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[libs/gl.git] / demos / desertpillars / data / exported / Desert.seq
1 hdr true;
2 clear
3 {
4         color 0.00000 0.00000 0.00000 0.00000;
5         depth 1.00000;
6 };
7 step "" "content"
8 {
9         depth_test LEQUAL;
10         lighting "Desert.lightn";
11         scene "Desert.scene";
12 };
13 step "blended" "content"
14 {
15         depth_test LEQUAL;
16         lighting "Desert.lightn";
17         scene "Desert.scene";
18 };
19 ambient_occlusion
20 {
21         occlusion_radius 0.500000;
22         samples 32;
23 };
24 bloom;
25 colorcurve
26 {
27         exposure_adjust -1.50000;
28         srgb;
29 };