enum name="GL_MEDIUM_INT"/>
37177                 <enum name="GL_HIGH_INT"/>
37178                 <enum name="GL_SHADER_COMPILER"/>
37179                 <enum name="GL_SHADER_BINARY_FORMATS"/>
37180                 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
37181                 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
37182                 <enum name="GL_MAX_VARYING_VECTORS"/>
37183                 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
37184                 <enum name="GL_RGB565"/>
37185                 <command name="glReleaseShaderCompiler"/>
37186                 <command name="glShaderBinary"/>
37187                 <command name="glGetShaderPrecisionFormat"/>
37188                 <command name="glDepthRangef"/>
37189                 <command name="glClearDepthf"/>
37190             </require>
37191         </extension>
37192         <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore">
37193             <require>
37194                 <enum name="GL_BACK"/>
37195                 <command name="glMemoryBarrierByRegion"/>
37196             </require>
37197         </extension>
37198         <extension name="GL_ARB_ES3_2_compatibility" supported="gl">
37199             <require>
37200                 <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
37201                 <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
37202                 <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
37203                 <command name="glPrimitiveBoundingBoxARB"/>
37204             </require>
37205         </extension>
37206         <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
37207             <require>
37208                 <enum name="GL_COMPRESSED_RGB8_ETC2"/>
37209                 <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
37210                 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
37211                 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
37212                 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
37213                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
37214                 <enum name="GL_COMPRESSED_R11_EAC"/>
37215                 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
37216                 <enum name="GL_COMPRESSED_RG11_EAC"/>
37217                 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
37218                 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
37219                 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
37220                 <enum name="GL_MAX_ELEMENT_INDEX"/>
37221             </require>
37222         </extension>
37223         <extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore"/>
37224         <extension name="GL_ARB_base_instance" supported="gl|glcore">
37225             <require>
37226                 <command name="glDrawArraysInstancedBaseInstance"/>
37227                 <command name="glDrawElementsInstancedBaseInstance"/>
37228                 <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
37229             </require>
37230         </extension>
37231         <extension name="GL_ARB_bindless_texture" supported="gl|glcore">
37232             <require>
37233                 <enum name="GL_UNSIGNED_INT64_ARB"/>
37234                 <command name="glGetTextureHandleARB"/>
37235                 <command name="glGetTextureSamplerHandleARB"/>
37236                 <command name="glMakeTextureHandleResidentARB"/>
37237                 <command name="glMakeTextureHandleNonResidentARB"/>
37238                 <command name="glGetImageHandleARB"/>
37239                 <command name="glMakeImageHandleResidentARB"/>
37240                 <command name="glMakeImageHandleNonResidentARB"/>
37241                 <command name="glUniformHandleui64ARB"/>
37242                 <command name="glUniformHandleui64vARB"/>
37243                 <command name="glProgramUniformHandleui64ARB"/>
37244                 <command name="glProgramUniformHandleui64vARB"/>
37245                 <command name="glIsTextureHandleResidentARB"/>
37246                 <command name="glIsImageHandleResidentARB"/>
37247                 <command name="glVertexAttribL1ui64ARB"/>
37248                 <command name="glVertexAttribL1ui64vARB"/>
37249                 <command name="glGetVertexAttribLui64vARB"/>
37250             </require>
37251         </extension>
37252         <extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
37253             <require>
37254                 <enum name="GL_SRC1_COLOR"/>
37255                 <enum name="GL_SRC1_ALPHA"/>
37256                 <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
37257                 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
37258                 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
37259                 <command name="glBindFragDataLocationIndexed"/>
37260                 <command name="glGetFragDataIndex"/>
37261             </require>
37262         </extension>
37263         <extension name="GL_ARB_buffer_storage" supported="gl|glcore">
37264             <require>
37265                 <enum name="GL_MAP_READ_BIT"/>
37266                 <enum name="GL_MAP_WRITE_BIT"/>
37267                 <enum name="GL_MAP_PERSISTENT_BIT"/>
37268                 <enum name="GL_MAP_COHERENT_BIT"/>
37269                 <enum name="GL_DYNAMIC_STORAGE_BIT"/>
37270                 <enum name="GL_CLIENT_STORAGE_BIT"/>
37271                 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
37272                 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
37273                 <enum name="GL_BUFFER_STORAGE_FLAGS"/>
37274                 <command name="glBufferStorage"/>
37275             </require>
37276         </extension>
37277         <extension name="GL_ARB_cl_event" supported="gl|glcore">
37278             <require>
37279                 <enum name="GL_SYNC_CL_EVENT_ARB"/>
37280                 <enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
37281                 <command name="glCreateSyncFromCLeventARB"/>
37282             </require>
37283         </extension>
37284         <extension name="GL_ARB_clear_buffer_object" supported="gl|glcore">
37285             <require>
37286                 <command name="glClearBufferData"/>
37287                 <command name="glClearBufferSubData"/>
37288             </require>
37289         </extension>
37290         <extension name="GL_ARB_clear_texture" supported="gl|glcore">
37291             <require>
37292                 <enum name="GL_CLEAR_TEXTURE"/>
37293                 <command name="glClearTexImage"/>
37294                 <command name="glClearTexSubImage"/>
37295             </require>
37296         </extension>
37297         <extension name="GL_ARB_clip_control" supported="gl|glcore">
37298             <require>
37299                 <command name="glClipControl"/>
37300                 <enum name="GL_LOWER_LEFT"/>
37301                 <enum name="GL_UPPER_LEFT"/>
37302                 <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
37303                 <enum name="GL_ZERO_TO_ONE"/>
37304                 <enum name="GL_CLIP_ORIGIN"/>
37305                 <enum name="GL_CLIP_DEPTH_MODE"/>
37306             </require>
37307         </extension>
37308         <extension name="GL_ARB_color_buffer_float" supported="gl">
37309             <require>
37310                 <enum name="GL_RGBA_FLOAT_MODE_ARB"/>
37311                 <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
37312                 <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
37313                 <enum name="GL_CLAMP_READ_COLOR_ARB"/>
37314                 <enum name="GL_FIXED_ONLY_ARB"/>
37315                 <command name="glClampColorARB"/>
37316             </require>
37317         </extension>
37318         <extension name="GL_ARB_compatibility" supported="gl">
37319             <require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet">
37320             </require>
37321         </extension>
37322         <extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore">
37323             <require>
37324                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
37325                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
37326                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
37327                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
37328                 <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
37329                 <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
37330                 <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
37331                 <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
37332             </require>
37333         </extension>
37334         <extension name="GL_ARB_compute_shader" supported="gl|glcore">
37335             <require>
37336                 <enum name="GL_COMPUTE_SHADER"/>
37337                 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
37338                 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
37339                 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
37340                 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
37341                 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
37342                 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
37343                 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
37344                 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
37345                 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
37346                 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
37347                 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
37348                 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
37349                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
37350                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
37351                 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
37352                 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
37353                 <enum name="GL_COMPUTE_SHADER_BIT"/>
37354                 <command name="glDispatchCompute"/>
37355                 <command name="glDispatchComputeIndirect"/>
37356             </require>
37357         </extension>
37358         <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
37359             <require>
37360                 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
37361                 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
37362                 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
37363                 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
37364                 <command name="glDispatchComputeGroupSizeARB"/>
37365             </require>
37366         </extension>
37367         <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore">
37368             <require>
37369                 <enum name="GL_QUERY_WAIT_INVERTED"/>
37370                 <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
37371                 <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
37372                 <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
37373             </require>
37374         </extension>
37375         <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/>
37376         <extension name="GL_ARB_copy_buffer" supported="gl|glcore">
37377             <require>
37378                 <enum name="GL_COPY_READ_BUFFER"/>
37379                 <enum name="GL_COPY_WRITE_BUFFER"/>
37380                 <command name="glCopyBufferSubData"/>
37381             </require>
37382         </extension>
37383         <extension name="GL_ARB_copy_image" supported="gl|glcore">
37384             <require>
37385                 <command name="glCopyImageSubData"/>
37386             </require>
37387         </extension>
37388         <extension name="GL_ARB_cull_distance" supported="gl|glcore">
37389             <require>
37390                 <enum name="GL_MAX_CULL_DISTANCES"/>
37391                 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
37392             </require>
37393         </extension>
37394         <extension name="GL_ARB_debug_output" supported="gl|glcore">
37395             <require>
37396                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
37397                 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
37398                 <enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
37399                 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
37400                 <enum name="GL_DEBUG_SOURCE_API_ARB"/>
37401                 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
37402                 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
37403                 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
37404                 <enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
37405                 <enum name="GL_DEBUG_SOURCE_OTHER_ARB"/>
37406                 <enum name="GL_DEBUG_TYPE_ERROR_ARB"/>
37407                 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
37408                 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
37409                 <enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
37410                 <enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
37411                 <enum name="GL_DEBUG_TYPE_OTHER_ARB"/>
37412                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
37413                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
37414                 <enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
37415                 <enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
37416                 <enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
37417                 <enum name="GL_DEBUG_SEVERITY_LOW_ARB"/>
37418                 <command name="glDebugMessageControlARB"/>
37419                 <command name="glDebugMessageInsertARB"/>
37420                 <command name="glDebugMessageCallbackARB"/>
37421                 <command name="glGetDebugMessageLogARB"/>
37422             </require>
37423         </extension>
37424         <extension name="GL_ARB_depth_buffer_float" supported="gl|glcore">
37425             <require>
37426                 <enum name="GL_DEPTH_COMPONENT32F"/>
37427                 <enum name="GL_DEPTH32F_STENCIL8"/>
37428                 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
37429             </require>
37430         </extension>
37431         <extension name="GL_ARB_depth_clamp" supported="gl|glcore">
37432             <require>
37433                 <enum name="GL_DEPTH_CLAMP"/>
37434             </require>
37435         </extension>
37436         <extension name="GL_ARB_depth_texture" supported="gl">
37437             <require>
37438                 <enum name="GL_DEPTH_COMPONENT16_ARB"/>
37439                 <enum name="GL_DEPTH_COMPONENT24_ARB"/>
37440                 <enum name="GL_DEPTH_COMPONENT32_ARB"/>
37441                 <enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
37442                 <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
37443             </require>
37444         </extension>
37445         <extension name="GL_ARB_derivative_control" supported="gl|glcore"/>
37446         <extension name="GL_ARB_direct_state_access" supported="gl|glcore">
37447             <require>
37448                 <enum name="GL_TEXTURE_TARGET"/>
37449                 <enum name="GL_QUERY_TARGET"/>
37450                 <enum name="GL_TEXTURE_BINDING_1D"/>
37451                 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
37452                 <enum name="GL_TEXTURE_BINDING_2D"/>
37453                 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
37454                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
37455                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
37456                 <enum name="GL_TEXTURE_BINDING_3D"/>
37457                 <enum name="GL_TEXTURE_BINDING_BUFFER"/>
37458                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
37459                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
37460                 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
37461             </require>
37462             <require comment="Transform Feedback object functions">
37463                 <command name="glCreateTransformFeedbacks"/>
37464                 <command name="glTransformFeedbackBufferBase"/>
37465                 <command name="glTransformFeedbackBufferRange"/>
37466                 <command name="glGetTransformFeedbackiv"/>
37467                 <command name="glGetTransformFeedbacki_v"/>
37468                 <command name="glGetTransformFeedbacki64_v"/>
37469             </require>
37470             <require comment="Buffer object functions">
37471                 <command name="glCreateBuffers"/>
37472                 <command name="glNamedBufferStorage"/>
37473                 <command name="glNamedBufferData"/>
37474                 <command name="glNamedBufferSubData"/>
37475                 <command name="glCopyNamedBufferSubData"/>
37476                 <command name="glClearNamedBufferData"/>
37477                 <command name="glClearNamedBufferSubData"/>
37478                 <command name="glMapNamedBuffer"/>
37479                 <command name="glMapNamedBufferRange"/>
37480                 <command name="glUnmapNamedBuffer"/>
37481                 <command name="glFlushMappedNamedBufferRange"/>
37482                 <command name="glGetNamedBufferParameteriv"/>
37483                 <command name="glGetNamedBufferParameteri64v"/>
37484                 <command name="glGetNamedBufferPointerv"/>
37485                 <command name="glGetNamedBufferSubData"/>
37486             </require>
37487             <require comment="Framebuffer object functions">
37488                 <command name="glCreateFramebuffers"/>
37489                 <command name="glNamedFramebufferRenderbuffer"/>
37490                 <command name="glNamedFramebufferParameteri"/>
37491                 <command name="glNamedFramebufferTexture"/>
37492                 <command name="glNamedFramebufferTextureLayer"/>
37493                 <command name="glNamedFramebufferDrawBuffer"/>
37494                 <command name="glNamedFramebufferDrawBuffers"/>
37495                 <command name="glNamedFramebufferReadBuffer"/>
37496                 <command name="glInvalidateNamedFramebufferData"/>
37497                 <command name="glInvalidateNamedFramebufferSubData"/>
37498                 <command name="glClearNamedFramebufferiv"/>
37499                 <command name="glClearNamedFramebufferuiv"/>
37500                 <command name="glClearNamedFramebufferfv"/>
37501                 <command name="glClearNamedFramebufferfi"/>
37502                 <command name="glBlitNamedFramebuffer"/>
37503                 <command name="glCheckNamedFramebufferStatus"/>
37504                 <command name="glGetNamedFramebufferParameteriv"/>
37505                 <command name="glGetNamedFramebufferAttachmentParameteriv"/>
37506             </require>
37507             <require comment="Renderbuffer object functions">
37508                 <command name="glCreateRenderbuffers"/>
37509                 <command name="glNamedRenderbufferStorage"/>
37510                 <command name="glNamedRenderbufferStorageMultisample"/>
37511                 <command name="glGetNamedRenderbufferParameteriv"/>
37512             </require>
37513             <require comment="Texture object functions">
37514                 <command name="glCreateTextures"/>
37515                 <command name="glTextureBuffer"/>
37516                 <command name="glTextureBufferRange"/>
37517                 <command name="glTextureStorage1D"/>
37518                 <command name="glTextureStorage2D"/>
37519                 <command name="glTextureStorage3D"/>
37520                 <command name="glTextureStorage2DMultisample"/>
37521                 <command name="glTextureStorage3DMultisample"/>
37522                 <command name="glTextureSubImage1D"/>
37523                 <command name="glTextureSubImage2D"/>
37524                 <command name="glTextureSubImage3D"/>
37525                 <command name="glCompressedTextureSubImage1D"/>
37526                 <command name="glCompressedTextureSubImage2D"/>
37527                 <command name="glCompressedTextureSubImage3D"/>
37528                 <command name="glCopyTextureSubImage1D"/>
37529                 <command name="glCopyTextureSubImage2D"/>
37530                 <command name="glCopyTextureSubImage3D"/>
37531                 <command name="glTextureParameterf"/>
37532                 <command name="glTextureParameterfv"/>
37533                 <command name="glTextureParameteri"/>
37534                 <command name="glTextureParameterIiv"/>
37535                 <command name="glTextureParameterIuiv"/>
37536                 <command name="glTextureParameteriv"/>
37537                 <command name="glGenerateTextureMipmap"/>
37538                 <command name="glBindTextureUnit"/>
37539                 <command name="glGetTextureImage"/>
37540                 <command name="glGetCompressedTextureImage"/>
37541                 <command name="glGetTextureLevelParameterfv"/>
37542                 <command name="glGetTextureLevelParameteriv"/>
37543                 <command name="glGetTextureParameterfv"/>
37544                 <command name="glGetTextureParameterIiv"/>
37545                 <command name="glGetTextureParameterIuiv"/>
37546                 <command name="glGetTextureParameteriv"/>
37547             </require>
37548             <require comment="Vertex Array object functions">
37549                 <command name="glCreateVertexArrays"/>
37550                 <command name="glDisableVertexArrayAttrib"/>
37551                 <command name="glEnableVertexArrayAttrib"/>
37552                 <command name="glVertexArrayElementBuffer"/>
37553                 <command name="glVertexArrayVertexBuffer"/>
37554                 <command name="glVertexArrayVertexBuffers"/>
37555                 <command name="glVertexArrayAttribBinding"/>
37556                 <command name="glVertexArrayAttribFormat"/>
37557                 <command name="glVertexArrayAttribIFormat"/>
37558                 <command name="glVertexArrayAttribLFormat"/>
37559                 <command name="glVertexArrayBindingDivisor"/>
37560                 <command name="glGetVertexArrayiv"/>
37561                 <command name="glGetVertexArrayIndexediv"/>
37562                 <command name="glGetVertexArrayIndexed64iv"/>
37563             </require>
37564             <require comment="Sampler object functions">
37565                 <command name="glCreateSamplers"/>
37566             </require>
37567             <require comment="Program Pipeline object functions">
37568                 <command name="glCreateProgramPipelines"/>
37569             </require>
37570             <require comment="Query object functions">
37571                 <command name="glCreateQueries"/>
37572                 <command name="glGetQueryBufferObjecti64v"/>
37573                 <command name="glGetQueryBufferObjectiv"/>
37574                 <command name="glGetQueryBufferObjectui64v"/>
37575                 <command name="glGetQueryBufferObjectuiv"/>
37576             </require>
37577         </extension>
37578         <extension name="GL_ARB_draw_buffers" supported="gl">
37579             <require>
37580                 <enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
37581                 <enum name="GL_DRAW_BUFFER0_ARB"/>
37582                 <enum name="GL_DRAW_BUFFER1_ARB"/>
37583                 <enum name="GL_DRAW_BUFFER2_ARB"/>
37584                 <enum name="GL_DRAW_BUFFER3_ARB"/>
37585                 <enum name="GL_DRAW_BUFFER4_ARB"/>
37586                 <enum name="GL_DRAW_BUFFER5_ARB"/>
37587                 <enum name="GL_DRAW_BUFFER6_ARB"/>
37588                 <enum name="GL_DRAW_BUFFER7_ARB"/>
37589                 <enum name="GL_DRAW_BUFFER8_ARB"/>
37590                 <enum name="GL_DRAW_BUFFER9_ARB"/>
37591                 <enum name="GL_DRAW_BUFFER10_ARB"/>
37592                 <enum name="GL_DRAW_BUFFER11_ARB"/>
37593                 <enum name="GL_DRAW_BUFFER12_ARB"/>
37594                 <enum name="GL_DRAW_BUFFER13_ARB"/>
37595                 <enum name="GL_DRAW_BUFFER14_ARB"/>
37596                 <enum name="GL_DRAW_BUFFER15_ARB"/>
37597                 <command name="glDrawBuffersARB"/>
37598             </require>
37599         </extension>
37600         <extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore">
37601             <require>
37602                 <command name="glBlendEquationiARB"/>
37603                 <command name="glBlendEquationSeparateiARB"/>
37604                 <command name="glBlendFunciARB"/>
37605                 <command name="glBlendFuncSeparateiARB"/>
37606             </require>
37607         </extension>
37608         <extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore">
37609             <require>
37610                 <command name="glDrawElementsBaseVertex"/>
37611                 <command name="glDrawRangeElementsBaseVertex"/>
37612                 <command name="glDrawElementsInstancedBaseVertex"/>
37613                 <command name="glMultiDrawElementsBaseVertex"/>
37614             </require>
37615         </extension>
37616         <extension name="GL_ARB_draw_indirect" supported="gl|glcore">
37617             <require>
37618                 <enum name="GL_DRAW_INDIRECT_BUFFER"/>
37619                 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
37620                 <command name="glDrawArraysIndirect"/>
37621                 <command name="glDrawElementsIndirect"/>
37622             </require>
37623         </extension>
37624         <extension name="GL_ARB_draw_instanced" supported="gl">
37625             <require>
37626                 <command name="glDrawArraysInstancedARB"/>
37627                 <command name="glDrawElementsInstancedARB"/>
37628             </require>
37629         </extension>
37630         <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
37631             <require>
37632                 <enum name="GL_LOCATION_COMPONENT"/>
37633                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
37634                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
37635                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
37636             </require>
37637         </extension>
37638         <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"/>
37639         <extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore">
37640             <require>
37641                 <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
37642             </require>
37643         </extension>
37644         <extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore"/>
37645         <extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore"/>
37646         <extension name="GL_ARB_fragment_program" supported="gl">
37647             <require>
37648                 <enum name="GL_FRAGMENT_PROGRAM_ARB"/>
37649                 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
37650                 <enum name="GL_PROGRAM_LENGTH_ARB"/>
37651                 <enum name="GL_PROGRAM_FORMAT_ARB"/>
37652                 <enum name="GL_PROGRAM_BINDING_ARB"/>
37653                 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
37654                 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
37655                 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
37656                 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
37657                 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
37658                 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
37659                 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
37660                 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
37661                 <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
37662                 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
37663                 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
37664                 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
37665                 <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
37666                 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
37667                 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
37668                 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
37669                 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
37670                 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
37671                 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
37672                 <enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
37673                 <enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
37674                 <enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
37675                 <enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
37676                 <enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
37677                 <enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
37678                 <enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
37679                 <enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
37680                 <enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
37681                 <enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
37682                 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
37683                 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
37684                 <enum name="GL_PROGRAM_STRING_ARB"/>
37685                 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
37686                 <enum name="GL_CURRENT_MATRIX_ARB"/>
37687                 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
37688                 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
37689                 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
37690                 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
37691                 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
37692                 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
37693                 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
37694                 <enum name="GL_MATRIX0_ARB"/>
37695                 <enum name="GL_MATRIX1_ARB"/>
37696                 <enum name="GL_MATRIX2_ARB"/>
37697                 <enum name="GL_MATRIX3_ARB"/>
37698                 <enum name="GL_MATRIX4_ARB"/>
37699                 <enum name="GL_MATRIX5_ARB"/>
37700                 <enum name="GL_MATRIX6_ARB"/>
37701                 <enum name="GL_MATRIX7_ARB"/>
37702                 <enum name="GL_MATRIX8_ARB"/>
37703                 <enum name="GL_MATRIX9_ARB"/>
37704                 <enum name="GL_MATRIX10_ARB"/>
37705                 <enum name="GL_MATRIX11_ARB"/>
37706                 <enum name="GL_MATRIX12_ARB"/>
37707                 <enum name="GL_MATRIX13_ARB"/>
37708                 <enum name="GL_MATRIX14_ARB"/>
37709                 <enum name="GL_MATRIX15_ARB"/>
37710                 <enum name="GL_MATRIX16_ARB"/>
37711                 <enum name="GL_MATRIX17_ARB"/>
37712                 <enum name="GL_MATRIX18_ARB"/>
37713                 <enum name="GL_MATRIX19_ARB"/>
37714                 <enum name="GL_MATRIX20_ARB"/>
37715                 <enum name="GL_MATRIX21_ARB"/>
37716                 <enum name="GL_MATRIX22_ARB"/>
37717                 <enum name="GL_MATRIX23_ARB"/>
37718                 <enum name="GL_MATRIX24_ARB"/>
37719                 <enum name="GL_MATRIX25_ARB"/>
37720                 <enum name="GL_MATRIX26_ARB"/>
37721                 <enum name="GL_MATRIX27_ARB"/>
37722                 <enum name="GL_MATRIX28_ARB"/>
37723                 <enum name="GL_MATRIX29_ARB"/>
37724                 <enum name="GL_MATRIX30_ARB"/>
37725                 <enum name="GL_MATRIX31_ARB"/>
37726             </require>
37727             <require comment="Shared with ARB_vertex_program">
37728                 <command name="glProgramStringARB"/>
37729                 <command name="glBindProgramARB"/>
37730                 <command name="glDeleteProgramsARB"/>
37731                 <command name="glGenProgramsARB"/>
37732                 <command name="glProgramEnvParameter4dARB"/>
37733                 <command name="glProgramEnvParameter4dvARB"/>
37734                 <command name="glProgramEnvParameter4fARB"/>
37735                 <command name="glProgramEnvParameter4fvARB"/>
37736                 <command name="glProgramLocalParameter4dARB"/>
37737                 <command name="glProgramLocalParameter4dvARB"/>
37738                 <command name="glProgramLocalParameter4fARB"/>
37739                 <command name="glProgramLocalParameter4fvARB"/>
37740                 <command name="glGetProgramEnvParameterdvARB"/>
37741                 <command name="glGetProgramEnvParameterfvARB"/>
37742                 <command name="glGetProgramLocalParameterdvARB"/>
37743                 <command name="glGetProgramLocalParameterfvARB"/>
37744                 <command name="glGetProgramivARB"/>
37745                 <command name="glGetProgramStringARB"/>
37746                 <command name="glIsProgramARB"/>
37747             </require>
37748         </extension>
37749         <extension name="GL_ARB_fragment_program_shadow" supported="gl"/>
37750         <extension name="GL_ARB_fragment_shader" supported="gl">
37751             <require>
37752                 <enum name="GL_FRAGMENT_SHADER_ARB"/>
37753                 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
37754                 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
37755             </require>
37756         </extension>
37757         <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
37758         <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
37759             <require>
37760                 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
37761                 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
37762                 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
37763                 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
37764                 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
37765                 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
37766                 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
37767                 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
37768                 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
37769                 <command name="glFramebufferParameteri"/>
37770                 <command name="glGetFramebufferParameteriv"/>
37771             </require>
37772         </extension>
37773         <extension name="GL_ARB_framebuffer_object" supported="gl|glcore">
37774             <require>
37775                 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
37776                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
37777                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
37778                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
37779                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
37780                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
37781                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
37782                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
37783                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
37784                 <enum name="GL_FRAMEBUFFER_DEFAULT"/>
37785                 <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
37786                 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
37787                 <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
37788                 <enum name="GL_DEPTH_STENCIL"/>
37789                 <enum name="GL_UNSIGNED_INT_24_8"/>
37790                 <enum name="GL_DEPTH24_STENCIL8"/>
37791                 <enum name="GL_TEXTURE_STENCIL_SIZE"/>
37792                 <enum name="GL_UNSIGNED_NORMALIZED"/>
37793                 <enum name="GL_FRAMEBUFFER_BINDING"/>
37794                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
37795                 <enum name="GL_RENDERBUFFER_BINDING"/>
37796                 <enum name="GL_READ_FRAMEBUFFER"/>
37797                 <enum name="GL_DRAW_FRAMEBUFFER"/>
37798                 <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
37799                 <enum name="GL_RENDERBUFFER_SAMPLES"/>
37800                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
37801                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
37802                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
37803                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
37804                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
37805                 <enum name="GL_FRAMEBUFFER_COMPLETE"/>
37806                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
37807                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
37808                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
37809                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
37810                 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
37811                 <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
37812                 <enum name="GL_COLOR_ATTACHMENT0"/>
37813                 <enum name="GL_COLOR_ATTACHMENT1"/>
37814                 <enum name="GL_COLOR_ATTACHMENT2"/>
37815                 <enum name="GL_COLOR_ATTACHMENT3"/>
37816                 <enum name="GL_COLOR_ATTACHMENT4"/>
37817                 <enum name="GL_COLOR_ATTACHMENT5"/>
37818                 <enum name="GL_COLOR_ATTACHMENT6"/>
37819                 <enum name="GL_COLOR_ATTACHMENT7"/>
37820                 <enum name="GL_COLOR_ATTACHMENT8"/>
37821                 <enum name="GL_COLOR_ATTACHMENT9"/>
37822                 <enum name="GL_COLOR_ATTACHMENT10"/>
37823                 <enum name="GL_COLOR_ATTACHMENT11"/>
37824                 <enum name="GL_COLOR_ATTACHMENT12"/>
37825                 <enum name="GL_COLOR_ATTACHMENT13"/>
37826                 <enum name="GL_COLOR_ATTACHMENT14"/>
37827                 <enum name="GL_COLOR_ATTACHMENT15"/>
37828                 <enum name="GL_DEPTH_ATTACHMENT"/>
37829                 <enum name="GL_STENCIL_ATTACHMENT"/>
37830                 <enum name="GL_FRAMEBUFFER"/>
37831                 <enum name="GL_RENDERBUFFER"/>
37832                 <enum name="GL_RENDERBUFFER_WIDTH"/>
37833                 <enum name="GL_RENDERBUFFER_HEIGHT"/>
37834                 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
37835                 <enum name="GL_STENCIL_INDEX1"/>
37836                 <enum name="GL_STENCIL_INDEX4"/>
37837                 <enum name="GL_STENCIL_INDEX8"/>
37838                 <enum name="GL_STENCIL_INDEX16"/>
37839                 <enum name="GL_RENDERBUFFER_RED_SIZE"/>
37840                 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
37841                 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
37842                 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
37843                 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
37844                 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
37845                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
37846                 <enum name="GL_MAX_SAMPLES"/>
37847                 <command name="glIsRenderbuffer"/>
37848                 <command name="glBindRenderbuffer"/>
37849                 <command name="glDeleteRenderbuffers"/>
37850                 <command name="glGenRenderbuffers"/>
37851                 <command name="glRenderbufferStorage"/>
37852                 <command name="glGetRenderbufferParameteriv"/>
37853                 <command name="glIsFramebuffer"/>
37854                 <command name="glBindFramebuffer"/>
37855                 <command name="glDeleteFramebuffers"/>
37856                 <command name="glGenFramebuffers"/>
37857                 <command name="glCheckFramebufferStatus"/>
37858                 <command name="glFramebufferTexture1D"/>
37859                 <command name="glFramebufferTexture2D"/>
37860                 <command name="glFramebufferTexture3D"/>
37861                 <command name="glFramebufferRenderbuffer"/>
37862                 <command name="glGetFramebufferAttachmentParameteriv"/>
37863                 <command name="glGenerateMipmap"/>
37864                 <command name="glBlitFramebuffer"/>
37865                 <command name="glRenderbufferStorageMultisample"/>
37866                 <command name="glFramebufferTextureLayer"/>
37867             </require>
37868             <require api="gl" profile="compatibility">
37869                 <enum name="GL_INDEX"/>
37870             </require>
37871         </extension>
37872         <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
37873             <require>
37874                 <enum name="GL_FRAMEBUFFER_SRGB"/>
37875             </require>
37876         </extension>
37877         <extension name="GL_ARB_geometry_shader4" supported="gl">
37878             <require>
37879                 <enum name="GL_LINES_ADJACENCY_ARB"/>
37880                 <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
37881                 <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
37882                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
37883                 <enum name="GL_PROGRAM_POINT_SIZE_ARB"/>
37884                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
37885                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
37886                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
37887                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
37888                 <enum name="GL_GEOMETRY_SHADER_ARB"/>
37889                 <enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
37890                 <enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
37891                 <enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
37892                 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
37893                 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
37894                 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
37895                 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
37896                 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
37897                 <enum name="GL_MAX_VARYING_COMPONENTS"/>
37898                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
37899                 <command name="glProgramParameteriARB"/>
37900                 <command name="glFramebufferTextureARB"/>
37901                 <command name="glFramebufferTextureLayerARB"/>
37902                 <command name="glFramebufferTextureFaceARB"/>
37903             </require>
37904         </extension>
37905         <extension name="GL_ARB_get_program_binary" supported="gl|glcore">
37906             <require>
37907                 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
37908                 <enum name="GL_PROGRAM_BINARY_LENGTH"/>
37909                 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
37910                 <enum name="GL_PROGRAM_BINARY_FORMATS"/>
37911                 <command name="glGetProgramBinary"/>
37912                 <command name="glProgramBinary"/>
37913                 <command name="glProgramParameteri"/>
37914             </require>
37915         </extension>
37916         <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore">
37917             <require>
37918                 <command name="glGetTextureSubImage"/>
37919                 <command name="glGetCompressedTextureSubImage"/>
37920             </require>
37921         </extension>
37922         <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
37923             <require>
37924                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
37925                 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
37926                 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
37927                 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
37928                 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
37929                 <enum name="GL_MAX_VERTEX_STREAMS"/>
37930             </require>
37931         </extension>
37932         <extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore">
37933             <require>
37934                 <enum name="GL_DOUBLE"/>
37935                 <enum name="GL_DOUBLE_VEC2"/>
37936                 <enum name="GL_DOUBLE_VEC3"/>
37937                 <enum name="GL_DOUBLE_VEC4"/>
37938                 <enum name="GL_DOUBLE_MAT2"/>
37939                 <enum name="GL_DOUBLE_MAT3"/>
37940                 <enum name="GL_DOUBLE_MAT4"/>
37941                 <enum name="GL_DOUBLE_MAT2x3"/>
37942                 <enum name="GL_DOUBLE_MAT2x4"/>
37943                 <enum name="GL_DOUBLE_MAT3x2"/>
37944                 <enum name="GL_DOUBLE_MAT3x4"/>
37945                 <enum name="GL_DOUBLE_MAT4x2"/>
37946                 <enum name="GL_DOUBLE_MAT4x3"/>
37947                 <command name="glUniform1d"/>
37948                 <command name="glUniform2d"/>
37949                 <command name="glUniform3d"/>
37950                 <command name="glUniform4d"/>
37951                 <command name="glUniform1dv"/>
37952                 <command name="glUniform2dv"/>
37953                 <command name="glUniform3dv"/>
37954                 <command name="glUniform4dv"/>
37955                 <command name="glUniformMatrix2dv"/>
37956                 <command name="glUniformMatrix3dv"/>
37957                 <command name="glUniformMatrix4dv"/>
37958                 <command name="glUniformMatrix2x3dv"/>
37959                 <command name="glUniformMatrix2x4dv"/>
37960                 <command name="glUniformMatrix3x2dv"/>
37961                 <command name="glUniformMatrix3x4dv"/>
37962                 <command name="glUniformMatrix4x2dv"/>
37963                 <command name="glUniformMatrix4x3dv"/>
37964                 <command name="glGetUniformdv"/>
37965             </require>
37966         </extension>
37967         <extension name="GL_ARB_gpu_shader_int64" supported="gl">
37968             <require>
37969                 <enum name="GL_INT64_ARB"/>
37970                 <enum name="GL_UNSIGNED_INT64_ARB"/>
37971                 <enum name="GL_INT64_VEC2_ARB"/>
37972                 <enum name="GL_INT64_VEC3_ARB"/>
37973                 <enum name="GL_INT64_VEC4_ARB"/>
37974                 <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
37975                 <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
37976                 <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
37977                 <command name="glUniform1i64ARB"/>
37978                 <command name="glUniform2i64ARB"/>
37979                 <command name="glUniform3i64ARB"/>
37980                 <command name="glUniform4i64ARB"/>
37981                 <command name="glUniform1i64vARB"/>
37982                 <command name="glUniform2i64vARB"/>
37983                 <command name="glUniform3i64vARB"/>
37984                 <command name="glUniform4i64vARB"/>
37985                 <command name="glUniform1ui64ARB"/>
37986                 <command name="glUniform2ui64ARB"/>
37987                 <command name="glUniform3ui64ARB"/>
37988                 <command name="glUniform4ui64ARB"/>
37989                 <command name="glUniform1ui64vARB"/>
37990                 <command name="glUniform2ui64vARB"/>
37991                 <command name="glUniform3ui64vARB"/>
37992                 <command name="glUniform4ui64vARB"/>
37993                 <command name="glGetUniformi64vARB"/>
37994                 <command name="glGetUniformui64vARB"/>
37995                 <command name="glGetnUniformi64vARB"/>
37996                 <command name="glGetnUniformui64vARB"/>
37997                 <command name="glProgramUniform1i64ARB"/>
37998                 <command name="glProgramUniform2i64ARB"/>
37999                 <command name="glProgramUniform3i64ARB"/>
38000                 <command name="glProgramUniform4i64ARB"/>
38001                 <command name="glProgramUniform1i64vARB"/>
38002                 <command name="glProgramUniform2i64vARB"/>
38003                 <command name="glProgramUniform3i64vARB"/>
38004                 <command name="glProgramUniform4i64vARB"/>
38005                 <command name="glProgramUniform1ui64ARB"/>
38006                 <command name="glProgramUniform2ui64ARB"/>
38007                 <command name="glProgramUniform3ui64ARB"/>
38008                 <command name="glProgramUniform4ui64ARB"/>
38009                 <command name="glProgramUniform1ui64vARB"/>
38010                 <command name="glProgramUniform2ui64vARB"/>
38011                 <command name="glProgramUniform3ui64vARB"/>
38012                 <command name="glProgramUniform4ui64vARB"/>
38013             </require>
38014         </extension>
38015         <extension name="GL_ARB_half_float_pixel" supported="gl">
38016             <require>
38017                 <type name="GLhalfARB"/>
38018                 <enum name="GL_HALF_FLOAT_ARB"/>
38019             </require>
38020         </extension>
38021         <extension name="GL_ARB_half_float_vertex" supported="gl|glcore">
38022             <require>
38023                 <type name="GLhalf"/>
38024                 <enum name="GL_HALF_FLOAT"/>
38025             </require>
38026         </extension>
38027         <extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version">
38028             <require>
38029                 <enum name="GL_CONSTANT_COLOR"/>
38030                 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
38031                 <enum name="GL_CONSTANT_ALPHA"/>
38032                 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
38033                 <enum name="GL_BLEND_COLOR"/>
38034                 <enum name="GL_FUNC_ADD"/>
38035                 <enum name="GL_MIN"/>
38036                 <enum name="GL_MAX"/>
38037                 <enum name="GL_BLEND_EQUATION"/>
38038                 <enum name="GL_FUNC_SUBTRACT"/>
38039                 <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
38040                 <command name="glBlendColor"/>
38041                 <command name="glBlendEquation"/>
38042             </require>
38043             <require api="gl" profile="compatibility">
38044                 <enum name="GL_CONVOLUTION_1D"/>
38045                 <enum name="GL_CONVOLUTION_2D"/>
38046                 <enum name="GL_SEPARABLE_2D"/>
38047                 <enum name="GL_CONVOLUTION_BORDER_MODE"/>
38048                 <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
38049                 <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
38050                 <enum name="GL_REDUCE"/>
38051                 <enum name="GL_CONVOLUTION_FORMAT"/>
38052                 <enum name="GL_CONVOLUTION_WIDTH"/>
38053                 <enum name="GL_CONVOLUTION_HEIGHT"/>
38054                 <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
38055                 <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
38056                 <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
38057                 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
38058                 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
38059                 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
38060                 <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
38061                 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
38062                 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
38063                 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
38064                 <enum name="GL_HISTOGRAM"/>
38065                 <enum name="GL_PROXY_HISTOGRAM"/>
38066                 <enum name="GL_HISTOGRAM_WIDTH"/>
38067                 <enum name="GL_HISTOGRAM_FORMAT"/>
38068                 <enum name="GL_HISTOGRAM_RED_SIZE"/>
38069                 <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
38070                 <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
38071                 <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
38072                 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
38073                 <enum name="GL_HISTOGRAM_SINK"/>
38074                 <enum name="GL_MINMAX"/>
38075                 <enum name="GL_MINMAX_FORMAT"/>
38076                 <enum name="GL_MINMAX_SINK"/>
38077                 <enum name="GL_TABLE_TOO_LARGE"/>
38078                 <enum name="GL_COLOR_MATRIX"/>
38079                 <enum name="GL_COLOR_MATRIX_STACK_DEPTH"/>
38080                 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
38081                 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
38082                 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
38083                 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
38084                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
38085                 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
38086                 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
38087                 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
38088                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
38089                 <enum name="GL_COLOR_TABLE"/>
38090                 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
38091                 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
38092                 <enum name="GL_PROXY_COLOR_TABLE"/>
38093                 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
38094                 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
38095                 <enum name="GL_COLOR_TABLE_SCALE"/>
38096                 <enum name="GL_COLOR_TABLE_BIAS"/>
38097                 <enum name="GL_COLOR_TABLE_FORMAT"/>
38098                 <enum name="GL_COLOR_TABLE_WIDTH"/>
38099                 <enum name="GL_COLOR_TABLE_RED_SIZE"/>
38100                 <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
38101                 <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
38102                 <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
38103                 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
38104                 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
38105                 <enum name="GL_CONSTANT_BORDER"/>
38106                 <enum name="GL_REPLICATE_BORDER"/>
38107                 <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
38108                 <command name="glColorTable"/>
38109                 <command name="glColorTableParameterfv"/>
38110                 <command name="glColorTableParameteriv"/>
38111                 <command name="glCopyColorTable"/>
38112                 <command name="glGetColorTable"/>
38113                 <command name="glGetColorTableParameterfv"/>
38114                 <command name="glGetColorTableParameteriv"/>
38115                 <command name="glColorSubTable"/>
38116                 <command name="glCopyColorSubTable"/>
38117                 <command name="glConvolutionFilter1D"/>
38118                 <command name="glConvolutionFilter2D"/>
38119                 <command name="glConvolutionParameterf"/>
38120                 <command name="glConvolutionParameterfv"/>
38121                 <command name="glConvolutionParameteri"/>
38122                 <command name="glConvolutionParameteriv"/>
38123                 <command name="glCopyConvolutionFilter1D"/>
38124                 <command name="glCopyConvolutionFilter2D"/>
38125                 <command name="glGetConvolutionFilter"/>
38126                 <command name="glGetConvolutionParameterfv"/>
38127                 <command name="glGetConvolutionParameteriv"/>
38128                 <command name="glGetSeparableFilter"/>
38129                 <command name="glSeparableFilter2D"/>
38130                 <command name="glGetHistogram"/>
38131                 <command name="glGetHistogramParameterfv"/>
38132                 <command name="glGetHistogramParameteriv"/>
38133                 <command name="glGetMinmax"/>
38134                 <command name="glGetMinmaxParameterfv"/>
38135                 <command name="glGetMinmaxParameteriv"/>
38136                 <command name="glHistogram"/>
38137                 <command name="glMinmax"/>
38138                 <command name="glResetHistogram"/>
38139                 <command name="glResetMinmax"/>
38140             </require>
38141         </extension>
38142         <extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
38143             <require>
38144                 <enum name="GL_PARAMETER_BUFFER_ARB"/>
38145                 <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
38146                 <command name="glMultiDrawArraysIndirectCountARB"/>
38147                 <command name="glMultiDrawElementsIndirectCountARB"/>
38148             </require>
38149         </extension>
38150         <extension name="GL_ARB_instanced_arrays" supported="gl">
38151             <require>
38152                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
38153                 <command name="glVertexAttribDivisorARB"/>
38154             </require>
38155         </extension>
38156         <extension name="GL_ARB_internalformat_query" supported="gl|glcore">
38157             <require>
38158                 <enum name="GL_NUM_SAMPLE_COUNTS"/>
38159                 <command name="glGetInternalformativ"/>
38160             </require>
38161         </extension>
38162         <extension name="GL_ARB_internalformat_query2" supported="gl|glcore">
38163             <require>
38164                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
38165                 <enum name="GL_NUM_SAMPLE_COUNTS"/>
38166                 <enum name="GL_RENDERBUFFER"/>
38167                 <enum name="GL_SAMPLES"/>
38168                 <enum name="GL_TEXTURE_1D"/>
38169                 <enum name="GL_TEXTURE_1D_ARRAY"/>
38170                 <enum name="GL_TEXTURE_2D"/>
38171                 <enum name="GL_TEXTURE_2D_ARRAY"/>
38172                 <enum name="GL_TEXTURE_3D"/>
38173                 <enum name="GL_TEXTURE_CUBE_MAP"/>
38174                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
38175                 <enum name="GL_TEXTURE_RECTANGLE"/>
38176                 <enum name="GL_TEXTURE_BUFFER"/>
38177                 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
38178                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
38179                 <enum name="GL_TEXTURE_COMPRESSED"/>
38180                 <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
38181                 <enum name="GL_INTERNALFORMAT_PREFERRED"/>
38182                 <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
38183                 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
38184                 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
38185                 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
38186                 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
38187                 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
38188                 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
38189                 <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
38190                 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
38191                 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
38192                 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
38193                 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
38194                 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
38195                 <enum name="GL_MAX_WIDTH"/>
38196                 <enum name="GL_MAX_HEIGHT"/>
38197                 <enum name="GL_MAX_DEPTH"/>
38198                 <enum name="GL_MAX_LAYERS"/>
38199                 <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
38200                 <enum name="GL_COLOR_COMPONENTS"/>
38201                 <enum name="GL_DEPTH_COMPONENTS"/>
38202                 <enum name="GL_STENCIL_COMPONENTS"/>
38203                 <enum name="GL_COLOR_RENDERABLE"/>
38204                 <enum name="GL_DEPTH_RENDERABLE"/>
38205                 <enum name="GL_STENCIL_RENDERABLE"/>
38206                 <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
38207                 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
38208                 <enum name="GL_FRAMEBUFFER_BLEND"/>
38209                 <enum name="GL_READ_PIXELS"/>
38210                 <enum name="GL_READ_PIXELS_FORMAT"/>
38211                 <enum name="GL_READ_PIXELS_TYPE"/>
38212                 <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
38213                 <enum name="GL_TEXTURE_IMAGE_TYPE"/>
38214                 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
38215                 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
38216                 <enum name="GL_MIPMAP"/>
38217                 <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
38218                 <enum name="GL_AUTO_GENERATE_MIPMAP"/>
38219                 <enum name="GL_COLOR_ENCODING"/>
38220                 <enum name="GL_SRGB_READ"/>
38221                 <enum name="GL_SRGB_WRITE"/>
38222                 <enum name="GL_SRGB_DECODE_ARB"/>
38223                 <enum name="GL_FILTER"/>
38224                 <enum name="GL_VERTEX_TEXTURE"/>
38225                 <enum name="GL_TESS_CONTROL_TEXTURE"/>
38226                 <enum name="GL_TESS_EVALUATION_TEXTURE"/>
38227                 <enum name="GL_GEOMETRY_TEXTURE"/>
38228                 <enum name="GL_FRAGMENT_TEXTURE"/>
38229                 <enum name="GL_COMPUTE_TEXTURE"/>
38230                 <enum name="GL_TEXTURE_SHADOW"/>
38231                 <enum name="GL_TEXTURE_GATHER"/>
38232                 <enum name="GL_TEXTURE_GATHER_SHADOW"/>
38233                 <enum name="GL_SHADER_IMAGE_LOAD"/>
38234                 <enum name="GL_SHADER_IMAGE_STORE"/>
38235                 <enum name="GL_SHADER_IMAGE_ATOMIC"/>
38236                 <enum name="GL_IMAGE_TEXEL_SIZE"/>
38237                 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
38238                 <enum name="GL_IMAGE_PIXEL_FORMAT"/>
38239                 <enum name="GL_IMAGE_PIXEL_TYPE"/>
38240                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
38241                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
38242                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
38243                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
38244                 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
38245                 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
38246                 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
38247                 <enum name="GL_CLEAR_BUFFER"/>
38248                 <enum name="GL_TEXTURE_VIEW"/>
38249                 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
38250                 <enum name="GL_FULL_SUPPORT"/>
38251                 <enum name="GL_CAVEAT_SUPPORT"/>
38252                 <enum name="GL_IMAGE_CLASS_4_X_32"/>
38253                 <enum name="GL_IMAGE_CLASS_2_X_32"/>
38254                 <enum name="GL_IMAGE_CLASS_1_X_32"/>
38255                 <enum name="GL_IMAGE_CLASS_4_X_16"/>
38256                 <enum name="GL_IMAGE_CLASS_2_X_16"/>
38257                 <enum name="GL_IMAGE_CLASS_1_X_16"/>
38258                 <enum name="GL_IMAGE_CLASS_4_X_8"/>
38259                 <enum name="GL_IMAGE_CLASS_2_X_8"/>
38260                 <enum name="GL_IMAGE_CLASS_1_X_8"/>
38261                 <enum name="GL_IMAGE_CLASS_11_11_10"/>
38262                 <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
38263                 <enum name="GL_VIEW_CLASS_128_BITS"/>
38264                 <enum name="GL_VIEW_CLASS_96_BITS"/>
38265                 <enum name="GL_VIEW_CLASS_64_BITS"/>
38266                 <enum name="GL_VIEW_CLASS_48_BITS"/>
38267                 <enum name="GL_VIEW_CLASS_32_BITS"/>
38268                 <enum name="GL_VIEW_CLASS_24_BITS"/>
38269                 <enum name="GL_VIEW_CLASS_16_BITS"/>
38270                 <enum name="GL_VIEW_CLASS_8_BITS"/>
38271                 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
38272                 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
38273                 <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
38274                 <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
38275                 <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
38276                 <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
38277                 <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
38278                 <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
38279                 <command name="glGetInternalformati64v"/>
38280             </require>
38281         </extension>
38282         <extension name="GL_ARB_invalidate_subdata" supported="gl|glcore">
38283             <require>
38284                 <command name="glInvalidateTexSubImage"/>
38285                 <command name="glInvalidateTexImage"/>
38286                 <command name="glInvalidateBufferSubData"/>
38287                 <command name="glInvalidateBufferData"/>
38288                 <command name="glInvalidateFramebuffer"/>
38289                 <command name="glInvalidateSubFramebuffer"/>
38290             </require>
38291         </extension>
38292         <extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore">
38293             <require>
38294                 <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
38295             </require>
38296         </extension>
38297         <extension name="GL_ARB_map_buffer_range" supported="gl|glcore">
38298             <require>
38299                 <enum name="GL_MAP_READ_BIT"/>
38300                 <enum name="GL_MAP_WRITE_BIT"/>
38301                 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
38302                 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
38303                 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
38304                 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
38305                 <command name="glMapBufferRange"/>
38306                 <command name="glFlushMappedBufferRange"/>
38307             </require>
38308         </extension>
38309         <extension name="GL_ARB_matrix_palette" supported="gl">
38310             <require>
38311                 <enum name="GL_MATRIX_PALETTE_ARB"/>
38312                 <enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
38313                 <enum name="GL_MAX_PALETTE_MATRICES_ARB"/>
38314                 <enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
38315                 <enum name="GL_MATRIX_INDEX_ARRAY_ARB"/>
38316                 <enum name="GL_CURRENT_MATRIX_INDEX_ARB"/>
38317                 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
38318                 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
38319                 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
38320                 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
38321                 <command name="glCurrentPaletteMatrixARB"/>
38322                 <command name="glMatrixIndexubvARB"/>
38323                 <command name="glMatrixIndexusvARB"/>
38324                 <command name="glMatrixIndexuivARB"/>
38325                 <command name="glMatrixIndexPointerARB"/>
38326             </require>
38327         </extension>
38328         <extension name="GL_ARB_multi_bind" supported="gl|glcore">
38329             <require>
38330                 <command name="glBindBuffersBase"/>
38331                 <command name="glBindBuffersRange"/>
38332                 <command name="glBindTextures"/>
38333                 <command name="glBindSamplers"/>
38334                 <command name="glBindImageTextures"/>
38335                 <command name="glBindVertexBuffers"/>
38336             </require>
38337         </extension>
38338         <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
38339             <require>
38340                 <command name="glMultiDrawArraysIndirect"/>
38341                 <command name="glMultiDrawElementsIndirect"/>
38342             </require>
38343         </extension>
38344         <extension name="GL_ARB_multisample" supported="gl">
38345             <require>
38346                 <enum name="GL_MULTISAMPLE_ARB"/>
38347                 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
38348                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
38349                 <enum name="GL_SAMPLE_COVERAGE_ARB"/>
38350                 <enum name="GL_SAMPLE_BUFFERS_ARB"/>
38351                 <enum name="GL_SAMPLES_ARB"/>
38352                 <enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
38353                 <enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
38354                 <enum name="GL_MULTISAMPLE_BIT_ARB"/>
38355                 <command name="glSampleCoverageARB"/>
38356             </require>
38357         </extension>
38358         <extension name="GL_ARB_multitexture" supported="gl">
38359             <require>
38360                 <enum name="GL_TEXTURE0_ARB"/>
38361                 <enum name="GL_TEXTURE1_ARB"/>
38362                 <enum name="GL_TEXTURE2_ARB"/>
38363                 <enum name="GL_TEXTURE3_ARB"/>
38364                 <enum name="GL_TEXTURE4_ARB"/>
38365                 <enum name="GL_TEXTURE5_ARB"/>
38366                 <enum name="GL_TEXTURE6_ARB"/>
38367                 <enum name="GL_TEXTURE7_ARB"/>
38368                 <enum name="GL_TEXTURE8_ARB"/>
38369                 <enum name="GL_TEXTURE9_ARB"/>
38370                 <enum name="GL_TEXTURE10_ARB"/>
38371                 <enum name="GL_TEXTURE11_ARB"/>
38372                 <enum name="GL_TEXTURE12_ARB"/>
38373                 <enum name="GL_TEXTURE13_ARB"/>
38374                 <enum name="GL_TEXTURE14_ARB"/>
38375                 <enum name="GL_TEXTURE15_ARB"/>
38376                 <enum name="GL_TEXTURE16_ARB"/>
38377                 <enum name="GL_TEXTURE17_ARB"/>
38378                 <enum name="GL_TEXTURE18_ARB"/>
38379                 <enum name="GL_TEXTURE19_ARB"/>
38380                 <enum name="GL_TEXTURE20_ARB"/>
38381                 <enum name="GL_TEXTURE21_ARB"/>
38382                 <enum name="GL_TEXTURE22_ARB"/>
38383                 <enum name="GL_TEXTURE23_ARB"/>
38384                 <enum name="GL_TEXTURE24_ARB"/>
38385                 <enum name="GL_TEXTURE25_ARB"/>
38386                 <enum name="GL_TEXTURE26_ARB"/>
38387                 <enum name="GL_TEXTURE27_ARB"/>
38388                 <enum name="GL_TEXTURE28_ARB"/>
38389                 <enum name="GL_TEXTURE29_ARB"/>
38390                 <enum name="GL_TEXTURE30_ARB"/>
38391                 <enum name="GL_TEXTURE31_ARB"/>
38392                 <enum name="GL_ACTIVE_TEXTURE_ARB"/>
38393                 <enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
38394                 <enum name="GL_MAX_TEXTURE_UNITS_ARB"/>
38395                 <command name="glActiveTextureARB"/>
