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Use low-level handles when computing descriptor set hashes
[libs/gl.git] / blender / io_mspgl / export_texture.py
2021-11-02 Mikko RasaExport texture's mipmap levels as 1 if mipmaps are...
2021-11-02 Mikko RasaExport raw texture data to a separate file
2021-10-07 Mikko RasaLoad textures in a type-generic way
2021-04-17 Mikko RasaImprove error reporting in the Blender exporter
2021-04-17 Mikko RasaSome minor refactoring of the exporter
2021-04-13 Mikko RasaRecognize a certain configuration of nodes as inverting...
2021-04-12 Mikko RasaUse more efficient methods to manipulate and store...
2021-03-28 Mikko RasaExport texture extension modes from Blender
2021-02-13 Mikko RasaFix filename handling in the Blender exporter on Windows
2021-02-13 Mikko RasaExport texture sampling settings as sampler objects
2021-02-13 Mikko RasaAdjust texture datafile statements in Blender exporter
2020-06-27 Mikko RasaRefactor writing files in the Blender exporter
2020-06-23 Mikko RasaRework Blender material and texture export
2019-06-16 Mikko RasaBetter checking of the existence of image filepath
2019-06-16 Mikko RasaSet both min and mag filters when exporting textures
2019-06-16 Mikko RasaImport fixes for exporter
2019-05-29 Mikko RasaAlways export texture data inline if there's no image...
2019-05-19 Mikko RasaSet texture format according to sRGB colorspace setting
2019-05-18 Mikko RasaSome bugfixes to texture exporting
2019-05-18 Mikko RasaSimplify the resource separation options
2019-05-17 Mikko RasaUse filtering options from Blender texture
2019-05-17 Mikko RasaMove material and texture export to their own classes