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2021-04-28 | Mikko Rasa | Move lighting calculations to world space | blob | commitdiff | raw |
2021-04-24 | Mikko Rasa | Redesign Light to only have a single color | blob | commitdiff | raw | diff to current |
2021-04-12 | Mikko Rasa | Adjust specular calculation in the Phong shader | blob | commitdiff | raw | diff to current |
2021-03-21 | Mikko Rasa | Rearrange various uniforms to be declared in the file... | blob | commitdiff | raw | diff to current |
2021-03-13 | Mikko Rasa | Add GLSL keywords for overriding functions | blob | commitdiff | raw | diff to current |
2021-02-26 | Mikko Rasa | Use specialization constants in the builtin material... | blob | commitdiff | raw | diff to current |
2020-06-23 | Mikko Rasa | Naming tweaks in builtin shaders | blob | commitdiff | raw | diff to current |
2020-06-11 | Mikko Rasa | Add a new, better structured Phong shader | blob | commitdiff | raw | diff to current |