38396                 <command name="glClientActiveTextureARB"/>
38397                 <command name="glMultiTexCoord1dARB"/>
38398                 <command name="glMultiTexCoord1dvARB"/>
38399                 <command name="glMultiTexCoord1fARB"/>
38400                 <command name="glMultiTexCoord1fvARB"/>
38401                 <command name="glMultiTexCoord1iARB"/>
38402                 <command name="glMultiTexCoord1ivARB"/>
38403                 <command name="glMultiTexCoord1sARB"/>
38404                 <command name="glMultiTexCoord1svARB"/>
38405                 <command name="glMultiTexCoord2dARB"/>
38406                 <command name="glMultiTexCoord2dvARB"/>
38407                 <command name="glMultiTexCoord2fARB"/>
38408                 <command name="glMultiTexCoord2fvARB"/>
38409                 <command name="glMultiTexCoord2iARB"/>
38410                 <command name="glMultiTexCoord2ivARB"/>
38411                 <command name="glMultiTexCoord2sARB"/>
38412                 <command name="glMultiTexCoord2svARB"/>
38413                 <command name="glMultiTexCoord3dARB"/>
38414                 <command name="glMultiTexCoord3dvARB"/>
38415                 <command name="glMultiTexCoord3fARB"/>
38416                 <command name="glMultiTexCoord3fvARB"/>
38417                 <command name="glMultiTexCoord3iARB"/>
38418                 <command name="glMultiTexCoord3ivARB"/>
38419                 <command name="glMultiTexCoord3sARB"/>
38420                 <command name="glMultiTexCoord3svARB"/>
38421                 <command name="glMultiTexCoord4dARB"/>
38422                 <command name="glMultiTexCoord4dvARB"/>
38423                 <command name="glMultiTexCoord4fARB"/>
38424                 <command name="glMultiTexCoord4fvARB"/>
38425                 <command name="glMultiTexCoord4iARB"/>
38426                 <command name="glMultiTexCoord4ivARB"/>
38427                 <command name="glMultiTexCoord4sARB"/>
38428                 <command name="glMultiTexCoord4svARB"/>
38429             </require>
38430         </extension>
38431         <extension name="GL_ARB_occlusion_query" supported="gl">
38432             <require>
38433                 <enum name="GL_QUERY_COUNTER_BITS_ARB"/>
38434                 <enum name="GL_CURRENT_QUERY_ARB"/>
38435                 <enum name="GL_QUERY_RESULT_ARB"/>
38436                 <enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
38437                 <enum name="GL_SAMPLES_PASSED_ARB"/>
38438                 <command name="glGenQueriesARB"/>
38439                 <command name="glDeleteQueriesARB"/>
38440                 <command name="glIsQueryARB"/>
38441                 <command name="glBeginQueryARB"/>
38442                 <command name="glEndQueryARB"/>
38443                 <command name="glGetQueryivARB"/>
38444                 <command name="glGetQueryObjectivARB"/>
38445                 <command name="glGetQueryObjectuivARB"/>
38446             </require>
38447         </extension>
38448         <extension name="GL_ARB_occlusion_query2" supported="gl|glcore">
38449             <require>
38450                 <enum name="GL_ANY_SAMPLES_PASSED"/>
38451             </require>
38452         </extension>
38453         <extension name="GL_ARB_parallel_shader_compile" supported="gl">
38454             <require>
38455                 <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
38456                 <enum name="GL_COMPLETION_STATUS_ARB"/>
38457                 <command name="glMaxShaderCompilerThreadsARB"/>
38458             </require>
38459         </extension>
38460         <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
38461             <require>
38462                 <enum name="GL_VERTICES_SUBMITTED_ARB"/>
38463                 <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/>
38464                 <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
38465                 <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
38466                 <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
38467                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
38468                 <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
38469                 <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
38470                 <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
38471                 <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
38472                 <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
38473             </require>
38474         </extension>
38475         <extension name="GL_ARB_pixel_buffer_object" supported="gl">
38476             <require>
38477                 <enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
38478                 <enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
38479                 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
38480                 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
38481             </require>
38482         </extension>
38483         <extension name="GL_ARB_point_parameters" supported="gl">
38484             <require>
38485                 <enum name="GL_POINT_SIZE_MIN_ARB"/>
38486                 <enum name="GL_POINT_SIZE_MAX_ARB"/>
38487                 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
38488                 <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
38489                 <command name="glPointParameterfARB"/>
38490                 <command name="glPointParameterfvARB"/>
38491             </require>
38492         </extension>
38493         <extension name="GL_ARB_point_sprite" supported="gl">
38494             <require>
38495                 <enum name="GL_POINT_SPRITE_ARB"/>
38496                 <enum name="GL_COORD_REPLACE_ARB"/>
38497             </require>
38498         </extension>
38499         <extension name="GL_ARB_post_depth_coverage" supported="gl"/>
38500         <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
38501             <require>
38502                 <enum name="GL_UNIFORM"/>
38503                 <enum name="GL_UNIFORM_BLOCK"/>
38504                 <enum name="GL_PROGRAM_INPUT"/>
38505                 <enum name="GL_PROGRAM_OUTPUT"/>
38506                 <enum name="GL_BUFFER_VARIABLE"/>
38507                 <enum name="GL_SHADER_STORAGE_BLOCK"/>
38508                 <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
38509                 <enum name="GL_VERTEX_SUBROUTINE"/>
38510                 <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
38511                 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
38512                 <enum name="GL_GEOMETRY_SUBROUTINE"/>
38513                 <enum name="GL_FRAGMENT_SUBROUTINE"/>
38514                 <enum name="GL_COMPUTE_SUBROUTINE"/>
38515                 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
38516                 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
38517                 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
38518                 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
38519                 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
38520                 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
38521                 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
38522                 <enum name="GL_ACTIVE_RESOURCES"/>
38523                 <enum name="GL_MAX_NAME_LENGTH"/>
38524                 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
38525                 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
38526                 <enum name="GL_NAME_LENGTH"/>
38527                 <enum name="GL_TYPE"/>
38528                 <enum name="GL_ARRAY_SIZE"/>
38529                 <enum name="GL_OFFSET"/>
38530                 <enum name="GL_BLOCK_INDEX"/>
38531                 <enum name="GL_ARRAY_STRIDE"/>
38532                 <enum name="GL_MATRIX_STRIDE"/>
38533                 <enum name="GL_IS_ROW_MAJOR"/>
38534                 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
38535                 <enum name="GL_BUFFER_BINDING"/>
38536                 <enum name="GL_BUFFER_DATA_SIZE"/>
38537                 <enum name="GL_NUM_ACTIVE_VARIABLES"/>
38538                 <enum name="GL_ACTIVE_VARIABLES"/>
38539                 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
38540                 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
38541                 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
38542                 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
38543                 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
38544                 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
38545                 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
38546                 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
38547                 <enum name="GL_LOCATION"/>
38548                 <enum name="GL_LOCATION_INDEX"/>
38549                 <enum name="GL_IS_PER_PATCH"/>
38550                 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
38551                 <enum name="GL_COMPATIBLE_SUBROUTINES"/>
38552                 <command name="glGetProgramInterfaceiv"/>
38553                 <command name="glGetProgramResourceIndex"/>
38554                 <command name="glGetProgramResourceName"/>
38555                 <command name="glGetProgramResourceiv"/>
38556                 <command name="glGetProgramResourceLocation"/>
38557                 <command name="glGetProgramResourceLocationIndex"/>
38558             </require>
38559         </extension>
38560         <extension name="GL_ARB_provoking_vertex" supported="gl|glcore">
38561             <require>
38562                 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
38563                 <enum name="GL_FIRST_VERTEX_CONVENTION"/>
38564                 <enum name="GL_LAST_VERTEX_CONVENTION"/>
38565                 <enum name="GL_PROVOKING_VERTEX"/>
38566                 <command name="glProvokingVertex"/>
38567             </require>
38568         </extension>
38569         <extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
38570             <require>
38571                 <enum name="GL_QUERY_BUFFER"/>
38572                 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
38573                 <enum name="GL_QUERY_BUFFER_BINDING"/>
38574                 <enum name="GL_QUERY_RESULT_NO_WAIT"/>
38575             </require>
38576         </extension>
38577         <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"/>
38578         <extension name="GL_ARB_robustness" supported="gl|glcore">
38579             <require>
38580                 <enum name="GL_NO_ERROR"/>
38581                 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
38582                 <enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
38583                 <enum name="GL_GUILTY_CONTEXT_RESET_ARB"/>
38584                 <enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
38585                 <enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
38586                 <enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
38587                 <enum name="GL_NO_RESET_NOTIFICATION_ARB"/>
38588                 <command name="glGetGraphicsResetStatusARB"/>
38589                 <command name="glGetnTexImageARB"/>
38590                 <command name="glReadnPixelsARB"/>
38591                 <command name="glGetnCompressedTexImageARB"/>
38592                 <command name="glGetnUniformfvARB"/>
38593                 <command name="glGetnUniformivARB"/>
38594                 <command name="glGetnUniformuivARB"/>
38595                 <command name="glGetnUniformdvARB"/>
38596             </require>
38597             <require api="gl" profile="compatibility">
38598                 <command name="glGetnMapdvARB"/>
38599                 <command name="glGetnMapfvARB"/>
38600                 <command name="glGetnMapivARB"/>
38601                 <command name="glGetnPixelMapfvARB"/>
38602                 <command name="glGetnPixelMapuivARB"/>
38603                 <command name="glGetnPixelMapusvARB"/>
38604                 <command name="glGetnPolygonStippleARB"/>
38605                 <command name="glGetnColorTableARB"/>
38606                 <command name="glGetnConvolutionFilterARB"/>
38607                 <command name="glGetnSeparableFilterARB"/>
38608                 <command name="glGetnHistogramARB"/>
38609                 <command name="glGetnMinmaxARB"/>
38610             </require>
38611         </extension>
38612         <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
38613         <extension name="GL_ARB_sample_locations" supported="gl">
38614             <require>
38615                 <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
38616                 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
38617                 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
38618                 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
38619                 <enum name="GL_SAMPLE_LOCATION_ARB"/>
38620                 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
38621                 <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
38622                 <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
38623                 <command name="glFramebufferSampleLocationsfvARB"/>
38624                 <command name="glNamedFramebufferSampleLocationsfvARB"/>
38625                 <command name="glEvaluateDepthValuesARB"/>
38626             </require>
38627         </extension>
38628         <extension name="GL_ARB_sample_shading" supported="gl|glcore">
38629             <require>
38630                 <enum name="GL_SAMPLE_SHADING_ARB"/>
38631                 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
38632                 <command name="glMinSampleShadingARB"/>
38633             </require>
38634         </extension>
38635         <extension name="GL_ARB_sampler_objects" supported="gl|glcore">
38636             <require>
38637                 <enum name="GL_SAMPLER_BINDING"/>
38638                 <command name="glGenSamplers"/>
38639                 <command name="glDeleteSamplers"/>
38640                 <command name="glIsSampler"/>
38641                 <command name="glBindSampler"/>
38642                 <command name="glSamplerParameteri"/>
38643                 <command name="glSamplerParameteriv"/>
38644                 <command name="glSamplerParameterf"/>
38645                 <command name="glSamplerParameterfv"/>
38646                 <command name="glSamplerParameterIiv"/>
38647                 <command name="glSamplerParameterIuiv"/>
38648                 <command name="glGetSamplerParameteriv"/>
38649                 <command name="glGetSamplerParameterIiv"/>
38650                 <command name="glGetSamplerParameterfv"/>
38651                 <command name="glGetSamplerParameterIuiv"/>
38652             </require>
38653         </extension>
38654         <extension name="GL_ARB_seamless_cube_map" supported="gl|glcore">
38655             <require>
38656                 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
38657             </require>
38658         </extension>
38659         <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
38660             <require>
38661                 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
38662             </require>
38663         </extension>
38664         <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
38665             <require>
38666                 <enum name="GL_VERTEX_SHADER_BIT"/>
38667                 <enum name="GL_FRAGMENT_SHADER_BIT"/>
38668                 <enum name="GL_GEOMETRY_SHADER_BIT"/>
38669                 <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
38670                 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
38671                 <enum name="GL_ALL_SHADER_BITS"/>
38672                 <enum name="GL_PROGRAM_SEPARABLE"/>
38673                 <enum name="GL_ACTIVE_PROGRAM"/>
38674                 <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
38675                 <command name="glUseProgramStages"/>
38676                 <command name="glActiveShaderProgram"/>
38677                 <command name="glCreateShaderProgramv"/>
38678                 <command name="glBindProgramPipeline"/>
38679                 <command name="glDeleteProgramPipelines"/>
38680                 <command name="glGenProgramPipelines"/>
38681                 <command name="glIsProgramPipeline"/>
38682                 <command name="glGetProgramPipelineiv"/>
38683                 <command name="glProgramUniform1i"/>
38684                 <command name="glProgramUniform1iv"/>
38685                 <command name="glProgramUniform1f"/>
38686                 <command name="glProgramUniform1fv"/>
38687                 <command name="glProgramUniform1d"/>
38688                 <command name="glProgramUniform1dv"/>
38689                 <command name="glProgramUniform1ui"/>
38690                 <command name="glProgramUniform1uiv"/>
38691                 <command name="glProgramUniform2i"/>
38692                 <command name="glProgramUniform2iv"/>
38693                 <command name="glProgramUniform2f"/>
38694                 <command name="glProgramUniform2fv"/>
38695                 <command name="glProgramUniform2d"/>
38696                 <command name="glProgramUniform2dv"/>
38697                 <command name="glProgramUniform2ui"/>
38698                 <command name="glProgramUniform2uiv"/>
38699                 <command name="glProgramUniform3i"/>
38700                 <command name="glProgramUniform3iv"/>
38701                 <command name="glProgramUniform3f"/>
38702                 <command name="glProgramUniform3fv"/>
38703                 <command name="glProgramUniform3d"/>
38704                 <command name="glProgramUniform3dv"/>
38705                 <command name="glProgramUniform3ui"/>
38706                 <command name="glProgramUniform3uiv"/>
38707                 <command name="glProgramUniform4i"/>
38708                 <command name="glProgramUniform4iv"/>
38709                 <command name="glProgramUniform4f"/>
38710                 <command name="glProgramUniform4fv"/>
38711                 <command name="glProgramUniform4d"/>
38712                 <command name="glProgramUniform4dv"/>
38713                 <command name="glProgramUniform4ui"/>
38714                 <command name="glProgramUniform4uiv"/>
38715                 <command name="glProgramUniformMatrix2fv"/>
38716                 <command name="glProgramUniformMatrix3fv"/>
38717                 <command name="glProgramUniformMatrix4fv"/>
38718                 <command name="glProgramUniformMatrix2dv"/>
38719                 <command name="glProgramUniformMatrix3dv"/>
38720                 <command name="glProgramUniformMatrix4dv"/>
38721                 <command name="glProgramUniformMatrix2x3fv"/>
38722                 <command name="glProgramUniformMatrix3x2fv"/>
38723                 <command name="glProgramUniformMatrix2x4fv"/>
38724                 <command name="glProgramUniformMatrix4x2fv"/>
38725                 <command name="glProgramUniformMatrix3x4fv"/>
38726                 <command name="glProgramUniformMatrix4x3fv"/>
38727                 <command name="glProgramUniformMatrix2x3dv"/>
38728                 <command name="glProgramUniformMatrix3x2dv"/>
38729                 <command name="glProgramUniformMatrix2x4dv"/>
38730                 <command name="glProgramUniformMatrix4x2dv"/>
38731                 <command name="glProgramUniformMatrix3x4dv"/>
38732                 <command name="glProgramUniformMatrix4x3dv"/>
38733                 <command name="glValidateProgramPipeline"/>
38734                 <command name="glGetProgramPipelineInfoLog"/>
38735             </require>
38736         </extension>
38737         <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
38738         <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
38739             <require>
38740                 <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
38741                 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
38742                 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
38743                 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
38744                 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
38745                 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
38746                 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
38747                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
38748                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
38749                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
38750                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
38751                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
38752                 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
38753                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
38754                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
38755                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
38756                 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
38757                 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
38758                 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
38759                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
38760                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
38761                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
38762                 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
38763                 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
38764                 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
38765                 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
38766                 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
38767                 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
38768                 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
38769                 <command name="glGetActiveAtomicCounterBufferiv"/>
38770             </require>
38771         </extension>
38772         <extension name="GL_ARB_shader_ballot" supported="gl"/>
38773         <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
38774         <extension name="GL_ARB_shader_clock" supported="gl"/>
38775         <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
38776         <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
38777         <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
38778             <require>
38779                 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
38780                 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
38781                 <enum name="GL_UNIFORM_BARRIER_BIT"/>
38782                 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
38783                 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
38784                 <enum name="GL_COMMAND_BARRIER_BIT"/>
38785                 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
38786                 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
38787                 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
38788                 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
38789                 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
38790                 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
38791                 <enum name="GL_ALL_BARRIER_BITS"/>
38792                 <enum name="GL_MAX_IMAGE_UNITS"/>
38793                 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
38794                 <enum name="GL_IMAGE_BINDING_NAME"/>
38795                 <enum name="GL_IMAGE_BINDING_LEVEL"/>
38796                 <enum name="GL_IMAGE_BINDING_LAYERED"/>
38797                 <enum name="GL_IMAGE_BINDING_LAYER"/>
38798                 <enum name="GL_IMAGE_BINDING_ACCESS"/>
38799                 <enum name="GL_IMAGE_1D"/>
38800                 <enum name="GL_IMAGE_2D"/>
38801                 <enum name="GL_IMAGE_3D"/>
38802                 <enum name="GL_IMAGE_2D_RECT"/>
38803                 <enum name="GL_IMAGE_CUBE"/>
38804                 <enum name="GL_IMAGE_BUFFER"/>
38805                 <enum name="GL_IMAGE_1D_ARRAY"/>
38806                 <enum name="GL_IMAGE_2D_ARRAY"/>
38807                 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
38808                 <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
38809                 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
38810                 <enum name="GL_INT_IMAGE_1D"/>
38811                 <enum name="GL_INT_IMAGE_2D"/>
38812                 <enum name="GL_INT_IMAGE_3D"/>
38813                 <enum name="GL_INT_IMAGE_2D_RECT"/>
38814                 <enum name="GL_INT_IMAGE_CUBE"/>
38815                 <enum name="GL_INT_IMAGE_BUFFER"/>
38816                 <enum name="GL_INT_IMAGE_1D_ARRAY"/>
38817                 <enum name="GL_INT_IMAGE_2D_ARRAY"/>
38818                 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
38819                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
38820                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
38821                 <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
38822                 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
38823                 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
38824                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
38825                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
38826                 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
38827                 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
38828                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
38829                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
38830                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
38831                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
38832                 <enum name="GL_MAX_IMAGE_SAMPLES"/>
38833                 <enum name="GL_IMAGE_BINDING_FORMAT"/>
38834                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
38835                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
38836                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
38837                 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
38838                 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
38839                 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
38840                 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
38841                 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
38842                 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
38843                 <command name="glBindImageTexture"/>
38844                 <command name="glMemoryBarrier"/>
38845             </require>
38846         </extension>
38847         <extension name="GL_ARB_shader_image_size" supported="gl|glcore"/>
38848         <extension name="GL_ARB_shader_objects" supported="gl">
38849             <require>
38850                 <enum name="GL_PROGRAM_OBJECT_ARB"/>
38851                 <enum name="GL_SHADER_OBJECT_ARB"/>
38852                 <enum name="GL_OBJECT_TYPE_ARB"/>
38853                 <enum name="GL_OBJECT_SUBTYPE_ARB"/>
38854                 <enum name="GL_FLOAT_VEC2_ARB"/>
38855                 <enum name="GL_FLOAT_VEC3_ARB"/>
38856                 <enum name="GL_FLOAT_VEC4_ARB"/>
38857                 <enum name="GL_INT_VEC2_ARB"/>
38858                 <enum name="GL_INT_VEC3_ARB"/>
38859                 <enum name="GL_INT_VEC4_ARB"/>
38860                 <enum name="GL_BOOL_ARB"/>
38861                 <enum name="GL_BOOL_VEC2_ARB"/>
38862                 <enum name="GL_BOOL_VEC3_ARB"/>
38863                 <enum name="GL_BOOL_VEC4_ARB"/>
38864                 <enum name="GL_FLOAT_MAT2_ARB"/>
38865                 <enum name="GL_FLOAT_MAT3_ARB"/>
38866                 <enum name="GL_FLOAT_MAT4_ARB"/>
38867                 <enum name="GL_SAMPLER_1D_ARB"/>
38868                 <enum name="GL_SAMPLER_2D_ARB"/>
38869                 <enum name="GL_SAMPLER_3D_ARB"/>
38870                 <enum name="GL_SAMPLER_CUBE_ARB"/>
38871                 <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
38872                 <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
38873                 <enum name="GL_SAMPLER_2D_RECT_ARB"/>
38874                 <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
38875                 <enum name="GL_OBJECT_DELETE_STATUS_ARB"/>
38876                 <enum name="GL_OBJECT_COMPILE_STATUS_ARB"/>
38877                 <enum name="GL_OBJECT_LINK_STATUS_ARB"/>
38878                 <enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
38879                 <enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
38880                 <enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
38881                 <enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
38882                 <enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
38883                 <enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
38884                 <command name="glDeleteObjectARB"/>
38885                 <command name="glGetHandleARB"/>
38886                 <command name="glDetachObjectARB"/>
38887                 <command name="glCreateShaderObjectARB"/>
38888                 <command name="glShaderSourceARB"/>
38889                 <command name="glCompileShaderARB"/>
38890                 <command name="glCreateProgramObjectARB"/>
38891                 <command name="glAttachObjectARB"/>
38892                 <command name="glLinkProgramARB"/>
38893                 <command name="glUseProgramObjectARB"/>
38894                 <command name="glValidateProgramARB"/>
38895                 <command name="glUniform1fARB"/>
38896                 <command name="glUniform2fARB"/>
38897                 <command name="glUniform3fARB"/>
38898                 <command name="glUniform4fARB"/>
38899                 <command name="glUniform1iARB"/>
38900                 <command name="glUniform2iARB"/>
38901                 <command name="glUniform3iARB"/>
38902                 <command name="glUniform4iARB"/>
38903                 <command name="glUniform1fvARB"/>
38904                 <command name="glUniform2fvARB"/>
38905                 <command name="glUniform3fvARB"/>
38906                 <command name="glUniform4fvARB"/>
38907                 <command name="glUniform1ivARB"/>
38908                 <command name="glUniform2ivARB"/>
38909                 <command name="glUniform3ivARB"/>
38910                 <command name="glUniform4ivARB"/>
38911                 <command name="glUniformMatrix2fvARB"/>
38912                 <command name="glUniformMatrix3fvARB"/>
38913                 <command name="glUniformMatrix4fvARB"/>
38914                 <command name="glGetObjectParameterfvARB"/>
38915                 <command name="glGetObjectParameterivARB"/>
38916                 <command name="glGetInfoLogARB"/>
38917                 <command name="glGetAttachedObjectsARB"/>
38918                 <command name="glGetUniformLocationARB"/>
38919                 <command name="glGetActiveUniformARB"/>
38920                 <command name="glGetUniformfvARB"/>
38921                 <command name="glGetUniformivARB"/>
38922                 <command name="glGetShaderSourceARB"/>
38923             </require>
38924         </extension>
38925         <extension name="GL_ARB_shader_precision" supported="gl|glcore"/>
38926         <extension name="GL_ARB_shader_stencil_export" supported="gl|glcore"/>
38927         <extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore">
38928             <require>
38929                 <enum name="GL_SHADER_STORAGE_BUFFER"/>
38930                 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
38931                 <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
38932                 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
38933                 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
38934                 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
38935                 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
38936                 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
38937                 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
38938                 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
38939                 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
38940                 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
38941                 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
38942                 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
38943                 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
38944                 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
38945                 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
38946                 <command name="glShaderStorageBlockBinding"/>
38947             </require>
38948         </extension>
38949         <extension name="GL_ARB_shader_subroutine" supported="gl|glcore">
38950             <require>
38951                 <enum name="GL_ACTIVE_SUBROUTINES"/>
38952                 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
38953                 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
38954                 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
38955                 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
38956                 <enum name="GL_MAX_SUBROUTINES"/>
38957                 <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
38958                 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
38959                 <enum name="GL_COMPATIBLE_SUBROUTINES"/>
38960                 <enum name="GL_UNIFORM_SIZE"/>
38961                 <enum name="GL_UNIFORM_NAME_LENGTH"/>
38962                 <command name="glGetSubroutineUniformLocation"/>
38963                 <command name="glGetSubroutineIndex"/>
38964                 <command name="glGetActiveSubroutineUniformiv"/>
38965                 <command name="glGetActiveSubroutineUniformName"/>
38966                 <command name="glGetActiveSubroutineName"/>
38967                 <command name="glUniformSubroutinesuiv"/>
38968                 <command name="glGetUniformSubroutineuiv"/>
38969                 <command name="glGetProgramStageiv"/>
38970             </require>
38971         </extension>
38972         <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
38973         <extension name="GL_ARB_shader_texture_lod" supported="gl"/>
38974         <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
38975         <extension name="GL_ARB_shading_language_100" supported="gl">
38976             <require>
38977                 <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
38978             </require>
38979         </extension>
38980         <extension name="GL_ARB_shading_language_420pack" supported="gl|glcore"/>
38981         <extension name="GL_ARB_shading_language_include" supported="gl|glcore">
38982             <require>
38983                 <enum name="GL_SHADER_INCLUDE_ARB"/>
38984                 <enum name="GL_NAMED_STRING_LENGTH_ARB"/>
38985                 <enum name="GL_NAMED_STRING_TYPE_ARB"/>
38986                 <command name="glNamedStringARB"/>
38987                 <command name="glDeleteNamedStringARB"/>
38988                 <command name="glCompileShaderIncludeARB"/>
38989                 <command name="glIsNamedStringARB"/>
38990                 <command name="glGetNamedStringARB"/>
38991                 <command name="glGetNamedStringivARB"/>
38992             </require>
38993         </extension>
38994         <extension name="GL_ARB_shading_language_packing" supported="gl|glcore"/>
38995         <extension name="GL_ARB_shadow" supported="gl">
38996             <require>
38997                 <enum name="GL_TEXTURE_COMPARE_MODE_ARB"/>
38998                 <enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
38999                 <enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
39000             </require>
39001         </extension>
39002         <extension name="GL_ARB_shadow_ambient" supported="gl">
39003             <require>
39004                 <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
39005             </require>
39006         </extension>
39007         <extension name="GL_ARB_sparse_buffer" supported="gl|glcore">
39008             <require>
39009                 <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
39010                 <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
39011                 <command name="glBufferPageCommitmentARB"/>
39012             </require>
39013             <require comment="Supported only if GL_EXT_direct_state_access is supported">
39014                 <command name="glNamedBufferPageCommitmentEXT"/>
39015             </require>
39016             <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported">
39017                 <command name="glNamedBufferPageCommitmentARB"/>
39018             </require>
39019         </extension>
39020         <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
39021             <require>
39022                 <enum name="GL_TEXTURE_SPARSE_ARB"/>
39023                 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
39024                 <enum name="GL_NUM_SPARSE_LEVELS_ARB"/>
39025                 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
39026                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
39027                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
39028                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
39029                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
39030                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
39031                 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
39032                 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
39033                 <command name="glTexPageCommitmentARB"/>
39034             </require>
39035         </extension>
39036         <extension name="GL_ARB_sparse_texture2" supported="gl|gles2"/>
39037         <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
39038         <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
39039             <require>
39040                 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
39041             </require>
39042         </extension>
39043         <extension name="GL_ARB_sync" supported="gl|glcore">
39044             <require>
39045                 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
39046                 <enum name="GL_OBJECT_TYPE"/>
39047                 <enum name="GL_SYNC_CONDITION"/>
39048                 <enum name="GL_SYNC_STATUS"/>
39049                 <enum name="GL_SYNC_FLAGS"/>
39050                 <enum name="GL_SYNC_FENCE"/>
39051                 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
39052                 <enum name="GL_UNSIGNALED"/>
39053                 <enum name="GL_SIGNALED"/>
39054                 <enum name="GL_ALREADY_SIGNALED"/>
39055                 <enum name="GL_TIMEOUT_EXPIRED"/>
39056                 <enum name="GL_CONDITION_SATISFIED"/>
39057                 <enum name="GL_WAIT_FAILED"/>
39058                 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
39059                 <enum name="GL_TIMEOUT_IGNORED"/>
39060                 <command name="glFenceSync"/>
39061                 <command name="glIsSync"/>
39062                 <command name="glDeleteSync"/>
39063                 <command name="glClientWaitSync"/>
39064                 <command name="glWaitSync"/>
39065                 <command name="glGetInteger64v"/>
39066                 <command name="glGetSynciv"/>
39067             </require>
39068         </extension>
39069         <extension name="GL_ARB_tessellation_shader" supported="gl|glcore">
39070             <require>
39071                 <enum name="GL_PATCHES"/>
39072                 <enum name="GL_PATCH_VERTICES"/>
39073                 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
39074                 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
39075                 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
39076                 <enum name="GL_TESS_GEN_MODE"/>
39077                 <enum name="GL_TESS_GEN_SPACING"/>
39078                 <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
39079                 <enum name="GL_TESS_GEN_POINT_MODE"/>
39080                 <enum name="GL_TRIANGLES"/>
39081                 <enum name="GL_ISOLINES"/>
39082                 <enum name="GL_QUADS"/>
39083                 <enum name="GL_EQUAL"/>
39084                 <enum name="GL_FRACTIONAL_ODD"/>
39085                 <enum name="GL_FRACTIONAL_EVEN"/>
39086                 <enum name="GL_CCW"/>
39087                 <enum name="GL_CW"/>
39088                 <enum name="GL_MAX_PATCH_VERTICES"/>
39089                 <enum name="GL_MAX_TESS_GEN_LEVEL"/>
39090                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
39091                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
39092                 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
39093                 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
39094                 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
39095                 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
39096                 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
39097                 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
39098                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
39099                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
39100                 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
39101                 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
39102                 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
39103                 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
39104                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
39105                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
39106                 <enum name="GL_TESS_EVALUATION_SHADER"/>
39107                 <enum name="GL_TESS_CONTROL_SHADER"/>
39108                 <command name="glPatchParameteri"/>
39109                 <command name="glPatchParameterfv"/>
39110             </require>
39111         </extension>
39112         <extension name="GL_ARB_texture_barrier" supported="gl|glcore">
39113             <require>
39114                 <command name="glTextureBarrier"/>
39115             </require>
39116         </extension>
39117         <extension name="GL_ARB_texture_border_clamp" supported="gl">
39118             <require>
39119                 <enum name="GL_CLAMP_TO_BORDER_ARB"/>
39120             </require>
39121         </extension>
39122         <extension name="GL_ARB_texture_buffer_object" supported="gl">
39123             <require>
39124                 <enum name="GL_TEXTURE_BUFFER_ARB"/>
39125                 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
39126                 <enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
39127                 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
39128                 <enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
39129                 <command name="glTexBufferARB"/>
39130             </require>
39131         </extension>
39132         <extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore">
39133             <require>
39134                 <enum name="GL_RGB32F"/>
39135                 <enum name="GL_RGB32UI"/>
39136                 <enum name="GL_RGB32I"/>
39137             </require>
39138         </extension>
39139         <extension name="GL_ARB_texture_buffer_range" supported="gl|glcore">
39140             <require>
39141                 <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
39142                 <enum name="GL_TEXTURE_BUFFER_SIZE"/>
39143                 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
39144                 <command name="glTexBufferRange"/>
39145             </require>
39146         </extension>
39147         <extension name="GL_ARB_texture_compression" supported="gl">
39148             <require>
39149                 <enum name="GL_COMPRESSED_ALPHA_ARB"/>
39150                 <enum name="GL_COMPRESSED_LUMINANCE_ARB"/>
39151                 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
39152                 <enum name="GL_COMPRESSED_INTENSITY_ARB"/>
39153                 <enum name="GL_COMPRESSED_RGB_ARB"/>
39154                 <enum name="GL_COMPRESSED_RGBA_ARB"/>
39155                 <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
39156                 <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
39157                 <enum name="GL_TEXTURE_COMPRESSED_ARB"/>
39158                 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
39159                 <enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
39160                 <command name="glCompressedTexImage3DARB"/>
39161                 <command name="glCompressedTexImage2DARB"/>
39162                 <command name="glCompressedTexImage1DARB"/>
39163                 <command name="glCompressedTexSubImage3DARB"/>
39164                 <command name="glCompressedTexSubImage2DARB"/>
39165                 <command name="glCompressedTexSubImage1DARB"/>
39166                 <command name="glGetCompressedTexImageARB"/>
39167             </require>
39168         </extension>
39169         <extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore">
39170             <require>
39171                 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
39172                 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
39173                 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
39174                 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
39175             </require>
39176         </extension>
39177         <extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore">
39178             <require>
39179                 <enum name="GL_COMPRESSED_RED_RGTC1"/>
39180                 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
39181                 <enum name="GL_COMPRESSED_RG_RGTC2"/>
39182                 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
39183             </require>
39184         </extension>
39185         <extension name="GL_ARB_texture_cube_map" supported="gl">
39186             <require>
39187                 <enum name="GL_NORMAL_MAP_ARB"/>
39188                 <enum name="GL_REFLECTION_MAP_ARB"/>
39189                 <enum name="GL_TEXTURE_CUBE_MAP_ARB"/>
39190                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
39191                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
39192                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
39193                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
39194                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
39195                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
39196                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
39197                 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
39198                 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
39199             </require>
39200         </extension>
39201         <extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore">
39202             <require>
39203                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
39204                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
39205                 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
39206                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
39207                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
39208                 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
39209                 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
39210             </require>
39211         </extension>
39212         <extension name="GL_ARB_texture_env_add" supported="gl"/>
39213         <extension name="GL_ARB_texture_env_combine" supported="gl">
39214             <require>
39215                 <enum name="GL_COMBINE_ARB"/>
39216                 <enum name="GL_COMBINE_RGB_ARB"/>
39217                 <enum name="GL_COMBINE_ALPHA_ARB"/>
39218                 <enum name="GL_SOURCE0_RGB_ARB"/>
39219                 <enum name="GL_SOURCE1_RGB_ARB"/>
39220                 <enum name="GL_SOURCE2_RGB_ARB"/>
39221                 <enum name="GL_SOURCE0_ALPHA_ARB"/>
39222                 <enum name="GL_SOURCE1_ALPHA_ARB"/>
39223                 <enum name="GL_SOURCE2_ALPHA_ARB"/>
39224                 <enum name="GL_OPERAND0_RGB_ARB"/>
39225                 <enum name="GL_OPERAND1_RGB_ARB"/>
39226                 <enum name="GL_OPERAND2_RGB_ARB"/>
39227                 <enum name="GL_OPERAND0_ALPHA_ARB"/>
39228                 <enum name="GL_OPERAND1_ALPHA_ARB"/>
39229                 <enum name="GL_OPERAND2_ALPHA_ARB"/>
39230                 <enum name="GL_RGB_SCALE_ARB"/>
39231                 <enum name="GL_ADD_SIGNED_ARB"/>
39232                 <enum name="GL_INTERPOLATE_ARB"/>
39233                 <enum name="GL_SUBTRACT_ARB"/>
39234                 <enum name="GL_CONSTANT_ARB"/>
39235                 <enum name="GL_PRIMARY_COLOR_ARB"/>
39236                 <enum name="GL_PREVIOUS_ARB"/>
39237             </require>
39238         </extension>
39239         <extension name="GL_ARB_texture_env_crossbar" supported="gl"/>
39240         <extension name="GL_ARB_texture_env_dot3" supported="gl">
39241             <require>
39242                 <enum name="GL_DOT3_RGB_ARB"/>
39243                 <enum name="GL_DOT3_RGBA_ARB"/>
39244             </require>
39245         </extension>
39246         <extension name="GL_ARB_texture_filter_minmax" supported="gl">
39247             <require>
39248                 <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
39249                 <enum name="GL_WEIGHTED_AVERAGE_ARB"/>
39250             </require>
39251         </extension>
39252         <extension name="GL_ARB_texture_float" supported="gl">
39253             <require>
39254                 <enum name="GL_TEXTURE_RED_TYPE_ARB"/>
39255                 <enum name="GL_TEXTURE_GREEN_TYPE_ARB"/>
39256                 <enum name="GL_TEXTURE_BLUE_TYPE_ARB"/>
39257                 <enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
39258                 <enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
39259                 <enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
39260                 <enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
39261                 <enum name="GL_UNSIGNED_NORMALIZED_ARB"/>
39262                 <enum name="GL_RGBA32F_ARB"/>
39263                 <enum name="GL_RGB32F_ARB"/>
39264                 <enum name="GL_ALPHA32F_ARB"/>
39265                 <enum name="GL_INTENSITY32F_ARB"/>
39266                 <enum name="GL_LUMINANCE32F_ARB"/>
39267                 <enum name="GL_LUMINANCE_ALPHA32F_ARB"/>
39268                 <enum name="GL_RGBA16F_ARB"/>
39269                 <enum name="GL_RGB16F_ARB"/>
39270                 <enum name="GL_ALPHA16F_ARB"/>
39271                 <enum name="GL_INTENSITY16F_ARB"/>
39272                 <enum name="GL_LUMINANCE16F_ARB"/>
39273                 <enum name="GL_LUMINANCE_ALPHA16F_ARB"/>
39274             </require>
39275         </extension>
39276         <extension name="GL_ARB_texture_gather" supported="gl|glcore">
39277             <require>
39278                 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
39279                 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
39280                 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
39281             </require>
39282         </extension>
39283         <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
39284             <require>
39285                 <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
39286             </require>
39287         </extension>
39288         <extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
39289             <require>
39290                 <enum name="GL_MIRRORED_REPEAT_ARB"/>
39291             </require>
39292         </extension>
39293         <extension name="GL_ARB_texture_multisample" supported="gl|glcore">
39294             <require>
39295                 <enum name="GL_SAMPLE_POSITION"/>
39296                 <enum name="GL_SAMPLE_MASK"/>
39297                 <enum name="GL_SAMPLE_MASK_VALUE"/>
39298                 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
39299                 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
39300                 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
39301                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
39302                 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
39303                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
39304                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
39305                 <enum name="GL_TEXTURE_SAMPLES"/>
39306                 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
39307                 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
39308                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
39309                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
39310                 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
39311                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
39312                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
39313                 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
39314                 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
39315                 <enum name="GL_MAX_INTEGER_SAMPLES"/>
39316                 <command name="glTexImage2DMultisample"/>
39317                 <command name="glTexImage3DMultisample"/>
39318                 <command name="glGetMultisamplefv"/>
39319                 <command name="glSampleMaski"/>
39320             </require>
39321         </extension>
39322         <extension name="GL_ARB_texture_non_power_of_two" supported="gl"/>
39323         <extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/>
39324         <extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/>
39325         <extension name="GL_ARB_texture_rectangle" supported="gl">
39326             <require>
39327                 <enum name="GL_TEXTURE_RECTANGLE_ARB"/>
39328                 <enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
39329                 <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
39330                 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
39331             </require>
39332         </extension>
39333         <extension name="GL_ARB_texture_rg" supported="gl|glcore">
39334             <require>
39335                 <enum name="GL_RG"/>
39336                 <enum name="GL_RG_INTEGER"/>
39337                 <enum name="GL_R8"/>
39338                 <enum name="GL_R16"/>
39339                 <enum name="GL_RG8"/>
39340                 <enum name="GL_RG16"/>
39341                 <enum name="GL_R16F"/>
39342                 <enum name="GL_R32F"/>
39343                 <enum name="GL_RG16F"/>
39344                 <enum name="GL_RG32F"/>
39345                 <enum name="GL_R8I"/>
39346                 <enum name="GL_R8UI"/>
39347                 <enum name="GL_R16I"/>
39348                 <enum name="GL_R16UI"/>
39349                 <enum name="GL_R32I"/>
39350                 <enum name="GL_R32UI"/>
39351                 <enum name="GL_RG8I"/>
39352                 <enum name="GL_RG8UI"/>
39353                 <enum name="GL_RG16I"/>
39354                 <enum name="GL_RG16UI"/>
39355                 <enum name="GL_RG32I"/>
39356                 <enum name="GL_RG32UI"/>
39357             </require>
39358         </extension>
39359         <extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore">
39360             <require>
39361                 <enum name="GL_RGB10_A2UI"/>
39362             </require>
39363         </extension>
39364         <extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
39365             <require>
39366                 <enum name="GL_STENCIL_INDEX"/>
39367                 <enum name="GL_STENCIL_INDEX8"/>
39368             </require>
39369         </extension>
39370         <extension name="GL_ARB_texture_storage" supported="gl|glcore">
39371             <require>
39372                 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
39373                 <command name="glTexStorage1D"/>
39374                 <command name="glTexStorage2D"/>
39375                 <command name="glTexStorage3D"/>
39376             </require>
39377         </extension>
39378         <extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore">
39379             <require>
39380                 <command name="glTexStorage2DMultisample"/>
39381                 <command name="glTexStorage3DMultisample"/>
39382             </require>
39383         </extension>
39384         <extension name="GL_ARB_texture_swizzle" supported="gl|glcore">
39385             <require>
39386                 <enum name="GL_TEXTURE_SWIZZLE_R"/>
39387                 <enum name="GL_TEXTURE_SWIZZLE_G"/>
39388                 <enum name="GL_TEXTURE_SWIZZLE_B"/>
39389                 <enum name="GL_TEXTURE_SWIZZLE_A"/>
39390                 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
39391             </require>
39392         </extension>
39393         <extension name="GL_ARB_texture_view" supported="gl|glcore">
39394             <require>
39395                 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
39396                 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
39397                 <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
39398                 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
39399                 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
39400                 <command name="glTextureView"/>
39401             </require>
39402         </extension>
39403         <extension name="GL_ARB_timer_query" supported="gl|glcore">
39404             <require>
39405                 <enum name="GL_TIME_ELAPSED"/>
39406                 <enum name="GL_TIMESTAMP"/>
39407                 <command name="glQueryCounter"/>
39408                 <command name="glGetQueryObjecti64v"/>
39409                 <command name="glGetQueryObjectui64v"/>
39410             </require>
39411         </extension>
39412         <extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
39413             <require>
39414                 <enum name="GL_TRANSFORM_FEEDBACK"/>
39415                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
39416                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
39417                 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
39418                 <command name="glBindTransformFeedback"/>
39419                 <command name="glDeleteTransformFeedbacks"/>
39420                 <command name="glGenTransformFeedbacks"/>
39421                 <command name="glIsTransformFeedback"/>
39422                 <command name="glPauseTransformFeedback"/>
39423                 <command name="glResumeTransformFeedback"/>
39424                 <command name="glDrawTransformFeedback"/>
39425             </require>
39426         </extension>
39427         <extension name="GL_ARB_transform_feedback3" supported="gl|glcore">
39428             <require>
39429                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
39430                 <enum name="GL_MAX_VERTEX_STREAMS"/>
39431                 <command name="glDrawTransformFeedbackStream"/>
39432                 <command name="glBeginQueryIndexed"/>
39433                 <command name="glEndQueryIndexed"/>
39434                 <command name="glGetQueryIndexediv"/>
39435             </require>
39436         </extension>
39437         <extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore">
39438             <require>
39439                 <command name="glDrawTransformFeedbackInstanced"/>
39440                 <command name="glDrawTransformFeedbackStreamInstanced"/>
39441             </require>
39442         </extension>
39443         <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore">
39444             <require>
39445                 <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
39446                 <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
39447             </require>
39448         </extension>
39449         <extension name="GL_ARB_transpose_matrix" supported="gl">
39450             <require>
39451                 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
39452                 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
39453                 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
39454                 <enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
39455                 <command name="glLoadTransposeMatrixfARB"/>
39456                 <command name="glLoadTransposeMatrixdARB"/>
39457                 <command name="glMultTransposeMatrixfARB"/>
39458                 <command name="glMultTransposeMatrixdARB"/>
39459             </require>
39460         </extension>
39461         <extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore">
39462             <require>
39463                 <enum name="GL_UNIFORM_BUFFER"/>
39464                 <enum name="GL_UNIFORM_BUFFER_BINDING"/>
39465                 <enum name="GL_UNIFORM_BUFFER_START"/>
39466                 <enum name="GL_UNIFORM_BUFFER_SIZE"/>
39467                 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
39468                 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
39469                 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
39470                 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
39471                 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
39472                 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
39473                 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
39474                 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
39475                 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
39476                 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
39477                 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
39478                 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
39479                 <enum name="GL_UNIFORM_TYPE"/>
39480                 <enum name="GL_UNIFORM_SIZE"/>
39481                 <enum name="GL_UNIFORM_NAME_LENGTH"/>
39482                 <enum name="GL_UNIFORM_BLOCK_INDEX"/>
39483                 <enum name="GL_UNIFORM_OFFSET"/>
39484                 <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
39485                 <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
39486                 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
39487                 <enum name="GL_UNIFORM_BLOCK_BINDING"/>
39488                 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
39489                 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
39490                 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
39491                 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
39492                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
39493                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
39494                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
39495                 <enum name="GL_INVALID_INDEX"/>
39496                 <command name="glGetUniformIndices"/>
39497                 <command name="glGetActiveUniformsiv"/>
39498                 <command name="glGetActiveUniformName"/>
39499                 <command name="glGetUniformBlockIndex"/>
39500                 <command name="glGetActiveUniformBlockiv"/>
39501                 <command name="glGetActiveUniformBlockName"/>
39502                 <command name="glUniformBlockBinding"/>
39503                 <command name="glBindBufferRange"/>
39504                 <command name="glBindBufferBase"/>
39505                 <command name="glGetIntegeri_v"/>
39506             </require>
39507         </extension>
39508         <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
39509             <require>
39510                 <enum name="GL_BGRA"/>
39511             </require>
39512         </extension>
39513         <extension name="GL_ARB_vertex_array_object" supported="gl|glcore">
39514             <require>
39515                 <enum name="GL_VERTEX_ARRAY_BINDING"/>
39516                 <command name="glBindVertexArray"/>
39517                 <command name="glDeleteVertexArrays"/>
39518                 <command name="glGenVertexArrays"/>
39519                 <command name="glIsVertexArray"/>
39520             </require>
39521         </extension>
39522         <extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore">
39523             <require>
39524                 <enum name="GL_RGB32I"/>
39525                 <enum name="GL_DOUBLE_VEC2"/>
39526                 <enum name="GL_DOUBLE_VEC3"/>
39527                 <enum name="GL_DOUBLE_VEC4"/>
39528                 <enum name="GL_DOUBLE_MAT2"/>
39529                 <enum name="GL_DOUBLE_MAT3"/>
39530                 <enum name="GL_DOUBLE_MAT4"/>
39531                 <enum name="GL_DOUBLE_MAT2x3"/>
39532                 <enum name="GL_DOUBLE_MAT2x4"/>
39533                 <enum name="GL_DOUBLE_MAT3x2"/>
39534                 <enum name="GL_DOUBLE_MAT3x4"/>
39535                 <enum name="GL_DOUBLE_MAT4x2"/>
39536                 <enum name="GL_DOUBLE_MAT4x3"/>
39537                 <command name="glVertexAttribL1d"/>
39538                 <command name="glVertexAttribL2d"/>
39539                 <command name="glVertexAttribL3d"/>
39540                 <command name="glVertexAttribL4d"/>
39541                 <command name="glVertexAttribL1dv"/>
39542                 <command name="glVertexAttribL2dv"/>
39543                 <command name="glVertexAttribL3dv"/>
39544                 <command name="glVertexAttribL4dv"/>
39545                 <command name="glVertexAttribLPointer"/>
39546                 <command name="glGetVertexAttribLdv"/>
39547             </require>
39548         </extension>
39549         <extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore">
39550             <require>
39551                 <enum name="GL_VERTEX_ATTRIB_BINDING"/>
39552                 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
39553                 <enum name="GL_VERTEX_BINDING_DIVISOR"/>
39554                 <enum name="GL_VERTEX_BINDING_OFFSET"/>
39555                 <enum name="GL_VERTEX_BINDING_STRIDE"/>
39556                 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
39557                 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
39558                 <command name="glBindVertexBuffer"/>
39559                 <command name="glVertexAttribFormat"/>
39560                 <command name="glVertexAttribIFormat"/>
39561                 <command name="glVertexAttribLFormat"/>
39562                 <command name="glVertexAttribBinding"/>
39563                 <command name="glVertexBindingDivisor"/>
39564             </require>
39565         </extension>
39566         <extension name="GL_ARB_vertex_blend" supported="gl">
39567             <require>
39568                 <enum name="GL_MAX_VERTEX_UNITS_ARB"/>
39569                 <enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
39570                 <enum name="GL_WEIGHT_SUM_UNITY_ARB"/>
39571                 <enum name="GL_VERTEX_BLEND_ARB"/>
39572                 <enum name="GL_CURRENT_WEIGHT_ARB"/>
39573                 <enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
39574                 <enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
39575                 <enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
39576                 <enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
39577                 <enum name="GL_WEIGHT_ARRAY_ARB"/>
39578                 <enum name="GL_MODELVIEW0_ARB"/>
39579                 <enum name="GL_MODELVIEW1_ARB"/>
39580                 <enum name="GL_MODELVIEW2_ARB"/>
39581                 <enum name="GL_MODELVIEW3_ARB"/>
39582                 <enum name="GL_MODELVIEW4_ARB"/>
39583                 <enum name="GL_MODELVIEW5_ARB"/>
39584                 <enum name="GL_MODELVIEW6_ARB"/>
39585                 <enum name="GL_MODELVIEW7_ARB"/>
39586                 <enum name="GL_MODELVIEW8_ARB"/>
39587                 <enum name="GL_MODELVIEW9_ARB"/>
39588                 <enum name="GL_MODELVIEW10_ARB"/>
39589                 <enum name="GL_MODELVIEW11_ARB"/>
39590                 <enum name="GL_MODELVIEW12_ARB"/>
39591                 <enum name="GL_MODELVIEW13_ARB"/>
39592                 <enum name="GL_MODELVIEW14_ARB"/>
39593                 <enum name="GL_MODELVIEW15_ARB"/>
39594                 <enum name="GL_MODELVIEW16_ARB"/>
39595                 <enum name="GL_MODELVIEW17_ARB"/>
39596                 <enum name="GL_MODELVIEW18_ARB"/>
39597                 <enum name="GL_MODELVIEW19_ARB"/>
39598                 <enum name="GL_MODELVIEW20_ARB"/>
39599                 <enum name="GL_MODELVIEW21_ARB"/>
39600                 <enum name="GL_MODELVIEW22_ARB"/>
39601                 <enum name="GL_MODELVIEW23_ARB"/>
39602                 <enum name="GL_MODELVIEW24_ARB"/>
39603                 <enum name="GL_MODELVIEW25_ARB"/>
39604                 <enum name="GL_MODELVIEW26_ARB"/>
39605                 <enum name="GL_MODELVIEW27_ARB"/>
39606                 <enum name="GL_MODELVIEW28_ARB"/>
39607                 <enum name="GL_MODELVIEW29_ARB"/>
39608                 <enum name="GL_MODELVIEW30_ARB"/>
39609                 <enum name="GL_MODELVIEW31_ARB"/>
39610                 <command name="glWeightbvARB"/>
39611                 <command name="glWeightsvARB"/>
39612                 <command name="glWeightivARB"/>
39613                 <command name="glWeightfvARB"/>
39614                 <command name="glWeightdvARB"/>
39615                 <command name="glWeightubvARB"/>
39616                 <command name="glWeightusvARB"/>
39617                 <command name="glWeightuivARB"/>
39618                 <command name="glWeightPointerARB"/>
39619                 <command name="glVertexBlendARB"/>
39620             </require>
39621         </extension>
39622         <extension name="GL_ARB_vertex_buffer_object" supported="gl">
39623             <require>
39624                 <enum name="GL_BUFFER_SIZE_ARB"/>
39625                 <enum name="GL_BUFFER_USAGE_ARB"/>
39626                 <enum name="GL_ARRAY_BUFFER_ARB"/>
39627                 <enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
39628                 <enum name="GL_ARRAY_BUFFER_BINDING_ARB"/>
39629                 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
39630                 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
39631                 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
39632                 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
39633                 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
