]> git.tdb.fi Git - libs/gl.git/commit
Rename RenderPass to RenderMethod
authorMikko Rasa <tdb@tdb.fi>
Sat, 2 Oct 2021 16:23:36 +0000 (19:23 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sat, 2 Oct 2021 23:53:13 +0000 (02:53 +0300)
commitc0b7d6ee4a7478f5aecb1504429ec1fc846d64ed
treeefbfb544601b5e262cb1188b0865de817f41e99a
parent5008778dbb1840bf7c6d479800d2b932f8386fb2
Rename RenderPass to RenderMethod

This is mostly to avoid confusion with Vulkan's render passes, which are
an entirely different thing.
14 files changed:
blender/io_mspgl/export_material.py
blender/io_mspgl/export_object.py
source/materials/rendermethod.cpp [new file with mode: 0644]
source/materials/rendermethod.h [new file with mode: 0644]
source/materials/renderpass.cpp [deleted file]
source/materials/renderpass.h [deleted file]
source/materials/technique.cpp
source/materials/technique.h
source/render/instancearray.cpp
source/render/object.cpp
source/render/object.h
source/render/renderable.h
source/render/text.cpp
tools/viewer.cpp