From cb91a6133e1671a4d51a39429ccb35726da9be0d Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Mon, 20 Oct 2014 02:33:59 +0300 Subject: [PATCH] The GLSL texture function returns a float for shadow samplers In contrast with the legacy shadow2D function, which returned vec4. --- source/programbuilder.cpp | 36 +++++++++++++++++++++++++++++++++--- source/programbuilder.h | 2 +- 2 files changed, 34 insertions(+), 4 deletions(-) diff --git a/source/programbuilder.cpp b/source/programbuilder.cpp index 55d2cf22..3fb9094c 100644 --- a/source/programbuilder.cpp +++ b/source/programbuilder.cpp @@ -95,7 +95,7 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] = { FRAGMENT, "l_diffuse[i]", "float", "max(dot(n_zzz_normal, n_zzz_light_dir[i]), 0.0)", 0 }, { FRAGMENT, "l_shadow", "float", "mix(1.0, shadow_sample, shadow_darkness)", 0 }, - { FRAGMENT, "shadow_sample", "float", "shadow2D(shadow, shd_vertex).r", 0 }, + { FRAGMENT, "shadow_sample", "float", "shadow2D(shadow, shd_vertex)", 0 }, { FRAGMENT, "zzz_reflect_dir", "vec3", "reflect(zzz_incident_dir, n_zzz_normal)", 0 }, { FRAGMENT, "n_zzz_half_vec[i]", "vec3", "normalize(zzz_light_dir[i]-zzz_incident_dir)", 0 }, @@ -241,6 +241,8 @@ ProgramBuilder::ProgramBuilder(const StandardFeatures &f): aliases["texture2D"] = "texture"; aliases["shadow2D"] = "texture"; } + else + aliases["shadow2D"] = "shadow2D(...).r"; } void ProgramBuilder::set_optimize(bool o) @@ -650,7 +652,7 @@ vector ProgramBuilder::extract_identifiers(const char *expression) return result; } -string ProgramBuilder::replace_identifiers(const char *expression, const map &replace_map) +string ProgramBuilder::replace_identifiers(const char *expression, const map &replace_map, bool with_functions) { string result; const char *ptr = expression; @@ -662,7 +664,35 @@ string ProgramBuilder::replace_identifiers(const char *expression, const map::const_iterator i = replace_map.find(identifier); if(i!=replace_map.end()) + { + if(with_functions && ptr[start+length]=='(') + { + string::size_type lparen = i->second.find('('); + string::size_type rparen = i->second.rfind(')'); + if(lparen!=string::npos && rparen!=string::npos) + { + unsigned level = 1; + unsigned j; + for(j=start+length+1; (ptr[j] && level); ++j) + { + level += (ptr[j]=='('); + level -= (ptr[j]==')'); + } + + if(!level) + { + string subexpr(ptr+start+length, ptr+j); + result += i->second.substr(0, lparen); + result += replace_identifiers(subexpr.c_str(), replace_map, with_functions); + result += i->second.substr(rparen+1); + ptr += j; + continue; + } + } + } + result += i->second; + } else result += identifier; ptr += start+length; @@ -674,7 +704,7 @@ string ProgramBuilder::replace_identifiers(const char *expression, const map extract_identifiers(const char *); - static std::string replace_identifiers(const char *, const std::map &); + static std::string replace_identifiers(const char *, const std::map &, bool = false); std::string create_expression(const ShaderVariable &, const char * = 0) const; }; -- 2.43.0