39634                 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
39635                 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
39636                 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
39637                 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
39638                 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
39639                 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
39640                 <enum name="GL_READ_ONLY_ARB"/>
39641                 <enum name="GL_WRITE_ONLY_ARB"/>
39642                 <enum name="GL_READ_WRITE_ARB"/>
39643                 <enum name="GL_BUFFER_ACCESS_ARB"/>
39644                 <enum name="GL_BUFFER_MAPPED_ARB"/>
39645                 <enum name="GL_BUFFER_MAP_POINTER_ARB"/>
39646                 <enum name="GL_STREAM_DRAW_ARB"/>
39647                 <enum name="GL_STREAM_READ_ARB"/>
39648                 <enum name="GL_STREAM_COPY_ARB"/>
39649                 <enum name="GL_STATIC_DRAW_ARB"/>
39650                 <enum name="GL_STATIC_READ_ARB"/>
39651                 <enum name="GL_STATIC_COPY_ARB"/>
39652                 <enum name="GL_DYNAMIC_DRAW_ARB"/>
39653                 <enum name="GL_DYNAMIC_READ_ARB"/>
39654                 <enum name="GL_DYNAMIC_COPY_ARB"/>
39655                 <command name="glBindBufferARB"/>
39656                 <command name="glDeleteBuffersARB"/>
39657                 <command name="glGenBuffersARB"/>
39658                 <command name="glIsBufferARB"/>
39659                 <command name="glBufferDataARB"/>
39660                 <command name="glBufferSubDataARB"/>
39661                 <command name="glGetBufferSubDataARB"/>
39662                 <command name="glMapBufferARB"/>
39663                 <command name="glUnmapBufferARB"/>
39664                 <command name="glGetBufferParameterivARB"/>
39665                 <command name="glGetBufferPointervARB"/>
39666             </require>
39667         </extension>
39668         <extension name="GL_ARB_vertex_program" supported="gl">
39669             <require>
39670                 <enum name="GL_COLOR_SUM_ARB"/>
39671                 <enum name="GL_VERTEX_PROGRAM_ARB"/>
39672                 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
39673                 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
39674                 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
39675                 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
39676                 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
39677                 <enum name="GL_PROGRAM_LENGTH_ARB"/>
39678                 <enum name="GL_PROGRAM_STRING_ARB"/>
39679                 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
39680                 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
39681                 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
39682                 <enum name="GL_CURRENT_MATRIX_ARB"/>
39683                 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
39684                 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
39685                 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
39686                 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
39687                 <enum name="GL_PROGRAM_BINDING_ARB"/>
39688                 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
39689                 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
39690                 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
39691                 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
39692                 <enum name="GL_PROGRAM_FORMAT_ARB"/>
39693                 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
39694                 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
39695                 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
39696                 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
39697                 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
39698                 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
39699                 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
39700                 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
39701                 <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
39702                 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
39703                 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
39704                 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
39705                 <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
39706                 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
39707                 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
39708                 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
39709                 <enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
39710                 <enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
39711                 <enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
39712                 <enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
39713                 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
39714                 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
39715                 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
39716                 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
39717                 <enum name="GL_MATRIX0_ARB"/>
39718                 <enum name="GL_MATRIX1_ARB"/>
39719                 <enum name="GL_MATRIX2_ARB"/>
39720                 <enum name="GL_MATRIX3_ARB"/>
39721                 <enum name="GL_MATRIX4_ARB"/>
39722                 <enum name="GL_MATRIX5_ARB"/>
39723                 <enum name="GL_MATRIX6_ARB"/>
39724                 <enum name="GL_MATRIX7_ARB"/>
39725                 <enum name="GL_MATRIX8_ARB"/>
39726                 <enum name="GL_MATRIX9_ARB"/>
39727                 <enum name="GL_MATRIX10_ARB"/>
39728                 <enum name="GL_MATRIX11_ARB"/>
39729                 <enum name="GL_MATRIX12_ARB"/>
39730                 <enum name="GL_MATRIX13_ARB"/>
39731                 <enum name="GL_MATRIX14_ARB"/>
39732                 <enum name="GL_MATRIX15_ARB"/>
39733                 <enum name="GL_MATRIX16_ARB"/>
39734                 <enum name="GL_MATRIX17_ARB"/>
39735                 <enum name="GL_MATRIX18_ARB"/>
39736                 <enum name="GL_MATRIX19_ARB"/>
39737                 <enum name="GL_MATRIX20_ARB"/>
39738                 <enum name="GL_MATRIX21_ARB"/>
39739                 <enum name="GL_MATRIX22_ARB"/>
39740                 <enum name="GL_MATRIX23_ARB"/>
39741                 <enum name="GL_MATRIX24_ARB"/>
39742                 <enum name="GL_MATRIX25_ARB"/>
39743                 <enum name="GL_MATRIX26_ARB"/>
39744                 <enum name="GL_MATRIX27_ARB"/>
39745                 <enum name="GL_MATRIX28_ARB"/>
39746                 <enum name="GL_MATRIX29_ARB"/>
39747                 <enum name="GL_MATRIX30_ARB"/>
39748                 <enum name="GL_MATRIX31_ARB"/>
39749                 <command name="glVertexAttrib1dARB"/>
39750                 <command name="glVertexAttrib1dvARB"/>
39751                 <command name="glVertexAttrib1fARB"/>
39752                 <command name="glVertexAttrib1fvARB"/>
39753                 <command name="glVertexAttrib1sARB"/>
39754                 <command name="glVertexAttrib1svARB"/>
39755                 <command name="glVertexAttrib2dARB"/>
39756                 <command name="glVertexAttrib2dvARB"/>
39757                 <command name="glVertexAttrib2fARB"/>
39758                 <command name="glVertexAttrib2fvARB"/>
39759                 <command name="glVertexAttrib2sARB"/>
39760                 <command name="glVertexAttrib2svARB"/>
39761                 <command name="glVertexAttrib3dARB"/>
39762                 <command name="glVertexAttrib3dvARB"/>
39763                 <command name="glVertexAttrib3fARB"/>
39764                 <command name="glVertexAttrib3fvARB"/>
39765                 <command name="glVertexAttrib3sARB"/>
39766                 <command name="glVertexAttrib3svARB"/>
39767                 <command name="glVertexAttrib4NbvARB"/>
39768                 <command name="glVertexAttrib4NivARB"/>
39769                 <command name="glVertexAttrib4NsvARB"/>
39770                 <command name="glVertexAttrib4NubARB"/>
39771                 <command name="glVertexAttrib4NubvARB"/>
39772                 <command name="glVertexAttrib4NuivARB"/>
39773                 <command name="glVertexAttrib4NusvARB"/>
39774                 <command name="glVertexAttrib4bvARB"/>
39775                 <command name="glVertexAttrib4dARB"/>
39776                 <command name="glVertexAttrib4dvARB"/>
39777                 <command name="glVertexAttrib4fARB"/>
39778                 <command name="glVertexAttrib4fvARB"/>
39779                 <command name="glVertexAttrib4ivARB"/>
39780                 <command name="glVertexAttrib4sARB"/>
39781                 <command name="glVertexAttrib4svARB"/>
39782                 <command name="glVertexAttrib4ubvARB"/>
39783                 <command name="glVertexAttrib4uivARB"/>
39784                 <command name="glVertexAttrib4usvARB"/>
39785                 <command name="glVertexAttribPointerARB"/>
39786                 <command name="glEnableVertexAttribArrayARB"/>
39787                 <command name="glDisableVertexAttribArrayARB"/>
39788                 <command name="glProgramStringARB"/>
39789                 <command name="glBindProgramARB"/>
39790                 <command name="glDeleteProgramsARB"/>
39791                 <command name="glGenProgramsARB"/>
39792                 <command name="glProgramEnvParameter4dARB"/>
39793                 <command name="glProgramEnvParameter4dvARB"/>
39794                 <command name="glProgramEnvParameter4fARB"/>
39795                 <command name="glProgramEnvParameter4fvARB"/>
39796                 <command name="glProgramLocalParameter4dARB"/>
39797                 <command name="glProgramLocalParameter4dvARB"/>
39798                 <command name="glProgramLocalParameter4fARB"/>
39799                 <command name="glProgramLocalParameter4fvARB"/>
39800                 <command name="glGetProgramEnvParameterdvARB"/>
39801                 <command name="glGetProgramEnvParameterfvARB"/>
39802                 <command name="glGetProgramLocalParameterdvARB"/>
39803                 <command name="glGetProgramLocalParameterfvARB"/>
39804                 <command name="glGetProgramivARB"/>
39805                 <command name="glGetProgramStringARB"/>
39806                 <command name="glGetVertexAttribdvARB"/>
39807                 <command name="glGetVertexAttribfvARB"/>
39808                 <command name="glGetVertexAttribivARB"/>
39809                 <command name="glGetVertexAttribPointervARB"/>
39810                 <command name="glIsProgramARB"/>
39811             </require>
39812         </extension>
39813         <extension name="GL_ARB_vertex_shader" supported="gl">
39814             <require>
39815                 <enum name="GL_VERTEX_SHADER_ARB"/>
39816                 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
39817                 <enum name="GL_MAX_VARYING_FLOATS_ARB"/>
39818                 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
39819                 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
39820                 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
39821                 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
39822                 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
39823                 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
39824                 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
39825                 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
39826                 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
39827                 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
39828                 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
39829                 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
39830                 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
39831                 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
39832                 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
39833                 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
39834                 <enum name="GL_FLOAT"/>
39835                 <enum name="GL_FLOAT_VEC2_ARB"/>
39836                 <enum name="GL_FLOAT_VEC3_ARB"/>
39837                 <enum name="GL_FLOAT_VEC4_ARB"/>
39838                 <enum name="GL_FLOAT_MAT2_ARB"/>
39839                 <enum name="GL_FLOAT_MAT3_ARB"/>
39840                 <enum name="GL_FLOAT_MAT4_ARB"/>
39841                 <command name="glVertexAttrib1fARB"/>
39842                 <command name="glVertexAttrib1sARB"/>
39843                 <command name="glVertexAttrib1dARB"/>
39844                 <command name="glVertexAttrib2fARB"/>
39845                 <command name="glVertexAttrib2sARB"/>
39846                 <command name="glVertexAttrib2dARB"/>
39847                 <command name="glVertexAttrib3fARB"/>
39848                 <command name="glVertexAttrib3sARB"/>
39849                 <command name="glVertexAttrib3dARB"/>
39850                 <command name="glVertexAttrib4fARB"/>
39851                 <command name="glVertexAttrib4sARB"/>
39852                 <command name="glVertexAttrib4dARB"/>
39853                 <command name="glVertexAttrib4NubARB"/>
39854                 <command name="glVertexAttrib1fvARB"/>
39855                 <command name="glVertexAttrib1svARB"/>
39856                 <command name="glVertexAttrib1dvARB"/>
39857                 <command name="glVertexAttrib2fvARB"/>
39858                 <command name="glVertexAttrib2svARB"/>
39859                 <command name="glVertexAttrib2dvARB"/>
39860                 <command name="glVertexAttrib3fvARB"/>
39861                 <command name="glVertexAttrib3svARB"/>
39862                 <command name="glVertexAttrib3dvARB"/>
39863                 <command name="glVertexAttrib4fvARB"/>
39864                 <command name="glVertexAttrib4svARB"/>
39865                 <command name="glVertexAttrib4dvARB"/>
39866                 <command name="glVertexAttrib4ivARB"/>
39867                 <command name="glVertexAttrib4bvARB"/>
39868                 <command name="glVertexAttrib4ubvARB"/>
39869                 <command name="glVertexAttrib4usvARB"/>
39870                 <command name="glVertexAttrib4uivARB"/>
39871                 <command name="glVertexAttrib4NbvARB"/>
39872                 <command name="glVertexAttrib4NsvARB"/>
39873                 <command name="glVertexAttrib4NivARB"/>
39874                 <command name="glVertexAttrib4NubvARB"/>
39875                 <command name="glVertexAttrib4NusvARB"/>
39876                 <command name="glVertexAttrib4NuivARB"/>
39877                 <command name="glVertexAttribPointerARB"/>
39878                 <command name="glEnableVertexAttribArrayARB"/>
39879                 <command name="glDisableVertexAttribArrayARB"/>
39880                 <command name="glBindAttribLocationARB"/>
39881                 <command name="glGetActiveAttribARB"/>
39882                 <command name="glGetAttribLocationARB"/>
39883                 <command name="glGetVertexAttribdvARB"/>
39884                 <command name="glGetVertexAttribfvARB"/>
39885                 <command name="glGetVertexAttribivARB"/>
39886                 <command name="glGetVertexAttribPointervARB"/>
39887             </require>
39888         </extension>
39889         <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
39890             <require>
39891                 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
39892             </require>
39893         </extension>
39894         <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
39895             <require>
39896                 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
39897                 <enum name="GL_INT_2_10_10_10_REV"/>
39898                 <command name="glVertexAttribP1ui"/>
39899                 <command name="glVertexAttribP1uiv"/>
39900                 <command name="glVertexAttribP2ui"/>
39901                 <command name="glVertexAttribP2uiv"/>
39902                 <command name="glVertexAttribP3ui"/>
39903                 <command name="glVertexAttribP3uiv"/>
39904                 <command name="glVertexAttribP4ui"/>
39905                 <command name="glVertexAttribP4uiv"/>
39906             </require>
39907             <require api="gl" profile="compatibility">
39908                 <command name="glVertexP2ui"/>
39909                 <command name="glVertexP2uiv"/>
39910                 <command name="glVertexP3ui"/>
39911                 <command name="glVertexP3uiv"/>
39912                 <command name="glVertexP4ui"/>
39913                 <command name="glVertexP4uiv"/>
39914                 <command name="glTexCoordP1ui"/>
39915                 <command name="glTexCoordP1uiv"/>
39916                 <command name="glTexCoordP2ui"/>
39917                 <command name="glTexCoordP2uiv"/>
39918                 <command name="glTexCoordP3ui"/>
39919                 <command name="glTexCoordP3uiv"/>
39920                 <command name="glTexCoordP4ui"/>
39921                 <command name="glTexCoordP4uiv"/>
39922                 <command name="glMultiTexCoordP1ui"/>
39923                 <command name="glMultiTexCoordP1uiv"/>
39924                 <command name="glMultiTexCoordP2ui"/>
39925                 <command name="glMultiTexCoordP2uiv"/>
39926                 <command name="glMultiTexCoordP3ui"/>
39927                 <command name="glMultiTexCoordP3uiv"/>
39928                 <command name="glMultiTexCoordP4ui"/>
39929                 <command name="glMultiTexCoordP4uiv"/>
39930                 <command name="glNormalP3ui"/>
39931                 <command name="glNormalP3uiv"/>
39932                 <command name="glColorP3ui"/>
39933                 <command name="glColorP3uiv"/>
39934                 <command name="glColorP4ui"/>
39935                 <command name="glColorP4uiv"/>
39936                 <command name="glSecondaryColorP3ui"/>
39937                 <command name="glSecondaryColorP3uiv"/>
39938             </require>
39939         </extension>
39940         <extension name="GL_ARB_viewport_array" supported="gl|glcore">
39941             <require>
39942                 <enum name="GL_SCISSOR_BOX"/>
39943                 <enum name="GL_VIEWPORT"/>
39944                 <enum name="GL_DEPTH_RANGE"/>
39945                 <enum name="GL_SCISSOR_TEST"/>
39946                 <enum name="GL_MAX_VIEWPORTS"/>
39947                 <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
39948                 <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
39949                 <enum name="GL_LAYER_PROVOKING_VERTEX"/>
39950                 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
39951                 <enum name="GL_UNDEFINED_VERTEX"/>
39952                 <enum name="GL_FIRST_VERTEX_CONVENTION"/>
39953                 <enum name="GL_LAST_VERTEX_CONVENTION"/>
39954                 <enum name="GL_PROVOKING_VERTEX"/>
39955                 <command name="glViewportArrayv"/>
39956                 <command name="glViewportIndexedf"/>
39957                 <command name="glViewportIndexedfv"/>
39958                 <command name="glScissorArrayv"/>
39959                 <command name="glScissorIndexed"/>
39960                 <command name="glScissorIndexedv"/>
39961                 <command name="glDepthRangeArrayv"/>
39962                 <command name="glDepthRangeIndexed"/>
39963                 <command name="glGetFloati_v"/>
39964                 <command name="glGetDoublei_v"/>
39965             </require>
39966         </extension>
39967         <extension name="GL_ARB_window_pos" supported="gl">
39968             <require>
39969                 <command name="glWindowPos2dARB"/>
39970                 <command name="glWindowPos2dvARB"/>
39971                 <command name="glWindowPos2fARB"/>
39972                 <command name="glWindowPos2fvARB"/>
39973                 <command name="glWindowPos2iARB"/>
39974                 <command name="glWindowPos2ivARB"/>
39975                 <command name="glWindowPos2sARB"/>
39976                 <command name="glWindowPos2svARB"/>
39977                 <command name="glWindowPos3dARB"/>
39978                 <command name="glWindowPos3dvARB"/>
39979                 <command name="glWindowPos3fARB"/>
39980                 <command name="glWindowPos3fvARB"/>
39981                 <command name="glWindowPos3iARB"/>
39982                 <command name="glWindowPos3ivARB"/>
39983                 <command name="glWindowPos3sARB"/>
39984                 <command name="glWindowPos3svARB"/>
39985             </require>
39986         </extension>
39987         <extension name="GL_ARM_mali_program_binary" supported="gles2">
39988             <require>
39989                 <enum name="GL_MALI_PROGRAM_BINARY_ARM"/>
39990             </require>
39991         </extension>
39992         <extension name="GL_ARM_mali_shader_binary" supported="gles2">
39993             <require>
39994                 <enum name="GL_MALI_SHADER_BINARY_ARM"/>
39995             </require>
39996         </extension>
39997         <extension name="GL_ARM_rgba8" supported="gles1|gles2"/>
39998         <extension name="GL_ARM_shader_framebuffer_fetch" supported="gles2">
39999             <require>
40000                 <enum name="GL_FETCH_PER_SAMPLE_ARM"/>
40001                 <enum name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
40002             </require>
40003         </extension>
40004         <extension name="GL_ARM_shader_framebuffer_fetch_depth_stencil" supported="gles2"/>
40005         <extension name="GL_ATI_draw_buffers" supported="gl">
40006             <require>
40007                 <enum name="GL_MAX_DRAW_BUFFERS_ATI"/>
40008                 <enum name="GL_DRAW_BUFFER0_ATI"/>
40009                 <enum name="GL_DRAW_BUFFER1_ATI"/>
40010                 <enum name="GL_DRAW_BUFFER2_ATI"/>
40011                 <enum name="GL_DRAW_BUFFER3_ATI"/>
40012                 <enum name="GL_DRAW_BUFFER4_ATI"/>
40013                 <enum name="GL_DRAW_BUFFER5_ATI"/>
40014                 <enum name="GL_DRAW_BUFFER6_ATI"/>
40015                 <enum name="GL_DRAW_BUFFER7_ATI"/>
40016                 <enum name="GL_DRAW_BUFFER8_ATI"/>
40017                 <enum name="GL_DRAW_BUFFER9_ATI"/>
40018                 <enum name="GL_DRAW_BUFFER10_ATI"/>
40019                 <enum name="GL_DRAW_BUFFER11_ATI"/>
40020                 <enum name="GL_DRAW_BUFFER12_ATI"/>
40021                 <enum name="GL_DRAW_BUFFER13_ATI"/>
40022                 <enum name="GL_DRAW_BUFFER14_ATI"/>
40023                 <enum name="GL_DRAW_BUFFER15_ATI"/>
40024                 <command name="glDrawBuffersATI"/>
40025             </require>
40026         </extension>
40027         <extension name="GL_ATI_element_array" supported="gl">
40028             <require>
40029                 <enum name="GL_ELEMENT_ARRAY_ATI"/>
40030                 <enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
40031                 <enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
40032                 <command name="glElementPointerATI"/>
40033                 <command name="glDrawElementArrayATI"/>
40034                 <command name="glDrawRangeElementArrayATI"/>
40035             </require>
40036         </extension>
40037         <extension name="GL_ATI_envmap_bumpmap" supported="gl">
40038             <require>
40039                 <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
40040                 <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
40041                 <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
40042                 <enum name="GL_BUMP_TEX_UNITS_ATI"/>
40043                 <enum name="GL_DUDV_ATI"/>
40044                 <enum name="GL_DU8DV8_ATI"/>
40045                 <enum name="GL_BUMP_ENVMAP_ATI"/>
40046                 <enum name="GL_BUMP_TARGET_ATI"/>
40047                 <command name="glTexBumpParameterivATI"/>
40048                 <command name="glTexBumpParameterfvATI"/>
40049                 <command name="glGetTexBumpParameterivATI"/>
40050                 <command name="glGetTexBumpParameterfvATI"/>
40051             </require>
40052         </extension>
40053         <extension name="GL_ATI_fragment_shader" supported="gl">
40054             <require>
40055                 <enum name="GL_FRAGMENT_SHADER_ATI"/>
40056                 <enum name="GL_REG_0_ATI"/>
40057                 <enum name="GL_REG_1_ATI"/>
40058                 <enum name="GL_REG_2_ATI"/>
40059                 <enum name="GL_REG_3_ATI"/>
40060                 <enum name="GL_REG_4_ATI"/>
40061                 <enum name="GL_REG_5_ATI"/>
40062                 <enum name="GL_REG_6_ATI"/>
40063                 <enum name="GL_REG_7_ATI"/>
40064                 <enum name="GL_REG_8_ATI"/>
40065                 <enum name="GL_REG_9_ATI"/>
40066                 <enum name="GL_REG_10_ATI"/>
40067                 <enum name="GL_REG_11_ATI"/>
40068                 <enum name="GL_REG_12_ATI"/>
40069                 <enum name="GL_REG_13_ATI"/>
40070                 <enum name="GL_REG_14_ATI"/>
40071                 <enum name="GL_REG_15_ATI"/>
40072                 <enum name="GL_REG_16_ATI"/>
40073                 <enum name="GL_REG_17_ATI"/>
40074                 <enum name="GL_REG_18_ATI"/>
40075                 <enum name="GL_REG_19_ATI"/>
40076                 <enum name="GL_REG_20_ATI"/>
40077                 <enum name="GL_REG_21_ATI"/>
40078                 <enum name="GL_REG_22_ATI"/>
40079                 <enum name="GL_REG_23_ATI"/>
40080                 <enum name="GL_REG_24_ATI"/>
40081                 <enum name="GL_REG_25_ATI"/>
40082                 <enum name="GL_REG_26_ATI"/>
40083                 <enum name="GL_REG_27_ATI"/>
40084                 <enum name="GL_REG_28_ATI"/>
40085                 <enum name="GL_REG_29_ATI"/>
40086                 <enum name="GL_REG_30_ATI"/>
40087                 <enum name="GL_REG_31_ATI"/>
40088                 <enum name="GL_CON_0_ATI"/>
40089                 <enum name="GL_CON_1_ATI"/>
40090                 <enum name="GL_CON_2_ATI"/>
40091                 <enum name="GL_CON_3_ATI"/>
40092                 <enum name="GL_CON_4_ATI"/>
40093                 <enum name="GL_CON_5_ATI"/>
40094                 <enum name="GL_CON_6_ATI"/>
40095                 <enum name="GL_CON_7_ATI"/>
40096                 <enum name="GL_CON_8_ATI"/>
40097                 <enum name="GL_CON_9_ATI"/>
40098                 <enum name="GL_CON_10_ATI"/>
40099                 <enum name="GL_CON_11_ATI"/>
40100                 <enum name="GL_CON_12_ATI"/>
40101                 <enum name="GL_CON_13_ATI"/>
40102                 <enum name="GL_CON_14_ATI"/>
40103                 <enum name="GL_CON_15_ATI"/>
40104                 <enum name="GL_CON_16_ATI"/>
40105                 <enum name="GL_CON_17_ATI"/>
40106                 <enum name="GL_CON_18_ATI"/>
40107                 <enum name="GL_CON_19_ATI"/>
40108                 <enum name="GL_CON_20_ATI"/>
40109                 <enum name="GL_CON_21_ATI"/>
40110                 <enum name="GL_CON_22_ATI"/>
40111                 <enum name="GL_CON_23_ATI"/>
40112                 <enum name="GL_CON_24_ATI"/>
40113                 <enum name="GL_CON_25_ATI"/>
40114                 <enum name="GL_CON_26_ATI"/>
40115                 <enum name="GL_CON_27_ATI"/>
40116                 <enum name="GL_CON_28_ATI"/>
40117                 <enum name="GL_CON_29_ATI"/>
40118                 <enum name="GL_CON_30_ATI"/>
40119                 <enum name="GL_CON_31_ATI"/>
40120                 <enum name="GL_MOV_ATI"/>
40121                 <enum name="GL_ADD_ATI"/>
40122                 <enum name="GL_MUL_ATI"/>
40123                 <enum name="GL_SUB_ATI"/>
40124                 <enum name="GL_DOT3_ATI"/>
40125                 <enum name="GL_DOT4_ATI"/>
40126                 <enum name="GL_MAD_ATI"/>
40127                 <enum name="GL_LERP_ATI"/>
40128                 <enum name="GL_CND_ATI"/>
40129                 <enum name="GL_CND0_ATI"/>
40130                 <enum name="GL_DOT2_ADD_ATI"/>
40131                 <enum name="GL_SECONDARY_INTERPOLATOR_ATI"/>
40132                 <enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
40133                 <enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
40134                 <enum name="GL_NUM_PASSES_ATI"/>
40135                 <enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
40136                 <enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
40137                 <enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
40138                 <enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
40139                 <enum name="GL_COLOR_ALPHA_PAIRING_ATI"/>
40140                 <enum name="GL_SWIZZLE_STR_ATI"/>
40141                 <enum name="GL_SWIZZLE_STQ_ATI"/>
40142                 <enum name="GL_SWIZZLE_STR_DR_ATI"/>
40143                 <enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
40144                 <enum name="GL_SWIZZLE_STRQ_ATI"/>
40145                 <enum name="GL_SWIZZLE_STRQ_DQ_ATI"/>
40146                 <enum name="GL_RED_BIT_ATI"/>
40147                 <enum name="GL_GREEN_BIT_ATI"/>
40148                 <enum name="GL_BLUE_BIT_ATI"/>
40149                 <enum name="GL_2X_BIT_ATI"/>
40150                 <enum name="GL_4X_BIT_ATI"/>
40151                 <enum name="GL_8X_BIT_ATI"/>
40152                 <enum name="GL_HALF_BIT_ATI"/>
40153                 <enum name="GL_QUARTER_BIT_ATI"/>
40154                 <enum name="GL_EIGHTH_BIT_ATI"/>
40155                 <enum name="GL_SATURATE_BIT_ATI"/>
40156                 <enum name="GL_COMP_BIT_ATI"/>
40157                 <enum name="GL_NEGATE_BIT_ATI"/>
40158                 <enum name="GL_BIAS_BIT_ATI"/>
40159                 <command name="glGenFragmentShadersATI"/>
40160                 <command name="glBindFragmentShaderATI"/>
40161                 <command name="glDeleteFragmentShaderATI"/>
40162                 <command name="glBeginFragmentShaderATI"/>
40163                 <command name="glEndFragmentShaderATI"/>
40164                 <command name="glPassTexCoordATI"/>
40165                 <command name="glSampleMapATI"/>
40166                 <command name="glColorFragmentOp1ATI"/>
40167                 <command name="glColorFragmentOp2ATI"/>
40168                 <command name="glColorFragmentOp3ATI"/>
40169                 <command name="glAlphaFragmentOp1ATI"/>
40170                 <command name="glAlphaFragmentOp2ATI"/>
40171                 <command name="glAlphaFragmentOp3ATI"/>
40172                 <command name="glSetFragmentShaderConstantATI"/>
40173             </require>
40174         </extension>
40175         <extension name="GL_ATI_map_object_buffer" supported="gl">
40176             <require>
40177                 <command name="glMapObjectBufferATI"/>
40178                 <command name="glUnmapObjectBufferATI"/>
40179             </require>
40180         </extension>
40181         <extension name="GL_ATI_meminfo" supported="gl">
40182             <require>
40183                 <enum name="GL_VBO_FREE_MEMORY_ATI"/>
40184                 <enum name="GL_TEXTURE_FREE_MEMORY_ATI"/>
40185                 <enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
40186             </require>
40187         </extension>
40188         <extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension.">
40189             <require>
40190                 <enum name="GL_RGBA_FLOAT_MODE_ATI"/>
40191                 <enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
40192             </require>
40193         </extension>
40194         <extension name="GL_ATI_pn_triangles" supported="gl">
40195             <require>
40196                 <enum name="GL_PN_TRIANGLES_ATI"/>
40197                 <enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
40198                 <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
40199                 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
40200                 <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
40201                 <enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
40202                 <enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
40203                 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
40204                 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
40205                 <command name="glPNTrianglesiATI"/>
40206                 <command name="glPNTrianglesfATI"/>
40207             </require>
40208         </extension>
40209         <extension name="GL_ATI_separate_stencil" supported="gl">
40210             <require>
40211                 <enum name="GL_STENCIL_BACK_FUNC_ATI"/>
40212                 <enum name="GL_STENCIL_BACK_FAIL_ATI"/>
40213                 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
40214                 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
40215                 <command name="glStencilOpSeparateATI"/>
40216                 <command name="glStencilFuncSeparateATI"/>
40217             </require>
40218         </extension>
40219         <extension name="GL_ATI_text_fragment_shader" supported="gl">
40220             <require>
40221                 <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
40222             </require>
40223         </extension>
40224         <extension name="GL_ATI_texture_env_combine3" supported="gl">
40225             <require>
40226                 <enum name="GL_MODULATE_ADD_ATI"/>
40227                 <enum name="GL_MODULATE_SIGNED_ADD_ATI"/>
40228                 <enum name="GL_MODULATE_SUBTRACT_ATI"/>
40229             </require>
40230         </extension>
40231         <extension name="GL_ATI_texture_float" supported="gl">
40232             <require>
40233                 <enum name="GL_RGBA_FLOAT32_ATI"/>
40234                 <enum name="GL_RGB_FLOAT32_ATI"/>
40235                 <enum name="GL_ALPHA_FLOAT32_ATI"/>
40236                 <enum name="GL_INTENSITY_FLOAT32_ATI"/>
40237                 <enum name="GL_LUMINANCE_FLOAT32_ATI"/>
40238                 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
40239                 <enum name="GL_RGBA_FLOAT16_ATI"/>
40240                 <enum name="GL_RGB_FLOAT16_ATI"/>
40241                 <enum name="GL_ALPHA_FLOAT16_ATI"/>
40242                 <enum name="GL_INTENSITY_FLOAT16_ATI"/>
40243                 <enum name="GL_LUMINANCE_FLOAT16_ATI"/>
40244                 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
40245             </require>
40246         </extension>
40247         <extension name="GL_ATI_texture_mirror_once" supported="gl">
40248             <require>
40249                 <enum name="GL_MIRROR_CLAMP_ATI"/>
40250                 <enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
40251             </require>
40252         </extension>
40253         <extension name="GL_ATI_vertex_array_object" supported="gl">
40254             <require>
40255                 <enum name="GL_STATIC_ATI"/>
40256                 <enum name="GL_DYNAMIC_ATI"/>
40257                 <enum name="GL_PRESERVE_ATI"/>
40258                 <enum name="GL_DISCARD_ATI"/>
40259                 <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
40260                 <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
40261                 <enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
40262                 <enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
40263                 <command name="glNewObjectBufferATI"/>
40264                 <command name="glIsObjectBufferATI"/>
40265                 <command name="glUpdateObjectBufferATI"/>
40266                 <command name="glGetObjectBufferfvATI"/>
40267                 <command name="glGetObjectBufferivATI"/>
40268                 <command name="glFreeObjectBufferATI"/>
40269                 <command name="glArrayObjectATI"/>
40270                 <command name="glGetArrayObjectfvATI"/>
40271                 <command name="glGetArrayObjectivATI"/>
40272                 <command name="glVariantArrayObjectATI"/>
40273                 <command name="glGetVariantArrayObjectfvATI"/>
40274                 <command name="glGetVariantArrayObjectivATI"/>
40275             </require>
40276         </extension>
40277         <extension name="GL_ATI_vertex_attrib_array_object" supported="gl">
40278             <require>
40279                 <command name="glVertexAttribArrayObjectATI"/>
40280                 <command name="glGetVertexAttribArrayObjectfvATI"/>
40281                 <command name="glGetVertexAttribArrayObjectivATI"/>
40282             </require>
40283         </extension>
40284         <extension name="GL_ATI_vertex_streams" supported="gl">
40285             <require>
40286                 <enum name="GL_MAX_VERTEX_STREAMS_ATI"/>
40287                 <enum name="GL_VERTEX_STREAM0_ATI"/>
40288                 <enum name="GL_VERTEX_STREAM1_ATI"/>
40289                 <enum name="GL_VERTEX_STREAM2_ATI"/>
40290                 <enum name="GL_VERTEX_STREAM3_ATI"/>
40291                 <enum name="GL_VERTEX_STREAM4_ATI"/>
40292                 <enum name="GL_VERTEX_STREAM5_ATI"/>
40293                 <enum name="GL_VERTEX_STREAM6_ATI"/>
40294                 <enum name="GL_VERTEX_STREAM7_ATI"/>
40295                 <enum name="GL_VERTEX_SOURCE_ATI"/>
40296                 <command name="glVertexStream1sATI"/>
40297                 <command name="glVertexStream1svATI"/>
40298                 <command name="glVertexStream1iATI"/>
40299                 <command name="glVertexStream1ivATI"/>
40300                 <command name="glVertexStream1fATI"/>
40301                 <command name="glVertexStream1fvATI"/>
40302                 <command name="glVertexStream1dATI"/>
40303                 <command name="glVertexStream1dvATI"/>
40304                 <command name="glVertexStream2sATI"/>
40305                 <command name="glVertexStream2svATI"/>
40306                 <command name="glVertexStream2iATI"/>
40307                 <command name="glVertexStream2ivATI"/>
40308                 <command name="glVertexStream2fATI"/>
40309                 <command name="glVertexStream2fvATI"/>
40310                 <command name="glVertexStream2dATI"/>
40311                 <command name="glVertexStream2dvATI"/>
40312                 <command name="glVertexStream3sATI"/>
40313                 <command name="glVertexStream3svATI"/>
40314                 <command name="glVertexStream3iATI"/>
40315                 <command name="glVertexStream3ivATI"/>
40316                 <command name="glVertexStream3fATI"/>
40317                 <command name="glVertexStream3fvATI"/>
40318                 <command name="glVertexStream3dATI"/>
40319                 <command name="glVertexStream3dvATI"/>
40320                 <command name="glVertexStream4sATI"/>
40321                 <command name="glVertexStream4svATI"/>
40322                 <command name="glVertexStream4iATI"/>
40323                 <command name="glVertexStream4ivATI"/>
40324                 <command name="glVertexStream4fATI"/>
40325                 <command name="glVertexStream4fvATI"/>
40326                 <command name="glVertexStream4dATI"/>
40327                 <command name="glVertexStream4dvATI"/>
40328                 <command name="glNormalStream3bATI"/>
40329                 <command name="glNormalStream3bvATI"/>
40330                 <command name="glNormalStream3sATI"/>
40331                 <command name="glNormalStream3svATI"/>
40332                 <command name="glNormalStream3iATI"/>
40333                 <command name="glNormalStream3ivATI"/>
40334                 <command name="glNormalStream3fATI"/>
40335                 <command name="glNormalStream3fvATI"/>
40336                 <command name="glNormalStream3dATI"/>
40337                 <command name="glNormalStream3dvATI"/>
40338                 <command name="glClientActiveVertexStreamATI"/>
40339                 <command name="glVertexBlendEnviATI"/>
40340                 <command name="glVertexBlendEnvfATI"/>
40341             </require>
40342         </extension>
40343         <extension name="GL_DMP_program_binary" supported="gles2">
40344             <require>
40345                 <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
40346                 <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
40347                 <enum name="GL_DMP_PROGRAM_BINARY_DMP"/>
40348             </require>
40349         </extension>
40350         <extension name="GL_DMP_shader_binary" supported="gles2">
40351             <require>
40352                 <enum name="GL_SHADER_BINARY_DMP"/>
40353             </require>
40354         </extension>
40355         <extension name="GL_EXT_422_pixels" supported="gl">
40356             <require>
40357                 <enum name="GL_422_EXT"/>
40358                 <enum name="GL_422_REV_EXT"/>
40359                 <enum name="GL_422_AVERAGE_EXT"/>
40360                 <enum name="GL_422_REV_AVERAGE_EXT"/>
40361             </require>
40362         </extension>
40363         <extension name="GL_EXT_YUV_target" supported="gles2">
40364             <require>
40365                 <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
40366                 <enum name="GL_TEXTURE_EXTERNAL_OES"/>
40367                 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
40368                 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
40369             </require>
40370         </extension>
40371         <extension name="GL_EXT_abgr" supported="gl">
40372             <require>
40373                 <enum name="GL_ABGR_EXT"/>
40374             </require>
40375         </extension>
40376         <extension name="GL_EXT_base_instance" supported="gles2">
40377             <require>
40378                 <command name="glDrawArraysInstancedBaseInstanceEXT"/>
40379                 <command name="glDrawElementsInstancedBaseInstanceEXT"/>
40380                 <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/>
40381             </require>
40382         </extension>
40383         <extension name="GL_EXT_bgra" supported="gl">
40384             <require>
40385                 <enum name="GL_BGR_EXT"/>
40386                 <enum name="GL_BGRA_EXT"/>
40387             </require>
40388         </extension>
40389         <extension name="GL_EXT_bindable_uniform" supported="gl">
40390             <require>
40391                 <enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
40392                 <enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
40393                 <enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
40394                 <enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
40395                 <enum name="GL_UNIFORM_BUFFER_EXT"/>
40396                 <enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
40397                 <command name="glUniformBufferEXT"/>
40398                 <command name="glGetUniformBufferSizeEXT"/>
40399                 <command name="glGetUniformOffsetEXT"/>
40400             </require>
40401         </extension>
40402         <extension name="GL_EXT_blend_color" supported="gl">
40403             <require>
40404                 <enum name="GL_CONSTANT_COLOR_EXT"/>
40405                 <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
40406                 <enum name="GL_CONSTANT_ALPHA_EXT"/>
40407                 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
40408                 <enum name="GL_BLEND_COLOR_EXT"/>
40409                 <command name="glBlendColorEXT"/>
40410             </require>
40411         </extension>
40412         <extension name="GL_EXT_blend_equation_separate" supported="gl">
40413             <require>
40414                 <enum name="GL_BLEND_EQUATION_RGB_EXT"/>
40415                 <enum name="GL_BLEND_EQUATION_ALPHA_EXT"/>
40416                 <command name="glBlendEquationSeparateEXT"/>
40417             </require>
40418         </extension>
40419         <extension name="GL_EXT_blend_func_extended" supported="gles2">
40420             <require>
40421                 <enum name="GL_SRC1_COLOR_EXT"/>
40422                 <enum name="GL_SRC1_ALPHA_EXT"/>
40423                 <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
40424                 <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
40425                 <enum name="GL_SRC_ALPHA_SATURATE_EXT"/>
40426                 <enum name="GL_LOCATION_INDEX_EXT"/>
40427                 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
40428                 <command name="glBindFragDataLocationIndexedEXT"/>
40429                 <command name="glBindFragDataLocationEXT"/>
40430                 <command name="glGetProgramResourceLocationIndexEXT"/>
40431                 <command name="glGetFragDataIndexEXT"/>
40432             </require>
40433         </extension>
40434         <extension name="GL_EXT_blend_func_separate" supported="gl">
40435             <require>
40436                 <enum name="GL_BLEND_DST_RGB_EXT"/>
40437                 <enum name="GL_BLEND_SRC_RGB_EXT"/>
40438                 <enum name="GL_BLEND_DST_ALPHA_EXT"/>
40439                 <enum name="GL_BLEND_SRC_ALPHA_EXT"/>
40440                 <command name="glBlendFuncSeparateEXT"/>
40441             </require>
40442         </extension>
40443         <extension name="GL_EXT_blend_logic_op" supported="gl"/>
40444         <extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2">
40445             <require>
40446                 <enum name="GL_MIN_EXT"/>
40447                 <enum name="GL_MAX_EXT"/>
40448             </require>
40449             <require api="gl">
40450                 <enum name="GL_FUNC_ADD_EXT"/>
40451                 <enum name="GL_BLEND_EQUATION_EXT"/>
40452                 <command name="glBlendEquationEXT"/>
40453             </require>
40454         </extension>
40455         <extension name="GL_EXT_blend_subtract" supported="gl">
40456             <require>
40457                 <enum name="GL_FUNC_SUBTRACT_EXT"/>
40458                 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
40459             </require>
40460         </extension>
40461         <extension name="GL_EXT_buffer_storage" supported="gles2">
40462             <require>
40463                 <enum name="GL_MAP_READ_BIT"/>
40464                 <enum name="GL_MAP_WRITE_BIT"/>
40465                 <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
40466                 <enum name="GL_MAP_COHERENT_BIT_EXT"/>
40467                 <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
40468                 <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
40469                 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
40470                 <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
40471                 <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
40472                 <command name="glBufferStorageEXT"/>
40473                 <!-- <command name="glNamedBufferStorageEXT"/> -->
40474             </require>
40475         </extension>
40476         <extension name="GL_EXT_clear_texture" supported="gles2">
40477             <require>
40478                 <command name="glClearTexImageEXT"/>
40479                 <command name="glClearTexSubImageEXT"/>
40480             </require>
40481         </extension>
40482         <extension name="GL_EXT_clip_cull_distance" supported="gles2">
40483             <require>
40484                 <enum name="GL_MAX_CLIP_DISTANCES_EXT"/>
40485                 <enum name="GL_MAX_CULL_DISTANCES_EXT"/>
40486                 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/>
40487                 <enum name="GL_CLIP_DISTANCE0_EXT"/>
40488                 <enum name="GL_CLIP_DISTANCE1_EXT"/>
40489                 <enum name="GL_CLIP_DISTANCE2_EXT"/>
40490                 <enum name="GL_CLIP_DISTANCE3_EXT"/>
40491                 <enum name="GL_CLIP_DISTANCE4_EXT"/>
40492                 <enum name="GL_CLIP_DISTANCE5_EXT"/>
40493                 <enum name="GL_CLIP_DISTANCE6_EXT"/>
40494                 <enum name="GL_CLIP_DISTANCE7_EXT"/>
40495             </require>
40496         </extension>
40497         <extension name="GL_EXT_clip_volume_hint" supported="gl">
40498             <require>
40499                 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
40500             </require>
40501         </extension>
40502         <extension name="GL_EXT_cmyka" supported="gl">
40503             <require>
40504                 <enum name="GL_CMYK_EXT"/>
40505                 <enum name="GL_CMYKA_EXT"/>
40506                 <enum name="GL_PACK_CMYK_HINT_EXT"/>
40507                 <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
40508             </require>
40509         </extension>
40510         <extension name="GL_EXT_color_buffer_float" supported="gles2"/>
40511         <extension name="GL_EXT_color_buffer_half_float" supported="gles2">
40512             <require>
40513                 <enum name="GL_RGBA16F_EXT"/>
40514                 <enum name="GL_RGB16F_EXT"/>
40515                 <enum name="GL_RG16F_EXT"/>
40516                 <enum name="GL_R16F_EXT"/>
40517                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
40518                 <enum name="GL_UNSIGNED_NORMALIZED_EXT"/>
40519             </require>
40520         </extension>
40521         <extension name="GL_EXT_color_subtable" supported="gl">
40522             <require>
40523                 <command name="glColorSubTableEXT"/>
40524                 <command name="glCopyColorSubTableEXT"/>
40525             </require>
40526         </extension>
40527         <extension name="GL_EXT_compiled_vertex_array" supported="gl">
40528             <require>
40529                 <enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
40530                 <enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
40531                 <command name="glLockArraysEXT"/>
40532                 <command name="glUnlockArraysEXT"/>
40533             </require>
40534         </extension>
40535         <extension name="GL_EXT_conservative_depth" supported="gles2"/>
40536         <extension name="GL_EXT_convolution" supported="gl">
40537             <require>
40538                 <enum name="GL_CONVOLUTION_1D_EXT"/>
40539                 <enum name="GL_CONVOLUTION_2D_EXT"/>
40540                 <enum name="GL_SEPARABLE_2D_EXT"/>
40541                 <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
40542                 <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
40543                 <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
40544                 <enum name="GL_REDUCE_EXT"/>
40545                 <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
40546                 <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
40547                 <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
40548                 <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
40549                 <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
40550                 <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
40551                 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
40552                 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
40553                 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
40554                 <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
40555                 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
40556                 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
40557                 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
40558                 <command name="glConvolutionFilter1DEXT"/>
40559                 <command name="glConvolutionFilter2DEXT"/>
40560                 <command name="glConvolutionParameterfEXT"/>
40561                 <command name="glConvolutionParameterfvEXT"/>
40562                 <command name="glConvolutionParameteriEXT"/>
40563                 <command name="glConvolutionParameterivEXT"/>
40564                 <command name="glCopyConvolutionFilter1DEXT"/>
40565                 <command name="glCopyConvolutionFilter2DEXT"/>
40566                 <command name="glGetConvolutionFilterEXT"/>
40567                 <command name="glGetConvolutionParameterfvEXT"/>
40568                 <command name="glGetConvolutionParameterivEXT"/>
40569                 <command name="glGetSeparableFilterEXT"/>
40570                 <command name="glSeparableFilter2DEXT"/>
40571             </require>
40572         </extension>
40573         <extension name="GL_EXT_coordinate_frame" supported="gl">
40574             <require>
40575                 <enum name="GL_TANGENT_ARRAY_EXT"/>
40576                 <enum name="GL_BINORMAL_ARRAY_EXT"/>
40577                 <enum name="GL_CURRENT_TANGENT_EXT"/>
40578                 <enum name="GL_CURRENT_BINORMAL_EXT"/>
40579                 <enum name="GL_TANGENT_ARRAY_TYPE_EXT"/>
40580                 <enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
40581                 <enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
40582                 <enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
40583                 <enum name="GL_TANGENT_ARRAY_POINTER_EXT"/>
40584                 <enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
40585                 <enum name="GL_MAP1_TANGENT_EXT"/>
40586                 <enum name="GL_MAP2_TANGENT_EXT"/>
40587                 <enum name="GL_MAP1_BINORMAL_EXT"/>
40588                 <enum name="GL_MAP2_BINORMAL_EXT"/>
40589                 <command name="glTangent3bEXT"/>
40590                 <command name="glTangent3bvEXT"/>
40591                 <command name="glTangent3dEXT"/>
40592                 <command name="glTangent3dvEXT"/>
40593                 <command name="glTangent3fEXT"/>
40594                 <command name="glTangent3fvEXT"/>
40595                 <command name="glTangent3iEXT"/>
40596                 <command name="glTangent3ivEXT"/>
40597                 <command name="glTangent3sEXT"/>
40598                 <command name="glTangent3svEXT"/>
40599                 <command name="glBinormal3bEXT"/>
40600                 <command name="glBinormal3bvEXT"/>
40601                 <command name="glBinormal3dEXT"/>
40602                 <command name="glBinormal3dvEXT"/>
40603                 <command name="glBinormal3fEXT"/>
40604                 <command name="glBinormal3fvEXT"/>
40605                 <command name="glBinormal3iEXT"/>
40606                 <command name="glBinormal3ivEXT"/>
40607                 <command name="glBinormal3sEXT"/>
40608                 <command name="glBinormal3svEXT"/>
40609                 <command name="glTangentPointerEXT"/>
40610                 <command name="glBinormalPointerEXT"/>
40611             </require>
40612         </extension>
40613         <extension name="GL_EXT_copy_image" supported="gles2">
40614             <require>
40615                 <command name="glCopyImageSubDataEXT"/>
40616             </require>
40617         </extension>
40618         <extension name="GL_EXT_copy_texture" supported="gl">
40619             <require>
40620                 <command name="glCopyTexImage1DEXT"/>
40621                 <command name="glCopyTexImage2DEXT"/>
40622                 <command name="glCopyTexSubImage1DEXT"/>
40623                 <command name="glCopyTexSubImage2DEXT"/>
40624                 <command name="glCopyTexSubImage3DEXT"/>
40625             </require>
40626         </extension>
40627         <extension name="GL_EXT_cull_vertex" supported="gl">
40628             <require>
40629                 <enum name="GL_CULL_VERTEX_EXT"/>
40630                 <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
40631                 <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
40632                 <command name="glCullParameterdvEXT"/>
40633                 <command name="glCullParameterfvEXT"/>
40634             </require>
40635         </extension>
40636         <extension name="GL_EXT_debug_label" supported="gl|gles2">
40637             <require>
40638                 <enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
40639                 <enum name="GL_PROGRAM_OBJECT_EXT"/>
40640                 <enum name="GL_SHADER_OBJECT_EXT"/>
40641                 <enum name="GL_BUFFER_OBJECT_EXT"/>
40642                 <enum name="GL_QUERY_OBJECT_EXT"/>
40643                 <enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
40644                 <command name="glLabelObjectEXT"/>
40645                 <command name="glGetObjectLabelEXT"/>
40646             </require>
40647             <require comment="Depends on OpenGL ES 3.0">
40648                 <enum name="GL_SAMPLER"/>
40649                 <enum name="GL_TRANSFORM_FEEDBACK"/>
40650             </require>
40651         </extension>
40652         <extension name="GL_EXT_debug_marker" supported="gl|gles2">
40653             <require>
40654                 <command name="glInsertEventMarkerEXT"/>
40655                 <command name="glPushGroupMarkerEXT"/>
40656                 <command name="glPopGroupMarkerEXT"/>
40657             </require>
40658         </extension>
40659         <extension name="GL_EXT_depth_bounds_test" supported="gl">
40660             <require>
40661                 <enum name="GL_DEPTH_BOUNDS_TEST_EXT"/>
40662                 <enum name="GL_DEPTH_BOUNDS_EXT"/>
40663                 <command name="glDepthBoundsEXT"/>
40664             </require>
40665         </extension>
40666         <extension name="GL_EXT_direct_state_access" supported="gl" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
40667             <require>
40668                 <enum name="GL_PROGRAM_MATRIX_EXT"/>
40669                 <enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
40670                 <enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
40671             </require>
40672             <require comment="OpenGL 1.0: New matrix commands">
40673                 <command name="glMatrixLoadfEXT"/>
40674                 <command name="glMatrixLoaddEXT"/>
40675                 <command name="glMatrixMultfEXT"/>
40676                 <command name="glMatrixMultdEXT"/>
40677                 <command name="glMatrixLoadIdentityEXT"/>
40678                 <command name="glMatrixRotatefEXT"/>
40679                 <command name="glMatrixRotatedEXT"/>
40680                 <command name="glMatrixScalefEXT"/>
40681                 <command name="glMatrixScaledEXT"/>
40682                 <command name="glMatrixTranslatefEXT"/>
40683                 <command name="glMatrixTranslatedEXT"/>
40684                 <command name="glMatrixFrustumEXT"/>
40685                 <command name="glMatrixOrthoEXT"/>
40686                 <command name="glMatrixPopEXT"/>
40687                 <command name="glMatrixPushEXT"/>
40688             </require>
40689             <require comment="OpenGL 1.1: New client commands">
40690                 <command name="glClientAttribDefaultEXT"/>
40691                 <command name="glPushClientAttribDefaultEXT"/>
40692             </require>
40693             <require comment="OpenGL 1.1: New texture object commands">
40694                 <command name="glTextureParameterfEXT"/>
40695                 <command name="glTextureParameterfvEXT"/>
40696                 <command name="glTextureParameteriEXT"/>
40697                 <command name="glTextureParameterivEXT"/>
40698                 <command name="glTextureImage1DEXT"/>
40699                 <command name="glTextureImage2DEXT"/>
40700                 <command name="glTextureSubImage1DEXT"/>
40701                 <command name="glTextureSubImage2DEXT"/>
40702                 <command name="glCopyTextureImage1DEXT"/>
40703                 <command name="glCopyTextureImage2DEXT"/>
40704                 <command name="glCopyTextureSubImage1DEXT"/>
40705                 <command name="glCopyTextureSubImage2DEXT"/>
40706                 <command name="glGetTextureImageEXT"/>
40707                 <command name="glGetTextureParameterfvEXT"/>
40708                 <command name="glGetTextureParameterivEXT"/>
40709                 <command name="glGetTextureLevelParameterfvEXT"/>
40710                 <command name="glGetTextureLevelParameterivEXT"/>
40711             </require>
40712             <require comment="OpenGL 1.2: New 3D texture object commands">
40713                 <command name="glTextureImage3DEXT"/>
40714                 <command name="glTextureSubImage3DEXT"/>
40715                 <command name="glCopyTextureSubImage3DEXT"/>
40716             </require>
40717             <require comment="OpenGL 1.2.1: New multitexture commands">
40718                 <command name="glBindMultiTextureEXT"/>
40719                 <command name="glMultiTexCoordPointerEXT"/>
40720                 <command name="glMultiTexEnvfEXT"/>
40721                 <command name="glMultiTexEnvfvEXT"/>
40722                 <command name="glMultiTexEnviEXT"/>
40723                 <command name="glMultiTexEnvivEXT"/>
40724                 <command name="glMultiTexGendEXT"/>
40725                 <command name="glMultiTexGendvEXT"/>
40726                 <command name="glMultiTexGenfEXT"/>
40727                 <command name="glMultiTexGenfvEXT"/>
40728                 <command name="glMultiTexGeniEXT"/>
40729                 <command name="glMultiTexGenivEXT"/>
40730                 <command name="glGetMultiTexEnvfvEXT"/>
40731                 <command name="glGetMultiTexEnvivEXT"/>
40732                 <command name="glGetMultiTexGendvEXT"/>
40733                 <command name="glGetMultiTexGenfvEXT"/>
40734                 <command name="glGetMultiTexGenivEXT"/>
40735                 <command name="glMultiTexParameteriEXT"/>
40736                 <command name="glMultiTexParameterivEXT"/>
40737                 <command name="glMultiTexParameterfEXT"/>
40738                 <command name="glMultiTexParameterfvEXT"/>
40739                 <command name="glMultiTexImage1DEXT"/>
40740                 <command name="glMultiTexImage2DEXT"/>
40741                 <command name="glMultiTexSubImage1DEXT"/>
40742                 <command name="glMultiTexSubImage2DEXT"/>
40743                 <command name="glCopyMultiTexImage1DEXT"/>
40744                 <command name="glCopyMultiTexImage2DEXT"/>
40745                 <command name="glCopyMultiTexSubImage1DEXT"/>
40746                 <command name="glCopyMultiTexSubImage2DEXT"/>
40747                 <command name="glGetMultiTexImageEXT"/>
40748                 <command name="glGetMultiTexParameterfvEXT"/>
40749                 <command name="glGetMultiTexParameterivEXT"/>
40750                 <command name="glGetMultiTexLevelParameterfvEXT"/>
40751                 <command name="glGetMultiTexLevelParameterivEXT"/>
40752                 <command name="glMultiTexImage3DEXT"/>
40753                 <command name="glMultiTexSubImage3DEXT"/>
40754                 <command name="glCopyMultiTexSubImage3DEXT"/>
40755             </require>
40756             <require comment="OpenGL 1.2.1: New indexed texture commands">
40757                 <command name="glEnableClientStateIndexedEXT"/>
40758                 <command name="glDisableClientStateIndexedEXT"/>
40759             </require>
40760             <require comment="OpenGL 1.2.1: New indexed generic queries">
40761                 <command name="glGetFloatIndexedvEXT"/>
40762                 <command name="glGetDoubleIndexedvEXT"/>
40763                 <command name="glGetPointerIndexedvEXT"/>
40764             </require>
40765             <require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands">
40766                 <command name="glEnableIndexedEXT"/>
40767                 <command name="glDisableIndexedEXT"/>
40768                 <command name="glIsEnabledIndexedEXT"/>
40769                 <command name="glGetIntegerIndexedvEXT"/>
40770                 <command name="glGetBooleanIndexedvEXT"/>
40771             </require>
40772             <require comment="OpenGL 1.3: New compressed texture object commands">
40773                 <command name="glCompressedTextureImage3DEXT"/>
40774                 <command name="glCompressedTextureImage2DEXT"/>
40775                 <command name="glCompressedTextureImage1DEXT"/>
40776                 <command name="glCompressedTextureSubImage3DEXT"/>
40777                 <command name="glCompressedTextureSubImage2DEXT"/>
40778                 <command name="glCompressedTextureSubImage1DEXT"/>
40779                 <command name="glGetCompressedTextureImageEXT"/>
40780             </require>
40781             <require comment="OpenGL 1.3: New multitexture compressed texture commands">
40782                 <command name="glCompressedMultiTexImage3DEXT"/>
40783                 <command name="glCompressedMultiTexImage2DEXT"/>
40784                 <command name="glCompressedMultiTexImage1DEXT"/>
40785                 <command name="glCompressedMultiTexSubImage3DEXT"/>
40786                 <command name="glCompressedMultiTexSubImage2DEXT"/>
40787                 <command name="glCompressedMultiTexSubImage1DEXT"/>
40788                 <command name="glGetCompressedMultiTexImageEXT"/>
40789             </require>
40790             <require comment="OpenGL 1.3: New transpose matrix commands">
40791                 <command name="glMatrixLoadTransposefEXT"/>
40792                 <command name="glMatrixLoadTransposedEXT"/>
40793                 <command name="glMatrixMultTransposefEXT"/>
40794                 <command name="glMatrixMultTransposedEXT"/>
40795             </require>
40796             <require comment="OpenGL 1.5: New buffer commands">
40797                 <command name="glNamedBufferDataEXT"/>
40798                 <command name="glNamedBufferSubDataEXT"/>
40799                 <command name="glMapNamedBufferEXT"/>
40800                 <command name="glUnmapNamedBufferEXT"/>
40801                 <command name="glGetNamedBufferParameterivEXT"/>
40802                 <command name="glGetNamedBufferPointervEXT"/>
40803                 <command name="glGetNamedBufferSubDataEXT"/>
40804             </require>
40805             <require comment="OpenGL 2.0: New uniform commands">
40806                 <command name="glProgramUniform1fEXT"/>
40807                 <command name="glProgramUniform2fEXT"/>
40808                 <command name="glProgramUniform3fEXT"/>
40809                 <command name="glProgramUniform4fEXT"/>
40810                 <command name="glProgramUniform1iEXT"/>
40811                 <command name="glProgramUniform2iEXT"/>
40812                 <command name="glProgramUniform3iEXT"/>
40813                 <command name="glProgramUniform4iEXT"/>
40814                 <command name="glProgramUniform1fvEXT"/>
40815                 <command name="glProgramUniform2fvEXT"/>
40816                 <command name="glProgramUniform3fvEXT"/>
40817                 <command name="glProgramUniform4fvEXT"/>
40818                 <command name="glProgramUniform1ivEXT"/>
40819                 <command name="glProgramUniform2ivEXT"/>
40820                 <command name="glProgramUniform3ivEXT"/>
40821                 <command name="glProgramUniform4ivEXT"/>
40822                 <command name="glProgramUniformMatrix2fvEXT"/>
40823                 <command name="glProgramUniformMatrix3fvEXT"/>
40824                 <command name="glProgramUniformMatrix4fvEXT"/>
40825             </require>
40826             <require comment="OpenGL 2.1: New uniform matrix commands">
40827                 <command name="glProgramUniformMatrix2x3fvEXT"/>
40828                 <command name="glProgramUniformMatrix3x2fvEXT"/>
40829                 <command name="glProgramUniformMatrix2x4fvEXT"/>
40830                 <command name="glProgramUniformMatrix4x2fvEXT"/>
40831                 <command name="glProgramUniformMatrix3x4fvEXT"/>
40832                 <command name="glProgramUniformMatrix4x3fvEXT"/>
40833             </require>
40834             <require comment="Extend EXT_texture_buffer_object commands">
40835                 <command name="glTextureBufferEXT"/>
40836                 <command name="glMultiTexBufferEXT"/>
40837             </require>
40838             <require comment="Extend EXT_texture_integer commands">
40839                 <command name="glTextureParameterIivEXT"/>
40840                 <command name="glTextureParameterIuivEXT"/>
40841                 <command name="glGetTextureParameterIivEXT"/>
40842                 <command name="glGetTextureParameterIuivEXT"/>
40843                 <command name="glMultiTexParameterIivEXT"/>
40844                 <command name="glMultiTexParameterIuivEXT"/>
40845                 <command name="glGetMultiTexParameterIivEXT"/>
40846                 <command name="glGetMultiTexParameterIuivEXT"/>
40847             </require>
40848             <require comment="Extend EXT_gpu_shader4 commands">
40849                 <command name="glProgramUniform1uiEXT"/>
40850                 <command name="glProgramUniform2uiEXT"/>
40851                 <command name="glProgramUniform3uiEXT"/>
40852                 <command name="glProgramUniform4uiEXT"/>
40853                 <command name="glProgramUniform1uivEXT"/>
40854                 <command name="glProgramUniform2uivEXT"/>
40855                 <command name="glProgramUniform3uivEXT"/>
40856                 <command name="glProgramUniform4uivEXT"/>
40857             </require>
40858             <require comment="Extend EXT_gpu_program_parameters commands">
40859                 <command name="glNamedProgramLocalParameters4fvEXT"/>
40860             </require>
40861             <require comment="Extend NV_gpu_program4 commands">
40862                 <command name="glNamedProgramLocalParameterI4iEXT"/>
40863                 <command name="glNamedProgramLocalParameterI4ivEXT"/>
40864                 <command name="glNamedProgramLocalParametersI4ivEXT"/>
40865                 <command name="glNamedProgramLocalParameterI4uiEXT"/>
40866                 <command name="glNamedProgramLocalParameterI4uivEXT"/>
40867                 <command name="glNamedProgramLocalParametersI4uivEXT"/>
40868                 <command name="glGetNamedProgramLocalParameterIivEXT"/>
40869                 <command name="glGetNamedProgramLocalParameterIuivEXT"/>
40870             </require>
40871             <require comment="OpenGL 3.0: New indexed texture commands">
40872                 <command name="glEnableClientStateiEXT"/>
40873                 <command name="glDisableClientStateiEXT"/>
40874             </require>
40875             <require comment="OpenGL 3.0: New indexed generic queries">
40876                 <command name="glGetFloati_vEXT"/>
40877                 <command name="glGetDoublei_vEXT"/>
40878                 <command name="glGetPointeri_vEXT"/>
40879             </require>
40880             <require comment="Extend GL_ARB_vertex_program commands">
40881                 <command name="glNamedProgramStringEXT"/>
40882                 <command name="glNamedProgramLocalParameter4dEXT"/>
40883                 <command name="glNamedProgramLocalParameter4dvEXT"/>
40884                 <command name="glNamedProgramLocalParameter4fEXT"/>
40885                 <command name="glNamedProgramLocalParameter4fvEXT"/>
40886                 <command name="glGetNamedProgramLocalParameterdvEXT"/>
40887                 <command name="glGetNamedProgramLocalParameterfvEXT"/>
40888                 <command name="glGetNamedProgramivEXT"/>
40889                 <command name="glGetNamedProgramStringEXT"/>
40890             </require>
