__repr__ = __str__
- def pivot_vertices(self, reverse, *vt):
- verts = self.verts[:]
- if reverse:
- verts.reverse()
- flags = [(v in vt) for v in verts]
- l = len(verts)
+ def pivot_vertices(self, *vt):
+ flags = [(v in vt) for v in self.verts]
+ l = len(self.verts)
for i in range(l):
if flags[i] and not flags[(i+l-1)%l]:
- return verts[i:]+verts[:i]
+ return self.verts[i:]+self.verts[:i]
def get_edge(self, v1, v2):
key = make_edge_key(v1.index, v2.index)
v.tan.normalize()
v.bino.normalize()
- def create_strip(self, face, reverse, debug):
+ def create_strip(self, face, max_len, debug):
edge = None
for e in face.edges:
other = e.other_face(face)
return None
if debug:
- print "Starting strip from %s, edge %s, reverse=%s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index), reverse)
+ print "Starting strip from %s, edge %s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index))
- verts = face.pivot_vertices(reverse, edge.v1, edge.v2)
+ verts = face.pivot_vertices(edge.v1, edge.v2)
if len(verts)==3:
result = [verts[-1], verts[0]]
else:
result = [verts[-2], verts[-1]]
while 1:
- verts = face.pivot_vertices(reverse, *result[-2:])
- k = len(result)%2
if debug:
print " Adding %s"%face
+ verts = face.pivot_vertices(*result[-2:])
+ k = len(result)%2
+
face.flag = True
if len(verts)==4 and not k:
result.append(verts[3])
if len(verts)==4 and k:
result.append(verts[3])
+ if len(result)>=max_len:
+ if debug:
+ print " Max length exceeded"
+ break
+
edge = face.get_edge(*result[-2:])
if debug:
return result
+class VertexCache:
+ def __init__(self, size):
+ self.size = size
+ self.slots = [-1]*self.size
+
+ def fetch(self, v):
+ hit = v.index in self.slots
+ if hit:
+ self.slots.remove(v.index)
+ self.slots.append(v.index)
+ if not hit:
+ del self.slots[0]
+ return hit
+
+ def fetch_strip(self, strip):
+ hits = 0
+ for v in strip:
+ if self.fetch(v):
+ hits += 1
+ return hits
+
+ def test_strip(self, strip):
+ hits = 0
+ for i in range(len(strip)):
+ if i>=self.size:
+ break
+ if strip[i].index in self.slots[i:]:
+ hits += 1
+ return hits
+
+
class Exporter:
def __init__(self, fn):
self.filename = fn
self.out_file = file(fn, "w")
self.use_strips = True
self.use_degen_tris = True
- self.optimize_locality = True
+ self.max_strip_len = 1024
+ self.optimize_cache = False
+ self.cache_size = 64
self.export_lines = True
self.tbn_vecs = False
self.debug = False
self.strip_debug = False
self.split_debug = False
- def get_locality(self, strip):
- total = 0
- for i in range(1, len(strip)):
- if strip[i].index!=strip[i-1].index:
- total += 1.0/(abs(strip[i].index-strip[i-1].index))
- return total/len(strip)
-
- def get_followers(self, strip):
- result = {}
- for i in range(len(strip)-1):
- v = strip[i]
- n = strip[i+1]
- if v.index!=n.index:
- if v.index not in result:
- result[v.index] = {}
- if n.index not in result[v.index]:
- result[v.index][n.index] = 1
+ def stripify(self, mesh):
+ for f in mesh.faces:
+ f.flag = False
+
+ strips = []
+
+ while 1:
+ best = 5
+ face = None
+ for f in mesh.faces:
+ if f.flag:
+ continue
+ score = 0
+ for e in f.edges:
+ other = e.other_face(f)
+ if other and not other.flag:
+ score += 1
+ if score>0 and score<best:
+ face = f
+ best = score
+
+ if not face:
+ break
+
+ strip = mesh.create_strip(face, self.max_strip_len, self.strip_debug)
+ if strip:
+ strips.append(strip)
+
+ loose = [f for f in mesh.faces if not f.flag]
+
+ if self.debug:
