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Refactor writing files in the Blender exporter
[libs/gl.git] / blender / io_mspgl / export_object.py
1 import os
2 import mathutils
3
4 class ObjectExporter:
5         def __init__(self):
6                 self.show_progress = True
7                 self.use_strips = True
8                 self.use_degen_tris = False
9                 self.use_textures = True
10                 self.single_file = True
11                 self.shared_resources = True
12                 self.export_lods = True
13
14         def compute_bounding_sphere(self, obj):
15                 p1 = max(((v.co, v.co.length) for v in obj.data.vertices), key=lambda x:x[1])[0]
16                 p2 = max(((v.co, (v.co-p1).length) for v in obj.data.vertices), key=lambda x:x[1])[0]
17                 center = (p1+p2)/2
18                 radius = (p1-p2).length/2
19                 for v in obj.data.vertices:
20                         d = v.co-center
21                         if d.length>radius:
22                                 center += d*(1-radius/d.length)/2
23                                 radius = (radius+d.length)/2
24
25                 return center, radius
26
27         def collect_object_lods(self, obj):
28                 lods = [obj]
29                 if self.export_lods:
30                         lods += sorted([c for c in obj.children if c.lod_for_parent], key=(lambda l: l.lod_index))
31                         for i, l in enumerate(lods):
32                                 if i>0 and l.lod_index!=i:
33                                         raise Exception("Inconsistent LOD indices")
34
35                 return lods
36
37         def create_mesh_exporter(self):
38                 from .export_mesh import MeshExporter
39                 mesh_export = MeshExporter()
40                 mesh_export.use_strips = self.use_strips
41                 mesh_export.use_degen_tris = self.use_degen_tris
42                 return mesh_export
43
44         def create_material_exporter(self):
45                 from .export_material import MaterialExporter
46                 material_export = MaterialExporter()
47                 material_export.single_file = self.single_file
48                 material_export.use_textures = self.use_textures
49                 return material_export
50
51         def create_material_map_exporter(self):
52                 from .export_material import MaterialMapExporter
53                 material_map_export = MaterialMapExporter()
54                 material_map_export.single_file = self.single_file
55                 return material_map_export
56
57         def export_to_file(self, context, out_fn):
58                 obj = context.active_object
59
60                 from .util import Progress
61                 progress = Progress(self.show_progress and context)
62
63                 path, base = os.path.split(out_fn)
64                 base = os.path.splitext(base)[0]
65
66                 resources = {}
67                 self.export_object_resources(context, obj, resources, progress)
68
69                 obj_res = self.export_object(context, obj, progress, resources=resources)
70                 refs = obj_res.collect_references()
71                 if not self.shared_resources:
72                         numbers = {}
73                         for r in refs:
74                                 ext = os.path.splitext(r.name)[1]
75                                 n = numbers.get(ext, 0)
76                                 if n>0:
77                                         r.name = "{}_{}{}".format(base, n, ext)
78                                 else:
79                                         r.name = base+ext
80                                 numbers[ext] = n+1
81
82                 for r in refs:
83                         r.write_to_file(os.path.join(path, r.name))
84                 obj_res.write_to_file(out_fn)
85
86         def export_object_resources(self, context, obj, resources, progress, material_maps=None):
87                 if material_maps is None:
88                         material_maps = {}
89
90                 lods = self.collect_object_lods(obj)
91
92                 from .mesh import create_mesh_from_object
93                 from .material import create_material_map
94                 mesh_export = self.create_mesh_exporter()
95                 material_export = self.create_material_exporter()
96                 material_map_export = self.create_material_map_exporter()
97
98                 for i, l in enumerate(lods):
99                         lod_index = l.lod_index if l.lod_for_parent else 0
100                         progress.push_task_slice("LOD {}".format(lod_index), i, len(lods))
101
102                         material_map = None
103                         mapped_count = sum(m.render_mode!='EXTERNAL' and m.material_map for m in l.data.materials if m)
104                         if mapped_count:
105                                 mmk = lambda m: m.shader if m.render_mode=='CUSTOM' else ""
106                                 material_map_key = mmk(l.data.materials[0])
107                                 key_mismatch = any(mmk(m)!=material_map_key for m in l.data.materials)
108                                 if mapped_count!=len(l.data.materials) or key_mismatch:
109                                         raise Exception("Conflicting settings in object materials")
110
111                                 if material_map_key in material_maps:
112                                         material_map = material_maps[material_map_key]
113                                 else:
114                                         material_map = create_material_map(context, l.data.materials[0])
115                                         material_maps[material_map_key] = material_map
116
117                                 tech_name = "{}.tech".format(material_map.name)
118                                 if tech_name not in resources:
119                                         material_map_export.export_technique_resources(material_map, resources)
120                                         resources[tech_name] = material_map_export.export_technique(material_map, resources=resources)
121                         elif l.material_slots and l.material_slots[0].material:
122                                 material = l.material_slots[0].material
123                                 if material.render_mode!='EXTERNAL':
124                                         tech_name = material.name+".tech"
125                                         if tech_name not in resources:
126                                                 material_export.export_technique_resources(material, resources)
127                                                 resources[tech_name] = material_export.export_technique(material, resources=resources)
128                         elif "stub.tech" not in resources:
129                                 resources["stub.tech"] = self.export_stub_technique()
130
131                         mesh_name = l.data.name+".mesh"
132                         if mesh_name not in resources:
133                                 mesh = create_mesh_from_object(context, l, progress, material_map=material_map)
134                                 mesh_res = mesh_export.export_mesh(context, mesh, progress)
135                                 resources[mesh_name] = mesh_res
136
137                         progress.pop_task()
138
139         def export_object(self, context, obj, progress, *, resources=None):
140                 if resources is None:
141                         resources = {}
142                         self.export_object_resources(context, obj, resources, progress)
143
144                 lods = self.collect_object_lods(obj)
145
146                 from .datafile import Resource, Statement
147                 obj_res = Resource(obj.name+".object", "object")
148                 statements = obj_res.statements
149
150                 center, radius = self.compute_bounding_sphere(obj)
151                 statements.append(Statement("bounding_sphere_hint", *center, radius))
152
153                 prev_mesh = None
154                 prev_tech = None
155                 for i, l in enumerate(lods):
156                         lod_st = []
157
158                         if l.data.name!=prev_mesh:
159                                 mesh_res = resources[l.data.name+".mesh"]
160                                 if not self.single_file:
161                                         lod_st.append(obj_res.create_reference_statement("mesh", mesh_res))
162                                 else:
163                                         lod_st.append(obj_res.create_embed_statement("mesh", mesh_res))
164
165                                 prev_mesh = l.data.name
166
167                         material = None
168                         if l.material_slots:
169                                 material = l.material_slots[0].material
170                         if material:
171                                 if material.material_map:
172                                         tech_res = resources["material_map_{}.tech".format(os.path.splitext(material.technique)[0])]
173                                 else:
174                                         tech_res = resources[material.name+".tech"]
175                         else:
176                                 tech_res = resources["stub.tech"]
177
178                         if tech_res.name!=prev_tech:
179                                 if material and material.render_mode=='EXTERNAL':
180                                         lod_st.append(Statement("technique", material.technique))
181                                 elif not self.single_file:
182                                         lod_st.append(obj_res.create_reference_statement("technique", tech_res))
183                                 else:
184                                         lod_st.append(obj_res.create_embed_statement("technique", tech_res))
185                                 prev_tech = tech_res.name
186
187                         if i>0:
188                                 st = Statement("level_of_detail", i)
189                                 st.sub = lod_st
190                                 statements.append(st)
191                         else:
192                                 statements += lod_st
193
194                 progress.set_progress(1.0)
195
196                 return obj_res
197
198         def export_stub_technique(self):
199                 from .datafile import Resource, Statement
200                 tech_res = Resource("stub.tech", "technique")
201                 pass_st = Statement("pass", "")
202                 tech_res.statements.append(pass_st)
203                 mat_st = Statement("material")
204                 pass_st.sub.append(mat_st)
205                 mat_st.sub.append(Statement("basic"))
206                 return tech_res