40891             <require comment="OpenGL 3.0: New renderbuffer commands">
40892                 <command name="glNamedRenderbufferStorageEXT"/>
40893                 <command name="glGetNamedRenderbufferParameterivEXT"/>
40894                 <command name="glNamedRenderbufferStorageMultisampleEXT"/>
40895             </require>
40896             <require comment="Extend NV_framebuffer_multisample_coverage">
40897                 <command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/>
40898             </require>
40899             <require comment="OpenGL 3.0: New framebuffer commands">
40900                 <command name="glCheckNamedFramebufferStatusEXT"/>
40901                 <command name="glNamedFramebufferTexture1DEXT"/>
40902                 <command name="glNamedFramebufferTexture2DEXT"/>
40903                 <command name="glNamedFramebufferTexture3DEXT"/>
40904                 <command name="glNamedFramebufferRenderbufferEXT"/>
40905                 <command name="glGetNamedFramebufferAttachmentParameterivEXT"/>
40906             </require>
40907             <require comment="OpenGL 3.0: New texture commands">
40908                 <command name="glGenerateTextureMipmapEXT"/>
40909                 <command name="glGenerateMultiTexMipmapEXT"/>
40910             </require>
40911             <require comment="OpenGL 3.0: New framebuffer commands">
40912                 <command name="glFramebufferDrawBufferEXT"/>
40913                 <command name="glFramebufferDrawBuffersEXT"/>
40914                 <command name="glFramebufferReadBufferEXT"/>
40915                 <command name="glGetFramebufferParameterivEXT"/>
40916             </require>
40917             <require comment="OpenGL 3.0: New buffer data copy command">
40918                 <command name="glNamedCopyBufferSubDataEXT"/>
40919             </require>
40920             <require comment="Extend EXT_geometry_shader4 or NV_gpu_program4">
40921                 <command name="glNamedFramebufferTextureEXT"/>
40922                 <command name="glNamedFramebufferTextureLayerEXT"/>
40923                 <command name="glNamedFramebufferTextureFaceEXT"/>
40924             </require>
40925             <require comment="Extend NV_explicit_multisample">
40926                 <command name="glTextureRenderbufferEXT"/>
40927                 <command name="glMultiTexRenderbufferEXT"/>
40928             </require>
40929             <require comment="OpenGL 3.0: New vertex array specification commands for VAO">
40930                 <command name="glVertexArrayVertexOffsetEXT"/>
40931                 <command name="glVertexArrayColorOffsetEXT"/>
40932                 <command name="glVertexArrayEdgeFlagOffsetEXT"/>
40933                 <command name="glVertexArrayIndexOffsetEXT"/>
40934                 <command name="glVertexArrayNormalOffsetEXT"/>
40935                 <command name="glVertexArrayTexCoordOffsetEXT"/>
40936                 <command name="glVertexArrayMultiTexCoordOffsetEXT"/>
40937                 <command name="glVertexArrayFogCoordOffsetEXT"/>
40938                 <command name="glVertexArraySecondaryColorOffsetEXT"/>
40939                 <command name="glVertexArrayVertexAttribOffsetEXT"/>
40940                 <command name="glVertexArrayVertexAttribIOffsetEXT"/>
40941             </require>
40942             <require comment="OpenGL 3.0: New vertex array enable commands for VAO">
40943                 <command name="glEnableVertexArrayEXT"/>
40944                 <command name="glDisableVertexArrayEXT"/>
40945             </require>
40946             <require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO">
40947                 <command name="glEnableVertexArrayAttribEXT"/>
40948                 <command name="glDisableVertexArrayAttribEXT"/>
40949             </require>
40950             <require comment="OpenGL 3.0: New queries for VAO">
40951                 <command name="glGetVertexArrayIntegervEXT"/>
40952                 <command name="glGetVertexArrayPointervEXT"/>
40953                 <command name="glGetVertexArrayIntegeri_vEXT"/>
40954                 <command name="glGetVertexArrayPointeri_vEXT"/>
40955             </require>
40956             <require comment="OpenGL 3.0: New buffer commands">
40957                 <command name="glMapNamedBufferRangeEXT"/>
40958                 <command name="glFlushMappedNamedBufferRangeEXT"/>
40959             </require>
40960             <require comment="Extended by GL_ARB_buffer_storage">
40961                 <command name="glNamedBufferStorageEXT"/>
40962             </require>
40963             <require comment="Extended by GL_ARB_clear_buffer_object">
40964                 <command name="glClearNamedBufferDataEXT"/>
40965                 <command name="glClearNamedBufferSubDataEXT"/>
40966             </require>
40967             <require comment="Extended by GL_ARB_framebuffer_no_attachments">
40968                 <command name="glNamedFramebufferParameteriEXT"/>
40969                 <command name="glGetNamedFramebufferParameterivEXT"/>
40970             </require>
40971             <require comment="Extended by GL_ARB_gpu_shader_fp64">
40972                 <command name="glProgramUniform1dEXT"/>
40973                 <command name="glProgramUniform2dEXT"/>
40974                 <command name="glProgramUniform3dEXT"/>
40975                 <command name="glProgramUniform4dEXT"/>
40976                 <command name="glProgramUniform1dvEXT"/>
40977                 <command name="glProgramUniform2dvEXT"/>
40978                 <command name="glProgramUniform3dvEXT"/>
40979                 <command name="glProgramUniform4dvEXT"/>
40980                 <command name="glProgramUniformMatrix2dvEXT"/>
40981                 <command name="glProgramUniformMatrix3dvEXT"/>
40982                 <command name="glProgramUniformMatrix4dvEXT"/>
40983                 <command name="glProgramUniformMatrix2x3dvEXT"/>
40984                 <command name="glProgramUniformMatrix2x4dvEXT"/>
40985                 <command name="glProgramUniformMatrix3x2dvEXT"/>
40986                 <command name="glProgramUniformMatrix3x4dvEXT"/>
40987                 <command name="glProgramUniformMatrix4x2dvEXT"/>
40988                 <command name="glProgramUniformMatrix4x3dvEXT"/>
40989             </require>
40990             <require comment="Extended by GL_ARB_texture_buffer_range">
40991                 <command name="glTextureBufferRangeEXT"/>
40992             </require>
40993             <require comment="Extended by GL_ARB_texture_storage">
40994                 <command name="glTextureStorage1DEXT"/>
40995                 <command name="glTextureStorage2DEXT"/>
40996                 <command name="glTextureStorage3DEXT"/>
40997             </require>
40998             <require comment="Extended by GL_ARB_texture_storage_multisample">
40999                 <command name="glTextureStorage2DMultisampleEXT"/>
41000                 <command name="glTextureStorage3DMultisampleEXT"/>
41001             </require>
41002             <require comment="Extended by GL_ARB_vertex_attrib_binding">
41003                 <command name="glVertexArrayBindVertexBufferEXT"/>
41004                 <command name="glVertexArrayVertexAttribFormatEXT"/>
41005                 <command name="glVertexArrayVertexAttribIFormatEXT"/>
41006                 <command name="glVertexArrayVertexAttribLFormatEXT"/>
41007                 <command name="glVertexArrayVertexAttribBindingEXT"/>
41008                 <command name="glVertexArrayVertexBindingDivisorEXT"/>
41009             </require>
41010             <require comment="Extended by GL_EXT_vertex_attrib_64bit">
41011                 <command name="glVertexArrayVertexAttribLOffsetEXT"/>
41012             </require>
41013             <require comment="Extended by GL_ARB_sparse_texture">
41014                 <command name="glTexturePageCommitmentEXT"/>
41015             </require>
41016             <require comment="Extended by GL_ARB_instanced_arrays">
41017                 <command name="glVertexArrayVertexAttribDivisorEXT"/>
41018             </require>
41019         </extension>
41020         <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
41021             <require>
41022                 <enum name="GL_COLOR_EXT"/>
41023                 <enum name="GL_DEPTH_EXT"/>
41024                 <enum name="GL_STENCIL_EXT"/>
41025                 <command name="glDiscardFramebufferEXT"/>
41026             </require>
41027         </extension>
41028         <extension name="GL_EXT_disjoint_timer_query" supported="gles2">
41029             <require>
41030                 <enum name="GL_QUERY_COUNTER_BITS_EXT"/>
41031                 <enum name="GL_CURRENT_QUERY_EXT"/>
41032                 <enum name="GL_QUERY_RESULT_EXT"/>
41033                 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
41034                 <enum name="GL_TIME_ELAPSED_EXT"/>
41035                 <enum name="GL_TIMESTAMP_EXT"/>
41036                 <enum name="GL_GPU_DISJOINT_EXT"/>
41037                 <command name="glGenQueriesEXT"/>
41038                 <command name="glDeleteQueriesEXT"/>
41039                 <command name="glIsQueryEXT"/>
41040                 <command name="glBeginQueryEXT"/>
41041                 <command name="glEndQueryEXT"/>
41042                 <command name="glQueryCounterEXT"/>
41043                 <command name="glGetQueryivEXT"/>
41044                 <command name="glGetQueryObjectivEXT"/>
41045                 <command name="glGetQueryObjectuivEXT"/>
41046                 <command name="glGetQueryObjecti64vEXT"/>
41047                 <command name="glGetQueryObjectui64vEXT"/>
41048             </require>
41049         </extension>
41050         <extension name="GL_EXT_draw_buffers" supported="gles2">
41051             <require>
41052                 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
41053                 <enum name="GL_MAX_DRAW_BUFFERS_EXT"/>
41054                 <enum name="GL_DRAW_BUFFER0_EXT"/>
41055                 <enum name="GL_DRAW_BUFFER1_EXT"/>
41056                 <enum name="GL_DRAW_BUFFER2_EXT"/>
41057                 <enum name="GL_DRAW_BUFFER3_EXT"/>
41058                 <enum name="GL_DRAW_BUFFER4_EXT"/>
41059                 <enum name="GL_DRAW_BUFFER5_EXT"/>
41060                 <enum name="GL_DRAW_BUFFER6_EXT"/>
41061                 <enum name="GL_DRAW_BUFFER7_EXT"/>
41062                 <enum name="GL_DRAW_BUFFER8_EXT"/>
41063                 <enum name="GL_DRAW_BUFFER9_EXT"/>
41064                 <enum name="GL_DRAW_BUFFER10_EXT"/>
41065                 <enum name="GL_DRAW_BUFFER11_EXT"/>
41066                 <enum name="GL_DRAW_BUFFER12_EXT"/>
41067                 <enum name="GL_DRAW_BUFFER13_EXT"/>
41068                 <enum name="GL_DRAW_BUFFER14_EXT"/>
41069                 <enum name="GL_DRAW_BUFFER15_EXT"/>
41070                 <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
41071                 <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
41072                 <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
41073                 <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
41074                 <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
41075                 <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
41076                 <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
41077                 <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
41078                 <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
41079                 <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
41080                 <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
41081                 <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
41082                 <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
41083                 <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
41084                 <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
41085                 <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
41086                 <command name="glDrawBuffersEXT"/>
41087             </require>
41088         </extension>
41089         <extension name="GL_EXT_draw_buffers2" supported="gl">
41090             <require>
41091                 <command name="glColorMaskIndexedEXT"/>
41092                 <command name="glGetBooleanIndexedvEXT"/>
41093                 <command name="glGetIntegerIndexedvEXT"/>
41094                 <command name="glEnableIndexedEXT"/>
41095                 <command name="glDisableIndexedEXT"/>
41096                 <command name="glIsEnabledIndexedEXT"/>
41097             </require>
41098         </extension>
41099         <extension name="GL_EXT_draw_buffers_indexed" supported="gles2">
41100             <require>
41101                 <enum name="GL_BLEND_EQUATION_RGB"/>
41102                 <enum name="GL_BLEND_EQUATION_ALPHA"/>
41103                 <enum name="GL_BLEND_SRC_RGB"/>
41104                 <enum name="GL_BLEND_SRC_ALPHA"/>
41105                 <enum name="GL_BLEND_DST_RGB"/>
41106                 <enum name="GL_BLEND_DST_ALPHA"/>
41107                 <enum name="GL_COLOR_WRITEMASK"/>
41108                 <enum name="GL_BLEND"/>
41109                 <enum name="GL_FUNC_ADD"/>
41110                 <enum name="GL_FUNC_SUBTRACT"/>
41111                 <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
41112                 <enum name="GL_MIN"/>
41113                 <enum name="GL_MAX"/>
41114                 <enum name="GL_ZERO"/>
41115                 <enum name="GL_ONE"/>
41116                 <enum name="GL_SRC_COLOR"/>
41117                 <enum name="GL_ONE_MINUS_SRC_COLOR"/>
41118                 <enum name="GL_DST_COLOR"/>
41119                 <enum name="GL_ONE_MINUS_DST_COLOR"/>
41120                 <enum name="GL_SRC_ALPHA"/>
41121                 <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
41122                 <enum name="GL_DST_ALPHA"/>
41123                 <enum name="GL_ONE_MINUS_DST_ALPHA"/>
41124                 <enum name="GL_CONSTANT_COLOR"/>
41125                 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
41126                 <enum name="GL_CONSTANT_ALPHA"/>
41127                 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
41128                 <enum name="GL_SRC_ALPHA_SATURATE"/>
41129                 <command name="glEnableiEXT"/>
41130                 <command name="glDisableiEXT"/>
41131                 <command name="glBlendEquationiEXT"/>
41132                 <command name="glBlendEquationSeparateiEXT"/>
41133                 <command name="glBlendFunciEXT"/>
41134                 <command name="glBlendFuncSeparateiEXT"/>
41135                 <command name="glColorMaskiEXT"/>
41136                 <command name="glIsEnablediEXT"/>
41137             </require>
41138         </extension>
41139         <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2">
41140             <require>
41141                 <command name="glDrawElementsBaseVertexEXT"/>
41142                 <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
41143                 <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
41144                 <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
41145             </require>
41146         </extension>
41147         <extension name="GL_EXT_draw_instanced" supported="gl|gles2">
41148             <require>
41149                 <command name="glDrawArraysInstancedEXT"/>
41150                 <command name="glDrawElementsInstancedEXT"/>
41151             </require>
41152         </extension>
41153         <extension name="GL_EXT_draw_range_elements" supported="gl">
41154             <require>
41155                 <enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
41156                 <enum name="GL_MAX_ELEMENTS_INDICES_EXT"/>
41157                 <command name="glDrawRangeElementsEXT"/>
41158             </require>
41159         </extension>
41160         <extension name="GL_EXT_draw_transform_feedback" supported="gles2">
41161             <require>
41162                 <command name="glDrawTransformFeedbackEXT"/>
41163                 <command name="glDrawTransformFeedbackInstancedEXT"/>
41164             </require>
41165         </extension>
41166         <extension name="GL_EXT_float_blend" supported="gles2"/>
41167         <extension name="GL_EXT_fog_coord" supported="gl">
41168             <require>
41169                 <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
41170                 <enum name="GL_FOG_COORDINATE_EXT"/>
41171                 <enum name="GL_FRAGMENT_DEPTH_EXT"/>
41172                 <enum name="GL_CURRENT_FOG_COORDINATE_EXT"/>
41173                 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
41174                 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
41175                 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
41176                 <enum name="GL_FOG_COORDINATE_ARRAY_EXT"/>
41177                 <command name="glFogCoordfEXT"/>
41178                 <command name="glFogCoordfvEXT"/>
41179                 <command name="glFogCoorddEXT"/>
41180                 <command name="glFogCoorddvEXT"/>
41181                 <command name="glFogCoordPointerEXT"/>
41182             </require>
41183         </extension>
41184         <extension name="GL_EXT_framebuffer_blit" supported="gl">
41185             <require>
41186                 <enum name="GL_READ_FRAMEBUFFER_EXT"/>
41187                 <enum name="GL_DRAW_FRAMEBUFFER_EXT"/>
41188                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
41189                 <enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
41190                 <command name="glBlitFramebufferEXT"/>
41191             </require>
41192         </extension>
41193         <extension name="GL_EXT_framebuffer_multisample" supported="gl">
41194             <require>
41195                 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
41196                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
41197                 <enum name="GL_MAX_SAMPLES_EXT"/>
41198                 <command name="glRenderbufferStorageMultisampleEXT"/>
41199             </require>
41200         </extension>
41201         <extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl">
41202             <require>
41203                 <enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
41204                 <enum name="GL_SCALED_RESOLVE_NICEST_EXT"/>
41205             </require>
41206         </extension>
41207         <extension name="GL_EXT_framebuffer_object" supported="gl">
41208             <require>
41209                 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
41210                 <enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
41211                 <enum name="GL_FRAMEBUFFER_BINDING_EXT"/>
41212                 <enum name="GL_RENDERBUFFER_BINDING_EXT"/>
41213                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
41214                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
41215                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
41216                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
41217                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
41218                 <enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
41219                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
41220                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
41221                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
41222                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
41223                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
41224                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
41225                 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
41226                 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
41227                 <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
41228                 <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
41229                 <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
41230                 <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
41231                 <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
41232                 <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
41233                 <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
41234                 <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
41235                 <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
41236                 <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
41237                 <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
41238                 <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
41239                 <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
41240                 <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
41241                 <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
41242                 <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
41243                 <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
41244                 <enum name="GL_STENCIL_ATTACHMENT_EXT"/>
41245                 <enum name="GL_FRAMEBUFFER_EXT"/>
41246                 <enum name="GL_RENDERBUFFER_EXT"/>
41247                 <enum name="GL_RENDERBUFFER_WIDTH_EXT"/>
41248                 <enum name="GL_RENDERBUFFER_HEIGHT_EXT"/>
41249                 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
41250                 <enum name="GL_STENCIL_INDEX1_EXT"/>
41251                 <enum name="GL_STENCIL_INDEX4_EXT"/>
41252                 <enum name="GL_STENCIL_INDEX8_EXT"/>
41253                 <enum name="GL_STENCIL_INDEX16_EXT"/>
41254                 <enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
41255                 <enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
41256                 <enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
41257                 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
41258                 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
41259                 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
41260                 <command name="glIsRenderbufferEXT"/>
41261                 <command name="glBindRenderbufferEXT"/>
41262                 <command name="glDeleteRenderbuffersEXT"/>
41263                 <command name="glGenRenderbuffersEXT"/>
41264                 <command name="glRenderbufferStorageEXT"/>
41265                 <command name="glGetRenderbufferParameterivEXT"/>
41266                 <command name="glIsFramebufferEXT"/>
41267                 <command name="glBindFramebufferEXT"/>
41268                 <command name="glDeleteFramebuffersEXT"/>
41269                 <command name="glGenFramebuffersEXT"/>
41270                 <command name="glCheckFramebufferStatusEXT"/>
41271                 <command name="glFramebufferTexture1DEXT"/>
41272                 <command name="glFramebufferTexture2DEXT"/>
41273                 <command name="glFramebufferTexture3DEXT"/>
41274                 <command name="glFramebufferRenderbufferEXT"/>
41275                 <command name="glGetFramebufferAttachmentParameterivEXT"/>
41276                 <command name="glGenerateMipmapEXT"/>
41277             </require>
41278         </extension>
41279         <extension name="GL_EXT_framebuffer_sRGB" supported="gl">
41280             <require>
41281                 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
41282                 <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
41283             </require>
41284         </extension>
41285         <extension name="GL_EXT_geometry_point_size" supported="gles2"/>
41286         <extension name="GL_EXT_geometry_shader" supported="gles2">
41287             <require>
41288                 <enum name="GL_GEOMETRY_SHADER_EXT"/>
41289                 <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
41290                 <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
41291                 <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
41292                 <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
41293                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
41294                 <enum name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
41295                 <enum name="GL_LINES_ADJACENCY_EXT"/>
41296                 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
41297                 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
41298                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
41299                 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
41300                 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
41301                 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
41302                 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
41303                 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
41304                 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
41305                 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
41306                 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
41307                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
41308                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
41309                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
41310                 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
41311                 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
41312                 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
41313                 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
41314                 <enum name="GL_UNDEFINED_VERTEX_EXT"/>
41315                 <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
41316                 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
41317                 <enum name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
41318                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
41319                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
41320                 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
41321                 <command name="glFramebufferTextureEXT"/>
41322             </require>
41323         </extension>
41324         <extension name="GL_EXT_geometry_shader4" supported="gl">
41325             <require>
41326                 <enum name="GL_GEOMETRY_SHADER_EXT"/>
41327                 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
41328                 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
41329                 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
41330                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
41331                 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
41332                 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
41333                 <enum name="GL_MAX_VARYING_COMPONENTS_EXT"/>
41334                 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
41335                 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
41336                 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
41337                 <enum name="GL_LINES_ADJACENCY_EXT"/>
41338                 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
41339                 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
41340                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
41341                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
41342                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
41343                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
41344                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
41345                 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
41346                 <command name="glProgramParameteriEXT"/>
41347             </require>
41348         </extension>
41349         <extension name="GL_EXT_gpu_program_parameters" supported="gl">
41350             <require>
41351                 <command name="glProgramEnvParameters4fvEXT"/>
41352                 <command name="glProgramLocalParameters4fvEXT"/>
41353             </require>
41354         </extension>
41355         <extension name="GL_EXT_gpu_shader4" supported="gl">
41356             <require>
41357                 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
41358                 <enum name="GL_SAMPLER_1D_ARRAY_EXT"/>
41359                 <enum name="GL_SAMPLER_2D_ARRAY_EXT"/>
41360                 <enum name="GL_SAMPLER_BUFFER_EXT"/>
41361                 <enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
41362                 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
41363                 <enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
41364                 <enum name="GL_UNSIGNED_INT_VEC2_EXT"/>
41365                 <enum name="GL_UNSIGNED_INT_VEC3_EXT"/>
41366                 <enum name="GL_UNSIGNED_INT_VEC4_EXT"/>
41367                 <enum name="GL_INT_SAMPLER_1D_EXT"/>
41368                 <enum name="GL_INT_SAMPLER_2D_EXT"/>
41369                 <enum name="GL_INT_SAMPLER_3D_EXT"/>
41370                 <enum name="GL_INT_SAMPLER_CUBE_EXT"/>
41371                 <enum name="GL_INT_SAMPLER_2D_RECT_EXT"/>
41372                 <enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
41373                 <enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
41374                 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
41375                 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
41376                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
41377                 <enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
41378                 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
41379                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
41380                 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
41381                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
41382                 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
41383                 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
41384                 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
41385                 <command name="glGetUniformuivEXT"/>
41386                 <command name="glBindFragDataLocationEXT"/>
41387                 <command name="glGetFragDataLocationEXT"/>
41388                 <command name="glUniform1uiEXT"/>
41389                 <command name="glUniform2uiEXT"/>
41390                 <command name="glUniform3uiEXT"/>
41391                 <command name="glUniform4uiEXT"/>
41392                 <command name="glUniform1uivEXT"/>
41393                 <command name="glUniform2uivEXT"/>
41394                 <command name="glUniform3uivEXT"/>
41395                 <command name="glUniform4uivEXT"/>
41396             </require>
41397         </extension>
41398         <extension name="GL_EXT_gpu_shader5" supported="gles2"/>
41399         <extension name="GL_EXT_histogram" supported="gl">
41400             <require>
41401                 <enum name="GL_HISTOGRAM_EXT"/>
41402                 <enum name="GL_PROXY_HISTOGRAM_EXT"/>
41403                 <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
41404                 <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
41405                 <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
41406                 <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
41407                 <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
41408                 <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
41409                 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
41410                 <enum name="GL_HISTOGRAM_SINK_EXT"/>
41411                 <enum name="GL_MINMAX_EXT"/>
41412                 <enum name="GL_MINMAX_FORMAT_EXT"/>
41413                 <enum name="GL_MINMAX_SINK_EXT"/>
41414                 <enum name="GL_TABLE_TOO_LARGE_EXT"/>
41415                 <command name="glGetHistogramEXT"/>
41416                 <command name="glGetHistogramParameterfvEXT"/>
41417                 <command name="glGetHistogramParameterivEXT"/>
41418                 <command name="glGetMinmaxEXT"/>
41419                 <command name="glGetMinmaxParameterfvEXT"/>
41420                 <command name="glGetMinmaxParameterivEXT"/>
41421                 <command name="glHistogramEXT"/>
41422                 <command name="glMinmaxEXT"/>
41423                 <command name="glResetHistogramEXT"/>
41424                 <command name="glResetMinmaxEXT"/>
41425             </require>
41426         </extension>
41427         <extension name="GL_EXT_index_array_formats" supported="gl">
41428             <require>
41429                 <enum name="GL_IUI_V2F_EXT"/>
41430                 <enum name="GL_IUI_V3F_EXT"/>
41431                 <enum name="GL_IUI_N3F_V2F_EXT"/>
41432                 <enum name="GL_IUI_N3F_V3F_EXT"/>
41433                 <enum name="GL_T2F_IUI_V2F_EXT"/>
41434                 <enum name="GL_T2F_IUI_V3F_EXT"/>
41435                 <enum name="GL_T2F_IUI_N3F_V2F_EXT"/>
41436                 <enum name="GL_T2F_IUI_N3F_V3F_EXT"/>
41437             </require>
41438         </extension>
41439         <extension name="GL_EXT_index_func" supported="gl">
41440             <require>
41441                 <enum name="GL_INDEX_TEST_EXT"/>
41442                 <enum name="GL_INDEX_TEST_FUNC_EXT"/>
41443                 <enum name="GL_INDEX_TEST_REF_EXT"/>
41444                 <command name="glIndexFuncEXT"/>
41445             </require>
41446         </extension>
41447         <extension name="GL_EXT_index_material" supported="gl">
41448             <require>
41449                 <enum name="GL_INDEX_MATERIAL_EXT"/>
41450                 <enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
41451                 <enum name="GL_INDEX_MATERIAL_FACE_EXT"/>
41452                 <command name="glIndexMaterialEXT"/>
41453             </require>
41454         </extension>
41455         <extension name="GL_EXT_index_texture" supported="gl"/>
41456         <extension name="GL_EXT_instanced_arrays" supported="gles2">
41457             <require>
41458                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
41459                 <command name="glDrawArraysInstancedEXT"/>
41460                 <command name="glDrawElementsInstancedEXT"/>
41461                 <command name="glVertexAttribDivisorEXT"/>
41462             </require>
41463         </extension>
41464         <extension name="GL_EXT_light_texture" supported="gl">
41465             <require>
41466                 <enum name="GL_FRAGMENT_MATERIAL_EXT"/>
41467                 <enum name="GL_FRAGMENT_NORMAL_EXT"/>
41468                 <enum name="GL_FRAGMENT_COLOR_EXT"/>
41469                 <enum name="GL_ATTENUATION_EXT"/>
41470                 <enum name="GL_SHADOW_ATTENUATION_EXT"/>
41471                 <enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
41472                 <enum name="GL_TEXTURE_LIGHT_EXT"/>
41473                 <enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
41474                 <enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
41475                 <enum name="GL_FRAGMENT_DEPTH_EXT"/>
41476                 <command name="glApplyTextureEXT"/>
41477                 <command name="glTextureLightEXT"/>
41478                 <command name="glTextureMaterialEXT"/>
41479             </require>
41480         </extension>
41481         <extension name="GL_EXT_map_buffer_range" supported="gles1|gles2">
41482             <require>
41483                 <enum name="GL_MAP_READ_BIT_EXT"/>
41484                 <enum name="GL_MAP_WRITE_BIT_EXT"/>
41485                 <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
41486                 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
41487                 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
41488                 <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
41489                 <command name="glMapBufferRangeEXT"/>
41490                 <command name="glFlushMappedBufferRangeEXT"/>
41491             </require>
41492         </extension>
41493         <extension name="GL_EXT_misc_attribute" supported="gl"/>
41494         <extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
41495             <require>
41496                 <command name="glMultiDrawArraysEXT"/>
41497                 <command name="glMultiDrawElementsEXT"/>
41498             </require>
41499         </extension>
41500         <extension name="GL_EXT_multi_draw_indirect" supported="gles2">
41501             <require>
41502                 <command name="glMultiDrawArraysIndirectEXT"/>
41503                 <command name="glMultiDrawElementsIndirectEXT"/>
41504             </require>
41505         </extension>
41506         <extension name="GL_EXT_multisample" supported="gl">
41507             <require>
41508                 <enum name="GL_MULTISAMPLE_EXT"/>
41509                 <enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
41510                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
41511                 <enum name="GL_SAMPLE_MASK_EXT"/>
41512                 <enum name="GL_1PASS_EXT"/>
41513                 <enum name="GL_2PASS_0_EXT"/>
41514                 <enum name="GL_2PASS_1_EXT"/>
41515                 <enum name="GL_4PASS_0_EXT"/>
41516                 <enum name="GL_4PASS_1_EXT"/>
41517                 <enum name="GL_4PASS_2_EXT"/>
41518                 <enum name="GL_4PASS_3_EXT"/>
41519                 <enum name="GL_SAMPLE_BUFFERS_EXT"/>
41520                 <enum name="GL_SAMPLES_EXT"/>
41521                 <enum name="GL_SAMPLE_MASK_VALUE_EXT"/>
41522                 <enum name="GL_SAMPLE_MASK_INVERT_EXT"/>
41523                 <enum name="GL_SAMPLE_PATTERN_EXT"/>
41524                 <enum name="GL_MULTISAMPLE_BIT_EXT"/>
41525                 <command name="glSampleMaskEXT"/>
41526                 <command name="glSamplePatternEXT"/>
41527             </require>
41528         </extension>
41529         <extension name="GL_EXT_multisampled_compatibility" supported="gles2">
41530             <require>
41531                 <enum name="GL_MULTISAMPLE_EXT"/>
41532                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
41533             </require>
41534         </extension>
41535         <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
41536             <require>
41537                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
41538                 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
41539                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
41540                 <enum name="GL_MAX_SAMPLES_EXT"/>
41541                 <command name="glRenderbufferStorageMultisampleEXT"/>
41542                 <command name="glFramebufferTexture2DMultisampleEXT"/>
41543             </require>
41544         </extension>
41545         <extension name="GL_EXT_multiview_draw_buffers" supported="gles2">
41546             <require>
41547                 <enum name="GL_COLOR_ATTACHMENT_EXT"/>
41548                 <enum name="GL_MULTIVIEW_EXT"/>
41549                 <enum name="GL_DRAW_BUFFER_EXT"/>
41550                 <enum name="GL_READ_BUFFER_EXT"/>
41551                 <enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
41552                 <command name="glReadBufferIndexedEXT"/>
41553                 <command name="glDrawBuffersIndexedEXT"/>
41554                 <command name="glGetIntegeri_vEXT"/>
41555             </require>
41556         </extension>
41557         <extension name="GL_EXT_occlusion_query_boolean" supported="gles2">
41558             <require>
41559                 <enum name="GL_ANY_SAMPLES_PASSED_EXT"/>
41560                 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
41561                 <enum name="GL_CURRENT_QUERY_EXT"/>
41562                 <enum name="GL_QUERY_RESULT_EXT"/>
41563                 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
41564                 <command name="glGenQueriesEXT"/>
41565                 <command name="glDeleteQueriesEXT"/>
41566                 <command name="glIsQueryEXT"/>
41567                 <command name="glBeginQueryEXT"/>
41568                 <command name="glEndQueryEXT"/>
41569                 <command name="glGetQueryivEXT"/>
41570                 <command name="glGetQueryObjectuivEXT"/>
41571             </require>
41572         </extension>
41573         <extension name="GL_EXT_packed_depth_stencil" supported="gl">
41574             <require>
41575                 <enum name="GL_DEPTH_STENCIL_EXT"/>
41576                 <enum name="GL_UNSIGNED_INT_24_8_EXT"/>
41577                 <enum name="GL_DEPTH24_STENCIL8_EXT"/>
41578                 <enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
41579             </require>
41580         </extension>
41581         <extension name="GL_EXT_packed_float" supported="gl">
41582             <require>
41583                 <enum name="GL_R11F_G11F_B10F_EXT"/>
41584                 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
41585                 <enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
41586             </require>
41587         </extension>
41588         <extension name="GL_EXT_packed_pixels" supported="gl">
41589             <require>
41590                 <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
41591                 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
41592                 <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
41593                 <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
41594                 <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
41595             </require>
41596         </extension>
41597         <extension name="GL_EXT_paletted_texture" supported="gl">
41598             <require>
41599                 <enum name="GL_COLOR_INDEX1_EXT"/>
41600                 <enum name="GL_COLOR_INDEX2_EXT"/>
41601                 <enum name="GL_COLOR_INDEX4_EXT"/>
41602                 <enum name="GL_COLOR_INDEX8_EXT"/>
41603                 <enum name="GL_COLOR_INDEX12_EXT"/>
41604                 <enum name="GL_COLOR_INDEX16_EXT"/>
41605                 <enum name="GL_TEXTURE_INDEX_SIZE_EXT"/>
41606                 <command name="glColorTableEXT"/>
41607                 <command name="glGetColorTableEXT"/>
41608                 <command name="glGetColorTableParameterivEXT"/>
41609                 <command name="glGetColorTableParameterfvEXT"/>
41610             </require>
41611         </extension>
41612         <extension name="GL_EXT_pixel_buffer_object" supported="gl">
41613             <require>
41614                 <enum name="GL_PIXEL_PACK_BUFFER_EXT"/>
41615                 <enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
41616                 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
41617                 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
41618             </require>
41619         </extension>
41620         <extension name="GL_EXT_pixel_transform" supported="gl">
41621             <require>
41622                 <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
41623                 <enum name="GL_PIXEL_MAG_FILTER_EXT"/>
41624                 <enum name="GL_PIXEL_MIN_FILTER_EXT"/>
41625                 <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
41626                 <enum name="GL_CUBIC_EXT"/>
41627                 <enum name="GL_AVERAGE_EXT"/>
41628                 <enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
41629                 <enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
41630                 <enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
41631                 <command name="glPixelTransformParameteriEXT"/>
41632                 <command name="glPixelTransformParameterfEXT"/>
41633                 <command name="glPixelTransformParameterivEXT"/>
41634                 <command name="glPixelTransformParameterfvEXT"/>
41635                 <command name="glGetPixelTransformParameterivEXT"/>
41636                 <command name="glGetPixelTransformParameterfvEXT"/>
41637             </require>
41638         </extension>
41639         <extension name="GL_EXT_pixel_transform_color_table" supported="gl"/>
41640         <extension name="GL_EXT_point_parameters" supported="gl">
41641             <require>
41642                 <enum name="GL_POINT_SIZE_MIN_EXT"/>
41643                 <enum name="GL_POINT_SIZE_MAX_EXT"/>
41644                 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
41645                 <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
41646                 <command name="glPointParameterfEXT"/>
41647                 <command name="glPointParameterfvEXT"/>
41648             </require>
41649         </extension>
41650         <extension name="GL_EXT_polygon_offset" supported="gl">
41651             <require>
41652                 <enum name="GL_POLYGON_OFFSET_EXT"/>
41653                 <enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
41654                 <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
41655                 <command name="glPolygonOffsetEXT"/>
41656             </require>
41657         </extension>
41658         <extension name="GL_EXT_polygon_offset_clamp" supported="gl|gles2">
41659             <require>
41660                 <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
41661                 <command name="glPolygonOffsetClampEXT"/>
41662             </require>
41663         </extension>
41664         <extension name="GL_EXT_post_depth_coverage" supported="gl|gles2"/>
41665         <extension name="GL_EXT_primitive_bounding_box" supported="gles2">
41666             <require>
41667                 <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
41668                 <command name="glPrimitiveBoundingBoxEXT"/>
41669             </require>
41670         </extension>
41671         <extension name="GL_EXT_protected_textures" supported="gles2">
41672             <require>
41673                 <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
41674                 <enum name="GL_TEXTURE_PROTECTED_EXT"/>
41675             </require>
41676         </extension>
41677         <extension name="GL_EXT_provoking_vertex" supported="gl">
41678             <require>
41679                 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
41680                 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
41681                 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
41682                 <enum name="GL_PROVOKING_VERTEX_EXT"/>
41683                 <command name="glProvokingVertexEXT"/>
41684             </require>
41685         </extension>
41686         <extension name="GL_EXT_pvrtc_sRGB" supported="gles2">
41687             <require>
41688                 <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
41689                 <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
41690                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
41691                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
41692                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
41693                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
41694             </require>
41695         </extension>
41696         <extension name="GL_EXT_raster_multisample" supported="gl|gles2">
41697             <require>
41698                 <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
41699                 <enum name="GL_RASTER_SAMPLES_EXT"/>
41700                 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
41701                 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
41702                 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
41703                 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
41704                 <command name="glRasterSamplesEXT"/>
41705             </require>
41706         </extension>
41707         <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
41708             <require>
41709                 <enum name="GL_BGRA_EXT"/>
41710                 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
41711                 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
41712             </require>
41713         </extension>
41714         <extension name="GL_EXT_render_snorm" supported="gles2">
41715             <require>
41716                 <enum name="GL_BYTE"/>
41717                 <enum name="GL_SHORT"/>
41718                 <enum name="GL_R8_SNORM"/>
41719                 <enum name="GL_RG8_SNORM"/>
41720                 <enum name="GL_RGBA8_SNORM"/>
41721                 <enum name="GL_R16_SNORM_EXT"/>
41722                 <enum name="GL_RG16_SNORM_EXT"/>
41723                 <enum name="GL_RGBA16_SNORM_EXT"/>
41724             </require>
41725         </extension>
41726         <extension name="GL_EXT_rescale_normal" supported="gl">
41727             <require>
41728                 <enum name="GL_RESCALE_NORMAL_EXT"/>
41729             </require>
41730         </extension>
41731         <extension name="GL_EXT_robustness" supported="gles1|gles2">
41732             <require>
41733                 <enum name="GL_NO_ERROR"/>
41734                 <enum name="GL_GUILTY_CONTEXT_RESET_EXT"/>
41735                 <enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
41736                 <enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
41737                 <enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
41738                 <enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
41739                 <enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
41740                 <enum name="GL_NO_RESET_NOTIFICATION_EXT"/>
41741                 <command name="glGetGraphicsResetStatusEXT"/>
41742                 <command name="glReadnPixelsEXT"/>
41743                 <command name="glGetnUniformfvEXT"/>
41744                 <command name="glGetnUniformivEXT"/>
41745             </require>
41746         </extension>
41747         <extension name="GL_EXT_sRGB" supported="gles1|gles2">
41748             <require>
41749                 <enum name="GL_SRGB_EXT"/>
41750                 <enum name="GL_SRGB_ALPHA_EXT"/>
41751                 <enum name="GL_SRGB8_ALPHA8_EXT"/>
41752                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
41753             </require>
41754         </extension>
41755         <extension name="GL_EXT_sRGB_write_control" supported="gles2">
41756             <require>
41757                 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
41758             </require>
41759         </extension>
41760         <extension name="GL_EXT_secondary_color" supported="gl">
41761             <require>
41762                 <enum name="GL_COLOR_SUM_EXT"/>
41763                 <enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
41764                 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
41765                 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
41766                 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
41767                 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
41768                 <enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
41769                 <command name="glSecondaryColor3bEXT"/>
41770                 <command name="glSecondaryColor3bvEXT"/>
41771                 <command name="glSecondaryColor3dEXT"/>
41772                 <command name="glSecondaryColor3dvEXT"/>
41773                 <command name="glSecondaryColor3fEXT"/>
41774                 <command name="glSecondaryColor3fvEXT"/>
41775                 <command name="glSecondaryColor3iEXT"/>
41776                 <command name="glSecondaryColor3ivEXT"/>
41777                 <command name="glSecondaryColor3sEXT"/>
41778                 <command name="glSecondaryColor3svEXT"/>
41779                 <command name="glSecondaryColor3ubEXT"/>
41780                 <command name="glSecondaryColor3ubvEXT"/>
41781                 <command name="glSecondaryColor3uiEXT"/>
41782                 <command name="glSecondaryColor3uivEXT"/>
41783                 <command name="glSecondaryColor3usEXT"/>
41784                 <command name="glSecondaryColor3usvEXT"/>
41785                 <command name="glSecondaryColorPointerEXT"/>
41786             </require>
41787         </extension>
41788         <extension name="GL_EXT_separate_shader_objects" supported="gl|gles2">
41789             <require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
41790                 <enum name="GL_ACTIVE_PROGRAM_EXT"/>
41791                 <command name="glUseShaderProgramEXT"/>
41792                 <command name="glActiveProgramEXT"/>
41793                 <command name="glCreateShaderProgramEXT"/>
41794             </require>
41795             <require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version">
41796                 <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
41797                 <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
41798                 <enum name="GL_ALL_SHADER_BITS_EXT"/>
41799                 <enum name="GL_PROGRAM_SEPARABLE_EXT"/>
41800                 <enum name="GL_ACTIVE_PROGRAM_EXT"/>
41801                 <enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
41802                 <command name="glActiveShaderProgramEXT"/>
41803                 <command name="glBindProgramPipelineEXT"/>
41804                 <command name="glCreateShaderProgramvEXT"/>
41805                 <command name="glDeleteProgramPipelinesEXT"/>
41806                 <command name="glGenProgramPipelinesEXT"/>
41807                 <command name="glGetProgramPipelineInfoLogEXT"/>
41808                 <command name="glGetProgramPipelineivEXT"/>
41809                 <command name="glIsProgramPipelineEXT"/>
41810                 <command name="glProgramParameteriEXT"/>
41811                 <command name="glProgramUniform1fEXT"/>
41812                 <command name="glProgramUniform1fvEXT"/>
41813                 <command name="glProgramUniform1iEXT"/>
41814                 <command name="glProgramUniform1ivEXT"/>
41815                 <command name="glProgramUniform2fEXT"/>
41816                 <command name="glProgramUniform2fvEXT"/>
41817                 <command name="glProgramUniform2iEXT"/>
41818                 <command name="glProgramUniform2ivEXT"/>
41819                 <command name="glProgramUniform3fEXT"/>
41820                 <command name="glProgramUniform3fvEXT"/>
41821                 <command name="glProgramUniform3iEXT"/>
41822                 <command name="glProgramUniform3ivEXT"/>
41823                 <command name="glProgramUniform4fEXT"/>
41824                 <command name="glProgramUniform4fvEXT"/>
41825                 <command name="glProgramUniform4iEXT"/>
41826                 <command name="glProgramUniform4ivEXT"/>
41827                 <command name="glProgramUniformMatrix2fvEXT"/>
41828                 <command name="glProgramUniformMatrix3fvEXT"/>
41829                 <command name="glProgramUniformMatrix4fvEXT"/>
41830                 <command name="glUseProgramStagesEXT"/>
41831                 <command name="glValidateProgramPipelineEXT"/>
41832             </require>
41833             <require api="gles2" comment="Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices">
41834                 <command name="glProgramUniform1uiEXT"/>
41835                 <command name="glProgramUniform2uiEXT"/>
41836                 <command name="glProgramUniform3uiEXT"/>
41837                 <command name="glProgramUniform4uiEXT"/>
41838                 <command name="glProgramUniform1uivEXT"/>
41839                 <command name="glProgramUniform2uivEXT"/>
41840                 <command name="glProgramUniform3uivEXT"/>
41841                 <command name="glProgramUniform4uivEXT"/>
41842                 <command name="glProgramUniformMatrix4fvEXT"/>
41843                 <command name="glProgramUniformMatrix2x3fvEXT"/>
41844                 <command name="glProgramUniformMatrix3x2fvEXT"/>
41845                 <command name="glProgramUniformMatrix2x4fvEXT"/>
41846                 <command name="glProgramUniformMatrix4x2fvEXT"/>
41847                 <command name="glProgramUniformMatrix3x4fvEXT"/>
41848                 <command name="glProgramUniformMatrix4x3fvEXT"/>
41849             </require>
41850         </extension>
41851         <extension name="GL_EXT_separate_specular_color" supported="gl">
41852             <require>
41853                 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
41854                 <enum name="GL_SINGLE_COLOR_EXT"/>
41855                 <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
41856             </require>
41857         </extension>
41858         <extension name="GL_EXT_shader_framebuffer_fetch" supported="gles2">
41859             <require>
41860                 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
41861             </require>
41862         </extension>
41863         <extension name="GL_EXT_shader_group_vote" supported="gles2"/>
41864         <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
41865         <extension name="GL_EXT_shader_image_load_store" supported="gl">
41866             <require>
41867                 <enum name="GL_MAX_IMAGE_UNITS_EXT"/>
41868                 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
41869                 <enum name="GL_IMAGE_BINDING_NAME_EXT"/>
41870                 <enum name="GL_IMAGE_BINDING_LEVEL_EXT"/>
41871                 <enum name="GL_IMAGE_BINDING_LAYERED_EXT"/>
41872                 <enum name="GL_IMAGE_BINDING_LAYER_EXT"/>
41873                 <enum name="GL_IMAGE_BINDING_ACCESS_EXT"/>
41874                 <enum name="GL_IMAGE_1D_EXT"/>
41875                 <enum name="GL_IMAGE_2D_EXT"/>
41876                 <enum name="GL_IMAGE_3D_EXT"/>
41877                 <enum name="GL_IMAGE_2D_RECT_EXT"/>
41878                 <enum name="GL_IMAGE_CUBE_EXT"/>
41879                 <enum name="GL_IMAGE_BUFFER_EXT"/>
41880                 <enum name="GL_IMAGE_1D_ARRAY_EXT"/>
41881                 <enum name="GL_IMAGE_2D_ARRAY_EXT"/>
41882                 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
41883                 <enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
41884                 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
41885                 <enum name="GL_INT_IMAGE_1D_EXT"/>
41886                 <enum name="GL_INT_IMAGE_2D_EXT"/>
41887                 <enum name="GL_INT_IMAGE_3D_EXT"/>
41888                 <enum name="GL_INT_IMAGE_2D_RECT_EXT"/>
41889                 <enum name="GL_INT_IMAGE_CUBE_EXT"/>
41890                 <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
41891                 <enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
41892                 <enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
41893                 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
41894                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
41895                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
41896                 <enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
41897                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
41898                 <enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
41899                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
41900                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
41901                 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
41902                 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
41903                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
41904                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
41905                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
41906                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
41907                 <enum name="GL_MAX_IMAGE_SAMPLES_EXT"/>
41908                 <enum name="GL_IMAGE_BINDING_FORMAT_EXT"/>
41909                 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
41910                 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
41911                 <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
41912                 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
41913                 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
41914                 <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
41915                 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
41916                 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
41917                 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
41918                 <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
41919                 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
41920                 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
41921                 <enum name="GL_ALL_BARRIER_BITS_EXT"/>
41922                 <command name="glBindImageTextureEXT"/>
41923                 <command name="glMemoryBarrierEXT"/>
41924             </require>
41925         </extension>
41926         <extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
41927         <extension name="GL_EXT_shader_integer_mix" supported="gl|gles2"/>
41928         <extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
41929         <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/>
41930         <extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
41931             <require>
41932                 <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
41933                 <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
41934                 <enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
41935             </require>
41936         </extension>
41937         <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2">
41938             <require>
41939                 <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
41940                 <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
41941                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
41942                 <command name="glFramebufferPixelLocalStorageSizeEXT"/>
41943                 <command name="glGetFramebufferPixelLocalStorageSizeEXT"/>
41944                 <command name="glClearPixelLocalStorageuiEXT"/>
41945             </require>
41946         </extension>
41947         <extension name="GL_EXT_shader_texture_lod" supported="gles2"/>
41948         <extension name="GL_EXT_shadow_funcs" supported="gl"/>
41949         <extension name="GL_EXT_shadow_samplers" supported="gles2">
41950             <require>
41951                 <enum name="GL_TEXTURE_COMPARE_MODE_EXT"/>
41952                 <enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
41953                 <enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
41954                 <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
41955             </require>
41956         </extension>
41957         <extension name="GL_EXT_shared_texture_palette" supported="gl">
41958             <require>
41959                 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
41960             </require>
41961         </extension>
41962         <extension name="GL_EXT_sparse_texture" supported="gles2">
41963             <require>
41964                 <enum name="GL_TEXTURE_SPARSE_EXT"/>
41965                 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
41966                 <enum name="GL_NUM_SPARSE_LEVELS_EXT"/>
41967                 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
41968                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
41969                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
41970                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
41971                 <enum name="GL_TEXTURE_2D"/>
41972                 <enum name="GL_TEXTURE_2D_ARRAY"/>
41973                 <enum name="GL_TEXTURE_CUBE_MAP"/>
41974                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
41975                 <enum name="GL_TEXTURE_3D"/>
41976                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
41977                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
41978                 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
41979                 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
41980                 <command name="glTexPageCommitmentEXT"/>
41981                 <!-- <command name="glTexturePageCommitmentEXT"/> -->
41982             </require>
41983         </extension>
41984         <extension name="GL_EXT_sparse_texture2" supported="gl"/>
41985         <extension name="GL_EXT_stencil_clear_tag" supported="gl">
41986             <require>
41987                 <enum name="GL_STENCIL_TAG_BITS_EXT"/>
41988                 <enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
41989                 <command name="glStencilClearTagEXT"/>
41990             </require>
41991         </extension>
41992         <extension name="GL_EXT_stencil_two_side" supported="gl">
41993             <require>
41994                 <enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
41995                 <enum name="GL_ACTIVE_STENCIL_FACE_EXT"/>
41996                 <command name="glActiveStencilFaceEXT"/>
41997             </require>
41998         </extension>
41999         <extension name="GL_EXT_stencil_wrap" supported="gl">
42000             <require>
42001                 <enum name="GL_INCR_WRAP_EXT"/>
42002                 <enum name="GL_DECR_WRAP_EXT"/>
42003             </require>
42004         </extension>
42005         <extension name="GL_EXT_subtexture" supported="gl">
42006             <require>
42007                 <command name="glTexSubImage1DEXT"/>
42008                 <command name="glTexSubImage2DEXT"/>
42009             </require>
42010         </extension>
42011         <extension name="GL_EXT_tessellation_point_size" supported="gles2"/>
42012         <extension name="GL_EXT_tessellation_shader" supported="gles2">
42013             <require>
42014                 <enum name="GL_PATCHES_EXT"/>
42015                 <enum name="GL_PATCH_VERTICES_EXT"/>
42016                 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
42017                 <enum name="GL_TESS_GEN_MODE_EXT"/>
42018                 <enum name="GL_TESS_GEN_SPACING_EXT"/>
42019                 <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
42020                 <enum name="GL_TESS_GEN_POINT_MODE_EXT"/>
42021                 <enum name="GL_TRIANGLES"/>
42022                 <enum name="GL_ISOLINES_EXT"/>
42023                 <enum name="GL_QUADS_EXT"/>
42024                 <enum name="GL_EQUAL"/>
42025                 <enum name="GL_FRACTIONAL_ODD_EXT"/>
42026                 <enum name="GL_FRACTIONAL_EVEN_EXT"/>
42027                 <enum name="GL_CCW"/>
42028                 <enum name="GL_CW"/>
42029                 <enum name="GL_MAX_PATCH_VERTICES_EXT"/>
42030                 <enum name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
42031                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
42032                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
42033                 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
42034                 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
42035                 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
42036                 <enum name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
42037                 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
42038                 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
42039                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
42040                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
42041                 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
42042                 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
42043                 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
42044                 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
42045                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
42046                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
42047                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
42048                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
42049                 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
42050                 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
42051                 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
42052                 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
42053                 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
42054                 <enum name="GL_IS_PER_PATCH_EXT"/>
42055                 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
42056                 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
42057                 <enum name="GL_TESS_CONTROL_SHADER_EXT"/>
42058                 <enum name="GL_TESS_EVALUATION_SHADER_EXT"/>
42059                 <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
42060                 <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
42061                 <command name="glPatchParameteriEXT"/>
42062             </require>
42063         </extension>
42064         <extension name="GL_EXT_texture" supported="gl">
42065             <require>
42066                 <enum name="GL_ALPHA4_EXT"/>
42067                 <enum name="GL_ALPHA8_EXT"/>
42068                 <enum name="GL_ALPHA12_EXT"/>
42069                 <enum name="GL_ALPHA16_EXT"/>
42070                 <enum name="GL_LUMINANCE4_EXT"/>
42071                 <enum name="GL_LUMINANCE8_EXT"/>
42072                 <enum name="GL_LUMINANCE12_EXT"/>
42073                 <enum name="GL_LUMINANCE16_EXT"/>
42074                 <enum name="GL_LUMINANCE4_ALPHA4_EXT"/>
42075                 <enum name="GL_LUMINANCE6_ALPHA2_EXT"/>
42076                 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
42077                 <enum name="GL_LUMINANCE12_ALPHA4_EXT"/>
42078                 <enum name="GL_LUMINANCE12_ALPHA12_EXT"/>
42079                 <enum name="GL_LUMINANCE16_ALPHA16_EXT"/>
42080                 <enum name="GL_INTENSITY_EXT"/>
42081                 <enum name="GL_INTENSITY4_EXT"/>
42082                 <enum name="GL_INTENSITY8_EXT"/>
42083                 <enum name="GL_INTENSITY12_EXT"/>
42084                 <enum name="GL_INTENSITY16_EXT"/>
42085                 <enum name="GL_RGB2_EXT"/>
42086                 <enum name="GL_RGB4_EXT"/>
42087                 <enum name="GL_RGB5_EXT"/>
42088                 <enum name="GL_RGB8_EXT"/>
42089                 <enum name="GL_RGB10_EXT"/>
42090                 <enum name="GL_RGB12_EXT"/>
42091                 <enum name="GL_RGB16_EXT"/>
42092                 <enum name="GL_RGBA2_EXT"/>
42093                 <enum name="GL_RGBA4_EXT"/>
42094                 <enum name="GL_RGB5_A1_EXT"/>
42095                 <enum name="GL_RGBA8_EXT"/>
42096                 <enum name="GL_RGB10_A2_EXT"/>
42097                 <enum name="GL_RGBA12_EXT"/>
42098                 <enum name="GL_RGBA16_EXT"/>
42099                 <enum name="GL_TEXTURE_RED_SIZE_EXT"/>
42100                 <enum name="GL_TEXTURE_GREEN_SIZE_EXT"/>
42101                 <enum name="GL_TEXTURE_BLUE_SIZE_EXT"/>
42102                 <enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
