]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/widget.h
Take a Window pointer along with custom input devices
[libs/gltk.git] / source / widget.h
index 5522ba340e60a580e21497feeba50daee03cd632..270d2a3f67eb2e1d890dbfc1426a8adac65fe0db 100644 (file)
@@ -1,16 +1,11 @@
-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007-2011  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #ifndef MSP_GLTK_WIDGET_H_
 #define MSP_GLTK_WIDGET_H_
 
 #include <string>
 #include <msp/datafile/objectloader.h>
+#include <msp/gl/renderer.h>
 #include "geometry.h"
+#include "partcache.h"
 #include "state.h"
 
 namespace Msp {
@@ -41,6 +36,7 @@ public:
        };
 
        sigc::signal<void, bool> signal_visibility_changed;
+       sigc::signal<void> signal_autosize_changed;
        sigc::signal<void> signal_request_focus;
        sigc::signal<void> signal_grab_pointer;
        sigc::signal<void> signal_ungrab_pointer;
@@ -54,6 +50,7 @@ protected:
        bool focusable;
        Container *parent;
        std::string tooltip;
+       std::list<CachedPart> cached_parts;
 
        Widget();
 public:
@@ -103,9 +100,18 @@ public:
        bool is_focusable() const { return focusable; }
        void set_focus();
 
-       void render() const;
 protected:
-       virtual void render_special(const Part &) const { }
+       void set_state(State s) { set_state(s, s); }
+       void clear_state(State s) { set_state(s, NORMAL); }
+       void set_state(State, State);
+
+       void rebuild();
+       virtual void rebuild_special(const Part &, CachedPart &) { }
+
+public:
+       void render(GL::Renderer &) const;
+protected:
+       virtual void render_special(const Part &, GL::Renderer &) const { }
 
 public:
        // Events
@@ -114,8 +120,9 @@ public:
        virtual void pointer_motion(int, int) { }
        virtual void pointer_enter();
        virtual void pointer_leave();
-       virtual void key_press(unsigned, unsigned, wchar_t) { }
+       virtual void key_press(unsigned, unsigned) { }
        virtual void key_release(unsigned, unsigned) { }
+       virtual void character(wchar_t) { }
        virtual void focus_in();
        virtual void focus_out();
 protected: