]> git.tdb.fi Git - libs/gl.git/commit
Use texture unit numbers instead of slot names in RenderPass
authorMikko Rasa <tdb@tdb.fi>
Sat, 9 Oct 2010 06:58:23 +0000 (06:58 +0000)
committerMikko Rasa <tdb@tdb.fi>
Sat, 9 Oct 2010 06:58:23 +0000 (06:58 +0000)
commit09e886603fbc255f6a6241641ff42c466f8387ff
tree06d4f4491d1d71af79f685a982ce08edb933ac9a
parent2663d392c1c60e0ca511bb836010124024da3276
Use texture unit numbers instead of slot names in RenderPass
Change the datafile syntax for defining textures
Allow inline textures
Use RefPtr for storing possibly-inline data
source/renderpass.cpp
source/renderpass.h
source/technique.cpp
source/technique.h