+#include <msp/core/application.h>
+#include <msp/fs/dir.h>
+#include <msp/fs/stat.h>
+#include "resources.h"
+
+using namespace std;
+
+namespace Msp::Game {
+
+ApplicationResources::ApplicationResources()
+{
+ FS::Path data_dir = FS::get_sys_data_dir()/"data";
+#ifdef DEBUG
+ if(FS::exists(data_dir))
+ dir_src.add_directory(data_dir);
+ add_source(dir_src);
+#endif
+
+ FS::Path main_pack = FS::get_sys_data_dir()/(Application::get_name()+".mdp");
+ if(FS::exists(main_pack))
+ pack_src.add_pack_file(main_pack.str());
+ if(FS::exists(data_dir))
+ {
+ for(const string &f: FS::list_filtered(data_dir, "\\.mdp$"))
+ pack_src.add_pack_file((data_dir/f).str());
+ }
+ add_source(pack_src);
+}
+
+} // namespace Msp::Game