void set_style(const std::string &);
void set_visible(bool);
+ void set_focus();
const Geometry &get_geometry() const { return geom; }
bool is_visible() const { return visible; }
virtual void button_press(int, int, unsigned) { }
virtual void button_release(int, int, unsigned) { }
virtual void pointer_motion(int, int) { }
- virtual void pointer_enter() { }
- virtual void pointer_leave() { }
+ virtual void pointer_enter();
+ virtual void pointer_leave();
virtual void key_press(unsigned, unsigned, wchar_t) { }
virtual void key_release(unsigned, unsigned) { }
- virtual void focus_in() { }
- virtual void focus_out() { }
+ virtual void focus_in();
+ virtual void focus_out();
protected:
/**