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2021-10-11 | Mikko Rasa | Add tetrahedron shadow maps for point lights | blob | commitdiff | raw |
2021-10-10 | Mikko Rasa | Refactor the builtin occluder shader | blob | commitdiff | raw | diff to current |
2021-02-19 | Mikko Rasa | Load various built-in things through Resources | blob | commitdiff | raw |
2020-05-31 | Mikko Rasa | Write the occluder shader in GLSL | blob | commitdiff | raw | diff to current |