void raw_data(const std::string &);
void storage(PixelFormat, unsigned, unsigned, unsigned);
+ void storage_levels(PixelFormat, unsigned, unsigned, unsigned, unsigned);
};
private:
If srgb is true and storage is determined by this call, then an sRGB pixel
format will be used. */
- virtual void image(const Graphics::Image &, bool = false);
+ virtual void image(const Graphics::Image &, unsigned, bool = false);
+
+ using Texture::image;
unsigned get_width() const { return width; }
unsigned get_height() const { return height; }