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Replace single file mode in object exporter with collection
[libs/gl.git] / blender / io_mspgl / export_object.py
1 import os
2 import mathutils
3
4 class ObjectExporter:
5         def __init__(self):
6                 self.show_progress = True
7                 self.use_strips = True
8                 self.use_degen_tris = False
9                 self.use_textures = True
10                 self.collection = False
11                 self.shared_resources = True
12                 self.export_lods = True
13
14         def compute_bounding_sphere(self, obj):
15                 p1 = max(((v.co, v.co.length) for v in obj.data.vertices), key=lambda x:x[1])[0]
16                 p2 = max(((v.co, (v.co-p1).length) for v in obj.data.vertices), key=lambda x:x[1])[0]
17                 center = (p1+p2)/2
18                 radius = (p1-p2).length/2
19                 for v in obj.data.vertices:
20                         d = v.co-center
21                         if d.length>radius:
22                                 center += d*(1-radius/d.length)/2
23                                 radius = (radius+d.length)/2
24
25                 return center, radius
26
27         def collect_object_lods(self, obj):
28                 lods = [obj]
29                 if self.export_lods:
30                         lods += sorted([c for c in obj.children if c.lod_for_parent], key=(lambda l: l.lod_index))
31                         for i, l in enumerate(lods):
32                                 if i>0 and l.lod_index!=i:
33                                         raise Exception("Inconsistent LOD indices")
34
35                 return lods
36
37         def create_mesh_exporter(self):
38                 from .export_mesh import MeshExporter
39                 mesh_export = MeshExporter()
40                 mesh_export.use_strips = self.use_strips
41                 mesh_export.use_degen_tris = self.use_degen_tris
42                 return mesh_export
43
44         def create_material_exporter(self):
45                 from .export_material import MaterialExporter
46                 material_export = MaterialExporter()
47                 material_export.use_textures = self.use_textures
48                 return material_export
49
50         def create_material_map_exporter(self):
51                 from .export_material import MaterialMapExporter
52                 material_map_export = MaterialMapExporter()
53                 return material_map_export
54
55         def export_to_file(self, context, out_fn):
56                 obj = context.active_object
57
58                 from .util import Progress
59                 progress = Progress(self.show_progress and context)
60
61                 path, base = os.path.split(out_fn)
62                 base = os.path.splitext(base)[0]
63
64                 resources = {}
65                 self.export_object_resources(context, obj, resources, progress)
66
67                 obj_res = self.export_object(context, obj, progress, resources=resources)
68                 refs = obj_res.collect_references()
69                 if not self.shared_resources:
70                         numbers = {}
71                         for r in refs:
72                                 ext = os.path.splitext(r.name)[1]
73                                 n = numbers.get(ext, 0)
74                                 if n>0:
75                                         r.name = "{}_{}{}".format(base, n, ext)
76                                 else:
77                                         r.name = base+ext
78                                 numbers[ext] = n+1
79
80                 if self.collection:
81                         obj_res.write_collection(out_fn)
82                 else:
83                         for r in refs:
84                                 r.write_to_file(os.path.join(path, r.name))
85                         obj_res.write_to_file(out_fn)
86
87         def export_object_resources(self, context, obj, resources, progress, material_maps=None):
88                 if material_maps is None:
89                         material_maps = {}
90
91                 lods = self.collect_object_lods(obj)
92
93                 from .mesh import create_mesh_from_object
94                 from .material import create_material_map
95                 mesh_export = self.create_mesh_exporter()
96                 material_export = self.create_material_exporter()
97                 material_map_export = self.create_material_map_exporter()
98
99                 for i, l in enumerate(lods):
100                         lod_index = l.lod_index if l.lod_for_parent else 0
101                         progress.push_task_slice("LOD {}".format(lod_index), i, len(lods))
102
103                         material_map = None
104                         mapped_count = sum(m.render_mode!='EXTERNAL' and m.material_map for m in l.data.materials if m)
105                         if mapped_count:
106                                 mmk = lambda m: m.shader if m.render_mode=='CUSTOM' else ""
107                                 material_map_key = mmk(l.data.materials[0])
108                                 key_mismatch = any(mmk(m)!=material_map_key for m in l.data.materials)
109                                 if mapped_count!=len(l.data.materials) or key_mismatch:
110                                         raise Exception("Conflicting settings in object materials")
111
112                                 if material_map_key in material_maps:
113                                         material_map = material_maps[material_map_key]
114                                 else:
115                                         material_map = create_material_map(context, l.data.materials[0])
116                                         material_maps[material_map_key] = material_map
117
118                                 tech_name = "{}.tech".format(material_map.name)
119                                 if tech_name not in resources:
120                                         material_map_export.export_technique_resources(material_map, resources)
121                                         resources[tech_name] = material_map_export.export_technique(material_map, resources=resources)
122                         elif l.material_slots and l.material_slots[0].material:
123                                 material = l.material_slots[0].material
124                                 if material.render_mode!='EXTERNAL':
125                                         tech_name = material.name+".tech"
126                                         if tech_name not in resources:
127                                                 material_export.export_technique_resources(material, resources)
128                                                 resources[tech_name] = material_export.export_technique(material, resources=resources)
129                         elif "stub.tech" not in resources:
130                                 resources["stub.tech"] = self.export_stub_technique()
131
132                         mesh_name = l.data.name+".mesh"
133                         if mesh_name not in resources:
134                                 mesh = create_mesh_from_object(context, l, progress, material_map=material_map)
135                                 mesh_res = mesh_export.export_mesh(context, mesh, progress)
136                                 resources[mesh_name] = mesh_res
137
138                         progress.pop_task()
139
140         def export_object(self, context, obj, progress, *, resources=None):
141                 if resources is None:
142                         resources = {}
143                         self.export_object_resources(context, obj, resources, progress)
144
145                 lods = self.collect_object_lods(obj)
146
147                 from .datafile import Resource, Statement
148                 obj_res = Resource(obj.name+".object", "object")
149                 statements = obj_res.statements
150
151                 center, radius = self.compute_bounding_sphere(obj)
152                 statements.append(Statement("bounding_sphere_hint", *center, radius))
153
154                 prev_mesh = None
155                 prev_tech = None
156                 for i, l in enumerate(lods):
157                         lod_st = []
158
159                         if l.data.name!=prev_mesh:
160                                 mesh_res = resources[l.data.name+".mesh"]
161                                 lod_st.append(obj_res.create_reference_statement("mesh", mesh_res))
162
163                                 prev_mesh = l.data.name
164
165                         material = None
166                         if l.material_slots:
167                                 material = l.material_slots[0].material
168                         if material:
169                                 if material.material_map:
170                                         tech_res = resources["material_map_{}.tech".format(os.path.splitext(material.technique)[0])]
171                                 else:
172                                         tech_res = resources[material.name+".tech"]
173                         else:
174                                 tech_res = resources["stub.tech"]
175
176                         if tech_res.name!=prev_tech:
177                                 if material and material.render_mode=='EXTERNAL':
178                                         lod_st.append(Statement("technique", material.technique))
179                                 else:
180                                         lod_st.append(obj_res.create_reference_statement("technique", tech_res))
181                                 prev_tech = tech_res.name
182
183                         if i>0:
184                                 st = Statement("level_of_detail", i)
185                                 st.sub = lod_st
186                                 statements.append(st)
187                         else:
188                                 statements += lod_st
189
190                 progress.set_progress(1.0)
191
192                 return obj_res
193
194         def export_stub_technique(self):
195                 from .datafile import Resource, Statement
196                 tech_res = Resource("stub.tech", "technique")
197                 pass_st = Statement("pass", "")
198                 tech_res.statements.append(pass_st)
199                 mat_st = Statement("material")
200                 pass_st.sub.append(mat_st)
201                 mat_st.sub.append(Statement("basic"))
202                 return tech_res