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Re-export forest pond data to enable alpha to coverage
[libs/gl.git] / demos / forestpond / data / exported / Tree_1Mat.tech
1 method ""
2 {
3         material
4         {
5                 type pbr;
6                 base_color_map "Tree_1Mat_baseColor.png.tex";
7                 metalness 0.00000;
8                 roughness 0.957705;
9                 emission 0.00000 0.00000 0.00000;
10                 sampler "linear_mip.samp";
11                 alpha_cutoff 0.500000;
12         };
13         blend
14         {
15                 alpha_to_coverage true;
16         };
17         receive_shadows true;
18 };
19 method "shadow"
20 {
21         shader "occluder_masked.shader";
22         texture "alpha_map"
23         {
24                 texture "Tree_1Mat_baseColor.png.tex";
25                 sampler "linear_mip.samp";
26         };
27         uniforms
28         {
29                 uniform "alpha_cutoff" 0.500000;
30         };
31 };
32 method "shadow_thsm"
33 {
34         shader "occluder_thsm_masked.shader";
35         texture "alpha_map"
36         {
37                 texture "Tree_1Mat_baseColor.png.tex";
38                 sampler "linear_mip.samp";
39         };
40         uniforms
41         {
42                 uniform "alpha_cutoff" 0.500000;
43         };
44 };