]> git.tdb.fi Git - libs/gl.git/commitdiff
Always use VertexSetup in Mesh
authorMikko Rasa <tdb@tdb.fi>
Mon, 28 Oct 2019 23:57:53 +0000 (01:57 +0200)
committerMikko Rasa <tdb@tdb.fi>
Mon, 28 Oct 2019 23:57:53 +0000 (01:57 +0200)
This means vertex array objects are now required.  I don't think that's a
problem since they've been supported even on mobile hardware for a long
time.


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