2 def export_texture(self, texture):
3 from .datafile import Resource, Statement, Token
4 tex_res = Resource(texture.name+".tex2d")
6 tex_res.statements.append(Statement("min_filter", Token("LINEAR")))
7 tex_res.statements.append(Statement("storage", Token("RGBA"), texture.image.size[0], texture.image.size[1]))
9 for p in texture.image.pixels:
10 texdata += "\\x%02X"%int(p*255)
11 tex_res.statements.append(Statement("raw_data", texdata))