+ print "%d strips:"%len(strips)
+ for i in range(len(strips)):
+ print " %d: %d indices"%(i, len(strips[i]))
+ print "%d loose faces"%len([f for f in mesh.faces if not f.flag])
+ nind = sum([len(s) for s in strips])+sum([len(f.verts) for f in loose])
+ print "%d indices total"%nind
+
+ if self.use_degen_tris and strips:
+ big_strip = []
+
+ cache = None
+ total_hits = 0
+ if self.optimize_cache:
+ cache = VertexCache(self.cache_size)
+
+ while strips:
+ best = 0
+ if cache:
+ best_hits = 0
+ for i in range(len(strips)):
+ hits = cache.test_strip(strips[i])
+ if hits>best_hits:
+ best = i
+ best_hits = hits
+
+ s = strips[best]
+
+ if big_strip:
+ glue = [big_strip[-1], s[0]]
+ if len(big_strip)%2:
+ glue += [s[0]]
+
+ big_strip += glue
+ if cache:
+ total_hits += cache.fetch_strip(glue)
+
+ big_strip += s
+ if cache:
+ total_hits += cache.fetch_strip(s)
+
+ del strips[best]
+
+ for f in loose:
+ if len(big_strip)%2:
+ order = (-1, -2, 0, 1)
else:
- result[v.index][n.index] += 1
- return result
+ order = (0, 1, -1, -2)
+ verts = [f.verts[i] for i in order[:len(f.verts)]]
+ if big_strip:
+ glue = [big_strip[-1], verts[0]]
+ big_strip += glue
+ if cache:
+ total_hits += cache.fetch_strip(glue)
+ big_strip += verts
+ if cache:
+ total_hits += cache.fetch_strip(verts)
+
+ strips = [big_strip]
+ loose = []
+
+ if self.debug:
+ nind = len(big_strip)
+ print "Big strip has %d indices"%nind
+ if self.optimize_cache:
+ print "%d cache hits"%total_hits
+
+ if self.debug:
+ ntris = sum([len(f.verts)-2 for f in mesh.faces])
+ print "%.2f indices per triangle"%(float(nind)/max(ntris, 1))
+
+ return strips, loose
def export(self):
scene = bpy.data.scenes.active
strips = []
if self.use_strips:
- for f in mesh.faces:
- f.flag = False
-
- while 1:
- best = 5
- face = None
- for f in mesh.faces:
- if f.flag:
- continue
- score = 0
- for e in f.edges:
- other = e.other_face(f)
- if other and not other.flag:
- score += 1
- if score>0 and score<best:
- face = f
- best = score
-
- if not face:
- break
-
- strip = mesh.create_strip(face, self.use_degen_tris and sum([len(s) for s in strips])%2, self.strip_debug)
- if strip:
- strips.append(strip)
-
- if self.debug:
- print "%d strips:"%len(strips)
- for i in range(len(strips)):
- print " %d: %d indices"%(i, len(strips[i]))
- print "%d loose faces"%len([f for f in mesh.faces if not f.flag])
- nind = sum([len(s) for s in strips])+sum([len(f.verts) for f in mesh.faces if not f.flag])
- print "%d indices total"%nind
-
- if self.use_degen_tris and strips:
- big_strip = []
- for s in strips:
- if big_strip:
- big_strip += [big_strip[-1], s[0]]
- big_strip += s
-
- for f in mesh.faces:
- if not f.flag:
- if len(big_strip)%2:
- order = (-1, -2, 0, 1)
- else:
- order = (0, 1, -1, -2)
- if big_strip:
- big_strip += [big_strip[-1], f.verts[order[0]]]
- big_strip += [f.verts[i] for i in order[:len(f.verts)]]
- f.flag = True
-
- strips = [big_strip]
-
- if self.debug:
- nind = len(big_strip)
- print "Big strip has %d indices"%len(big_strip)
-
- if self.debug:
- print "%.2f indices per triangle"%(float(nind)/max(ntris, 1))
- print "Locality before optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
-
- if self.optimize_locality and self.use_strips and strips:
- followers = {}
- for s in strips:
- followers.update(self.get_followers(s))
-
- verts2 = []
- vert = strips[0][0]
- while 1:
- vert.flag = True
- verts2.append(vert)
-
- next = None
