]> git.tdb.fi Git - libs/gl.git/commitdiff
Use texture unit numbers instead of slot names in RenderPass
authorMikko Rasa <tdb@tdb.fi>
Sat, 9 Oct 2010 06:58:23 +0000 (06:58 +0000)
committerMikko Rasa <tdb@tdb.fi>
Sat, 9 Oct 2010 06:58:23 +0000 (06:58 +0000)
Change the datafile syntax for defining textures
Allow inline textures
Use RefPtr for storing possibly-inline data


No differences found