42103                 <enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
42104                 <enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
42105                 <enum name="GL_REPLACE_EXT"/>
42106                 <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
42107                 <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
42108                 <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
42109             </require>
42110         </extension>
42111         <extension name="GL_EXT_texture3D" supported="gl">
42112             <require>
42113                 <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
42114                 <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
42115                 <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
42116                 <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
42117                 <enum name="GL_TEXTURE_3D_EXT"/>
42118                 <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
42119                 <enum name="GL_TEXTURE_DEPTH_EXT"/>
42120                 <enum name="GL_TEXTURE_WRAP_R_EXT"/>
42121                 <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
42122                 <command name="glTexImage3DEXT"/>
42123                 <command name="glTexSubImage3DEXT"/>
42124             </require>
42125         </extension>
42126         <extension name="GL_EXT_texture_array" supported="gl">
42127             <require>
42128                 <enum name="GL_TEXTURE_1D_ARRAY_EXT"/>
42129                 <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
42130                 <enum name="GL_TEXTURE_2D_ARRAY_EXT"/>
42131                 <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
42132                 <enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
42133                 <enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
42134                 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
42135                 <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
42136                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
42137                 <command name="glFramebufferTextureLayerEXT"/>
42138             </require>
42139         </extension>
42140         <extension name="GL_EXT_texture_border_clamp" supported="gles2">
42141             <require>
42142                 <enum name="GL_TEXTURE_BORDER_COLOR_EXT"/>
42143                 <enum name="GL_CLAMP_TO_BORDER_EXT"/>
42144                 <command name="glTexParameterIivEXT"/>
42145                 <command name="glTexParameterIuivEXT"/>
42146                 <command name="glGetTexParameterIivEXT"/>
42147                 <command name="glGetTexParameterIuivEXT"/>
42148                 <command name="glSamplerParameterIivEXT"/>
42149                 <command name="glSamplerParameterIuivEXT"/>
42150                 <command name="glGetSamplerParameterIivEXT"/>
42151                 <command name="glGetSamplerParameterIuivEXT"/>
42152             </require>
42153         </extension>
42154         <extension name="GL_EXT_texture_buffer" supported="gles2">
42155             <require>
42156                 <enum name="GL_TEXTURE_BUFFER_EXT"/>
42157                 <enum name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
42158                 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
42159                 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
42160                 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
42161                 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
42162                 <enum name="GL_SAMPLER_BUFFER_EXT"/>
42163                 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
42164                 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
42165                 <enum name="GL_IMAGE_BUFFER_EXT"/>
42166                 <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
42167                 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
42168                 <enum name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
42169                 <enum name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
42170                 <command name="glTexBufferEXT"/>
42171                 <command name="glTexBufferRangeEXT"/>
42172             </require>
42173         </extension>
42174         <extension name="GL_EXT_texture_buffer_object" supported="gl">
42175             <require>
42176                 <enum name="GL_TEXTURE_BUFFER_EXT"/>
42177                 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
42178                 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
42179                 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
42180                 <enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
42181                 <command name="glTexBufferEXT"/>
42182             </require>
42183         </extension>
42184         <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
42185             <require>
42186                 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
42187                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
42188             </require>
42189         </extension>
42190         <extension name="GL_EXT_texture_compression_latc" supported="gl">
42191             <require>
42192                 <enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
42193                 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
42194                 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
42195                 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
42196             </require>
42197         </extension>
42198         <extension name="GL_EXT_texture_compression_rgtc" supported="gl">
42199             <require>
42200                 <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
42201                 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
42202                 <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
42203                 <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
42204             </require>
42205         </extension>
42206         <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2|glsc2">
42207             <require>
42208                 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
42209                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
42210                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
42211                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
42212             </require>
42213         </extension>
42214         <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
42215             <require>
42216                 <enum name="GL_NORMAL_MAP_EXT"/>
42217                 <enum name="GL_REFLECTION_MAP_EXT"/>
42218                 <enum name="GL_TEXTURE_CUBE_MAP_EXT"/>
42219                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
42220                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
42221                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
42222                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
42223                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
42224                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
42225                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
42226                 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
42227                 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
42228             </require>
42229         </extension>
42230         <extension name="GL_EXT_texture_cube_map_array" supported="gles2">
42231             <require>
42232                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
42233                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
42234                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
42235                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
42236                 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
42237                 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
42238                 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
42239                 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
42240                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
42241             </require>
42242         </extension>
42243         <extension name="GL_EXT_texture_env_add" supported="gl"/>
42244         <extension name="GL_EXT_texture_env_combine" supported="gl">
42245             <require>
42246                 <enum name="GL_COMBINE_EXT"/>
42247                 <enum name="GL_COMBINE_RGB_EXT"/>
42248                 <enum name="GL_COMBINE_ALPHA_EXT"/>
42249                 <enum name="GL_RGB_SCALE_EXT"/>
42250                 <enum name="GL_ADD_SIGNED_EXT"/>
42251                 <enum name="GL_INTERPOLATE_EXT"/>
42252                 <enum name="GL_CONSTANT_EXT"/>
42253                 <enum name="GL_PRIMARY_COLOR_EXT"/>
42254                 <enum name="GL_PREVIOUS_EXT"/>
42255                 <enum name="GL_SOURCE0_RGB_EXT"/>
42256                 <enum name="GL_SOURCE1_RGB_EXT"/>
42257                 <enum name="GL_SOURCE2_RGB_EXT"/>
42258                 <enum name="GL_SOURCE0_ALPHA_EXT"/>
42259                 <enum name="GL_SOURCE1_ALPHA_EXT"/>
42260                 <enum name="GL_SOURCE2_ALPHA_EXT"/>
42261                 <enum name="GL_OPERAND0_RGB_EXT"/>
42262                 <enum name="GL_OPERAND1_RGB_EXT"/>
42263                 <enum name="GL_OPERAND2_RGB_EXT"/>
42264                 <enum name="GL_OPERAND0_ALPHA_EXT"/>
42265                 <enum name="GL_OPERAND1_ALPHA_EXT"/>
42266                 <enum name="GL_OPERAND2_ALPHA_EXT"/>
42267             </require>
42268         </extension>
42269         <extension name="GL_EXT_texture_env_dot3" supported="gl">
42270             <require>
42271                 <enum name="GL_DOT3_RGB_EXT"/>
42272                 <enum name="GL_DOT3_RGBA_EXT"/>
42273             </require>
42274         </extension>
42275         <extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2">
42276             <require>
42277                 <enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
42278                 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
42279             </require>
42280         </extension>
42281         <extension name="GL_EXT_texture_filter_minmax" supported="gl|gles2">
42282             <require>
42283                 <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
42284                 <enum name="GL_RASTER_SAMPLES_EXT"/>
42285                 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
42286                 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
42287                 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
42288                 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
42289                 <command name="glRasterSamplesEXT"/>
42290             </require>
42291         </extension>
42292         <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
42293             <require>
42294                 <enum name="GL_BGRA_EXT"/>
42295             </require>
42296         </extension>
42297         <extension name="GL_EXT_texture_integer" supported="gl">
42298             <require>
42299                 <enum name="GL_RGBA32UI_EXT"/>
42300                 <enum name="GL_RGB32UI_EXT"/>
42301                 <enum name="GL_ALPHA32UI_EXT"/>
42302                 <enum name="GL_INTENSITY32UI_EXT"/>
42303                 <enum name="GL_LUMINANCE32UI_EXT"/>
42304                 <enum name="GL_LUMINANCE_ALPHA32UI_EXT"/>
42305                 <enum name="GL_RGBA16UI_EXT"/>
42306                 <enum name="GL_RGB16UI_EXT"/>
42307                 <enum name="GL_ALPHA16UI_EXT"/>
42308                 <enum name="GL_INTENSITY16UI_EXT"/>
42309                 <enum name="GL_LUMINANCE16UI_EXT"/>
42310                 <enum name="GL_LUMINANCE_ALPHA16UI_EXT"/>
42311                 <enum name="GL_RGBA8UI_EXT"/>
42312                 <enum name="GL_RGB8UI_EXT"/>
42313                 <enum name="GL_ALPHA8UI_EXT"/>
42314                 <enum name="GL_INTENSITY8UI_EXT"/>
42315                 <enum name="GL_LUMINANCE8UI_EXT"/>
42316                 <enum name="GL_LUMINANCE_ALPHA8UI_EXT"/>
42317                 <enum name="GL_RGBA32I_EXT"/>
42318                 <enum name="GL_RGB32I_EXT"/>
42319                 <enum name="GL_ALPHA32I_EXT"/>
42320                 <enum name="GL_INTENSITY32I_EXT"/>
42321                 <enum name="GL_LUMINANCE32I_EXT"/>
42322                 <enum name="GL_LUMINANCE_ALPHA32I_EXT"/>
42323                 <enum name="GL_RGBA16I_EXT"/>
42324                 <enum name="GL_RGB16I_EXT"/>
42325                 <enum name="GL_ALPHA16I_EXT"/>
42326                 <enum name="GL_INTENSITY16I_EXT"/>
42327                 <enum name="GL_LUMINANCE16I_EXT"/>
42328                 <enum name="GL_LUMINANCE_ALPHA16I_EXT"/>
42329                 <enum name="GL_RGBA8I_EXT"/>
42330                 <enum name="GL_RGB8I_EXT"/>
42331                 <enum name="GL_ALPHA8I_EXT"/>
42332                 <enum name="GL_INTENSITY8I_EXT"/>
42333                 <enum name="GL_LUMINANCE8I_EXT"/>
42334                 <enum name="GL_LUMINANCE_ALPHA8I_EXT"/>
42335                 <enum name="GL_RED_INTEGER_EXT"/>
42336                 <enum name="GL_GREEN_INTEGER_EXT"/>
42337                 <enum name="GL_BLUE_INTEGER_EXT"/>
42338                 <enum name="GL_ALPHA_INTEGER_EXT"/>
42339                 <enum name="GL_RGB_INTEGER_EXT"/>
42340                 <enum name="GL_RGBA_INTEGER_EXT"/>
42341                 <enum name="GL_BGR_INTEGER_EXT"/>
42342                 <enum name="GL_BGRA_INTEGER_EXT"/>
42343                 <enum name="GL_LUMINANCE_INTEGER_EXT"/>
42344                 <enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
42345                 <enum name="GL_RGBA_INTEGER_MODE_EXT"/>
42346                 <command name="glTexParameterIivEXT"/>
42347                 <command name="glTexParameterIuivEXT"/>
42348                 <command name="glGetTexParameterIivEXT"/>
42349                 <command name="glGetTexParameterIuivEXT"/>
42350                 <command name="glClearColorIiEXT"/>
42351                 <command name="glClearColorIuiEXT"/>
42352             </require>
42353         </extension>
42354         <extension name="GL_EXT_texture_lod_bias" supported="gl|gles1">
42355             <require>
42356                 <enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
42357                 <enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
42358                 <enum name="GL_TEXTURE_LOD_BIAS_EXT"/>
42359             </require>
42360         </extension>
42361         <extension name="GL_EXT_texture_mirror_clamp" supported="gl">
42362             <require>
42363                 <enum name="GL_MIRROR_CLAMP_EXT"/>
42364                 <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
42365                 <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
42366             </require>
42367         </extension>
42368         <extension name="GL_EXT_texture_norm16" supported="gles2">
42369             <require>
42370                 <enum name="GL_R16_EXT"/>
42371                 <enum name="GL_RG16_EXT"/>
42372                 <enum name="GL_RGBA16_EXT"/>
42373                 <enum name="GL_RGB16_EXT"/>
42374                 <enum name="GL_R16_SNORM_EXT"/>
42375                 <enum name="GL_RG16_SNORM_EXT"/>
42376                 <enum name="GL_RGB16_SNORM_EXT"/>
42377                 <enum name="GL_RGBA16_SNORM_EXT"/>
42378             </require>
42379         </extension>
42380         <extension name="GL_EXT_texture_object" supported="gl">
42381             <require>
42382                 <enum name="GL_TEXTURE_PRIORITY_EXT"/>
42383                 <enum name="GL_TEXTURE_RESIDENT_EXT"/>
42384                 <enum name="GL_TEXTURE_1D_BINDING_EXT"/>
42385                 <enum name="GL_TEXTURE_2D_BINDING_EXT"/>
42386                 <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
42387                 <command name="glAreTexturesResidentEXT"/>
42388                 <command name="glBindTextureEXT"/>
42389                 <command name="glDeleteTexturesEXT"/>
42390                 <command name="glGenTexturesEXT"/>
42391                 <command name="glIsTextureEXT"/>
42392                 <command name="glPrioritizeTexturesEXT"/>
42393             </require>
42394         </extension>
42395         <extension name="GL_EXT_texture_perturb_normal" supported="gl">
42396             <require>
42397                 <enum name="GL_PERTURB_EXT"/>
42398                 <enum name="GL_TEXTURE_NORMAL_EXT"/>
42399                 <command name="glTextureNormalEXT"/>
42400             </require>
42401         </extension>
42402         <extension name="GL_EXT_texture_rg" supported="gles2">
42403             <require>
42404                 <enum name="GL_RED_EXT"/>
42405                 <enum name="GL_RG_EXT"/>
42406                 <enum name="GL_R8_EXT"/>
42407                 <enum name="GL_RG8_EXT"/>
42408             </require>
42409         </extension>
42410         <extension name="GL_EXT_texture_sRGB" supported="gl">
42411             <require>
42412                 <enum name="GL_SRGB_EXT"/>
42413                 <enum name="GL_SRGB8_EXT"/>
42414                 <enum name="GL_SRGB_ALPHA_EXT"/>
42415                 <enum name="GL_SRGB8_ALPHA8_EXT"/>
42416                 <enum name="GL_SLUMINANCE_ALPHA_EXT"/>
42417                 <enum name="GL_SLUMINANCE8_ALPHA8_EXT"/>
42418                 <enum name="GL_SLUMINANCE_EXT"/>
42419                 <enum name="GL_SLUMINANCE8_EXT"/>
42420                 <enum name="GL_COMPRESSED_SRGB_EXT"/>
42421                 <enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
42422                 <enum name="GL_COMPRESSED_SLUMINANCE_EXT"/>
42423                 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
42424                 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
42425                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
42426                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
42427                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
42428             </require>
42429         </extension>
42430         <extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
42431             <require>
42432                 <enum name="GL_SR8_EXT"/>
42433             </require>
42434         </extension>
42435         <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2">
42436             <require>
42437                 <enum name="GL_SRG8_EXT"/>
42438             </require>
42439         </extension>
42440         <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
42441             <require>
42442                 <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
42443                 <enum name="GL_DECODE_EXT"/>
42444                 <enum name="GL_SKIP_DECODE_EXT"/>
42445             </require>
42446         </extension>
42447         <extension name="GL_EXT_texture_shared_exponent" supported="gl">
42448             <require>
42449                 <enum name="GL_RGB9_E5_EXT"/>
42450                 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
42451                 <enum name="GL_TEXTURE_SHARED_SIZE_EXT"/>
42452             </require>
42453         </extension>
42454         <extension name="GL_EXT_texture_snorm" supported="gl">
42455             <require>
42456                 <enum name="GL_ALPHA_SNORM"/>
42457                 <enum name="GL_LUMINANCE_SNORM"/>
42458                 <enum name="GL_LUMINANCE_ALPHA_SNORM"/>
42459                 <enum name="GL_INTENSITY_SNORM"/>
42460                 <enum name="GL_ALPHA8_SNORM"/>
42461                 <enum name="GL_LUMINANCE8_SNORM"/>
42462                 <enum name="GL_LUMINANCE8_ALPHA8_SNORM"/>
42463                 <enum name="GL_INTENSITY8_SNORM"/>
42464                 <enum name="GL_ALPHA16_SNORM"/>
42465                 <enum name="GL_LUMINANCE16_SNORM"/>
42466                 <enum name="GL_LUMINANCE16_ALPHA16_SNORM"/>
42467                 <enum name="GL_INTENSITY16_SNORM"/>
42468                 <enum name="GL_RED_SNORM"/>
42469                 <enum name="GL_RG_SNORM"/>
42470                 <enum name="GL_RGB_SNORM"/>
42471                 <enum name="GL_RGBA_SNORM"/>
42472                 <enum name="GL_R8_SNORM"/>
42473                 <enum name="GL_RG8_SNORM"/>
42474                 <enum name="GL_RGB8_SNORM"/>
42475                 <enum name="GL_RGBA8_SNORM"/>
42476                 <enum name="GL_R16_SNORM"/>
42477                 <enum name="GL_RG16_SNORM"/>
42478                 <enum name="GL_RGB16_SNORM"/>
42479                 <enum name="GL_RGBA16_SNORM"/>
42480                 <enum name="GL_SIGNED_NORMALIZED"/>
42481             </require>
42482         </extension>
42483         <extension name="GL_EXT_texture_storage" supported="gles1|gles2">
42484             <require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported">
42485                 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
42486                 <enum name="GL_ALPHA8_EXT"/>
42487                 <enum name="GL_LUMINANCE8_EXT"/>
42488                 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
42489                 <enum name="GL_RGBA32F_EXT"/>
42490                 <enum name="GL_RGB32F_EXT"/>
42491                 <enum name="GL_ALPHA32F_EXT"/>
42492                 <enum name="GL_LUMINANCE32F_EXT"/>
42493                 <enum name="GL_LUMINANCE_ALPHA32F_EXT"/>
42494                 <enum name="GL_RGBA16F_EXT"/>
42495                 <enum name="GL_RGB16F_EXT"/>
42496                 <enum name="GL_ALPHA16F_EXT"/>
42497                 <enum name="GL_LUMINANCE16F_EXT"/>
42498                 <enum name="GL_LUMINANCE_ALPHA16F_EXT"/>
42499                 <enum name="GL_RGB10_A2_EXT"/>
42500                 <enum name="GL_RGB10_EXT"/>
42501                 <enum name="GL_BGRA8_EXT"/>
42502                 <enum name="GL_R8_EXT"/>
42503                 <enum name="GL_RG8_EXT"/>
42504                 <enum name="GL_R32F_EXT"/>
42505                 <enum name="GL_RG32F_EXT"/>
42506                 <enum name="GL_R16F_EXT"/>
42507                 <enum name="GL_RG16F_EXT"/>
42508                 <command name="glTexStorage1DEXT"/>
42509                 <command name="glTexStorage2DEXT"/>
42510                 <command name="glTexStorage3DEXT"/>
42511             </require>
42512             <require comment="Supported only if GL_EXT_direct_state_access is supported">
42513                 <command name="glTextureStorage1DEXT"/>
42514                 <command name="glTextureStorage2DEXT"/>
42515                 <command name="glTextureStorage3DEXT"/>
42516             </require>
42517         </extension>
42518         <extension name="GL_EXT_texture_swizzle" supported="gl">
42519             <require>
42520                 <enum name="GL_TEXTURE_SWIZZLE_R_EXT"/>
42521                 <enum name="GL_TEXTURE_SWIZZLE_G_EXT"/>
42522                 <enum name="GL_TEXTURE_SWIZZLE_B_EXT"/>
42523                 <enum name="GL_TEXTURE_SWIZZLE_A_EXT"/>
42524                 <enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
42525             </require>
42526         </extension>
42527         <extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2">
42528             <require>
42529                 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
42530             </require>
42531         </extension>
42532         <extension name="GL_EXT_texture_view" supported="gles2">
42533             <require>
42534                 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
42535                 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
42536                 <enum name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
42537                 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
42538                 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
42539                 <command name="glTextureViewEXT"/>
42540             </require>
42541         </extension>
42542         <extension name="GL_EXT_timer_query" supported="gl">
42543             <require>
42544                 <enum name="GL_TIME_ELAPSED_EXT"/>
42545                 <command name="glGetQueryObjecti64vEXT"/>
42546                 <command name="glGetQueryObjectui64vEXT"/>
42547             </require>
42548         </extension>
42549         <extension name="GL_EXT_transform_feedback" supported="gl">
42550             <require>
42551                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
42552                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
42553                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
42554                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
42555                 <enum name="GL_INTERLEAVED_ATTRIBS_EXT"/>
42556                 <enum name="GL_SEPARATE_ATTRIBS_EXT"/>
42557                 <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
42558                 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
42559                 <enum name="GL_RASTERIZER_DISCARD_EXT"/>
42560                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
42561                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
42562                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
42563                 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
42564                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
42565                 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
42566                 <command name="glBeginTransformFeedbackEXT"/>
42567                 <command name="glEndTransformFeedbackEXT"/>
42568                 <command name="glBindBufferRangeEXT"/>
42569                 <command name="glBindBufferOffsetEXT"/>
42570                 <command name="glBindBufferBaseEXT"/>
42571                 <command name="glTransformFeedbackVaryingsEXT"/>
42572                 <command name="glGetTransformFeedbackVaryingEXT"/>
42573             </require>
42574         </extension>
42575         <extension name="GL_EXT_unpack_subimage" supported="gles2">
42576             <require>
42577                 <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
42578                 <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
42579                 <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
42580             </require>
42581         </extension>
42582         <extension name="GL_EXT_vertex_array" supported="gl">
42583             <require>
42584                 <enum name="GL_VERTEX_ARRAY_EXT"/>
42585                 <enum name="GL_NORMAL_ARRAY_EXT"/>
42586                 <enum name="GL_COLOR_ARRAY_EXT"/>
42587                 <enum name="GL_INDEX_ARRAY_EXT"/>
42588                 <enum name="GL_TEXTURE_COORD_ARRAY_EXT"/>
42589                 <enum name="GL_EDGE_FLAG_ARRAY_EXT"/>
42590                 <enum name="GL_VERTEX_ARRAY_SIZE_EXT"/>
42591                 <enum name="GL_VERTEX_ARRAY_TYPE_EXT"/>
42592                 <enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
42593                 <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
42594                 <enum name="GL_NORMAL_ARRAY_TYPE_EXT"/>
42595                 <enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
42596                 <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
42597                 <enum name="GL_COLOR_ARRAY_SIZE_EXT"/>
42598                 <enum name="GL_COLOR_ARRAY_TYPE_EXT"/>
42599                 <enum name="GL_COLOR_ARRAY_STRIDE_EXT"/>
42600                 <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
42601                 <enum name="GL_INDEX_ARRAY_TYPE_EXT"/>
42602                 <enum name="GL_INDEX_ARRAY_STRIDE_EXT"/>
42603                 <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
42604                 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
42605                 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
42606                 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
42607                 <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
42608                 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
42609                 <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
42610                 <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
42611                 <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
42612                 <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
42613                 <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
42614                 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
42615                 <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
42616                 <command name="glArrayElementEXT"/>
42617                 <command name="glColorPointerEXT"/>
42618                 <command name="glDrawArraysEXT"/>
42619                 <command name="glEdgeFlagPointerEXT"/>
42620                 <command name="glGetPointervEXT"/>
42621                 <command name="glIndexPointerEXT"/>
42622                 <command name="glNormalPointerEXT"/>
42623                 <command name="glTexCoordPointerEXT"/>
42624                 <command name="glVertexPointerEXT"/>
42625             </require>
42626         </extension>
42627         <extension name="GL_EXT_vertex_array_bgra" supported="gl">
42628             <require>
42629                 <enum name="GL_BGRA"/>
42630             </require>
42631         </extension>
42632         <extension name="GL_EXT_vertex_attrib_64bit" supported="gl">
42633             <require>
42634                 <enum name="GL_DOUBLE"/>
42635                 <enum name="GL_DOUBLE_VEC2_EXT"/>
42636                 <enum name="GL_DOUBLE_VEC3_EXT"/>
42637                 <enum name="GL_DOUBLE_VEC4_EXT"/>
42638                 <enum name="GL_DOUBLE_MAT2_EXT"/>
42639                 <enum name="GL_DOUBLE_MAT3_EXT"/>
42640                 <enum name="GL_DOUBLE_MAT4_EXT"/>
42641                 <enum name="GL_DOUBLE_MAT2x3_EXT"/>
42642                 <enum name="GL_DOUBLE_MAT2x4_EXT"/>
42643                 <enum name="GL_DOUBLE_MAT3x2_EXT"/>
42644                 <enum name="GL_DOUBLE_MAT3x4_EXT"/>
42645                 <enum name="GL_DOUBLE_MAT4x2_EXT"/>
42646                 <enum name="GL_DOUBLE_MAT4x3_EXT"/>
42647                 <command name="glVertexAttribL1dEXT"/>
42648                 <command name="glVertexAttribL2dEXT"/>
42649                 <command name="glVertexAttribL3dEXT"/>
42650                 <command name="glVertexAttribL4dEXT"/>
42651                 <command name="glVertexAttribL1dvEXT"/>
42652                 <command name="glVertexAttribL2dvEXT"/>
42653                 <command name="glVertexAttribL3dvEXT"/>
42654                 <command name="glVertexAttribL4dvEXT"/>
42655                 <command name="glVertexAttribLPointerEXT"/>
42656                 <command name="glGetVertexAttribLdvEXT"/>
42657             </require>
42658         </extension>
42659         <extension name="GL_EXT_vertex_shader" supported="gl">
42660             <require>
42661                 <enum name="GL_VERTEX_SHADER_EXT"/>
42662                 <enum name="GL_VERTEX_SHADER_BINDING_EXT"/>
42663                 <enum name="GL_OP_INDEX_EXT"/>
42664                 <enum name="GL_OP_NEGATE_EXT"/>
42665                 <enum name="GL_OP_DOT3_EXT"/>
42666                 <enum name="GL_OP_DOT4_EXT"/>
42667                 <enum name="GL_OP_MUL_EXT"/>
42668                 <enum name="GL_OP_ADD_EXT"/>
42669                 <enum name="GL_OP_MADD_EXT"/>
42670                 <enum name="GL_OP_FRAC_EXT"/>
42671                 <enum name="GL_OP_MAX_EXT"/>
42672                 <enum name="GL_OP_MIN_EXT"/>
42673                 <enum name="GL_OP_SET_GE_EXT"/>
42674                 <enum name="GL_OP_SET_LT_EXT"/>
42675                 <enum name="GL_OP_CLAMP_EXT"/>
42676                 <enum name="GL_OP_FLOOR_EXT"/>
42677                 <enum name="GL_OP_ROUND_EXT"/>
42678                 <enum name="GL_OP_EXP_BASE_2_EXT"/>
42679                 <enum name="GL_OP_LOG_BASE_2_EXT"/>
42680                 <enum name="GL_OP_POWER_EXT"/>
42681                 <enum name="GL_OP_RECIP_EXT"/>
42682                 <enum name="GL_OP_RECIP_SQRT_EXT"/>
42683                 <enum name="GL_OP_SUB_EXT"/>
42684                 <enum name="GL_OP_CROSS_PRODUCT_EXT"/>
42685                 <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
42686                 <enum name="GL_OP_MOV_EXT"/>
42687                 <enum name="GL_OUTPUT_VERTEX_EXT"/>
42688                 <enum name="GL_OUTPUT_COLOR0_EXT"/>
42689                 <enum name="GL_OUTPUT_COLOR1_EXT"/>
42690                 <enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
42691                 <enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
42692                 <enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
42693                 <enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
42694                 <enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
42695                 <enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
42696                 <enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
42697                 <enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
42698                 <enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
42699                 <enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
42700                 <enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
42701                 <enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
42702                 <enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
42703                 <enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
42704                 <enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
42705                 <enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
42706                 <enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
42707                 <enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
42708                 <enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
42709                 <enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
42710                 <enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
42711                 <enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
42712                 <enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
42713                 <enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
42714                 <enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
42715                 <enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
42716                 <enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
42717                 <enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
42718                 <enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
42719                 <enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
42720                 <enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
42721                 <enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
42722                 <enum name="GL_OUTPUT_FOG_EXT"/>
42723                 <enum name="GL_SCALAR_EXT"/>
42724                 <enum name="GL_VECTOR_EXT"/>
42725                 <enum name="GL_MATRIX_EXT"/>
42726                 <enum name="GL_VARIANT_EXT"/>
42727                 <enum name="GL_INVARIANT_EXT"/>
42728                 <enum name="GL_LOCAL_CONSTANT_EXT"/>
42729                 <enum name="GL_LOCAL_EXT"/>
42730                 <enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
42731                 <enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
42732                 <enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
42733                 <enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
42734                 <enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
42735                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
42736                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
42737                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
42738                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
42739                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
42740                 <enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
42741                 <enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
42742                 <enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
42743                 <enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
42744                 <enum name="GL_VERTEX_SHADER_LOCALS_EXT"/>
42745                 <enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
42746                 <enum name="GL_X_EXT"/>
42747                 <enum name="GL_Y_EXT"/>
42748                 <enum name="GL_Z_EXT"/>
42749                 <enum name="GL_W_EXT"/>
42750                 <enum name="GL_NEGATIVE_X_EXT"/>
42751                 <enum name="GL_NEGATIVE_Y_EXT"/>
42752                 <enum name="GL_NEGATIVE_Z_EXT"/>
42753                 <enum name="GL_NEGATIVE_W_EXT"/>
42754                 <enum name="GL_ZERO_EXT"/>
42755                 <enum name="GL_ONE_EXT"/>
42756                 <enum name="GL_NEGATIVE_ONE_EXT"/>
42757                 <enum name="GL_NORMALIZED_RANGE_EXT"/>
42758                 <enum name="GL_FULL_RANGE_EXT"/>
42759                 <enum name="GL_CURRENT_VERTEX_EXT"/>
42760                 <enum name="GL_MVP_MATRIX_EXT"/>
42761                 <enum name="GL_VARIANT_VALUE_EXT"/>
42762                 <enum name="GL_VARIANT_DATATYPE_EXT"/>
42763                 <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
42764                 <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
42765                 <enum name="GL_VARIANT_ARRAY_EXT"/>
42766                 <enum name="GL_VARIANT_ARRAY_POINTER_EXT"/>
42767                 <enum name="GL_INVARIANT_VALUE_EXT"/>
42768                 <enum name="GL_INVARIANT_DATATYPE_EXT"/>
42769                 <enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
42770                 <enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
42771                 <command name="glBeginVertexShaderEXT"/>
42772                 <command name="glEndVertexShaderEXT"/>
42773                 <command name="glBindVertexShaderEXT"/>
42774                 <command name="glGenVertexShadersEXT"/>
42775                 <command name="glDeleteVertexShaderEXT"/>
42776                 <command name="glShaderOp1EXT"/>
42777                 <command name="glShaderOp2EXT"/>
42778                 <command name="glShaderOp3EXT"/>
42779                 <command name="glSwizzleEXT"/>
42780                 <command name="glWriteMaskEXT"/>
42781                 <command name="glInsertComponentEXT"/>
42782                 <command name="glExtractComponentEXT"/>
42783                 <command name="glGenSymbolsEXT"/>
42784                 <command name="glSetInvariantEXT"/>
42785                 <command name="glSetLocalConstantEXT"/>
42786                 <command name="glVariantbvEXT"/>
42787                 <command name="glVariantsvEXT"/>
42788                 <command name="glVariantivEXT"/>
42789                 <command name="glVariantfvEXT"/>
42790                 <command name="glVariantdvEXT"/>
42791                 <command name="glVariantubvEXT"/>
42792                 <command name="glVariantusvEXT"/>
42793                 <command name="glVariantuivEXT"/>
42794                 <command name="glVariantPointerEXT"/>
42795                 <command name="glEnableVariantClientStateEXT"/>
42796                 <command name="glDisableVariantClientStateEXT"/>
42797                 <command name="glBindLightParameterEXT"/>
42798                 <command name="glBindMaterialParameterEXT"/>
42799                 <command name="glBindTexGenParameterEXT"/>
42800                 <command name="glBindTextureUnitParameterEXT"/>
42801                 <command name="glBindParameterEXT"/>
42802                 <command name="glIsVariantEnabledEXT"/>
42803                 <command name="glGetVariantBooleanvEXT"/>
42804                 <command name="glGetVariantIntegervEXT"/>
42805                 <command name="glGetVariantFloatvEXT"/>
42806                 <command name="glGetVariantPointervEXT"/>
42807                 <command name="glGetInvariantBooleanvEXT"/>
42808                 <command name="glGetInvariantIntegervEXT"/>
42809                 <command name="glGetInvariantFloatvEXT"/>
42810                 <command name="glGetLocalConstantBooleanvEXT"/>
42811                 <command name="glGetLocalConstantIntegervEXT"/>
42812                 <command name="glGetLocalConstantFloatvEXT"/>
42813             </require>
42814         </extension>
42815         <extension name="GL_EXT_vertex_weighting" supported="gl">
42816             <require>
42817                 <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
42818                 <enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
42819                 <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
42820                 <enum name="GL_MODELVIEW1_MATRIX_EXT"/>
42821                 <enum name="GL_VERTEX_WEIGHTING_EXT"/>
42822                 <enum name="GL_MODELVIEW0_EXT"/>
42823                 <enum name="GL_MODELVIEW1_EXT"/>
42824                 <enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
42825                 <enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
42826                 <enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
42827                 <enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
42828                 <enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
42829                 <enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
42830                 <command name="glVertexWeightfEXT"/>
42831                 <command name="glVertexWeightfvEXT"/>
42832                 <command name="glVertexWeightPointerEXT"/>
42833             </require>
42834         </extension>
42835         <extension name="GL_EXT_window_rectangles" supported="gl|gles2">
42836             <require>
42837                 <enum name="GL_INCLUSIVE_EXT"/>
42838                 <enum name="GL_EXCLUSIVE_EXT"/>
42839                 <enum name="GL_WINDOW_RECTANGLE_EXT"/>
42840                 <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
42841                 <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
42842                 <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
42843                 <command name="glWindowRectanglesEXT"/>
42844             </require>
42845         </extension>
42846         <extension name="GL_EXT_x11_sync_object" supported="gl">
42847             <require>
42848                 <enum name="GL_SYNC_X11_FENCE_EXT"/>
42849                 <command name="glImportSyncEXT"/>
42850             </require>
42851         </extension>
42852         <extension name="GL_FJ_shader_binary_GCCSO" supported="gles2">
42853             <require>
42854                 <enum name="GL_GCCSO_SHADER_BINARY_FJ"/>
42855             </require>
42856         </extension>
42857         <extension name="GL_GREMEDY_frame_terminator" supported="gl">
42858             <require>
42859                 <command name="glFrameTerminatorGREMEDY"/>
42860             </require>
42861         </extension>
42862         <extension name="GL_GREMEDY_string_marker" supported="gl">
42863             <require>
42864                 <command name="glStringMarkerGREMEDY"/>
42865             </require>
42866         </extension>
42867         <extension name="GL_HP_convolution_border_modes" supported="gl">
42868             <require>
42869                 <enum name="GL_IGNORE_BORDER_HP"/>
42870                 <enum name="GL_CONSTANT_BORDER_HP"/>
42871                 <enum name="GL_REPLICATE_BORDER_HP"/>
42872                 <enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
42873             </require>
42874         </extension>
42875         <extension name="GL_HP_image_transform" supported="gl">
42876             <require>
42877                 <enum name="GL_IMAGE_SCALE_X_HP"/>
42878                 <enum name="GL_IMAGE_SCALE_Y_HP"/>
42879                 <enum name="GL_IMAGE_TRANSLATE_X_HP"/>
42880                 <enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
42881                 <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
42882                 <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
42883                 <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
42884                 <enum name="GL_IMAGE_MAG_FILTER_HP"/>
42885                 <enum name="GL_IMAGE_MIN_FILTER_HP"/>
42886                 <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
42887                 <enum name="GL_CUBIC_HP"/>
42888                 <enum name="GL_AVERAGE_HP"/>
42889                 <enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
42890                 <enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
42891                 <enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
42892                 <command name="glImageTransformParameteriHP"/>
42893                 <command name="glImageTransformParameterfHP"/>
42894                 <command name="glImageTransformParameterivHP"/>
42895                 <command name="glImageTransformParameterfvHP"/>
42896                 <command name="glGetImageTransformParameterivHP"/>
42897                 <command name="glGetImageTransformParameterfvHP"/>
42898             </require>
42899         </extension>
42900         <extension name="GL_HP_occlusion_test" supported="gl">
42901             <require>
42902                 <enum name="GL_OCCLUSION_TEST_HP"/>
42903                 <enum name="GL_OCCLUSION_TEST_RESULT_HP"/>
42904             </require>
42905         </extension>
42906         <extension name="GL_HP_texture_lighting" supported="gl">
42907             <require>
42908                 <enum name="GL_TEXTURE_LIGHTING_MODE_HP"/>
42909                 <enum name="GL_TEXTURE_POST_SPECULAR_HP"/>
42910                 <enum name="GL_TEXTURE_PRE_SPECULAR_HP"/>
42911             </require>
42912         </extension>
42913         <extension name="GL_IBM_cull_vertex" supported="gl">
42914             <require>
42915                 <enum name="GL_CULL_VERTEX_IBM"/>
42916             </require>
42917         </extension>
42918         <extension name="GL_IBM_multimode_draw_arrays" supported="gl">
42919             <require>
42920                 <command name="glMultiModeDrawArraysIBM"/>
42921                 <command name="glMultiModeDrawElementsIBM"/>
42922             </require>
42923         </extension>
42924         <extension name="GL_IBM_rasterpos_clip" supported="gl">
42925             <require>
42926                 <enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
42927             </require>
42928         </extension>
42929         <extension name="GL_IBM_static_data" supported="gl">
42930             <require>
42931                 <enum name="GL_ALL_STATIC_DATA_IBM"/>
42932                 <enum name="GL_STATIC_VERTEX_ARRAY_IBM"/>
42933                 <command name="glFlushStaticDataIBM"/>
42934             </require>
42935         </extension>
42936         <extension name="GL_IBM_texture_mirrored_repeat" supported="gl">
42937             <require>
42938                 <enum name="GL_MIRRORED_REPEAT_IBM"/>
42939             </require>
42940         </extension>
42941         <extension name="GL_IBM_vertex_array_lists" supported="gl">
42942             <require>
42943                 <enum name="GL_VERTEX_ARRAY_LIST_IBM"/>
42944                 <enum name="GL_NORMAL_ARRAY_LIST_IBM"/>
42945                 <enum name="GL_COLOR_ARRAY_LIST_IBM"/>
42946                 <enum name="GL_INDEX_ARRAY_LIST_IBM"/>
42947                 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
42948                 <enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
42949                 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
42950                 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
42951                 <enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
42952                 <enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
42953                 <enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
42954                 <enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
42955                 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
42956                 <enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
42957                 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
42958                 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
42959                 <command name="glColorPointerListIBM"/>
42960                 <command name="glSecondaryColorPointerListIBM"/>
42961                 <command name="glEdgeFlagPointerListIBM"/>
42962                 <command name="glFogCoordPointerListIBM"/>
42963                 <command name="glIndexPointerListIBM"/>
42964                 <command name="glNormalPointerListIBM"/>
42965                 <command name="glTexCoordPointerListIBM"/>
42966                 <command name="glVertexPointerListIBM"/>
42967             </require>
42968         </extension>
42969         <extension name="GL_IMG_bindless_texture" supported="gles2">
42970             <require>
42971                 <command name="glGetTextureHandleIMG"/>
42972                 <command name="glGetTextureSamplerHandleIMG"/>
42973                 <command name="glUniformHandleui64IMG"/>
42974                 <command name="glUniformHandleui64vIMG"/>
42975                 <command name="glProgramUniformHandleui64IMG"/>
42976                 <command name="glProgramUniformHandleui64vIMG"/>
42977             </require>
42978         </extension>
42979         <extension name="GL_IMG_framebuffer_downsample" supported="gles2">
42980             <require>
42981                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
42982                 <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
42983                 <enum name="GL_DOWNSAMPLE_SCALES_IMG"/>
42984                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
42985                 <command name="glFramebufferTexture2DDownsampleIMG"/>
42986                 <command name="glFramebufferTextureLayerDownsampleIMG"/>
42987             </require>
42988         </extension>
42989         <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
42990             <require>
42991                 <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
42992                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
42993                 <enum name="GL_MAX_SAMPLES_IMG"/>
42994                 <enum name="GL_TEXTURE_SAMPLES_IMG"/>
42995                 <command name="glRenderbufferStorageMultisampleIMG"/>
42996                 <command name="glFramebufferTexture2DMultisampleIMG"/>
42997             </require>
42998         </extension>
42999         <extension name="GL_IMG_program_binary" supported="gles2">
43000             <require>
43001                 <enum name="GL_SGX_PROGRAM_BINARY_IMG"/>
43002             </require>
43003         </extension>
43004         <extension name="GL_IMG_read_format" supported="gles1|gles2">
43005             <require>
43006                 <enum name="GL_BGRA_IMG"/>
43007                 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
43008             </require>
43009         </extension>
43010         <extension name="GL_IMG_shader_binary" supported="gles2">
43011             <require>
43012                 <enum name="GL_SGX_BINARY_IMG"/>
43013             </require>
43014         </extension>
43015         <extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2">
43016             <require>
43017                 <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
43018                 <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
43019                 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
43020                 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
43021             </require>
43022         </extension>
43023         <extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2">
43024             <require>
43025                 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
43026                 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
43027             </require>
43028         </extension>
43029         <extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1">
43030             <require>
43031                 <enum name="GL_MODULATE_COLOR_IMG"/>
43032                 <enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
43033                 <enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
43034                 <enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
43035                 <enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
43036                 <enum name="GL_ADD_BLEND_IMG"/>
43037                 <enum name="GL_DOT3_RGBA_IMG"/>
43038             </require>
43039         </extension>
43040         <extension name="GL_IMG_texture_filter_cubic" supported="gles2">
43041             <require>
43042                 <enum name="GL_CUBIC_IMG"/>
43043                 <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
43044                 <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
43045             </require>
43046         </extension>
43047         <extension name="GL_IMG_user_clip_plane" supported="gles1">
43048             <require>
43049                 <enum name="GL_CLIP_PLANE0_IMG"/>
43050                 <enum name="GL_CLIP_PLANE1_IMG"/>
43051                 <enum name="GL_CLIP_PLANE2_IMG"/>
43052                 <enum name="GL_CLIP_PLANE3_IMG"/>
43053                 <enum name="GL_CLIP_PLANE4_IMG"/>
43054                 <enum name="GL_CLIP_PLANE5_IMG"/>
43055                 <enum name="GL_MAX_CLIP_PLANES_IMG"/>
43056                 <command name="glClipPlanefIMG"/>
43057                 <command name="glClipPlanexIMG"/>
43058             </require>
43059         </extension>
43060         <extension name="GL_INGR_blend_func_separate" supported="gl">
43061             <require>
43062                 <command name="glBlendFuncSeparateINGR"/>
43063             </require>
43064         </extension>
43065         <extension name="GL_INGR_color_clamp" supported="gl">
43066             <require>
43067                 <enum name="GL_RED_MIN_CLAMP_INGR"/>
43068                 <enum name="GL_GREEN_MIN_CLAMP_INGR"/>
43069                 <enum name="GL_BLUE_MIN_CLAMP_INGR"/>
43070                 <enum name="GL_ALPHA_MIN_CLAMP_INGR"/>
43071                 <enum name="GL_RED_MAX_CLAMP_INGR"/>
43072                 <enum name="GL_GREEN_MAX_CLAMP_INGR"/>
43073                 <enum name="GL_BLUE_MAX_CLAMP_INGR"/>
43074                 <enum name="GL_ALPHA_MAX_CLAMP_INGR"/>
43075             </require>
43076         </extension>
43077         <extension name="GL_INGR_interlace_read" supported="gl">
43078             <require>
43079                 <enum name="GL_INTERLACE_READ_INGR"/>
43080             </require>
43081         </extension>
43082         <extension name="GL_INTEL_conservative_rasterization" supported="gl|gles2">
43083             <require>
43084                 <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
43085             </require>
43086         </extension>
43087         <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
43088         <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
43089             <require>
43090                 <command name="glApplyFramebufferAttachmentCMAAINTEL"/>
43091             </require>
43092         </extension>
43093         <extension name="GL_INTEL_map_texture" supported="gl">
43094             <require>
43095                 <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
43096                 <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
43097                 <enum name="GL_LAYOUT_LINEAR_INTEL"/>
43098                 <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
43099                 <command name="glSyncTextureINTEL"/>
43100                 <command name="glUnmapTexture2DINTEL"/>
43101                 <command name="glMapTexture2DINTEL"/>
43102             </require>
43103         </extension>
43104         <extension name="GL_INTEL_parallel_arrays" supported="gl">
43105             <require>
43106                 <enum name="GL_PARALLEL_ARRAYS_INTEL"/>
43107                 <enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
43108                 <enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
43109                 <enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
43110                 <enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
43111                 <command name="glVertexPointervINTEL"/>
43112                 <command name="glNormalPointervINTEL"/>
43113                 <command name="glColorPointervINTEL"/>
43114                 <command name="glTexCoordPointervINTEL"/>
43115             </require>
43116         </extension>
43117         <extension name="GL_INTEL_performance_query" supported="gl|gles2">
43118             <require>
43119                 <enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
43120                 <enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
43121                 <enum name="GL_PERFQUERY_WAIT_INTEL"/>
43122                 <enum name="GL_PERFQUERY_FLUSH_INTEL"/>
43123                 <enum name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
43124                 <enum name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
43125                 <enum name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
43126                 <enum name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
43127                 <enum name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
43128                 <enum name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
43129                 <enum name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
43130                 <enum name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
43131                 <enum name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
43132                 <enum name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
43133                 <enum name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
43134                 <enum name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
43135                 <enum name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
43136                 <enum name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
43137                 <enum name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
43138                 <enum name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
43139                 <command name="glBeginPerfQueryINTEL"/>
43140                 <command name="glCreatePerfQueryINTEL"/>
43141                 <command name="glDeletePerfQueryINTEL"/>
43142                 <command name="glEndPerfQueryINTEL"/>
43143                 <command name="glGetFirstPerfQueryIdINTEL"/>
43144                 <command name="glGetNextPerfQueryIdINTEL"/>
43145                 <command name="glGetPerfCounterInfoINTEL"/>
43146                 <command name="glGetPerfQueryDataINTEL"/>
43147                 <command name="glGetPerfQueryIdByNameINTEL"/>
43148                 <command name="glGetPerfQueryInfoINTEL"/>
43149             </require>
43150         </extension>
43151         <extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
43152             <require>
43153                 <enum name="GL_MULTIPLY_KHR"/>
43154                 <enum name="GL_SCREEN_KHR"/>
43155                 <enum name="GL_OVERLAY_KHR"/>
43156                 <enum name="GL_DARKEN_KHR"/>
43157                 <enum name="GL_LIGHTEN_KHR"/>
43158                 <enum name="GL_COLORDODGE_KHR"/>
43159                 <enum name="GL_COLORBURN_KHR"/>
43160                 <enum name="GL_HARDLIGHT_KHR"/>
43161                 <enum name="GL_SOFTLIGHT_KHR"/>
43162                 <enum name="GL_DIFFERENCE_KHR"/>
43163                 <enum name="GL_EXCLUSION_KHR"/>
43164                 <enum name="GL_HSL_HUE_KHR"/>
43165                 <enum name="GL_HSL_SATURATION_KHR"/>
43166                 <enum name="GL_HSL_COLOR_KHR"/>
43167                 <enum name="GL_HSL_LUMINOSITY_KHR"/>
43168                 <command name="glBlendBarrierKHR"/>
43169             </require>
43170         </extension>
43171         <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
43172             <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
43173                 <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
43174             </require>
43175         </extension>
43176         <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2">
43177             <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
43178                 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
43179                 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
43180                 <enum name="GL_NONE"/>
43181             </require>
43182             <require api="gles2">
43183                 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
43184                 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
43185                 <enum name="GL_NONE"/>
43186             </require>
43187         </extension>
43188         <extension name="GL_KHR_debug" supported="gl|glcore|gles2">
43189             <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
43190                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
43191                 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
43192                 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
43193                 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
43194                 <enum name="GL_DEBUG_SOURCE_API"/>
43195                 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
43196                 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
43197                 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
43198                 <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
43199                 <enum name="GL_DEBUG_SOURCE_OTHER"/>
43200                 <enum name="GL_DEBUG_TYPE_ERROR"/>
43201                 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
43202                 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
43203                 <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
43204                 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
43205                 <enum name="GL_DEBUG_TYPE_OTHER"/>
43206                 <enum name="GL_DEBUG_TYPE_MARKER"/>
43207                 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
43208                 <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
43209                 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
43210                 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
43211                 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
43212                 <enum name="GL_BUFFER"/>
43213                 <enum name="GL_SHADER"/>
43214                 <enum name="GL_PROGRAM"/>
43215                 <enum name="GL_VERTEX_ARRAY"/>
43216                 <enum name="GL_QUERY"/>
43217                 <enum name="GL_PROGRAM_PIPELINE"/>
43218                 <enum name="GL_SAMPLER"/>
43219                 <enum name="GL_MAX_LABEL_LENGTH"/>
43220                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
43221                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
43222                 <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
43223                 <enum name="GL_DEBUG_SEVERITY_HIGH"/>
43224                 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
43225                 <enum name="GL_DEBUG_SEVERITY_LOW"/>
43226                 <enum name="GL_DEBUG_OUTPUT"/>
43227                 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
43228                 <enum name="GL_STACK_OVERFLOW"/>
43229                 <enum name="GL_STACK_UNDERFLOW"/>
43230                 <command name="glDebugMessageControl"/>
43231                 <command name="glDebugMessageInsert"/>
43232                 <command name="glDebugMessageCallback"/>
43233                 <command name="glGetDebugMessageLog"/>
43234                 <command name="glPushDebugGroup"/>
43235                 <command name="glPopDebugGroup"/>
43236                 <command name="glObjectLabel"/>
43237                 <command name="glGetObjectLabel"/>
43238                 <command name="glObjectPtrLabel"/>
43239                 <command name="glGetObjectPtrLabel"/>
43240                 <command name="glGetPointerv"/>
43241             </require>
43242             <require api="gles2">
43243                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
43244                 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
43245                 <enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
43246                 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
43247                 <enum name="GL_DEBUG_SOURCE_API_KHR"/>
43248                 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
43249                 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
43250                 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
43251                 <enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
43252                 <enum name="GL_DEBUG_SOURCE_OTHER_KHR"/>
43253                 <enum name="GL_DEBUG_TYPE_ERROR_KHR"/>
43254                 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
43255                 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
43256                 <enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
43257                 <enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
43258                 <enum name="GL_DEBUG_TYPE_OTHER_KHR"/>
43259                 <enum name="GL_DEBUG_TYPE_MARKER_KHR"/>
43260                 <enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
43261                 <enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
43262                 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
43263                 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
43264                 <enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
43265                 <enum name="GL_BUFFER_KHR"/>
43266                 <enum name="GL_SHADER_KHR"/>
43267                 <enum name="GL_PROGRAM_KHR"/>
43268                 <enum name="GL_VERTEX_ARRAY_KHR"/>
43269                 <enum name="GL_QUERY_KHR"/>
43270                 <enum name="GL_PROGRAM_PIPELINE_KHR"/>
43271                 <enum name="GL_SAMPLER_KHR"/>
43272                 <enum name="GL_MAX_LABEL_LENGTH_KHR"/>
43273                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
43274                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
43275                 <enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
43276                 <enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
43277                 <enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
43278                 <enum name="GL_DEBUG_SEVERITY_LOW_KHR"/>
43279                 <enum name="GL_DEBUG_OUTPUT_KHR"/>
43280                 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
43281                 <enum name="GL_STACK_OVERFLOW_KHR"/>
43282                 <enum name="GL_STACK_UNDERFLOW_KHR"/>
43283                 <command name="glDebugMessageControlKHR"/>
43284                 <command name="glDebugMessageInsertKHR"/>
43285                 <command name="glDebugMessageCallbackKHR"/>
43286                 <command name="glGetDebugMessageLogKHR"/>
43287                 <command name="glPushDebugGroupKHR"/>
43288                 <command name="glPopDebugGroupKHR"/>
43289                 <command name="glObjectLabelKHR"/>
43290                 <command name="glGetObjectLabelKHR"/>
43291                 <command name="glObjectPtrLabelKHR"/>
43292                 <command name="glGetObjectPtrLabelKHR"/>
43293                 <command name="glGetPointervKHR"/>
43294             </require>
43295             <require api="gl" profile="compatibility">
43296                 <enum name="GL_DISPLAY_LIST"/>
43297             </require>
43298         </extension>
43299         <extension name="GL_KHR_no_error" supported="gl|glcore|gles2">
43300             <require>
43301                 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
43302             </require>
43303         </extension>
43304         <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/>
43305         <extension name="GL_KHR_robustness" supported="gl|glcore|gles2">
43306             <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
43307                 <enum name="GL_NO_ERROR"/>
43308                 <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
43309                 <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
43310                 <enum name="GL_GUILTY_CONTEXT_RESET"/>
43311                 <enum name="GL_INNOCENT_CONTEXT_RESET"/>
43312                 <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
43313                 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
43314                 <enum name="GL_NO_RESET_NOTIFICATION"/>
43315                 <enum name="GL_CONTEXT_LOST"/>
43316                 <command name="glGetGraphicsResetStatus"/>
43317                 <command name="glReadnPixels"/>
43318                 <command name="glGetnUniformfv"/>
43319                 <command name="glGetnUniformiv"/>
43320                 <command name="glGetnUniformuiv"/>
43321             </require>
43322             <require api="gles2">
43323                 <enum name="GL_NO_ERROR"/>
43324                 <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
43325                 <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
43326                 <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/>
43327                 <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
43328                 <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
43329                 <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
43330                 <enum name="GL_NO_RESET_NOTIFICATION_KHR"/>
43331                 <enum name="GL_CONTEXT_LOST_KHR"/>
43332                 <command name="glGetGraphicsResetStatusKHR"/>
43333                 <command name="glReadnPixelsKHR"/>
43334                 <command name="glGetnUniformfvKHR"/>
43335                 <command name="glGetnUniformivKHR"/>
43336                 <command name="glGetnUniformuivKHR"/>
43337             </require>
43338         </extension>
43339         <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
43340             <require>
43341                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
43342                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
43343                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
43344                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
43345                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
43346                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
43347                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
43348                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
43349                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
43350                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
