]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texturecube.cpp
Update gl.xml to latest version
[libs/gl.git] / source / texturecube.cpp
index 38d99367fe4441d431a7699d08515fc8977ae025..7f5250ee99e1381195977b1a40e12b77a8220839 100644 (file)
@@ -23,6 +23,7 @@ Vector3 TextureCube::directions[6] =
 
 TextureCube::TextureCube():
        Texture(GL_TEXTURE_CUBE_MAP),
+       ifmt(RGB),
        size(0),
        allocated(0)
 {
@@ -59,7 +60,7 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D
        if(s==0)
                throw out_of_range("TextureCube::image");
 
-       Bind _bind(this, true);
+       BindRestore _bind(this);
        glTexImage2D(face, level, ifmt, s, s, 0, fmt, type, data);
 
        // XXX Allocation should be tracked per-face, but we'll run out of bits
@@ -71,23 +72,26 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D
        }
 }
 
-void TextureCube::image(TextureCubeFace face, const Graphics::Image &img)
+void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb)
 {
        unsigned w = img.get_width();
        unsigned h = img.get_height();
        PixelFormat fmt = pixelformat_from_graphics(img.get_format());
        if(size==0)
        {
-               if(w==h)
-                       storage(storage_pixelformat_from_graphics(img.get_format()), w);
-               else
+               if(w!=h)
                        throw incompatible_data("TextureCube::image");
+
+               PixelFormat f = storage_pixelformat_from_graphics(img.get_format());
+               if(srgb)
+                       f = get_srgb_pixelformat(f);
+               storage(f, w);
        }
        else if(w!=size || h!=size)
                throw incompatible_data("TextureCube::image");
 
        PixelStore pstore = PixelStore::from_image(img);
-       Bind _bind_ps(pstore, true);
+       BindRestore _bind_ps(pstore);
 
        image(face, 0, fmt, UNSIGNED_BYTE, img.get_data());
 }
@@ -163,9 +167,25 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig
        return fv+s*sv+t*tv;
 }
 
+UInt64 TextureCube::get_data_size() const
+{
+       return id ? size*size*6*get_pixel_size(ifmt) : 0;
+}
+
 
 TextureCube::Loader::Loader(TextureCube &t):
        DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)
+{
+       init();
+}
+
+TextureCube::Loader::Loader(TextureCube &t, Collection &c):
+       DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t, c)
+{
+       init();
+}
+
+void TextureCube::Loader::init()
 {
        add("image_data", &Loader::image_data);
        add("raw_data", &Loader::raw_data);
@@ -178,16 +198,18 @@ void TextureCube::Loader::image_data(TextureCubeFace face, const string &data)
        IO::Memory mem(data.data(), data.size());
        img.load_io(mem);
 
-       obj.image(face, img);
+       obj.image(face, img, srgb);
 }
 
 void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data)
 {
-       obj.image(face, 0, obj.ifmt, UNSIGNED_BYTE, data.data());
+       obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data());
 }
 
 void TextureCube::Loader::storage(PixelFormat fmt, unsigned s)
 {
+       if(srgb)
+               fmt = get_srgb_pixelformat(fmt);
        obj.storage(fmt, s);
 }