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Support for exporting armatures and vertex groups
[libs/gl.git] / blender / io_mspgl / __init__.py
1 bl_info = {
2         "name": "Msp GL datafiles",
3         "author": "Mikko Rasa",
4         "location": "File > Export",
5         "description": "Export Msp GL data",
6         "category": "Import-Export" }
7
8 if "bpy" in locals():
9         import imp
10         for sub in "armature", "export_armature", "export_mesh", "mesh", "outfile", "util":
11                 if sub in locals():
12                         imp.reload(locals()[sub])
13
14 import bpy
15 from bpy_extras.io_utils import ExportHelper
16
17 class ExportMspGLBase(ExportHelper):
18         def execute(self, context):
19                 exporter = self.create_exporter()
20                 self.prepare_exporter(exporter)
21                 exporter.export(context, self.filepath)
22                 return {"FINISHED"}
23
24         def create_exporter(self):
25                 raise Exception("create_exporter must be overridden")
26
27         def prepare_exporter(self, exporter):
28                 for k, v in self.as_keywords().items():
29                         setattr(exporter, k, v)
30
31 class ExportMspGLMeshBase(ExportMspGLBase):
32         use_strips = bpy.props.BoolProperty(name="Use strips", description="Combine faces into triangle strips", default=True)
33         use_degen_tris = bpy.props.BoolProperty(name="Use degen tris", description="Concatenate triangle strips with degenerate triangles", default=False)
34         max_strip_len = bpy.props.IntProperty(name="Max strip length", description="Maximum length for a triangle strip", default=1024, min=4, max=16384)
35         optimize_cache = bpy.props.BoolProperty(name="Optimize cache", description="Optimize element order for vertex cache", default=True)
36         cache_size = bpy.props.IntProperty(name="Cache size", description="Simulated vertex cache size used in optimization", default=64, min=8, max=1024)
37         export_lines = bpy.props.BoolProperty(name="Export lines", description="Export edges without faces as lines", default=False)
38         export_uv = bpy.props.EnumProperty(name="Export UV", description="Export UV coordinates", default="UNIT0",
39                 items=(("NONE", "None", "No UV coordinates are exported"),
40                         ("UNIT0", "Unit 0", "UV coordinates for unit 0 are exported"),
41                         ("ALL", "All", "All UV coordinates are exported")))
42         tbn_vecs = bpy.props.BoolProperty(name="TBN vectors", description="Compute tangent and binormal vectors for vertices", default=False)
43         tbn_uvtex = bpy.props.StringProperty(name="TBN UV layer", description="UV layer to use as basis for TBN vectors", default="")
44         compound = bpy.props.BoolProperty(name="Compound", description="Combine all selected objects into one for exporting", default=False)
45         smoothing = bpy.props.EnumProperty(name="Smoothing", description="Smoothing method to use", default="MSPGL",
46                 items=(("NONE", "None", "No smoothing"),
47                         ("BLENDER", "Blender", "Use Blender's vertex normals"),
48                         ("MSPGL", "MspGL", "Compute vertex normals internally")))
49         export_groups = bpy.props.BoolProperty(name="Vertex groups", description="Export vertex groups and weights", default=False)
50
51         def create_exporter(self):
52                 from .export_mesh import MeshExporter
53                 return MeshExporter()
54
55         def draw(self, context):
56                 col = self.layout.column()
57                 col.prop(self, "export_lines")
58                 col.prop(self, "compound")
59                 col.prop(self, "smoothing")
60                 col.prop(self, "export_groups")
61                 self.layout.separator()
62                 col = self.layout.column()
63                 col.label("Triangle strips")
64                 col.prop(self, "use_strips")
65                 col.prop(self, "use_degen_tris")
66                 col.prop(self, "max_strip_len")
67                 self.layout.separator()
68                 col = self.layout.column()
69                 col.label("Vertex cache")
70                 col.prop(self, "optimize_cache")
71                 col.prop(self, "cache_size")
72                 self.layout.separator()
73                 col = self.layout.column()
74                 col.label("TBN vectors")
75                 col.prop(self, "tbn_vecs")
76                 col.prop(self, "tbn_uvtex")
77
78 class ExportMspGLMesh(bpy.types.Operator, ExportMspGLMeshBase):
79         bl_idname = "export_mesh.mspgl_mesh"
80         bl_label = "Export Msp GL mesh"
81
82         filename_ext = ".mesh"
83
84 class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase):
85         bl_idname = "export_mesh.mspgl_object"
86         bl_label = "Export Msp GL object"
87
88         filename_ext = ".object"
89
90         textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF",
91                 items=(("NONE", "None", "Ignore textures"),
92                         ("REF", "Referenced", "Reference external data"),
93                         ("INLINE", "Inline", "Embed textures in the object")))
94         material_tex = bpy.props.BoolProperty(name="Material texture", description="Generate a texture based on material colors", default=False)
95
96         def prepare_exporter(self, exporter):
97                 super().prepare_exporter(exporter)
98                 exporter.object = True
99
100         def draw(self, context):
101                 super().draw(context)
102                 self.layout.separator()
103                 col = self.layout.column()
104                 col.label("Texturing")
105                 col.prop(self, "textures")
106                 col.prop(self, "material_tex")
107
108 class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase):
109         bl_idname = "export.mspgl_armature"
110         bl_label = "Export Msp GL armature"
111
112         filename_ext = ".armature"
113
114         def create_exporter(self):
115                 from .export_armature import ArmatureExporter
116                 return ArmatureExporter()
117
118 def menu_func_export(self, context):
119         self.layout.operator(ExportMspGLMesh.bl_idname, text="Msp GL mesh")
120         self.layout.operator(ExportMspGLObject.bl_idname, text="Msp GL object")
121         self.layout.operator(ExportMspGLArmature.bl_idname, text="Msp GL armature")
122
123 def register():
124         bpy.utils.register_module(__name__)
125
126         bpy.types.INFO_MT_file_export.append(menu_func_export)
127
128 def unregister():
129         bpy.utils.unregister_module(__name__)
130
131         bpy.types.INFO_MT_file_export.remove(menu_func_export)
132
133 if __name__=="__main__":
134         register()