43351                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
43352                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
43353                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
43354                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
43355                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
43356                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
43357                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
43358                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
43359                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
43360                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
43361                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
43362                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
43363                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
43364                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
43365                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
43366                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
43367                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
43368                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
43369             </require>
43370         </extension>
43371         <extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
43372             <require>
43373                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
43374                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
43375                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
43376                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
43377                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
43378                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
43379                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
43380                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
43381                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
43382                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
43383                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
43384                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
43385                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
43386                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
43387                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
43388                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
43389                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
43390                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
43391                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
43392                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
43393                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
43394                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
43395                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
43396                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
43397                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
43398                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
43399                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
43400                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
43401             </require>
43402         </extension>
43403         <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
43404         <extension name="GL_MESAX_texture_stack" supported="gl">
43405             <require>
43406                 <enum name="GL_TEXTURE_1D_STACK_MESAX"/>
43407                 <enum name="GL_TEXTURE_2D_STACK_MESAX"/>
43408                 <enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
43409                 <enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
43410                 <enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
43411                 <enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
43412             </require>
43413         </extension>
43414         <extension name="GL_MESA_pack_invert" supported="gl">
43415             <require>
43416                 <enum name="GL_PACK_INVERT_MESA"/>
43417             </require>
43418         </extension>
43419         <extension name="GL_MESA_resize_buffers" supported="gl">
43420             <require>
43421                 <command name="glResizeBuffersMESA"/>
43422             </require>
43423         </extension>
43424         <extension name="GL_MESA_window_pos" supported="gl">
43425             <require>
43426                 <command name="glWindowPos2dMESA"/>
43427                 <command name="glWindowPos2dvMESA"/>
43428                 <command name="glWindowPos2fMESA"/>
43429                 <command name="glWindowPos2fvMESA"/>
43430                 <command name="glWindowPos2iMESA"/>
43431                 <command name="glWindowPos2ivMESA"/>
43432                 <command name="glWindowPos2sMESA"/>
43433                 <command name="glWindowPos2svMESA"/>
43434                 <command name="glWindowPos3dMESA"/>
43435                 <command name="glWindowPos3dvMESA"/>
43436                 <command name="glWindowPos3fMESA"/>
43437                 <command name="glWindowPos3fvMESA"/>
43438                 <command name="glWindowPos3iMESA"/>
43439                 <command name="glWindowPos3ivMESA"/>
43440                 <command name="glWindowPos3sMESA"/>
43441                 <command name="glWindowPos3svMESA"/>
43442                 <command name="glWindowPos4dMESA"/>
43443                 <command name="glWindowPos4dvMESA"/>
43444                 <command name="glWindowPos4fMESA"/>
43445                 <command name="glWindowPos4fvMESA"/>
43446                 <command name="glWindowPos4iMESA"/>
43447                 <command name="glWindowPos4ivMESA"/>
43448                 <command name="glWindowPos4sMESA"/>
43449                 <command name="glWindowPos4svMESA"/>
43450             </require>
43451         </extension>
43452         <extension name="GL_MESA_ycbcr_texture" supported="gl">
43453             <require>
43454                 <enum name="GL_UNSIGNED_SHORT_8_8_MESA"/>
43455                 <enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
43456                 <enum name="GL_YCBCR_MESA"/>
43457             </require>
43458         </extension>
43459         <extension name="GL_NVX_conditional_render" supported="gl">
43460             <require>
43461                 <command name="glBeginConditionalRenderNVX"/>
43462                 <command name="glEndConditionalRenderNVX"/>
43463             </require>
43464         </extension>
43465         <extension name="GL_NVX_gpu_memory_info" supported="gl">
43466             <require>
43467                 <enum name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
43468                 <enum name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
43469                 <enum name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
43470                 <enum name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
43471                 <enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
43472             </require>
43473         </extension>
43474         <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
43475             <require>
43476                 <command name="glMultiDrawArraysIndirectBindlessNV"/>
43477                 <command name="glMultiDrawElementsIndirectBindlessNV"/>
43478             </require>
43479         </extension>
43480         <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl">
43481             <require>
43482                 <command name="glMultiDrawArraysIndirectBindlessCountNV"/>
43483                 <command name="glMultiDrawElementsIndirectBindlessCountNV"/>
43484             </require>
43485         </extension>
43486         <extension name="GL_NV_bindless_texture" supported="gl|gles2">
43487             <require>
43488                 <command name="glGetTextureHandleNV"/>
43489                 <command name="glGetTextureSamplerHandleNV"/>
43490                 <command name="glMakeTextureHandleResidentNV"/>
43491                 <command name="glMakeTextureHandleNonResidentNV"/>
43492                 <command name="glGetImageHandleNV"/>
43493                 <command name="glMakeImageHandleResidentNV"/>
43494                 <command name="glMakeImageHandleNonResidentNV"/>
43495                 <command name="glUniformHandleui64NV"/>
43496                 <command name="glUniformHandleui64vNV"/>
43497                 <command name="glProgramUniformHandleui64NV"/>
43498                 <command name="glProgramUniformHandleui64vNV"/>
43499                 <command name="glIsTextureHandleResidentNV"/>
43500                 <command name="glIsImageHandleResidentNV"/>
43501             </require>
43502         </extension>
43503         <extension name="GL_NV_blend_equation_advanced" supported="gl|gles2">
43504             <require>
43505                 <enum name="GL_BLEND_OVERLAP_NV"/>
43506                 <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
43507                 <enum name="GL_BLUE_NV"/>
43508                 <enum name="GL_COLORBURN_NV"/>
43509                 <enum name="GL_COLORDODGE_NV"/>
43510                 <enum name="GL_CONJOINT_NV"/>
43511                 <enum name="GL_CONTRAST_NV"/>
43512                 <enum name="GL_DARKEN_NV"/>
43513                 <enum name="GL_DIFFERENCE_NV"/>
43514                 <enum name="GL_DISJOINT_NV"/>
43515                 <enum name="GL_DST_ATOP_NV"/>
43516                 <enum name="GL_DST_IN_NV"/>
43517                 <enum name="GL_DST_NV"/>
43518                 <enum name="GL_DST_OUT_NV"/>
43519                 <enum name="GL_DST_OVER_NV"/>
43520                 <enum name="GL_EXCLUSION_NV"/>
43521                 <enum name="GL_GREEN_NV"/>
43522                 <enum name="GL_HARDLIGHT_NV"/>
43523                 <enum name="GL_HARDMIX_NV"/>
43524                 <enum name="GL_HSL_COLOR_NV"/>
43525                 <enum name="GL_HSL_HUE_NV"/>
43526                 <enum name="GL_HSL_LUMINOSITY_NV"/>
43527                 <enum name="GL_HSL_SATURATION_NV"/>
43528                 <enum name="GL_INVERT"/>
43529                 <enum name="GL_INVERT_OVG_NV"/>
43530                 <enum name="GL_INVERT_RGB_NV"/>
43531                 <enum name="GL_LIGHTEN_NV"/>
43532                 <enum name="GL_LINEARBURN_NV"/>
43533                 <enum name="GL_LINEARDODGE_NV"/>
43534                 <enum name="GL_LINEARLIGHT_NV"/>
43535                 <enum name="GL_MINUS_CLAMPED_NV"/>
43536                 <enum name="GL_MINUS_NV"/>
43537                 <enum name="GL_MULTIPLY_NV"/>
43538                 <enum name="GL_OVERLAY_NV"/>
43539                 <enum name="GL_PINLIGHT_NV"/>
43540                 <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
43541                 <enum name="GL_PLUS_CLAMPED_NV"/>
43542                 <enum name="GL_PLUS_DARKER_NV"/>
43543                 <enum name="GL_PLUS_NV"/>
43544                 <enum name="GL_RED_NV"/>
43545                 <enum name="GL_SCREEN_NV"/>
43546                 <enum name="GL_SOFTLIGHT_NV"/>
43547                 <enum name="GL_SRC_ATOP_NV"/>
43548                 <enum name="GL_SRC_IN_NV"/>
43549                 <enum name="GL_SRC_NV"/>
43550                 <enum name="GL_SRC_OUT_NV"/>
43551                 <enum name="GL_SRC_OVER_NV"/>
43552                 <enum name="GL_UNCORRELATED_NV"/>
43553                 <enum name="GL_VIVIDLIGHT_NV"/>
43554                 <enum name="GL_XOR_NV"/>
43555                 <enum name="GL_ZERO"/>
43556                 <command name="glBlendParameteriNV"/>
43557                 <command name="glBlendBarrierNV"/>
43558             </require>
43559         </extension>
43560         <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|gles2">
43561             <require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior">
43562                 <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
43563             </require>
43564         </extension>
43565         <extension name="GL_NV_blend_square" supported="gl"/>
43566         <extension name="GL_NV_clip_space_w_scaling" supported="gl">
43567             <require>
43568                 <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
43569                 <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
43570                 <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
43571                 <command name="glViewportPositionWScaleNV"/>
43572             </require>
43573         </extension>
43574         <extension name="GL_NV_command_list" supported="gl">
43575             <require>
43576                 <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
43577                 <enum name="GL_NOP_COMMAND_NV"/>
43578                 <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
43579                 <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/>
43580                 <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
43581                 <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
43582                 <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
43583                 <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
43584                 <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
43585                 <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
43586                 <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
43587                 <enum name="GL_BLEND_COLOR_COMMAND_NV"/>
43588                 <enum name="GL_STENCIL_REF_COMMAND_NV"/>
43589                 <enum name="GL_LINE_WIDTH_COMMAND_NV"/>
43590                 <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/>
43591                 <enum name="GL_ALPHA_REF_COMMAND_NV"/>
43592                 <enum name="GL_VIEWPORT_COMMAND_NV"/>
43593                 <enum name="GL_SCISSOR_COMMAND_NV"/>
43594                 <enum name="GL_FRONT_FACE_COMMAND_NV"/>
43595                 <command name="glCreateStatesNV"/>
43596                 <command name="glDeleteStatesNV"/>
43597                 <command name="glIsStateNV"/>
43598                 <command name="glStateCaptureNV"/>
43599                 <command name="glGetCommandHeaderNV"/>
43600                 <command name="glGetStageIndexNV"/>
43601                 <command name="glDrawCommandsNV"/>
43602                 <command name="glDrawCommandsAddressNV"/>
43603                 <command name="glDrawCommandsStatesNV"/>
43604                 <command name="glDrawCommandsStatesAddressNV"/>
43605                 <command name="glCreateCommandListsNV"/>
43606                 <command name="glDeleteCommandListsNV"/>
43607                 <command name="glIsCommandListNV"/>
43608                 <command name="glListDrawCommandsStatesClientNV"/>
43609                 <command name="glCommandListSegmentsNV"/>
43610                 <command name="glCompileCommandListNV"/>
43611                 <command name="glCallCommandListNV"/>
43612             </require>
43613         </extension>
43614         <extension name="GL_NV_compute_program5" supported="gl">
43615             <require>
43616                 <enum name="GL_COMPUTE_PROGRAM_NV"/>
43617                 <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
43618             </require>
43619         </extension>
43620         <extension name="GL_NV_conditional_render" supported="gl|gles2">
43621             <require>
43622                 <enum name="GL_QUERY_WAIT_NV"/>
43623                 <enum name="GL_QUERY_NO_WAIT_NV"/>
43624                 <enum name="GL_QUERY_BY_REGION_WAIT_NV"/>
43625                 <enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
43626                 <command name="glBeginConditionalRenderNV"/>
43627                 <command name="glEndConditionalRenderNV"/>
43628             </require>
43629         </extension>
43630         <extension name="GL_NV_conservative_raster" supported="gl|gles2">
43631             <require>
43632                 <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
43633                 <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
43634                 <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
43635                 <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
43636                 <command name="glSubpixelPrecisionBiasNV"/>
43637             </require>
43638         </extension>
43639         <extension name="GL_NV_conservative_raster_dilate" supported="gl">
43640             <require>
43641                 <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
43642                 <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
43643                 <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
43644                 <command name="glConservativeRasterParameterfNV"/>
43645             </require>
43646         </extension>
43647         <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|gles2">
43648             <require>
43649                 <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
43650                 <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
43651                 <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
43652                 <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
43653                 <command name="glConservativeRasterParameteriNV"/>
43654             </require>
43655         </extension>
43656         <extension name="GL_NV_copy_buffer" supported="gles2">
43657             <require>
43658                 <enum name="GL_COPY_READ_BUFFER_NV"/>
43659                 <enum name="GL_COPY_WRITE_BUFFER_NV"/>
43660                 <command name="glCopyBufferSubDataNV"/>
43661             </require>
43662         </extension>
43663         <extension name="GL_NV_copy_depth_to_color" supported="gl">
43664             <require>
43665                 <enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
43666                 <enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
43667             </require>
43668         </extension>
43669         <extension name="GL_NV_copy_image" supported="gl">
43670             <require>
43671                 <command name="glCopyImageSubDataNV"/>
43672             </require>
43673         </extension>
43674         <extension name="GL_NV_coverage_sample" supported="gles2">
43675             <require>
43676                 <enum name="GL_COVERAGE_COMPONENT_NV"/>
43677                 <enum name="GL_COVERAGE_COMPONENT4_NV"/>
43678                 <enum name="GL_COVERAGE_ATTACHMENT_NV"/>
43679                 <enum name="GL_COVERAGE_BUFFERS_NV"/>
43680                 <enum name="GL_COVERAGE_SAMPLES_NV"/>
43681                 <enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
43682                 <enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
43683                 <enum name="GL_COVERAGE_AUTOMATIC_NV"/>
43684                 <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
43685                 <command name="glCoverageMaskNV"/>
43686                 <command name="glCoverageOperationNV"/>
43687             </require>
43688         </extension>
43689         <extension name="GL_NV_deep_texture3D" supported="gl">
43690             <require>
43691                 <enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
43692                 <enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
43693             </require>
43694         </extension>
43695         <extension name="GL_NV_depth_buffer_float" supported="gl">
43696             <require>
43697                 <enum name="GL_DEPTH_COMPONENT32F_NV"/>
43698                 <enum name="GL_DEPTH32F_STENCIL8_NV"/>
43699                 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
43700                 <enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
43701                 <command name="glDepthRangedNV"/>
43702                 <command name="glClearDepthdNV"/>
43703                 <command name="glDepthBoundsdNV"/>
43704             </require>
43705         </extension>
43706         <extension name="GL_NV_depth_clamp" supported="gl">
43707             <require>
43708                 <enum name="GL_DEPTH_CLAMP_NV"/>
43709             </require>
43710         </extension>
43711         <extension name="GL_NV_depth_nonlinear" supported="gles2">
43712             <require>
43713                 <enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
43714             </require>
43715         </extension>
43716         <extension name="GL_NV_draw_buffers" supported="gles2">
43717             <require>
43718                 <enum name="GL_MAX_DRAW_BUFFERS_NV"/>
43719                 <enum name="GL_DRAW_BUFFER0_NV"/>
43720                 <enum name="GL_DRAW_BUFFER1_NV"/>
43721                 <enum name="GL_DRAW_BUFFER2_NV"/>
43722                 <enum name="GL_DRAW_BUFFER3_NV"/>
43723                 <enum name="GL_DRAW_BUFFER4_NV"/>
43724                 <enum name="GL_DRAW_BUFFER5_NV"/>
43725                 <enum name="GL_DRAW_BUFFER6_NV"/>
43726                 <enum name="GL_DRAW_BUFFER7_NV"/>
43727                 <enum name="GL_DRAW_BUFFER8_NV"/>
43728                 <enum name="GL_DRAW_BUFFER9_NV"/>
43729                 <enum name="GL_DRAW_BUFFER10_NV"/>
43730                 <enum name="GL_DRAW_BUFFER11_NV"/>
43731                 <enum name="GL_DRAW_BUFFER12_NV"/>
43732                 <enum name="GL_DRAW_BUFFER13_NV"/>
43733                 <enum name="GL_DRAW_BUFFER14_NV"/>
43734                 <enum name="GL_DRAW_BUFFER15_NV"/>
43735                 <enum name="GL_COLOR_ATTACHMENT0_NV"/>
43736                 <enum name="GL_COLOR_ATTACHMENT1_NV"/>
43737                 <enum name="GL_COLOR_ATTACHMENT2_NV"/>
43738                 <enum name="GL_COLOR_ATTACHMENT3_NV"/>
43739                 <enum name="GL_COLOR_ATTACHMENT4_NV"/>
43740                 <enum name="GL_COLOR_ATTACHMENT5_NV"/>
43741                 <enum name="GL_COLOR_ATTACHMENT6_NV"/>
43742                 <enum name="GL_COLOR_ATTACHMENT7_NV"/>
43743                 <enum name="GL_COLOR_ATTACHMENT8_NV"/>
43744                 <enum name="GL_COLOR_ATTACHMENT9_NV"/>
43745                 <enum name="GL_COLOR_ATTACHMENT10_NV"/>
43746                 <enum name="GL_COLOR_ATTACHMENT11_NV"/>
43747                 <enum name="GL_COLOR_ATTACHMENT12_NV"/>
43748                 <enum name="GL_COLOR_ATTACHMENT13_NV"/>
43749                 <enum name="GL_COLOR_ATTACHMENT14_NV"/>
43750                 <enum name="GL_COLOR_ATTACHMENT15_NV"/>
43751                 <command name="glDrawBuffersNV"/>
43752             </require>
43753         </extension>
43754         <extension name="GL_NV_draw_instanced" supported="gles2">
43755             <require>
43756                 <command name="glDrawArraysInstancedNV"/>
43757                 <command name="glDrawElementsInstancedNV"/>
43758             </require>
43759         </extension>
43760         <extension name="GL_NV_draw_texture" supported="gl">
43761             <require>
43762                 <command name="glDrawTextureNV"/>
43763             </require>
43764         </extension>
43765         <extension name="GL_NV_evaluators" supported="gl">
43766             <require>
43767                 <enum name="GL_EVAL_2D_NV"/>
43768                 <enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
43769                 <enum name="GL_MAP_TESSELLATION_NV"/>
43770                 <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
43771                 <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
43772                 <enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
43773                 <enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
43774                 <enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
43775                 <enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
43776                 <enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
43777                 <enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
43778                 <enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
43779                 <enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
43780                 <enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
43781                 <enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
43782                 <enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
43783                 <enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
43784                 <enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
43785                 <enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
43786                 <enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
43787                 <enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
43788                 <enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
43789                 <enum name="GL_MAX_MAP_TESSELLATION_NV"/>
43790                 <enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
43791                 <command name="glMapControlPointsNV"/>
43792                 <command name="glMapParameterivNV"/>
43793                 <command name="glMapParameterfvNV"/>
43794                 <command name="glGetMapControlPointsNV"/>
43795                 <command name="glGetMapParameterivNV"/>
43796                 <command name="glGetMapParameterfvNV"/>
43797                 <command name="glGetMapAttribParameterivNV"/>
43798                 <command name="glGetMapAttribParameterfvNV"/>
43799                 <command name="glEvalMapsNV"/>
43800             </require>
43801         </extension>
43802         <extension name="GL_NV_explicit_attrib_location" supported="gles2"/>
43803         <extension name="GL_NV_explicit_multisample" supported="gl">
43804             <require>
43805                 <enum name="GL_SAMPLE_POSITION_NV"/>
43806                 <enum name="GL_SAMPLE_MASK_NV"/>
43807                 <enum name="GL_SAMPLE_MASK_VALUE_NV"/>
43808                 <enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
43809                 <enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
43810                 <enum name="GL_TEXTURE_RENDERBUFFER_NV"/>
43811                 <enum name="GL_SAMPLER_RENDERBUFFER_NV"/>
43812                 <enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
43813                 <enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
43814                 <enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
43815                 <command name="glGetMultisamplefvNV"/>
43816                 <command name="glSampleMaskIndexedNV"/>
43817                 <command name="glTexRenderbufferNV"/>
43818             </require>
43819         </extension>
43820         <extension name="GL_NV_fbo_color_attachments" supported="gles2">
43821             <require>
43822                 <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
43823                 <enum name="GL_COLOR_ATTACHMENT0_NV"/>
43824                 <enum name="GL_COLOR_ATTACHMENT1_NV"/>
43825                 <enum name="GL_COLOR_ATTACHMENT2_NV"/>
43826                 <enum name="GL_COLOR_ATTACHMENT3_NV"/>
43827                 <enum name="GL_COLOR_ATTACHMENT4_NV"/>
43828                 <enum name="GL_COLOR_ATTACHMENT5_NV"/>
43829                 <enum name="GL_COLOR_ATTACHMENT6_NV"/>
43830                 <enum name="GL_COLOR_ATTACHMENT7_NV"/>
43831                 <enum name="GL_COLOR_ATTACHMENT8_NV"/>
43832                 <enum name="GL_COLOR_ATTACHMENT9_NV"/>
43833                 <enum name="GL_COLOR_ATTACHMENT10_NV"/>
43834                 <enum name="GL_COLOR_ATTACHMENT11_NV"/>
43835                 <enum name="GL_COLOR_ATTACHMENT12_NV"/>
43836                 <enum name="GL_COLOR_ATTACHMENT13_NV"/>
43837                 <enum name="GL_COLOR_ATTACHMENT14_NV"/>
43838                 <enum name="GL_COLOR_ATTACHMENT15_NV"/>
43839             </require>
43840         </extension>
43841         <extension name="GL_NV_fence" supported="gl|gles1|gles2">
43842             <require>
43843                 <enum name="GL_ALL_COMPLETED_NV"/>
43844                 <enum name="GL_FENCE_STATUS_NV"/>
43845                 <enum name="GL_FENCE_CONDITION_NV"/>
43846                 <command name="glDeleteFencesNV"/>
43847                 <command name="glGenFencesNV"/>
43848                 <command name="glIsFenceNV"/>
43849                 <command name="glTestFenceNV"/>
43850                 <command name="glGetFenceivNV"/>
43851                 <command name="glFinishFenceNV"/>
43852                 <command name="glSetFenceNV"/>
43853             </require>
43854         </extension>
43855         <extension name="GL_NV_fill_rectangle" supported="gl|gles2">
43856             <require>
43857                 <enum name="GL_FILL_RECTANGLE_NV"/>
43858             </require>
43859         </extension>
43860         <extension name="GL_NV_float_buffer" supported="gl">
43861             <require>
43862                 <enum name="GL_FLOAT_R_NV"/>
43863                 <enum name="GL_FLOAT_RG_NV"/>
43864                 <enum name="GL_FLOAT_RGB_NV"/>
43865                 <enum name="GL_FLOAT_RGBA_NV"/>
43866                 <enum name="GL_FLOAT_R16_NV"/>
43867                 <enum name="GL_FLOAT_R32_NV"/>
43868                 <enum name="GL_FLOAT_RG16_NV"/>
43869                 <enum name="GL_FLOAT_RG32_NV"/>
43870                 <enum name="GL_FLOAT_RGB16_NV"/>
43871                 <enum name="GL_FLOAT_RGB32_NV"/>
43872                 <enum name="GL_FLOAT_RGBA16_NV"/>
43873                 <enum name="GL_FLOAT_RGBA32_NV"/>
43874                 <enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
43875                 <enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
43876                 <enum name="GL_FLOAT_RGBA_MODE_NV"/>
43877             </require>
43878         </extension>
43879         <extension name="GL_NV_fog_distance" supported="gl">
43880             <require>
43881                 <enum name="GL_FOG_DISTANCE_MODE_NV"/>
43882                 <enum name="GL_EYE_RADIAL_NV"/>
43883                 <enum name="GL_EYE_PLANE_ABSOLUTE_NV"/>
43884                 <enum name="GL_EYE_PLANE"/>
43885             </require>
43886         </extension>
43887         <extension name="GL_NV_fragment_coverage_to_color" supported="gl|gles2">
43888             <require>
43889                 <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
43890                 <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
43891                 <command name="glFragmentCoverageColorNV"/>
43892             </require>
43893         </extension>
43894         <extension name="GL_NV_fragment_program" supported="gl">
43895             <require>
43896                 <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
43897                 <enum name="GL_FRAGMENT_PROGRAM_NV"/>
43898                 <enum name="GL_MAX_TEXTURE_COORDS_NV"/>
43899                 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
43900                 <enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
43901                 <enum name="GL_PROGRAM_ERROR_STRING_NV"/>
43902             </require>
43903             <require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program">
43904                 <command name="glProgramNamedParameter4fNV"/>
43905                 <command name="glProgramNamedParameter4fvNV"/>
43906                 <command name="glProgramNamedParameter4dNV"/>
43907                 <command name="glProgramNamedParameter4dvNV"/>
43908                 <command name="glGetProgramNamedParameterfvNV"/>
43909                 <command name="glGetProgramNamedParameterdvNV"/>
43910             </require>
43911         </extension>
43912         <extension name="GL_NV_fragment_program2" supported="gl">
43913             <require>
43914                 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
43915                 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
43916                 <enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
43917                 <enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
43918                 <enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
43919             </require>
43920         </extension>
43921         <extension name="GL_NV_fragment_program4" supported="gl"/>
43922         <extension name="GL_NV_fragment_program_option" supported="gl"/>
43923         <extension name="GL_NV_fragment_shader_interlock" supported="gl|gles2"/>
43924         <extension name="GL_NV_framebuffer_blit" supported="gles2">
43925             <require>
43926                 <enum name="GL_READ_FRAMEBUFFER_NV"/>
43927                 <enum name="GL_DRAW_FRAMEBUFFER_NV"/>
43928                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
43929                 <enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
43930                 <command name="glBlitFramebufferNV"/>
43931             </require>
43932         </extension>
43933         <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|gles2">
43934             <require>
43935                 <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
43936                 <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
43937                 <enum name="GL_RASTER_SAMPLES_EXT"/>
43938                 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
43939                 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
43940                 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
43941                 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
43942                 <enum name="GL_COLOR_SAMPLES_NV"/>
43943                 <enum name="GL_DEPTH_SAMPLES_NV"/>
43944                 <enum name="GL_STENCIL_SAMPLES_NV"/>
43945                 <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
43946                 <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
43947                 <enum name="GL_COVERAGE_MODULATION_NV"/>
43948                 <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
43949                 <command name="glRasterSamplesEXT"/>
43950                 <command name="glCoverageModulationTableNV"/>
43951                 <command name="glGetCoverageModulationTableNV"/>
43952                 <command name="glCoverageModulationNV"/>
43953             </require>
43954         </extension>
43955         <extension name="GL_NV_framebuffer_multisample" supported="gles2">
43956             <require>
43957                 <enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
43958                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
43959                 <enum name="GL_MAX_SAMPLES_NV"/>
43960                 <command name="glRenderbufferStorageMultisampleNV"/>
43961             </require>
43962         </extension>
43963         <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl">
43964             <require>
43965                 <enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
43966                 <enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
43967                 <enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
43968                 <enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
43969                 <command name="glRenderbufferStorageMultisampleCoverageNV"/>
43970             </require>
43971         </extension>
43972         <extension name="GL_NV_generate_mipmap_sRGB" supported="gles2"/>
43973         <extension name="GL_NV_geometry_program4" supported="gl">
43974             <require>
43975                 <enum name="GL_LINES_ADJACENCY_EXT"/>
43976                 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
43977                 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
43978                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
43979                 <enum name="GL_GEOMETRY_PROGRAM_NV"/>
43980                 <enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
43981                 <enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
43982                 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
43983                 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
43984                 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
43985                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
43986                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
43987                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
43988                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
43989                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
43990                 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
43991                 <command name="glProgramVertexLimitNV"/>
43992                 <command name="glFramebufferTextureEXT"/>
43993                 <command name="glFramebufferTextureLayerEXT"/>
43994                 <command name="glFramebufferTextureFaceEXT"/>
43995             </require>
43996         </extension>
43997         <extension name="GL_NV_geometry_shader4" supported="gl"/>
43998         <extension name="GL_NV_geometry_shader_passthrough" supported="gl|gles2"/>
43999         <extension name="GL_NV_gpu_program4" supported="gl">
44000             <require>
44001                 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
44002                 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
44003                 <enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
44004                 <enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
44005                 <enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
44006                 <enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
44007                 <enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
44008                 <enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
44009                 <command name="glProgramLocalParameterI4iNV"/>
44010                 <command name="glProgramLocalParameterI4ivNV"/>
44011                 <command name="glProgramLocalParametersI4ivNV"/>
44012                 <command name="glProgramLocalParameterI4uiNV"/>
44013                 <command name="glProgramLocalParameterI4uivNV"/>
44014                 <command name="glProgramLocalParametersI4uivNV"/>
44015                 <command name="glProgramEnvParameterI4iNV"/>
44016                 <command name="glProgramEnvParameterI4ivNV"/>
44017                 <command name="glProgramEnvParametersI4ivNV"/>
44018                 <command name="glProgramEnvParameterI4uiNV"/>
44019                 <command name="glProgramEnvParameterI4uivNV"/>
44020                 <command name="glProgramEnvParametersI4uivNV"/>
44021                 <command name="glGetProgramLocalParameterIivNV"/>
44022                 <command name="glGetProgramLocalParameterIuivNV"/>
44023                 <command name="glGetProgramEnvParameterIivNV"/>
44024                 <command name="glGetProgramEnvParameterIuivNV"/>
44025             </require>
44026         </extension>
44027         <extension name="GL_NV_gpu_program5" supported="gl">
44028             <require>
44029                 <enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
44030                 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
44031                 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
44032                 <enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
44033                 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
44034                 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
44035                 <enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
44036                 <enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
44037                 <command name="glProgramSubroutineParametersuivNV"/>
44038                 <command name="glGetProgramSubroutineParameteruivNV"/>
44039             </require>
44040         </extension>
44041         <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
44042         <extension name="GL_NV_gpu_shader5" supported="gl|gles2">
44043             <require>
44044                 <enum name="GL_INT64_NV"/>
44045                 <enum name="GL_UNSIGNED_INT64_NV"/>
44046                 <enum name="GL_INT8_NV"/>
44047                 <enum name="GL_INT8_VEC2_NV"/>
44048                 <enum name="GL_INT8_VEC3_NV"/>
44049                 <enum name="GL_INT8_VEC4_NV"/>
44050                 <enum name="GL_INT16_NV"/>
44051                 <enum name="GL_INT16_VEC2_NV"/>
44052                 <enum name="GL_INT16_VEC3_NV"/>
44053                 <enum name="GL_INT16_VEC4_NV"/>
44054                 <enum name="GL_INT64_VEC2_NV"/>
44055                 <enum name="GL_INT64_VEC3_NV"/>
44056                 <enum name="GL_INT64_VEC4_NV"/>
44057                 <enum name="GL_UNSIGNED_INT8_NV"/>
44058                 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
44059                 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
44060                 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
44061                 <enum name="GL_UNSIGNED_INT16_NV"/>
44062                 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
44063                 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
44064                 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
44065                 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
44066                 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
44067                 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
44068                 <enum name="GL_FLOAT16_NV"/>
44069                 <enum name="GL_FLOAT16_VEC2_NV"/>
44070                 <enum name="GL_FLOAT16_VEC3_NV"/>
44071                 <enum name="GL_FLOAT16_VEC4_NV"/>
44072                 <enum name="GL_PATCHES"/>
44073                 <command name="glUniform1i64NV"/>
44074                 <command name="glUniform2i64NV"/>
44075                 <command name="glUniform3i64NV"/>
44076                 <command name="glUniform4i64NV"/>
44077                 <command name="glUniform1i64vNV"/>
44078                 <command name="glUniform2i64vNV"/>
44079                 <command name="glUniform3i64vNV"/>
44080                 <command name="glUniform4i64vNV"/>
44081                 <command name="glUniform1ui64NV"/>
44082                 <command name="glUniform2ui64NV"/>
44083                 <command name="glUniform3ui64NV"/>
44084                 <command name="glUniform4ui64NV"/>
44085                 <command name="glUniform1ui64vNV"/>
44086                 <command name="glUniform2ui64vNV"/>
44087                 <command name="glUniform3ui64vNV"/>
44088                 <command name="glUniform4ui64vNV"/>
44089                 <command name="glGetUniformi64vNV"/>
44090             </require>
44091             <require comment="Supported only if GL_EXT_direct_state_access is supported">
44092                 <command name="glProgramUniform1i64NV"/>
44093                 <command name="glProgramUniform2i64NV"/>
44094                 <command name="glProgramUniform3i64NV"/>
44095                 <command name="glProgramUniform4i64NV"/>
44096                 <command name="glProgramUniform1i64vNV"/>
44097                 <command name="glProgramUniform2i64vNV"/>
44098                 <command name="glProgramUniform3i64vNV"/>
44099                 <command name="glProgramUniform4i64vNV"/>
44100                 <command name="glProgramUniform1ui64NV"/>
44101                 <command name="glProgramUniform2ui64NV"/>
44102                 <command name="glProgramUniform3ui64NV"/>
44103                 <command name="glProgramUniform4ui64NV"/>
44104                 <command name="glProgramUniform1ui64vNV"/>
44105                 <command name="glProgramUniform2ui64vNV"/>
44106                 <command name="glProgramUniform3ui64vNV"/>
44107                 <command name="glProgramUniform4ui64vNV"/>
44108             </require>
44109         </extension>
44110         <extension name="GL_NV_half_float" supported="gl">
44111             <require>
44112                 <enum name="GL_HALF_FLOAT_NV"/>
44113                 <command name="glVertex2hNV"/>
44114                 <command name="glVertex2hvNV"/>
44115                 <command name="glVertex3hNV"/>
44116                 <command name="glVertex3hvNV"/>
44117                 <command name="glVertex4hNV"/>
44118                 <command name="glVertex4hvNV"/>
44119                 <command name="glNormal3hNV"/>
44120                 <command name="glNormal3hvNV"/>
44121                 <command name="glColor3hNV"/>
44122                 <command name="glColor3hvNV"/>
44123                 <command name="glColor4hNV"/>
44124                 <command name="glColor4hvNV"/>
44125                 <command name="glTexCoord1hNV"/>
44126                 <command name="glTexCoord1hvNV"/>
44127                 <command name="glTexCoord2hNV"/>
44128                 <command name="glTexCoord2hvNV"/>
44129                 <command name="glTexCoord3hNV"/>
44130                 <command name="glTexCoord3hvNV"/>
44131                 <command name="glTexCoord4hNV"/>
44132                 <command name="glTexCoord4hvNV"/>
44133                 <command name="glMultiTexCoord1hNV"/>
44134                 <command name="glMultiTexCoord1hvNV"/>
44135                 <command name="glMultiTexCoord2hNV"/>
44136                 <command name="glMultiTexCoord2hvNV"/>
44137                 <command name="glMultiTexCoord3hNV"/>
44138                 <command name="glMultiTexCoord3hvNV"/>
44139                 <command name="glMultiTexCoord4hNV"/>
44140                 <command name="glMultiTexCoord4hvNV"/>
44141                 <command name="glFogCoordhNV"/>
44142                 <command name="glFogCoordhvNV"/>
44143                 <command name="glSecondaryColor3hNV"/>
44144                 <command name="glSecondaryColor3hvNV"/>
44145                 <command name="glVertexWeighthNV"/>
44146                 <command name="glVertexWeighthvNV"/>
44147                 <command name="glVertexAttrib1hNV"/>
44148                 <command name="glVertexAttrib1hvNV"/>
44149                 <command name="glVertexAttrib2hNV"/>
44150                 <command name="glVertexAttrib2hvNV"/>
44151                 <command name="glVertexAttrib3hNV"/>
44152                 <command name="glVertexAttrib3hvNV"/>
44153                 <command name="glVertexAttrib4hNV"/>
44154                 <command name="glVertexAttrib4hvNV"/>
44155                 <command name="glVertexAttribs1hvNV"/>
44156                 <command name="glVertexAttribs2hvNV"/>
44157                 <command name="glVertexAttribs3hvNV"/>
44158                 <command name="glVertexAttribs4hvNV"/>
44159             </require>
44160         </extension>
44161         <extension name="GL_NV_image_formats" supported="gles2"/>
44162         <extension name="GL_NV_instanced_arrays" supported="gles2">
44163             <require>
44164                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
44165                 <command name="glVertexAttribDivisorNV"/>
44166             </require>
44167         </extension>
44168         <extension name="GL_NV_internalformat_sample_query" supported="gl|gles2">
44169             <require>
44170                 <enum name="GL_RENDERBUFFER"/>
44171                 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
44172                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
44173                 <enum name="GL_MULTISAMPLES_NV"/>
44174                 <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/>
44175                 <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
44176                 <enum name="GL_CONFORMANT_NV"/>
44177                 <command name="glGetInternalformatSampleivNV"/>
44178             </require>
44179         </extension>
44180         <extension name="GL_NV_light_max_exponent" supported="gl">
44181             <require>
44182                 <enum name="GL_MAX_SHININESS_NV"/>
44183                 <enum name="GL_MAX_SPOT_EXPONENT_NV"/>
44184             </require>
44185         </extension>
44186         <extension name="GL_NV_multisample_coverage" supported="gl">
44187             <require>
44188                 <enum name="GL_SAMPLES_ARB"/>
44189                 <enum name="GL_COLOR_SAMPLES_NV"/>
44190             </require>
44191         </extension>
44192         <extension name="GL_NV_multisample_filter_hint" supported="gl">
44193             <require>
44194                 <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
44195             </require>
44196         </extension>
44197         <extension name="GL_NV_non_square_matrices" supported="gles2">
44198             <require>
44199                 <enum name="GL_FLOAT_MAT2x3_NV"/>
44200                 <enum name="GL_FLOAT_MAT2x4_NV"/>
44201                 <enum name="GL_FLOAT_MAT3x2_NV"/>
44202                 <enum name="GL_FLOAT_MAT3x4_NV"/>
44203                 <enum name="GL_FLOAT_MAT4x2_NV"/>
44204                 <enum name="GL_FLOAT_MAT4x3_NV"/>
44205                 <command name="glUniformMatrix2x3fvNV"/>
44206                 <command name="glUniformMatrix3x2fvNV"/>
44207                 <command name="glUniformMatrix2x4fvNV"/>
44208                 <command name="glUniformMatrix4x2fvNV"/>
44209                 <command name="glUniformMatrix3x4fvNV"/>
44210                 <command name="glUniformMatrix4x3fvNV"/>
44211             </require>
44212         </extension>
44213         <extension name="GL_NV_occlusion_query" supported="gl">
44214             <require>
44215                 <enum name="GL_PIXEL_COUNTER_BITS_NV"/>
44216                 <enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
44217                 <enum name="GL_PIXEL_COUNT_NV"/>
44218                 <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
44219                 <command name="glGenOcclusionQueriesNV"/>
44220                 <command name="glDeleteOcclusionQueriesNV"/>
44221                 <command name="glIsOcclusionQueryNV"/>
44222                 <command name="glBeginOcclusionQueryNV"/>
44223                 <command name="glEndOcclusionQueryNV"/>
44224                 <command name="glGetOcclusionQueryivNV"/>
44225                 <command name="glGetOcclusionQueryuivNV"/>
44226             </require>
44227         </extension>
44228         <extension name="GL_NV_packed_depth_stencil" supported="gl">
44229             <require>
44230                 <enum name="GL_DEPTH_STENCIL_NV"/>
44231                 <enum name="GL_UNSIGNED_INT_24_8_NV"/>
44232             </require>
44233         </extension>
44234         <extension name="GL_NV_parameter_buffer_object" supported="gl">
44235             <require>
44236                 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
44237                 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
44238                 <enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
44239                 <enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
44240                 <enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
44241                 <command name="glProgramBufferParametersfvNV"/>
44242                 <command name="glProgramBufferParametersIivNV"/>
44243                 <command name="glProgramBufferParametersIuivNV"/>
44244             </require>
44245         </extension>
44246         <extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
44247         <extension name="GL_NV_path_rendering" supported="gl|gles2">
44248             <require>
44249                 <enum name="GL_PATH_FORMAT_SVG_NV"/>
44250                 <enum name="GL_PATH_FORMAT_PS_NV"/>
44251                 <enum name="GL_STANDARD_FONT_NAME_NV"/>
44252                 <enum name="GL_SYSTEM_FONT_NAME_NV"/>
44253                 <enum name="GL_FILE_NAME_NV"/>
44254                 <enum name="GL_PATH_STROKE_WIDTH_NV"/>
44255                 <enum name="GL_PATH_END_CAPS_NV"/>
44256                 <enum name="GL_PATH_INITIAL_END_CAP_NV"/>
44257                 <enum name="GL_PATH_TERMINAL_END_CAP_NV"/>
44258                 <enum name="GL_PATH_JOIN_STYLE_NV"/>
44259                 <enum name="GL_PATH_MITER_LIMIT_NV"/>
44260                 <enum name="GL_PATH_DASH_CAPS_NV"/>
44261                 <enum name="GL_PATH_INITIAL_DASH_CAP_NV"/>
44262                 <enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
44263                 <enum name="GL_PATH_DASH_OFFSET_NV"/>
44264                 <enum name="GL_PATH_CLIENT_LENGTH_NV"/>
44265                 <enum name="GL_PATH_FILL_MODE_NV"/>
44266                 <enum name="GL_PATH_FILL_MASK_NV"/>
44267                 <enum name="GL_PATH_FILL_COVER_MODE_NV"/>
44268                 <enum name="GL_PATH_STROKE_COVER_MODE_NV"/>
44269                 <enum name="GL_PATH_STROKE_MASK_NV"/>
44270                 <enum name="GL_COUNT_UP_NV"/>
44271                 <enum name="GL_COUNT_DOWN_NV"/>
44272                 <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
44273                 <enum name="GL_CONVEX_HULL_NV"/>
44274                 <enum name="GL_BOUNDING_BOX_NV"/>
44275                 <enum name="GL_TRANSLATE_X_NV"/>
44276                 <enum name="GL_TRANSLATE_Y_NV"/>
44277                 <enum name="GL_TRANSLATE_2D_NV"/>
44278                 <enum name="GL_TRANSLATE_3D_NV"/>
44279                 <enum name="GL_AFFINE_2D_NV"/>
44280                 <enum name="GL_AFFINE_3D_NV"/>
44281                 <enum name="GL_TRANSPOSE_AFFINE_2D_NV"/>
44282                 <enum name="GL_TRANSPOSE_AFFINE_3D_NV"/>
44283                 <enum name="GL_UTF8_NV"/>
44284                 <enum name="GL_UTF16_NV"/>
44285                 <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
44286                 <enum name="GL_PATH_COMMAND_COUNT_NV"/>
44287                 <enum name="GL_PATH_COORD_COUNT_NV"/>
44288                 <enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
44289                 <enum name="GL_PATH_COMPUTED_LENGTH_NV"/>
44290                 <enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
44291                 <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
44292                 <enum name="GL_SQUARE_NV"/>
44293                 <enum name="GL_ROUND_NV"/>
44294                 <enum name="GL_TRIANGULAR_NV"/>
44295                 <enum name="GL_BEVEL_NV"/>
44296                 <enum name="GL_MITER_REVERT_NV"/>
44297                 <enum name="GL_MITER_TRUNCATE_NV"/>
44298                 <enum name="GL_SKIP_MISSING_GLYPH_NV"/>
44299                 <enum name="GL_USE_MISSING_GLYPH_NV"/>
44300                 <enum name="GL_PATH_ERROR_POSITION_NV"/>
44301                 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
44302                 <enum name="GL_ADJACENT_PAIRS_NV"/>
44303                 <enum name="GL_FIRST_TO_REST_NV"/>
44304                 <enum name="GL_PATH_GEN_MODE_NV"/>
44305                 <enum name="GL_PATH_GEN_COEFF_NV"/>
44306                 <enum name="GL_PATH_GEN_COMPONENTS_NV"/>
44307                 <enum name="GL_PATH_STENCIL_FUNC_NV"/>
44308                 <enum name="GL_PATH_STENCIL_REF_NV"/>
44309                 <enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
44310                 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
44311                 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
44312                 <enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
44313                 <enum name="GL_PATH_DASH_OFFSET_RESET_NV"/>
44314                 <enum name="GL_MOVE_TO_RESETS_NV"/>
44315                 <enum name="GL_MOVE_TO_CONTINUES_NV"/>
44316                 <enum name="GL_CLOSE_PATH_NV"/>
44317                 <enum name="GL_MOVE_TO_NV"/>
44318                 <enum name="GL_RELATIVE_MOVE_TO_NV"/>
44319                 <enum name="GL_LINE_TO_NV"/>
44320                 <enum name="GL_RELATIVE_LINE_TO_NV"/>
44321                 <enum name="GL_HORIZONTAL_LINE_TO_NV"/>
44322                 <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
44323                 <enum name="GL_VERTICAL_LINE_TO_NV"/>
44324                 <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
44325                 <enum name="GL_QUADRATIC_CURVE_TO_NV"/>
44326                 <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
44327                 <enum name="GL_CUBIC_CURVE_TO_NV"/>
44328                 <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
44329                 <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
44330                 <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
44331                 <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
44332                 <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
44333                 <enum name="GL_SMALL_CCW_ARC_TO_NV"/>
44334                 <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
44335                 <enum name="GL_SMALL_CW_ARC_TO_NV"/>
44336                 <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
44337                 <enum name="GL_LARGE_CCW_ARC_TO_NV"/>
44338                 <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
44339                 <enum name="GL_LARGE_CW_ARC_TO_NV"/>
44340                 <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
44341                 <enum name="GL_RESTART_PATH_NV"/>
44342                 <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
44343                 <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
44344                 <enum name="GL_RECT_NV"/>
44345                 <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
44346                 <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
44347                 <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
44348                 <enum name="GL_ARC_TO_NV"/>
44349                 <enum name="GL_RELATIVE_ARC_TO_NV"/>
44350                 <enum name="GL_BOLD_BIT_NV"/>
44351                 <enum name="GL_ITALIC_BIT_NV"/>
44352                 <enum name="GL_GLYPH_WIDTH_BIT_NV"/>
44353                 <enum name="GL_GLYPH_HEIGHT_BIT_NV"/>
44354                 <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
44355                 <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
44356                 <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
44357                 <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
44358                 <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
44359                 <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
44360                 <enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
44361                 <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
44362                 <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
44363                 <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
44364                 <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
44365                 <enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
44366                 <enum name="GL_FONT_ASCENDER_BIT_NV"/>
44367                 <enum name="GL_FONT_DESCENDER_BIT_NV"/>
44368                 <enum name="GL_FONT_HEIGHT_BIT_NV"/>
44369                 <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
44370                 <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
44371                 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
44372                 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
44373                 <enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
44374                 <command name="glGenPathsNV"/>
44375                 <command name="glDeletePathsNV"/>
44376                 <command name="glIsPathNV"/>
44377                 <command name="glPathCommandsNV"/>
44378                 <command name="glPathCoordsNV"/>
44379                 <command name="glPathSubCommandsNV"/>
44380                 <command name="glPathSubCoordsNV"/>
44381                 <command name="glPathStringNV"/>
44382                 <command name="glPathGlyphsNV"/>
44383                 <command name="glPathGlyphRangeNV"/>
44384                 <command name="glWeightPathsNV"/>
44385                 <command name="glCopyPathNV"/>
44386                 <command name="glInterpolatePathsNV"/>
44387                 <command name="glTransformPathNV"/>
44388                 <command name="glPathParameterivNV"/>
44389                 <command name="glPathParameteriNV"/>
44390                 <command name="glPathParameterfvNV"/>
44391                 <command name="glPathParameterfNV"/>
44392                 <command name="glPathDashArrayNV"/>
44393                 <command name="glPathStencilFuncNV"/>
44394                 <command name="glPathStencilDepthOffsetNV"/>
44395                 <command name="glStencilFillPathNV"/>
44396                 <command name="glStencilStrokePathNV"/>
44397                 <command name="glStencilFillPathInstancedNV"/>
44398                 <command name="glStencilStrokePathInstancedNV"/>
44399                 <command name="glPathCoverDepthFuncNV"/>
44400                 <command name="glCoverFillPathNV"/>
44401                 <command name="glCoverStrokePathNV"/>
44402                 <command name="glCoverFillPathInstancedNV"/>
44403                 <command name="glCoverStrokePathInstancedNV"/>
44404                 <command name="glGetPathParameterivNV"/>
44405                 <command name="glGetPathParameterfvNV"/>
44406                 <command name="glGetPathCommandsNV"/>
44407                 <command name="glGetPathCoordsNV"/>
44408                 <command name="glGetPathDashArrayNV"/>
44409                 <command name="glGetPathMetricsNV"/>
44410                 <command name="glGetPathMetricRangeNV"/>
44411                 <command name="glGetPathSpacingNV"/>
44412                 <command name="glIsPointInFillPathNV"/>
44413                 <command name="glIsPointInStrokePathNV"/>
44414                 <command name="glGetPathLengthNV"/>
44415                 <command name="glPointAlongPathNV"/>
44416             </require>
44417             <require comment="API revision 1.2">
44418                 <enum name="GL_ROUNDED_RECT_NV"/>
44419                 <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
44420                 <enum name="GL_ROUNDED_RECT2_NV"/>
44421                 <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
44422                 <enum name="GL_ROUNDED_RECT4_NV"/>
44423                 <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
44424                 <enum name="GL_ROUNDED_RECT8_NV"/>
44425                 <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
44426                 <enum name="GL_RELATIVE_RECT_NV"/>
44427                 <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
44428                 <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
44429                 <enum name="GL_FONT_UNAVAILABLE_NV"/>
44430                 <enum name="GL_FONT_UNINTELLIGIBLE_NV"/>
44431                 <command name="glMatrixLoad3x2fNV"/>
44432                 <command name="glMatrixLoad3x3fNV"/>
44433                 <command name="glMatrixLoadTranspose3x3fNV"/>
44434                 <command name="glMatrixMult3x2fNV"/>
44435                 <command name="glMatrixMult3x3fNV"/>
44436                 <command name="glMatrixMultTranspose3x3fNV"/>
44437                 <command name="glStencilThenCoverFillPathNV"/>
44438                 <command name="glStencilThenCoverStrokePathNV"/>
44439                 <command name="glStencilThenCoverFillPathInstancedNV"/>
44440                 <command name="glStencilThenCoverStrokePathInstancedNV"/>
44441                 <command name="glPathGlyphIndexRangeNV"/>
44442             </require>
44443             <require comment="API revision 1.3">
44444                 <enum name="GL_CONIC_CURVE_TO_NV"/>
44445                 <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
44446                 <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
44447                 <enum name="GL_STANDARD_FONT_FORMAT_NV"/>
44448                 <command name="glPathGlyphIndexArrayNV"/>
44449                 <command name="glPathMemoryGlyphIndexArrayNV"/>
44450                 <command name="glProgramPathFragmentInputGenNV"/>
44451                 <command name="glGetProgramResourcefvNV"/>
44452             </require>
44453             <require api="gl" profile="compatibility">
44454                 <enum name="GL_2_BYTES_NV"/>
44455                 <enum name="GL_3_BYTES_NV"/>
44456                 <enum name="GL_4_BYTES_NV"/>
44457                 <enum name="GL_EYE_LINEAR_NV"/>
44458                 <enum name="GL_OBJECT_LINEAR_NV"/>
44459                 <enum name="GL_CONSTANT_NV"/>
44460                 <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
44461                 <enum name="GL_PRIMARY_COLOR"/>
44462                 <enum name="GL_PRIMARY_COLOR_NV"/>
44463                 <enum name="GL_SECONDARY_COLOR_NV"/>
44464                 <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
44465                 <command name="glPathColorGenNV"/>
44466                 <command name="glPathTexGenNV"/>
44467                 <command name="glPathFogGenNV"/>
44468                 <command name="glGetPathColorGenivNV"/>
44469                 <command name="glGetPathColorGenfvNV"/>
44470                 <command name="glGetPathTexGenivNV"/>
44471                 <command name="glGetPathTexGenfvNV"/>
44472             </require>
44473             <require comment="Other API additions of unknown history">
44474                 <enum name="GL_PATH_PROJECTION_NV"/>
44475                 <enum name="GL_PATH_MODELVIEW_NV"/>
44476                 <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
44477                 <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/>
44478                 <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
44479                 <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
44480                 <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
44481                 <enum name="GL_PATH_PROJECTION_MATRIX_NV"/>
44482                 <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
44483                 <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
44484                 <enum name="GL_FRAGMENT_INPUT_NV"/>
44485             </require>
44486         </extension>
44487         <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
44488             <require>
44489                 <enum name="GL_SHARED_EDGE_NV"/>
44490             </require>
44491         </extension>
44492         <extension name="GL_NV_pixel_data_range" supported="gl">
44493             <require>
44494                 <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
44495                 <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
44496                 <enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
44497                 <enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
44498                 <enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
44499                 <enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
44500                 <command name="glPixelDataRangeNV"/>
44501                 <command name="glFlushPixelDataRangeNV"/>
44502             </require>
44503         </extension>
44504         <extension name="GL_NV_point_sprite" supported="gl">
44505             <require>
44506                 <enum name="GL_POINT_SPRITE_NV"/>
44507                 <enum name="GL_COORD_REPLACE_NV"/>
44508                 <enum name="GL_POINT_SPRITE_R_MODE_NV"/>
44509                 <command name="glPointParameteriNV"/>
44510                 <command name="glPointParameterivNV"/>
44511             </require>
44512         </extension>
44513         <extension name="GL_NV_polygon_mode" supported="gles2">
44514             <require>
44515                 <enum name="GL_POLYGON_MODE_NV"/>
44516                 <enum name="GL_POLYGON_OFFSET_POINT_NV"/>
44517                 <enum name="GL_POLYGON_OFFSET_LINE_NV"/>
44518                 <enum name="GL_POINT_NV"/>
44519                 <enum name="GL_LINE_NV"/>
44520                 <enum name="GL_FILL_NV"/>
44521                 <command name="glPolygonModeNV"/>
44522             </require>
44523         </extension>
44524         <extension name="GL_NV_present_video" supported="gl">
44525             <require>
44526                 <enum name="GL_FRAME_NV"/>
44527                 <enum name="GL_FIELDS_NV"/>
44528                 <enum name="GL_CURRENT_TIME_NV"/>
44529                 <enum name="GL_NUM_FILL_STREAMS_NV"/>
44530                 <enum name="GL_PRESENT_TIME_NV"/>
44531                 <enum name="GL_PRESENT_DURATION_NV"/>
44532                 <command name="glPresentFrameKeyedNV"/>
44533                 <command name="glPresentFrameDualFillNV"/>
44534                 <command name="glGetVideoivNV"/>
44535                 <command name="glGetVideouivNV"/>
44536                 <command name="glGetVideoi64vNV"/>
44537                 <command name="glGetVideoui64vNV"/>
44538             </require>
44539         </extension>
44540         <extension name="GL_NV_primitive_restart" supported="gl">
44541             <require>
44542                 <enum name="GL_PRIMITIVE_RESTART_NV"/>
44543                 <enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
44544                 <command name="glPrimitiveRestartNV"/>
44545                 <command name="glPrimitiveRestartIndexNV"/>
44546             </require>
44547         </extension>
44548         <extension name="GL_NV_read_buffer" supported="gles2">
44549             <require>
44550                 <enum name="GL_READ_BUFFER_NV"/>
44551                 <command name="glReadBufferNV"/>
44552             </require>
44553         </extension>
44554         <extension name="GL_NV_read_buffer_front" supported="gles2"/>
44555         <extension name="GL_NV_read_depth" supported="gles2"/>
44556         <extension name="GL_NV_read_depth_stencil" supported="gles2"/>
44557         <extension name="GL_NV_read_stencil" supported="gles2"/>
44558         <extension name="GL_NV_register_combiners" supported="gl">
44559             <require>
44560                 <enum name="GL_REGISTER_COMBINERS_NV"/>
44561                 <enum name="GL_VARIABLE_A_NV"/>
44562                 <enum name="GL_VARIABLE_B_NV"/>
44563                 <enum name="GL_VARIABLE_C_NV"/>
44564                 <enum name="GL_VARIABLE_D_NV"/>
44565                 <enum name="GL_VARIABLE_E_NV"/>
44566                 <enum name="GL_VARIABLE_F_NV"/>
44567                 <enum name="GL_VARIABLE_G_NV"/>
44568                 <enum name="GL_CONSTANT_COLOR0_NV"/>
44569                 <enum name="GL_CONSTANT_COLOR1_NV"/>
44570                 <enum name="GL_PRIMARY_COLOR_NV"/>
44571                 <enum name="GL_SECONDARY_COLOR_NV"/>
44572                 <enum name="GL_SPARE0_NV"/>
44573                 <enum name="GL_SPARE1_NV"/>
44574                 <enum name="GL_DISCARD_NV"/>
44575                 <enum name="GL_E_TIMES_F_NV"/>
44576                 <enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
44577                 <enum name="GL_UNSIGNED_IDENTITY_NV"/>
44578                 <enum name="GL_UNSIGNED_INVERT_NV"/>
44579                 <enum name="GL_EXPAND_NORMAL_NV"/>
44580                 <enum name="GL_EXPAND_NEGATE_NV"/>
44581                 <enum name="GL_HALF_BIAS_NORMAL_NV"/>
44582                 <enum name="GL_HALF_BIAS_NEGATE_NV"/>
44583                 <enum name="GL_SIGNED_IDENTITY_NV"/>
44584                 <enum name="GL_SIGNED_NEGATE_NV"/>
44585                 <enum name="GL_SCALE_BY_TWO_NV"/>
44586                 <enum name="GL_SCALE_BY_FOUR_NV"/>
44587                 <enum name="GL_SCALE_BY_ONE_HALF_NV"/>
44588                 <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
44589                 <enum name="GL_COMBINER_INPUT_NV"/>
44590                 <enum name="GL_COMBINER_MAPPING_NV"/>
44591                 <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
44592                 <enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
44593                 <enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
44594                 <enum name="GL_COMBINER_MUX_SUM_NV"/>
44595                 <enum name="GL_COMBINER_SCALE_NV"/>
44596                 <enum name="GL_COMBINER_BIAS_NV"/>
44597                 <enum name="GL_COMBINER_AB_OUTPUT_NV"/>
44598                 <enum name="GL_COMBINER_CD_OUTPUT_NV"/>
44599                 <enum name="GL_COMBINER_SUM_OUTPUT_NV"/>
44600                 <enum name="GL_MAX_GENERAL_COMBINERS_NV"/>
44601                 <enum name="GL_NUM_GENERAL_COMBINERS_NV"/>
44602                 <enum name="GL_COLOR_SUM_CLAMP_NV"/>
44603                 <enum name="GL_COMBINER0_NV"/>
44604                 <enum name="GL_COMBINER1_NV"/>
44605                 <enum name="GL_COMBINER2_NV"/>
44606                 <enum name="GL_COMBINER3_NV"/>
44607                 <enum name="GL_COMBINER4_NV"/>
44608                 <enum name="GL_COMBINER5_NV"/>
44609                 <enum name="GL_COMBINER6_NV"/>
44610                 <enum name="GL_COMBINER7_NV"/>
44611                 <enum name="GL_TEXTURE0_ARB"/>
44612                 <enum name="GL_TEXTURE1_ARB"/>
44613                 <enum name="GL_ZERO"/>
44614                 <enum name="GL_NONE"/>
44615                 <enum name="GL_FOG"/>
44616                 <command name="glCombinerParameterfvNV"/>
44617                 <command name="glCombinerParameterfNV"/>
44618                 <command name="glCombinerParameterivNV"/>
44619                 <command name="glCombinerParameteriNV"/>
44620                 <command name="glCombinerInputNV"/>
44621                 <command name="glCombinerOutputNV"/>
44622                 <command name="glFinalCombinerInputNV"/>
44623                 <command name="glGetCombinerInputParameterfvNV"/>
44624                 <command name="glGetCombinerInputParameterivNV"/>
44625                 <command name="glGetCombinerOutputParameterfvNV"/>
44626                 <command name="glGetCombinerOutputParameterivNV"/>
44627                 <command name="glGetFinalCombinerInputParameterfvNV"/>
44628                 <command name="glGetFinalCombinerInputParameterivNV"/>
44629             </require>
44630         </extension>
44631         <extension name="GL_NV_register_combiners2" supported="gl">
44632             <require>
44633                 <enum name="GL_PER_STAGE_CONSTANTS_NV"/>
44634                 <command name="glCombinerStageParameterfvNV"/>
44635                 <command name="glGetCombinerStageParameterfvNV"/>
44636             </require>
44637         </extension>
44638         <extension name="GL_NV_robustness_video_memory_purge" supported="gl">
44639             <require>
44640                 <enum name="GL_PURGED_CONTEXT_RESET_NV"/>
44641             </require>
44642         </extension>
44643         <extension name="GL_NV_sRGB_formats" supported="gles2">
44644             <require>
44645                 <enum name="GL_SLUMINANCE_NV"/>
44646                 <enum name="GL_SLUMINANCE_ALPHA_NV"/>
44647                 <enum name="GL_SRGB8_NV"/>
44648                 <enum name="GL_SLUMINANCE8_NV"/>
44649                 <enum name="GL_SLUMINANCE8_ALPHA8_NV"/>
44650                 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
44651                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
44652                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
44653                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
44654                 <enum name="GL_ETC1_SRGB8_NV"/>
44655             </require>
44656         </extension>
44657         <extension name="GL_NV_sample_locations" supported="gl|gles2">
44658             <require>
44659                 <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
44660                 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
44661                 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
44662                 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
44663                 <enum name="GL_SAMPLE_LOCATION_NV"/>
44664                 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
44665                 <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
44666                 <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
44667                 <command name="glFramebufferSampleLocationsfvNV"/>
44668                 <command name="glNamedFramebufferSampleLocationsfvNV"/>
44669                 <command name="glResolveDepthValuesNV"/>
44670             </require>
44671         </extension>
44672         <extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
44673         <extension name="GL_NV_shader_atomic_counters" supported="gl"/>
44674         <extension name="GL_NV_shader_atomic_float" supported="gl"/>
44675         <extension name="GL_NV_shader_atomic_float64" supported="gl"/>
44676         <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|gles2"/>
44677         <extension name="GL_NV_shader_atomic_int64" supported="gl"/>
44678         <extension name="GL_NV_shader_buffer_load" supported="gl">
44679             <require>
44680                 <enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
44681                 <enum name="GL_GPU_ADDRESS_NV"/>
44682                 <enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
44683                 <command name="glMakeBufferResidentNV"/>
44684                 <command name="glMakeBufferNonResidentNV"/>
44685                 <command name="glIsBufferResidentNV"/>
44686                 <command name="glMakeNamedBufferResidentNV"/>
44687                 <command name="glMakeNamedBufferNonResidentNV"/>
44688                 <command name="glIsNamedBufferResidentNV"/>
44689                 <command name="glGetBufferParameterui64vNV"/>
44690                 <command name="glGetNamedBufferParameterui64vNV"/>
44691                 <command name="glGetIntegerui64vNV"/>
44692                 <command name="glUniformui64NV"/>
44693                 <command name="glUniformui64vNV"/>
44694                 <command name="glGetUniformui64vNV"/>
44695                 <command name="glProgramUniformui64NV"/>
44696                 <command name="glProgramUniformui64vNV"/>
44697             </require>
44698         </extension>
44699         <extension name="GL_NV_shader_buffer_store" supported="gl">
44700             <require>
44701                 <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
44702                 <enum name="GL_READ_WRITE"/>
44703                 <enum name="GL_WRITE_ONLY"/>
44704             </require>
44705         </extension>
44706         <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
44707         <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
44708         <extension name="GL_NV_shader_thread_group" supported="gl">
44709             <require>
44710                 <enum name="GL_WARP_SIZE_NV"/>
44711                 <enum name="GL_WARPS_PER_SM_NV"/>
44712                 <enum name="GL_SM_COUNT_NV"/>
44713             </require>
44714         </extension>
44715         <extension name="GL_NV_shader_thread_shuffle" supported="gl"/>
44716         <extension name="GL_NV_shadow_samplers_array" supported="gles2">
44717             <require>
44718                 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
44719             </require>
44720         </extension>
44721         <extension name="GL_NV_shadow_samplers_cube" supported="gles2">
44722             <require>
44723                 <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
44724             </require>
44725         </extension>
44726         <extension name="GL_NV_stereo_view_rendering" supported="gl"/>
44727         <extension name="GL_NV_tessellation_program5" supported="gl">
44728             <require>
44729                 <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
44730                 <enum name="GL_TESS_CONTROL_PROGRAM_NV"/>
44731                 <enum name="GL_TESS_EVALUATION_PROGRAM_NV"/>
44732                 <enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
44733                 <enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
44734             </require>
44735         </extension>
44736         <extension name="GL_NV_texgen_emboss" supported="gl">
44737             <require>
44738                 <enum name="GL_EMBOSS_LIGHT_NV"/>
44739                 <enum name="GL_EMBOSS_CONSTANT_NV"/>
44740                 <enum name="GL_EMBOSS_MAP_NV"/>
44741             </require>
44742         </extension>
44743         <extension name="GL_NV_texgen_reflection" supported="gl">
44744             <require>
44745                 <enum name="GL_NORMAL_MAP_NV"/>
44746                 <enum name="GL_REFLECTION_MAP_NV"/>
44747             </require>
44748         </extension>
44749         <extension name="GL_NV_texture_barrier" supported="gl">
44750             <require>
44751                 <command name="glTextureBarrierNV"/>
44752             </require>
44753         </extension>
44754         <extension name="GL_NV_texture_border_clamp" supported="gles2">
44755             <require>
44756                 <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
44757                 <enum name="GL_CLAMP_TO_BORDER_NV"/>
44758             </require>
44759         </extension>
44760         <extension name="GL_NV_texture_compression_s3tc_update" supported="gles2"/>
44761         <extension name="GL_NV_texture_compression_vtc" supported="gl"/>
44762         <extension name="GL_NV_texture_env_combine4" supported="gl">
44763             <require>
44764                 <enum name="GL_COMBINE4_NV"/>
44765                 <enum name="GL_SOURCE3_RGB_NV"/>
44766                 <enum name="GL_SOURCE3_ALPHA_NV"/>
44767                 <enum name="GL_OPERAND3_RGB_NV"/>
44768                 <enum name="GL_OPERAND3_ALPHA_NV"/>
44769             </require>
44770         </extension>
44771         <extension name="GL_NV_texture_expand_normal" supported="gl">
44772             <require>
44773                 <enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
44774             </require>
44775         </extension>
44776         <extension name="GL_NV_texture_multisample" supported="gl">
44777             <require>
44778                 <enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
44779                 <enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
44780                 <command name="glTexImage2DMultisampleCoverageNV"/>
44781                 <command name="glTexImage3DMultisampleCoverageNV"/>
44782             </require>
44783             <require comment="Supported only if GL_EXT_direct_state_access is supported">
44784                 <command name="glTextureImage2DMultisampleNV"/>
44785                 <command name="glTextureImage3DMultisampleNV"/>
44786                 <command name="glTextureImage2DMultisampleCoverageNV"/>
44787                 <command name="glTextureImage3DMultisampleCoverageNV"/>
44788             </require>
44789         </extension>
44790         <extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2"/>
44791         <extension name="GL_NV_texture_rectangle" supported="gl">
44792             <require>
44793                 <enum name="GL_TEXTURE_RECTANGLE_NV"/>
44794                 <enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
44795                 <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
44796                 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
44797             </require>
44798         </extension>
44799         <extension name="GL_NV_texture_shader" supported="gl">
44800             <require>
44801                 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
44802                 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
44803                 <enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
44804                 <enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
44805                 <enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
44806                 <enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
44807                 <enum name="GL_DSDT_MAG_INTENSITY_NV"/>
44808                 <enum name="GL_SHADER_CONSISTENT_NV"/>
44809                 <enum name="GL_TEXTURE_SHADER_NV"/>
44810                 <enum name="GL_SHADER_OPERATION_NV"/>
44811                 <enum name="GL_CULL_MODES_NV"/>
44812                 <enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
44813                 <enum name="GL_OFFSET_TEXTURE_SCALE_NV"/>
44814                 <enum name="GL_OFFSET_TEXTURE_BIAS_NV"/>
44815                 <enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/>
44816                 <enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/>
44817                 <enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/>
44818                 <enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
44819                 <enum name="GL_CONST_EYE_NV"/>
44820                 <enum name="GL_PASS_THROUGH_NV"/>
44821                 <enum name="GL_CULL_FRAGMENT_NV"/>
44822                 <enum name="GL_OFFSET_TEXTURE_2D_NV"/>
44823                 <enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
44824                 <enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
44825                 <enum name="GL_DOT_PRODUCT_NV"/>
44826                 <enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
44827                 <enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
44828                 <enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
44829                 <enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
44830                 <enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
44831                 <enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
44832                 <enum name="GL_HILO_NV"/>
44833                 <enum name="GL_DSDT_NV"/>
44834                 <enum name="GL_DSDT_MAG_NV"/>
44835                 <enum name="GL_DSDT_MAG_VIB_NV"/>
44836                 <enum name="GL_HILO16_NV"/>
44837                 <enum name="GL_SIGNED_HILO_NV"/>
44838                 <enum name="GL_SIGNED_HILO16_NV"/>
44839                 <enum name="GL_SIGNED_RGBA_NV"/>
44840                 <enum name="GL_SIGNED_RGBA8_NV"/>
44841                 <enum name="GL_SIGNED_RGB_NV"/>
44842                 <enum name="GL_SIGNED_RGB8_NV"/>
44843                 <enum name="GL_SIGNED_LUMINANCE_NV"/>
44844                 <enum name="GL_SIGNED_LUMINANCE8_NV"/>
44845                 <enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
44846                 <enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
44847                 <enum name="GL_SIGNED_ALPHA_NV"/>
44848                 <enum name="GL_SIGNED_ALPHA8_NV"/>
44849                 <enum name="GL_SIGNED_INTENSITY_NV"/>
44850                 <enum name="GL_SIGNED_INTENSITY8_NV"/>
44851                 <enum name="GL_DSDT8_NV"/>
44852                 <enum name="GL_DSDT8_MAG8_NV"/>
44853                 <enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
44854                 <enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
44855                 <enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
44856                 <enum name="GL_HI_SCALE_NV"/>
44857                 <enum name="GL_LO_SCALE_NV"/>
44858                 <enum name="GL_DS_SCALE_NV"/>
44859                 <enum name="GL_DT_SCALE_NV"/>
44860                 <enum name="GL_MAGNITUDE_SCALE_NV"/>
44861                 <enum name="GL_VIBRANCE_SCALE_NV"/>
44862                 <enum name="GL_HI_BIAS_NV"/>
44863                 <enum name="GL_LO_BIAS_NV"/>
44864                 <enum name="GL_DS_BIAS_NV"/>
44865                 <enum name="GL_DT_BIAS_NV"/>
44866                 <enum name="GL_MAGNITUDE_BIAS_NV"/>
44867                 <enum name="GL_VIBRANCE_BIAS_NV"/>
44868                 <enum name="GL_TEXTURE_BORDER_VALUES_NV"/>
44869                 <enum name="GL_TEXTURE_HI_SIZE_NV"/>
44870                 <enum name="GL_TEXTURE_LO_SIZE_NV"/>
44871                 <enum name="GL_TEXTURE_DS_SIZE_NV"/>
44872                 <enum name="GL_TEXTURE_DT_SIZE_NV"/>
44873                 <enum name="GL_TEXTURE_MAG_SIZE_NV"/>
44874             </require>
44875         </extension>
44876         <extension name="GL_NV_texture_shader2" supported="gl">
44877             <require>
44878                 <enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
44879             </require>
44880         </extension>
44881         <extension name="GL_NV_texture_shader3" supported="gl">
44882             <require>
44883                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
44884                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
44885                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
44886                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
44887                 <enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
44888                 <enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
44889                 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
44890                 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
44891                 <enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
44892                 <enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
44893                 <enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
44894                 <enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
44895                 <enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
44896                 <enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
44897                 <enum name="GL_HILO8_NV"/>
44898                 <enum name="GL_SIGNED_HILO8_NV"/>
44899                 <enum name="GL_FORCE_BLUE_TO_ONE_NV"/>
44900             </require>
44901         </extension>
44902         <extension name="GL_NV_transform_feedback" supported="gl">
44903             <require>
44904                 <enum name="GL_BACK_PRIMARY_COLOR_NV"/>
44905                 <enum name="GL_BACK_SECONDARY_COLOR_NV"/>
44906                 <enum name="GL_TEXTURE_COORD_NV"/>
44907                 <enum name="GL_CLIP_DISTANCE_NV"/>
44908                 <enum name="GL_VERTEX_ID_NV"/>
44909                 <enum name="GL_PRIMITIVE_ID_NV"/>
44910                 <enum name="GL_GENERIC_ATTRIB_NV"/>
44911                 <enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
44912                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
44913                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
44914                 <enum name="GL_ACTIVE_VARYINGS_NV"/>
44915                 <enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
44916                 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
44917                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
44918                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
44919                 <enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
44920                 <enum name="GL_PRIMITIVES_GENERATED_NV"/>
44921                 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
44922                 <enum name="GL_RASTERIZER_DISCARD_NV"/>
44923                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
44924                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
44925                 <enum name="GL_INTERLEAVED_ATTRIBS_NV"/>
44926                 <enum name="GL_SEPARATE_ATTRIBS_NV"/>
44927                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
44928                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
44929                 <enum name="GL_LAYER_NV"/>
44930                 <command name="glBeginTransformFeedbackNV"/>
44931                 <command name="glEndTransformFeedbackNV"/>
44932                 <command name="glTransformFeedbackAttribsNV"/>
44933                 <command name="glBindBufferRangeNV"/>
44934                 <command name="glBindBufferOffsetNV"/>
44935                 <command name="glBindBufferBaseNV"/>
44936                 <command name="glTransformFeedbackVaryingsNV"/>
44937                 <command name="glActiveVaryingNV"/>
44938                 <command name="glGetVaryingLocationNV"/>
44939                 <command name="glGetActiveVaryingNV"/>
44940                 <command name="glGetTransformFeedbackVaryingNV"/>
44941             </require>
44942             <require comment="Extended by GL_ARB_transform_feedback3">
44943                 <enum name="GL_NEXT_BUFFER_NV"/>
44944                 <enum name="GL_SKIP_COMPONENTS4_NV"/>
44945                 <enum name="GL_SKIP_COMPONENTS3_NV"/>
44946                 <enum name="GL_SKIP_COMPONENTS2_NV"/>
44947                 <enum name="GL_SKIP_COMPONENTS1_NV"/>
44948                 <command name="glTransformFeedbackStreamAttribsNV"/>
44949             </require>
44950         </extension>
44951         <extension name="GL_NV_transform_feedback2" supported="gl">
44952             <require>
44953                 <enum name="GL_TRANSFORM_FEEDBACK_NV"/>
44954                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
44955                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
44956                 <enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
44957                 <command name="glBindTransformFeedbackNV"/>
44958                 <command name="glDeleteTransformFeedbacksNV"/>
44959                 <command name="glGenTransformFeedbacksNV"/>
44960                 <command name="glIsTransformFeedbackNV"/>
44961                 <command name="glPauseTransformFeedbackNV"/>
44962                 <command name="glResumeTransformFeedbackNV"/>
44963                 <command name="glDrawTransformFeedbackNV"/>
44964             </require>
44965         </extension>
44966         <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl">
44967             <require>
44968                 <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
44969                 <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
44970                 <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
44971             </require>
44972         </extension>
44973         <extension name="GL_NV_vdpau_interop" supported="gl">
44974             <require>
44975                 <enum name="GL_SURFACE_STATE_NV"/>
44976                 <enum name="GL_SURFACE_REGISTERED_NV"/>
44977                 <enum name="GL_SURFACE_MAPPED_NV"/>
44978                 <enum name="GL_WRITE_DISCARD_NV"/>
44979                 <command name="glVDPAUInitNV"/>
44980                 <command name="glVDPAUFiniNV"/>
44981                 <command name="glVDPAURegisterVideoSurfaceNV"/>
44982                 <command name="glVDPAURegisterOutputSurfaceNV"/>
44983                 <command name="glVDPAUIsSurfaceNV"/>
44984                 <command name="glVDPAUUnregisterSurfaceNV"/>
44985                 <command name="glVDPAUGetSurfaceivNV"/>
44986                 <command name="glVDPAUSurfaceAccessNV"/>
44987                 <command name="glVDPAUMapSurfacesNV"/>
44988                 <command name="glVDPAUUnmapSurfacesNV"/>
44989             </require>
44990         </extension>
44991         <extension name="GL_NV_vertex_array_range" supported="gl">
44992             <require>
44993                 <enum name="GL_VERTEX_ARRAY_RANGE_NV"/>
44994                 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
44995                 <enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
44996                 <enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
44997                 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
44998                 <command name="glFlushVertexArrayRangeNV"/>
44999                 <command name="glVertexArrayRangeNV"/>
45000             </require>
45001         </extension>
45002         <extension name="GL_NV_vertex_array_range2" supported="gl">
45003             <require>
45004                 <enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
45005             </require>
45006         </extension>
45007         <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl">
45008             <require>
45009                 <enum name="GL_INT64_NV"/>
45010                 <enum name="GL_UNSIGNED_INT64_NV"/>
45011                 <command name="glVertexAttribL1i64NV"/>
45012                 <command name="glVertexAttribL2i64NV"/>
45013                 <command name="glVertexAttribL3i64NV"/>
45014                 <command name="glVertexAttribL4i64NV"/>
45015                 <command name="glVertexAttribL1i64vNV"/>
45016                 <command name="glVertexAttribL2i64vNV"/>
45017                 <command name="glVertexAttribL3i64vNV"/>
45018                 <command name="glVertexAttribL4i64vNV"/>
45019                 <command name="glVertexAttribL1ui64NV"/>
45020                 <command name="glVertexAttribL2ui64NV"/>
45021                 <command name="glVertexAttribL3ui64NV"/>
45022                 <command name="glVertexAttribL4ui64NV"/>
45023                 <command name="glVertexAttribL1ui64vNV"/>
45024                 <command name="glVertexAttribL2ui64vNV"/>
45025                 <command name="glVertexAttribL3ui64vNV"/>
45026                 <command name="glVertexAttribL4ui64vNV"/>
45027                 <command name="glGetVertexAttribLi64vNV"/>
45028                 <command name="glGetVertexAttribLui64vNV"/>
45029                 <command name="glVertexAttribLFormatNV"/>
45030             </require>
45031         </extension>
45032         <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl">
45033             <require>
45034                 <enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
45035                 <enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
45036                 <enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
45037                 <enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
45038                 <enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
45039                 <enum name="GL_COLOR_ARRAY_ADDRESS_NV"/>
45040                 <enum name="GL_INDEX_ARRAY_ADDRESS_NV"/>
45041                 <enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
45042                 <enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
45043                 <enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
45044                 <enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
45045                 <enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
45046                 <enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
45047                 <enum name="GL_VERTEX_ARRAY_LENGTH_NV"/>
45048                 <enum name="GL_NORMAL_ARRAY_LENGTH_NV"/>
45049                 <enum name="GL_COLOR_ARRAY_LENGTH_NV"/>
45050                 <enum name="GL_INDEX_ARRAY_LENGTH_NV"/>
45051                 <enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
45052                 <enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
45053                 <enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
45054                 <enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
45055                 <enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
45056                 <enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
45057                 <enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
45058                 <enum name="GL_DRAW_INDIRECT_LENGTH_NV"/>
45059                 <command name="glBufferAddressRangeNV"/>
45060                 <command name="glVertexFormatNV"/>
45061                 <command name="glNormalFormatNV"/>
45062                 <command name="glColorFormatNV"/>
45063                 <command name="glIndexFormatNV"/>
45064                 <command name="glTexCoordFormatNV"/>
45065                 <command name="glEdgeFlagFormatNV"/>
45066                 <command name="glSecondaryColorFormatNV"/>
45067                 <command name="glFogCoordFormatNV"/>
45068                 <command name="glVertexAttribFormatNV"/>
45069                 <command name="glVertexAttribIFormatNV"/>
45070                 <command name="glGetIntegerui64i_vNV"/>
45071             </require>
45072         </extension>
45073         <extension name="GL_NV_vertex_program" supported="gl">
45074             <require>
45075                 <enum name="GL_VERTEX_PROGRAM_NV"/>
45076                 <enum name="GL_VERTEX_STATE_PROGRAM_NV"/>
45077                 <enum name="GL_ATTRIB_ARRAY_SIZE_NV"/>
45078                 <enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
45079                 <enum name="GL_ATTRIB_ARRAY_TYPE_NV"/>
45080                 <enum name="GL_CURRENT_ATTRIB_NV"/>
45081                 <enum name="GL_PROGRAM_LENGTH_NV"/>
45082                 <enum name="GL_PROGRAM_STRING_NV"/>
45083                 <enum name="GL_MODELVIEW_PROJECTION_NV"/>
45084                 <enum name="GL_IDENTITY_NV"/>
45085                 <enum name="GL_INVERSE_NV"/>
45086                 <enum name="GL_TRANSPOSE_NV"/>
45087                 <enum name="GL_INVERSE_TRANSPOSE_NV"/>
45088                 <enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
45089                 <enum name="GL_MAX_TRACK_MATRICES_NV"/>
45090                 <enum name="GL_MATRIX0_NV"/>
45091                 <enum name="GL_MATRIX1_NV"/>
45092                 <enum name="GL_MATRIX2_NV"/>
45093                 <enum name="GL_MATRIX3_NV"/>
45094                 <enum name="GL_MATRIX4_NV"/>
45095                 <enum name="GL_MATRIX5_NV"/>
45096                 <enum name="GL_MATRIX6_NV"/>
45097                 <enum name="GL_MATRIX7_NV"/>
45098                 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
45099                 <enum name="GL_CURRENT_MATRIX_NV"/>
45100                 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
45101                 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
45102                 <enum name="GL_PROGRAM_PARAMETER_NV"/>
45103                 <enum name="GL_ATTRIB_ARRAY_POINTER_NV"/>
45104                 <enum name="GL_PROGRAM_TARGET_NV"/>
45105                 <enum name="GL_PROGRAM_RESIDENT_NV"/>
45106                 <enum name="GL_TRACK_MATRIX_NV"/>
45107                 <enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
45108                 <enum name="GL_VERTEX_PROGRAM_BINDING_NV"/>
45109                 <enum name="GL_PROGRAM_ERROR_POSITION_NV"/>
45110                 <enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
45111                 <enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
45112                 <enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
45113                 <enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
45114                 <enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
45115                 <enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
45116                 <enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
45117                 <enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
45118                 <enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
45119                 <enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
45120                 <enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
45121                 <enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
45122                 <enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
45123                 <enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
45124                 <enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
45125                 <enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
45126                 <enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
45127                 <enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
45128                 <enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
45129                 <enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
45130                 <enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
45131                 <enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
45132                 <enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
45133                 <enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
45134                 <enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
45135                 <enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
45136                 <enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
45137                 <enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
45138                 <enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
45139                 <enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
45140                 <enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
45141                 <enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
45142                 <enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
45143                 <enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
45144                 <enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
45145                 <enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
45146                 <enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
45147                 <enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
45148                 <enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
45149                 <enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
45150                 <enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
45151                 <enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
45152                 <enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
45153                 <enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
45154                 <enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
45155                 <enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
45156                 <enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
45157                 <enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
45158                 <command name="glAreProgramsResidentNV"/>
45159                 <command name="glBindProgramNV"/>
45160                 <command name="glDeleteProgramsNV"/>
45161                 <command name="glExecuteProgramNV"/>
45162                 <command name="glGenProgramsNV"/>
45163                 <command name="glGetProgramParameterdvNV"/>
45164                 <command name="glGetProgramParameterfvNV"/>
45165                 <command name="glGetProgramivNV"/>
45166                 <command name="glGetProgramStringNV"/>
45167                 <command name="glGetTrackMatrixivNV"/>
45168                 <command name="glGetVertexAttribdvNV"/>
45169                 <command name="glGetVertexAttribfvNV"/>
45170                 <command name="glGetVertexAttribivNV"/>
45171                 <command name="glGetVertexAttribPointervNV"/>
45172                 <command name="glIsProgramNV"/>
45173                 <command name="glLoadProgramNV"/>
45174                 <command name="glProgramParameter4dNV"/>
45175                 <command name="glProgramParameter4dvNV"/>
45176                 <command name="glProgramParameter4fNV"/>
45177                 <command name="glProgramParameter4fvNV"/>
45178                 <command name="glProgramParameters4dvNV"/>
45179                 <command name="glProgramParameters4fvNV"/>
45180                 <command name="glRequestResidentProgramsNV"/>
45181                 <command name="glTrackMatrixNV"/>
45182                 <command name="glVertexAttribPointerNV"/>
45183                 <command name="glVertexAttrib1dNV"/>
45184                 <command name="glVertexAttrib1dvNV"/>
45185                 <command name="glVertexAttrib1fNV"/>
45186                 <command name="glVertexAttrib1fvNV"/>
45187                 <command name="glVertexAttrib1sNV"/>
45188                 <command name="glVertexAttrib1svNV"/>
45189                 <command name="glVertexAttrib2dNV"/>
45190                 <command name="glVertexAttrib2dvNV"/>
45191                 <command name="glVertexAttrib2fNV"/>
45192                 <command name="glVertexAttrib2fvNV"/>
45193                 <command name="glVertexAttrib2sNV"/>
45194                 <command name="glVertexAttrib2svNV"/>
45195                 <command name="glVertexAttrib3dNV"/>
45196                 <command name="glVertexAttrib3dvNV"/>
45197                 <command name="glVertexAttrib3fNV"/>
45198                 <command name="glVertexAttrib3fvNV"/>
45199                 <command name="glVertexAttrib3sNV"/>
45200                 <command name="glVertexAttrib3svNV"/>
45201                 <command name="glVertexAttrib4dNV"/>
45202                 <command name="glVertexAttrib4dvNV"/>
45203                 <command name="glVertexAttrib4fNV"/>
45204                 <command name="glVertexAttrib4fvNV"/>
45205                 <command name="glVertexAttrib4sNV"/>
45206                 <command name="glVertexAttrib4svNV"/>
45207                 <command name="glVertexAttrib4ubNV"/>
45208                 <command name="glVertexAttrib4ubvNV"/>
45209                 <command name="glVertexAttribs1dvNV"/>
45210                 <command name="glVertexAttribs1fvNV"/>
45211                 <command name="glVertexAttribs1svNV"/>
45212                 <command name="glVertexAttribs2dvNV"/>
45213                 <command name="glVertexAttribs2fvNV"/>
45214                 <command name="glVertexAttribs2svNV"/>
45215                 <command name="glVertexAttribs3dvNV"/>
45216                 <command name="glVertexAttribs3fvNV"/>
45217                 <command name="glVertexAttribs3svNV"/>
45218                 <command name="glVertexAttribs4dvNV"/>
45219                 <command name="glVertexAttribs4fvNV"/>
45220                 <command name="glVertexAttribs4svNV"/>
45221                 <command name="glVertexAttribs4ubvNV"/>
45222             </require>
45223         </extension>
45224         <extension name="GL_NV_vertex_program1_1" supported="gl"/>
45225         <extension name="GL_NV_vertex_program2" supported="gl"/>
45226         <extension name="GL_NV_vertex_program2_option" supported="gl">
45227             <require>
45228                 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
45229                 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
45230             </require>
45231         </extension>
45232         <extension name="GL_NV_vertex_program3" supported="gl">
45233             <require>
45234                 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
45235             </require>
45236         </extension>
45237         <extension name="GL_NV_vertex_program4" supported="gl">
45238             <require>
45239                 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
45240                 <command name="glVertexAttribI1iEXT"/>
45241                 <command name="glVertexAttribI2iEXT"/>
45242                 <command name="glVertexAttribI3iEXT"/>
45243                 <command name="glVertexAttribI4iEXT"/>
45244                 <command name="glVertexAttribI1uiEXT"/>
45245                 <command name="glVertexAttribI2uiEXT"/>
45246                 <command name="glVertexAttribI3uiEXT"/>
45247                 <command name="glVertexAttribI4uiEXT"/>
45248                 <command name="glVertexAttribI1ivEXT"/>
45249                 <command name="glVertexAttribI2ivEXT"/>
45250                 <command name="glVertexAttribI3ivEXT"/>
45251                 <command name="glVertexAttribI4ivEXT"/>
45252                 <command name="glVertexAttribI1uivEXT"/>
45253                 <command name="glVertexAttribI2uivEXT"/>
45254                 <command name="glVertexAttribI3uivEXT"/>
45255                 <command name="glVertexAttribI4uivEXT"/>
45256                 <command name="glVertexAttribI4bvEXT"/>
45257                 <command name="glVertexAttribI4svEXT"/>
45258                 <command name="glVertexAttribI4ubvEXT"/>
45259                 <command name="glVertexAttribI4usvEXT"/>
45260                 <command name="glVertexAttribIPointerEXT"/>
45261                 <command name="glGetVertexAttribIivEXT"/>
45262                 <command name="glGetVertexAttribIuivEXT"/>
45263             </require>
45264         </extension>
45265         <extension name="GL_NV_video_capture" supported="gl">
45266             <require>
45267                 <enum name="GL_VIDEO_BUFFER_NV"/>
45268                 <enum name="GL_VIDEO_BUFFER_BINDING_NV"/>
45269                 <enum name="GL_FIELD_UPPER_NV"/>
45270                 <enum name="GL_FIELD_LOWER_NV"/>
45271                 <enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
45272                 <enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
45273                 <enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
45274                 <enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
45275                 <enum name="GL_VIDEO_BUFFER_PITCH_NV"/>
45276                 <enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
45277                 <enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
45278                 <enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
45279                 <enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
45280                 <enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
45281                 <enum name="GL_PARTIAL_SUCCESS_NV"/>
45282                 <enum name="GL_SUCCESS_NV"/>
45283                 <enum name="GL_FAILURE_NV"/>
45284                 <enum name="GL_YCBYCR8_422_NV"/>
45285                 <enum name="GL_YCBAYCR8A_4224_NV"/>
45286                 <enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
45287                 <enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
45288                 <enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
45289                 <enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
45290                 <enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
45291                 <enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
45292                 <enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
45293                 <enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
45294                 <enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
45295                 <enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
45296                 <command name="glBeginVideoCaptureNV"/>
45297                 <command name="glBindVideoCaptureStreamBufferNV"/>
45298                 <command name="glBindVideoCaptureStreamTextureNV"/>
45299                 <command name="glEndVideoCaptureNV"/>
45300                 <command name="glGetVideoCaptureivNV"/>
45301                 <command name="glGetVideoCaptureStreamivNV"/>
45302                 <command name="glGetVideoCaptureStreamfvNV"/>
45303                 <command name="glGetVideoCaptureStreamdvNV"/>
45304                 <command name="glVideoCaptureNV"/>
45305                 <command name="glVideoCaptureStreamParameterivNV"/>
45306                 <command name="glVideoCaptureStreamParameterfvNV"/>
45307                 <command name="glVideoCaptureStreamParameterdvNV"/>
45308             </require>
45309         </extension>
45310         <extension name="GL_NV_viewport_array" supported="gles2">
45311             <require>
45312                 <enum name="GL_MAX_VIEWPORTS_NV"/>
45313                 <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
45314                 <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
45315                 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
45316                 <enum name="GL_SCISSOR_BOX"/>
45317                 <enum name="GL_VIEWPORT"/>
45318                 <enum name="GL_DEPTH_RANGE"/>
45319                 <enum name="GL_SCISSOR_TEST"/>
45320                 <command name="glViewportArrayvNV"/>
45321                 <command name="glViewportIndexedfNV"/>
45322                 <command name="glViewportIndexedfvNV"/>
45323                 <command name="glScissorArrayvNV"/>
45324                 <command name="glScissorIndexedNV"/>
45325                 <command name="glScissorIndexedvNV"/>
45326                 <command name="glDepthRangeArrayfvNV"/>
45327                 <command name="glDepthRangeIndexedfNV"/>
45328                 <command name="glGetFloati_vNV"/>
45329                 <command name="glEnableiNV"/>
45330                 <command name="glDisableiNV"/>
45331                 <command name="glIsEnablediNV"/>
45332             </require>
45333         </extension>
45334         <extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
45335         <extension name="GL_NV_viewport_swizzle" supported="gl|gles2">
45336             <require>
45337                 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
45338                 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
45339                 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
45340                 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
45341                 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
45342                 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
45343                 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
45344                 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
45345                 <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/>
45346                 <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
45347                 <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
45348                 <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/>
45349                 <command name="glViewportSwizzleNV"/>
45350             </require>
45351         </extension>
45352         <extension name="GL_OES_EGL_image" supported="gles1|gles2">
45353             <require>
45354                 <type name="GLeglImageOES"/>
45355                 <command name="glEGLImageTargetTexture2DOES"/>
45356                 <command name="glEGLImageTargetRenderbufferStorageOES"/>
45357             </require>
45358         </extension>
45359         <extension name="GL_OES_EGL_image_external" supported="gles1|gles2">
45360             <require>
45361                 <type name="GLeglImageOES"/>
45362                 <enum name="GL_TEXTURE_EXTERNAL_OES"/>
45363                 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
45364                 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
45365             </require>
45366             <require api="gles2">
45367                 <enum name="GL_SAMPLER_EXTERNAL_OES"/>
45368             </require>
45369         </extension>
45370         <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/>
45371         <extension name="GL_OES_blend_equation_separate" supported="gles1">
45372             <require>
45373                 <enum name="GL_BLEND_EQUATION_RGB_OES"/>
45374                 <enum name="GL_BLEND_EQUATION_ALPHA_OES"/>
45375                 <command name="glBlendEquationSeparateOES"/>
45376             </require>
45377         </extension>
45378         <extension name="GL_OES_blend_func_separate" supported="gles1">
45379             <require>
45380                 <enum name="GL_BLEND_DST_RGB_OES"/>
45381                 <enum name="GL_BLEND_SRC_RGB_OES"/>
45382                 <enum name="GL_BLEND_DST_ALPHA_OES"/>
45383                 <enum name="GL_BLEND_SRC_ALPHA_OES"/>
45384                 <command name="glBlendFuncSeparateOES"/>
45385             </require>
45386         </extension>
45387         <extension name="GL_OES_blend_subtract" supported="gles1">
45388             <require>
45389                 <enum name="GL_BLEND_EQUATION_OES"/>
45390                 <enum name="GL_FUNC_ADD_OES"/>
45391                 <enum name="GL_FUNC_SUBTRACT_OES"/>
45392                 <enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
45393                 <command name="glBlendEquationOES"/>
45394             </require>
45395         </extension>
45396         <extension name="GL_OES_byte_coordinates" supported="gl|gles1">
45397             <require>
45398                 <type name="GLbyte"/>
45399                 <enum name="GL_BYTE"/>
45400             </require>
45401             <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x">
45402                 <command name="glMultiTexCoord1bOES"/>
45403                 <command name="glMultiTexCoord1bvOES"/>
45404                 <command name="glMultiTexCoord2bOES"/>
45405                 <command name="glMultiTexCoord2bvOES"/>
45406                 <command name="glMultiTexCoord3bOES"/>
45407                 <command name="glMultiTexCoord3bvOES"/>
45408                 <command name="glMultiTexCoord4bOES"/>
45409                 <command name="glMultiTexCoord4bvOES"/>
45410                 <command name="glTexCoord1bOES"/>
45411                 <command name="glTexCoord1bvOES"/>
45412                 <command name="glTexCoord2bOES"/>
45413                 <command name="glTexCoord2bvOES"/>
45414                 <command name="glTexCoord3bOES"/>
45415                 <command name="glTexCoord3bvOES"/>
45416                 <command name="glTexCoord4bOES"/>
45417                 <command name="glTexCoord4bvOES"/>
45418                 <command name="glVertex2bOES"/>
45419                 <command name="glVertex2bvOES"/>
45420                 <command name="glVertex3bOES"/>
45421                 <command name="glVertex3bvOES"/>
45422                 <command name="glVertex4bOES"/>
45423                 <command name="glVertex4bvOES"/>
45424             </require>
45425         </extension>
45426         <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/>
45427         <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
45428             <require>
45429                 <enum name="GL_ETC1_RGB8_OES"/>
45430             </require>
45431         </extension>
45432         <extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2">
45433             <require>
45434                 <enum name="GL_PALETTE4_RGB8_OES"/>
45435                 <enum name="GL_PALETTE4_RGBA8_OES"/>
45436                 <enum name="GL_PALETTE4_R5_G6_B5_OES"/>
45437                 <enum name="GL_PALETTE4_RGBA4_OES"/>
45438                 <enum name="GL_PALETTE4_RGB5_A1_OES"/>
45439                 <enum name="GL_PALETTE8_RGB8_OES"/>
45440                 <enum name="GL_PALETTE8_RGBA8_OES"/>
45441                 <enum name="GL_PALETTE8_R5_G6_B5_OES"/>
45442                 <enum name="GL_PALETTE8_RGBA4_OES"/>
45443                 <enum name="GL_PALETTE8_RGB5_A1_OES"/>
45444             </require>
45445         </extension>
45446         <extension name="GL_OES_copy_image" supported="gles2">
45447             <require>
45448                 <command name="glCopyImageSubDataOES"/>
45449             </require>
45450         </extension>
45451         <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2">
45452             <require>
45453                 <enum name="GL_DEPTH_COMPONENT24_OES"/>
45454             </require>
45455         </extension>
45456         <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2">
45457             <require>
45458                 <enum name="GL_DEPTH_COMPONENT32_OES"/>
45459             </require>
45460         </extension>
45461         <extension name="GL_OES_depth_texture" supported="gles2">
45462             <require>
45463                 <enum name="GL_DEPTH_COMPONENT"/>
45464                 <enum name="GL_UNSIGNED_SHORT"/>
45465                 <enum name="GL_UNSIGNED_INT"/>
45466             </require>
45467         </extension>
45468         <extension name="GL_OES_draw_buffers_indexed" supported="gles2">
45469             <require>
45470                 <enum name="GL_BLEND_EQUATION_RGB"/>
45471                 <enum name="GL_BLEND_EQUATION_ALPHA"/>
45472                 <enum name="GL_BLEND_SRC_RGB"/>
45473                 <enum name="GL_BLEND_SRC_ALPHA"/>
45474                 <enum name="GL_BLEND_DST_RGB"/>
45475                 <enum name="GL_BLEND_DST_ALPHA"/>
45476                 <enum name="GL_COLOR_WRITEMASK"/>
45477                 <enum name="GL_BLEND"/>
45478                 <enum name="GL_FUNC_ADD"/>
45479                 <enum name="GL_FUNC_SUBTRACT"/>
45480                 <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
45481                 <enum name="GL_MIN"/>
45482                 <enum name="GL_MAX"/>
45483                 <enum name="GL_ZERO"/>
45484                 <enum name="GL_ONE"/>
45485                 <enum name="GL_SRC_COLOR"/>
45486                 <enum name="GL_ONE_MINUS_SRC_COLOR"/>
45487                 <enum name="GL_DST_COLOR"/>
45488                 <enum name="GL_ONE_MINUS_DST_COLOR"/>
45489                 <enum name="GL_SRC_ALPHA"/>
45490                 <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
45491                 <enum name="GL_DST_ALPHA"/>
45492                 <enum name="GL_ONE_MINUS_DST_ALPHA"/>
45493                 <enum name="GL_CONSTANT_COLOR"/>
45494                 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
45495                 <enum name="GL_CONSTANT_ALPHA"/>
45496                 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
45497                 <enum name="GL_SRC_ALPHA_SATURATE"/>
45498                 <command name="glEnableiOES"/>
45499                 <command name="glDisableiOES"/>
45500                 <command name="glBlendEquationiOES"/>
45501                 <command name="glBlendEquationSeparateiOES"/>
45502                 <command name="glBlendFunciOES"/>
45503                 <command name="glBlendFuncSeparateiOES"/>
45504                 <command name="glColorMaskiOES"/>
45505                 <command name="glIsEnablediOES"/>
45506             </require>
45507         </extension>
45508         <extension name="GL_OES_draw_elements_base_vertex" supported="gles2">
45509             <require>
45510                 <command name="glDrawElementsBaseVertexOES"/>
45511                 <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
45512                 <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
45513                 <command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
45514             </require>
45515         </extension>
45516         <extension name="GL_OES_draw_texture" supported="gles1">
45517             <require>
45518                 <enum name="GL_TEXTURE_CROP_RECT_OES"/>
45519                 <command name="glDrawTexsOES"/>
45520                 <command name="glDrawTexiOES"/>
45521                 <command name="glDrawTexxOES"/>
45522                 <command name="glDrawTexsvOES"/>
45523                 <command name="glDrawTexivOES"/>
45524                 <command name="glDrawTexxvOES"/>
45525                 <command name="glDrawTexfOES"/>
45526                 <command name="glDrawTexfvOES"/>
45527             </require>
45528         </extension>
45529         <extension name="GL_OES_element_index_uint" supported="gles1|gles2">
45530             <require>
45531                 <enum name="GL_UNSIGNED_INT"/>
45532             </require>
45533         </extension>
45534         <extension name="GL_OES_extended_matrix_palette" supported="gles1"/>
45535         <extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2"/>
45536         <extension name="GL_OES_fixed_point" supported="gl|gles1">
45537             <require>
45538                 <enum name="GL_FIXED_OES"/>
45539                 <command name="glAlphaFuncxOES"/>
45540                 <command name="glClearColorxOES"/>
45541                 <command name="glClearDepthxOES"/>
45542                 <command name="glClipPlanexOES"/>
45543                 <command name="glColor4xOES"/>
45544                 <command name="glDepthRangexOES"/>
45545                 <command name="glFogxOES"/>
45546                 <command name="glFogxvOES"/>
45547                 <command name="glFrustumxOES"/>
45548                 <command name="glGetClipPlanexOES"/>
45549                 <command name="glGetFixedvOES"/>
45550                 <command name="glGetTexEnvxvOES"/>
45551                 <command name="glGetTexParameterxvOES"/>
45552                 <command name="glLightModelxOES"/>
45553                 <command name="glLightModelxvOES"/>
45554                 <command name="glLightxOES"/>
45555                 <command name="glLightxvOES"/>
45556                 <command name="glLineWidthxOES"/>
45557                 <command name="glLoadMatrixxOES"/>
45558                 <command name="glMaterialxOES"/>
45559                 <command name="glMaterialxvOES"/>
45560                 <command name="glMultMatrixxOES"/>
45561                 <command name="glMultiTexCoord4xOES"/>
45562                 <command name="glNormal3xOES"/>
45563                 <command name="glOrthoxOES"/>
45564                 <command name="glPointParameterxvOES"/>
45565                 <command name="glPointSizexOES"/>
45566                 <command name="glPolygonOffsetxOES"/>
45567                 <command name="glRotatexOES"/>
45568                 <command name="glScalexOES"/>
45569                 <command name="glTexEnvxOES"/>
45570                 <command name="glTexEnvxvOES"/>
45571                 <command name="glTexParameterxOES"/>
45572                 <command name="glTexParameterxvOES"/>
45573                 <command name="glTranslatexOES"/>
45574             </require>
45575             <require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility.">
45576                 <command name="glGetLightxvOES"/>
45577                 <command name="glGetMaterialxvOES"/>
45578                 <command name="glPointParameterxOES"/>
45579                 <command name="glSampleCoveragexOES"/>
45580             </require>
45581             <require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x.">
45582                 <command name="glAccumxOES"/>
45583                 <command name="glBitmapxOES"/>
45584                 <command name="glBlendColorxOES"/>
45585                 <command name="glClearAccumxOES"/>
45586                 <command name="glColor3xOES"/>
45587                 <command name="glColor3xvOES"/>
45588                 <command name="glColor4xvOES"/>
45589                 <command name="glConvolutionParameterxOES"/>
45590                 <command name="glConvolutionParameterxvOES"/>
45591                 <command name="glEvalCoord1xOES"/>
45592                 <command name="glEvalCoord1xvOES"/>
45593                 <command name="glEvalCoord2xOES"/>
45594                 <command name="glEvalCoord2xvOES"/>
45595                 <command name="glFeedbackBufferxOES"/>
45596                 <command name="glGetConvolutionParameterxvOES"/>
45597                 <command name="glGetHistogramParameterxvOES"/>
45598                 <command name="glGetLightxOES"/>
45599                 <command name="glGetMapxvOES"/>
45600                 <command name="glGetMaterialxOES"/>
45601                 <command name="glGetPixelMapxv"/>
45602                 <command name="glGetTexGenxvOES"/>
45603                 <command name="glGetTexLevelParameterxvOES"/>
45604                 <command name="glIndexxOES"/>
45605                 <command name="glIndexxvOES"/>
45606                 <command name="glLoadTransposeMatrixxOES"/>
45607                 <command name="glMap1xOES"/>
45608                 <command name="glMap2xOES"/>
45609                 <command name="glMapGrid1xOES"/>
45610                 <command name="glMapGrid2xOES"/>
45611                 <command name="glMultTransposeMatrixxOES"/>
45612                 <command name="glMultiTexCoord1xOES"/>
45613                 <command name="glMultiTexCoord1xvOES"/>
45614                 <command name="glMultiTexCoord2xOES"/>
45615                 <command name="glMultiTexCoord2xvOES"/>
45616                 <command name="glMultiTexCoord3xOES"/>
45617                 <command name="glMultiTexCoord3xvOES"/>
45618                 <command name="glMultiTexCoord4xvOES"/>
45619                 <command name="glNormal3xvOES"/>
45620                 <command name="glPassThroughxOES"/>
45621                 <command name="glPixelMapx"/>
45622                 <command name="glPixelStorex"/>
45623                 <command name="glPixelTransferxOES"/>
45624                 <command name="glPixelZoomxOES"/>
45625                 <command name="glPrioritizeTexturesxOES"/>
45626                 <command name="glRasterPos2xOES"/>
45627                 <command name="glRasterPos2xvOES"/>
45628                 <command name="glRasterPos3xOES"/>
45629                 <command name="glRasterPos3xvOES"/>
45630                 <command name="glRasterPos4xOES"/>
45631                 <command name="glRasterPos4xvOES"/>
45632                 <command name="glRectxOES"/>
45633                 <command name="glRectxvOES"/>
45634                 <command name="glTexCoord1xOES"/>
45635                 <command name="glTexCoord1xvOES"/>
45636                 <command name="glTexCoord2xOES"/>
45637                 <command name="glTexCoord2xvOES"/>
45638                 <command name="glTexCoord3xOES"/>
45639                 <command name="glTexCoord3xvOES"/>
45640                 <command name="glTexCoord4xOES"/>
45641                 <command name="glTexCoord4xvOES"/>
45642                 <command name="glTexGenxOES"/>
45643                 <command name="glTexGenxvOES"/>
45644                 <command name="glVertex2xOES"/>
45645                 <command name="glVertex2xvOES"/>
45646                 <command name="glVertex3xOES"/>
45647                 <command name="glVertex3xvOES"/>
45648                 <command name="glVertex4xOES"/>
45649                 <command name="glVertex4xvOES"/>
45650             </require>
45651         </extension>
45652         <extension name="GL_OES_fragment_precision_high" supported="gles2">
45653             <require>
45654             </require>
45655         </extension>
45656         <extension name="GL_OES_framebuffer_object" supported="gles1">
45657             <require>
45658                 <enum name="GL_NONE_OES"/>
45659                 <enum name="GL_FRAMEBUFFER_OES"/>
45660                 <enum name="GL_RENDERBUFFER_OES"/>
45661                 <enum name="GL_RGBA4_OES"/>
45662                 <enum name="GL_RGB5_A1_OES"/>
45663                 <enum name="GL_RGB565_OES"/>
45664                 <enum name="GL_DEPTH_COMPONENT16_OES"/>
45665                 <enum name="GL_RENDERBUFFER_WIDTH_OES"/>
45666                 <enum name="GL_RENDERBUFFER_HEIGHT_OES"/>
45667                 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
45668                 <enum name="GL_RENDERBUFFER_RED_SIZE_OES"/>
45669                 <enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
45670                 <enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
45671                 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
45672                 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
45673                 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
45674                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
45675                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
45676                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
45677                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
45678                 <enum name="GL_COLOR_ATTACHMENT0_OES"/>
45679                 <enum name="GL_DEPTH_ATTACHMENT_OES"/>
45680                 <enum name="GL_STENCIL_ATTACHMENT_OES"/>
45681                 <enum name="GL_FRAMEBUFFER_COMPLETE_OES"/>
45682                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
45683                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
45684                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
45685                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
45686                 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
45687                 <enum name="GL_FRAMEBUFFER_BINDING_OES"/>
45688                 <enum name="GL_RENDERBUFFER_BINDING_OES"/>
45689                 <enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
45690                 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
45691                 <command name="glIsRenderbufferOES"/>
45692                 <command name="glBindRenderbufferOES"/>
45693                 <command name="glDeleteRenderbuffersOES"/>
45694                 <command name="glGenRenderbuffersOES"/>
45695                 <command name="glRenderbufferStorageOES"/>
45696                 <command name="glGetRenderbufferParameterivOES"/>
45697                 <command name="glIsFramebufferOES"/>
45698                 <command name="glBindFramebufferOES"/>
45699                 <command name="glDeleteFramebuffersOES"/>
45700                 <command name="glGenFramebuffersOES"/>
45701                 <command name="glCheckFramebufferStatusOES"/>
45702                 <command name="glFramebufferRenderbufferOES"/>
45703                 <command name="glFramebufferTexture2DOES"/>
45704                 <command name="glGetFramebufferAttachmentParameterivOES"/>
45705                 <command name="glGenerateMipmapOES"/>
45706             </require>
45707         </extension>
45708         <extension name="GL_OES_geometry_point_size" supported="gles2"/>
45709         <extension name="GL_OES_geometry_shader" supported="gles2">
45710             <require>
45711                 <enum name="GL_GEOMETRY_SHADER_OES"/>
45712                 <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
45713                 <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
45714                 <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
45715                 <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
45716                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
45717                 <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/>
45718                 <enum name="GL_LINES_ADJACENCY_OES"/>
45719                 <enum name="GL_LINE_STRIP_ADJACENCY_OES"/>
45720                 <enum name="GL_TRIANGLES_ADJACENCY_OES"/>
45721                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
45722                 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
45723                 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
45724                 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
45725                 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
45726                 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
45727                 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
45728                 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
45729                 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
45730                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
45731                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
45732                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
45733                 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
45734                 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
45735                 <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/>
45736                 <enum name="GL_LAST_VERTEX_CONVENTION_OES"/>
45737                 <enum name="GL_UNDEFINED_VERTEX_OES"/>
45738                 <enum name="GL_PRIMITIVES_GENERATED_OES"/>
45739                 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
45740                 <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
45741                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
45742                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
45743                 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
45744                 <command name="glFramebufferTextureOES"/>
45745             </require>
45746         </extension>
45747         <extension name="GL_OES_get_program_binary" supported="gles2">
45748             <require>
45749                 <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
45750                 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
45751                 <enum name="GL_PROGRAM_BINARY_FORMATS_OES"/>
45752                 <command name="glGetProgramBinaryOES"/>
45753                 <command name="glProgramBinaryOES"/>
45754             </require>
45755         </extension>
45756         <extension name="GL_OES_gpu_shader5" supported="gles2"/>
45757         <extension name="GL_OES_mapbuffer" supported="gles1|gles2">
45758             <require>
45759                 <enum name="GL_WRITE_ONLY_OES"/>
45760                 <enum name="GL_BUFFER_ACCESS_OES"/>
45761                 <enum name="GL_BUFFER_MAPPED_OES"/>
45762                 <enum name="GL_BUFFER_MAP_POINTER_OES"/>
45763                 <command name="glMapBufferOES"/>
45764                 <command name="glUnmapBufferOES"/>
45765                 <command name="glGetBufferPointervOES"/>
45766             </require>
45767         </extension>
45768         <extension name="GL_OES_matrix_get" supported="gles1">
45769             <require>
45770                 <enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
45771                 <enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
45772                 <enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
45773             </require>
45774         </extension>
45775         <extension name="GL_OES_matrix_palette" supported="gles1">
45776             <require>
45777                 <enum name="GL_MAX_VERTEX_UNITS_OES"/>
45778                 <enum name="GL_MAX_PALETTE_MATRICES_OES"/>
45779                 <enum name="GL_MATRIX_PALETTE_OES"/>
45780                 <enum name="GL_MATRIX_INDEX_ARRAY_OES"/>
45781                 <enum name="GL_WEIGHT_ARRAY_OES"/>
45782                 <enum name="GL_CURRENT_PALETTE_MATRIX_OES"/>
45783                 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
45784                 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
45785                 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
45786                 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
45787                 <enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
45788                 <enum name="GL_WEIGHT_ARRAY_SIZE_OES"/>
45789                 <enum name="GL_WEIGHT_ARRAY_TYPE_OES"/>
45790                 <enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
45791                 <enum name="GL_WEIGHT_ARRAY_POINTER_OES"/>
45792                 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
45793                 <command name="glCurrentPaletteMatrixOES"/>
45794                 <command name="glLoadPaletteFromModelViewMatrixOES"/>
45795                 <command name="glMatrixIndexPointerOES"/>
45796                 <command name="glWeightPointerOES"/>
45797             </require>
45798         </extension>
45799         <extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2">
45800             <require>
45801                 <enum name="GL_DEPTH_STENCIL_OES"/>
45802                 <enum name="GL_UNSIGNED_INT_24_8_OES"/>
45803                 <enum name="GL_DEPTH24_STENCIL8_OES"/>
45804             </require>
45805         </extension>
45806         <extension name="GL_OES_point_size_array" supported="gles1">
45807             <require>
45808                 <enum name="GL_POINT_SIZE_ARRAY_OES"/>
45809                 <enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
