#include <string>
#include <vector>
+#include "state.h"
namespace Msp {
namespace GLtk {
unsigned coords_to_offset(unsigned, unsigned) const;
Geometry coords_to_geometry(const Part &, const Geometry &, unsigned, unsigned, unsigned) const;
- void build(const Part &, const Geometry &, PartCache &) const;
- void build(const Part &, const Geometry &, unsigned, PartCache &) const;
+ void build(const Part &, State, const Geometry &, PartCache &) const;
+ void build(const Part &, State, const Geometry &, unsigned, PartCache &) const;
Text &operator=(const std::string &);
private: