]> git.tdb.fi Git - libs/gl.git/blob - extensions/arb_geometry_shader4.glext
Refresh lighting and culling uniforms if the camera changes in pop_state
[libs/gl.git] / extensions / arb_geometry_shader4.glext
1 extension ARB_geometry_shader4
2 backport none
3 ignore glFramebufferTextureLayerARB