- if vert.index in followers:
- flw = followers[vert.index]
- best = 0
- for n in flw:
- if flw[n]>best and not mesh.verts[n].flag:
- next = mesh.verts[n]
- best = flw[n]+0.9/abs(vert.index-n)
-
- if not next:
- for v in mesh.verts:
- if not v.flag:
- next = v
- break
- if not next:
- break
-
- vert = next
-
- mesh.verts = verts2
-
- for i in range(len(mesh.verts)):
- mesh.verts[i].index = i
-
- if self.debug:
- print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
+ strips, loose = self.stripify(mesh)
self.out_file.write("vertices NORMAL3")
if mesh.faceUV:
self.out_file.write(";\n};\n")
first = True
- for f in mesh.faces:
- if not f.flag:
- if first:
- self.out_file.write("batch TRIANGLES\n{\n")
- first = False
- for i in range(2, len(f.verts)):
- self.out_file.write("\tindices %u %u %u;\n"%(f.verts[0].index, f.verts[i-1].index, f.verts[i].index))
+ for f in loose:
+ if first:
+ self.out_file.write("batch TRIANGLES\n{\n")
+ first = False
+ for i in range(2, len(f.verts)):
+ self.out_file.write("\tindices %u %u %u;\n"%(f.verts[0].index, f.verts[i-1].index, f.verts[i].index))
if not first:
self.out_file.write("};\n")
def run(self):
self.use_strips = Blender.Draw.Create(self.config.get('use_strips', True))
self.use_degen_tris = Blender.Draw.Create(self.config.get('use_degen_tris', True))
- self.optimize_locality = Blender.Draw.Create(self.config.get('optimize_locality', True))
+ self.max_strip_len = Blender.Draw.Create(self.config.get('max_strip_len', 1024))
+ self.optimize_cache = Blender.Draw.Create(self.config.get('optimize_cache', False))
+ self.cache_size = Blender.Draw.Create(self.config.get('cache_size', 64))
self.export_lines = Blender.Draw.Create(self.config.get('export_lines', False))
self.tbn_vecs = Blender.Draw.Create(self.config.get('tbn_vecs', False))
self.debug = Blender.Draw.Create(self.config.get('debug', False))
ret = Blender.Draw.PupBlock("Export MSP GL mesh",
[("Use strips", self.use_strips, "Generage OpenGL triangle strips"),
("Use degen tris", self.use_degen_tris, "Use degenerate triangles to combine triangle strips"),
- ("Optimize locality", self.optimize_locality),
+ ("Max strip len", self.max_strip_len, 4, 16384, "Maximum length of a triangle strip"),
+ ("Optimize cache", self.optimize_cache, "Optimize for vertex cache"),
+ ("Cache size", self.cache_size, 8, 1024, "Cache size to optimize for"),
("Export lines", self.export_lines, "Export lone edges as lines"),
("Compute T/B vecs", self.tbn_vecs, "Compute tangent/binormal vectors for bumpmapping"),
("Debugging options"),
def export(self, fn):
self.config['use_strips'] = self.use_strips.val
self.config['use_degen_tris'] = self.use_degen_tris.val
- self.config['optimize_locality'] = self.optimize_locality.val
+ self.config['max_strip_len'] = self.max_strip_len.val
+ self.config['optimize_cache'] = self.optimize_cache.val
+ self.config['cache_size'] = self.cache_size.val
self.config['export_lines'] = self.export_lines.val
self.config['tbn_vecs'] = self.tbn_vecs.val
self.config['debug'] = self.debug.val
exp = Exporter(fn)
exp.use_strips = self.use_strips.val
exp.use_degen_tris = self.use_degen_tris.val
- exp.optimize_locality = self.optimize_locality.val
+ exp.max_strip_len = self.max_strip_len.val
+ exp.optimize_cache = self.optimize_cache.val
+ exp.cache_size = self.cache_size.val
exp.export_lines = self.export_lines.val
exp.tbn_vecs = self.tbn_vecs.val
exp.debug = self.debug.val