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[libs/gl.git] / demos / desertpillars / data / exported / Desert.seq
1 hdr true;
2 clear
3 {
4         color 0.00000 0.00000 0.00000 0.00000;
5         depth 1.00000;
6 };
7 step "" "content"
8 {
9         depth_test LEQUAL;
10         lighting "Desert.lightn";
11         scene "Desert.scene";
12 };
13 ambient_occlusion
14 {
15         occlusion_radius 0.500000;
16         samples 32;
17 };
18 bloom;
19 colorcurve
20 {
21         exposure_adjust -1.50000;
22         srgb;
23 };