45810                 <enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
45811                 <enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
45812                 <enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
45813                 <command name="glPointSizePointerOES"/>
45814             </require>
45815         </extension>
45816         <extension name="GL_OES_point_sprite" supported="gles1">
45817             <require>
45818                 <enum name="GL_POINT_SPRITE_OES"/>
45819                 <enum name="GL_COORD_REPLACE_OES"/>
45820             </require>
45821         </extension>
45822         <extension name="GL_OES_primitive_bounding_box" supported="gles2">
45823             <require>
45824                 <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
45825                 <command name="glPrimitiveBoundingBoxOES"/>
45826             </require>
45827         </extension>
45828         <extension name="GL_OES_query_matrix" supported="gl|gles1">
45829             <require>
45830                 <command name="glQueryMatrixxOES"/>
45831             </require>
45832         </extension>
45833         <extension name="GL_OES_read_format" supported="gl|gles1">
45834             <require>
45835                 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
45836                 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
45837             </require>
45838         </extension>
45839         <extension name="GL_OES_required_internalformat" supported="gles1|gles2">
45840             <require>
45841                 <enum name="GL_ALPHA8_OES"/>
45842                 <enum name="GL_DEPTH_COMPONENT16_OES"/>
45843                 <enum name="GL_DEPTH_COMPONENT24_OES"/>
45844                 <enum name="GL_DEPTH24_STENCIL8_OES"/>
45845                 <enum name="GL_DEPTH_COMPONENT32_OES"/>
45846                 <enum name="GL_LUMINANCE4_ALPHA4_OES"/>
45847                 <enum name="GL_LUMINANCE8_ALPHA8_OES"/>
45848                 <enum name="GL_LUMINANCE8_OES"/>
45849                 <enum name="GL_RGBA4_OES"/>
45850                 <enum name="GL_RGB5_A1_OES"/>
45851                 <enum name="GL_RGB565_OES"/>
45852                 <enum name="GL_RGB8_OES"/>
45853                 <enum name="GL_RGBA8_OES"/>
45854                 <enum name="GL_RGB10_EXT"/>
45855                 <enum name="GL_RGB10_A2_EXT"/>
45856             </require>
45857         </extension>
45858         <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2">
45859             <require>
45860                 <enum name="GL_RGB8_OES"/>
45861                 <enum name="GL_RGBA8_OES"/>
45862             </require>
45863         </extension>
45864         <extension name="GL_OES_sample_shading" supported="gles2">
45865             <require>
45866                 <command name="glMinSampleShadingOES"/>
45867                 <enum name="GL_SAMPLE_SHADING_OES"/>
45868                 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
45869             </require>
45870         </extension>
45871         <extension name="GL_OES_sample_variables" supported="gles2"/>
45872         <extension name="GL_OES_shader_image_atomic" supported="gles2"/>
45873         <extension name="GL_OES_shader_io_blocks" supported="gles2"/>
45874         <extension name="GL_OES_shader_multisample_interpolation" supported="gles2">
45875             <require>
45876                 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
45877                 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
45878                 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
45879             </require>
45880         </extension>
45881         <extension name="GL_OES_single_precision" supported="gl|gles1">
45882             <require>
45883                 <command name="glClearDepthfOES"/>
45884                 <command name="glClipPlanefOES"/>
45885                 <command name="glDepthRangefOES"/>
45886                 <command name="glFrustumfOES"/>
45887                 <command name="glGetClipPlanefOES"/>
45888                 <command name="glOrthofOES"/>
45889             </require>
45890         </extension>
45891         <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2">
45892             <require>
45893                 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
45894             </require>
45895         </extension>
45896         <extension name="GL_OES_stencil1" supported="gles1|gles2">
45897             <require>
45898                 <enum name="GL_STENCIL_INDEX1_OES"/>
45899             </require>
45900         </extension>
45901         <extension name="GL_OES_stencil4" supported="gles1|gles2">
45902             <require>
45903                 <enum name="GL_STENCIL_INDEX4_OES"/>
45904             </require>
45905         </extension>
45906         <extension name="GL_OES_stencil8" supported="gles1">
45907             <require>
45908                 <enum name="GL_STENCIL_INDEX8_OES"/>
45909             </require>
45910         </extension>
45911         <extension name="GL_OES_stencil_wrap" supported="gles1">
45912             <require>
45913                 <enum name="GL_INCR_WRAP_OES"/>
45914                 <enum name="GL_DECR_WRAP_OES"/>
45915             </require>
45916         </extension>
45917         <extension name="GL_OES_surfaceless_context" supported="gles2">
45918             <require>
45919                 <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
45920             </require>
45921         </extension>
45922         <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
45923         <extension name="GL_OES_tessellation_shader" supported="gles2">
45924             <require>
45925                 <enum name="GL_PATCHES_OES"/>
45926                 <enum name="GL_PATCH_VERTICES_OES"/>
45927                 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
45928                 <enum name="GL_TESS_GEN_MODE_OES"/>
45929                 <enum name="GL_TESS_GEN_SPACING_OES"/>
45930                 <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
45931                 <enum name="GL_TESS_GEN_POINT_MODE_OES"/>
45932                 <enum name="GL_TRIANGLES"/>
45933                 <enum name="GL_ISOLINES_OES"/>
45934                 <enum name="GL_QUADS_OES"/>
45935                 <enum name="GL_EQUAL"/>
45936                 <enum name="GL_FRACTIONAL_ODD_OES"/>
45937                 <enum name="GL_FRACTIONAL_EVEN_OES"/>
45938                 <enum name="GL_CCW"/>
45939                 <enum name="GL_CW"/>
45940                 <enum name="GL_MAX_PATCH_VERTICES_OES"/>
45941                 <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/>
45942                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
45943                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
45944                 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
45945                 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
45946                 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
45947                 <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
45948                 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
45949                 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
45950                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
45951                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
45952                 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
45953                 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
45954                 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
45955                 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
45956                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
45957                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
45958                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
45959                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
45960                 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
45961                 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
45962                 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
45963                 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
45964                 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
45965                 <enum name="GL_IS_PER_PATCH_OES"/>
45966                 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
45967                 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
45968                 <enum name="GL_TESS_CONTROL_SHADER_OES"/>
45969                 <enum name="GL_TESS_EVALUATION_SHADER_OES"/>
45970                 <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
45971                 <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
45972                 <command name="glPatchParameteriOES"/>
45973             </require>
45974         </extension>
45975         <extension name="GL_OES_texture_3D" supported="gles2">
45976             <require>
45977                 <enum name="GL_TEXTURE_WRAP_R_OES"/>
45978                 <enum name="GL_TEXTURE_3D_OES"/>
45979                 <enum name="GL_TEXTURE_BINDING_3D_OES"/>
45980                 <enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
45981                 <enum name="GL_SAMPLER_3D_OES"/>
45982                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
45983                 <command name="glTexImage3DOES"/>
45984                 <command name="glTexSubImage3DOES"/>
45985                 <command name="glCopyTexSubImage3DOES"/>
45986                 <command name="glCompressedTexImage3DOES"/>
45987                 <command name="glCompressedTexSubImage3DOES"/>
45988                 <command name="glFramebufferTexture3DOES"/>
45989             </require>
45990         </extension>
45991         <extension name="GL_OES_texture_border_clamp" supported="gles2">
45992             <require>
45993                 <enum name="GL_TEXTURE_BORDER_COLOR_OES"/>
45994                 <enum name="GL_CLAMP_TO_BORDER_OES"/>
45995                 <command name="glTexParameterIivOES"/>
45996                 <command name="glTexParameterIuivOES"/>
45997                 <command name="glGetTexParameterIivOES"/>
45998                 <command name="glGetTexParameterIuivOES"/>
45999                 <command name="glSamplerParameterIivOES"/>
46000                 <command name="glSamplerParameterIuivOES"/>
46001                 <command name="glGetSamplerParameterIivOES"/>
46002                 <command name="glGetSamplerParameterIuivOES"/>
46003             </require>
46004         </extension>
46005         <extension name="GL_OES_texture_buffer" supported="gles2">
46006             <require>
46007                 <enum name="GL_TEXTURE_BUFFER_OES"/>
46008                 <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/>
46009                 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
46010                 <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/>
46011                 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
46012                 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
46013                 <enum name="GL_SAMPLER_BUFFER_OES"/>
46014                 <enum name="GL_INT_SAMPLER_BUFFER_OES"/>
46015                 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
46016                 <enum name="GL_IMAGE_BUFFER_OES"/>
46017                 <enum name="GL_INT_IMAGE_BUFFER_OES"/>
46018                 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
46019                 <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
46020                 <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/>
46021                 <command name="glTexBufferOES"/>
46022                 <command name="glTexBufferRangeOES"/>
46023             </require>
46024         </extension>
46025         <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
46026             <require>
46027                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
46028                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
46029                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
46030                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
46031                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
46032                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
46033                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
46034                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
46035                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
46036                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
46037                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
46038                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
46039                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
46040                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
46041                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
46042                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
46043                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
46044                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
46045                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
46046                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
46047                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
46048                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
46049                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
46050                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
46051                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
46052                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
46053                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
46054                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
46055                 <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
46056                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
46057                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
46058                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
46059                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
46060                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
46061                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
46062                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
46063                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
46064                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
46065                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
46066                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
46067                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
46068                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
46069                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
46070                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
46071                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
46072                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
46073                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
46074                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
46075             </require>
46076         </extension>
46077         <extension name="GL_OES_texture_cube_map" supported="gles1">
46078             <require>
46079                 <enum name="GL_NORMAL_MAP_OES"/>
46080                 <enum name="GL_REFLECTION_MAP_OES"/>
46081                 <enum name="GL_TEXTURE_CUBE_MAP_OES"/>
46082                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
46083                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
46084                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
46085                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
46086                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
46087                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
46088                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
46089                 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
46090                 <enum name="GL_TEXTURE_GEN_MODE_OES"/>
46091                 <enum name="GL_TEXTURE_GEN_STR_OES"/>
46092                 <command name="glTexGenfOES"/>
46093                 <command name="glTexGenfvOES"/>
46094                 <command name="glTexGeniOES"/>
46095                 <command name="glTexGenivOES"/>
46096                 <command name="glTexGenxOES"/>
46097                 <command name="glTexGenxvOES"/>
46098                 <command name="glGetTexGenfvOES"/>
46099                 <command name="glGetTexGenivOES"/>
46100                 <command name="glGetTexGenxvOES"/>
46101             </require>
46102         </extension>
46103         <extension name="GL_OES_texture_cube_map_array" supported="gles2">
46104             <require>
46105                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
46106                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
46107                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
46108                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
46109                 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
46110                 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
46111                 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
46112                 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
46113                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
46114             </require>
46115         </extension>
46116         <extension name="GL_OES_texture_env_crossbar" supported="gles1"/>
46117         <extension name="GL_OES_texture_float" supported="gles2">
46118             <require>
46119                 <enum name="GL_FLOAT"/>
46120             </require>
46121         </extension>
46122         <extension name="GL_OES_texture_float_linear" supported="gles2"/>
46123         <extension name="GL_OES_texture_half_float" supported="gles2">
46124             <require>
46125                 <enum name="GL_HALF_FLOAT_OES"/>
46126             </require>
46127         </extension>
46128         <extension name="GL_OES_texture_half_float_linear" supported="gles2"/>
46129         <extension name="GL_OES_texture_mirrored_repeat" supported="gles1">
46130             <require>
46131                 <enum name="GL_MIRRORED_REPEAT_OES"/>
46132             </require>
46133         </extension>
46134         <extension name="GL_OES_texture_npot" supported="gles2"/>
46135         <extension name="GL_OES_texture_stencil8" supported="gles2">
46136             <require>
46137                 <enum name="GL_STENCIL_INDEX_OES"/>
46138                 <enum name="GL_STENCIL_INDEX8_OES"/>
46139             </require>
46140         </extension>
46141         <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
46142             <require>
46143                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
46144                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
46145                 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
46146                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
46147                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
46148                 <command name="glTexStorage3DMultisampleOES"/>
46149             </require>
46150         </extension>
46151         <extension name="GL_OES_texture_view" supported="gles2">
46152             <require>
46153                 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
46154                 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
46155                 <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
46156                 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
46157                 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
46158                 <command name="glTextureViewOES"/>
46159             </require>
46160         </extension>
46161         <extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
46162             <require>
46163                 <enum name="GL_VERTEX_ARRAY_BINDING_OES"/>
46164                 <command name="glBindVertexArrayOES"/>
46165                 <command name="glDeleteVertexArraysOES"/>
46166                 <command name="glGenVertexArraysOES"/>
46167                 <command name="glIsVertexArrayOES"/>
46168             </require>
46169         </extension>
46170         <extension name="GL_OES_vertex_half_float" supported="gles2">
46171             <require>
46172                 <enum name="GL_HALF_FLOAT_OES"/>
46173             </require>
46174         </extension>
46175         <extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2">
46176             <require>
46177                 <enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
46178                 <enum name="GL_INT_10_10_10_2_OES"/>
46179             </require>
46180         </extension>
46181         <extension name="GL_OES_viewport_array" supported="gles2">
46182             <require>
46183                 <enum name="GL_SCISSOR_BOX"/>
46184                 <enum name="GL_VIEWPORT"/>
46185                 <enum name="GL_DEPTH_RANGE"/>
46186                 <enum name="GL_SCISSOR_TEST"/>
46187                 <enum name="GL_MAX_VIEWPORTS_OES"/>
46188                 <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
46189                 <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
46190                 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
46191                 <command name="glViewportArrayvOES"/>
46192                 <command name="glViewportIndexedfOES"/>
46193                 <command name="glViewportIndexedfvOES"/>
46194                 <command name="glScissorArrayvOES"/>
46195                 <command name="glScissorIndexedOES"/>
46196                 <command name="glScissorIndexedvOES"/>
46197                 <command name="glDepthRangeArrayfvOES"/>
46198                 <command name="glDepthRangeIndexedfOES"/>
46199                 <command name="glGetFloati_vOES"/>
46200                 <command name="glEnableiOES"/>
46201                 <command name="glDisableiOES"/>
46202                 <command name="glIsEnablediOES"/>
46203             </require>
46204         </extension>
46205         <extension name="GL_OML_interlace" supported="gl">
46206             <require>
46207                 <enum name="GL_INTERLACE_OML"/>
46208                 <enum name="GL_INTERLACE_READ_OML"/>
46209             </require>
46210         </extension>
46211         <extension name="GL_OML_resample" supported="gl">
46212             <require>
46213                 <enum name="GL_PACK_RESAMPLE_OML"/>
46214                 <enum name="GL_UNPACK_RESAMPLE_OML"/>
46215                 <enum name="GL_RESAMPLE_REPLICATE_OML"/>
46216                 <enum name="GL_RESAMPLE_ZERO_FILL_OML"/>
46217                 <enum name="GL_RESAMPLE_AVERAGE_OML"/>
46218                 <enum name="GL_RESAMPLE_DECIMATE_OML"/>
46219             </require>
46220         </extension>
46221         <extension name="GL_OML_subsample" supported="gl">
46222             <require>
46223                 <enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
46224                 <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
46225             </require>
46226         </extension>
46227         <extension name="GL_OVR_multiview" supported="gl|gles2">
46228             <require>
46229                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
46230                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
46231                 <enum name="GL_MAX_VIEWS_OVR"/>
46232                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
46233                 <command name="glFramebufferTextureMultiviewOVR"/>
46234             </require>
46235         </extension>
46236         <extension name="GL_OVR_multiview2" supported="gl|gles2"/>
46237         <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
46238             <require>
46239                 <command name="glFramebufferTextureMultisampleMultiviewOVR"/>
46240             </require>
46241         </extension>
46242         <extension name="GL_PGI_misc_hints" supported="gl">
46243             <require>
46244                 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
46245                 <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
46246                 <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
46247                 <enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
46248                 <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
46249                 <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
46250                 <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
46251                 <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
46252                 <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
46253                 <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
46254                 <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
46255                 <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
46256                 <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
46257                 <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
46258                 <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
46259                 <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
46260                 <enum name="GL_CLIP_NEAR_HINT_PGI"/>
46261                 <enum name="GL_CLIP_FAR_HINT_PGI"/>
46262                 <enum name="GL_WIDE_LINE_HINT_PGI"/>
46263                 <enum name="GL_BACK_NORMALS_HINT_PGI"/>
46264                 <command name="glHintPGI"/>
46265             </require>
46266         </extension>
46267         <extension name="GL_PGI_vertex_hints" supported="gl">
46268             <require>
46269                 <enum name="GL_VERTEX_DATA_HINT_PGI"/>
46270                 <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
46271                 <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
46272                 <enum name="GL_MAX_VERTEX_HINT_PGI"/>
46273                 <enum name="GL_COLOR3_BIT_PGI"/>
46274                 <enum name="GL_COLOR4_BIT_PGI"/>
46275                 <enum name="GL_EDGEFLAG_BIT_PGI"/>
46276                 <enum name="GL_INDEX_BIT_PGI"/>
46277                 <enum name="GL_MAT_AMBIENT_BIT_PGI"/>
46278                 <enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
46279                 <enum name="GL_MAT_DIFFUSE_BIT_PGI"/>
46280                 <enum name="GL_MAT_EMISSION_BIT_PGI"/>
46281                 <enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
46282                 <enum name="GL_MAT_SHININESS_BIT_PGI"/>
46283                 <enum name="GL_MAT_SPECULAR_BIT_PGI"/>
46284                 <enum name="GL_NORMAL_BIT_PGI"/>
46285                 <enum name="GL_TEXCOORD1_BIT_PGI"/>
46286                 <enum name="GL_TEXCOORD2_BIT_PGI"/>
46287                 <enum name="GL_TEXCOORD3_BIT_PGI"/>
46288                 <enum name="GL_TEXCOORD4_BIT_PGI"/>
46289                 <enum name="GL_VERTEX23_BIT_PGI"/>
46290                 <enum name="GL_VERTEX4_BIT_PGI"/>
46291             </require>
46292         </extension>
46293         <extension name="GL_QCOM_alpha_test" supported="gles2">
46294             <require>
46295                 <enum name="GL_ALPHA_TEST_QCOM"/>
46296                 <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
46297                 <enum name="GL_ALPHA_TEST_REF_QCOM"/>
46298                 <command name="glAlphaFuncQCOM"/>
46299             </require>
46300         </extension>
46301         <extension name="GL_QCOM_binning_control" supported="gles2">
46302             <require>
46303                 <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
46304                 <enum name="GL_CPU_OPTIMIZED_QCOM"/>
46305                 <enum name="GL_GPU_OPTIMIZED_QCOM"/>
46306                 <enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
46307             </require>
46308         </extension>
46309         <extension name="GL_QCOM_driver_control" supported="gles1|gles2">
46310             <require>
46311                 <command name="glGetDriverControlsQCOM"/>
46312                 <command name="glGetDriverControlStringQCOM"/>
46313                 <command name="glEnableDriverControlQCOM"/>
46314                 <command name="glDisableDriverControlQCOM"/>
46315             </require>
46316         </extension>
46317         <extension name="GL_QCOM_extended_get" supported="gles1|gles2">
46318             <require>
46319                 <enum name="GL_TEXTURE_WIDTH_QCOM"/>
46320                 <enum name="GL_TEXTURE_HEIGHT_QCOM"/>
46321                 <enum name="GL_TEXTURE_DEPTH_QCOM"/>
46322                 <enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
46323                 <enum name="GL_TEXTURE_FORMAT_QCOM"/>
46324                 <enum name="GL_TEXTURE_TYPE_QCOM"/>
46325                 <enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
46326                 <enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
46327                 <enum name="GL_TEXTURE_TARGET_QCOM"/>
46328                 <enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
46329                 <enum name="GL_STATE_RESTORE"/>
46330                 <command name="glExtGetTexturesQCOM"/>
46331                 <command name="glExtGetBuffersQCOM"/>
46332                 <command name="glExtGetRenderbuffersQCOM"/>
46333                 <command name="glExtGetFramebuffersQCOM"/>
46334                 <command name="glExtGetTexLevelParameterivQCOM"/>
46335                 <command name="glExtTexObjectStateOverrideiQCOM"/>
46336                 <command name="glExtGetTexSubImageQCOM"/>
46337                 <command name="glExtGetBufferPointervQCOM"/>
46338             </require>
46339         </extension>
46340         <extension name="GL_QCOM_extended_get2" supported="gles1|gles2">
46341             <require>
46342                 <command name="glExtGetShadersQCOM"/>
46343                 <command name="glExtGetProgramsQCOM"/>
46344                 <command name="glExtIsProgramBinaryQCOM"/>
46345                 <command name="glExtGetProgramBinarySourceQCOM"/>
46346             </require>
46347         </extension>
46348         <extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
46349             <require>
46350                 <enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
46351             </require>
46352         </extension>
46353         <extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
46354             <require>
46355                 <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
46356                 <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
46357                 <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
46358                 <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
46359                 <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
46360                 <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
46361                 <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
46362                 <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
46363                 <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
46364                 <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
46365                 <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
46366                 <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
46367                 <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
46368                 <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
46369                 <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
46370                 <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
46371                 <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
46372                 <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
46373                 <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
46374                 <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
46375                 <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
46376                 <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
46377                 <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
46378                 <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
46379                 <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
46380                 <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
46381                 <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
46382                 <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
46383                 <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
46384                 <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
46385                 <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
46386                 <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
46387                 <command name="glStartTilingQCOM"/>
46388                 <command name="glEndTilingQCOM"/>
46389             </require>
46390         </extension>
46391         <extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2">
46392             <require>
46393                 <enum name="GL_WRITEONLY_RENDERING_QCOM"/>
46394             </require>
46395         </extension>
46396         <extension name="GL_REND_screen_coordinates" supported="gl">
46397             <require>
46398                 <enum name="GL_SCREEN_COORDINATES_REND"/>
46399                 <enum name="GL_INVERTED_SCREEN_W_REND"/>
46400             </require>
46401         </extension>
46402         <extension name="GL_S3_s3tc" supported="gl">
46403             <require>
46404                 <enum name="GL_RGB_S3TC"/>
46405                 <enum name="GL_RGB4_S3TC"/>
46406                 <enum name="GL_RGBA_S3TC"/>
46407                 <enum name="GL_RGBA4_S3TC"/>
46408                 <enum name="GL_RGBA_DXT5_S3TC"/>
46409                 <enum name="GL_RGBA4_DXT5_S3TC"/>
46410             </require>
46411         </extension>
46412         <extension name="GL_SGIS_detail_texture" supported="gl">
46413             <require>
46414                 <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
46415                 <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
46416                 <enum name="GL_LINEAR_DETAIL_SGIS"/>
46417                 <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
46418                 <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
46419                 <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
46420                 <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
46421                 <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
46422                 <command name="glDetailTexFuncSGIS"/>
46423                 <command name="glGetDetailTexFuncSGIS"/>
46424             </require>
46425         </extension>
46426         <extension name="GL_SGIS_fog_function" supported="gl">
46427             <require>
46428                 <enum name="GL_FOG_FUNC_SGIS"/>
46429                 <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
46430                 <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
46431                 <command name="glFogFuncSGIS"/>
46432                 <command name="glGetFogFuncSGIS"/>
46433             </require>
46434         </extension>
46435         <extension name="GL_SGIS_generate_mipmap" supported="gl">
46436             <require>
46437                 <enum name="GL_GENERATE_MIPMAP_SGIS"/>
46438                 <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
46439             </require>
46440         </extension>
46441         <extension name="GL_SGIS_multisample" supported="gl">
46442             <require>
46443                 <enum name="GL_MULTISAMPLE_SGIS"/>
46444                 <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
46445                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
46446                 <enum name="GL_SAMPLE_MASK_SGIS"/>
46447                 <enum name="GL_1PASS_SGIS"/>
46448                 <enum name="GL_2PASS_0_SGIS"/>
46449                 <enum name="GL_2PASS_1_SGIS"/>
46450                 <enum name="GL_4PASS_0_SGIS"/>
46451                 <enum name="GL_4PASS_1_SGIS"/>
46452                 <enum name="GL_4PASS_2_SGIS"/>
46453                 <enum name="GL_4PASS_3_SGIS"/>
46454                 <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
46455                 <enum name="GL_SAMPLES_SGIS"/>
46456                 <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
46457                 <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
46458                 <enum name="GL_SAMPLE_PATTERN_SGIS"/>
46459                 <command name="glSampleMaskSGIS"/>
46460                 <command name="glSamplePatternSGIS"/>
46461             </require>
46462         </extension>
46463         <extension name="GL_SGIS_pixel_texture" supported="gl">
46464             <require>
46465                 <enum name="GL_PIXEL_TEXTURE_SGIS"/>
46466                 <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
46467                 <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
46468                 <enum name="GL_PIXEL_GROUP_COLOR_SGIS"/>
46469                 <command name="glPixelTexGenParameteriSGIS"/>
46470                 <command name="glPixelTexGenParameterivSGIS"/>
46471                 <command name="glPixelTexGenParameterfSGIS"/>
46472                 <command name="glPixelTexGenParameterfvSGIS"/>
46473                 <command name="glGetPixelTexGenParameterivSGIS"/>
46474                 <command name="glGetPixelTexGenParameterfvSGIS"/>
46475             </require>
46476         </extension>
46477         <extension name="GL_SGIS_point_line_texgen" supported="gl">
46478             <require>
46479                 <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
46480                 <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
46481                 <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
46482                 <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
46483                 <enum name="GL_EYE_POINT_SGIS"/>
46484                 <enum name="GL_OBJECT_POINT_SGIS"/>
46485                 <enum name="GL_EYE_LINE_SGIS"/>
46486                 <enum name="GL_OBJECT_LINE_SGIS"/>
46487             </require>
46488         </extension>
46489         <extension name="GL_SGIS_point_parameters" supported="gl">
46490             <require>
46491                 <enum name="GL_POINT_SIZE_MIN_SGIS"/>
46492                 <enum name="GL_POINT_SIZE_MAX_SGIS"/>
46493                 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
46494                 <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
46495                 <command name="glPointParameterfSGIS"/>
46496                 <command name="glPointParameterfvSGIS"/>
46497             </require>
46498         </extension>
46499         <extension name="GL_SGIS_sharpen_texture" supported="gl">
46500             <require>
46501                 <enum name="GL_LINEAR_SHARPEN_SGIS"/>
46502                 <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
46503                 <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
46504                 <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
46505                 <command name="glSharpenTexFuncSGIS"/>
46506                 <command name="glGetSharpenTexFuncSGIS"/>
46507             </require>
46508         </extension>
46509         <extension name="GL_SGIS_texture4D" supported="gl">
46510             <require>
46511                 <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
46512                 <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
46513                 <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
46514                 <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
46515                 <enum name="GL_TEXTURE_4D_SGIS"/>
46516                 <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
46517                 <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
46518                 <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
46519                 <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
46520                 <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
46521                 <command name="glTexImage4DSGIS"/>
46522                 <command name="glTexSubImage4DSGIS"/>
46523             </require>
46524         </extension>
46525         <extension name="GL_SGIS_texture_border_clamp" supported="gl">
46526             <require>
46527                 <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
46528             </require>
46529         </extension>
46530         <extension name="GL_SGIS_texture_color_mask" supported="gl">
46531             <require>
46532                 <enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
46533                 <command name="glTextureColorMaskSGIS"/>
46534             </require>
46535         </extension>
46536         <extension name="GL_SGIS_texture_edge_clamp" supported="gl">
46537             <require>
46538                 <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
46539             </require>
46540         </extension>
46541         <extension name="GL_SGIS_texture_filter4" supported="gl">
46542             <require>
46543                 <enum name="GL_FILTER4_SGIS"/>
46544                 <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
46545                 <command name="glGetTexFilterFuncSGIS"/>
46546                 <command name="glTexFilterFuncSGIS"/>
46547             </require>
46548         </extension>
46549         <extension name="GL_SGIS_texture_lod" supported="gl">
46550             <require>
46551                 <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
46552                 <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
46553                 <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
46554                 <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
46555             </require>
46556         </extension>
46557         <extension name="GL_SGIS_texture_select" supported="gl">
46558             <require>
46559                 <enum name="GL_DUAL_ALPHA4_SGIS"/>
46560                 <enum name="GL_DUAL_ALPHA8_SGIS"/>
46561                 <enum name="GL_DUAL_ALPHA12_SGIS"/>
46562                 <enum name="GL_DUAL_ALPHA16_SGIS"/>
46563                 <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
46564                 <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
46565                 <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
46566                 <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
46567                 <enum name="GL_DUAL_INTENSITY4_SGIS"/>
46568                 <enum name="GL_DUAL_INTENSITY8_SGIS"/>
46569                 <enum name="GL_DUAL_INTENSITY12_SGIS"/>
46570                 <enum name="GL_DUAL_INTENSITY16_SGIS"/>
46571                 <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
46572                 <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
46573                 <enum name="GL_QUAD_ALPHA4_SGIS"/>
46574                 <enum name="GL_QUAD_ALPHA8_SGIS"/>
46575                 <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
46576                 <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
46577                 <enum name="GL_QUAD_INTENSITY4_SGIS"/>
46578                 <enum name="GL_QUAD_INTENSITY8_SGIS"/>
46579                 <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
46580                 <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
46581             </require>
46582         </extension>
46583         <extension name="GL_SGIX_async" supported="gl">
46584             <require>
46585                 <enum name="GL_ASYNC_MARKER_SGIX"/>
46586                 <command name="glAsyncMarkerSGIX"/>
46587                 <command name="glFinishAsyncSGIX"/>
46588                 <command name="glPollAsyncSGIX"/>
46589                 <command name="glGenAsyncMarkersSGIX"/>
46590                 <command name="glDeleteAsyncMarkersSGIX"/>
46591                 <command name="glIsAsyncMarkerSGIX"/>
46592             </require>
46593         </extension>
46594         <extension name="GL_SGIX_async_histogram" supported="gl">
46595             <require>
46596                 <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
46597                 <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
46598             </require>
46599         </extension>
46600         <extension name="GL_SGIX_async_pixel" supported="gl">
46601             <require>
46602                 <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
46603                 <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
46604                 <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
46605                 <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
46606                 <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
46607                 <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
46608             </require>
46609         </extension>
46610         <extension name="GL_SGIX_blend_alpha_minmax" supported="gl">
46611             <require>
46612                 <enum name="GL_ALPHA_MIN_SGIX"/>
46613                 <enum name="GL_ALPHA_MAX_SGIX"/>
46614             </require>
46615         </extension>
46616         <extension name="GL_SGIX_calligraphic_fragment" supported="gl">
46617             <require>
46618                 <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
46619             </require>
46620         </extension>
46621         <extension name="GL_SGIX_clipmap" supported="gl">
46622             <require>
46623                 <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
46624                 <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
46625                 <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
46626                 <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
46627                 <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
46628                 <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
46629                 <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
46630                 <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
46631                 <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
46632                 <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
46633                 <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
46634                 <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
46635             </require>
46636         </extension>
46637         <extension name="GL_SGIX_convolution_accuracy" supported="gl">
46638             <require>
46639                 <enum name="GL_CONVOLUTION_HINT_SGIX"/>
46640             </require>
46641         </extension>
46642         <extension name="GL_SGIX_depth_pass_instrument" supported="gl"/>
46643         <extension name="GL_SGIX_depth_texture" supported="gl">
46644             <require>
46645                 <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
46646                 <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
46647                 <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
46648             </require>
46649         </extension>
46650         <extension name="GL_SGIX_flush_raster" supported="gl">
46651             <require>
46652                 <command name="glFlushRasterSGIX"/>
46653             </require>
46654         </extension>
46655         <extension name="GL_SGIX_fog_offset" supported="gl">
46656             <require>
46657                 <enum name="GL_FOG_OFFSET_SGIX"/>
46658                 <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
46659             </require>
46660         </extension>
46661         <extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension">
46662             <require>
46663                 <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
46664                 <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
46665                 <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
46666                 <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
46667                 <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
46668                 <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
46669                 <enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
46670                 <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
46671                 <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
46672                 <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
46673                 <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
46674                 <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
46675                 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
46676                 <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
46677                 <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
46678                 <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
46679                 <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
46680                 <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
46681                 <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
46682                 <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
46683                 <command name="glFragmentColorMaterialSGIX"/>
46684                 <command name="glFragmentLightfSGIX"/>
46685                 <command name="glFragmentLightfvSGIX"/>
46686                 <command name="glFragmentLightiSGIX"/>
46687                 <command name="glFragmentLightivSGIX"/>
46688                 <command name="glFragmentLightModelfSGIX"/>
46689                 <command name="glFragmentLightModelfvSGIX"/>
46690                 <command name="glFragmentLightModeliSGIX"/>
46691                 <command name="glFragmentLightModelivSGIX"/>
46692                 <command name="glFragmentMaterialfSGIX"/>
46693                 <command name="glFragmentMaterialfvSGIX"/>
46694                 <command name="glFragmentMaterialiSGIX"/>
46695                 <command name="glFragmentMaterialivSGIX"/>
46696                 <command name="glGetFragmentLightfvSGIX"/>
46697                 <command name="glGetFragmentLightivSGIX"/>
46698                 <command name="glGetFragmentMaterialfvSGIX"/>
46699                 <command name="glGetFragmentMaterialivSGIX"/>
46700                 <command name="glLightEnviSGIX"/>
46701             </require>
46702         </extension>
46703         <extension name="GL_SGIX_framezoom" supported="gl">
46704             <require>
46705                 <enum name="GL_FRAMEZOOM_SGIX"/>
46706                 <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
46707                 <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
46708                 <command name="glFrameZoomSGIX"/>
46709             </require>
46710         </extension>
46711         <extension name="GL_SGIX_igloo_interface" supported="gl">
46712             <require>
46713                 <command name="glIglooInterfaceSGIX"/>
46714             </require>
46715         </extension>
46716         <extension name="GL_SGIX_instruments" supported="gl">
46717             <require>
46718                 <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
46719                 <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
46720                 <command name="glGetInstrumentsSGIX"/>
46721                 <command name="glInstrumentsBufferSGIX"/>
46722                 <command name="glPollInstrumentsSGIX"/>
46723                 <command name="glReadInstrumentsSGIX"/>
46724                 <command name="glStartInstrumentsSGIX"/>
46725                 <command name="glStopInstrumentsSGIX"/>
46726             </require>
46727         </extension>
46728         <extension name="GL_SGIX_interlace" supported="gl">
46729             <require>
46730                 <enum name="GL_INTERLACE_SGIX"/>
46731             </require>
46732         </extension>
46733         <extension name="GL_SGIX_ir_instrument1" supported="gl">
46734             <require>
46735                 <enum name="GL_IR_INSTRUMENT1_SGIX"/>
46736             </require>
46737         </extension>
46738         <extension name="GL_SGIX_list_priority" supported="gl">
46739             <require>
46740                 <enum name="GL_LIST_PRIORITY_SGIX"/>
46741                 <command name="glGetListParameterfvSGIX"/>
46742                 <command name="glGetListParameterivSGIX"/>
46743                 <command name="glListParameterfSGIX"/>
46744                 <command name="glListParameterfvSGIX"/>
46745                 <command name="glListParameteriSGIX"/>
46746                 <command name="glListParameterivSGIX"/>
46747             </require>
46748         </extension>
46749         <extension name="GL_SGIX_pixel_texture" supported="gl">
46750             <require>
46751                 <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
46752                 <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
46753                 <command name="glPixelTexGenSGIX"/>
46754             </require>
46755         </extension>
46756         <extension name="GL_SGIX_pixel_tiles" supported="gl">
46757             <require>
46758                 <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
46759                 <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
46760                 <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
46761                 <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
46762                 <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
46763                 <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
46764                 <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
46765                 <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
46766             </require>
46767         </extension>
46768         <extension name="GL_SGIX_polynomial_ffd" supported="gl">
46769             <require>
46770                 <enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
46771                 <enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
46772                 <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
46773                 <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
46774                 <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
46775                 <enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
46776                 <command name="glDeformationMap3dSGIX"/>
46777                 <command name="glDeformationMap3fSGIX"/>
46778                 <command name="glDeformSGIX"/>
46779                 <command name="glLoadIdentityDeformationMapSGIX"/>
46780             </require>
46781         </extension>
46782         <extension name="GL_SGIX_reference_plane" supported="gl">
46783             <require>
46784                 <enum name="GL_REFERENCE_PLANE_SGIX"/>
46785                 <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
46786                 <command name="glReferencePlaneSGIX"/>
46787             </require>
46788         </extension>
46789         <extension name="GL_SGIX_resample" supported="gl">
46790             <require>
46791                 <enum name="GL_PACK_RESAMPLE_SGIX"/>
46792                 <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
46793                 <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
46794                 <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
46795                 <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
46796             </require>
46797         </extension>
46798         <extension name="GL_SGIX_scalebias_hint" supported="gl">
46799             <require>
46800                 <enum name="GL_SCALEBIAS_HINT_SGIX"/>
46801             </require>
46802         </extension>
46803         <extension name="GL_SGIX_shadow" supported="gl">
46804             <require>
46805                 <enum name="GL_TEXTURE_COMPARE_SGIX"/>
46806                 <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
46807                 <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
46808                 <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
46809             </require>
46810         </extension>
46811         <extension name="GL_SGIX_shadow_ambient" supported="gl">
46812             <require>
46813                 <enum name="GL_SHADOW_AMBIENT_SGIX"/>
46814             </require>
46815         </extension>
46816         <extension name="GL_SGIX_sprite" supported="gl">
46817             <require>
46818                 <enum name="GL_SPRITE_SGIX"/>
46819                 <enum name="GL_SPRITE_MODE_SGIX"/>
46820                 <enum name="GL_SPRITE_AXIS_SGIX"/>
46821                 <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
46822                 <enum name="GL_SPRITE_AXIAL_SGIX"/>
46823                 <enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
46824                 <enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
46825                 <command name="glSpriteParameterfSGIX"/>
46826                 <command name="glSpriteParameterfvSGIX"/>
46827                 <command name="glSpriteParameteriSGIX"/>
46828                 <command name="glSpriteParameterivSGIX"/>
46829             </require>
46830         </extension>
46831         <extension name="GL_SGIX_subsample" supported="gl">
46832             <require>
46833                 <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
46834                 <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
46835                 <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
46836                 <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
46837                 <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
46838             </require>
46839         </extension>
46840         <extension name="GL_SGIX_tag_sample_buffer" supported="gl">
46841             <require>
46842                 <command name="glTagSampleBufferSGIX"/>
46843             </require>
46844         </extension>
46845         <extension name="GL_SGIX_texture_add_env" supported="gl">
46846             <require>
46847                 <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
46848             </require>
46849         </extension>
46850         <extension name="GL_SGIX_texture_coordinate_clamp" supported="gl">
46851             <require>
46852                 <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
46853                 <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
46854                 <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
46855             </require>
46856         </extension>
46857         <extension name="GL_SGIX_texture_lod_bias" supported="gl">
46858             <require>
46859                 <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
46860                 <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
46861                 <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
46862             </require>
46863         </extension>
46864         <extension name="GL_SGIX_texture_multi_buffer" supported="gl">
46865             <require>
46866                 <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
46867             </require>
46868         </extension>
46869         <extension name="GL_SGIX_texture_scale_bias" supported="gl">
46870             <require>
46871                 <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
46872                 <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
46873                 <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
46874                 <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
46875             </require>
46876         </extension>
46877         <extension name="GL_SGIX_vertex_preclip" supported="gl">
46878             <require>
46879                 <enum name="GL_VERTEX_PRECLIP_SGIX"/>
46880                 <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
46881             </require>
46882         </extension>
46883         <extension name="GL_SGIX_ycrcb" supported="gl">
46884             <require>
46885                 <enum name="GL_YCRCB_422_SGIX"/>
46886                 <enum name="GL_YCRCB_444_SGIX"/>
46887             </require>
46888         </extension>
46889         <extension name="GL_SGIX_ycrcb_subsample" supported="gl"/>
46890         <extension name="GL_SGIX_ycrcba" supported="gl">
46891             <require>
46892                 <enum name="GL_YCRCB_SGIX"/>
46893                 <enum name="GL_YCRCBA_SGIX"/>
46894             </require>
46895         </extension>
46896         <extension name="GL_SGI_color_matrix" supported="gl">
46897             <require>
46898                 <enum name="GL_COLOR_MATRIX_SGI"/>
46899                 <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
46900                 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
46901                 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
46902                 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
46903                 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
46904                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
46905                 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
46906                 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
46907                 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
46908                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
46909             </require>
46910         </extension>
46911         <extension name="GL_SGI_color_table" supported="gl">
46912             <require>
46913                 <enum name="GL_COLOR_TABLE_SGI"/>
46914                 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
46915                 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
46916                 <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
46917                 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
46918                 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
46919                 <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
46920                 <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
46921                 <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
46922                 <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
46923                 <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
46924                 <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
46925                 <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
46926                 <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
46927                 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
46928                 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
46929                 <command name="glColorTableSGI"/>
46930                 <command name="glColorTableParameterfvSGI"/>
46931                 <command name="glColorTableParameterivSGI"/>
46932                 <command name="glCopyColorTableSGI"/>
46933                 <command name="glGetColorTableSGI"/>
46934                 <command name="glGetColorTableParameterfvSGI"/>
46935                 <command name="glGetColorTableParameterivSGI"/>
46936             </require>
46937         </extension>
46938         <extension name="GL_SGI_texture_color_table" supported="gl">
46939             <require>
46940                 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
46941                 <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
46942             </require>
46943         </extension>
46944         <extension name="GL_SUNX_constant_data" supported="gl">
46945             <require>
46946                 <enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
46947                 <enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
46948                 <command name="glFinishTextureSUNX"/>
46949             </require>
46950         </extension>
46951         <extension name="GL_SUN_convolution_border_modes" supported="gl">
46952             <require>
46953                 <enum name="GL_WRAP_BORDER_SUN"/>
46954             </require>
46955         </extension>
46956         <extension name="GL_SUN_global_alpha" supported="gl">
46957             <require>
46958                 <enum name="GL_GLOBAL_ALPHA_SUN"/>
46959                 <enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
46960                 <command name="glGlobalAlphaFactorbSUN"/>
46961                 <command name="glGlobalAlphaFactorsSUN"/>
46962                 <command name="glGlobalAlphaFactoriSUN"/>
46963                 <command name="glGlobalAlphaFactorfSUN"/>
46964                 <command name="glGlobalAlphaFactordSUN"/>
46965                 <command name="glGlobalAlphaFactorubSUN"/>
46966                 <command name="glGlobalAlphaFactorusSUN"/>
46967                 <command name="glGlobalAlphaFactoruiSUN"/>
46968             </require>
46969         </extension>
46970         <extension name="GL_SUN_mesh_array" supported="gl">
46971             <require>
46972                 <enum name="GL_QUAD_MESH_SUN"/>
46973                 <enum name="GL_TRIANGLE_MESH_SUN"/>
46974                 <command name="glDrawMeshArraysSUN"/>
46975             </require>
46976         </extension>
46977         <extension name="GL_SUN_slice_accum" supported="gl">
46978             <require>
46979                 <enum name="GL_SLICE_ACCUM_SUN"/>
46980             </require>
46981         </extension>
46982         <extension name="GL_SUN_triangle_list" supported="gl">
46983             <require>
46984                 <enum name="GL_RESTART_SUN"/>
46985                 <enum name="GL_REPLACE_MIDDLE_SUN"/>
46986                 <enum name="GL_REPLACE_OLDEST_SUN"/>
46987                 <enum name="GL_TRIANGLE_LIST_SUN"/>
46988                 <enum name="GL_REPLACEMENT_CODE_SUN"/>
46989                 <enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
46990                 <enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
46991                 <enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
46992                 <enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
46993                 <enum name="GL_R1UI_V3F_SUN"/>
46994                 <enum name="GL_R1UI_C4UB_V3F_SUN"/>
46995                 <enum name="GL_R1UI_C3F_V3F_SUN"/>
46996                 <enum name="GL_R1UI_N3F_V3F_SUN"/>
46997                 <enum name="GL_R1UI_C4F_N3F_V3F_SUN"/>
46998                 <enum name="GL_R1UI_T2F_V3F_SUN"/>
46999                 <enum name="GL_R1UI_T2F_N3F_V3F_SUN"/>
47000                 <enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
47001                 <command name="glReplacementCodeuiSUN"/>
47002                 <command name="glReplacementCodeusSUN"/>
47003                 <command name="glReplacementCodeubSUN"/>
47004                 <command name="glReplacementCodeuivSUN"/>
47005                 <command name="glReplacementCodeusvSUN"/>
47006                 <command name="glReplacementCodeubvSUN"/>
47007                 <command name="glReplacementCodePointerSUN"/>
47008             </require>
47009         </extension>
47010         <extension name="GL_SUN_vertex" supported="gl">
47011             <require>
47012                 <command name="glColor4ubVertex2fSUN"/>
47013                 <command name="glColor4ubVertex2fvSUN"/>
47014                 <command name="glColor4ubVertex3fSUN"/>
47015                 <command name="glColor4ubVertex3fvSUN"/>
47016                 <command name="glColor3fVertex3fSUN"/>
47017                 <command name="glColor3fVertex3fvSUN"/>
47018                 <command name="glNormal3fVertex3fSUN"/>
47019                 <command name="glNormal3fVertex3fvSUN"/>
47020                 <command name="glColor4fNormal3fVertex3fSUN"/>
47021                 <command name="glColor4fNormal3fVertex3fvSUN"/>
47022                 <command name="glTexCoord2fVertex3fSUN"/>
47023                 <command name="glTexCoord2fVertex3fvSUN"/>
47024                 <command name="glTexCoord4fVertex4fSUN"/>
47025                 <command name="glTexCoord4fVertex4fvSUN"/>
47026                 <command name="glTexCoord2fColor4ubVertex3fSUN"/>
47027                 <command name="glTexCoord2fColor4ubVertex3fvSUN"/>
47028                 <command name="glTexCoord2fColor3fVertex3fSUN"/>
47029                 <command name="glTexCoord2fColor3fVertex3fvSUN"/>
47030                 <command name="glTexCoord2fNormal3fVertex3fSUN"/>
47031                 <command name="glTexCoord2fNormal3fVertex3fvSUN"/>
47032                 <command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/>
47033                 <command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/>
47034                 <command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/>
47035                 <command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/>
47036                 <command name="glReplacementCodeuiVertex3fSUN"/>
47037                 <command name="glReplacementCodeuiVertex3fvSUN"/>
47038                 <command name="glReplacementCodeuiColor4ubVertex3fSUN"/>
47039                 <command name="glReplacementCodeuiColor4ubVertex3fvSUN"/>
47040                 <command name="glReplacementCodeuiColor3fVertex3fSUN"/>
47041                 <command name="glReplacementCodeuiColor3fVertex3fvSUN"/>
47042                 <command name="glReplacementCodeuiNormal3fVertex3fSUN"/>
47043                 <command name="glReplacementCodeuiNormal3fVertex3fvSUN"/>
47044                 <command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/>
47045                 <command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/>
47046                 <command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/>
47047                 <command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/>
47048                 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/>
47049                 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/>
47050                 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/>
47051                 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/>
47052             </require>
47053         </extension>
47054         <extension name="GL_VIV_shader_binary" supported="gles2">
47055             <require>
47056                 <enum name="GL_SHADER_BINARY_VIV"/>
47057             </require>
47058         </extension>
47059         <extension name="GL_WIN_phong_shading" supported="gl">
47060             <require>
47061                 <enum name="GL_PHONG_WIN"/>
47062                 <enum name="GL_PHONG_HINT_WIN"/>
47063             </require>
47064         </extension>
47065         <extension name="GL_WIN_specular_fog" supported="gl">
47066             <require>
47067                 <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
47068             </require>
47069         </extension>
47070     </extensions>
47071 </registry>