void VSlider::button_press(int x, int y, unsigned btn)
{
- if(geom.is_inside_relative(x, y) && max>min)
+ if(btn==1 && geom.is_inside_relative(x, y) && max>min)
{
int sy=static_cast<int>((geom.h-slider_size)*(value-min)/(max-min));
- if(btn==1 && y>=sy && y<static_cast<int>(sy+slider_size))
- {
- state=ACTIVE;
+ if(y<sy)
+ set_value(value-step*10);
+ else if(y>=static_cast<int>(sy+slider_size))
+ set_value(value+step*10);
+ else
start_drag(y);
- }
}
}
void VSlider::button_release(int, int, unsigned btn)
{
if(btn==1 && dragging)
- {
end_drag();
- state=NORMAL;
- }
}
void VSlider::pointer_motion(int, int y)