]> git.tdb.fi Git - libs/gl.git/commitdiff
Remove commented out debugging statements
authorMikko Rasa <tdb@tdb.fi>
Mon, 25 Jan 2021 02:15:02 +0000 (04:15 +0200)
committerMikko Rasa <tdb@tdb.fi>
Mon, 25 Jan 2021 02:15:02 +0000 (04:15 +0200)
shaderlib/cooktorrance.glsl

index 85d7f4f38e5b2af92b6d3cfa60c5a15bd2767b3a..6a7ebb387fdf3e39aa772940b22b9a5b02007da9 100644 (file)
@@ -64,12 +64,9 @@ vec3 lambert_diffuse(vec3 base_color)
 float normal_distribution_ggxtr(vec3 normal, vec3 halfway, float roughness)
 {
        float n_dot_h = max(dot(normal, halfway), 0.0);
-       //return n_dot_h;
        float rough_q = roughness * roughness;
        rough_q *= rough_q;
        float denom = n_dot_h*n_dot_h*(rough_q-1)+1;
-       //return (n_dot_h*n_dot_h-0.8)*5.0;
-       //return rough_q*10;
        // Scale by pi to get a result per steradian, suitable for integration
        return rough_q/(PI*denom*denom);
 }
@@ -104,10 +101,8 @@ vec3 fresnel_schlick(vec3 halfway, vec3 look, vec3 base_color, float metalness)
 vec3 cooktorrance_one_light_direct(vec3 normal, vec3 look, vec3 light, vec3 light_color, vec3 base_color, float metalness, float roughness)
 {
        vec3 halfway = normalize(light-look);
-       //return normal;
        float ndist = normal_distribution_ggxtr(normal, halfway, roughness);
        float geom = geometry_smith(normal, -look, light, roughness);
-       //return vec3(ndist);
 
        vec3 k_spec = fresnel_schlick(halfway, light, base_color, metalness);
        vec3 k_diff = (1.0-k_spec)*(1.0-metalness);