PartCache part_cache;
Widget();
+private:
+ Widget(const Widget &);
+ Widget &operator=(const Widget &);
public:
virtual ~Widget();
void set_position(int, int);
void set_size(unsigned, unsigned);
void autosize();
+ void autosize(Geometry &) const;
protected:
- virtual void autosize_special(const Part &, Geometry &) { }
+ virtual void autosize_special(const Part &, Geometry &) const { };
public:
void set_geometry(const Geometry &);
const Geometry &get_geometry() const { return geom; }
+ void map_coords_to_ancestor(int &, int &, const Widget &) const;
+
protected:
/** Sets the widget's parent Container. The widget must be unparented when
calling this function with a non-null parameter. */
public:
Container *get_parent() const { return parent; }
+ /** Finds the closest ancestor of a specific type. */
+ template<typename T>
+ T *find_ancestor() const
+ {
+ for(Widget *w=parent; w; w=w->get_parent())
+ if(T *tw = dynamic_cast<T *>(w))
+ return tw;
+ return 0;
+ }
+
/** Sets the widget style. The name of the resource to be looked up is
constructed by concatenating the widget class and the style name with a
dash. */
void set_focusable(bool);
bool is_focusable() const { return focusable; }
void set_focus();
+ void set_enabled(bool);
+ bool is_enabled() const { return !(state&DISABLED); }
protected:
void set_state(State s) { set_state(s, s); }
void clear_state(State s) { set_state(s, NORMAL); }
void set_state(State, State);
+public:
+ State get_state() const { return state; }
+protected:
void rebuild();
virtual void rebuild_special(const Part &);