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Use mesh as the task object when exporting it
[libs/gl.git] / source / core / vertexsetup.h
2021-10-30 Mikko RasaUpdate and improve documentation
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-01 Mikko RasaMove all OpenGL-specific code to a separate directory
2021-10-01 Mikko RasaRefactor VertexSetup format checking
2021-09-18 Mikko RasaUse friend declarations to access OpenGL IDs of objects
2021-09-15 Mikko RasaAdd support for integer vertex attributes
2021-09-05 Mikko RasaStore index type in VertexSetup
2021-08-28 Mikko RasaRemove the Bindable class
2021-08-16 Mikko RasaRewrite state management
2021-08-04 Mikko RasaOnly allow VertexArray's format to be set once
2021-05-13 Mikko RasaClear VertexSetup state when a Mesh is unloaded
2021-04-25 Mikko RasaSet OpenGL debug labels on various objects loaded from...
2021-03-28 Mikko RasaMove checking of vertex attribute indices to VertexSetup
2021-02-14 Mikko RasaRearrange soucre files into subdirectories