]> git.tdb.fi Git - libs/gl.git/commitdiff
Delay loading matrices until they are needed
authorMikko Rasa <tdb@tdb.fi>
Wed, 15 Oct 2014 21:12:32 +0000 (00:12 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 15 Oct 2014 21:25:38 +0000 (00:25 +0300)
If all renderables use modern shaders, it's not necessary to touch the
system matrix stacks at all.  OpenGL ES 2.0 and OpenGL 3.0 core do not
even have system matrix stacks.


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