]> git.tdb.fi Git - libs/gl.git/commit
The GLSL texture function returns a float for shadow samplers
authorMikko Rasa <tdb@tdb.fi>
Sun, 19 Oct 2014 23:33:59 +0000 (02:33 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 19 Oct 2014 23:33:59 +0000 (02:33 +0300)
commitcb91a6133e1671a4d51a39429ccb35726da9be0d
tree41a11f4e75d3ce47f4a9ed79d3e0d24a3c8652c3
parent58e3368ddb21de5c4bc6e208440de369fe4876f1
The GLSL texture function returns a float for shadow samplers

In contrast with the legacy shadow2D function, which returned vec4.
source/programbuilder.cpp
source/programbuilder.h