7 return 1.055*(l**(1/2.4))-0.055
9 def get_colormap(srgb):
16 class MaterialExporter:
20 def create_texture_exporter(self):
21 from .export_texture import TextureExporter
22 texture_export = TextureExporter()
23 if self.textures=='INLINE':
24 texture_export.pixels = 'INLINE'
27 def export_technique_resources(self, material, resources):
28 texture_export = self.create_texture_exporter()
30 mat_name = material.name+".mat"
31 if mat_name not in resources:
32 resources[mat_name] = self.export_material(material)
34 if self.textures!='NONE':
35 for s in material.texture_slots:
36 if s and s.texture.type=='IMAGE' and s.texture.image:
37 tex_name = s.texture.name+".tex2d"
38 if tex_name not in resources:
39 resources[tex_name] = texture_export.export_texture(s.texture)
41 def export_technique(self, material, *, resources):
42 from .datafile import Resource, Statement
43 tech_res = Resource(material.name+".tech")
45 mat_res = resources[material.name+".mat"]
47 if self.textures!='NONE':
48 image_texture_slots = [s for s in material.texture_slots if s and s.texture.type=='IMAGE' and s.texture.image]
49 for s in image_texture_slots:
50 if s.use_map_color_diffuse:
51 textures["diffuse_map"] = s.texture
52 elif s.use_map_normal:
53 textures["normal_map"] = s.texture
55 if material.technique:
56 if not obj.inherit_tech:
59 st = Statement("inherit", material.technique)
60 for s, t in textures.items():
62 st.sub.append(Statement("texture", s, image_name(t.image)))
64 st.sub.append(tech_res.create_reference_statement("texture", s, resources[t.name+".tex2d"]))
65 if material.override_material:
66 st.sub.append(tech_res.create_reference_statement("material", "surface", mat_res))
67 tech_res.statements.append(st)
69 st = Statement("pass", "")
70 st.sub.append(tech_res.create_embed_statement("material", mat_res))
72 if "diffuse_map" in textures:
73 diffuse_tex = textures["diffuse_map"]
74 tex_res = resources[diffuse_tex.name+".tex2d"]
75 ss = Statement("texunit", 0)
76 if self.textures=='INLINE':
77 ss.sub.append(tech_res.create_embed_statement("texture2d", tex_res))
78 elif not diffuse_tex.default_filter:
79 ss.sub.append(tech_res.create_reference_statement("texture2d", tex_res))
81 ss.sub.append(Statement("texture", image_name(diffuse_tex.image)))
84 tech_res.statements.append(st)
88 def export_material(self, material):
89 from .datafile import Resource, Statement
90 mat_res = Resource(material.name+".mat")
91 statements = mat_res.statements
93 cm = get_colormap(material.srgb_colors)
94 if any(s.use_map_color_diffuse for s in material.texture_slots if s):
95 statements.append(Statement("diffuse", 1.0, 1.0, 1.0, 1.0))
96 amb = cm(material.ambient)
97 statements.append(Statement("ambient", amb, amb, amb, 1.0))
99 diff = material.diffuse_color*material.diffuse_intensity
100 statements.append(Statement("diffuse", cm(diff.r), cm(diff.g), cm(diff.b), 1.0))
101 amb = diff*material.ambient
102 statements.append(Statement("ambient", cm(amb.r), cm(amb.g), cm(amb.b), 1.0))
103 spec = material.specular_color*material.specular_intensity
104 statements.append(Statement("specular", cm(spec.r), cm(spec.g), cm(spec.g), 1.0))
105 statements.append(Statement("shininess", material.specular_hardness))